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AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - Printable Version

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AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - Notify - 2012-03-22

http://maplestory.nexon.net/News/News.aspx?boardNo=401&contentNo=00DlF


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[Image: 007kn-8b58c143-31db-458b-a675-1b49c3eadf04.jpg]

Crimsonwood Keep Party Quest

Welcome to AcornStory, our ongoing guide to getting started in Maple World!

In case you hadnt noticed, the Crimsonwood Keep Party Quest (CWKPQ) is back, and its better than ever! We figured its high time to let this fun and rewarding Party Quest bask in some AcornStory glory. If youre wondering what the brouhaha is about, take a look at this baby.

[Image: 00DMk-49cdba06-5ba5-411d-b9d4-480e0efca6e3.png]

Mark of Naricain STR/DEX/INT/LUK +5, Max HP/MP +300, Weapon/Magic ATT +10, ACC +15, Speed/Jump +5, Untradeable, Not scrollable or socketable
This drool-worthy pendant drops off each of the four bosses in Crimsonwood Keep. Got your attention? Then, keep reading to learn how you can snatch up a Mark of Naricain for yourself!

<div class="hr"/> Crimsonwood Keep Requirements

Crimsonwood Keep isnt for the faint of heart. You have to meet some strict requirements to enter.

  • You must be at least Lv. 90 to participate. (Not high level enough? Check your Quest Log for available quests or use the World Map to search for recommended monsters to hunt. Youll get there before you know it!)
  • You must be in an expedition with at least two of every Explorer class (Warrior, Bowman, Magician, Thief, Pirate). With a few exceptions, only members of these classes can activate the sigils that allow you to port to the next stage.
    • Up to 20 Maplers can enter Crimsonwood Keep together, so the more, the merrier!
    • The Legends classes (Cannoneer, Mercedes, Demon Slayer) can enter, but they must use 2nd job skills to activate the sigils.

  • The expedition leader must be in a party of three or more for NPC Jack to start the expedition sign up list.
<div class="hr"/> Preparing for Crimsonwood Keep

Before you head to the keep, make sure youre prepared!

  • Bring potions to restore health and remove status effects! Depending on your level, you may take a lot of damage.
  • Make sure the Thieves in your group have max Haste, and bring speed- or jump-boosting items as a back-up. This Party Quest contains a lot of jumping, including one platform that requires max Haste to cross!
<div class="hr"/> Getting to Crimsonwood Keep

Its not just the Party Quest itself thats exciting, getting to the entrance is half the fun! Here are step-by-step instructions.


  1. Take the subway in Kerning City to get to New Leaf City. Youll need to purchase a ticket for 5,000 mesos from Bell, the NLC Subway Staff NPC.
  2. Take the NLC Taxi to the haunted Prendergast Mansion.
  3. Once youre outside the Haunted House, go right and enter the yellow ring portal.
  4. Continue to the right throughout the Phantom Forest and up Crimsonwood Mountain.
    • In the Phantom Forest, the portals to and from the keep are copses of trees with a red light between them.
    • On Crimsonwood Mountain, the portals to and from the keep are stacks of rocks with a tunnel through them.

  5. After reaching the keep, enter the courtyard through the portcullis, then take the portal on the right side of the courtyard to enter the Hall of Mastery.
  6. There is a giant statue in the middle of the hall which you can climb by jumping on it, and using some of its parts as platform. Use this to jump up to the platform in the top right. A high jump stat really helps here!
  7. Click on the door on the top right platform to move to the next room.
  8. Head to the right until you see NPC Jack. If there are enough people available, you can sign up to join the Party Quest!
<div class="hr"/> Youve met the requirements, youve stocked up on potions, and you got yourself to Crimsonwood Keeps entrance, now youre ready to vanquish the keep itself!

Starting the PQ

[Image: 00DMk-b267c618-915c-460f-96ba-e4bcf8139cda.png]


  1. Once all players are assembled, have one person form a party of at least three members and talk to Jack to set up an expedition.
  2. Everyone who wants to participate must talk to Jack to sign up for the expedition.
  3. Once sign up is complete, everyone needs to talk to Jack again to enter stage one of the PQ.
<div class="hr"/> Stage One

[Image: 00DMk-8b7f75a1-434b-4c94-ad44-14239ede6db1.jpg]

This ones easy.


  1. Talk to Jack.
  2. Enter the secret portal behind the column to the left of the lion shield on the wall.
<div class="hr"/> Stage Two

Sigils

[Image: 00DMk-3e841f06-1440-41bd-83b4-ebe0a5a332af.png] [Image: 00DMk-a428ad04-c7d6-4af2-bd4f-708e1406d409.png] [Image: 00DMk-15f89ca6-741e-4dbb-86ed-454cf04c67d3.png] [Image: 00DMk-f2a339f8-618e-49f3-b9c5-5a047b8ef064.png] [Image: 00DMk-84ccffa0-5c7c-43ca-919f-5edc911a3ca7.png] Warrior Magician Bowman Thief Pirate
This ones also easy. The sigils in this stage are always in the same spot. The five sigils can be activated with 3rd job skills for regular Explorers and 2nd job skills for Cannoneers, Mercedes, and the Demon Slayer.

Once they are all activated, take the portal to the next stage.

<div class="hr"/> Stage Three

[Image: 00DMk-d5ea3021-fd3d-4c99-9cbd-41e6a45f059c.png]

Now things get a little more complicated. Each of the five sigils spread throughout this room can be activated by a specific class.

To make things even more exciting, navigating around the room requires a lot of careful jumping. (This is where max Haste comes in handy!) Watch out for the moving pillars, too. They do quite a lot of damage.


Once again, the sigils can be activated with 3rd job skills for regular Explorers and 2nd job skills for Cannoneers, Mercedes, and the Demon Sla



AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - Leaves - 2012-03-22

Tha, tha, thanks. I needed this.


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - Green4Ever - 2012-03-22

Little late there, Nexon.


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - TrueBlitz - 2012-03-22

Nexon Wrote:For some additional rewards, exit the room and head towards the next room, but don’t go in. Wait until the timer reaches 30 seconds to give everyone time to prepare, then enter the room, break open some chests, and pick up your additional booty!
10/10 for putting this in, not every class is mobile and fast as the new Legend classes.

Nexon Wrote:The five sigils can be activated with 3rd job skills for regular Explorers and 2nd job skills for Cannoneers, Mercedes, and the Demon Slayer.
4/10 because Dual Bladers need to use Fatal Blow, which is a 2nd job skill.

1/10 for not telling us rewards and stuff, and how come the 4 bosses don't attack us or anything?

Overall, 5/10


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - Onion Knight - 2012-03-22

Do I get a shiny gold star sticker for making it to stage 4?

*chews on keyboard*


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - maplefreak26 - 2012-03-22

Quote:Wait until the timer reaches 30 seconds to give everyone time to prepare, then enter the room, break open some chests, and pick up your additional booty!

Never ever heard someone use booty for the treasures definition.


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - Killed - 2012-03-22

Good job Nexon, now maybe it's time you make the bosses a tad bit harder.


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - Leaves - 2012-03-22

Killed Wrote:Good job Nexon, now maybe it's time you make the bosses a tad bit harder.
How dare you suggest making the game harder? It already takes a month to level to 200, and that's without 8x EXP!!!!!


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - ChronosXIII - 2012-03-22

TrueBlitz Wrote:10/10 for putting this in, not every class is mobile and fast as the new Legend classes.


4/10 because Dual Bladers need to use Fatal Blow, which is a 2nd job skill.

1/10 for not telling us rewards and stuff, and how come the 4 bosses don't attack us or anything?

Overall, 5/10

Dual Blades can activate sigils now?

I'm actually quite surprised. This is quite detailed considering it's AcornStory material.


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - TrueBlitz - 2012-03-22

ChronosXIII Wrote:Dual Blades can activate sigils now?

Yes. It probably was fixed when CWKPQ came back.


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - DRK - 2012-03-22

Maybe some more people will actually do this in Demethos now... and I'll finally be able to get my MoN ;_;


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - ChronosXIII - 2012-03-22

TrueBlitz Wrote:Yes. It probably was fixed when CWKPQ came back.

You've activated them yourself?

Sorry if I sound over-skeptical, it's just that you are the first person to say Fatal Blow works and I have seen people say Dual Blades can not activate them at all on, Basil and here.


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - Raph589 - 2012-03-22

I bet Nexon made the path to the pq easier so that they wouldn't have to explain the maze and such in their acornstory guide.

Yup, that must be the reason. Nexon-level laziness.


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - TrueBlitz - 2012-03-22

ChronosXIII Wrote:You've activated them yourself?

Sorry if I sound over-skeptical, it's just that you are the first person to say Fatal Blow works and I have seen people say Dual Blades can not activate them at all on, Basil and here.

I'm not a Dual Blade, I did a guild run with one. Our only thief to do the job died midway, so we asked our db to spam as many skills as he would hopefully trigger the sigil, and Fatal Blow worked. (we didn't expected this to happen, it was just good luck). Go ask SwordStaker he and I witnessed it.


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - danielcatu - 2012-03-23

kinda weird that they uploaded cwkpq info just now...

speculation time next patch is cwk update!


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - Chew - 2012-03-23

The fact they didn't put the info about the Bonus Stage makes me wonder if they are gonna remove it sometime soon.
I hope they don't. They shouldn't... THEY CAN'T! Rolleyes


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - Balrog - 2012-03-23

danielcatu Wrote:kinda weird that they uploaded cwkpq info just now...

speculation time next patch is cwk update!

Oh boy! We get to have the last remaining decent area in MapleStory GMS ruined!

I can't wait!


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - Phoenix - 2012-03-23

Did they remove the Requirement of having the Keystone and 12 crimson hearts to lead the PQ?

Cause as far as I know the Keystone quest no longer exists?


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - SaptaZapta - 2012-03-23

Raph589 Wrote:I bet Nexon made the path to the pq easier so that they wouldn't have to explain the maze and such in their acornstory guide.

Yup, that must be the reason. Nexon-level laziness.

Nah, they could have written something like "consult with your fellow maplers" or however they put it in the class guides instead of saying "we have no clue about AP or SP builds, really".


AcornStory - Crimsonwood Keep Party Quest (Lv. 90+) - Foxino - 2012-03-23

Nexon Wrote:In case you hadnt noticed, the Crimsonwood Keep Party Quest (CWKPQ) is back, and its better than ever

Eh? nothing changed except for the crashes?