Power Strike Description: Consumes MP to deliver powerful damage to enemies. Info: type = 1 Final Attack: 1H Sword, 2H Sword Animations:hit.0, hit.1, effect Maximum Level: 20
1
MP Cost: 5, Damage: 185%
2
MP Cost: 5, Damage: 190%
3
MP Cost: 5, Damage: 195%
4
MP Cost: 5, Damage: 200%
5
MP Cost: 5, Damage: 205%
6
MP Cost: 7, Damage: 210%
7
MP Cost: 7, Damage: 215%
8
MP Cost: 7, Damage: 220%
9
MP Cost: 7, Damage: 225%
10
MP Cost: 7, Damage: 230%
11
MP Cost: 9, Damage: 235%
12
MP Cost: 9, Damage: 240%
13
MP Cost: 9, Damage: 245%
14
MP Cost: 9, Damage: 250%
15
MP Cost: 9, Damage: 255%
16
MP Cost: 11, Damage: 260%
17
MP Cost: 11, Damage: 265%
18
MP Cost: 11, Damage: 270%
19
MP Cost: 11, Damage: 275%
20
MP Cost: 11, Damage: 280%
Slash Blast Description: Consumes MP to attack up to 6 nearby enemies simultaneously. Info: type = 1, rangeAttack = 1 Pre-requisite: Level 1 Power Strike Final Attack: 1H Sword, 2H Sword Animations:effect, hit.0, hit.1, hit.2 Maximum Level: 20
Iron Body Description: Increases your Weapon Defense for a fixed amount of time. Info: type = 10, magicSteal = 1 Delays: alert2 - 600 ms Maximum Level: 10
HP Boost Description: Permanently increases Max HP. Info: type = 50 Maximum Level: 10
1
Max HP: +2%
2
Max HP: +4%
3
Max HP: +6%
4
Max HP: +8%
5
Max HP: +10%
6
Max HP: +12%
7
Max HP: +14%
8
Max HP: +16%
9
Max HP: +18%
10
Max HP: +20%
Dawn Warrior (II)
Sword Mastery Description: Increases the weapon mastery and accuracy of swords. Info: type = 50 Maximum Level: 20
1
Sword Mastery: +12%, Accuracy: +6
2
Sword Mastery: +14%, Accuracy: +12
3
Sword Mastery: +16%, Accuracy: +18
4
Sword Mastery: +18%, Accuracy: +24
5
Sword Mastery: +20%, Accuracy: +30
6
Sword Mastery: +22%, Accuracy: +36
7
Sword Mastery: +24%, Accuracy: +42
8
Sword Mastery: +26%, Accuracy: +48
9
Sword Mastery: +28%, Accuracy: +54
10
Sword Mastery: +30%, Accuracy: +60
11
Sword Mastery: +32%, Accuracy: +66
12
Sword Mastery: +34%, Accuracy: +72
13
Sword Mastery: +36%, Accuracy: +78
14
Sword Mastery: +38%, Accuracy: +84
15
Sword Mastery: +40%, Accuracy: +90
16
Sword Mastery: +42%, Accuracy: +96
17
Sword Mastery: +44%, Accuracy: +102
18
Sword Mastery: +46%, Accuracy: +108
19
Sword Mastery: +48%, Accuracy: +114
20
Sword Mastery: +50%, Accuracy: +120
Sword Booster Description: Increases the attack speed of your weapon. Must have a sword equipped. Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Sword Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a sword equipped. Info: type = 11, finalAttack = 1, condition = attack Delays: alert2 - 600 ms Pre-requisite: Level 3 Sword Mastery Animations:effect, hit.0 Maximum Level: 20
Rage Description: Improves the Weapon ATT of party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Animations:affected, effect Maximum Level: 20
1
MP Cost: 12, Duration: 60 sec, Weapon ATT: +11
2
MP Cost: 12, Duration: 65 sec, Weapon ATT: +12
3
MP Cost: 12, Duration: 70 sec, Weapon ATT: +13
4
MP Cost: 12, Duration: 75 sec, Weapon ATT: +14
5
MP Cost: 12, Duration: 80 sec, Weapon ATT: +15
6
MP Cost: 12, Duration: 85 sec, Weapon ATT: +16
7
MP Cost: 12, Duration: 90 sec, Weapon ATT: +17
8
MP Cost: 12, Duration: 95 sec, Weapon ATT: +18
9
MP Cost: 12, Duration: 100 sec, Weapon ATT: +19
10
MP Cost: 12, Duration: 105 sec, Weapon ATT: +20
11
MP Cost: 20, Duration: 110 sec, Weapon ATT: +21
12
MP Cost: 20, Duration: 115 sec, Weapon ATT: +22
13
MP Cost: 20, Duration: 120 sec, Weapon ATT: +23
14
MP Cost: 20, Duration: 125 sec, Weapon ATT: +24
15
MP Cost: 20, Duration: 130 sec, Weapon ATT: +25
16
MP Cost: 20, Duration: 135 sec, Weapon ATT: +26
17
MP Cost: 20, Duration: 140 sec, Weapon ATT: +27
18
MP Cost: 20, Duration: 145 sec, Weapon ATT: +28
19
MP Cost: 20, Duration: 150 sec, Weapon ATT: +29
20
MP Cost: 20, Duration: 155 sec, Weapon ATT: +30
Soul Blade Description: Summons and gives form to invisible Soul power to inflict damage to enemies. The higher the skill level, the more enemies you can hit at once with this skill. Info: type = 2, piercing = 1 Delays: blade - 990 ms Final Attack: 1H Sword, 2H Sword Animations:effect, effect1, ball, hit.0 Maximum Level: 20
1
MP Cost: 15, Damage: 256%, Max Enemies Hit: 5
2
MP Cost: 15, Damage: 262%, Max Enemies Hit: 5
3
MP Cost: 16, Damage: 268%, Max Enemies Hit: 5
4
MP Cost: 16, Damage: 274%, Max Enemies Hit: 5
5
MP Cost: 16, Damage: 280%, Max Enemies Hit: 5
6
MP Cost: 17, Damage: 286%, Max Enemies Hit: 5
7
MP Cost: 17, Damage: 292%, Max Enemies Hit: 5
8
MP Cost: 17, Damage: 298%, Max Enemies Hit: 5
9
MP Cost: 18, Damage: 304%, Max Enemies Hit: 5
10
MP Cost: 18, Damage: 310%, Max Enemies Hit: 5
11
MP Cost: 18, Damage: 316%, Max Enemies Hit: 5
12
MP Cost: 19, Damage: 322%, Max Enemies Hit: 5
13
MP Cost: 19, Damage: 328%, Max Enemies Hit: 5
14
MP Cost: 19, Damage: 334%, Max Enemies Hit: 5
15
MP Cost: 20, Damage: 340%, Max Enemies Hit: 5
16
MP Cost: 20, Damage: 346%, Max Enemies Hit: 5
17
MP Cost: 20, Damage: 352%, Max Enemies Hit: 5
18
MP Cost: 21, Damage: 358%, Max Enemies Hit: 5
19
MP Cost: 21, Damage: 364%, Max Enemies Hit: 5
20
MP Cost: 21, Damage: 370%, Max Enemies Hit: 5
Soul Rush Description: The power of Soul allows you to move quicker than the eye can follow. Info: type = 41 Maximum Level: 10
1
MP Cost: 60, pushes you forward a set distance
2
MP Cost: 55, pushes you forward a set distance
3
MP Cost: 50, pushes you forward a set distance
4
MP Cost: 45, pushes you forward a set distance
5
MP Cost: 40, pushes you forward a set distance
6
MP Cost: 35, pushes you forward a set distance
7
MP Cost: 30, pushes you forward a set distance
8
MP Cost: 25, pushes you forward a set distance
9
MP Cost: 20, pushes you forward a set distance
10
MP Cost: 15, pushes you forward a set distance
Power Reflection Description: Absorbs a certain amount of damage taken, and reflects the rest back on an enemy. Cannot reflect more than half of the enemy's Max HP at once. Info: type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1 Delays: alert2 - 600 ms Pre-requisite: Level 3 Rage Animations:effect, effect0 Maximum Level: 20
Physical Training Description: Permanently increases Strength and Dexterity Info: type = 50 Maximum Level: 10
1
Strength: +3, Dexterity: +3
2
Strength: +6, Dexterity: +6
3
Strength: +9, Dexterity: +9
4
Strength: +12, Dexterity: +12
5
Strength: +15, Dexterity: +15
6
Strength: +18, Dexterity: +18
7
Strength: +21, Dexterity: +21
8
Strength: +24, Dexterity: +24
9
Strength: +27, Dexterity: +27
10
Strength: +30, Dexterity: +30
Dawn Warrior (III)
Self Recovery Description: Restores HP and MP every 4 seconds, even in combat. Info: type = 50 Maximum Level: 20
1
+5 HP and +3 MP every 4 sec
2
+10 HP and +6 MP every 4 sec
3
+15 HP and +9 MP every 4 sec
4
+20 HP and +12 MP every 4 sec
5
+25 HP and +15 MP every 4 sec
6
+30 HP and +18 MP every 4 sec
7
+35 HP and +21 MP every 4 sec
8
+40 HP and +24 MP every 4 sec
9
+45 HP and +27 MP every 4 sec
10
+50 HP and +30 MP every 4 sec
11
+55 HP and +33 MP every 4 sec
12
+60 HP and +36 MP every 4 sec
13
+65 HP and +39 MP every 4 sec
14
+70 HP and +42 MP every 4 sec
15
+75 HP and +45 MP every 4 sec
16
+80 HP and +48 MP every 4 sec
17
+85 HP and +51 MP every 4 sec
18
+90 HP and +54 MP every 4 sec
19
+95 HP and +57 MP every 4 sec
20
+100 HP and +60 MP every 4 sec
21
+105 HP and +63 MP every 4 sec
22
+110 HP and +66 MP every 4 sec
Combo Attack Description: For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal. Info: type = 10 Delays: alert4 - 900 ms Animations:state, effect Maximum Level: 20
1
MP Cost: 20, Duration: 100 sec, Max Combo Orbs: 3, Damage: +1% per Orb
2
MP Cost: 20, Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per Orb
3
MP Cost: 20, Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per Orb
4
MP Cost: 22, Duration: 120 sec, Max Combo Orbs: 3, Damage: +1% per Orb
5
MP Cost: 22, Duration: 120 sec, Max Combo Orbs: 3, Damage: +2% per Orb
6
MP Cost: 22, Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per Orb
7
MP Cost: 24, Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per Orb
8
MP Cost: 24, Duration: 140 sec, Max Combo Orbs: 3, Damage: +2% per Orb
9
MP Cost: 24, Duration: 140 sec, Max Combo Orbs: 3, Damage: +3% per Orb
10
MP Cost: 26, Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per Orb
11
MP Cost: 26, Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per Orb
12
MP Cost: 26, Duration: 160 sec, Max Combo Orbs: 4, Damage: +3% per Orb
13
MP Cost: 28, Duration: 160 sec, Max Combo Orbs: 4, Damage: +4% per Orb
14
MP Cost: 28, Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per Orb
15
MP Cost: 28, Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per Orb
16
MP Cost: 30, Duration: 180 sec, Max Combo Orbs: 4, Damage: +4% per Orb
17
MP Cost: 30, Duration: 180 sec, Max Combo Orbs: 4, Damage: +5% per Orb
18
MP Cost: 30, Duration: 190 sec, Max Combo Orbs: 4, Damage: +5% per Orb
19
MP Cost: 32, Duration: 190 sec, Max Combo Orbs: 4, Damage: +5% per Orb
20
MP Cost: 32, Duration: 200 sec, Max Combo Orbs: 5, Damage: +5% per Orb
21
MP Cost: 32, Duration: 200 sec, Max Combo Orbs: 5, Damage: +6% per Orb
22
MP Cost: 34, Duration: 210 sec, Max Combo Orbs: 5, Damage: +6% per Orb
Panic Description: Deals damage to many enemies, reducing their attack power, and has a chance to apply Darkness, decreasing target's hit rate. Requires at least 2 Combo Orbs charged to be used. Darkness can be afflicted on any monster, but the duration is halved on boss monsters. Info: requireSkill = 11111001, mes = darkness, type = 1, areaAttack = 1 Range:200% Pre-requisite: Level 1 Combo Attack Final Attack: 1H Sword, 2H Sword Animations:finish.1, finish.2, finish.3, finish.4, finish.5, finish.6, finish.7, finish.8, finish.9, finish.10, hit.0, hit.1, mob Maximum Level: 20
Coma Description: Deals damage to many enemies and has a chance to stun targets. Requires at least 1 Combo Orb charged to be used. Info: type = 1, rangeAttack = 1, mes = stun, requireSkill = 11111001, areaAttack = 1 Range:200% Pre-requisite: Level 1 Combo Attack Final Attack: 1H Sword, 2H Sword Animations:hit.0, hit.1, finish.1, finish.2, finish.3, finish.4, finish.5, finish.6, finish.7, finish.8, finish.9, finish.10, mob Maximum Level: 20
Brandish Description: Perform a double attack on enemies in front of you, ignoring a portion of their defense. Info: type = 1, areaAttack = 1 Delays: brandish1 - 840 ms, brandish2 - 840 ms Range:150% Final Attack: 1H Sword, 2H Sword Animations:effect.0, effect.1, hit.0 Maximum Level: 20
1
MP Cost: 15, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 1%
2
MP Cost: 15, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 2%
3
MP Cost: 16, Damage: 195%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 3%
4
MP Cost: 16, Damage: 200%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 4%
5
MP Cost: 16, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 5%
6
MP Cost: 17, Damage: 210%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 6%
7
MP Cost: 17, Damage: 215%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 7%
8
MP Cost: 17, Damage: 220%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 8%
9
MP Cost: 18, Damage: 225%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 9%
10
MP Cost: 18, Damage: 230%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 10%
11
MP Cost: 18, Damage: 235%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 11%
12
MP Cost: 19, Damage: 240%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 12%
13
MP Cost: 19, Damage: 245%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 13%
14
MP Cost: 19, Damage: 250%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 14%
15
MP Cost: 20, Damage: 255%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 15%
16
MP Cost: 20, Damage: 260%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 16%
17
MP Cost: 20, Damage: 265%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 17%
18
MP Cost: 21, Damage: 270%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 18%
19
MP Cost: 21, Damage: 275%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 19%
20
MP Cost: 21, Damage: 280%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 20%
21
MP Cost: 22, Damage: 285%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 21%
22
MP Cost: 22, Damage: 290%, Number of Hits: 2, Max Enemies Hit: 3, Defense Ignored: 22%
Advanced combo Description: Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly. Info: type = 50 Pre-requisite: Level 20 Combo Attack Animations:state Maximum Level: 20
1
Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 22%
2
Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 24%
3
Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 26%
4
Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 28%
5
Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 30%
6
Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 32%
7
Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 34%
8
Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 36%
9
Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 38%
10
Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 40%
11
Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 42%
12
Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 44%
13
Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 46%
14
Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 48%
15
Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 50%
16
Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 52%
17
Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 54%
18
Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 56%
19
Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 58%
20
Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 60%
21
Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 62%
22
Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 64%
Soul Driver Description: Uses Soul power to attack multiple enemies four times. Info: type = 1, areaAttack = 1 Delays: souldriver - 1601 ms Range:200% Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 15, Damage: 123%, Number of Hits: 4, Max Enemies Hit: 4
2
MP Cost: 15, Damage: 126%, Number of Hits: 4, Max Enemies Hit: 4
3
MP Cost: 15, Damage: 129%, Number of Hits: 4, Max Enemies Hit: 4
4
MP Cost: 17, Damage: 132%, Number of Hits: 4, Max Enemies Hit: 4
5
MP Cost: 17, Damage: 135%, Number of Hits: 4, Max Enemies Hit: 4
6
MP Cost: 17, Damage: 138%, Number of Hits: 4, Max Enemies Hit: 4
7
MP Cost: 17, Damage: 141%, Number of Hits: 4, Max Enemies Hit: 4
8
MP Cost: 19, Damage: 144%, Number of Hits: 4, Max Enemies Hit: 4
9
MP Cost: 19, Damage: 147%, Number of Hits: 4, Max Enemies Hit: 4
10
MP Cost: 19, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 5
11
MP Cost: 19, Damage: 153%, Number of Hits: 4, Max Enemies Hit: 5
12
MP Cost: 21, Damage: 156%, Number of Hits: 4, Max Enemies Hit: 5
13
MP Cost: 21, Damage: 159%, Number of Hits: 4, Max Enemies Hit: 5
14
MP Cost: 21, Damage: 162%, Number of Hits: 4, Max Enemies Hit: 5
15
MP Cost: 21, Damage: 165%, Number of Hits: 4, Max Enemies Hit: 5
16
MP Cost: 23, Damage: 168%, Number of Hits: 4, Max Enemies Hit: 5
17
MP Cost: 23, Damage: 171%, Number of Hits: 4, Max Enemies Hit: 5
18
MP Cost: 23, Damage: 174%, Number of Hits: 4, Max Enemies Hit: 5
19
MP Cost: 23, Damage: 177%, Number of Hits: 4, Max Enemies Hit: 5
20
MP Cost: 25, Damage: 180%, Number of Hits: 4, Max Enemies Hit: 6
21
MP Cost: 25, Damage: 183%, Number of Hits: 4, Max Enemies Hit: 6
22
MP Cost: 25, Damage: 186%, Number of Hits: 4, Max Enemies Hit: 6
Soul Charge Description: Empowers your weapon with a Holy Attribute. Info: type = 10, magicSteal = 1 Delays: alert6 - 990 ms Range:50% Animations:effect Maximum Level: 10
1
MP Cost: 25, Duration: 30 sec, Damage: 112%
2
MP Cost: 25, Duration: 60 sec, Damage: 114%
3
MP Cost: 25, Duration: 90 sec, Damage: 116%
4
MP Cost: 30, Duration: 120 sec, Damage: 118%
5
MP Cost: 30, Duration: 150 sec, Damage: 120%
6
MP Cost: 30, Duration: 180 sec, Damage: 122%
7
MP Cost: 35, Duration: 210 sec, Damage: 124%
8
MP Cost: 35, Duration: 240 sec, Damage: 126%
9
MP Cost: 35, Duration: 270 sec, Damage: 128%
10
MP Cost: 40, Duration: 300 sec, Damage: 130%
11
MP Cost: 40, Duration: 330 sec, Damage: 132%
12
MP Cost: 40, Duration: 360 sec, Damage: 134%
Magic Crash Description: Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min] Info: type = 34, massSpell = 1, debuff = 1, mes = buffLimit Delays: alert3 - 1500 ms Range:300% Pre-requisite: Level 3 Soul Charge Animations:effect, effect0, mob Maximum Level: 1
Magic Guard Description: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage. Info: type = 11, switchDamtoMP = 1 Delays: alert2 - 600 ms Animations:effect Maximum Level: 15
Magic Armor Description: Condenses magic into armor for a period of time to increase DEF. Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 3 Magic Guard Maximum Level: 15
MP Boost Description: Permanently increases your Max MP. Info: type = 50 Maximum Level: 10
1
Max MP: +2%
2
Max MP: +4%
3
Max MP: +6%
4
Max MP: +8%
5
Max MP: +10%
6
Max MP: +12%
7
Max MP: +14%
8
Max MP: +16%
9
Max MP: +18%
10
Max MP: +20%
Blaze Wizard (II)
Meditation Description: Temporarily enhances the Magic Attack of all party members nearby through meditation. Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Animations:effect, affected Maximum Level: 20
1
MP Cost: 10, Duration: 10 sec, Magic ATT: +11
2
MP Cost: 10, Duration: 20 sec, Magic ATT: +12
3
MP Cost: 11, Duration: 30 sec, Magic ATT: +13
4
MP Cost: 11, Duration: 40 sec, Magic ATT: +14
5
MP Cost: 11, Duration: 50 sec, Magic ATT: +15
6
MP Cost: 12, Duration: 60 sec, Magic ATT: +16
7
MP Cost: 12, Duration: 70 sec, Magic ATT: +17
8
MP Cost: 12, Duration: 80 sec, Magic ATT: +18
9
MP Cost: 13, Duration: 90 sec, Magic ATT: +19
10
MP Cost: 13, Duration: 100 sec, Magic ATT: +20
11
MP Cost: 13, Duration: 110 sec, Magic ATT: +21
12
MP Cost: 14, Duration: 120 sec, Magic ATT: +22
13
MP Cost: 14, Duration: 130 sec, Magic ATT: +23
14
MP Cost: 14, Duration: 140 sec, Magic ATT: +24
15
MP Cost: 15, Duration: 150 sec, Magic ATT: +25
16
MP Cost: 15, Duration: 160 sec, Magic ATT: +26
17
MP Cost: 15, Duration: 170 sec, Magic ATT: +27
18
MP Cost: 16, Duration: 180 sec, Magic ATT: +28
19
MP Cost: 16, Duration: 190 sec, Magic ATT: +29
20
MP Cost: 16, Duration: 200 sec, Magic ATT: +30
Slow Description: Temporarily slows the movement of up to 6 monsters. Effect cannot be stacked. Info: type = 32, massSpell = 1, mes = slow Delays: alert2 - 600 ms Range:250% Pre-requisite: Level 5 Teleport Animations:effect, mob Maximum Level: 10
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 20
1
MP Cost: 50, Range: 130
2
MP Cost: 48, Range: 132
3
MP Cost: 46, Range: 132
4
MP Cost: 44, Range: 134
5
MP Cost: 42, Range: 134
6
MP Cost: 40, Range: 136
7
MP Cost: 38, Range: 136
8
MP Cost: 36, Range: 138
9
MP Cost: 34, Range: 138
10
MP Cost: 32, Range: 140
11
MP Cost: 30, Range: 140
12
MP Cost: 28, Range: 142
13
MP Cost: 26, Range: 142
14
MP Cost: 24, Range: 144
15
MP Cost: 22, Range: 144
16
MP Cost: 20, Range: 146
17
MP Cost: 18, Range: 146
18
MP Cost: 16, Range: 148
19
MP Cost: 14, Range: 148
20
MP Cost: 12, Range: 150
Spell Booster Description: Increases Magic Attack Speed for set duration. Info: type = 10 Delays: alert - 1500 ms Animations:effect Maximum Level: 20
1
MP Cost: 58, Duration: 10 sec
2
MP Cost: 56, Duration: 20 sec
3
MP Cost: 54, Duration: 30 sec
4
MP Cost: 52, Duration: 40 sec
5
MP Cost: 50, Duration: 50 sec
6
MP Cost: 48, Duration: 60 sec
7
MP Cost: 46, Duration: 70 sec
8
MP Cost: 44, Duration: 80 sec
9
MP Cost: 42, Duration: 90 sec
10
MP Cost: 40, Duration: 100 sec
11
MP Cost: 38, Duration: 110 sec
12
MP Cost: 36, Duration: 120 sec
13
MP Cost: 34, Duration: 130 sec
14
MP Cost: 32, Duration: 140 sec
15
MP Cost: 30, Duration: 150 sec
16
MP Cost: 28, Duration: 160 sec
17
MP Cost: 26, Duration: 170 sec
18
MP Cost: 24, Duration: 180 sec
19
MP Cost: 22, Duration: 190 sec
20
MP Cost: 20, Duration: 200 sec
Elemental Reset Description: Temporarily decreases the magic attributes of all attacks that you use. Info: type = 10, pvp = 0 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 10
Fire Pillar Description: Inflicts fire damage on nearby monsters. Can affect up to 6 monsters. Info: type = 1, magicDamage = 1, rectBasedOnTarget = 1, splash = 1 Delays: magic5 - 1200 ms Range:250% Element: Fire Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 10, Damage: 274%, Max Enemies Hit: 6
2
MP Cost: 10, Damage: 278%, Max Enemies Hit: 6
3
MP Cost: 10, Damage: 282%, Max Enemies Hit: 6
4
MP Cost: 10, Damage: 286%, Max Enemies Hit: 6
5
MP Cost: 18, Damage: 290%, Max Enemies Hit: 6
6
MP Cost: 18, Damage: 294%, Max Enemies Hit: 6
7
MP Cost: 18, Damage: 298%, Max Enemies Hit: 6
8
MP Cost: 18, Damage: 302%, Max Enemies Hit: 6
9
MP Cost: 18, Damage: 306%, Max Enemies Hit: 6
10
MP Cost: 26, Damage: 310%, Max Enemies Hit: 6
11
MP Cost: 26, Damage: 314%, Max Enemies Hit: 6
12
MP Cost: 26, Damage: 318%, Max Enemies Hit: 6
13
MP Cost: 26, Damage: 322%, Max Enemies Hit: 6
14
MP Cost: 26, Damage: 326%, Max Enemies Hit: 6
15
MP Cost: 34, Damage: 330%, Max Enemies Hit: 6
16
MP Cost: 34, Damage: 334%, Max Enemies Hit: 6
17
MP Cost: 34, Damage: 338%, Max Enemies Hit: 6
18
MP Cost: 34, Damage: 342%, Max Enemies Hit: 6
19
MP Cost: 34, Damage: 346%, Max Enemies Hit: 6
20
MP Cost: 42, Damage: 350%, Max Enemies Hit: 6
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 20
1
Magic Mastery: +12%, Magic ATT: +1
2
Magic Mastery: +14%, Magic ATT: +1
3
Magic Mastery: +16%, Magic ATT: +2
4
Magic Mastery: +18%, Magic ATT: +2
5
Magic Mastery: +20%, Magic ATT: +3
6
Magic Mastery: +22%, Magic ATT: +3
7
Magic Mastery: +24%, Magic ATT: +4
8
Magic Mastery: +26%, Magic ATT: +4
9
Magic Mastery: +28%, Magic ATT: +5
10
Magic Mastery: +30%, Magic ATT: +5
11
Magic Mastery: +32%, Magic ATT: +6
12
Magic Mastery: +34%, Magic ATT: +6
13
Magic Mastery: +36%, Magic ATT: +7
14
Magic Mastery: +38%, Magic ATT: +7
15
Magic Mastery: +40%, Magic ATT: +8
16
Magic Mastery: +42%, Magic ATT: +8
17
Magic Mastery: +44%, Magic ATT: +9
18
Magic Mastery: +46%, Magic ATT: +9
19
Magic Mastery: +48%, Magic ATT: +10
20
Magic Mastery: +50%, Magic ATT: +10
High Wisdom Description: Permanently increase Intelligence through mental discipline. Info: type = 50 Maximum Level: 10
1
Intelligence: +4
2
Intelligence: +8
3
Intelligence: +12
4
Intelligence: +16
5
Intelligence: +20
6
Intelligence: +24
7
Intelligence: +28
8
Intelligence: +32
9
Intelligence: +36
10
Intelligence: +40
Blaze Wizard (III)
Magic Critical Description: Permanently increase your critical hit rate and minimum critical damage. Info: type = 50 Maximum Level: 20
1
Critical Hit Rate: +11%, Minimum Critical Damage: +%
2
Critical Hit Rate: +12%, Minimum Critical Damage: +%
3
Critical Hit Rate: +13%, Minimum Critical Damage: +%
4
Critical Hit Rate: +14%, Minimum Critical Damage: +%
5
Critical Hit Rate: +15%, Minimum Critical Damage: +%
6
Critical Hit Rate: +16%, Minimum Critical Damage: +%
7
Critical Hit Rate: +17%, Minimum Critical Damage: +%
8
Critical Hit Rate: +18%, Minimum Critical Damage: +%
9
Critical Hit Rate: +19%, Minimum Critical Damage: +%
10
Critical Hit Rate: +20%, Minimum Critical Damage: +%
11
Critical Hit Rate: +21%, Minimum Critical Damage: +%
12
Critical Hit Rate: +22%, Minimum Critical Damage: +%
13
Critical Hit Rate: +23%, Minimum Critical Damage: +%
14
Critical Hit Rate: +24%, Minimum Critical Damage: +%
15
Critical Hit Rate: +25%, Minimum Critical Damage: +%
16
Critical Hit Rate: +26%, Minimum Critical Damage: +%
17
Critical Hit Rate: +27%, Minimum Critical Damage: +%
18
Critical Hit Rate: +28%, Minimum Critical Damage: +%
19
Critical Hit Rate: +29%, Minimum Critical Damage: +%
20
Critical Hit Rate: +30%, Minimum Critical Damage: +%
21
Critical Hit Rate: +31%, Minimum Critical Damage: +%
22
Critical Hit Rate: +32%, Minimum Critical Damage: +%
Element Amplification Description: Increases the MP cost and the Magic Attack of your magic skills. Info: type = 50 Maximum Level: 20
1
MP Cost: 112%, Magic Damage: 112%
2
MP Cost: 114%, Magic Damage: 114%
3
MP Cost: 116%, Magic Damage: 116%
4
MP Cost: 118%, Magic Damage: 118%
5
MP Cost: 120%, Magic Damage: 120%
6
MP Cost: 122%, Magic Damage: 122%
7
MP Cost: 124%, Magic Damage: 124%
8
MP Cost: 126%, Magic Damage: 126%
9
MP Cost: 128%, Magic Damage: 128%
10
MP Cost: 130%, Magic Damage: 130%
11
MP Cost: 132%, Magic Damage: 132%
12
MP Cost: 134%, Magic Damage: 134%
13
MP Cost: 136%, Magic Damage: 136%
14
MP Cost: 138%, Magic Damage: 138%
15
MP Cost: 140%, Magic Damage: 140%
16
MP Cost: 142%, Magic Damage: 142%
17
MP Cost: 144%, Magic Damage: 144%
18
MP Cost: 146%, Magic Damage: 146%
19
MP Cost: 148%, Magic Damage: 148%
20
MP Cost: 150%, Magic Damage: 150%
21
MP Cost: 152%, Magic Damage: 152%
22
MP Cost: 154%, Magic Damage: 154%
Seal Description: Seals up to 6 enemies nearby for a given duration. Info: type = 32, massSpell = 1, mes = seal Delays: alert4 - 900 ms Range:200% Pre-requisite: Level 3 Element Amplification Animations:effect, mob Maximum Level: 20
1
MP Cost: 20, Duration: 10, Activation Rate: 19%
2
MP Cost: 20, Duration: 11, Activation Rate: 23%
3
MP Cost: 20, Duration: 11, Activation Rate: 27%
4
MP Cost: 20, Duration: 12, Activation Rate: 31%
5
MP Cost: 20, Duration: 12, Activation Rate: 35%
6
MP Cost: 20, Duration: 13, Activation Rate: 39%
7
MP Cost: 20, Duration: 13, Activation Rate: 43%
8
MP Cost: 20, Duration: 14, Activation Rate: 47%
9
MP Cost: 20, Duration: 14, Activation Rate: 51%
10
MP Cost: 20, Duration: 15, Activation Rate: 55%
11
MP Cost: 20, Duration: 15, Activation Rate: 59%
12
MP Cost: 20, Duration: 16, Activation Rate: 63%
13
MP Cost: 20, Duration: 16, Activation Rate: 67%
14
MP Cost: 20, Duration: 17, Activation Rate: 71%
15
MP Cost: 20, Duration: 17, Activation Rate: 75%
16
MP Cost: 20, Duration: 18, Activation Rate: 79%
17
MP Cost: 20, Duration: 18, Activation Rate: 83%
18
MP Cost: 20, Duration: 19, Activation Rate: 87%
19
MP Cost: 20, Duration: 19, Activation Rate: 91%
20
MP Cost: 20, Duration: 20, Activation Rate: 95%
21
MP Cost: 20, Duration: 20, Activation Rate: 99%
22
MP Cost: 20, Duration: 21, Activation Rate: 103%
Meteor Shower Description: Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn Delays: meteor - 3480 ms Range:400% Element: Fire Animations:effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8 Maximum Level: 20
1
MP Cost: 300, Damage: 1020%, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 sec for 5 seconds, Cooldown Time: 50 sec
2
MP Cost: 300, Damage: 1040%, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 sec for 5 seconds, Cooldown Time: 48 sec
3
MP Cost: 300, Damage: 1060%, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 sec for 5 seconds, Cooldown Time: 48 sec
4
MP Cost: 300, Damage: 1080%, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 sec for 6 seconds, Cooldown Time: 46 sec
5
MP Cost: 300, Damage: 1100%, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 sec for 6 seconds, Cooldown Time: 46 sec
6
MP Cost: 300, Damage: 1120%, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 sec for 6 seconds, Cooldown Time: 44 sec
7
MP Cost: 300, Damage: 1140%, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 sec for 6 seconds, Cooldown Time: 44 sec
8
MP Cost: 300, Damage: 1160%, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 sec for 7 seconds, Cooldown Time: 42 sec
9
MP Cost: 300, Damage: 1180%, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 sec for 7 seconds, Cooldown Time: 42 sec
10
MP Cost: 300, Damage: 1200%, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 sec for 7 seconds, Cooldown Time: 40 sec
11
MP Cost: 300, Damage: 1220%, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 sec for 7 seconds, Cooldown Time: 40 sec
12
MP Cost: 300, Damage: 1240%, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 sec for 8 seconds, Cooldown Time: 38 sec
13
MP Cost: 300, Damage: 1260%, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 sec for 8 seconds, Cooldown Time: 38 sec
14
MP Cost: 300, Damage: 1280%, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 sec for 8 seconds, Cooldown Time: 36 sec
15
MP Cost: 300, Damage: 1300%, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 sec for 8 seconds, Cooldown Time: 36 sec
16
MP Cost: 300, Damage: 1320%, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 sec for 9 seconds, Cooldown Time: 34 sec
17
MP Cost: 300, Damage: 1340%, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 sec for 9 seconds, Cooldown Time: 34 sec
18
MP Cost: 300, Damage: 1360%, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 sec for 9 seconds, Cooldown Time: 32 sec
19
MP Cost: 300, Damage: 1380%, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 sec for 9 seconds, Cooldown Time: 32 sec
20
MP Cost: 300, Damage: 1400%, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 sec for 10 seconds, Cooldown Time: 30 sec
21
MP Cost: 300, Damage: 1420%, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 sec for 10 seconds, Cooldown Time: 30 sec
22
MP Cost: 300, Damage: 1440%, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 sec for 10 seconds, Cooldown Time: 28 sec
Ifrit Description: Summons Ifrit to deal Fire damage to monsters. Upon learning the Ifrit skill, all of your elemental resistance will permanently increase. Info: type = 33, magicDamage = 1, minionAttack = normal, showFromTheOrigin = 1 Delays: alert2 - 600 ms Element: Fire Summon Range: attack1 = 200% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0 Maximum Level: 20
Flame Gear Description: Temporarily creates a wall of fire. The monsters inside the wall continuously take damage. Info: type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn Delays: flamegear - 1440 ms Range:200% Element: Fire Animations:effect, tile.0, mob, hit.0 Maximum Level: 20
1
MP Cost: 41, Damage: 223%, Duration: 21 sec, Damage Over Time: 43% damage every 1 sec for 3 seconds
2
MP Cost: 42, Damage: 226%, Duration: 22 sec, Damage Over Time: 46% damage every 1 sec for 3 seconds
3
MP Cost: 43, Damage: 229%, Duration: 23 sec, Damage Over Time: 49% damage every 1 sec for 3 seconds
4
MP Cost: 44, Damage: 232%, Duration: 24 sec, Damage Over Time: 52% damage every 1 sec for 3 seconds
5
MP Cost: 45, Damage: 235%, Duration: 25 sec, Damage Over Time: 55% damage every 1 sec for 4 seconds
6
MP Cost: 46, Damage: 238%, Duration: 26 sec, Damage Over Time: 58% damage every 1 sec for 4 seconds
7
MP Cost: 47, Damage: 241%, Duration: 27 sec, Damage Over Time: 61% damage every 1 sec for 4 seconds
8
MP Cost: 48, Damage: 244%, Duration: 28 sec, Damage Over Time: 64% damage every 1 sec for 4 seconds
9
MP Cost: 49, Damage: 247%, Duration: 29 sec, Damage Over Time: 67% damage every 1 sec for 5 seconds
10
MP Cost: 50, Damage: 250%, Duration: 30 sec, Damage Over Time: 70% damage every 1 sec for 5 seconds
11
MP Cost: 51, Damage: 253%, Duration: 31 sec, Damage Over Time: 73% damage every 1 sec for 5 seconds
12
MP Cost: 52, Damage: 256%, Duration: 32 sec, Damage Over Time: 76% damage every 1 sec for 5 seconds
13
MP Cost: 53, Damage: 259%, Duration: 33 sec, Damage Over Time: 79% damage every 1 sec for 6 seconds
14
MP Cost: 54, Damage: 262%, Duration: 34 sec, Damage Over Time: 82% damage every 1 sec for 6 seconds
15
MP Cost: 55, Damage: 265%, Duration: 35 sec, Damage Over Time: 85% damage every 1 sec for 6 seconds
16
MP Cost: 56, Damage: 268%, Duration: 36 sec, Damage Over Time: 88% damage every 1 sec for 6 seconds
17
MP Cost: 57, Damage: 271%, Duration: 37 sec, Damage Over Time: 91% damage every 1 sec for 7 seconds
18
MP Cost: 58, Damage: 274%, Duration: 38 sec, Damage Over Time: 94% damage every 1 sec for 7 seconds
19
MP Cost: 59, Damage: 277%, Duration: 39 sec, Damage Over Time: 97% damage every 1 sec for 7 seconds
20
MP Cost: 60, Damage: 280%, Duration: 40 sec, Damage Over Time: 100% damage every 1 sec for 7 seconds
21
MP Cost: 61, Damage: 283%, Duration: 41 sec, Damage Over Time: 103% damage every 1 sec for 8 seconds
22
MP Cost: 62, Damage: 286%, Duration: 42 sec, Damage Over Time: 106% damage every 1 sec for 8 seconds
Fire Strike Description: Throws a huge fireball to attack up to 6 monsters. Info: type = 2, magicDamage = 1, piercing = 1 Delays: firestrike - 840 ms Element: Fire Animations:effect, ball, hit.0 Maximum Level: 30
1
MP Cost: 20, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 6
2
MP Cost: 20, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 6
3
MP Cost: 20, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 6
4
MP Cost: 22, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 6
5
MP Cost: 22, Damage: 160%, Number of Hits: 3, Max Enemies Hit: 6
6
MP Cost: 22, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 6
7
MP Cost: 22, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 6
8
MP Cost: 24, Damage: 166%, Number of Hits: 3, Max Enemies Hit: 6
9
MP Cost: 24, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 6
10
MP Cost: 24, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 6
11
MP Cost: 24, Damage: 172%, Number of Hits: 3, Max Enemies Hit: 6
12
MP Cost: 26, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 6
13
MP Cost: 26, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 6
14
MP Cost: 26, Damage: 178%, Number of Hits: 3, Max Enemies Hit: 6
15
MP Cost: 26, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 6
16
MP Cost: 28, Damage: 182%, Number of Hits: 3, Max Enemies Hit: 6
17
MP Cost: 28, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 6
18
MP Cost: 28, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 6
19
MP Cost: 28, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 6
20
MP Cost: 30, Damage: 190%, Number of Hits: 3, Max Enemies Hit: 6
21
MP Cost: 30, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 6
22
MP Cost: 30, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 6
23
MP Cost: 30, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 6
24
MP Cost: 32, Damage: 198%, Number of Hits: 3, Max Enemies Hit: 6
25
MP Cost: 32, Damage: 200%, Number of Hits: 3, Max Enemies Hit: 6
26
MP Cost: 32, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 6
27
MP Cost: 32, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 6
28
MP Cost: 34, Damage: 206%, Number of Hits: 3, Max Enemies Hit: 6
29
MP Cost: 34, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 6
30
MP Cost: 34, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6
31
MP Cost: 34, Damage: 212%, Number of Hits: 3, Max Enemies Hit: 6
32
MP Cost: 36, Damage: 214%, Number of Hits: 3, Max Enemies Hit: 6
Teleport Mastery Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key. Info: type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1 Delays: alert2 - 600 ms Range:120% Pre-requisite: Level 20 Teleport Animations:effect, hit.0, mob Maximum Level: 1
Archer Mastery Description: Learn the basic skills of the bow. Increases accuracy, avoid, range, speed, and maximum speed. Info: type = 50 Maximum Level: 15
Double Shot Description: Fires two arrows at an enemy. Info: type = 2 Final Attack: Bow Animations:hit.0, hit.1 Maximum Level: 20
1
MP Cost: 8, Damage: 108%, Number of Hits: 2
2
MP Cost: 8, Damage: 111%, Number of Hits: 2
3
MP Cost: 8, Damage: 114%, Number of Hits: 2
4
MP Cost: 8, Damage: 117%, Number of Hits: 2
5
MP Cost: 8, Damage: 120%, Number of Hits: 2
6
MP Cost: 10, Damage: 123%, Number of Hits: 2
7
MP Cost: 10, Damage: 126%, Number of Hits: 2
8
MP Cost: 10, Damage: 129%, Number of Hits: 2
9
MP Cost: 10, Damage: 132%, Number of Hits: 2
10
MP Cost: 10, Damage: 135%, Number of Hits: 2
11
MP Cost: 10, Damage: 138%, Number of Hits: 2
12
MP Cost: 12, Damage: 141%, Number of Hits: 2
13
MP Cost: 12, Damage: 144%, Number of Hits: 2
14
MP Cost: 12, Damage: 147%, Number of Hits: 2
15
MP Cost: 12, Damage: 150%, Number of Hits: 2
16
MP Cost: 12, Damage: 153%, Number of Hits: 2
17
MP Cost: 12, Damage: 156%, Number of Hits: 2
18
MP Cost: 14, Damage: 159%, Number of Hits: 2
19
MP Cost: 14, Damage: 162%, Number of Hits: 2
20
MP Cost: 14, Damage: 165%, Number of Hits: 2
Critical Shot Description: Increases Critical Hit Rate. Info: type = 50 Maximum Level: 20
1
Critical Hit Rate: +2%
2
Critical Hit Rate: +4%
3
Critical Hit Rate: +6%
4
Critical Hit Rate: +8%
5
Critical Hit Rate: +10%
6
Critical Hit Rate: +12%
7
Critical Hit Rate: +14%
8
Critical Hit Rate: +16%
9
Critical Hit Rate: +18%
10
Critical Hit Rate: +20%
11
Critical Hit Rate: +22%
12
Critical Hit Rate: +24%
13
Critical Hit Rate: +26%
14
Critical Hit Rate: +28%
15
Critical Hit Rate: +30%
16
Critical Hit Rate: +32%
17
Critical Hit Rate: +34%
18
Critical Hit Rate: +36%
19
Critical Hit Rate: +38%
20
Critical Hit Rate: +40%
Wind Archer (II)
Bow Mastery Description: Increases the weapon mastery and accuracy of bows. Info: type = 50 Maximum Level: 20
1
Bow Mastery: +12%, Accuracy: +6
2
Bow Mastery: +14%, Accuracy: +12
3
Bow Mastery: +16%, Accuracy: +18
4
Bow Mastery: +18%, Accuracy: +24
5
Bow Mastery: +20%, Accuracy: +30
6
Bow Mastery: +22%, Accuracy: +36
7
Bow Mastery: +24%, Accuracy: +42
8
Bow Mastery: +26%, Accuracy: +48
9
Bow Mastery: +28%, Accuracy: +54
10
Bow Mastery: +30%, Accuracy: +60
11
Bow Mastery: +32%, Accuracy: +66
12
Bow Mastery: +34%, Accuracy: +72
13
Bow Mastery: +36%, Accuracy: +78
14
Bow Mastery: +38%, Accuracy: +84
15
Bow Mastery: +40%, Accuracy: +90
16
Bow Mastery: +42%, Accuracy: +96
17
Bow Mastery: +44%, Accuracy: +102
18
Bow Mastery: +46%, Accuracy: +108
19
Bow Mastery: +48%, Accuracy: +114
20
Bow Mastery: +50%, Accuracy: +120
Strafe Description: Fires multiple arrows at an enemy. Info: type = 2 Final Attack: Bow Animations:effect, ball, hit.0 Maximum Level: 20
1
MP Cost: 18, Damage: 86%, Number of Hits: 4
2
MP Cost: 18, Damage: 87%, Number of Hits: 4
3
MP Cost: 18, Damage: 88%, Number of Hits: 4
4
MP Cost: 18, Damage: 89%, Number of Hits: 4
5
MP Cost: 18, Damage: 90%, Number of Hits: 4
6
MP Cost: 20, Damage: 91%, Number of Hits: 4
7
MP Cost: 20, Damage: 92%, Number of Hits: 4
8
MP Cost: 20, Damage: 93%, Number of Hits: 4
9
MP Cost: 20, Damage: 94%, Number of Hits: 4
10
MP Cost: 20, Damage: 95%, Number of Hits: 4
11
MP Cost: 22, Damage: 96%, Number of Hits: 4
12
MP Cost: 22, Damage: 97%, Number of Hits: 4
13
MP Cost: 22, Damage: 98%, Number of Hits: 4
14
MP Cost: 22, Damage: 99%, Number of Hits: 4
15
MP Cost: 22, Damage: 100%, Number of Hits: 4
16
MP Cost: 24, Damage: 101%, Number of Hits: 4
17
MP Cost: 24, Damage: 102%, Number of Hits: 4
18
MP Cost: 24, Damage: 103%, Number of Hits: 4
19
MP Cost: 24, Damage: 104%, Number of Hits: 4
20
MP Cost: 24, Damage: 105%, Number of Hits: 4
Storm Spike Description: Summon up a storm to pierce through your enemies. Info: type = 2, piercing = 1 Final Attack: Bow Animations:effect, ball, hit.0 Maximum Level: 20
1
MP Cost: 20, Damage: %, Max Enemies Hit: 6
2
MP Cost: 20, Damage: %, Max Enemies Hit: 6
3
MP Cost: 20, Damage: %, Max Enemies Hit: 6
4
MP Cost: 20, Damage: %, Max Enemies Hit: 6
5
MP Cost: 20, Damage: %, Max Enemies Hit: 6
6
MP Cost: 22, Damage: %, Max Enemies Hit: 6
7
MP Cost: 22, Damage: %, Max Enemies Hit: 6
8
MP Cost: 22, Damage: %, Max Enemies Hit: 6
9
MP Cost: 22, Damage: %, Max Enemies Hit: 6
10
MP Cost: 22, Damage: %, Max Enemies Hit: 6
11
MP Cost: 24, Damage: %, Max Enemies Hit: 6
12
MP Cost: 24, Damage: %, Max Enemies Hit: 6
13
MP Cost: 24, Damage: %, Max Enemies Hit: 6
14
MP Cost: 24, Damage: %, Max Enemies Hit: 6
15
MP Cost: 24, Damage: %, Max Enemies Hit: 6
16
MP Cost: 26, Damage: %, Max Enemies Hit: 6
17
MP Cost: 26, Damage: %, Max Enemies Hit: 6
18
MP Cost: 26, Damage: %, Max Enemies Hit: 6
19
MP Cost: 26, Damage: %, Max Enemies Hit: 6
20
MP Cost: 26, Damage: %, Max Enemies Hit: 6
Double Jump Description: While in the middle of a jump, jump once more to move forward. Info: type = 40, casterMove = 1, avaliableInJumpingState = 1 Delays: archerDoubleJump - 720 ms Animations:effect Maximum Level: 10
1
MP Cost: 28, Jump a fixed distance
2
MP Cost: 26, Jump a fixed distance
3
MP Cost: 24, Jump a fixed distance
4
MP Cost: 22, Jump a fixed distance
5
MP Cost: 20, Jump a fixed distance
6
MP Cost: 18, Jump a fixed distance
7
MP Cost: 16, Jump a fixed distance
8
MP Cost: 14, Jump a fixed distance
9
MP Cost: 12, Jump a fixed distance
10
MP Cost: 10, Jump a fixed distance
Bow Booster Description: Increases the attack speed of your weapon. Must have a bow equipped. Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Bow Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a bow equipped. Info: type = 11, finalAttack = 1, condition = attack Pre-requisite: Level 3 Bow Mastery Animations:hit.0, effect Maximum Level: 20
Soul Arrow: Bow Description: Enables you to use your bow without consuming arrows for a fixed period of time. Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Bow Booster Animations:effect, ball Maximum Level: 10
1
MP Cost: 15, Duration: 30 sec
2
MP Cost: 15, Duration: 60 sec
3
MP Cost: 15, Duration: 90 sec
4
MP Cost: 15, Duration: 120 sec
5
MP Cost: 15, Duration: 150 sec
6
MP Cost: 15, Duration: 180 sec
7
MP Cost: 15, Duration: 210 sec
8
MP Cost: 15, Duration: 240 sec
9
MP Cost: 15, Duration: 270 sec
10
MP Cost: 15, Duration: 300 sec
Wind Walk Description: Borrows the power of the wind to temporarily hide yourself. Attacking in Wind Walk state will deal bonus damage additional damage as well as make you visible. Info: type = 14, addDamInHiding = 1 Animations:effect, affected Maximum Level: 10
Physical Training Description: Permanently increases your Strength and Dexterity. Info: type = 50 Maximum Level: 10
1
Strength: +3, Dexterity: +3
2
Strength: +6, Dexterity: +6
3
Strength: +9, Dexterity: +9
4
Strength: +12, Dexterity: +12
5
Strength: +15, Dexterity: +15
6
Strength: +18, Dexterity: +18
7
Strength: +21, Dexterity: +21
8
Strength: +24, Dexterity: +24
9
Strength: +27, Dexterity: +27
10
Strength: +30, Dexterity: +30
Wind Archer (III)
Arrow Rain Description: Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun. Info: type = 1, areaAttack = 1, mes = stun Delays: arrowRain - 960 ms Range:270% Animations:effect, hit.0, mob Maximum Level: 20
1
MP Cost: 18, Damage: 113%, Number of Hits: 3, Max Enemies Hit: 5, Stun Rate: 3, Stun Duration: 1 sec
2
MP Cost: 18, Damage: 116%, Number of Hits: 3, Max Enemies Hit: 5, Stun Rate: 6, Stun Duration: 1 sec
3
MP Cost: 18, Damage: 119%, Number of Hits: 3, Max Enemies Hit: 5, Stun Rate: 9, Stun Duration: 1 sec
4
MP Cost: 18, Damage: 122%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 12, Stun Duration: 1 sec
5
MP Cost: 18, Damage: 125%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 15, Stun Duration: 1 sec
6
MP Cost: 20, Damage: 128%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 18, Stun Duration: 2 sec
7
MP Cost: 20, Damage: 131%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 21, Stun Duration: 2 sec
8
MP Cost: 20, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 7, Stun Rate: 24, Stun Duration: 2 sec
9
MP Cost: 20, Damage: 137%, Number of Hits: 3, Max Enemies Hit: 7, Stun Rate: 27, Stun Duration: 2 sec
10
MP Cost: 20, Damage: 140%, Number of Hits: 3, Max Enemies Hit: 7, Stun Rate: 30, Stun Duration: 2 sec
11
MP Cost: 22, Damage: 143%, Number of Hits: 3, Max Enemies Hit: 7, Stun Rate: 33, Stun Duration: 3 sec
12
MP Cost: 22, Damage: 146%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 36, Stun Duration: 3 sec
13
MP Cost: 22, Damage: 149%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 39, Stun Duration: 3 sec
14
MP Cost: 22, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 42, Stun Duration: 3 sec
15
MP Cost: 22, Damage: 155%, Number of Hits: 3, Max Enemies Hit: 8, Stun Rate: 45, Stun Duration: 3 sec
16
MP Cost: 24, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 9, Stun Rate: 48, Stun Duration: 4 sec
17
MP Cost: 24, Damage: 161%, Number of Hits: 3, Max Enemies Hit: 9, Stun Rate: 51, Stun Duration: 4 sec
18
MP Cost: 24, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 9, Stun Rate: 54, Stun Duration: 4 sec
19
MP Cost: 24, Damage: 167%, Number of Hits: 3, Max Enemies Hit: 9, Stun Rate: 57, Stun Duration: 4 sec
20
MP Cost: 24, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 10, Stun Rate: 60, Stun Duration: 4 sec
21
MP Cost: 26, Damage: 173%, Number of Hits: 3, Max Enemies Hit: 10, Stun Rate: 63, Stun Duration: 5 sec
22
MP Cost: 26, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 10, Stun Rate: 66, Stun Duration: 5 sec
Concentration Description: Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Info: type = 10 Delays: alert4 - 900 ms Animations:effect Maximum Level: 20
Hurricane Description: Launches arrows at a tremendous speed, like a catastrophic rainstorm. Hold down the skill key to fire arrows continuously. Info: type = 2, rapidAttack = 1, knockbackLimit = 80 Final Attack: Bow Animations:prepare, keydown, ball, hit.0, keydownend Maximum Level: 30
1
MP Cost: 7, Damage: 132%
2
MP Cost: 7, Damage: 134%
3
MP Cost: 7, Damage: 136%
4
MP Cost: 7, Damage: 138%
5
MP Cost: 7, Damage: 140%
6
MP Cost: 7, Damage: 142%
7
MP Cost: 7, Damage: 144%
8
MP Cost: 7, Damage: 146%
9
MP Cost: 7, Damage: 148%
10
MP Cost: 7, Damage: 150%
11
MP Cost: 8, Damage: 152%
12
MP Cost: 8, Damage: 154%
13
MP Cost: 8, Damage: 156%
14
MP Cost: 8, Damage: 158%
15
MP Cost: 8, Damage: 160%
16
MP Cost: 8, Damage: 162%
17
MP Cost: 8, Damage: 164%
18
MP Cost: 8, Damage: 166%
19
MP Cost: 8, Damage: 168%
20
MP Cost: 8, Damage: 170%
21
MP Cost: 9, Damage: 172%
22
MP Cost: 9, Damage: 174%
23
MP Cost: 9, Damage: 176%
24
MP Cost: 9, Damage: 178%
25
MP Cost: 9, Damage: 180%
26
MP Cost: 9, Damage: 182%
27
MP Cost: 9, Damage: 184%
28
MP Cost: 9, Damage: 186%
29
MP Cost: 9, Damage: 188%
30
MP Cost: 9, Damage: 190%
31
MP Cost: 10, Damage: 192%
32
MP Cost: 10, Damage: 194%
Bow Expert Description: Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage. Info: type = 50 Pre-requisite: Level 20 Bow Mastery Maximum Level: 20
Puppet Description: Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you. Info: type = 33, minionAbility = taunt, pvp = 0 Delays: alert2 - 600 ms Animations:summon.summoned, summon.stand, summon.hit, summon.die Maximum Level: 15
1
MP Cost: 30, Duration: 18 sec, Puppet HP: 1600
2
MP Cost: 30, Duration: 21 sec, Puppet HP: 2200
3
MP Cost: 34, Duration: 24 sec, Puppet HP: 2800
4
MP Cost: 34, Duration: 27 sec, Puppet HP: 3400
5
MP Cost: 34, Duration: 30 sec, Puppet HP: 4000
6
MP Cost: 38, Duration: 33 sec, Puppet HP: 4600
7
MP Cost: 38, Duration: 36 sec, Puppet HP: 5200
8
MP Cost: 38, Duration: 39 sec, Puppet HP: 5800
9
MP Cost: 42, Duration: 42 sec, Puppet HP: 6400
10
MP Cost: 42, Duration: 45 sec, Puppet HP: 7000
11
MP Cost: 42, Duration: 48 sec, Puppet HP: 7600
12
MP Cost: 46, Duration: 51 sec, Puppet HP: 8200
13
MP Cost: 46, Duration: 54 sec, Puppet HP: 8800
14
MP Cost: 46, Duration: 57 sec, Puppet HP: 9400
15
MP Cost: 50, Duration: 60 sec, Puppet HP: 10,000
16
MP Cost: 50, Duration: 63 sec, Puppet HP: 10,600
17
MP Cost: 50, Duration: 66 sec, Puppet HP: 11,200
Eagle Eye Description: Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye. Info: type = 12, morph = 1 Maximum Level: 5
Wind Piercing Description: Fire a storm-like arrow through your enemies, draining a portion of their health. Health drained cannot exceed 50% of your max HP, or the amount of HP the enemy has remaining. Available only as Eagle Eye. Info: type = 2, piercing = 1, hpDrain = 1, requireSkill = 13111005 Delays: windspear - 1200 ms Pre-requisite: Level 1 Eagle Eye Final Attack: Bow Animations:effect, ball, hit.0, special Maximum Level: 20
1
MP Cost: 15, Damage: 560%, Max Enemies Hit: 3, 10% of the Damage absorbed as HP
2
MP Cost: 15, Damage: 570%, Max Enemies Hit: 3, 12% of the Damage absorbed as HP
3
MP Cost: 15, Damage: 580%, Max Enemies Hit: 3, 14% of the Damage absorbed as HP
4
MP Cost: 15, Damage: 590%, Max Enemies Hit: 3, 16% of the Damage absorbed as HP
5
MP Cost: 18, Damage: 600%, Max Enemies Hit: 3, 18% of the Damage absorbed as HP
6
MP Cost: 18, Damage: 610%, Max Enemies Hit: 4, 20% of the Damage absorbed as HP
7
MP Cost: 18, Damage: 620%, Max Enemies Hit: 4, 22% of the Damage absorbed as HP
8
MP Cost: 18, Damage: 630%, Max Enemies Hit: 4, 24% of the Damage absorbed as HP
9
MP Cost: 18, Damage: 640%, Max Enemies Hit: 4, 26% of the Damage absorbed as HP
10
MP Cost: 21, Damage: 650%, Max Enemies Hit: 4, 28% of the Damage absorbed as HP
11
MP Cost: 21, Damage: 660%, Max Enemies Hit: 5, 30% of the Damage absorbed as HP
12
MP Cost: 21, Damage: 670%, Max Enemies Hit: 5, 32% of the Damage absorbed as HP
13
MP Cost: 21, Damage: 680%, Max Enemies Hit: 5, 34% of the Damage absorbed as HP
14
MP Cost: 21, Damage: 690%, Max Enemies Hit: 5, 36% of the Damage absorbed as HP
15
MP Cost: 24, Damage: 700%, Max Enemies Hit: 5, 38% of the Damage absorbed as HP
16
MP Cost: 24, Damage: 710%, Max Enemies Hit: 6, 40% of the Damage absorbed as HP
17
MP Cost: 24, Damage: 720%, Max Enemies Hit: 6, 42% of the Damage absorbed as HP
18
MP Cost: 24, Damage: 730%, Max Enemies Hit: 6, 44% of the Damage absorbed as HP
19
MP Cost: 24, Damage: 740%, Max Enemies Hit: 6, 46% of the Damage absorbed as HP
20
MP Cost: 27, Damage: 750%, Max Enemies Hit: 6, 48% of the Damage absorbed as HP
21
MP Cost: 27, Damage: 760%, Max Enemies Hit: 7, 50% of the Damage absorbed as HP
22
MP Cost: 27, Damage: 770%, Max Enemies Hit: 7, 52% of the Damage absorbed as HP
Wind Shot Description: Fires 3 arrows to inflict damage on monsters. Available only as Eagle Eye. Info: type = 2, requireSkill = 13111005 Delays: windshot - 1260 ms Pre-requisite: Level 1 Eagle Eye Final Attack: Bow Animations:ball, effect, hit.0 Maximum Level: 15
1
MP Cost: 18, Damage: 310%, Number of Hits: 3
2
MP Cost: 18, Damage: 315%, Number of Hits: 3
3
MP Cost: 18, Damage: 320%, Number of Hits: 3
4
MP Cost: 21, Damage: 325%, Number of Hits: 3
5
MP Cost: 21, Damage: 330%, Number of Hits: 3
6
MP Cost: 21, Damage: 335%, Number of Hits: 3
7
MP Cost: 21, Damage: 340%, Number of Hits: 3
8
MP Cost: 24, Damage: 345%, Number of Hits: 3
9
MP Cost: 24, Damage: 350%, Number of Hits: 3
10
MP Cost: 24, Damage: 355%, Number of Hits: 3
11
MP Cost: 24, Damage: 360%, Number of Hits: 3
12
MP Cost: 27, Damage: 365%, Number of Hits: 3
13
MP Cost: 27, Damage: 370%, Number of Hits: 3
14
MP Cost: 27, Damage: 375%, Number of Hits: 3
15
MP Cost: 27, Damage: 380%, Number of Hits: 3
16
MP Cost: 30, Damage: 385%, Number of Hits: 3
17
MP Cost: 30, Damage: 390%, Number of Hits: 3
Evasion Boost Description: Improves your chances to dodge enemy attacks. When you succeed, your attacks for the next 1 second will be a Critical Hits. Note: Avoid Rate is the rate at which a character avoids damage by its Avoidability stat Info: type = 51, nextAttackisCritical = 1, condition = afterDodge Maximum Level: 10
1
Avoid Rate: +12%, Dodge success, all attacks for 1 sec will be Critical Hits
2
Avoid Rate: +14%, Dodge success, all attacks for 1 sec will be Critical Hits
3
Avoid Rate: +16%, Dodge success, all attacks for 1 sec will be Critical Hits
4
Avoid Rate: +18%, Dodge success, all attacks for 1 sec will be Critical Hits
5
Avoid Rate: +20%, Dodge success, all attacks for 1 sec will be Critical Hits
6
Avoid Rate: +22%, Dodge success, all attacks for 1 sec will be Critical Hits
7
Avoid Rate: +24%, Dodge success, all attacks for 1 sec will be Critical Hits
8
Avoid Rate: +26%, Dodge success, all attacks for 1 sec will be Critical Hits
9
Avoid Rate: +28%, Dodge success, all attacks for 1 sec will be Critical Hits
10
Avoid Rate: +30%, Dodge success, all attacks for 1 sec will be Critical Hits
11
Avoid Rate: +32%, Dodge success, all attacks for 1 sec will be Critical Hits
12
Avoid Rate: +34%, Dodge success, all attacks for 1 sec will be Critical Hits
Mortal Blow Description: Has a chance to instantly kill an enemy, recovering HP and MP. Info: type = 51, suddenDeath = 1, condition = attack, pvp = 0 Animations:special.0 Maximum Level: 1
1
Activation Rate: 15% when HP is below 30%, Recovers 5% HP and MP
Lucky Seven Description: Put your luck into two throwing stars, tossing them simultaneously. An attack based on LUK and its own Mastery Info: type = 2 Animations:hit.0, effect Maximum Level: 20
1
MP Cost: 8, Damage: 114%, Number of Hits: 2
2
MP Cost: 8, Damage: 118%, Number of Hits: 2
3
MP Cost: 8, Damage: 122%, Number of Hits: 2
4
MP Cost: 8, Damage: 126%, Number of Hits: 2
5
MP Cost: 8, Damage: 130%, Number of Hits: 2
6
MP Cost: 10, Damage: 134%, Number of Hits: 2
7
MP Cost: 10, Damage: 138%, Number of Hits: 2
8
MP Cost: 10, Damage: 142%, Number of Hits: 2
9
MP Cost: 10, Damage: 146%, Number of Hits: 2
10
MP Cost: 10, Damage: 150%, Number of Hits: 2
11
MP Cost: 10, Damage: 154%, Number of Hits: 2
12
MP Cost: 12, Damage: 158%, Number of Hits: 2
13
MP Cost: 12, Damage: 162%, Number of Hits: 2
14
MP Cost: 12, Damage: 166%, Number of Hits: 2
15
MP Cost: 12, Damage: 170%, Number of Hits: 2
16
MP Cost: 12, Damage: 174%, Number of Hits: 2
17
MP Cost: 12, Damage: 178%, Number of Hits: 2
18
MP Cost: 14, Damage: 182%, Number of Hits: 2
19
MP Cost: 14, Damage: 186%, Number of Hits: 2
20
MP Cost: 14, Damage: 190%, Number of Hits: 2
Nimble Body Description: With a thief's basic training, permanently increase Accuracy and Avoidability. Info: type = 50 Maximum Level: 10
1
Accuracy: +22, Avoidability: +22
2
Accuracy: +44, Avoidability: +44
3
Accuracy: +66, Avoidability: +66
4
Accuracy: +88, Avoidability: +88
5
Accuracy: +110, Avoidability: +110
6
Accuracy: +132, Avoidability: +132
7
Accuracy: +154, Avoidability: +154
8
Accuracy: +176, Avoidability: +176
9
Accuracy: +198, Avoidability: +198
10
Accuracy: +220, Avoidability: +220
Dark Sight Description: Temporarily hide yourself in the shadows. While in Dark Sight, you can neither attack nor be attacked. Info: type = 14 Delays: darksight - 100 ms Animations:effect Maximum Level: 10
1
MP Cost: 23, Duration: 20 sec, Speed: +%
2
MP Cost: 21, Duration: 40 sec, Speed: +%
3
MP Cost: 19, Duration: 60 sec, Speed: +%
4
MP Cost: 17, Duration: 80 sec, Speed: +%
5
MP Cost: 15, Duration: 100 sec, Speed: +%
6
MP Cost: 13, Duration: 120 sec, Speed: +%
7
MP Cost: 11, Duration: 140 sec, Speed: +%
8
MP Cost: 9, Duration: 160 sec, Speed: +%
9
MP Cost: 7, Duration: 180 sec, Speed: +%
10
MP Cost: 5, Duration: 200 sec, Speed: +%
Haste Description: Temporarily improve party member's Speed, and Jump. Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Animations:effect, affected Maximum Level: 20
Claw Mastery Description: Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges. Info: type = 50 Maximum Level: 20
Critical Throw Description: Increases critical hit rate and minimum critical damage. Info: type = 50 Pre-requisite: Level 3 Claw Mastery Animations:damage Maximum Level: 20
1
Critical Hit Rate: +12%, Minimum Critical Damage: +5%
2
Critical Hit Rate: +14%, Minimum Critical Damage: +6%
3
Critical Hit Rate: +16%, Minimum Critical Damage: +6%
4
Critical Hit Rate: +18%, Minimum Critical Damage: +7%
5
Critical Hit Rate: +20%, Minimum Critical Damage: +7%
6
Critical Hit Rate: +22%, Minimum Critical Damage: +8%
7
Critical Hit Rate: +24%, Minimum Critical Damage: +8%
8
Critical Hit Rate: +26%, Minimum Critical Damage: +9%
9
Critical Hit Rate: +28%, Minimum Critical Damage: +9%
10
Critical Hit Rate: +30%, Minimum Critical Damage: +10%
11
Critical Hit Rate: +32%, Minimum Critical Damage: +10%
12
Critical Hit Rate: +34%, Minimum Critical Damage: +11%
13
Critical Hit Rate: +36%, Minimum Critical Damage: +11%
14
Critical Hit Rate: +38%, Minimum Critical Damage: +12%
15
Critical Hit Rate: +40%, Minimum Critical Damage: +12%
16
Critical Hit Rate: +42%, Minimum Critical Damage: +13%
17
Critical Hit Rate: +44%, Minimum Critical Damage: +13%
18
Critical Hit Rate: +46%, Minimum Critical Damage: +14%
19
Critical Hit Rate: +48%, Minimum Critical Damage: +14%
20
Critical Hit Rate: +50%, Minimum Critical Damage: +15%
Claw Booster Description: Increases the attack speed of your weapon. Must have a Claw equipped. Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Claw Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Flash Jump Description: Allows you to double jump. The higher the skill level, the further you jump. Push the Jump Key to activate. Info: type = 40, casterMove = 1, avaliableInJumpingState = 1 Maximum Level: 10
1
MP Cost: 40, jumps a certain distance
2
MP Cost: 38, jumps a certain distance
3
MP Cost: 36, jumps a certain distance
4
MP Cost: 34, jumps a certain distance
5
MP Cost: 32, jumps a certain distance
6
MP Cost: 30, jumps a certain distance
7
MP Cost: 28, jumps a certain distance
8
MP Cost: 26, jumps a certain distance
9
MP Cost: 24, jumps a certain distance
10
MP Cost: 22, jumps a certain distance
Vampire Description: Attacks multiple enemies 4 times then absorbs some of the damage dished out to the enemy as HP. The most you can absorb at once is half of your Max HP or the monster's total Max HP. Info: type = 1, areaAttack = 1, hpDrain = 1 Delays: vampire - 1350 ms Range:400% Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 71%, Number of Hits: 4, Max Enemies Hit: 3, Recovers 1% damage as HP
2
MP Cost: 12, Damage: 72%, Number of Hits: 4, Max Enemies Hit: 3, Recovers 1% damage as HP
3
MP Cost: 12, Damage: 73%, Number of Hits: 4, Max Enemies Hit: 3, Recovers 1% damage as HP
4
MP Cost: 12, Damage: 74%, Number of Hits: 4, Max Enemies Hit: 3, Recovers 1% damage as HP
5
MP Cost: 12, Damage: 75%, Number of Hits: 4, Max Enemies Hit: 3, Recovers 2% damage as HP
6
MP Cost: 12, Damage: 76%, Number of Hits: 4, Max Enemies Hit: 4, Recovers 2% damage as HP
7
MP Cost: 12, Damage: 77%, Number of Hits: 4, Max Enemies Hit: 4, Recovers 2% damage as HP
8
MP Cost: 12, Damage: 78%, Number of Hits: 4, Max Enemies Hit: 4, Recovers 2% damage as HP
9
MP Cost: 12, Damage: 79%, Number of Hits: 4, Max Enemies Hit: 4, Recovers 2% damage as HP
10
MP Cost: 12, Damage: 80%, Number of Hits: 4, Max Enemies Hit: 4, Recovers 3% damage as HP
11
MP Cost: 24, Damage: 81%, Number of Hits: 4, Max Enemies Hit: 5, Recovers 3% damage as HP
12
MP Cost: 24, Damage: 82%, Number of Hits: 4, Max Enemies Hit: 5, Recovers 3% damage as HP
13
MP Cost: 24, Damage: 83%, Number of Hits: 4, Max Enemies Hit: 5, Recovers 3% damage as HP
14
MP Cost: 24, Damage: 84%, Number of Hits: 4, Max Enemies Hit: 5, Recovers 3% damage as HP
15
MP Cost: 24, Damage: 85%, Number of Hits: 4, Max Enemies Hit: 5, Recovers 4% damage as HP
16
MP Cost: 24, Damage: 86%, Number of Hits: 4, Max Enemies Hit: 6, Recovers 4% damage as HP
17
MP Cost: 24, Damage: 87%, Number of Hits: 4, Max Enemies Hit: 6, Recovers 4% damage as HP
18
MP Cost: 24, Damage: 88%, Number of Hits: 4, Max Enemies Hit: 6, Recovers 4% damage as HP
19
MP Cost: 24, Damage: 89%, Number of Hits: 4, Max Enemies Hit: 6, Recovers 4% damage as HP
20
MP Cost: 24, Damage: 90%, Number of Hits: 4, Max Enemies Hit: 6, Recovers 5% damage as HP
Physical Training Description: Permanently increases Luck and Dexterity Info: type = 50 Maximum Level: 10
1
Luck: +3, Dexterity: +3
2
Luck: +6, Dexterity: +6
3
Luck: +9, Dexterity: +9
4
Luck: +12, Dexterity: +12
5
Luck: +15, Dexterity: +15
6
Luck: +18, Dexterity: +18
7
Luck: +21, Dexterity: +21
8
Luck: +24, Dexterity: +24
9
Luck: +27, Dexterity: +27
10
Luck: +30, Dexterity: +30
Shuriken Burst Description: Throw an explosive star to damage an enemy and those surrounding it. Info: type = 2, splash = 1, rectBasedOnTarget = 1 Delays: shurikenBurst - 720 ms Range:170% Animations:hit.0, hit.1, ball, effect, effectR Maximum Level: 20
Wind Talisman Description: Summon a powerful wind talisman to push back enemies and damage them. Info: type = 2, piercing = 1, pushTarget = 1 Delays: windTalisman - 990 ms Animations:effect, ball, hit Maximum Level: 20
Shadow Web Description: Turn your shadow into a web, affecting up to six enemies, immobilizing them, and dealing damage over time. Info: type = 1, massSpell = 1, mes = restrict, dot = 1, condition = attack, dotType = paralyze Delays: swingO1 - 800 ms Range:250% Animations:effect, mob, mob0 Maximum Level: 10
1
MP Cost: 10, Duration: 5 sec, Damage: 114%, Bind Rate: 44%, Damage Over Time: 64% damage every 1 second.
2
MP Cost: 13, Duration: 5 sec, Damage: 118%, Bind Rate: 48%, Damage Over Time: 68% damage every 1 second.
3
MP Cost: 13, Duration: 6 sec, Damage: 122%, Bind Rate: 52%, Damage Over Time: 72% damage every 1 second.
4
MP Cost: 16, Duration: 6 sec, Damage: 126%, Bind Rate: 56%, Damage Over Time: 76% damage every 1 second.
5
MP Cost: 16, Duration: 6 sec, Damage: 130%, Bind Rate: 60%, Damage Over Time: 80% damage every 1 second.
6
MP Cost: 19, Duration: 7 sec, Damage: 134%, Bind Rate: 64%, Damage Over Time: 84% damage every 1 second.
7
MP Cost: 19, Duration: 7 sec, Damage: 138%, Bind Rate: 68%, Damage Over Time: 88% damage every 1 second.
8
MP Cost: 22, Duration: 7 sec, Damage: 142%, Bind Rate: 72%, Damage Over Time: 92% damage every 1 second.
9
MP Cost: 22, Duration: 8 sec, Damage: 146%, Bind Rate: 76%, Damage Over Time: 96% damage every 1 second.
10
MP Cost: 25, Duration: 8 sec, Damage: 150%, Bind Rate: 80%, Damage Over Time: 100% damage every 1 second.
11
MP Cost: 25, Duration: 8 sec, Damage: 154%, Bind Rate: 84%, Damage Over Time: 104% damage every 1 second.
12
MP Cost: 28, Duration: 9 sec, Damage: 158%, Bind Rate: 88%, Damage Over Time: 108% damage every 1 second.
Venom Description: Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1. Info: type = 51, dot = 1, condition = attack, dotType = invenom Animations:mob Maximum Level: 20
1
Activation Rate: 11%, Damage Over Time: 52%, every 1 for 3 second
2
Activation Rate: 12%, Damage Over Time: 54%, every 1 for 3 second
3
Activation Rate: 13%, Damage Over Time: 56%, every 1 for 3 second
4
Activation Rate: 14%, Damage Over Time: 58%, every 1 for 3 second
5
Activation Rate: 15%, Damage Over Time: 60%, every 1 for 3 second
6
Activation Rate: 16%, Damage Over Time: 62%, every 1 for 4 second
7
Activation Rate: 17%, Damage Over Time: 64%, every 1 for 4 second
8
Activation Rate: 18%, Damage Over Time: 66%, every 1 for 4 second
9
Activation Rate: 19%, Damage Over Time: 68%, every 1 for 4 second
10
Activation Rate: 20%, Damage Over Time: 70%, every 1 for 4 second
11
Activation Rate: 21%, Damage Over Time: 72%, every 1 for 4 second
12
Activation Rate: 22%, Damage Over Time: 74%, every 1 for 5 second
13
Activation Rate: 23%, Damage Over Time: 76%, every 1 for 5 second
14
Activation Rate: 24%, Damage Over Time: 78%, every 1 for 5 second
15
Activation Rate: 25%, Damage Over Time: 80%, every 1 for 5 second
16
Activation Rate: 26%, Damage Over Time: 82%, every 1 for 5 second
17
Activation Rate: 27%, Damage Over Time: 84%, every 1 for 5 second
18
Activation Rate: 28%, Damage Over Time: 86%, every 1 for 6 second
19
Activation Rate: 29%, Damage Over Time: 88%, every 1 for 6 second
20
Activation Rate: 30%, Damage Over Time: 90%, every 1 for 6 second
21
Activation Rate: 31%, Damage Over Time: 92%, every 1 for 6 second
22
Activation Rate: 32%, Damage Over Time: 94%, every 1 for 6 second
Quadruple Throw Description: Throw four stars simultaneously. Info: type = 2 Delays: quadrupleThrow - 780 ms Animations:hit.0, effect Maximum Level: 20
1
MP Cost: 11, Damage: 177%, Number of Hits: 4
2
MP Cost: 12, Damage: 181%, Number of Hits: 4
3
MP Cost: 12, Damage: 185%, Number of Hits: 4
4
MP Cost: 13, Damage: 189%, Number of Hits: 4
5
MP Cost: 13, Damage: 193%, Number of Hits: 4
6
MP Cost: 14, Damage: 197%, Number of Hits: 4
7
MP Cost: 14, Damage: 201%, Number of Hits: 4
8
MP Cost: 15, Damage: 205%, Number of Hits: 4
9
MP Cost: 15, Damage: 209%, Number of Hits: 4
10
MP Cost: 16, Damage: 213%, Number of Hits: 4
11
MP Cost: 16, Damage: 217%, Number of Hits: 4
12
MP Cost: 17, Damage: 221%, Number of Hits: 4
13
MP Cost: 17, Damage: 225%, Number of Hits: 4
14
MP Cost: 18, Damage: 229%, Number of Hits: 4
15
MP Cost: 18, Damage: 233%, Number of Hits: 4
16
MP Cost: 19, Damage: 237%, Number of Hits: 4
17
MP Cost: 19, Damage: 241%, Number of Hits: 4
18
MP Cost: 20, Damage: 245%, Number of Hits: 4
19
MP Cost: 20, Damage: 249%, Number of Hits: 4
20
MP Cost: 21, Damage: 253%, Number of Hits: 4
21
MP Cost: 21, Damage: 257%, Number of Hits: 4
22
MP Cost: 22, Damage: 261%, Number of Hits: 4
Poison Bomb Description: Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously take damage. Info: type = 2, keydownThrowing = 1, continuousAreaAttack = 1, dot = 1, dotType = invenom Range:100% Animations:keydown, ball, special, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, tile.9, tile.10, mob Maximum Level: 30
1
MP Cost: 21, Damage: 83%, Duration: 4 sec, Damage Over Time: 62% damage every 1 sec for 4 sec
2
MP Cost: 22, Damage: 86%, Duration: 4 sec, Damage Over Time: 64% damage every 1 sec for 4 sec
3
MP Cost: 23, Damage: 89%, Duration: 4 sec, Damage Over Time: 66% damage every 1 sec for 4 sec
4
MP Cost: 24, Damage: 92%, Duration: 8 sec, Damage Over Time: 68% damage every 1 sec for 4 sec
5
MP Cost: 25, Damage: 95%, Duration: 8 sec, Damage Over Time: 70% damage every 1 sec for 5 sec
6
MP Cost: 26, Damage: 98%, Duration: 8 sec, Damage Over Time: 72% damage every 1 sec for 5 sec
7
MP Cost: 27, Damage: 101%, Duration: 12 sec, Damage Over Time: 74% damage every 1 sec for 5 sec
8
MP Cost: 28, Damage: 104%, Duration: 12 sec, Damage Over Time: 76% damage every 1 sec for 5 sec
9
MP Cost: 29, Damage: 107%, Duration: 12 sec, Damage Over Time: 78% damage every 1 sec for 5 sec
10
MP Cost: 30, Damage: 110%, Duration: 16 sec, Damage Over Time: 80% damage every 1 sec for 6 sec
11
MP Cost: 31, Damage: 113%, Duration: 16 sec, Damage Over Time: 82% damage every 1 sec for 6 sec
12
MP Cost: 32, Damage: 116%, Duration: 16 sec, Damage Over Time: 84% damage every 1 sec for 6 sec
13
MP Cost: 33, Damage: 119%, Duration: 20 sec, Damage Over Time: 86% damage every 1 sec for 6 sec
14
MP Cost: 34, Damage: 122%, Duration: 20 sec, Damage Over Time: 88% damage every 1 sec for 6 sec
15
MP Cost: 35, Damage: 125%, Duration: 20 sec, Damage Over Time: 90% damage every 1 sec for 7 sec
16
MP Cost: 36, Damage: 128%, Duration: 24 sec, Damage Over Time: 92% damage every 1 sec for 7 sec
17
MP Cost: 37, Damage: 131%, Duration: 24 sec, Damage Over Time: 94% damage every 1 sec for 7 sec
18
MP Cost: 38, Damage: 134%, Duration: 24 sec, Damage Over Time: 96% damage every 1 sec for 7 sec
19
MP Cost: 39, Damage: 137%, Duration: 28 sec, Damage Over Time: 98% damage every 1 sec for 7 sec
20
MP Cost: 40, Damage: 140%, Duration: 28 sec, Damage Over Time: 100% damage every 1 sec for 8 sec
21
MP Cost: 41, Damage: 143%, Duration: 28 sec, Damage Over Time: 102% damage every 1 sec for 8 sec
22
MP Cost: 42, Damage: 146%, Duration: 32 sec, Damage Over Time: 104% damage every 1 sec for 8 sec
23
MP Cost: 43, Damage: 149%, Duration: 32 sec, Damage Over Time: 106% damage every 1 sec for 8 sec
24
MP Cost: 44, Damage: 152%, Duration: 32 sec, Damage Over Time: 108% damage every 1 sec for 8 sec
25
MP Cost: 45, Damage: 155%, Duration: 36 sec, Damage Over Time: 110% damage every 1 sec for 9 sec
26
MP Cost: 46, Damage: 158%, Duration: 36 sec, Damage Over Time: 112% damage every 1 sec for 9 sec
27
MP Cost: 47, Damage: 161%, Duration: 36 sec, Damage Over Time: 114% damage every 1 sec for 9 sec
28
MP Cost: 48, Damage: 164%, Duration: 40 sec, Damage Over Time: 116% damage every 1 sec for 9 sec
29
MP Cost: 49, Damage: 167%, Duration: 40 sec, Damage Over Time: 118% damage every 1 sec for 9 sec
30
MP Cost: 50, Damage: 170%, Duration: 40 sec, Damage Over Time: 120% damage every 1 sec for 10 sec
31
MP Cost: 51, Damage: 173%, Duration: 44 sec, Damage Over Time: 122% damage every 1 sec for 10 sec
32
MP Cost: 52, Damage: 176%, Duration: 44 sec, Damage Over Time: 124% damage every 1 sec for 10 sec
Shadow Stars Description: Consume a large number of stars to temporarily attack without consuming any more. Note: Spirit Javelin in KMS. Info: type = 10 Animations:effect Maximum Level: 10
Shade Split Description: Summon shadow clones to attack surrounding enemies twice. Info: type = 1, areaAttack = 1 Delays: shadeSplit - 900 ms Range:220% Animations:effect, hit.0, hit.1 Maximum Level: 20
1
MP Cost: 16, Throwing Stars Consumed: 3, Damage: 165%, Max Targets Hit: 6, Number of Hits: 2
2
MP Cost: 16, Throwing Stars Consumed: 3, Damage: 169%, Max Targets Hit: 6, Number of Hits: 2
3
MP Cost: 18, Throwing Stars Consumed: 3, Damage: 173%, Max Targets Hit: 6, Number of Hits: 2
4
MP Cost: 18, Throwing Stars Consumed: 3, Damage: 177%, Max Targets Hit: 6, Number of Hits: 2
5
MP Cost: 18, Throwing Stars Consumed: 3, Damage: 181%, Max Targets Hit: 6, Number of Hits: 2
6
MP Cost: 20, Throwing Stars Consumed: 3, Damage: 185%, Max Targets Hit: 6, Number of Hits: 2
7
MP Cost: 20, Throwing Stars Consumed: 3, Damage: 189%, Max Targets Hit: 6, Number of Hits: 2
8
MP Cost: 20, Throwing Stars Consumed: 3, Damage: 193%, Max Targets Hit: 6, Number of Hits: 2
9
MP Cost: 22, Throwing Stars Consumed: 3, Damage: 197%, Max Targets Hit: 6, Number of Hits: 2
10
MP Cost: 22, Throwing Stars Consumed: 3, Damage: 201%, Max Targets Hit: 6, Number of Hits: 2
11
MP Cost: 22, Throwing Stars Consumed: 3, Damage: 205%, Max Targets Hit: 6, Number of Hits: 2
12
MP Cost: 24, Throwing Stars Consumed: 3, Damage: 209%, Max Targets Hit: 6, Number of Hits: 2
13
MP Cost: 24, Throwing Stars Consumed: 3, Damage: 213%, Max Targets Hit: 6, Number of Hits: 2
14
MP Cost: 24, Throwing Stars Consumed: 3, Damage: 217%, Max Targets Hit: 6, Number of Hits: 2
15
MP Cost: 26, Throwing Stars Consumed: 3, Damage: 221%, Max Targets Hit: 6, Number of Hits: 2
16
MP Cost: 26, Throwing Stars Consumed: 3, Damage: 225%, Max Targets Hit: 6, Number of Hits: 2
17
MP Cost: 26, Throwing Stars Consumed: 3, Damage: 229%, Max Targets Hit: 6, Number of Hits: 2
18
MP Cost: 28, Throwing Stars Consumed: 3, Damage: 233%, Max Targets Hit: 6, Number of Hits: 2
19
MP Cost: 28, Throwing Stars Consumed: 3, Damage: 237%, Max Targets Hit: 6, Number of Hits: 2
20
MP Cost: 28, Throwing Stars Consumed: 3, Damage: 241%, Max Targets Hit: 6, Number of Hits: 2
21
MP Cost: 30, Throwing Stars Consumed: 3, Damage: 245%, Max Targets Hit: 6, Number of Hits: 2
22
MP Cost: 30, Throwing Stars Consumed: 3, Damage: 249%, Max Targets Hit: 6, Number of Hits: 2
Radical Darkness Description: Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance. Info: type = 10 Maximum Level: 20
1
Max HP: +1%, Status Effect Resistance: +5%, Elemental Resistance: +5%
2
Max HP: +2%, Status Effect Resistance: +6%, Elemental Resistance: +6%
3
Max HP: +3%, Status Effect Resistance: +7%, Elemental Resistance: +7%
4
Max HP: +4%, Status Effect Resistance: +9%, Elemental Resistance: +9%
5
Max HP: +5%, Status Effect Resistance: +10%, Elemental Resistance: +10%
6
Max HP: +6%, Status Effect Resistance: +11%, Elemental Resistance: +11%
7
Max HP: +7%, Status Effect Resistance: +13%, Elemental Resistance: +13%
8
Max HP: +8%, Status Effect Resistance: +14%, Elemental Resistance: +14%
9
Max HP: +9%, Status Effect Resistance: +15%, Elemental Resistance: +15%
10
Max HP: +10%, Status Effect Resistance: +17%, Elemental Resistance: +17%
11
Max HP: +11%, Status Effect Resistance: +18%, Elemental Resistance: +18%
12
Max HP: +12%, Status Effect Resistance: +19%, Elemental Resistance: +19%
13
Max HP: +13%, Status Effect Resistance: +21%, Elemental Resistance: +21%
14
Max HP: +14%, Status Effect Resistance: +22%, Elemental Resistance: +22%
15
Max HP: +15%, Status Effect Resistance: +23%, Elemental Resistance: +23%
16
Max HP: +16%, Status Effect Resistance: +25%, Elemental Resistance: +25%
17
Max HP: +17%, Status Effect Resistance: +26%, Elemental Resistance: +26%
18
Max HP: +18%, Status Effect Resistance: +27%, Elemental Resistance: +27%
19
Max HP: +19%, Status Effect Resistance: +29%, Elemental Resistance: +29%
20
Max HP: +20%, Status Effect Resistance: +30%, Elemental Resistance: +30%
21
Max HP: +21%, Status Effect Resistance: +31%, Elemental Resistance: +31%
22
Max HP: +22%, Status Effect Resistance: +33%, Elemental Resistance: +33%
Dark Flare Description: Temporarily summon the Dark Lord's throwing star. While inside the area of the throwing star, all damage taken by yourself and your party members will be reflected on your enemies. However, no more than half of the target's max HP may be reflected at once. Info: type = 33, minionAbility = PADReflect&&MADReflect, condition = damaged Delays: alert2 - 600 ms Summon Range: attack1 = 400% Summon Mob Count: attack1 = 1 Animations:summon.summoned, summon.stand, summon.repeat, summon.attack1, summon.die, summon.effect, hit.0, ball.0, ball.1, ball.2, ball.3, ball.4 Maximum Level: 1
Adrenaline Description: Improves the effectiveness of potions and healing items; however, percent based items like Elixirs are unaffected. Info: type = 50, pvp = 0 Maximum Level: 10
1
Recovery Item Effect: 116%
2
Recovery Item Effect: 122%
3
Recovery Item Effect: 128%
4
Recovery Item Effect: 134%
5
Recovery Item Effect: 140%
6
Recovery Item Effect: 146%
7
Recovery Item Effect: 152%
8
Recovery Item Effect: 158%
9
Recovery Item Effect: 164%
10
Recovery Item Effect: 170%
11
Recovery Item Effect: 176%
12
Recovery Item Effect: 182%
Thunder Breaker (I)
Bullet Time Description: Permanently increases Accuracy, Maximum Speed, and Jump Info: type = 50 Maximum Level: 10
1
Accuracy: +22, Speed: +2%, Jump: +1%
2
Accuracy: +44, Speed: +4%, Jump: +2%
3
Accuracy: +66, Speed: +6%, Jump: +3%
4
Accuracy: +88, Speed: +8%, Jump: +4%
5
Accuracy: +110, Speed: +10%, Jump: +5%
6
Accuracy: +132, Speed: +12%, Jump: +6%
7
Accuracy: +154, Speed: +14%, Jump: +7%
8
Accuracy: +176, Speed: +16%, Jump: +8%
9
Accuracy: +198, Speed: +18%, Jump: +9%
10
Accuracy: +220, Speed: +20%, Jump: +10%
Somersault Kick Description: A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity. Info: type = 1, areaAttack = 1 Delays: somersault - 840 ms Range:110% Animations:hit.0, effect Maximum Level: 20
1
MP Cost: 8, Damage: 229%, Max Enemies Hit: 6
2
MP Cost: 8, Damage: 233%, Max Enemies Hit: 6
3
MP Cost: 8, Damage: 237%, Max Enemies Hit: 6
4
MP Cost: 8, Damage: 241%, Max Enemies Hit: 6
5
MP Cost: 10, Damage: 245%, Max Enemies Hit: 6
6
MP Cost: 10, Damage: 249%, Max Enemies Hit: 6
7
MP Cost: 10, Damage: 253%, Max Enemies Hit: 6
8
MP Cost: 10, Damage: 257%, Max Enemies Hit: 6
9
MP Cost: 10, Damage: 261%, Max Enemies Hit: 6
10
MP Cost: 12, Damage: 265%, Max Enemies Hit: 6
11
MP Cost: 12, Damage: 269%, Max Enemies Hit: 6
12
MP Cost: 12, Damage: 273%, Max Enemies Hit: 6
13
MP Cost: 12, Damage: 277%, Max Enemies Hit: 6
14
MP Cost: 12, Damage: 281%, Max Enemies Hit: 6
15
MP Cost: 14, Damage: 285%, Max Enemies Hit: 6
16
MP Cost: 14, Damage: 289%, Max Enemies Hit: 6
17
MP Cost: 14, Damage: 293%, Max Enemies Hit: 6
18
MP Cost: 14, Damage: 297%, Max Enemies Hit: 6
19
MP Cost: 14, Damage: 301%, Max Enemies Hit: 6
20
MP Cost: 16, Damage: 305%, Max Enemies Hit: 6
Dash Description: Press left or right arrow twice to temporarily boost Speed and Jump, and receive 100% knock-back prevention. [Dash activation: ¡æ¡æ or ¡ç¡ç with the arrow keys.] While using Dash, Corkscrew Blow and Triple Fire's damage will be increased. Info: type = 10 Animations:effect, effect0, special Maximum Level: 10
1
MP Cost: 9, Duration: 4 sec, Speed: +5, Jump: +2, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active
2
MP Cost: 8, Duration: 4 sec, Speed: +10, Jump: +4, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active
3
MP Cost: 7, Duration: 8 sec, Speed: +15, Jump: +6, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active
4
MP Cost: 6, Duration: 8 sec, Speed: +20, Jump: +8, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active
5
MP Cost: 5, Duration: 12 sec, Speed: +25, Jump: +10, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active
6
MP Cost: 4, Duration: 12 sec, Speed: +30, Jump: +12, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active
7
MP Cost: 3, Duration: 16 sec, Speed: +35, Jump: +14, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active
8
MP Cost: 2, Duration: 16 sec, Speed: +40, Jump: +16, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active
9
MP Cost: 1, Duration: 20 sec, Speed: +45, Jump: +18, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active
10
MP Cost: 0, Duration: 20 sec, Speed: +50, Jump: +20, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active
Critical Rower Description: Increases critical hit rate and minimum critical damage. Info: type = 50 Maximum Level: 10
1
Critical Hit Rate: +2%, Critical Minimum Damage: +1%
2
Critical Hit Rate: +4%, Critical Minimum Damage: +2%
3
Critical Hit Rate: +6%, Critical Minimum Damage: +3%
4
Critical Hit Rate: +8%, Critical Minimum Damage: +4%
5
Critical Hit Rate: +10%, Critical Minimum Damage: +5%
6
Critical Hit Rate: +12%, Critical Minimum Damage: +6%
7
Critical Hit Rate: +14%, Critical Minimum Damage: +7%
8
Critical Hit Rate: +16%, Critical Minimum Damage: +8%
9
Critical Hit Rate: +18%, Critical Minimum Damage: +9%
10
Critical Hit Rate: +20%, Critical Minimum Damage: +10%
HP Boost Description: Permanently increases Max HP. Info: type = 50 Maximum Level: 10
1
Max HP: +2%
2
Max HP: +4%
3
Max HP: +6%
4
Max HP: +8%
5
Max HP: +10%
6
Max HP: +12%
7
Max HP: +14%
8
Max HP: +16%
9
Max HP: +18%
10
Max HP: +20%
Thunder Breaker (II)
Knuckle Mastery Description: Increases the weapon mastery and accuracy of Knuckles Info: type = 50 Maximum Level: 20
1
Knuckler Mastery: +12%, Accuracy: +6
2
Knuckler Mastery: +14%, Accuracy: +12
3
Knuckler Mastery: +16%, Accuracy: +18
4
Knuckler Mastery: +18%, Accuracy: +24
5
Knuckler Mastery: +20%, Accuracy: +30
6
Knuckler Mastery: +22%, Accuracy: +36
7
Knuckler Mastery: +24%, Accuracy: +42
8
Knuckler Mastery: +26%, Accuracy: +48
9
Knuckler Mastery: +28%, Accuracy: +54
10
Knuckler Mastery: +30%, Accuracy: +60
11
Knuckler Mastery: +32%, Accuracy: +66
12
Knuckler Mastery: +34%, Accuracy: +72
13
Knuckler Mastery: +36%, Accuracy: +78
14
Knuckler Mastery: +38%, Accuracy: +84
15
Knuckler Mastery: +40%, Accuracy: +90
16
Knuckler Mastery: +42%, Accuracy: +96
17
Knuckler Mastery: +44%, Accuracy: +102
18
Knuckler Mastery: +46%, Accuracy: +108
19
Knuckler Mastery: +48%, Accuracy: +114
20
Knuckler Mastery: +50%, Accuracy: +120
Knuckle Booster Description: Increases the attack speed of your weapon. Must have Knuckles equipped. Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Knuckle Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Corkscrew Blow Description: Rush forward wildly, taking a quick opportunity to many enemies. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1 Delays: screw - 810 ms Range:200% Animations:hit.0, effect Maximum Level: 10
1
MP Cost: 11, Damage: 286%, Max Enemies Hit: 6
2
MP Cost: 12, Damage: 292%, Max Enemies Hit: 6
3
MP Cost: 13, Damage: 298%, Max Enemies Hit: 6
4
MP Cost: 14, Damage: 304%, Max Enemies Hit: 6
5
MP Cost: 15, Damage: 310%, Max Enemies Hit: 6
6
MP Cost: 16, Damage: 316%, Max Enemies Hit: 6
7
MP Cost: 17, Damage: 322%, Max Enemies Hit: 6
8
MP Cost: 18, Damage: 328%, Max Enemies Hit: 6
9
MP Cost: 19, Damage: 334%, Max Enemies Hit: 6
10
MP Cost: 20, Damage: 340%, Max Enemies Hit: 6
Energy Charge Description: Charge energy when you attack enemies. When Energy Charge is active, you will receive bonus Accuracy, Attack, Defense, Speed, and Stance effect, and Energy Skills will be available. When attacking bosses, you will charge at twice the normal rate. Info: type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack Animations:effect.0, effect.1, effect.2, hit.0, special, affected Maximum Level: 20
1
Energy per Attack: 205 Energy, Duration: 22 sec, Accuracy: +15, Weapon ATT: +1, Physical Defense: +15, Magical Defense: +15, Speed: +12%, Knock-back Resistance: +52%. Energy per Attack (vs Bosses): 205 Energy
2
Energy per Attack: 210 Energy, Duration: 24 sec, Accuracy: +30, Weapon ATT: +3, Physical Defense: +30, Magical Defense: +30, Speed: +14%, Knock-back Resistance: +54%. Energy per Attack (vs Bosses): 210 Energy
3
Energy per Attack: 215 Energy, Duration: 26 sec, Accuracy: +45, Weapon ATT: +4, Physical Defense: +45, Magical Defense: +45, Speed: +16%, Knock-back Resistance: +56%. Energy per Attack (vs Bosses): 215 Energy
4
Energy per Attack: 220 Energy, Duration: 28 sec, Accuracy: +60, Weapon ATT: +6, Physical Defense: +60, Magical Defense: +60, Speed: +18%, Knock-back Resistance: +58%. Energy per Attack (vs Bosses): 220 Energy
5
Energy per Attack: 225 Energy, Duration: 30 sec, Accuracy: +75, Weapon ATT: +7, Physical Defense: +75, Magical Defense: +75, Speed: +20%, Knock-back Resistance: +60%. Energy per Attack (vs Bosses): 225 Energy
6
Energy per Attack: 230 Energy, Duration: 32 sec, Accuracy: +90, Weapon ATT: +9, Physical Defense: +90, Magical Defense: +90, Speed: +22%, Knock-back Resistance: +62%. Energy per Attack (vs Bosses): 230 Energy
7
Energy per Attack: 235 Energy, Duration: 34 sec, Accuracy: +105, Weapon ATT: +10, Physical Defense: +105, Magical Defense: +105, Speed: +24%, Knock-back Resistance: +64%. Energy per Attack (vs Bosses): 235 Energy
8
Energy per Attack: 240 Energy, Duration: 36 sec, Accuracy: +120, Weapon ATT: +12, Physical Defense: +120, Magical Defense: +120, Speed: +26%, Knock-back Resistance: +66%. Energy per Attack (vs Bosses): 240 Energy
9
Energy per Attack: 245 Energy, Duration: 38 sec, Accuracy: +135, Weapon ATT: +13, Physical Defense: +135, Magical Defense: +135, Speed: +28%, Knock-back Resistance: +68%. Energy per Attack (vs Bosses): 245 Energy
10
Energy per Attack: 250 Energy, Duration: 40 sec, Accuracy: +150, Weapon ATT: +15, Physical Defense: +150, Magical Defense: +150, Speed: +30%, Knock-back Resistance: +70%. Energy per Attack (vs Bosses): 250 Energy
11
Energy per Attack: 255 Energy, Duration: 42 sec, Accuracy: +165, Weapon ATT: +16, Physical Defense: +165, Magical Defense: +165, Speed: +32%, Knock-back Resistance: +72%. Energy per Attack (vs Bosses): 255 Energy
12
Energy per Attack: 260 Energy, Duration: 44 sec, Accuracy: +180, Weapon ATT: +18, Physical Defense: +180, Magical Defense: +180, Speed: +34%, Knock-back Resistance: +74%. Energy per Attack (vs Bosses): 260 Energy
13
Energy per Attack: 265 Energy, Duration: 46 sec, Accuracy: +195, Weapon ATT: +19, Physical Defense: +195, Magical Defense: +195, Speed: +36%, Knock-back Resistance: +76%. Energy per Attack (vs Bosses): 265 Energy
14
Energy per Attack: 270 Energy, Duration: 48 sec, Accuracy: +210, Weapon ATT: +21, Physical Defense: +210, Magical Defense: +210, Speed: +38%, Knock-back Resistance: +78%. Energy per Attack (vs Bosses): 270 Energy
15
Energy per Attack: 275 Energy, Duration: 50 sec, Accuracy: +225, Weapon ATT: +22, Physical Defense: +225, Magical Defense: +225, Speed: +40%, Knock-back Resistance: +80%. Energy per Attack (vs Bosses): 275 Energy
16
Energy per Attack: 280 Energy, Duration: 52 sec, Accuracy: +240, Weapon ATT: +24, Physical Defense: +240, Magical Defense: +240, Speed: +42%, Knock-back Resistance: +82%. Energy per Attack (vs Bosses): 280 Energy
17
Energy per Attack: 285 Energy, Duration: 54 sec, Accuracy: +255, Weapon ATT: +25, Physical Defense: +255, Magical Defense: +255, Speed: +44%, Knock-back Resistance: +84%. Energy per Attack (vs Bosses): 285 Energy
18
Energy per Attack: 290 Energy, Duration: 56 sec, Accuracy: +270, Weapon ATT: +27, Physical Defense: +270, Magical Defense: +270, Speed: +46%, Knock-back Resistance: +86%. Energy per Attack (vs Bosses): 290 Energy
19
Energy per Attack: 295 Energy, Duration: 58 sec, Accuracy: +285, Weapon ATT: +28, Physical Defense: +285, Magical Defense: +285, Speed: +48%, Knock-back Resistance: +88%. Energy per Attack (vs Bosses): 295 Energy
20
Energy per Attack: 300 Energy, Duration: 60 sec, Accuracy: +300, Weapon ATT: +30, Physical Defense: +300, Magical Defense: +300, Speed: +50%, Knock-back Resistance: +90%. Energy per Attack (vs Bosses): 300 Energy
Energy Blast Description: Blast your energy at nearby enemies. Can only be used while Energy Charge is active. Chance to stun enemies. Info: type = 1, areaAttack = 1, mes = stun Delays: eburster - 1020 ms Range:150% Pre-requisite: Level 1 Energy Charge Animations:effect, hit.0, mob Maximum Level: 20
1
MP Cost: , Damage: 343%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 31%, Stun Duration: 5 sec
2
MP Cost: , Damage: 346%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 32%, Stun Duration: 5 sec
3
MP Cost: , Damage: 349%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 33%, Stun Duration: 5 sec
4
MP Cost: , Damage: 352%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 34%, Stun Duration: 5 sec
5
MP Cost: , Damage: 355%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 5 sec
6
MP Cost: , Damage: 358%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 36%, Stun Duration: 5 sec
7
MP Cost: , Damage: 361%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 37%, Stun Duration: 5 sec
8
MP Cost: , Damage: 364%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 5 sec
9
MP Cost: , Damage: 367%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 39%, Stun Duration: 5 sec
10
MP Cost: , Damage: 370%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 6 sec
11
MP Cost: , Damage: 373%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 41%, Stun Duration: 6 sec
12
MP Cost: , Damage: 376%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 6 sec
13
MP Cost: , Damage: 379%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 43%, Stun Duration: 6 sec
14
MP Cost: , Damage: 382%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 44%, Stun Duration: 6 sec
15
MP Cost: , Damage: 385%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 6 sec
16
MP Cost: , Damage: 388%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 6 sec
17
MP Cost: , Damage: 391%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 47%, Stun Duration: 6 sec
18
MP Cost: , Damage: 394%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 6 sec
19
MP Cost: , Damage: 397%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 49%, Stun Duration: 6 sec
20
MP Cost: , Damage: 400%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 7 sec
Mental Clarity Description: Clear your mind to temporarily improve your weapon attack and accuracy. Info: type = 10, magicSteal = 1 Delays: alert3 - 1500 ms Animations:effect, effect0, special Maximum Level: 20
1
MP Cost: 15, Weapon ATT: +1, Accuracy: +84
2
MP Cost: 15, Weapon ATT: +3, Accuracy: +88
3
MP Cost: 16, Weapon ATT: +4, Accuracy: +92
4
MP Cost: 16, Weapon ATT: +6, Accuracy: +96
5
MP Cost: 17, Weapon ATT: +7, Accuracy: +100
6
MP Cost: 17, Weapon ATT: +9, Accuracy: +104
7
MP Cost: 18, Weapon ATT: +10, Accuracy: +108
8
MP Cost: 18, Weapon ATT: +12, Accuracy: +112
9
MP Cost: 19, Weapon ATT: +13, Accuracy: +116
10
MP Cost: 19, Weapon ATT: +15, Accuracy: +120
11
MP Cost: 20, Weapon ATT: +16, Accuracy: +124
12
MP Cost: 20, Weapon ATT: +18, Accuracy: +128
13
MP Cost: 21, Weapon ATT: +19, Accuracy: +132
14
MP Cost: 21, Weapon ATT: +21, Accuracy: +136
15
MP Cost: 22, Weapon ATT: +22, Accuracy: +140
16
MP Cost: 22, Weapon ATT: +24, Accuracy: +144
17
MP Cost: 23, Weapon ATT: +25, Accuracy: +148
18
MP Cost: 23, Weapon ATT: +27, Accuracy: +152
19
MP Cost: 24, Weapon ATT: +28, Accuracy: +156
20
MP Cost: 24, Weapon ATT: +30, Accuracy: +160
Pirate Training Description: Permanently increases Strength and Dexterity Info: type = 50 Maximum Level: 10
1
Strength: +3, Dexterity: +3
2
Strength: +6, Dexterity: +6
3
Strength: +9, Dexterity: +9
4
Strength: +12, Dexterity: +12
5
Strength: +15, Dexterity: +15
6
Strength: +18, Dexterity: +18
7
Strength: +21, Dexterity: +21
8
Strength: +24, Dexterity: +24
9
Strength: +27, Dexterity: +27
10
Strength: +30, Dexterity: +30
Tornado Upper Description: Using a strong uppercut, form a fierce tornado to attack the enemy Info: type = 2, areaAttack = 1 Delays: tornadoUpper - 1080 ms Range:45% Animations:effect, ball, hit.0 Maximum Level: 20
1
MP Cost: 18, Damage: 318%, Max Enemies Hit: 6
2
MP Cost: 18, Damage: 321%, Max Enemies Hit: 6
3
MP Cost: 18, Damage: 324%, Max Enemies Hit: 6
4
MP Cost: 18, Damage: 327%, Max Enemies Hit: 6
5
MP Cost: 18, Damage: 330%, Max Enemies Hit: 6
6
MP Cost: 20, Damage: 333%, Max Enemies Hit: 6
7
MP Cost: 20, Damage: 336%, Max Enemies Hit: 6
8
MP Cost: 20, Damage: 339%, Max Enemies Hit: 6
9
MP Cost: 20, Damage: 342%, Max Enemies Hit: 6
10
MP Cost: 20, Damage: 345%, Max Enemies Hit: 6
11
MP Cost: 22, Damage: 348%, Max Enemies Hit: 6
12
MP Cost: 22, Damage: 351%, Max Enemies Hit: 6
13
MP Cost: 22, Damage: 354%, Max Enemies Hit: 6
14
MP Cost: 22, Damage: 357%, Max Enemies Hit: 6
15
MP Cost: 22, Damage: 360%, Max Enemies Hit: 6
16
MP Cost: 24, Damage: 363%, Max Enemies Hit: 6
17
MP Cost: 24, Damage: 366%, Max Enemies Hit: 6
18
MP Cost: 24, Damage: 369%, Max Enemies Hit: 6
19
MP Cost: 24, Damage: 372%, Max Enemies Hit: 6
20
MP Cost: 24, Damage: 375%, Max Enemies Hit: 6
Thunder Breaker (III)
Fist Enrage Description: Unleach a rain of punches with the Super Transform on your enemy. Info: type = 1 Delays: fistEnrage - 900 ms Animations:effect, effect0, hit.0 Maximum Level: 20
1
MP Cost: 20, Damage: 192%, Number of Hits: 8
2
MP Cost: 20, Damage: 194%, Number of Hits: 8
3
MP Cost: 20, Damage: 196%, Number of Hits: 8
4
MP Cost: 20, Damage: 198%, Number of Hits: 8
5
MP Cost: 22, Damage: 200%, Number of Hits: 8
6
MP Cost: 22, Damage: 202%, Number of Hits: 8
7
MP Cost: 22, Damage: 204%, Number of Hits: 8
8
MP Cost: 22, Damage: 206%, Number of Hits: 8
9
MP Cost: 22, Damage: 208%, Number of Hits: 8
10
MP Cost: 24, Damage: 210%, Number of Hits: 8
11
MP Cost: 24, Damage: 212%, Number of Hits: 8
12
MP Cost: 24, Damage: 214%, Number of Hits: 8
13
MP Cost: 24, Damage: 216%, Number of Hits: 8
14
MP Cost: 24, Damage: 218%, Number of Hits: 8
15
MP Cost: 26, Damage: 220%, Number of Hits: 8
16
MP Cost: 26, Damage: 222%, Number of Hits: 8
17
MP Cost: 26, Damage: 224%, Number of Hits: 8
18
MP Cost: 26, Damage: 226%, Number of Hits: 8
19
MP Cost: 26, Damage: 228%, Number of Hits: 8
20
MP Cost: 28, Damage: 230%, Number of Hits: 8
21
MP Cost: 28, Damage: 232%, Number of Hits: 8
22
MP Cost: 28, Damage: 234%, Number of Hits: 8
Speed Infusion Description: Use HP and MP to temporarily improve your party member's attack speed by 2. Can be used with other Boosters. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert4 - 900 ms Range:250% Pre-requisite: Level 20 Knuckle Booster Animations:effect, affected Maximum Level: 20
1
HP Cost: 78, MP Cost: 78, Duration: 110 sec
2
HP Cost: 76, MP Cost: 76, Duration: 120 sec
3
HP Cost: 74, MP Cost: 74, Duration: 130 sec
4
HP Cost: 72, MP Cost: 72, Duration: 140 sec
5
HP Cost: 70, MP Cost: 70, Duration: 150 sec
6
HP Cost: 68, MP Cost: 68, Duration: 160 sec
7
HP Cost: 66, MP Cost: 66, Duration: 170 sec
8
HP Cost: 64, MP Cost: 64, Duration: 180 sec
9
HP Cost: 62, MP Cost: 62, Duration: 190 sec
10
HP Cost: 60, MP Cost: 60, Duration: 200 sec
11
HP Cost: 58, MP Cost: 58, Duration: 210 sec
12
HP Cost: 56, MP Cost: 56, Duration: 220 sec
13
HP Cost: 54, MP Cost: 54, Duration: 230 sec
14
HP Cost: 52, MP Cost: 52, Duration: 240 sec
15
HP Cost: 50, MP Cost: 50, Duration: 250 sec
16
HP Cost: 48, MP Cost: 48, Duration: 260 sec
17
HP Cost: 46, MP Cost: 46, Duration: 270 sec
18
HP Cost: 44, MP Cost: 44, Duration: 280 sec
19
HP Cost: 42, MP Cost: 42, Duration: 290 sec
20
HP Cost: 40, MP Cost: 40, Duration: 300 sec
21
HP Cost: 38, MP Cost: 38, Duration: 310 sec
22
HP Cost: 36, MP Cost: 36, Duration: 320 sec
Spark Description: Uses the Spirit of Lightning to deal additional attacks. Nearby monsters also take damage. Info: type = 11, chainAttack = 1, chainattackPenalty = 1, condition = attack Delays: alert5 - 900 ms Element: Lightning Animations:effect, hit.0, ball.0, ball.1, ball.2 Maximum Level: 10
Shark Wave Description: Attack multiple monsters in front of you with sharks. Info: type = 2, piercing = 1 Delays: wave - 1050 ms Animations:effect, ball, hit.0 Maximum Level: 30
1
MP Cost: 15, Damage: 307%, Max Enemies Hit: 4
2
MP Cost: 15, Damage: 314%, Max Enemies Hit: 4
3
MP Cost: 15, Damage: 321%, Max Enemies Hit: 4
4
MP Cost: 15, Damage: 328%, Max Enemies Hit: 4
5
MP Cost: 15, Damage: 335%, Max Enemies Hit: 4
6
MP Cost: 15, Damage: 342%, Max Enemies Hit: 4
7
MP Cost: 20, Damage: 349%, Max Enemies Hit: 4
8
MP Cost: 20, Damage: 356%, Max Enemies Hit: 4
9
MP Cost: 20, Damage: 363%, Max Enemies Hit: 4
10
MP Cost: 20, Damage: 370%, Max Enemies Hit: 4
11
MP Cost: 20, Damage: 377%, Max Enemies Hit: 4
12
MP Cost: 20, Damage: 384%, Max Enemies Hit: 4
13
MP Cost: 25, Damage: 391%, Max Enemies Hit: 4
14
MP Cost: 25, Damage: 398%, Max Enemies Hit: 4
15
MP Cost: 25, Damage: 405%, Max Enemies Hit: 5
16
MP Cost: 25, Damage: 412%, Max Enemies Hit: 5
17
MP Cost: 25, Damage: 419%, Max Enemies Hit: 5
18
MP Cost: 25, Damage: 426%, Max Enemies Hit: 5
19
MP Cost: 30, Damage: 433%, Max Enemies Hit: 5
20
MP Cost: 30, Damage: 440%, Max Enemies Hit: 5
21
MP Cost: 30, Damage: 447%, Max Enemies Hit: 5
22
MP Cost: 30, Damage: 454%, Max Enemies Hit: 5
23
MP Cost: 30, Damage: 461%, Max Enemies Hit: 5
24
MP Cost: 30, Damage: 468%, Max Enemies Hit: 5
25
MP Cost: 35, Damage: 475%, Max Enemies Hit: 5
26
MP Cost: 35, Damage: 482%, Max Enemies Hit: 5
27
MP Cost: 35, Damage: 489%, Max Enemies Hit: 5
28
MP Cost: 35, Damage: 496%, Max Enemies Hit: 5
29
MP Cost: 35, Damage: 503%, Max Enemies Hit: 5
30
MP Cost: 35, Damage: 510%, Max Enemies Hit: 6
31
MP Cost: 40, Damage: 517%, Max Enemies Hit: 6
32
MP Cost: 40, Damage: 524%, Max Enemies Hit: 6
에너지 블라스트 Description: 강력한 에너지를 모아 초인과 함께 적들을 향해 방출한다. 에너지 완충 시에만 사용가능. 패시브 효과로 에너지를 추가 충전할 수 있다. Info: type = 1, areaAttack = 1 Delays: energyBlast - 1560 ms Range:695% Animations:effect, effect0, hit.0 Maximum Level: 20
#damage% 데미지로 최대 #mobCount명의 적에게 #attackCount번 공격.\n패시브 효과 : 공격 시 #x 에너지 추가 충전
1
405% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 42 에너지 추가 충전
2
410% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 44 에너지 추가 충전
3
415% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 46 에너지 추가 충전
4
420% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 48 에너지 추가 충전
5
425% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 50 에너지 추가 충전
6
430% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 52 에너지 추가 충전
7
435% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 54 에너지 추가 충전
8
440% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 56 에너지 추가 충전
9
445% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 58 에너지 추가 충전
10
450% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 60 에너지 추가 충전
11
455% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 62 에너지 추가 충전
12
460% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 64 에너지 추가 충전
13
465% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 66 에너지 추가 충전
14
470% 데미지로 최대 8명의 적에게 4번 공격.\n패시브 효과 : 공격 시 68 에너지 추가 충전
15
475% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 70 에너지 추가 충전
16
480% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 72 에너지 추가 충전
17
485% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 74 에너지 추가 충전
18
490% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 76 에너지 추가 충전
19
495% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 78 에너지 추가 충전
20
500% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 80 에너지 추가 충전
21
505% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 82 에너지 추가 충전
22
510% 데미지로 최대 9명의 적에게 4번 공격.\n패시브 효과 : 공격 시 84 에너지 추가 충전
Critical Rage Description: Increase hit rate and critical damage, and critical hit rate against bosses. Info: type = 50 Maximum Level: 20
1
Critical Hit Rate: +6%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +1%
2
Critical Hit Rate: +6%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +2%
3
Critical Hit Rate: +7%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +3%
4
Critical Hit Rate: +7%, Minimum Critical Damage: +5%, Critical Hit Rate vs Bosses: +4%
5
Critical Hit Rate: +8%, Minimum Critical Damage: +5%, Critical Hit Rate vs Bosses: +5%
6
Critical Hit Rate: +8%, Minimum Critical Damage: +5%, Critical Hit Rate vs Bosses: +6%
7
Critical Hit Rate: +9%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +7%
8
Critical Hit Rate: +9%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +8%
9
Critical Hit Rate: +10%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +9%
10
Critical Hit Rate: +10%, Minimum Critical Damage: +7%, Critical Hit Rate vs Bosses: +10%
11
Critical Hit Rate: +11%, Minimum Critical Damage: +7%, Critical Hit Rate vs Bosses: +11%
12
Critical Hit Rate: +11%, Minimum Critical Damage: +7%, Critical Hit Rate vs Bosses: +12%
13
Critical Hit Rate: +12%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +13%
14
Critical Hit Rate: +12%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +14%
15
Critical Hit Rate: +13%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +15%
16
Critical Hit Rate: +13%, Minimum Critical Damage: +9%, Critical Hit Rate vs Bosses: +16%
17
Critical Hit Rate: +14%, Minimum Critical Damage: +9%, Critical Hit Rate vs Bosses: +17%
18
Critical Hit Rate: +14%, Minimum Critical Damage: +9%, Critical Hit Rate vs Bosses: +18%
19
Critical Hit Rate: +15%, Minimum Critical Damage: +10%, Critical Hit Rate vs Bosses: +19%
20
Critical Hit Rate: +15%, Minimum Critical Damage: +10%, Critical Hit Rate vs Bosses: +20%
21
Critical Hit Rate: +16%, Minimum Critical Damage: +10%, Critical Hit Rate vs Bosses: +21%
22
Critical Hit Rate: +16%, Minimum Critical Damage: +11%, Critical Hit Rate vs Bosses: +22%
Stun Mastery Description: Increase your critical hit rate against enemies that are stunned. In addition to this, all attacks have an additional chance to stun enemies. Info: type = 51, incDamToStunTarget = 1 Animations:mob Maximum Level: 20
1
Critical Hit Rate when attacking Stunned enemies: +22%, Stun Rate: +22%
2
Critical Hit Rate when attacking Stunned enemies: +24%, Stun Rate: +24%
3
Critical Hit Rate when attacking Stunned enemies: +26%, Stun Rate: +26%
4
Critical Hit Rate when attacking Stunned enemies: +28%, Stun Rate: +28%
5
Critical Hit Rate when attacking Stunned enemies: +30%, Stun Rate: +30%
6
Critical Hit Rate when attacking Stunned enemies: +32%, Stun Rate: +32%
7
Critical Hit Rate when attacking Stunned enemies: +34%, Stun Rate: +34%
8
Critical Hit Rate when attacking Stunned enemies: +36%, Stun Rate: +36%
9
Critical Hit Rate when attacking Stunned enemies: +38%, Stun Rate: +38%
10
Critical Hit Rate when attacking Stunned enemies: +40%, Stun Rate: +40%
11
Critical Hit Rate when attacking Stunned enemies: +42%, Stun Rate: +42%
12
Critical Hit Rate when attacking Stunned enemies: +44%, Stun Rate: +44%
13
Critical Hit Rate when attacking Stunned enemies: +46%, Stun Rate: +46%
14
Critical Hit Rate when attacking Stunned enemies: +48%, Stun Rate: +48%
15
Critical Hit Rate when attacking Stunned enemies: +50%, Stun Rate: +50%
16
Critical Hit Rate when attacking Stunned enemies: +52%, Stun Rate: +52%
17
Critical Hit Rate when attacking Stunned enemies: +54%, Stun Rate: +54%
18
Critical Hit Rate when attacking Stunned enemies: +56%, Stun Rate: +56%
19
Critical Hit Rate when attacking Stunned enemies: +58%, Stun Rate: +58%
20
Critical Hit Rate when attacking Stunned enemies: +60%, Stun Rate: +60%
21
Critical Hit Rate when attacking Stunned enemies: +62%, Stun Rate: +62%
22
Critical Hit Rate when attacking Stunned enemies: +64%, Stun Rate: +64%
Roll of the Dice Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing. Note: 1: Nothing, 2: +30%, Defense 3: +20% HP & MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP Info: type = 10 Delays: alert3 - 1500 ms Animations:affected.1, affected.2, affected.3, affected.4, affected.5, affected.6 Maximum Level: 1
Shockwave Description: Strike the earth in front of you to raise a shockwave. The shockwave is able to go through many enemies. Info: type = 1, areaAttack = 1 Delays: shockwave - 1260 ms Range:330% Animations:hit.0, effect, effect0, effect1, effect2, effect3, effect4 Maximum Level: 20