[1.1 Test version] English Cube Simulator (8/10/2011) - Snor - 2011-10-08
Hello all!
It's been a while since I touched the cubing simulator project, but I thought this was a good moment to release the test version where you can test the cubing on one item and give me feedback.
The simulator gives a bit more of a realistic feeling compared to the other in terms of interface. Click on the item to put it in the cubing window and start cubing!
I tried using the rates from the Korean version. Please post any issues or comments regarding the simulator below.
To get started, go to http://purpledev.nl/cubesim/!
As I just said, the test version is limited to one item! The full version will have a total of eight (8) items to be cubed!
Known issues;- Pre-BB windows
- No Maple cursor
- Misplaced items
- Mystic Door skill seems to be at a too high rate
- Text is not saved when switching between items (not in test version)
- A line not appearing after hitting a new tier
Update log;
[1.1 Test version] English Cube Simulator (8/10/2011) - Zelkova - 2011-10-08
The rates seem..off... a little. I will continue testing it, but from what I have seen, the epic>unique rate is quite high. Ive gotten to unique in 10-20 cubes total 7 times out of my 10 tests.
recording rates to get to certain levels now
epic unique
12 | 72
15 | 28
22 | 32
25 | 54
23 | 24
47 | 67
38 | 48
1 | 223 (So not fcuking joking, that one was broken or something)
23 | 125 (Almost as bad)
1 | 17
This concludes my testing...... it still seems a bit wonky on the rates.
[1.1 Test version] English Cube Simulator (8/10/2011) - Razmos - 2011-10-08
I don't quite get the point of this.
[1.1 Test version] English Cube Simulator (8/10/2011) - CrazyForDex - 2011-10-08
Not bad, now you just need more scrolls/legendary cubes 
Took me around 240 cubes to hit unique, I stopped trying after 320 where I hit 15%+ str, int, and luk, and 21% hp, but nevery over 9% dex T_T
Edit: second run revealed epic, then took 88 cubes to hit unique. Then went to 250 attempting to get over 9% dex... couldn't get it o.o... my luck
[1.1 Test version] English Cube Simulator (8/10/2011) - maplefreak26 - 2011-10-08
:< What happened to le rar file I provided you in the other thread?
[1.1 Test version] English Cube Simulator (8/10/2011) - Snor - 2011-10-08
maplefreak26 Wrote::< What happened to le rar file I provided you in the other thread?
I haven't touched the interface, just the code. The interface will be updated in the next version.
[1.1 Test version] English Cube Simulator (8/10/2011) - street - 2011-10-08
Zelkova Wrote:The rates seem..off... a little. I will continue testing it, but from what I have seen, the epic>unique rate is quite high. Ive gotten to unique in 10-20 cubes total 7 times out of my 10 tests.
thats luck. i just did 31 cubes from epic to unique
40 cubes to epic 20 to unique 2nd try
25 cubes to epic 60 cubes to unique 3rd try
[1.1 Test version] English Cube Simulator (8/10/2011) - MuscleWizard - 2011-10-08
16 cubes to unique with 21% str
if only i had this kind of luck in real maple, hahaha
decent simulator bro
[1.1 Test version] English Cube Simulator (8/10/2011) - Snor - 2011-10-08
Updated with new graphics!
[1.1 Test version] English Cube Simulator (8/10/2011) - CrazyForDex - 2011-10-08
Just tried it again and noticed a glitch. Once it hit unique, the first and third lines were shown, but it seems the second line is invisible.
1st: Decent mystic door
2nd: ____
3rd: Max Mp +6%
o.o
Edit: hasnt happened again though
[1.1 Test version] English Cube Simulator (8/10/2011) - Foxino - 2011-10-08
Cant wait for the finished product :3
[1.1 Test version] English Cube Simulator (8/10/2011) - L2X - 2011-10-08
lol "10% chance to be impressed for 10 seconds"
what is that suppose to mean?
In all good job hope to see the finishing product
[1.1 Test version] English Cube Simulator (8/10/2011) - Snor - 2011-10-09
L2X Wrote:lol "10% chance to be impressed for 10 seconds"
what is that suppose to mean?
In all good job hope to see the finishing product
I think that is supposed to give you sparkling eyes.
Next test version will include the new cursor and probably a new item to test (weapon).
[1.1 Test version] English Cube Simulator (8/10/2011) - IMNOTSAM - 2011-10-09
will scrolls be implemented in later versions?
[1.1 Test version] English Cube Simulator (8/10/2011) - Snor - 2011-10-09
IMNOTSAM Wrote:will scrolls be implemented in later versions?
No, sorry.
[1.1 Test version] English Cube Simulator (8/10/2011) - Locked - 2011-10-09
Snor Wrote:No, sorry.
The Korean one is so much better lol
It lets you choose job, scroll, cube, innocent/etc scroll it, and it even shows you your range.
:c
[1.1 Test version] English Cube Simulator (8/10/2011) - Snor - 2011-10-10
Locked Wrote:The Korean one is so much better lol
It lets you choose job, scroll, cube, innocent/etc scroll it, and it even shows you your range.
:c
Sadly it's in Korean, but I know. There are just much more fun things to code for me such as UDK.
I sent the guy an email once to see if I could get his source to translate it, but he hasn't replied for the past few weeks.
[1.1 Test version] English Cube Simulator (8/10/2011) - HELOHELO - 2011-10-14
Decent skills description cannot be seen fully. Only helmet to cube , add in more equipments to cube please.
Hopefully you can add more things like chaos scroll, miraculous chaos scroll .... and add in passing,failing sound.
I make an effort to translate everything again
Code: package mapleCube
{
public class Data extends Object
{
public static var xml:XML = <data>
r
n t<hat>
r
n t t<lv1>
r
n t t t<ability name=""STR +6"" percent=""7.4""/>
r
n t t t<ability name=""DEX +6"" percent=""7.4""/>
r
n t t t<ability name=""INT +6"" percent=""7.4""/>
r
n t t t<ability name=""LUK +6"" percent=""7.4""/>
r
n t t t<ability name=""HP +60"" percent=""7.4""/>
r
n t t t<ability name=""MP +60"" percent=""7.4""/>
r
n t t t<ability name=""ACCURACY +24"" percent=""7.4""/>
r
n t t t<ability name=""Avoidability +24"" percent=""7.4""/>
r
n t t t<ability name=""WEAPON DEF. : +60"" percent=""11.1""/>
r
n t t t<ability name=""MAGIC DEF. : +60"" percent=""11.1""/>
r
n t t t<ability name=""10% chance to feel touched for 10 seconds when hit"" percent=""3.7""/>
r
n t t t<ability name=""10% chance to feel enraged for 10 seconds when hit"" percent=""3.7""/>
r
n t t t<ability name=""10% chance to fall in love for 10 seconds when hit"" percent=""3.7""/>
r
n t t t<ability name=""10% chance to feel angry for 10 seconds when hit"" percent=""3.7""/>
r
n t t t<ability name=""10% chance to feel happy for 10 seconds when hit"" percent=""3.7""/>
r
n t t</lv1>
r
n t t<lv2>
r
n t t t<ability name=""STR +12"" percent=""7.7""/>
r
n t t t<ability name=""DEX +12"" percent=""7.7""/>
r
n t t t<ability name=""INT +12"" percent=""7.7""/>
r
n t t t<ability name=""LUK +12"" percent=""7.7""/>
r
n t t t<ability name=""HP +120"" percent=""7.7""/>
r
n t t t<ability name=""MP +120"" percent=""7.7""/>
r
n t t t<ability name=""ACCURACY +48"" percent=""7.7""/>
r
n t t t<ability name=""Avoidability +48"" percent=""7.7""/>
r
n t t t<ability name=""STR +3%"" percent=""1.2""/>
r
n t t t<ability name=""DEX +3%"" percent=""1.2""/>
r
n t t t<ability name=""INT +3%"" percent=""1.2""/>
r
n t t t<ability name=""LUK +3%"" percent=""1.2""/>
r
n t t t<ability name=""ACCURACY +3%"" percent=""1.2""/>
r
n t t t<ability name=""Avoidability +3%"" percent=""1.2""/>
r
n t t t<ability name=""All stats +5"" percent=""1.9""/>
r
n t t t<ability name=""WEAPON DEF. : +120"" percent=""11.6""/>
r
n t t t<ability name=""MAGIC DEF. : +120"" percent=""11.6""/>
r
n t t t<ability name=""HP +3%"" percent=""1.2""/>
r
n t t t<ability name=""MP +3%"" percent=""1.2""/>
r
n t t t<ability name=""WEAPON DEF. : +3%"" percent=""1.9""/>
r
n t t t<ability name=""MAGIC DEF. :+3%"" percent=""1.9""/>
r
n t t</lv2>
r
n t t<lv3>
r
n t t t<ability name=""STR +6%"" percent=""6.3""/>
r
n t t t<ability name=""DEX +6%"" percent=""6.3""/>
r
n t t t<ability name=""INT +6%"" percent=""6.3""/>
r
n t t t<ability name=""LUK +6%"" percent=""6.3""/>
r
n t t t<ability name=""ACCURACY +6%"" percent=""6.3""/>
r
n t t t<ability name=""Avoidability +6%"" percent=""6.3""/>
r
n t t t<ability name=""All stats +3%"" percent=""4.2""/>
r
n t t t<ability name=""HP +6%"" percent=""6.3""/>
r
n t t t<ability name=""MP +6%"" percent=""6.3""/>
r
n t t t<ability name=""WEAPON DEF. : +6%"" percent=""10.4""/>
r
n t t t<ability name=""MAGIC DEF. :+6%"" percent=""10.4""/>
r
n t t t<ability name=""20% chance to ignore 29 damage when hit"" percent=""8.2""/> //수정
r
n t t t<ability name=""20% chance to ignore 38 damage when hit"" percent=""8.2""/> //수정
r
n t t t<ability name=""30% chance to ignore 51 damage when hit"" percent=""8.2""/> //수정
r
n t t</lv3>
r
n t t<lv4>
r
n t t t<ability name=""STR +9%"" percent=""5.0""/>
r
n t t t<ability name=""DEX +9%"" percent=""5.0""/>
r
n t t t<ability name=""INT +9%"" percent=""5.0""/>
r
n t t t<ability name=""LUK +9%"" percent=""5.0""/>
r
n t t t<ability name=""ACCURACY +9%"" percent=""5.0""/>
r
n t t t<ability name=""Avoidability +9%"" percent=""5.0""/>
r
n t t t<ability name=""All stats +6%"" percent=""3.3""/>
r
n t t t<ability name=""HP +9%"" percent=""5.0""/>
r
n t t t<ability name=""MP +9%"" percent=""5.0""/>
r
n t t t<ability name=""WEAPON DEF. : +9%"" percent=""8.3""/>
r
n t t t<ability name=""MAGIC DEF. :+9%"" percent=""8.3""/>
r
n t t t<ability name=""5% chance to ignore 20% damage when hit"" percent=""8.3""/>
r
n t t t<ability name=""5% chance to ignore 40% damage when hit"" percent=""8.3""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +30%"" percent=""8.3""/>
r
n t t t<ability name=""All Skill Levels: +1"" percent=""3.3""/>
r
n t t t<ability name=""All Skill Levels: +2"" percent=""3.3""/>
r
n t t t<ability name=""The <Decent Mystic Door> Skill available for use"" percent=""8.3""/>
r
n t t</lv4>
r
n t t<lv5>
r
n t t t<ability name=""STR +12%"" percent=""4.5""/>
r
n t t t<ability name=""DEX +12%"" percent=""4.5""/>
r
n t t t<ability name=""INT +12%"" percent=""4.5""/>
r
n t t t<ability name=""LUK +12%"" percent=""4.5""/>
r
n t t t<ability name=""ACCURACY +12%"" percent=""4.5""/>
r
n t t t<ability name=""Avoidability +12%"" percent=""4.5""/>
r
n t t t<ability name=""All stats +9%"" percent=""3.0""/>
r
n t t t<ability name=""HP +12%"" percent=""4.5""/>
r
n t t t<ability name=""MP +12%"" percent=""4.5""/>
r
n t t t<ability name=""WEAPON DEF. : +12%"" percent=""7.5""/>
r
n t t t<ability name=""MAGIC DEF. :+12%"" percent=""7.5""/>
r
n t t t<ability name=""10% chance to ignore 20% damage when hit"" percent=""7.5""/>
r
n t t t<ability name=""10% chance to ignore 40% damage when hit"" percent=""7.5""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +40%"" percent=""7.5""/>
r
n t t t<ability name=""All Skill Levels: +2"" percent=""3.0""/>
r
n t t t<ability name=""All Skill Levels: +3"" percent=""3.0""/>
r
n t t t<ability name=""Decrease the cooldown duration of all skills by 1 second"" percent=""4.5""/>
r
n t t t<ability name=""Decrease the cooldown duration of all skills by 2 second"" percent=""4.5""/>
r
n t t t<ability name=""The <Advanced Bless> Skill available for use"" percent=""7.5""/>
r
n t t</lv5>
r
n t</hat>
r
n t<top>
r
n t t<lv1>
r
n t t t<ability name=""STR +6"" percent=""9.1""/>
r
n t t t<ability name=""DEX +6"" percent=""9.1""/>
r
n t t t<ability name=""INT +6"" percent=""9.1""/>
r
n t t t<ability name=""LUK +6"" percent=""9.1""/>
r
n t t t<ability name=""HP +60"" percent=""9.1""/>
r
n t t t<ability name=""MP +60"" percent=""9.1""/>
r
n t t t<ability name=""ACCURACY +24"" percent=""9.1""/>
r
n t t t<ability name=""Avoidability +24"" percent=""9.1""/>
r
n t t t<ability name=""WEAPON DEF. : +60"" percent=""13.6""/>
r
n t t t<ability name=""MAGIC DEF. : +60"" percent=""13.6""/>
r
n t t</lv1>
r
n t t<lv2>
r
n t t t<ability name=""STR +12"" percent=""7.7""/>
r
n t t t<ability name=""DEX +12"" percent=""7.7""/>
r
n t t t<ability name=""INT +12"" percent=""7.7""/>
r
n t t t<ability name=""LUK +12"" percent=""7.7""/>
r
n t t t<ability name=""HP +120"" percent=""7.7""/>
r
n t t t<ability name=""MP +120"" percent=""7.7""/>
r
n t t t<ability name=""ACCURACY +48"" percent=""7.7""/>
r
n t t t<ability name=""Avoidability +48"" percent=""7.7""/>
r
n t t t<ability name=""STR +3%"" percent=""1.2""/>
r
n t t t<ability name=""DEX +3%"" percent=""1.2""/>
r
n t t t<ability name=""INT +3%"" percent=""1.2""/>
r
n t t t<ability name=""LUK +3%"" percent=""1.2""/>
r
n t t t<ability name=""ACCURACY +3%"" percent=""1.2""/>
r
n t t t<ability name=""Avoidability +3%"" percent=""1.2""/>
r
n t t t<ability name=""All stats +5"" percent=""1.9""/>
r
n t t t<ability name=""WEAPON DEF. : +120"" percent=""11.6""/>
r
n t t t<ability name=""MAGIC DEF. : +120"" percent=""11.6""/>
r
n t t t<ability name=""HP +3%"" percent=""1.2""/>
r
n t t t<ability name=""MP +3%"" percent=""1.2""/>
r
n t t t<ability name=""WEAPON DEF. : +3%"" percent=""1.9""/>
r
n t t t<ability name=""MAGIC DEF. :+3%"" percent=""1.9""/>
r
n t t</lv2>
r
n t t<lv3>
r
n t t t<ability name=""STR +6%"" percent=""4.9""/>
r
n t t t<ability name=""DEX +6%"" percent=""4.9""/>
r
n t t t<ability name=""INT +6%"" percent=""4.9""/>
r
n t t t<ability name=""LUK +6%"" percent=""4.9""/>
r
n t t t<ability name=""ACCURACY +6%"" percent=""4.9""/>
r
n t t t<ability name=""Avoidability +6%"" percent=""4.9""/>
r
n t t t<ability name=""All stats +3%"" percent=""3.3""/>
r
n t t t<ability name=""HP +6%"" percent=""4.9""/>
r
n t t t<ability name=""MP +6%"" percent=""4.9""/>
r
n t t t<ability name=""WEAPON DEF. : +6%"" percent=""8.2""/>
r
n t t t<ability name=""MAGIC DEF. :+6%"" percent=""8.2""/>
r
n t t t<ability name=""20% chance to ignore 29 damage when hit"" percent=""8.2""/>
r
n t t t<ability name=""20% chance to ignore 38 damage when hit"" percent=""8.2""/>
r
n t t t<ability name=""30% chance to ignore 51 damage when hit"" percent=""8.2""/>
r
n t t t<ability name=""After getting hit, increases invincibility duration by 1 seconds"" percent=""8.2""/>
r
n t t t<ability name=""Decrease the duration of all abnormal statuses by 2 seconds"" percent=""8.2""/>
r
n t t</lv3>
r
n t t<lv4>
r
n t t t<ability name=""STR +9%"" percent=""4.9""/>
r
n t t t<ability name=""DEX +9%"" percent=""4.9""/>
r
n t t t<ability name=""INT +9%"" percent=""4.9""/>
r
n t t t<ability name=""LUK +9%"" percent=""4.9""/>
r
n t t t<ability name=""ACCURACY +9%"" percent=""4.9""/>
r
n t t t<ability name=""Avoidability +9%"" percent=""4.9""/>
r
n t t t<ability name=""All stats +6%"" percent=""3.3""/>
r
n t t t<ability name=""HP +9%"" percent=""4.9""/>
r
n t t t<ability name=""MP +9%"" percent=""4.9""/>
r
n t t t<ability name=""WEAPON DEF. : +9%"" percent=""8.2""/>
r
n t t t<ability name=""MAGIC DEF. :+9%"" percent=""8.2""/>
r
n t t t<ability name=""5% chance to ignore 20% damage when hit"" percent=""8.2""/>
r
n t t t<ability name=""5% chance to ignore 40% damage when hit"" percent=""8.2""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +30%"" percent=""8.2""/>
r
n t t t<ability name=""+2 Hours after the second shot invincible"" percent=""8.2""/>
r
n t t t<ability name=""2% chance to become invincible for 7 seconds when hit"" percent=""8.2""/>
r
n t t</lv4>
r
n t t<lv5>
r
n t t t<ability name=""STR +12%"" percent=""4.7""/>
r
n t t t<ability name=""DEX +12%"" percent=""4.7""/>
r
n t t t<ability name=""INT +12%"" percent=""4.7""/>
r
n t t t<ability name=""LUK +12%"" percent=""4.7""/>
r
n t t t<ability name=""ACCURACY +12%"" percent=""4.7""/>
r
n t t t<ability name=""Avoidability +12%"" percent=""4.7""/>
r
n t t t<ability name=""All stats +9%"" percent=""3.1""/>
r
n t t t<ability name=""HP +12%"" percent=""4.7""/>
r
n t t t<ability name=""MP +12%"" percent=""4.7""/>
r
n t t t<ability name=""WEAPON DEF. : +12%"" percent=""7.8""/>
r
n t t t<ability name=""MAGIC DEF. :+12%"" percent=""7.8""/>
r
n t t t<ability name=""10% chance to ignore 20% damage when hit"" percent=""7.8""/>
r
n t t t<ability name=""10% chance to ignore 40% damage when hit"" percent=""7.8""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +40%"" percent=""7.8""/>
r
n t t t<ability name=""+3 Hours after the second shot invincible"" percent=""4.7""/>
r
n t t t<ability name=""4% chance to become invincible for 7 seconds when hit"" percent=""7.8""/>
r
n t t t<ability name=""10% more resistance against elemental attacks"" percent=""7.8""/>
r
n t t</lv5>
r
n t</top>
r
n t<bottom>
r
n t t<lv1>
r
n t t t<ability name=""STR +6"" percent=""9.1""/>
r
n t t t<ability name=""DEX +6"" percent=""9.1""/>
r
n t t t<ability name=""INT +6"" percent=""9.1""/>
r
n t t t<ability name=""LUK +6"" percent=""9.1""/>
r
n t t t<ability name=""HP +60"" percent=""9.1""/>
r
n t t t<ability name=""MP +60"" percent=""9.1""/>
r
n t t t<ability name=""ACCURACY +24"" percent=""9.1""/>
r
n t t t<ability name=""Avoidability +24"" percent=""9.1""/>
r
n t t t<ability name=""WEAPON DEF. : +60"" percent=""13.6""/>
r
n t t t<ability name=""MAGIC DEF. : +60"" percent=""13.6""/>
r
n t t</lv1>
r
n t t<lv2>
r
n t t t<ability name=""STR +12"" percent=""7.7""/>
r
n t t t<ability name=""DEX +12"" percent=""7.7""/>
r
n t t t<ability name=""INT +12"" percent=""7.7""/>
r
n t t t<ability name=""LUK +12"" percent=""7.7""/>
r
n t t t<ability name=""HP +120"" percent=""7.7""/>
r
n t t t<ability name=""MP +120"" percent=""7.7""/>
r
n t t t<ability name=""ACCURACY +48"" percent=""7.7""/>
r
n t t t<ability name=""Avoidability +48"" percent=""7.7""/>
r
n t t t<ability name=""STR +3%"" percent=""1.2""/>
r
n t t t<ability name=""DEX +3%"" percent=""1.2""/>
r
n t t t<ability name=""INT +3%"" percent=""1.2""/>
r
n t t t<ability name=""LUK +3%"" percent=""1.2""/>
r
n t t t<ability name=""ACCURACY +3%"" percent=""1.2""/>
r
n t t t<ability name=""Avoidability +3%"" percent=""1.2""/>
r
n t t t<ability name=""All stats +5"" percent=""1.9""/>
r
n t t t<ability name=""WEAPON DEF. : +120"" percent=""11.6""/>
r
n t t t<ability name=""MAGIC DEF. : +120"" percent=""11.6""/>
r
n t t t<ability name=""HP +3%"" percent=""1.2""/>
r
n t t t<ability name=""MP +3%"" percent=""1.2""/>
r
n t t t<ability name=""WEAPON DEF. : +3%"" percent=""1.9""/>
r
n t t t<ability name=""MAGIC DEF. :+3%"" percent=""1.9""/>
r
n t t</lv2>
r
n t t<lv3>
r
n t t t<ability name=""STR +6%"" percent=""5.9""/>
r
n t t t<ability name=""DEX +6%"" percent=""5.9""/>
r
n t t t<ability name=""INT +6%"" percent=""5.9""/>
r
n t t t<ability name=""LUK +6%"" percent=""5.9""/>
r
n t t t<ability name=""ACCURACY +6%"" percent=""5.9""/>
r
n t t t<ability name=""Avoidability +6%"" percent=""5.9""/>
r
n t t t<ability name=""All stats +3%"" percent=""3.9""/>
r
n t t t<ability name=""HP +6%"" percent=""5.9""/>
r
n t t t<ability name=""MP +6%"" percent=""5.9""/>
r
n t t t<ability name=""WEAPON DEF. : +6%"" percent=""9.8""/>
r
n t t t<ability name=""MAGIC DEF. :+6%"" percent=""9.8""/>
r
n t t t<ability name=""20% chance to ignore 29 damage when hit"" percent=""9.8""/>
r
n t t t<ability name=""20% chance to ignore 38 damage when hit"" percent=""9.8""/>
r
n t t t<ability name=""30% chance to ignore 51 damage when hit"" percent=""9.8""/>
r
n
r
n t t</lv3>
r
n t t<lv4>
r
n t t t<ability name=""STR +9%"" percent=""5.4""/>
r
n t t t<ability name=""DEX +9%"" percent=""5.4""/>
r
n t t t<ability name=""INT +9%"" percent=""5.4""/>
r
n t t t<ability name=""LUK +9%"" percent=""5.4""/>
r
n t t t<ability name=""ACCURACY +9%"" percent=""5.4""/>
r
n t t t<ability name=""Avoidability +9%"" percent=""5.4""/>
r
n t t t<ability name=""All stats +6%"" percent=""3.8""/>
r
n t t t<ability name=""HP +9%"" percent=""5.4""/>
r
n t t t<ability name=""MP +9%"" percent=""5.4""/>
r
n t t t<ability name=""WEAPON DEF. : +9%"" percent=""8.9""/>
r
n t t t<ability name=""MAGIC DEF. :+9%"" percent=""8.9""/>
r
n t t t<ability name=""5% chance to ignore 20% damage when hit"" percent=""8.9""/>
r
n t t t<ability name=""5% chance to ignore 40% damage when hit"" percent=""8.9""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +30%"" percent=""8.9""/>
r
n t t t<ability name=""The <Decent Hyper Body> Skill available for use"" percent=""8.9""/>
r
n t t</lv4>
r
n t t<lv5>
r
n t t t<ability name=""STR +12%"" percent=""4.7""/>
r
n t t t<ability name=""DEX +12%"" percent=""4.7""/>
r
n t t t<ability name=""INT +12%"" percent=""4.7""/>
r
n t t t<ability name=""LUK +12%"" percent=""4.7""/>
r
n t t t<ability name=""ACCURACY +12%"" percent=""4.7""/>
r
n t t t<ability name=""Avoidability +12%"" percent=""4.7""/>
r
n t t t<ability name=""All stats +9%"" percent=""3.1""/>
r
n t t t<ability name=""HP +12%"" percent=""4.7""/>
r
n t t t<ability name=""MP +12%"" percent=""4.7""/>
r
n t t t<ability name=""WEAPON DEF. : +12%"" percent=""7.8""/>
r
n t t t<ability name=""MAGIC DEF. :+12%"" percent=""7.8""/>
r
n t t t<ability name=""10% chance to ignore 20% damage when hit"" percent=""7.8""/>
r
n t t t<ability name=""10% chance to ignore 40% damage when hit"" percent=""7.8""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +40%"" percent=""7.8""/>
r
n t t t<ability name=""30% chance to ignore 50% damage when hit"" percent=""7.8""/>
r
n t t t<ability name=""30% chance to ignore 70% damage when hit"" percent=""7.8""/>
r
n t t t<ability name=""10% more resistance against elemental attacks"" percent=""4.7""/>
r
n t t</lv5>
r
n t</bottom>
r
n t<glove>
r
n t t<lv1>
r
n t t t<ability name=""STR +6"" percent=""9.1""/>
r
n t t t<ability name=""DEX +6"" percent=""9.1""/>
r
n t t t<ability name=""INT +6"" percent=""9.1""/>
r
n t t t<ability name=""LUK +6"" percent=""9.1""/>
r
n t t t<ability name=""HP +60"" percent=""9.1""/>
r
n t t t<ability name=""MP +60"" percent=""9.1""/>
r
n t t t<ability name=""ACCURACY +24"" percent=""9.1""/>
r
n t t t<ability name=""Avoidability +24"" percent=""9.1""/>
r
n t t t<ability name=""WEAPON DEF. : +60"" percent=""13.6""/>
r
n t t t<ability name=""MAGIC DEF. : +60"" percent=""13.6""/>
r
n t t</lv1>
r
n t t<lv2>
r
n t t t<ability name=""STR +12"" percent=""7.7""/>
r
n t t t<ability name=""DEX +12"" percent=""7.7""/>
r
n t t t<ability name=""INT +12"" percent=""7.7""/>
r
n t t t<ability name=""LUK +12"" percent=""7.7""/>
r
n t t t<ability name=""HP +120"" percent=""7.7""/>
r
n t t t<ability name=""MP +120"" percent=""7.7""/>
r
n t t t<ability name=""ACCURACY +48"" percent=""7.7""/>
r
n t t t<ability name=""Avoidability +48"" percent=""7.7""/>
r
n t t t<ability name=""STR +3%"" percent=""1.2""/>
r
n t t t<ability name=""DEX +3%"" percent=""1.2""/>
r
n t t t<ability name=""INT +3%"" percent=""1.2""/>
r
n t t t<ability name=""LUK +3%"" percent=""1.2""/>
r
n t t t<ability name=""ACCURACY +3%"" percent=""1.2""/>
r
n t t t<ability name=""Avoidability +3%"" percent=""1.2""/>
r
n t t t<ability name=""All stats +5"" percent=""1.9""/>
r
n t t t<ability name=""WEAPON DEF. : +120"" percent=""11.6""/>
r
n t t t<ability name=""MAGIC DEF. : +120"" percent=""11.6""/>
r
n t t t<ability name=""HP +3%"" percent=""1.2""/>
r
n t t t<ability name=""MP +3%"" percent=""1.2""/>
r
n t t t<ability name=""WEAPON DEF. : +3%"" percent=""1.9""/>
r
n t t t<ability name=""MAGIC DEF. :+3%"" percent=""1.9""/>
r
n t t</lv2>
r
n t t<lv3>
r
n t t t<ability name=""STR +6%"" percent=""4.2""/>
r
n t t t<ability name=""DEX +6%"" percent=""4.2""/>
r
n t t t<ability name=""INT +6%"" percent=""4.2""/>
r
n t t t<ability name=""LUK +6%"" percent=""4.2""/>
r
n t t t<ability name=""ACCURACY +6%"" percent=""4.2""/>
r
n t t t<ability name=""Avoidability +6%"" percent=""4.2""/>
r
n t t t<ability name=""All stats +3%"" percent=""2.8""/>
r
n t t t<ability name=""HP +6%"" percent=""4.2""/>
r
n t t t<ability name=""MP +6%"" percent=""4.2""/>
r
n t t t<ability name=""WEAPON DEF. : +6%"" percent=""7.0""/>
r
n t t t<ability name=""MAGIC DEF. :+6%"" percent=""7.0""/>
r
n t t t<ability name=""20% chance to ignore 29 damage when hit"" percent=""7.0""/>
r
n t t t<ability name=""20% chance to ignore 38 damage when hit"" percent=""7.0""/>
r
n t t t<ability name=""30% chance to ignore 51 damage when hit"" percent=""7.0""/>
r
n t t t<ability name=""Monsters have 15% chance to restore 95 HP"" percent=""14.0""/>
r
n t t t<ability name=""Monsters have 15% chance to restore 95 MP"" percent=""14.0""/>
r
n t t</lv3>
r
n t t<lv4>
r
n t t t<ability name=""STR +9%"" percent=""4.5""/>
r
n t t t<ability name=""DEX +9%"" percent=""4.5""/>
r
n t t t<ability name=""INT +9%"" percent=""4.5""/>
r
n t t t<ability name=""LUK +9%"" percent=""4.5""/>
r
n t t t<ability name=""ACCURACY +9%"" percent=""4.5""/>
r
n t t t<ability name=""Avoidability +9%"" percent=""4.5""/>
r
n t t t<ability name=""All stats +6%"" percent=""3.0""/>
r
n t t t<ability name=""HP +9%"" percent=""4.5""/>
r
n t t t<ability name=""MP +9%"" percent=""4.5""/>
r
n t t t<ability name=""WEAPON DEF. : +9%"" percent=""7.6""/>
r
n t t t<ability name=""MAGIC DEF. :+9%"" percent=""7.6""/>
r
n t t t<ability name=""5% chance to ignore 20% damage when hit"" percent=""7.6""/>
r
n t t t<ability name=""5% chance to ignore 40% damage when hit"" percent=""7.6""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +30%"" percent=""7.6""/>
r
n t t t<ability name=""1% chance to auto steal when attacking"" percent=""7.6""/>
r
n t t t<ability name=""2% chance to auto steal when attacking"" percent=""7.6""/>
r
n t t t<ability name=""The <Decent Sharp Eyes> Skill available for use"" percent=""7.6""/>
r
n t t</lv4>
r
n t t<lv5>
r
n t t t<ability name=""STR +12%"" percent=""3.9""/>
r
n t t t<ability name=""DEX +12%"" percent=""3.9""/>
r
n t t t<ability name=""INT +12%"" percent=""3.9""/>
r
n t t t<ability name=""LUK +12%"" percent=""3.9""/>
r
n t t t<ability name=""ACCURACY +12%"" percent=""3.9""/>
r
n t t t<ability name=""Avoidability +12%"" percent=""3.9""/>
r
n t t t<ability name=""All stats +9%"" percent=""2.6""/>
r
n t t t<ability name=""HP +12%"" percent=""3.9""/>
r
n t t t<ability name=""MP +12%"" percent=""3.9""/>
r
n t t t<ability name=""WEAPON DEF. : +12%"" percent=""6.5""/>
r
n t t t<ability name=""MAGIC DEF. :+12%"" percent=""6.5""/>
r
n t t t<ability name=""10% chance to ignore 20% damage when hit"" percent=""6.5""/>
r
n t t t<ability name=""10% chance to ignore 40% damage when hit"" percent=""6.5""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +40%"" percent=""6.5""/>
r
n t t t<ability name=""3% chance to auto steal when attacking"" percent=""6.5""/>
r
n t t t<ability name=""5% chance to auto steal when attacking"" percent=""6.5""/>
r
n t t t<ability name=""7% chance to auto steal when attacking"" percent=""6.5""/>
r
n t t t<ability name=""Minimum Critical Rate: +15%"" percent=""3.9""/>
r
n t t t<ability name=""Maximum Critical Rate: +15%"" percent=""3.9""/>
r
n t t t<ability name=""The <Wind Booster> Skill available for use"" percent=""6.5""/>
r
n t t</lv5>
r
n t</glove>
r
n t<shoes>
r
n t t<lv1>
r
n t t t<ability name=""STR +6"" percent=""7.7""/>
r
n t t t<ability name=""DEX +6"" percent=""7.7""/>
r
n t t t<ability name=""INT +6"" percent=""7.7""/>
r
n t t t<ability name=""LUK +6"" percent=""7.7""/>
r
n t t t<ability name=""HP +60"" percent=""7.7""/>
r
n t t t<ability name=""MP +60"" percent=""7.7""/>
r
n t t t<ability name=""ACCURACY +24"" percent=""7.7""/>
r
n t t t<ability name=""Avoidability +24"" percent=""7.7""/>
r
n t t t<ability name=""WEAPON DEF. : +60"" percent=""11.5""/>
r
n t t t<ability name=""MAGIC DEF. : +60"" percent=""11.5""/>
r
n t t t<ability name=""Speed +3"" percent=""7.7""/>
r
n t t t<ability name=""JUMP +3"" percent=""7.7""/>
r
n t t</lv1>
r
n t t<lv2>
r
n t t t<ability name=""STR +12"" percent=""6.7""/>
r
n t t t<ability name=""DEX +12"" percent=""6.7""/>
r
n t t t<ability name=""INT +12"" percent=""6.7""/>
r
n t t t<ability name=""LUK +12"" percent=""6.7""/>
r
n t t t<ability name=""HP +120"" percent=""6.7""/>
r
n t t t<ability name=""MP +120"" percent=""6.7""/>
r
n t t t<ability name=""ACCURACY +48"" percent=""6.7""/>
r
n t t t<ability name=""Avoidability +48"" percent=""6.7""/>
r
n t t t<ability name=""Speed +6"" percent=""6.7""/>
r
n t t t<ability name=""JUMP +6"" percent=""6.7""/>
r
n t t t<ability name=""STR +3%"" percent=""1.0""/>
r
n t t t<ability name=""DEX +3%"" percent=""1.0""/>
r
n t t t<ability name=""INT +3%"" percent=""1.0""/>
r
n t t t<ability name=""LUK +3%"" percent=""1.0""/>
r
n t t t<ability name=""ACCURACY +3%"" percent=""1.0""/>
r
n t t t<ability name=""Avoidability +3%"" percent=""1.0""/>
r
n t t t<ability name=""All stats +5"" percent=""1.7""/>
r
n t t t<ability name=""WEAPON DEF. : +120"" percent=""10.0""/>
r
n t t t<ability name=""MAGIC DEF. : +120"" percent=""10.0""/>
r
n t t t<ability name=""HP +3%"" percent=""1.0""/>
r
n t t t<ability name=""MP +3%"" percent=""1.0""/>
r
n t t t<ability name=""WEAPON DEF. : +3%"" percent=""1.7""/>
r
n t t t<ability name=""MAGIC DEF. :+3%"" percent=""1.7""/>
r
n t t</lv2>
r
n t t<lv3>
r
n t t t<ability name=""STR +6%"" percent=""5.9""/>
r
n t t t<ability name=""DEX +6%"" percent=""5.9""/>
r
n t t t<ability name=""INT +6%"" percent=""5.9""/>
r
n t t t<ability name=""LUK +6%"" percent=""5.9""/>
r
n t t t<ability name=""ACCURACY +6%"" percent=""5.9""/>
r
n t t t<ability name=""Avoidability +6%"" percent=""5.9""/>
r
n t t t<ability name=""All stats +3%"" percent=""3.9""/>
r
n t t t<ability name=""HP +6%"" percent=""5.9""/>
r
n t t t<ability name=""MP +6%"" percent=""5.9""/>
r
n t t t<ability name=""WEAPON DEF. : +6%"" percent=""9.8""/>
r
n t t t<ability name=""MAGIC DEF. :+6%"" percent=""9.8""/>
r
n t t t<ability name=""20% chance to ignore 29 damage when hit"" percent=""9.8""/>
r
n t t t<ability name=""20% chance to ignore 38 damage when hit"" percent=""9.8""/>
r
n t t t<ability name=""30% chance to ignore 51 damage when hit"" percent=""9.8""/>
r
n t t</lv3>
r
n t t<lv4>
r
n t t t<ability name=""STR +9%"" percent=""5.4""/>
r
n t t t<ability name=""DEX +9%"" percent=""5.4""/>
r
n t t t<ability name=""INT +9%"" percent=""5.4""/>
r
n t t t<ability name=""LUK +9%"" percent=""5.4""/>
r
n t t t<ability name=""ACCURACY +9%"" percent=""5.4""/>
r
n t t t<ability name=""Avoidability +9%"" percent=""5.4""/>
r
n t t t<ability name=""All stats +6%"" percent=""3.6""/>
r
n t t t<ability name=""HP +9%"" percent=""5.4""/>
r
n t t t<ability name=""MP +9%"" percent=""5.4""/>
r
n t t t<ability name=""WEAPON DEF. : +9%"" percent=""8.9""/>
r
n t t t<ability name=""MAGIC DEF. :+9%"" percent=""8.9""/>
r
n t t t<ability name=""5% chance to ignore 20% damage when hit"" percent=""8.9""/>
r
n t t t<ability name=""5% chance to ignore 40% damage when hit"" percent=""8.9""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +30%"" percent=""8.9""/>
r
n t t t<ability name=""The <Decent Haste> Skill available for use"" percent=""8.9""/>
r
n t t</lv4>
r
n t t<lv5>
r
n t t t<ability name=""STR +12%"" percent=""5.3""/>
r
n t t t<ability name=""DEX +12%"" percent=""5.3""/>
r
n t t t<ability name=""INT +12%"" percent=""5.3""/>
r
n t t t<ability name=""LUK +12%"" percent=""5.3""/>
r
n t t t<ability name=""ACCURACY +12%"" percent=""5.3""/>
r
n t t t<ability name=""Avoidability +12%"" percent=""5.3""/>
r
n t t t<ability name=""All stats +9%"" percent=""3.6""/>
r
n t t t<ability name=""HP +12%"" percent=""5.3""/>
r
n t t t<ability name=""MP +12%"" percent=""5.3""/>
r
n t t t<ability name=""WEAPON DEF. : +12%"" percent=""8.9""/>
r
n t t t<ability name=""MAGIC DEF. :+12%"" percent=""8.9""/>
r
n t t t<ability name=""10% chance to ignore 20% damage when hit"" percent=""8.9""/>
r
n t t t<ability name=""10% chance to ignore 40% damage when hit"" percent=""8.9""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +40%"" percent=""8.9""/>
r
n t t t<ability name=""The <Combat Orders> Skill available for use"" percent=""8.9""/>
r
n t t</lv5>
r
n t</shoes>
r
n t<etc>
r
n t t<lv1>
r
n t t t<ability name=""STR +6"" percent=""9.1""/>
r
n t t t<ability name=""DEX +6"" percent=""9.1""/>
r
n t t t<ability name=""INT +6"" percent=""9.1""/>
r
n t t t<ability name=""LUK +6"" percent=""9.1""/>
r
n t t t<ability name=""HP +60"" percent=""9.1""/>
r
n t t t<ability name=""MP +60"" percent=""9.1""/>
r
n t t t<ability name=""ACCURACY +24"" percent=""9.1""/>
r
n t t t<ability name=""Avoidability +24"" percent=""9.1""/>
r
n t t t<ability name=""WEAPON DEF. : +60"" percent=""13.6""/>
r
n t t t<ability name=""MAGIC DEF. : +60"" percent=""13.6""/>
r
n t t</lv1>
r
n t t<lv2>
r
n t t t<ability name=""STR +12"" percent=""7.7""/>
r
n t t t<ability name=""DEX +12"" percent=""7.7""/>
r
n t t t<ability name=""INT +12"" percent=""7.7""/>
r
n t t t<ability name=""LUK +12"" percent=""7.7""/>
r
n t t t<ability name=""HP +120"" percent=""7.7""/>
r
n t t t<ability name=""MP +120"" percent=""7.7""/>
r
n t t t<ability name=""ACCURACY +48"" percent=""7.7""/>
r
n t t t<ability name=""Avoidability +48"" percent=""7.7""/>
r
n t t t<ability name=""STR +3%"" percent=""1.2""/>
r
n t t t<ability name=""DEX +3%"" percent=""1.2""/>
r
n t t t<ability name=""INT +3%"" percent=""1.2""/>
r
n t t t<ability name=""LUK +3%"" percent=""1.2""/>
r
n t t t<ability name=""ACCURACY +3%"" percent=""1.2""/>
r
n t t t<ability name=""Avoidability +3%"" percent=""1.2""/>
r
n t t t<ability name=""All stats +5"" percent=""1.9""/>
r
n t t t<ability name=""WEAPON DEF. : +120"" percent=""11.6""/>
r
n t t t<ability name=""MAGIC DEF. : +120"" percent=""11.6""/>
r
n t t t<ability name=""HP +3%"" percent=""1.2""/>
r
n t t t<ability name=""MP +3%"" percent=""1.2""/>
r
n t t t<ability name=""WEAPON DEF. : +3%"" percent=""1.9""/>
r
n t t t<ability name=""MAGIC DEF. :+3%"" percent=""1.9""/>
r
n t t</lv2>
r
n t t<lv3>
r
n t t t<ability name=""STR +6%"" percent=""5.9""/>
r
n t t t<ability name=""DEX +6%"" percent=""5.9""/>
r
n t t t<ability name=""INT +6%"" percent=""5.9""/>
r
n t t t<ability name=""LUK +6%"" percent=""5.9""/>
r
n t t t<ability name=""ACCURACY +6%"" percent=""5.9""/>
r
n t t t<ability name=""Avoidability +6%"" percent=""5.9""/>
r
n t t t<ability name=""All stats +3%"" percent=""3.9""/>
r
n t t t<ability name=""HP +6%"" percent=""5.9""/>
r
n t t t<ability name=""MP +6%"" percent=""5.9""/>
r
n t t t<ability name=""WEAPON DEF. : +6%"" percent=""9.8""/>
r
n t t t<ability name=""MAGIC DEF. :+6%"" percent=""9.8""/>
r
n t t t<ability name=""20% chance to ignore 29 damage when hit"" percent=""9.8""/>
r
n t t t<ability name=""20% chance to ignore 38 damage when hit"" percent=""9.8""/>
r
n t t t<ability name=""30% chance to ignore 51 damage when hit"" percent=""9.8""/>
r
n
r
n t t</lv3>
r
n t t<lv4>
r
n t t t<ability name=""STR +9%"" percent=""5.9""/>
r
n t t t<ability name=""DEX +9%"" percent=""5.9""/>
r
n t t t<ability name=""INT +9%"" percent=""5.9""/>
r
n t t t<ability name=""LUK +9%"" percent=""5.9""/>
r
n t t t<ability name=""ACCURACY +9%"" percent=""5.9""/>
r
n t t t<ability name=""Avoidability +9%"" percent=""5.9""/>
r
n t t t<ability name=""All stats +6%"" percent=""3.9""/>
r
n t t t<ability name=""HP +9%"" percent=""5.9""/>
r
n t t t<ability name=""MP +9%"" percent=""5.9""/>
r
n t t t<ability name=""WEAPON DEF. : +9%"" percent=""9.8""/>
r
n t t t<ability name=""MAGIC DEF. :+9%"" percent=""9.8""/>
r
n t t t<ability name=""5% chance to ignore 20% damage when hit"" percent=""9.8""/>
r
n t t t<ability name=""5% chance to ignore 40% damage when hit"" percent=""9.8""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +30%"" percent=""9.8""/>
r
n t t</lv4>
r
n t t<lv5>
r
n t t t<ability name=""STR +12%"" percent=""5.9""/>
r
n t t t<ability name=""DEX +12%"" percent=""5.9""/>
r
n t t t<ability name=""INT +12%"" percent=""5.9""/>
r
n t t t<ability name=""LUK +12%"" percent=""5.9""/>
r
n t t t<ability name=""ACCURACY +12%"" percent=""5.9""/>
r
n t t t<ability name=""Avoidability +12%"" percent=""5.9""/>
r
n t t t<ability name=""All stats +9%"" percent=""3.9""/>
r
n t t t<ability name=""HP +12%"" percent=""5.9""/>
r
n t t t<ability name=""MP +12%"" percent=""5.9""/>
r
n t t t<ability name=""WEAPON DEF. : +12%"" percent=""9.8""/>
r
n t t t<ability name=""MAGIC DEF. :+12%"" percent=""9.8""/>
r
n t t t<ability name=""10% chance to ignore 20% damage when hit"" percent=""9.8""/>
r
n t t t<ability name=""10% chance to ignore 40% damage when hit"" percent=""9.8""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +40%"" percent=""9.8""/>
r
n t t</lv5>
r
n t</etc>
r
n t<accessory>
r
n t t<lv1>
r
n t t t<ability name=""STR +6"" percent=""9.1""/>
r
n t t t<ability name=""DEX +6"" percent=""9.1""/>
r
n t t t<ability name=""INT +6"" percent=""9.1""/>
r
n t t t<ability name=""LUK +6"" percent=""9.1""/>
r
n t t t<ability name=""HP +60"" percent=""9.1""/>
r
n t t t<ability name=""MP +60"" percent=""9.1""/>
r
n t t t<ability name=""ACCURACY +24"" percent=""9.1""/>
r
n t t t<ability name=""Avoidability +24"" percent=""9.1""/>
r
n t t t<ability name=""WEAPON DEF. : +60"" percent=""13.6""/>
r
n t t t<ability name=""MAGIC DEF. : +60"" percent=""13.6""/>
r
n t t</lv1>
r
n t t<lv2>
r
n t t t<ability name=""STR +12"" percent=""7.2""/>
r
n t t t<ability name=""DEX +12"" percent=""7.2""/>
r
n t t t<ability name=""INT +12"" percent=""7.2""/>
r
n t t t<ability name=""LUK +12"" percent=""7.2""/>
r
n t t t<ability name=""HP +120"" percent=""7.2""/>
r
n t t t<ability name=""MP +120"" percent=""7.2""/>
r
n t t t<ability name=""ACCURACY +48"" percent=""7.2""/>
r
n t t t<ability name=""Avoidability +48"" percent=""7.2""/>
r
n t t t<ability name=""STR +3%"" percent=""1.0""/>
r
n t t t<ability name=""DEX +3%"" percent=""1.0""/>
r
n t t t<ability name=""INT +3%"" percent=""1.0""/>
r
n t t t<ability name=""LUK +3%"" percent=""1.0""/>
r
n t t t<ability name=""ACCURACY +3%"" percent=""1.0""/>
r
n t t t<ability name=""Avoidability +3%"" percent=""1.0""/>
r
n t t t<ability name=""All stats +5"" percent=""1.8""/>
r
n t t t<ability name=""WEAPON DEF. : +120"" percent=""10.8""/>
r
n t t t<ability name=""MAGIC DEF. : +120"" percent=""10.8""/>
r
n t t t<ability name=""HP +3%"" percent=""1.0""/>
r
n t t t<ability name=""MP +3%"" percent=""1.0""/>
r
n t t t<ability name=""WEAPON DEF. : +3%"" percent=""1.8""/>
r
n t t t<ability name=""MAGIC DEF. :+3%"" percent=""1.8""/>
r
n t t t<ability name=""Recover 24 HP for every 4 seconds"" percent=""3.6""/>
r
n t t t<ability name=""Recover 24 MP for every 4 seconds"" percent=""3.6""/>
r
n t t t
r
n t t</lv2>
r
n t t<lv3>
r
n t t t<ability name=""STR +6%"" percent=""8.3""/>
r
n t t t<ability name=""DEX +6%"" percent=""8.3""/>
r
n t t t<ability name=""INT +6%"" percent=""8.3""/>
r
n t t t<ability name=""LUK +6%"" percent=""8.3""/>
r
n t t t<ability name=""ACCURACY +6%"" percent=""8.3""/>
r
n t t t<ability name=""Avoidability +6%"" percent=""8.3""/>
r
n t t t<ability name=""All stats +3%"" percent=""5.6""/>
r
n t t t<ability name=""HP +6%"" percent=""8.3""/>
r
n t t t<ability name=""MP +6%"" percent=""8.3""/>
r
n t t t<ability name=""WEAPON DEF. : +6%"" percent=""13.9""/>
r
n t t t<ability name=""MAGIC DEF. :+6%"" percent=""13.9""/>
r
n
r
n
r
n t t</lv3>
r
n t t<lv4>
r
n t t t<ability name=""STR +9%"" percent=""5.9""/>
r
n t t t<ability name=""DEX +9%"" percent=""5.9""/>
r
n t t t<ability name=""INT +9%"" percent=""5.9""/>
r
n t t t<ability name=""LUK +9%"" percent=""5.9""/>
r
n t t t<ability name=""ACCURACY +9%"" percent=""5.9""/>
r
n t t t<ability name=""Avoidability +9%"" percent=""5.9""/>
r
n t t t<ability name=""All stats +6%"" percent=""3.9""/>
r
n t t t<ability name=""HP +9%"" percent=""5.9""/>
r
n t t t<ability name=""MP +9%"" percent=""5.9""/>
r
n t t t<ability name=""WEAPON DEF. : +9%"" percent=""9.8""/>
r
n t t t<ability name=""MAGIC DEF. :+9%"" percent=""9.8""/>
r
n t t t<ability name=""5% chance to ignore 20% damage when hit"" percent=""9.8""/>
r
n t t t<ability name=""5% chance to ignore 40% damage when hit"" percent=""9.8""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +30%"" percent=""9.8""/>
r
n t t</lv4>
r
n t t<lv5>
r
n t t t<ability name=""STR +12%"" percent=""4.9""/>
r
n t t t<ability name=""DEX +12%"" percent=""4.9""/>
r
n t t t<ability name=""INT +12%"" percent=""4.9""/>
r
n t t t<ability name=""LUK +12%"" percent=""4.9""/>
r
n t t t<ability name=""ACCURACY +12%"" percent=""4.9""/>
r
n t t t<ability name=""Avoidability +12%"" percent=""4.9""/>
r
n t t t<ability name=""All stats +9%"" percent=""3.2""/>
r
n t t t<ability name=""HP +12%"" percent=""4.9""/>
r
n t t t<ability name=""MP +12%"" percent=""4.9""/>
r
n t t t<ability name=""WEAPON DEF. : +12%"" percent=""8.2""/>
r
n t t t<ability name=""MAGIC DEF. :+12%"" percent=""8.2""/>
r
n t t t<ability name=""Increase the Efficiency Skills of HP recovery items, HP recovery +40%"" percent=""8.2""/>
r
n t t t<ability name=""All of the skills MP consumption -15%"" percent=""8.2""/>
r
n t t t<ability name=""All of the skill MP consumption -30%"" percent=""8.2""/>
r
n t t t<ability name=""Drop Rate: +15%"" percent=""8.2""/>
r
n t t t<ability name=""Chance of loot +15%"" percent=""8.2""/>
r
n t t</lv5>
r
n t</accessory>
r
n t<weapon>
r
n t t<lv1>
r
n t t t<ability name=""STR +6"" percent=""10.5""/>
r
n t t t<ability name=""DEX +6"" percent=""10.5""/>
r
n t t t<ability name=""INT +6"" percent=""10.5""/>
r
n t t t<ability name=""LUK +6"" percent=""10.5""/>
r
n t t t<ability name=""HP +60"" percent=""10.5""/>
r
n t t t<ability name=""MP +60"" percent=""10.5""/>
r
n t t t<ability name=""ACCURACY +24"" percent=""10.5""/>
r
n t t t<ability name=""Avoidability +24"" percent=""10.5""/>
r
n t t t<ability name=""ATTACK +6"" percent=""7.9""/>
r
n t t t<ability name=""WEAPON ATTACK +6"" percent=""7.9""/>
r
n t t</lv1>
r
n t t<lv2>
r
n t t t<ability name=""STR +12"" percent=""6.5""/>
r
n t t t<ability name=""DEX +12"" percent=""6.5""/>
r
n t t t<ability name=""INT +12"" percent=""6.5""/>
r
n t t t<ability name=""LUK +12"" percent=""6.5""/>
r
n t t t<ability name=""HP +120"" percent=""6.5""/>
r
n t t t<ability name=""MP +120"" percent=""6.5""/>
r
n t t t<ability name=""ACCURACY +48"" percent=""6.5""/>
r
n t t t<ability name=""Avoidability +48"" percent=""6.5""/>
r
n t t t<ability name=""STR +3%"" percent=""1.2""/>
r
n t t t<ability name=""DEX +3%"" percent=""1.2""/>
r
n t t t<ability name=""INT +3%"" percent=""1.2""/>
r
n t t t<ability name=""LUK +3%"" percent=""1.2""/>
r
n t t t<ability name=""ACCURACY +3%"" percent=""1.2""/>
r
n t t t<ability name=""Avoidability +3%"" percent=""1.2""/>
r
n t t t<ability name=""All stats +5"" percent=""2.0""/>
r
n t t t<ability name=""공력력 +12"" percent=""6.1""/>
r
n t t t<ability name=""WEAPON ATTACK +12"" percent=""6.1""/>
r
n t t t<ability name=""ATTACK +3%"" percent=""1.2""/>
r
n t t t<ability name=""WEAPON ATTACK +3%"" percent=""1.2""/>
r
n t t t<ability name=""Critical Rate: +4%"" percent=""1.2""/>
r
n t t t<ability name=""Total Damage: +3%"" percent=""1.2""/>
r
n t t t<ability name=""3% chance to recover 10 HP when attacking"" percent=""4.0""/>
r
n t t t<ability name=""3% chance to recover 10 MP when attacking"" percent=""4.0""/>
r
n t t t<ability name=""10% chance to attack addiction Effect Level 6"" percent=""2.0""/>
r
n t t t<ability name=""5% chance to attack level 2 Stern Effect"" percent=""2.0""/>
r
n t t t<ability name=""10% chance to attack, throwing a two-level Effects"" percent=""2.0""/>
r
n t t t<ability name=""Level 3: 10% chance to attack Shadow Effect"" percent=""2.0""/>
r
n t t t<ability name=""5% chance to attack level 2 Freezing Effect"" percent=""2.0""/>
r
n t t t<ability name=""5% chance to inflict Lv.2 Darkness when attacking"" percent=""2.0""/>
r
n t t t<ability name=""Ignore 15% of the target`s Physical/Magic ATT when attacking"" percent=""2.0""/>
r
n t t</lv2>
r
n t t<lv3>
r
n t t t<ability name=""STR +6%"" percent=""5.5""/>
r
n t t t<ability name=""DEX +6%"" percent=""5.5""/>
r
n t t t<ability name=""INT +6%"" percent=""5.5""/>
r
n t t t<ability name=""LUK +6%"" percent=""5.5""/>
r
n t t t<ability name=""ACCURACY +6%"" percent=""5.5""/>
r
n t t t<ability name=""Avoidability +6%"" percent=""5.5""/>
r
n t t t<ability name=""All stats +3%"" percent=""3.6""/>
r
n t t t<ability name=""ATTACK +6%"" percent=""5.5""/>
r
n t t t<ability name=""WEAPON ATTACK +6%"" percent=""5.5""/>
r
n t t t<ability name=""Critical Rate: +8%"" percent=""5.5""/>
r
n t t t<ability name=""Total Damage: +6%"" percent=""5.5""/>
r
n t t t<ability name=""3% chance to recover 53 HP when attacking"" percent=""18.2""/>
r
n t t t<ability name=""3% chance to recover 10 MP when attacking"" percent=""18.2""/>
r
n t t t<ability name=""Ignore 15% of the target`s Physical/Magic ATT when attacking"" percent=""5.5""/>
r
n
r
n t t</lv3>
r
n t t<lv4>
r
n t t t<ability name=""STR +9%"" percent=""7.7""/>
r
n t t t<ability name=""DEX +9%"" percent=""7.7""/>
r
n t t t<ability name=""INT +9%"" percent=""7.7""/>
r
n t t t<ability name=""LUK +9%"" percent=""7.7""/>
r
n t t t<ability name=""ACCURACY +9%"" percent=""7.7""/>
r
n t t t<ability name=""Avoidability +9%"" percent=""7.7""/>
r
n t t t<ability name=""All stats +6%"" percent=""5.1""/>
r
n t t t<ability name=""ATTACK +9%"" percent=""7.7""/>
r
n t t t<ability name=""WEAPON ATTACK +9%"" percent=""7.7""/>
r
n t t t<ability name=""Critical Rate: +9%"" percent=""7.7""/>
r
n t t t<ability name=""Total Damage: +9%"" percent=""7.7""/>
r
n t t t<ability name=""Ignore 30% of the target`s Physical/Magic ATT when attacking"" percent=""7.7""/>
r
n t t t<ability name=""When attacking bosses, damage 20%"" percent=""5.1""/>
r
n t t t<ability name=""When attacking bosses, damage 30%"" percent=""5.1""/>
r
n t t</lv4>
r
n t t<lv5>
r
n t t t<ability name=""STR +12%"" percent=""6.8""/>
r
n t t t<ability name=""DEX +12%"" percent=""6.8""/>
r
n t t t<ability name=""INT +12%"" percent=""6.8""/>
r
n t t t<ability name=""LUK +12%"" percent=""6.8""/>
r
n t t t<ability name=""ACCURACY +12%"" percent=""6.8""/>
r
n t t t<ability name=""Avoidability +12%"" percent=""6.8""/>
r
n t t t<ability name=""All stats +9%"" percent=""4.5""/>
r
n t t t<ability name=""ATTACK +12%"" percent=""6.8""/>
r
n t t t<ability name=""WEAPON ATTACK +12%"" percent=""6.8""/>
r
n t t t<ability name=""Critical Rate: +12%"" percent=""6.8""/>
r
n t t t<ability name=""Total Damage: +12%"" percent=""6.8""/>
r
n t t t<ability name=""Ignore 35% of the target`s Physical/Magic ATT when attacking"" percent=""6.8""/>
r
n t t t<ability name=""Ignore 40% of the target`s Physical/Magic ATT when attacking"" percent=""6.8""/>
r
n t t t<ability name=""When attacking bosses, damage 30%"" percent=""4.5""/>
r
n t t t<ability name=""When attacking bosses, damage 35%"" percent=""4.5""/>
r
n t t t<ability name=""When attacking bosses, damage 40%"" percent=""4.5""/>
r
n t t</lv5>
r
n t</weapon>
r
n</data>")("<data>
<hat>
<lv1>
<ability name="STR +6" percent="7.4"/>
<ability name="DEX +6" percent="7.4"/>
<ability name="INT +6" percent="7.4"/>
<ability name="LUK +6" percent="7.4"/>
<ability name="HP +60" percent="7.4"/>
<ability name="MP +60" percent="7.4"/>
<ability name="ACCURACY +24" percent="7.4"/>
<ability name="Avoidability +24" percent="7.4"/>
<ability name="WEAPON DEF. : +60" percent="11.1"/>
<ability name="MAGIC DEF. : +60" percent="11.1"/>
<ability name="10% chance to feel touched for 10 seconds when hit" percent="3.7"/>
<ability name="10% chance to feel enraged for 10 seconds when hit" percent="3.7"/>
<ability name="10% chance to fall in love for 10 seconds when hit" percent="3.7"/>
<ability name="10% chance to feel angry for 10 seconds when hit" percent="3.7"/>
<ability name="10% chance to feel happy for 10 seconds when hit" percent="3.7"/>
</lv1>
<lv2>
<ability name="STR +12" percent="7.7"/>
<ability name="DEX +12" percent="7.7"/>
<ability name="INT +12" percent="7.7"/>
<ability name="LUK +12" percent="7.7"/>
<ability name="HP +120" percent="7.7"/>
<ability name="MP +120" percent="7.7"/>
<ability name="ACCURACY +48" percent="7.7"/>
<ability name="Avoidability +48" percent="7.7"/>
<ability name="STR +3%" percent="1.2"/>
<ability name="DEX +3%" percent="1.2"/>
<ability name="INT +3%" percent="1.2"/>
<ability name="LUK +3%" percent="1.2"/>
<ability name="ACCURACY +3%" percent="1.2"/>
<ability name="Avoidability +3%" percent="1.2"/>
<ability name="All stats +5" percent="1.9"/>
<ability name="WEAPON DEF. : +120" percent="11.6"/>
<ability name="MAGIC DEF. : +120" percent="11.6"/>
<ability name="HP +3%" percent="1.2"/>
<ability name="MP +3%" percent="1.2"/>
<ability name="WEAPON DEF. : +3%" percent="1.9"/>
<ability name="MAGIC DEF. :+3%" percent="1.9"/>
</lv2>
<lv3>
<ability name="STR +6%" percent="6.3"/>
<ability name="DEX +6%" percent="6.3"/>
<ability name="INT +6%" percent="6.3"/>
<ability name="LUK +6%" percent="6.3"/>
<ability name="ACCURACY +6%" percent="6.3"/>
<ability name="Avoidability +6%" percent="6.3"/>
<ability name="All stats +3%" percent="4.2"/>
<ability name="HP +6%" percent="6.3"/>
<ability name="MP +6%" percent="6.3"/>
<ability name="WEAPON DEF. : +6%" percent="10.4"/>
<ability name="MAGIC DEF. :+6%" percent="10.4"/>
<ability name="20% chance to ignore 29 damage when hit" percent="8.2"/> //수정
<ability name="20% chance to ignore 38 damage when hit" percent="8.2"/> //수정
<ability name="30% chance to ignore 51 damage when hit" percent="8.2"/> //수정
</lv3>
<lv4>
<ability name="STR +9%" percent="5.0"/>
<ability name="DEX +9%" percent="5.0"/>
<ability name="INT +9%" percent="5.0"/>
<ability name="LUK +9%" percent="5.0"/>
<ability name="ACCURACY +9%" percent="5.0"/>
<ability name="Avoidability +9%" percent="5.0"/>
<ability name="All stats +6%" percent="3.3"/>
<ability name="HP +9%" percent="5.0"/>
<ability name="MP +9%" percent="5.0"/>
<ability name="WEAPON DEF. : +9%" percent="8.3"/>
<ability name="MAGIC DEF. :+9%" percent="8.3"/>
<ability name="5% chance to ignore 20% damage when hit" percent="8.3"/>
<ability name="5% chance to ignore 40% damage when hit" percent="8.3"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +30%" percent="8.3"/>
<ability name="All Skill Levels: +1" percent="3.3"/>
<ability name="All Skill Levels: +2" percent="3.3"/>
<ability name="The <Decent Mystic Door> Skill available for use" percent="8.3"/>
</lv4>
<lv5>
<ability name="STR +12%" percent="4.5"/>
<ability name="DEX +12%" percent="4.5"/>
<ability name="INT +12%" percent="4.5"/>
<ability name="LUK +12%" percent="4.5"/>
<ability name="ACCURACY +12%" percent="4.5"/>
<ability name="Avoidability +12%" percent="4.5"/>
<ability name="All stats +9%" percent="3.0"/>
<ability name="HP +12%" percent="4.5"/>
<ability name="MP +12%" percent="4.5"/>
<ability name="WEAPON DEF. : +12%" percent="7.5"/>
<ability name="MAGIC DEF. :+12%" percent="7.5"/>
<ability name="10% chance to ignore 20% damage when hit" percent="7.5"/>
<ability name="10% chance to ignore 40% damage when hit" percent="7.5"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +40%" percent="7.5"/>
<ability name="All Skill Levels: +2" percent="3.0"/>
<ability name="All Skill Levels: +3" percent="3.0"/>
<ability name="Decrease the cooldown duration of all skills by 1 second" percent="4.5"/>
<ability name="Decrease the cooldown duration of all skills by 2 second" percent="4.5"/>
<ability name="The <Advanced Bless> Skill available for use" percent="7.5"/>
</lv5>
</hat>
<top>
<lv1>
<ability name="STR +6" percent="9.1"/>
<ability name="DEX +6" percent="9.1"/>
<ability name="INT +6" percent="9.1"/>
<ability name="LUK +6" percent="9.1"/>
<ability name="HP +60" percent="9.1"/>
<ability name="MP +60" percent="9.1"/>
<ability name="ACCURACY +24" percent="9.1"/>
<ability name="Avoidability +24" percent="9.1"/>
<ability name="WEAPON DEF. : +60" percent="13.6"/>
<ability name="MAGIC DEF. : +60" percent="13.6"/>
</lv1>
<lv2>
<ability name="STR +12" percent="7.7"/>
<ability name="DEX +12" percent="7.7"/>
<ability name="INT +12" percent="7.7"/>
<ability name="LUK +12" percent="7.7"/>
<ability name="HP +120" percent="7.7"/>
<ability name="MP +120" percent="7.7"/>
<ability name="ACCURACY +48" percent="7.7"/>
<ability name="Avoidability +48" percent="7.7"/>
<ability name="STR +3%" percent="1.2"/>
<ability name="DEX +3%" percent="1.2"/>
<ability name="INT +3%" percent="1.2"/>
<ability name="LUK +3%" percent="1.2"/>
<ability name="ACCURACY +3%" percent="1.2"/>
<ability name="Avoidability +3%" percent="1.2"/>
<ability name="All stats +5" percent="1.9"/>
<ability name="WEAPON DEF. : +120" percent="11.6"/>
<ability name="MAGIC DEF. : +120" percent="11.6"/>
<ability name="HP +3%" percent="1.2"/>
<ability name="MP +3%" percent="1.2"/>
<ability name="WEAPON DEF. : +3%" percent="1.9"/>
<ability name="MAGIC DEF. :+3%" percent="1.9"/>
</lv2>
<lv3>
<ability name="STR +6%" percent="4.9"/>
<ability name="DEX +6%" percent="4.9"/>
<ability name="INT +6%" percent="4.9"/>
<ability name="LUK +6%" percent="4.9"/>
<ability name="ACCURACY +6%" percent="4.9"/>
<ability name="Avoidability +6%" percent="4.9"/>
<ability name="All stats +3%" percent="3.3"/>
<ability name="HP +6%" percent="4.9"/>
<ability name="MP +6%" percent="4.9"/>
<ability name="WEAPON DEF. : +6%" percent="8.2"/>
<ability name="MAGIC DEF. :+6%" percent="8.2"/>
<ability name="20% chance to ignore 29 damage when hit" percent="8.2"/>
<ability name="20% chance to ignore 38 damage when hit" percent="8.2"/>
<ability name="30% chance to ignore 51 damage when hit" percent="8.2"/>
<ability name="After getting hit, increases invincibility duration by 1 seconds" percent="8.2"/>
<ability name="Decrease the duration of all abnormal statuses by 2 seconds" percent="8.2"/>
</lv3>
<lv4>
<ability name="STR +9%" percent="4.9"/>
<ability name="DEX +9%" percent="4.9"/>
<ability name="INT +9%" percent="4.9"/>
<ability name="LUK +9%" percent="4.9"/>
<ability name="ACCURACY +9%" percent="4.9"/>
<ability name="Avoidability +9%" percent="4.9"/>
<ability name="All stats +6%" percent="3.3"/>
<ability name="HP +9%" percent="4.9"/>
<ability name="MP +9%" percent="4.9"/>
<ability name="WEAPON DEF. : +9%" percent="8.2"/>
<ability name="MAGIC DEF. :+9%" percent="8.2"/>
<ability name="5% chance to ignore 20% damage when hit" percent="8.2"/>
<ability name="5% chance to ignore 40% damage when hit" percent="8.2"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +30%" percent="8.2"/>
<ability name="+2 Hours after the second shot invincible" percent="8.2"/>
<ability name="2% chance to become invincible for 7 seconds when hit" percent="8.2"/>
</lv4>
<lv5>
<ability name="STR +12%" percent="4.7"/>
<ability name="DEX +12%" percent="4.7"/>
<ability name="INT +12%" percent="4.7"/>
<ability name="LUK +12%" percent="4.7"/>
<ability name="ACCURACY +12%" percent="4.7"/>
<ability name="Avoidability +12%" percent="4.7"/>
<ability name="All stats +9%" percent="3.1"/>
<ability name="HP +12%" percent="4.7"/>
<ability name="MP +12%" percent="4.7"/>
<ability name="WEAPON DEF. : +12%" percent="7.8"/>
<ability name="MAGIC DEF. :+12%" percent="7.8"/>
<ability name="10% chance to ignore 20% damage when hit" percent="7.8"/>
<ability name="10% chance to ignore 40% damage when hit" percent="7.8"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +40%" percent="7.8"/>
<ability name="+3 Hours after the second shot invincible" percent="4.7"/>
<ability name="4% chance to become invincible for 7 seconds when hit" percent="7.8"/>
<ability name="10% more resistance against elemental attacks" percent="7.8"/>
</lv5>
</top>
<bottom>
<lv1>
<ability name="STR +6" percent="9.1"/>
<ability name="DEX +6" percent="9.1"/>
<ability name="INT +6" percent="9.1"/>
<ability name="LUK +6" percent="9.1"/>
<ability name="HP +60" percent="9.1"/>
<ability name="MP +60" percent="9.1"/>
<ability name="ACCURACY +24" percent="9.1"/>
<ability name="Avoidability +24" percent="9.1"/>
<ability name="WEAPON DEF. : +60" percent="13.6"/>
<ability name="MAGIC DEF. : +60" percent="13.6"/>
</lv1>
<lv2>
<ability name="STR +12" percent="7.7"/>
<ability name="DEX +12" percent="7.7"/>
<ability name="INT +12" percent="7.7"/>
<ability name="LUK +12" percent="7.7"/>
<ability name="HP +120" percent="7.7"/>
<ability name="MP +120" percent="7.7"/>
<ability name="ACCURACY +48" percent="7.7"/>
<ability name="Avoidability +48" percent="7.7"/>
<ability name="STR +3%" percent="1.2"/>
<ability name="DEX +3%" percent="1.2"/>
<ability name="INT +3%" percent="1.2"/>
<ability name="LUK +3%" percent="1.2"/>
<ability name="ACCURACY +3%" percent="1.2"/>
<ability name="Avoidability +3%" percent="1.2"/>
<ability name="All stats +5" percent="1.9"/>
<ability name="WEAPON DEF. : +120" percent="11.6"/>
<ability name="MAGIC DEF. : +120" percent="11.6"/>
<ability name="HP +3%" percent="1.2"/>
<ability name="MP +3%" percent="1.2"/>
<ability name="WEAPON DEF. : +3%" percent="1.9"/>
<ability name="MAGIC DEF. :+3%" percent="1.9"/>
</lv2>
<lv3>
<ability name="STR +6%" percent="5.9"/>
<ability name="DEX +6%" percent="5.9"/>
<ability name="INT +6%" percent="5.9"/>
<ability name="LUK +6%" percent="5.9"/>
<ability name="ACCURACY +6%" percent="5.9"/>
<ability name="Avoidability +6%" percent="5.9"/>
<ability name="All stats +3%" percent="3.9"/>
<ability name="HP +6%" percent="5.9"/>
<ability name="MP +6%" percent="5.9"/>
<ability name="WEAPON DEF. : +6%" percent="9.8"/>
<ability name="MAGIC DEF. :+6%" percent="9.8"/>
<ability name="20% chance to ignore 29 damage when hit" percent="9.8"/>
<ability name="20% chance to ignore 38 damage when hit" percent="9.8"/>
<ability name="30% chance to ignore 51 damage when hit" percent="9.8"/>
</lv3>
<lv4>
<ability name="STR +9%" percent="5.4"/>
<ability name="DEX +9%" percent="5.4"/>
<ability name="INT +9%" percent="5.4"/>
<ability name="LUK +9%" percent="5.4"/>
<ability name="ACCURACY +9%" percent="5.4"/>
<ability name="Avoidability +9%" percent="5.4"/>
<ability name="All stats +6%" percent="3.8"/>
<ability name="HP +9%" percent="5.4"/>
<ability name="MP +9%" percent="5.4"/>
<ability name="WEAPON DEF. : +9%" percent="8.9"/>
<ability name="MAGIC DEF. :+9%" percent="8.9"/>
<ability name="5% chance to ignore 20% damage when hit" percent="8.9"/>
<ability name="5% chance to ignore 40% damage when hit" percent="8.9"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +30%" percent="8.9"/>
<ability name="The <Decent Hyper Body> Skill available for use" percent="8.9"/>
</lv4>
<lv5>
<ability name="STR +12%" percent="4.7"/>
<ability name="DEX +12%" percent="4.7"/>
<ability name="INT +12%" percent="4.7"/>
<ability name="LUK +12%" percent="4.7"/>
<ability name="ACCURACY +12%" percent="4.7"/>
<ability name="Avoidability +12%" percent="4.7"/>
<ability name="All stats +9%" percent="3.1"/>
<ability name="HP +12%" percent="4.7"/>
<ability name="MP +12%" percent="4.7"/>
<ability name="WEAPON DEF. : +12%" percent="7.8"/>
<ability name="MAGIC DEF. :+12%" percent="7.8"/>
<ability name="10% chance to ignore 20% damage when hit" percent="7.8"/>
<ability name="10% chance to ignore 40% damage when hit" percent="7.8"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +40%" percent="7.8"/>
<ability name="30% chance to ignore 50% damage when hit" percent="7.8"/>
<ability name="30% chance to ignore 70% damage when hit" percent="7.8"/>
<ability name="10% more resistance against elemental attacks" percent="4.7"/>
</lv5>
</bottom>
<glove>
<lv1>
<ability name="STR +6" percent="9.1"/>
<ability name="DEX +6" percent="9.1"/>
<ability name="INT +6" percent="9.1"/>
<ability name="LUK +6" percent="9.1"/>
<ability name="HP +60" percent="9.1"/>
<ability name="MP +60" percent="9.1"/>
<ability name="ACCURACY +24" percent="9.1"/>
<ability name="Avoidability +24" percent="9.1"/>
<ability name="WEAPON DEF. : +60" percent="13.6"/>
<ability name="MAGIC DEF. : +60" percent="13.6"/>
</lv1>
<lv2>
<ability name="STR +12" percent="7.7"/>
<ability name="DEX +12" percent="7.7"/>
<ability name="INT +12" percent="7.7"/>
<ability name="LUK +12" percent="7.7"/>
<ability name="HP +120" percent="7.7"/>
<ability name="MP +120" percent="7.7"/>
<ability name="ACCURACY +48" percent="7.7"/>
<ability name="Avoidability +48" percent="7.7"/>
<ability name="STR +3%" percent="1.2"/>
<ability name="DEX +3%" percent="1.2"/>
<ability name="INT +3%" percent="1.2"/>
<ability name="LUK +3%" percent="1.2"/>
<ability name="ACCURACY +3%" percent="1.2"/>
<ability name="Avoidability +3%" percent="1.2"/>
<ability name="All stats +5" percent="1.9"/>
<ability name="WEAPON DEF. : +120" percent="11.6"/>
<ability name="MAGIC DEF. : +120" percent="11.6"/>
<ability name="HP +3%" percent="1.2"/>
<ability name="MP +3%" percent="1.2"/>
<ability name="WEAPON DEF. : +3%" percent="1.9"/>
<ability name="MAGIC DEF. :+3%" percent="1.9"/>
</lv2>
<lv3>
<ability name="STR +6%" percent="4.2"/>
<ability name="DEX +6%" percent="4.2"/>
<ability name="INT +6%" percent="4.2"/>
<ability name="LUK +6%" percent="4.2"/>
<ability name="ACCURACY +6%" percent="4.2"/>
<ability name="Avoidability +6%" percent="4.2"/>
<ability name="All stats +3%" percent="2.8"/>
<ability name="HP +6%" percent="4.2"/>
<ability name="MP +6%" percent="4.2"/>
<ability name="WEAPON DEF. : +6%" percent="7.0"/>
<ability name="MAGIC DEF. :+6%" percent="7.0"/>
<ability name="20% chance to ignore 29 damage when hit" percent="7.0"/>
<ability name="20% chance to ignore 38 damage when hit" percent="7.0"/>
<ability name="30% chance to ignore 51 damage when hit" percent="7.0"/>
<ability name="Monsters have 15% chance to restore 95 HP" percent="14.0"/>
<ability name="Monsters have 15% chance to restore 95 MP" percent="14.0"/>
</lv3>
<lv4>
<ability name="STR +9%" percent="4.5"/>
<ability name="DEX +9%" percent="4.5"/>
<ability name="INT +9%" percent="4.5"/>
<ability name="LUK +9%" percent="4.5"/>
<ability name="ACCURACY +9%" percent="4.5"/>
<ability name="Avoidability +9%" percent="4.5"/>
<ability name="All stats +6%" percent="3.0"/>
<ability name="HP +9%" percent="4.5"/>
<ability name="MP +9%" percent="4.5"/>
<ability name="WEAPON DEF. : +9%" percent="7.6"/>
<ability name="MAGIC DEF. :+9%" percent="7.6"/>
<ability name="5% chance to ignore 20% damage when hit" percent="7.6"/>
<ability name="5% chance to ignore 40% damage when hit" percent="7.6"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +30%" percent="7.6"/>
<ability name="1% chance to auto steal when attacking" percent="7.6"/>
<ability name="2% chance to auto steal when attacking" percent="7.6"/>
<ability name="The <Decent Sharp Eyes> Skill available for use" percent="7.6"/>
</lv4>
<lv5>
<ability name="STR +12%" percent="3.9"/>
<ability name="DEX +12%" percent="3.9"/>
<ability name="INT +12%" percent="3.9"/>
<ability name="LUK +12%" percent="3.9"/>
<ability name="ACCURACY +12%" percent="3.9"/>
<ability name="Avoidability +12%" percent="3.9"/>
<ability name="All stats +9%" percent="2.6"/>
<ability name="HP +12%" percent="3.9"/>
<ability name="MP +12%" percent="3.9"/>
<ability name="WEAPON DEF. : +12%" percent="6.5"/>
<ability name="MAGIC DEF. :+12%" percent="6.5"/>
<ability name="10% chance to ignore 20% damage when hit" percent="6.5"/>
<ability name="10% chance to ignore 40% damage when hit" percent="6.5"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +40%" percent="6.5"/>
<ability name="3% chance to auto steal when attacking" percent="6.5"/>
<ability name="5% chance to auto steal when attacking" percent="6.5"/>
<ability name="7% chance to auto steal when attacking" percent="6.5"/>
<ability name="Minimum Critical Rate: +15%" percent="3.9"/>
<ability name="Maximum Critical Rate: +15%" percent="3.9"/>
<ability name="The <Good Wind Booster> Skill available for use" percent="6.5"/>
</lv5>
</glove>
<shoes>
<lv1>
<ability name="STR +6" percent="7.7"/>
<ability name="DEX +6" percent="7.7"/>
<ability name="INT +6" percent="7.7"/>
<ability name="LUK +6" percent="7.7"/>
<ability name="HP +60" percent="7.7"/>
<ability name="MP +60" percent="7.7"/>
<ability name="ACCURACY +24" percent="7.7"/>
<ability name="Avoidability +24" percent="7.7"/>
<ability name="WEAPON DEF. : +60" percent="11.5"/>
<ability name="MAGIC DEF. : +60" percent="11.5"/>
<ability name="Speed +3" percent="7.7"/>
<ability name="JUMP +3" percent="7.7"/>
</lv1>
<lv2>
<ability name="STR +12" percent="6.7"/>
<ability name="DEX +12" percent="6.7"/>
<ability name="INT +12" percent="6.7"/>
<ability name="LUK +12" percent="6.7"/>
<ability name="HP +120" percent="6.7"/>
<ability name="MP +120" percent="6.7"/>
<ability name="ACCURACY +48" percent="6.7"/>
<ability name="Avoidability +48" percent="6.7"/>
<ability name="Speed +6" percent="6.7"/>
<ability name="JUMP +6" percent="6.7"/>
<ability name="STR +3%" percent="1.0"/>
<ability name="DEX +3%" percent="1.0"/>
<ability name="INT +3%" percent="1.0"/>
<ability name="LUK +3%" percent="1.0"/>
<ability name="ACCURACY +3%" percent="1.0"/>
<ability name="Avoidability +3%" percent="1.0"/>
<ability name="All stats +5" percent="1.7"/>
<ability name="WEAPON DEF. : +120" percent="10.0"/>
<ability name="MAGIC DEF. : +120" percent="10.0"/>
<ability name="HP +3%" percent="1.0"/>
<ability name="MP +3%" percent="1.0"/>
<ability name="WEAPON DEF. : +3%" percent="1.7"/>
<ability name="MAGIC DEF. :+3%" percent="1.7"/>
</lv2>
<lv3>
<ability name="STR +6%" percent="5.9"/>
<ability name="DEX +6%" percent="5.9"/>
<ability name="INT +6%" percent="5.9"/>
<ability name="LUK +6%" percent="5.9"/>
<ability name="ACCURACY +6%" percent="5.9"/>
<ability name="Avoidability +6%" percent="5.9"/>
<ability name="All stats +3%" percent="3.9"/>
<ability name="HP +6%" percent="5.9"/>
<ability name="MP +6%" percent="5.9"/>
<ability name="WEAPON DEF. : +6%" percent="9.8"/>
<ability name="MAGIC DEF. :+6%" percent="9.8"/>
<ability name="20% chance to ignore 29 damage when hit" percent="9.8"/>
<ability name="20% chance to ignore 38 damage when hit" percent="9.8"/>
<ability name="30% chance to ignore 51 damage when hit" percent="9.8"/>
</lv3>
<lv4>
<ability name="STR +9%" percent="5.4"/>
<ability name="DEX +9%" percent="5.4"/>
<ability name="INT +9%" percent="5.4"/>
<ability name="LUK +9%" percent="5.4"/>
<ability name="ACCURACY +9%" percent="5.4"/>
<ability name="Avoidability +9%" percent="5.4"/>
<ability name="All stats +6%" percent="3.6"/>
<ability name="HP +9%" percent="5.4"/>
<ability name="MP +9%" percent="5.4"/>
<ability name="WEAPON DEF. : +9%" percent="8.9"/>
<ability name="MAGIC DEF. :+9%" percent="8.9"/>
<ability name="5% chance to ignore 20% damage when hit" percent="8.9"/>
<ability name="5% chance to ignore 40% damage when hit" percent="8.9"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +30%" percent="8.9"/>
<ability name="The <Decent Haste> Skill available for use" percent="8.9"/>
</lv4>
<lv5>
<ability name="STR +12%" percent="5.3"/>
<ability name="DEX +12%" percent="5.3"/>
<ability name="INT +12%" percent="5.3"/>
<ability name="LUK +12%" percent="5.3"/>
<ability name="ACCURACY +12%" percent="5.3"/>
<ability name="Avoidability +12%" percent="5.3"/>
<ability name="All stats +9%" percent="3.6"/>
<ability name="HP +12%" percent="5.3"/>
<ability name="MP +12%" percent="5.3"/>
<ability name="WEAPON DEF. : +12%" percent="8.9"/>
<ability name="MAGIC DEF. :+12%" percent="8.9"/>
<ability name="10% chance to ignore 20% damage when hit" percent="8.9"/>
<ability name="10% chance to ignore 40% damage when hit" percent="8.9"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +40%" percent="8.9"/>
<ability name="The <Combat Orders> Skill available for use" percent="8.9"/>
</lv5>
</shoes>
<etc>
<lv1>
<ability name="STR +6" percent="9.1"/>
<ability name="DEX +6" percent="9.1"/>
<ability name="INT +6" percent="9.1"/>
<ability name="LUK +6" percent="9.1"/>
<ability name="HP +60" percent="9.1"/>
<ability name="MP +60" percent="9.1"/>
<ability name="ACCURACY +24" percent="9.1"/>
<ability name="Avoidability +24" percent="9.1"/>
<ability name="WEAPON DEF. : +60" percent="13.6"/>
<ability name="MAGIC DEF. : +60" percent="13.6"/>
</lv1>
<lv2>
<ability name="STR +12" percent="7.7"/>
<ability name="DEX +12" percent="7.7"/>
<ability name="INT +12" percent="7.7"/>
<ability name="LUK +12" percent="7.7"/>
<ability name="HP +120" percent="7.7"/>
<ability name="MP +120" percent="7.7"/>
<ability name="ACCURACY +48" percent="7.7"/>
<ability name="Avoidability +48" percent="7.7"/>
<ability name="STR +3%" percent="1.2"/>
<ability name="DEX +3%" percent="1.2"/>
<ability name="INT +3%" percent="1.2"/>
<ability name="LUK +3%" percent="1.2"/>
<ability name="ACCURACY +3%" percent="1.2"/>
<ability name="Avoidability +3%" percent="1.2"/>
<ability name="All stats +5" percent="1.9"/>
<ability name="WEAPON DEF. : +120" percent="11.6"/>
<ability name="MAGIC DEF. : +120" percent="11.6"/>
<ability name="HP +3%" percent="1.2"/>
<ability name="MP +3%" percent="1.2"/>
<ability name="WEAPON DEF. : +3%" percent="1.9"/>
<ability name="MAGIC DEF. :+3%" percent="1.9"/>
</lv2>
<lv3>
<ability name="STR +6%" percent="5.9"/>
<ability name="DEX +6%" percent="5.9"/>
<ability name="INT +6%" percent="5.9"/>
<ability name="LUK +6%" percent="5.9"/>
<ability name="ACCURACY +6%" percent="5.9"/>
<ability name="Avoidability +6%" percent="5.9"/>
<ability name="All stats +3%" percent="3.9"/>
<ability name="HP +6%" percent="5.9"/>
<ability name="MP +6%" percent="5.9"/>
<ability name="WEAPON DEF. : +6%" percent="9.8"/>
<ability name="MAGIC DEF. :+6%" percent="9.8"/>
<ability name="20% chance to ignore 29 damage when hit" percent="9.8"/>
<ability name="20% chance to ignore 38 damage when hit" percent="9.8"/>
<ability name="30% chance to ignore 51 damage when hit" percent="9.8"/>
</lv3>
<lv4>
<ability name="STR +9%" percent="5.9"/>
<ability name="DEX +9%" percent="5.9"/>
<ability name="INT +9%" percent="5.9"/>
<ability name="LUK +9%" percent="5.9"/>
<ability name="ACCURACY +9%" percent="5.9"/>
<ability name="Avoidability +9%" percent="5.9"/>
<ability name="All stats +6%" percent="3.9"/>
<ability name="HP +9%" percent="5.9"/>
<ability name="MP +9%" percent="5.9"/>
<ability name="WEAPON DEF. : +9%" percent="9.8"/>
<ability name="MAGIC DEF. :+9%" percent="9.8"/>
<ability name="5% chance to ignore 20% damage when hit" percent="9.8"/>
<ability name="5% chance to ignore 40% damage when hit" percent="9.8"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +30%" percent="9.8"/>
</lv4>
<lv5>
<ability name="STR +12%" percent="5.9"/>
<ability name="DEX +12%" percent="5.9"/>
<ability name="INT +12%" percent="5.9"/>
<ability name="LUK +12%" percent="5.9"/>
<ability name="ACCURACY +12%" percent="5.9"/>
<ability name="Avoidability +12%" percent="5.9"/>
<ability name="All stats +9%" percent="3.9"/>
<ability name="HP +12%" percent="5.9"/>
<ability name="MP +12%" percent="5.9"/>
<ability name="WEAPON DEF. : +12%" percent="9.8"/>
<ability name="MAGIC DEF. :+12%" percent="9.8"/>
<ability name="10% chance to ignore 20% damage when hit" percent="9.8"/>
<ability name="10% chance to ignore 40% damage when hit" percent="9.8"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +40%" percent="9.8"/>
</lv5>
</etc>
<accessory>
<lv1>
<ability name="STR +6" percent="9.1"/>
<ability name="DEX +6" percent="9.1"/>
<ability name="INT +6" percent="9.1"/>
<ability name="LUK +6" percent="9.1"/>
<ability name="HP +60" percent="9.1"/>
<ability name="MP +60" percent="9.1"/>
<ability name="ACCURACY +24" percent="9.1"/>
<ability name="Avoidability +24" percent="9.1"/>
<ability name="WEAPON DEF. : +60" percent="13.6"/>
<ability name="MAGIC DEF. : +60" percent="13.6"/>
</lv1>
<lv2>
<ability name="STR +12" percent="7.2"/>
<ability name="DEX +12" percent="7.2"/>
<ability name="INT +12" percent="7.2"/>
<ability name="LUK +12" percent="7.2"/>
<ability name="HP +120" percent="7.2"/>
<ability name="MP +120" percent="7.2"/>
<ability name="ACCURACY +48" percent="7.2"/>
<ability name="Avoidability +48" percent="7.2"/>
<ability name="STR +3%" percent="1.0"/>
<ability name="DEX +3%" percent="1.0"/>
<ability name="INT +3%" percent="1.0"/>
<ability name="LUK +3%" percent="1.0"/>
<ability name="ACCURACY +3%" percent="1.0"/>
<ability name="Avoidability +3%" percent="1.0"/>
<ability name="All stats +5" percent="1.8"/>
<ability name="WEAPON DEF. : +120" percent="10.8"/>
<ability name="MAGIC DEF. : +120" percent="10.8"/>
<ability name="HP +3%" percent="1.0"/>
<ability name="MP +3%" percent="1.0"/>
<ability name="WEAPON DEF. : +3%" percent="1.8"/>
<ability name="MAGIC DEF. :+3%" percent="1.8"/>
<ability name="Recover 24 HP for every 4 seconds" percent="3.6"/>
<ability name="Recover 24 MP for every 4 seconds" percent="3.6"/>
</lv2>
<lv3>
<ability name="STR +6%" percent="8.3"/>
<ability name="DEX +6%" percent="8.3"/>
<ability name="INT +6%" percent="8.3"/>
<ability name="LUK +6%" percent="8.3"/>
<ability name="ACCURACY +6%" percent="8.3"/>
<ability name="Avoidability +6%" percent="8.3"/>
<ability name="All stats +3%" percent="5.6"/>
<ability name="HP +6%" percent="8.3"/>
<ability name="MP +6%" percent="8.3"/>
<ability name="WEAPON DEF. : +6%" percent="13.9"/>
<ability name="MAGIC DEF. :+6%" percent="13.9"/>
</lv3>
<lv4>
<ability name="STR +9%" percent="5.9"/>
<ability name="DEX +9%" percent="5.9"/>
<ability name="INT +9%" percent="5.9"/>
<ability name="LUK +9%" percent="5.9"/>
<ability name="ACCURACY +9%" percent="5.9"/>
<ability name="Avoidability +9%" percent="5.9"/>
<ability name="All stats +6%" percent="3.9"/>
<ability name="HP +9%" percent="5.9"/>
<ability name="MP +9%" percent="5.9"/>
<ability name="WEAPON DEF. : +9%" percent="9.8"/>
<ability name="MAGIC DEF. :+9%" percent="9.8"/>
<ability name="5% chance to ignore 20% damage when hit" percent="9.8"/>
<ability name="5% chance to ignore 40% damage when hit" percent="9.8"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +30%" percent="9.8"/>
</lv4>
<lv5>
<ability name="STR +12%" percent="4.9"/>
<ability name="DEX +12%" percent="4.9"/>
<ability name="INT +12%" percent="4.9"/>
<ability name="LUK +12%" percent="4.9"/>
<ability name="ACCURACY +12%" percent="4.9"/>
<ability name="Avoidability +12%" percent="4.9"/>
<ability name="All stats +9%" percent="3.2"/>
<ability name="HP +12%" percent="4.9"/>
<ability name="MP +12%" percent="4.9"/>
<ability name="WEAPON DEF. : +12%" percent="8.2"/>
<ability name="MAGIC DEF. :+12%" percent="8.2"/>
<ability name="Increase the Efficiency Skills of HP recovery items, HP recovery +40%" percent="8.2"/>
<ability name="All of the skills MP consumption -15%" percent="8.2"/>
<ability name="All of the skill MP consumption -30%" percent="8.2"/>
<ability name="Drop Rate: +15%" percent="8.2"/>
<ability name="Chance of loot +15%" percent="8.2"/>
</lv5>
</accessory>
<weapon>
<lv1>
<ability name="STR +6" percent="10.5"/>
<ability name="DEX +6" percent="10.5"/>
<ability name="INT +6" percent="10.5"/>
<ability name="LUK +6" percent="10.5"/>
<ability name="HP +60" percent="10.5"/>
<ability name="MP +60" percent="10.5"/>
<ability name="ACCURACY +24" percent="10.5"/>
<ability name="Avoidability +24" percent="10.5"/>
<ability name="ATTACK +6" percent="7.9"/>
<ability name="WEAPON ATTACK +6" percent="7.9"/>
</lv1>
<lv2>
<ability name="STR +12" percent="6.5"/>
<ability name="DEX +12" percent="6.5"/>
<ability name="INT +12" percent="6.5"/>
<ability name="LUK +12" percent="6.5"/>
<ability name="HP +120" percent="6.5"/>
<ability name="MP +120" percent="6.5"/>
<ability name="ACCURACY +48" percent="6.5"/>
<ability name="Avoidability +48" percent="6.5"/>
<ability name="STR +3%" percent="1.2"/>
<ability name="DEX +3%" percent="1.2"/>
<ability name="INT +3%" percent="1.2"/>
<ability name="LUK +3%" percent="1.2"/>
<ability name="ACCURACY +3%" percent="1.2"/>
<ability name="Avoidability +3%" percent="1.2"/>
<ability name="All stats +5" percent="2.0"/>
<ability name="공력력 +12" percent="6.1"/>
<ability name="WEAPON ATTACK +12" percent="6.1"/>
<ability name="ATTACK +3%" percent="1.2"/>
<ability name="WEAPON ATTACK +3%" percent="1.2"/>
<ability name="Critical Rate: +4%" percent="1.2"/>
<ability name="Total Damage: +3%" percent="1.2"/>
<ability name="3% chance to recover 10 HP when attacking" percent="4.0"/>
<ability name="3% chance to recover 10 MP when attacking" percent="4.0"/>
<ability name="10% chance to attack addiction Effect Level 6" percent="2.0"/>
<ability name="5% chance to attack level 2 Stern Effect" percent="2.0"/>
<ability name="10% chance to attack, throwing a two-level Effects" percent="2.0"/>
<ability name="Level 3: 10% chance to attack Shadow Effect" percent="2.0"/>
<ability name="5% chance to attack level 2 Freezing Effect" percent="2.0"/>
<ability name="5% chance to inflict Lv.2 Darkness when attacking" percent="2.0"/>
<ability name="Ignore 15% of the target's Physical/Magic ATT when attacking" percent="2.0"/>
</lv2>
<lv3>
<ability name="STR +6%" percent="5.5"/>
<ability name="DEX +6%" percent="5.5"/>
<ability name="INT +6%" percent="5.5"/>
<ability name="LUK +6%" percent="5.5"/>
<ability name="ACCURACY +6%" percent="5.5"/>
<ability name="Avoidability +6%" percent="5.5"/>
<ability name="All stats +3%" percent="3.6"/>
<ability name="ATTACK +6%" percent="5.5"/>
<ability name="WEAPON ATTACK +6%" percent="5.5"/>
<ability name="Critical Rate: +8%" percent="5.5"/>
<ability name="Total Damage: +6%" percent="5.5"/>
<ability name="3% chance to recover 53 HP when attacking" percent="18.2"/>
<ability name="3% chance to recover 10 MP when attacking" percent="18.2"/>
<ability name="Ignore 15% of the target's Physical/Magic ATT when attacking" percent="5.5"/>
</lv3>
<lv4>
<ability name="STR +9%" percent="7.7"/>
<ability name="DEX +9%" percent="7.7"/>
<ability name="INT +9%" percent="7.7"/>
<ability name="LUK +9%" percent="7.7"/>
<ability name="ACCURACY +9%" percent="7.7"/>
<ability name="Avoidability +9%" percent="7.7"/>
<ability name="All stats +6%" percent="5.1"/>
<ability name="ATTACK +9%" percent="7.7"/>
<ability name="WEAPON ATTACK +9%" percent="7.7"/>
<ability name="Critical Rate: +9%" percent="7.7"/>
<ability name="Total Damage: +9%" percent="7.7"/>
<ability name="Ignore 30% of the target's Physical/Magic ATT when attacking" percent="7.7"/>
<ability name="When attacking bosses, damage 20%" percent="5.1"/>
<ability name="When attacking bosses, damage 30%" percent="5.1"/>
</lv4>
<lv5>
<ability name="STR +12%" percent="6.8"/>
<ability name="DEX +12%" percent="6.8"/>
<ability name="INT +12%" percent="6.8"/>
<ability name="LUK +12%" percent="6.8"/>
<ability name="ACCURACY +12%" percent="6.8"/>
<ability name="Avoidability +12%" percent="6.8"/>
<ability name="All stats +9%" percent="4.5"/>
<ability name="ATTACK +12%" percent="6.8"/>
<ability name="WEAPON ATTACK +12%" percent="6.8"/>
<ability name="Critical Rate: +12%" percent="6.8"/>
<ability name="Total Damage: +12%" percent="6.8"/>
<ability name="Ignore 35% of the target's Physical/Magic ATT when attacking" percent="6.8"/>
<ability name="Ignore 40% of the target's Physical/Magic ATT when attacking" percent="6.8"/>
<ability name="When attacking bosses, damage 30%" percent="4.5"/>
<ability name="When attacking bosses, damage 35%" percent="4.5"/>
<ability name="When attacking bosses, damage 40%" percent="4.5"/>
</lv5>
</weapon>
</data>;
public function Data()
{
return;
}// end function
}
}
[1.1 Test version] English Cube Simulator (8/10/2011) - Combattente - 2011-10-14
I got epic->unique in over 100 cubes.
It's not high: it's all about luck.
[1.1 Test version] English Cube Simulator (8/10/2011) - Raul - 2011-10-14
22|56
11|78
10|14 (F'UCK YEAH)
5|89
45|91
18|70
18|44
11|40
6|50
5|88
7|17
all i do is win win win no matter what
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