Southperry.net
Throwing stars - fun potencial - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Arts & Entertainment (https://www.southperry.net/forumdisplay.php?fid=12)
+--- Forum: Expressive Arts (https://www.southperry.net/forumdisplay.php?fid=70)
+---- Forum: MapleAdditions (https://www.southperry.net/forumdisplay.php?fid=86)
+---- Thread: Throwing stars - fun potencial (/showthread.php?tid=4553)



Throwing stars - fun potencial - Alloy - 2008-10-24

Yup, one of those threads with own ideas. I'll try to make new throwing stars for all claw users.
OK, so before you say "new stars will make night lords too cheap blah blah blah" I'm trying to balance them.

ALSO! Feel free to add your own ideas.

Fireballs: 20 attack.
Inrease your damage to fire weak monsters by 10%, decrease by 10% to fire strong ones. 1000 per set.
-Other: Wouldn't it be fun if it could only be recharged in El Nath's volcano?

Freezing orbs: 20 attack
Inrease your damage to ice weak monsters by 10%, decrease by 10% to ice strong ones. 1000 per set.
-Other: No, doesn't freeze monsters. That'd be too cheap :p

Bloodies: 26 attack
You use 10 your own hp everytime a star from this set is used, but when using drain, you recover twice the hp. 1000 per set
-Other: Got inspiration from that Magatia RPG game here, in SP. Also, it'd be fitting to make it an untradeable item, that only high level hermits could get from a Jenumist quest in Magatia. Hard quest. Or something.

Phantom shards: 20-27 attack, 800-1000 per set
The average star, with a catch: They can go through walls/floors.
-Other: About the attack. Imagine 8 different stars in the data. Each is a copy of the last one, but they have different attack values. Like avobe/below average. Also, the 20 one has 800 per set, 21 has 825, etc... A way to upgrade each to the next could be interesting, too.

Poison needles: 25 attack
Increases success rate for the 4th job venom skill by 10%. Only able to use with at least level 1 on venom. 800 per set
-Other: If this doesn't turn out to be as planned, it could increase the damage a little, instead.

[Image: PhantasmalThrowingStar.jpg]Dark entity: 50 attack - one-of-a-kind (Pic by JezzaRules)
The ultimate throwing star. Epic is to low to describe it. Oh, also... 0 per set.
-Other: This one's a VERY tricky one. You may not be able to use it at all... but you CAN! With claw mastery, the maximum rises from 0 to 200! However, since it's a one of a kind item, it'll run out fast. Or as much as shadow stars last for a night lord... Consider it stacks with an apple. Also, could be time limited, and when that time reaches, you have to do a quest to recover it, or something.

Annoying devices: 20 attack
By producing a very annoying sound only monsters can hear, you may lure monsters in the vincinity. 1000 per set
-Other: Another tricky one. Say you are at typhons, and you use them... Well, all typhons near, and that is, loaded into your pc's memory, will get a chance (like 1% per hit) to go after you. Fun times.


Throwing stars - fun potencial - Acim - 2008-10-24

Very nice. I don't get bloodies. If using drain, recover twice the HP? So like, recover 20 HP? And all these would do would make NLs more broken. 50 attack stars?... Atleast have 1 per set so you can sell them in shops. Fun idea though.


Throwing stars - fun potencial - Myles - 2008-10-24

Acim Wrote:Very nice. I don't get bloodies. If using drain, recover twice the HP? So like, recover 20 HP? And all these would do would make NLs more broken. 50 attack stars?... Atleast have 1 per set so you can sell them in shops. Fun idea though.

No, he means if Drain normally heals for 200, it will heal 400. I think.

I like these ideas, especially the 50 atk one, (Shadow Stars last for 3 mins i think)


Throwing stars - fun potencial - Beserker101 - 2008-10-24

How about a spark throwing star. Same concept as your fireball/freezing orbs but with lightning... SPARKIES. GlitterBiggrin


Throwing stars - fun potencial - Corn - 2008-10-24

*Chuckles at the hard quest part of the bloodies.*

Hurray for making my assassin class even more overpowered.


Throwing stars - fun potencial - Alloy - 2008-10-24

Actually, these are not that broken. Those with a % damage gain have a low natural attack, so would only work on certain places. Bloodies could be good if you are unfunded, since it's still a pretty good attack, but doesn't get to ilbis. Also remember the bad hp hermits have... Could be fatal without caution. The 50 attack ones may be a bit too much attack... But feel free to reduce them. Also, being a one of a kind thing makes you not able to have more of it with you... And you can sell sets without stars in it. About the phantom ones, they have no real advantage. And about the annoying ones, well. I think it could be tweaked to have a % chance. Since maybe it could help too much on training. Uhm... The more you attack, the more chances of every monster annoyed and following you... should work.

Not broken, just more... adaptable.


Throwing stars - fun potencial - JezzaRules - 2008-10-24

The Dark Entity is kinda broken with it's superior attack. Nonetheless the scarcity of it (one of a kind item and only obtainable in a quest) kinda makes up for it.

Maybe the Dark Entity would look something like this?
[Image: PhantasmalThrowingStar.jpg]


Throwing stars - fun potencial - Alloy - 2008-10-24

JezzaRules Wrote:The Dark Entity is kinda broken with it's superior attack. Nonetheless the scarcity of it (one of a kind item and only obtainable in a quest) kinda makes up for it.

Maybe the Dark Entity would look something like this?
[Image: PhantasmalThrowingStar.jpg]

Looks nice! Also, think that it's only a 2 minute set, and it couldn't be used for normal training, just for a tiny boost.

I think I'll go edit them out, adding your pic.


Throwing stars - fun potencial - ShadyPriest - 2008-10-24

I like the ideas for bloodies, phantom shards, and poison needles. They're nice ideas that could be put into the game, without having too much of an effect (like overpowering the class).


Throwing stars - fun potencial - Alloy - 2008-10-24

ClawofBeta Wrote:*Chuckles at the hard quest part of the bloodies.*

*Items needed:

-3 lidium ores
-100 sand moles killed
-Your own penis.


...


*FORFEIT*

Most people won't get it... :p Yes, it was part of that rpg thingy


Throwing stars - fun potencial - Blankout - 2008-10-25

ShadyPriest Wrote:I like the ideas for bloodies, phantom shards, and poison needles. They're nice ideas that could be put into the game, without having too much of an effect (like overpowering the class).

It's already too late for that.

Alloy Wrote:*Items needed:

-3 lidium ores
-100 sand moles killed
-Your own penis.


...


*FORFEIT*

Most people won't get it... :p Yes, it was part of that rpg thingy

Too bad female characters can't get this then.


Throwing stars - fun potencial - Erich - 2008-10-25

Blankout Wrote:It's already too late for that.



Too bad female characters can't get this then.

hm...someone should come up with a alternitave... Tongue


Throwing stars - fun potencial - Burnup - 2009-02-21

Charge Stars: 35 Attack. 1000 per set. All of your attacks take 1.5x the amount of time to use.

EX: If TT attacks 2x a sec then it takes .5 sec to shoot. With Charge stars, it takes .75 sec to shoot