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Demon Slash Speed - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Game Mechanics (https://www.southperry.net/forumdisplay.php?fid=33) +--- Thread: Demon Slash Speed (/showthread.php?tid=45379) |
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Demon Slash Speed - JoeTang - 2011-08-04 In the data, delays for most skills are presented, normally used for their Normal (6) base speed, and calculated to be (10 + weapon speed) / 16 * delay, usually rounded up when dealing with other speeds. (This variance is likely due to a more complex method of weapon speed compensation since this method is merely an estimation). Demon Slash presented a new case, where it had a variable called skipActionFrame = 3. Demon Slash's delays are supposed to be 570ms, 570ms, 450ms, 510ms; however, supposedly due to this new variable, it becomes significantly faster. Below is a table of the recorded speeds for Fast (5) and Fastest (2), and estimated speed for Normal (6), Fast (4) and Faster (3).
The measurements for each slash of Demon Slash may not be 100% accurate, but the sum speed should be accurate. It should not be significantly relevant what the speed of each individual hit is, as long as the sum speed is accurate in any case, as a Demon Slayer is likely not to cancel any succeeding hits for any reason, as it is detrimental to DPS to do so unless a monster is dead. As seen here, Normal (6) is -210ms, -210ms, +30ms, +0ms different. The extra 30ms in the 3rd hit can be attributed to rounding or measurement error in dividing when the skills differentiate. The 3rd and 4th hit do not have a skipActionFrame variable attached to them, which explains why swing 1 and 2 are faster than originally indicated. Taking a more indepth look to the details of this, it could be attributed to the skipping of the first two animation delays of each hit, which are 90ms and 120ms, summing to the missing 210ms. Any such skipping would not be visibly noticeable since the character animations for both attacks do not change. --- Updated for new information Code: Weapon Speed: 6Demon Slash Speed - GoreParadise - 2011-08-07 So if I press buttons faster = more DPS? Demon Slash Speed - Devil - 2011-08-07 This "skipActionFrame = 3" was this implemented on purpose? Demon Slash Speed - Locked - 2011-08-07 Devil Wrote:This "skipActionFrame = 3" was this implemented on purpose? Only class with it. Demon Slash Speed - Sinnuendo - 2011-08-07 Devil Wrote:This "skipActionFrame = 3" was this implemented on purpose? Basically, the attack calls the same animation frames as any other, but has this variable to speed it up. Otherwise, it'd be |