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screw punch - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Pirate (https://www.southperry.net/forumdisplay.php?fid=40) +---- Thread: screw punch (/showthread.php?tid=4357) |
screw punch - Medusa - 2008-10-18 f screw punch - JoeTang - 2008-10-18 Somersault kick has shitty range and most mobs won't be greater than 3. screw punch - Medusa - 2008-10-18 JoeTang Wrote:Somersault kick has pomegranatety range and most mobs won't be greater than 3.f screw punch - Takebacker - 2008-10-18 Far as i remember, it takes 1.5 seconds to charge up....we aren't talking about pierce here. xD screw punch - WayOfTime - 2008-10-18 1.5 seconds? wow..... I thought i was behind in my prodject as it is, but now i have to change that. Any other cool-downs I should be aware of, like Fist, backspin, and snatch? screw punch - Sinnuendo - 2008-10-18 WayOfTime Wrote:1.5 seconds? wow..... I thought i was behind in my prodject as it is, but now i have to change that. Any other cool-downs I should be aware of, like Fist, backspin, and snatch? All Infighter attack skills (except Straight, Kick, and maybe Shockwave, Leviathan, and Demolition, although I'm not sure on those) have cooldowns. Which is basically why their DPS sucks, since they have to alternate between Fist and Double Upper when they're not Transformed. screw punch - Takebacker - 2008-10-18 Sinnuendo Wrote:All Infighter attack skills (except Straight, Kick, and maybe Shockwave, Leviathan, and Demolition, although I'm not sure on those) have cooldowns. Which is basically why their DPS sucks, since they have to alternate between Fist and Double Upper when they're not Transformed. Shockwave and demolition's animations are so long they offset their delay. Dragon strike has a delay. screw punch - Mega - 2008-10-18 Which would be better to level faster? screw punch - psychopat - 2008-10-18 Sinnuendo Wrote:Which is basically why their DPS sucks, since they have to alternate between Fist and Double Upper when they're not Transformed.You say it like stunning a monster before fisting it is a bad thing... That's what the stun mastery is for! screw punch - Link - 2008-10-18 Takebacker Wrote:Shockwave and demolition's animations are so long they offset their delay. Dragon strike has a delay. Nope! Dragon Strike's animation is long too, so it also doesn't have a delay. screw punch - NoWaizMatt - 2008-10-18 Well, when not transformed, your usual attack pattern is something like this: Backspin -> Dragon -> Fist -> Backspin -> Dragon -> Fist -> Backspin -> Fist screw punch - Baklava - 2008-10-18 psychopat Wrote:You say it like stunning a monster before fisting it is a bad thing... That's what the stun mastery is for! I have nothing of significance to add to this thread, but I'd like you all to think deeply about what he said. (In bold) On the subject though, how does Energy Buster/Energy Blast fare with the other skills? Buster is 420% on 4 monsters and Blast is 900% on 6 monsters, and I believe they have no delay? screw punch - NoWaizMatt - 2008-10-18 Baklava Wrote:I have nothing of significance to add to this thread, but I'd like you all to think deeply about what he said. (In bold) Blast as in the energy ball? It works like CL, and it hits like 30k+ or something. It's spammable, though. screw punch - Serene - 2008-10-18 ShiKage Wrote:Nope! Dragon Strike's animation is long too, so it also doesn't have a delay. [SIZE="1"]Cant argue with someone that plays one xD[/SIZE]
screw punch - Sinnuendo - 2008-10-19 psychopat Wrote:You say it like stunning a monster before fisting it is a bad thing... That's what the stun mastery is for! lolz By DPS, I meant DPS at bosses (without even taking Stun into account, and since bosses can't be stunned, their DPS takes an even bigger hit). But in that case, it'd still be low-ish because their damage would be inconsistent (6 hits, 2 hits, 1 hit on 6, 1 hit on 3, etc). screw punch - NoWaizMatt - 2008-10-19 Sinnuendo Wrote:lolz May I remind you that the "2 hits" would be hitting close to 25k total by 4th job, the 6 hits, at 15x, hits well over 200k, the 1 hit on 6 does 30-50k per monster, and the 1 hit on 3, despite it being purely for stun, will do close to 10k probably. Then you take Demo into account, where you can hit 250k+ in 3 seconds. screw punch - 0mgP1r4tes - 2008-10-20 Baklava Wrote:I have nothing of significance to add to this thread, but I'd like you all to think deeply about what he said. (In bold)"Blast" as you call it (lol) halves its damage after every monster it passes through. And I dont know where that guy got the 30k damage estimate from from screw punch - NoWaizMatt - 2008-10-20 0mgP1r4tes Wrote:"Blast" as you call it (lol) halves its damage after every monster it passes through. I mean at max, on a snail, you could probably hit 30k at least. |