Magic Guard Description: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage. Info: type = 11, switchDamtoMP = 1 Delays: alert2 - 600 ms Animations:effect Maximum Level: 15
1
MP Cost: 6, Damage Displaced: 10% of your HP, Duration: 110 sec
2
MP Cost: 6, Damage Displaced: 15% of your HP, Duration: 145 sec
3
MP Cost: 7, Damage Displaced: 20% of your HP, Duration: 180 sec
4
MP Cost: 7, Damage Displaced: 25% of your HP, Duration: 215 sec
5
MP Cost: 8, Damage Displaced: 30% of your HP, Duration: 250 sec
6
MP Cost: 8, Damage Displaced: 35% of your HP, Duration: 285 sec
7
MP Cost: 9, Damage Displaced: 40% of your HP, Duration: 320 sec
8
MP Cost: 9, Damage Displaced: 45% of your HP, Duration: 355 sec
9
MP Cost: 10, Damage Displaced: 50% of your HP, Duration: 390 sec
10
MP Cost: 10, Damage Displaced: 55% of your HP, Duration: 425 sec
11
MP Cost: 11, Damage Displaced: 60% of your HP, Duration: 460 sec
12
MP Cost: 11, Damage Displaced: 65% of your HP, Duration: 495 sec
13
MP Cost: 12, Damage Displaced: 70% of your HP, Duration: 530 sec
14
MP Cost: 12, Damage Displaced: 75% of your HP, Duration: 565 sec
15
MP Cost: 13, Damage Displaced: 80% of your HP, Duration: 600 sec
Magic Armor Description: Condenses magic into armor for a period of time to increase DEF. \nRequired Skill: \n#cMagic Guard Lv. 3# Info: type = 10, magicSteal = 1 Delays: alert2 - 600 ms Pre-requisite: Level 3 Magic Guard Maximum Level: 15
MP Cost: 10, Damage: 63%, Number of Attacks: 2, Max Enemies Hit: 3
2
MP Cost: 10, Damage: 66%, Number of Attacks: 2, Max Enemies Hit: 3
3
MP Cost: 10, Damage: 69%, Number of Attacks: 2, Max Enemies Hit: 3
4
MP Cost: 12, Damage: 72%, Number of Attacks: 2, Max Enemies Hit: 3
5
MP Cost: 12, Damage: 75%, Number of Attacks: 2, Max Enemies Hit: 3
6
MP Cost: 12, Damage: 78%, Number of Attacks: 2, Max Enemies Hit: 3
7
MP Cost: 12, Damage: 81%, Number of Attacks: 2, Max Enemies Hit: 3
8
MP Cost: 14, Damage: 84%, Number of Attacks: 2, Max Enemies Hit: 3
9
MP Cost: 14, Damage: 87%, Number of Attacks: 2, Max Enemies Hit: 3
10
MP Cost: 14, Damage: 90%, Number of Attacks: 2, Max Enemies Hit: 3
11
MP Cost: 14, Damage: 93%, Number of Attacks: 2, Max Enemies Hit: 3
12
MP Cost: 16, Damage: 96%, Number of Attacks: 2, Max Enemies Hit: 3
13
MP Cost: 16, Damage: 99%, Number of Attacks: 2, Max Enemies Hit: 3
14
MP Cost: 16, Damage: 102%, Number of Attacks: 2, Max Enemies Hit: 3
15
MP Cost: 16, Damage: 105%, Number of Attacks: 2, Max Enemies Hit: 3
16
MP Cost: 18, Damage: 108%, Number of Attacks: 2, Max Enemies Hit: 3
17
MP Cost: 18, Damage: 111%, Number of Attacks: 2, Max Enemies Hit: 3
18
MP Cost: 18, Damage: 114%, Number of Attacks: 2, Max Enemies Hit: 3
19
MP Cost: 18, Damage: 117%, Number of Attacks: 2, Max Enemies Hit: 3
20
MP Cost: 20, Damage: 120%, Number of Attacks: 2, Max Enemies Hit: 3
MP Boost Description: Permanently increases your Max MP. Info: type = 5 Maximum Level: 10
1
Max MP: +2%
2
Max MP: +4%
3
Max MP: +6%
4
Max MP: +8%
5
Max MP: +10%
6
Max MP: +12%
7
Max MP: +14%
8
Max MP: +16%
9
Max MP: +18%
10
Max MP: +20%
F/P Wizard
MP Eater Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5# Info: type = 51, mpSteal = 1, condition = attack Pre-requisite: Level 5 Spell Mastery Animations:effect Maximum Level: 20
1
MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP
2
MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP
3
MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP
4
MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP
5
MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP
6
MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP
7
MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP
8
MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP
9
MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP
10
MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP
11
MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP
12
MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP
13
MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP
14
MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP
15
MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP
16
MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP
17
MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP
18
MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP
19
MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP
20
MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP
Meditation Description: Temporarily enhances the Magic Attack of all party members nearby through meditation.\nRequired Skill: #cMP Eater Lv. 3# Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 3 MP Eater Animations:effect, affected Maximum Level: 20
1
MP Cost: 10, Magic ATT: 1, Duration: 10 sec
2
MP Cost: 10, Magic ATT: 2, Duration: 20 sec
3
MP Cost: 11, Magic ATT: 3, Duration: 30 sec
4
MP Cost: 11, Magic ATT: 4, Duration: 40 sec
5
MP Cost: 11, Magic ATT: 5, Duration: 50 sec
6
MP Cost: 12, Magic ATT: 6, Duration: 60 sec
7
MP Cost: 12, Magic ATT: 7, Duration: 70 sec
8
MP Cost: 12, Magic ATT: 8, Duration: 80 sec
9
MP Cost: 13, Magic ATT: 9, Duration: 90 sec
10
MP Cost: 13, Magic ATT: 10, Duration: 100 sec
11
MP Cost: 13, Magic ATT: 11, Duration: 110 sec
12
MP Cost: 14, Magic ATT: 12, Duration: 120 sec
13
MP Cost: 14, Magic ATT: 13, Duration: 130 sec
14
MP Cost: 14, Magic ATT: 14, Duration: 140 sec
15
MP Cost: 15, Magic ATT: 15, Duration: 150 sec
16
MP Cost: 15, Magic ATT: 16, Duration: 160 sec
17
MP Cost: 15, Magic ATT: 17, Duration: 170 sec
18
MP Cost: 16, Magic ATT: 18, Duration: 180 sec
19
MP Cost: 16, Magic ATT: 19, Duration: 190 sec
20
MP Cost: 16, Magic ATT: 20, Duration: 200 sec
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 20
1
MP Cost: 50, Range: 130
2
MP Cost: 48, Range: 132
3
MP Cost: 46, Range: 132
4
MP Cost: 44, Range: 134
5
MP Cost: 42, Range: 134
6
MP Cost: 40, Range: 136
7
MP Cost: 38, Range: 136
8
MP Cost: 36, Range: 138
9
MP Cost: 34, Range: 138
10
MP Cost: 32, Range: 140
11
MP Cost: 30, Range: 140
12
MP Cost: 28, Range: 142
13
MP Cost: 26, Range: 142
14
MP Cost: 24, Range: 144
15
MP Cost: 22, Range: 144
16
MP Cost: 20, Range: 146
17
MP Cost: 18, Range: 146
18
MP Cost: 16, Range: 148
19
MP Cost: 14, Range: 148
20
MP Cost: 12, Range: 150
Slow Description: Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5# Info: type = 32, massSpell = 1, mes = slow Delays: alert2 - 600 ms Range:250% Pre-requisite: Level 5 Teleport Animations:effect, mob Maximum Level: 10
1
MP Cost: 10, Enemy Movement Speed: -8, Duration: 8 sec
2
MP Cost: 10, Enemy Movement Speed: -16, Duration: 16 sec
3
MP Cost: 10, Enemy Movement Speed: -24, Duration: 24 sec
4
MP Cost: 10, Enemy Movement Speed: -32, Duration: 32 sec
5
MP Cost: 10, Enemy Movement Speed: -40, Duration: 40 sec
6
MP Cost: 10, Enemy Movement Speed: -48, Duration: 48 sec
7
MP Cost: 10, Enemy Movement Speed: -56, Duration: 56 sec
8
MP Cost: 10, Enemy Movement Speed: -64, Duration: 64 sec
9
MP Cost: 10, Enemy Movement Speed: -72, Duration: 72 sec
10
MP Cost: 10, Enemy Movement Speed: -80, Duration: 80 sec
Poison Breath Description: Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time. Info: type = 2, magicDamage = 1, rectBasedOnTarget = 1, splash = 1, dot = 1, dotType = invenom Delays: swingO3 - 800 ms Range:150% Element: Poison Animations:effect, ball, hit.0, mob Maximum Level: 20
1
MP Cost: 15, Damage: 147%, Max Enemies Hit: 6, Damage Over Time: 22% damage every 1 sec for 5 sec
2
MP Cost: 15, Damage: 154%, Max Enemies Hit: 6, Damage Over Time: 24% damage every 1 sec for 5 sec
3
MP Cost: 15, Damage: 161%, Max Enemies Hit: 6, Damage Over Time: 26% damage every 1 sec for 5 sec
4
MP Cost: 18, Damage: 168%, Max Enemies Hit: 6, Damage Over Time: 28% damage every 1 sec for 6 sec
5
MP Cost: 18, Damage: 175%, Max Enemies Hit: 6, Damage Over Time: 30% damage every 1 sec for 6 sec
6
MP Cost: 18, Damage: 182%, Max Enemies Hit: 6, Damage Over Time: 32% damage every 1 sec for 6 sec
7
MP Cost: 18, Damage: 189%, Max Enemies Hit: 6, Damage Over Time: 34% damage every 1 sec for 6 sec
8
MP Cost: 21, Damage: 196%, Max Enemies Hit: 6, Damage Over Time: 36% damage every 1 sec for 7 sec
9
MP Cost: 21, Damage: 203%, Max Enemies Hit: 6, Damage Over Time: 38% damage every 1 sec for 7 sec
10
MP Cost: 21, Damage: 210%, Max Enemies Hit: 6, Damage Over Time: 40% damage every 1 sec for 7 sec
11
MP Cost: 21, Damage: 217%, Max Enemies Hit: 6, Damage Over Time: 42% damage every 1 sec for 7 sec
12
MP Cost: 24, Damage: 224%, Max Enemies Hit: 6, Damage Over Time: 44% damage every 1 sec for 8 sec
13
MP Cost: 24, Damage: 231%, Max Enemies Hit: 6, Damage Over Time: 46% damage every 1 sec for 8 sec
14
MP Cost: 24, Damage: 238%, Max Enemies Hit: 6, Damage Over Time: 48% damage every 1 sec for 8 sec
15
MP Cost: 24, Damage: 245%, Max Enemies Hit: 6, Damage Over Time: 50% damage every 1 sec for 8 sec
16
MP Cost: 27, Damage: 252%, Max Enemies Hit: 6, Damage Over Time: 52% damage every 1 sec for 9 sec
17
MP Cost: 27, Damage: 259%, Max Enemies Hit: 6, Damage Over Time: 54% damage every 1 sec for 9 sec
18
MP Cost: 27, Damage: 266%, Max Enemies Hit: 6, Damage Over Time: 56% damage every 1 sec for 9 sec
19
MP Cost: 27, Damage: 273%, Max Enemies Hit: 6, Damage Over Time: 58% damage every 1 sec for 9 sec
20
MP Cost: 30, Damage: 280%, Max Enemies Hit: 6, Damage Over Time: 60% damage every 1 sec for 10 sec
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 20
1
Magic Mastery: 12%, Magic ATT: +1
2
Magic Mastery: 14%, Magic ATT: +1
3
Magic Mastery: 16%, Magic ATT: +2
4
Magic Mastery: 18%, Magic ATT: +2
5
Magic Mastery: 20%, Magic ATT: +3
6
Magic Mastery: 22%, Magic ATT: +3
7
Magic Mastery: 24%, Magic ATT: +4
8
Magic Mastery: 26%, Magic ATT: +4
9
Magic Mastery: 28%, Magic ATT: +5
10
Magic Mastery: 30%, Magic ATT: +5
11
Magic Mastery: 32%, Magic ATT: +6
12
Magic Mastery: 34%, Magic ATT: +6
13
Magic Mastery: 36%, Magic ATT: +7
14
Magic Mastery: 38%, Magic ATT: +7
15
Magic Mastery: 40%, Magic ATT: +8
16
Magic Mastery: 42%, Magic ATT: +8
17
Magic Mastery: 44%, Magic ATT: +9
18
Magic Mastery: 46%, Magic ATT: +9
19
Magic Mastery: 48%, Magic ATT: +10
20
Magic Mastery: 50%, Magic ATT: +10
High Wisdom Description: Permanently increase INT through mental discipline. Info: type = 50 Maximum Level: 10
Burning Magic Description: All of your damage over time durations and damage increase when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects. Info: type = 50 Maximum Level: 20
1
Damage over time duration increase 5 sec, 1% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
2
Damage over time duration increase 5 sec, 1% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
3
Damage over time duration increase 5 sec, 2% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
4
Damage over time duration increase 6 sec, 2% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
5
Damage over time duration increase 6 sec, 3% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
6
Damage over time duration increase 6 sec, 3% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
7
Damage over time duration increase 6 sec, 4% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
8
Damage over time duration increase 7 sec, 4% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
9
Damage over time duration increase 7 sec, 5% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
10
Damage over time duration increase 7 sec, 5% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
11
Damage over time duration increase 7 sec, 6% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
12
Damage over time duration increase 8 sec, 6% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
13
Damage over time duration increase 8 sec, 7% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
14
Damage over time duration increase 8 sec, 7% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
15
Damage over time duration increase 8 sec, 8% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
16
Damage over time duration increase 9 sec, 8% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
17
Damage over time duration increase 9 sec, 9% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
18
Damage over time duration increase 9 sec, 9% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
19
Damage over time duration increase 9 sec, 10% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
20
Damage over time duration increase 10 sec, 10% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
Poison Mist Description: Temporarily creates a poisonous fog around you that deals damage to all enemies nearby. Info: type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = invenom Delays: alert3 - 1500 ms Range:200% Element: Poison Animations:effect, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, tile.9, tile.10, mob Maximum Level: 20
1
MP Cost: 40, Damage: 192%, Duration: 4, Damage Over Time: 104% damage every 1 sec for 10 sec
2
MP Cost: 40, Damage: 194%, Duration: 4, Damage Over Time: 108% damage every 1 sec for 10 sec
3
MP Cost: 40, Damage: 196%, Duration: 8, Damage Over Time: 112% damage every 1 sec for 10 sec
4
MP Cost: 45, Damage: 198%, Duration: 8, Damage Over Time: 116% damage every 1 sec for 11 sec
5
MP Cost: 45, Damage: 200%, Duration: 12, Damage Over Time: 120% damage every 1 sec for 11 sec
6
MP Cost: 45, Damage: 202%, Duration: 12, Damage Over Time: 124% damage every 1 sec for 11 sec
7
MP Cost: 45, Damage: 204%, Duration: 16, Damage Over Time: 128% damage every 1 sec for 11 sec
8
MP Cost: 50, Damage: 206%, Duration: 16, Damage Over Time: 132% damage every 1 sec for 12 sec
9
MP Cost: 50, Damage: 208%, Duration: 20, Damage Over Time: 136% damage every 1 sec for 12 sec
10
MP Cost: 50, Damage: 210%, Duration: 20, Damage Over Time: 140% damage every 1 sec for 12 sec
11
MP Cost: 50, Damage: 212%, Duration: 24, Damage Over Time: 144% damage every 1 sec for 12 sec
12
MP Cost: 55, Damage: 214%, Duration: 24, Damage Over Time: 148% damage every 1 sec for 13 sec
13
MP Cost: 55, Damage: 216%, Duration: 28, Damage Over Time: 152% damage every 1 sec for 13 sec
14
MP Cost: 55, Damage: 218%, Duration: 28, Damage Over Time: 156% damage every 1 sec for 13 sec
15
MP Cost: 55, Damage: 220%, Duration: 32, Damage Over Time: 160% damage every 1 sec for 13 sec
16
MP Cost: 60, Damage: 222%, Duration: 32, Damage Over Time: 164% damage every 1 sec for 14 sec
17
MP Cost: 60, Damage: 224%, Duration: 36, Damage Over Time: 168% damage every 1 sec for 14 sec
18
MP Cost: 60, Damage: 226%, Duration: 36, Damage Over Time: 172% damage every 1 sec for 14 sec
19
MP Cost: 60, Damage: 228%, Duration: 40, Damage Over Time: 176% damage every 1 sec for 14 sec
20
MP Cost: 65, Damage: 230%, Duration: 40, Damage Over Time: 180% damage every 1 sec for 15 sec
Seal Description: Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3# Info: type = 32, massSpell = 1, mes = seal Delays: alert4 - 900 ms Range:280% Pre-requisite: Level 3 Element Amplification Animations:effect, mob Maximum Level: 20
1
MP Cost: 20, Seal Duration: 10, Seal Chance: 19%
2
MP Cost: 20, Seal Duration: 11, Seal Chance: 23%
3
MP Cost: 20, Seal Duration: 11, Seal Chance: 27%
4
MP Cost: 20, Seal Duration: 12, Seal Chance: 31%
5
MP Cost: 20, Seal Duration: 12, Seal Chance: 35%
6
MP Cost: 20, Seal Duration: 13, Seal Chance: 39%
7
MP Cost: 20, Seal Duration: 13, Seal Chance: 43%
8
MP Cost: 20, Seal Duration: 14, Seal Chance: 47%
9
MP Cost: 20, Seal Duration: 14, Seal Chance: 51%
10
MP Cost: 20, Seal Duration: 15, Seal Chance: 55%
11
MP Cost: 20, Seal Duration: 15, Seal Chance: 59%
12
MP Cost: 20, Seal Duration: 16, Seal Chance: 63%
13
MP Cost: 20, Seal Duration: 16, Seal Chance: 67%
14
MP Cost: 20, Seal Duration: 17, Seal Chance: 71%
15
MP Cost: 20, Seal Duration: 17, Seal Chance: 75%
16
MP Cost: 20, Seal Duration: 18, Seal Chance: 79%
17
MP Cost: 20, Seal Duration: 18, Seal Chance: 83%
18
MP Cost: 20, Seal Duration: 19, Seal Chance: 87%
19
MP Cost: 20, Seal Duration: 19, Seal Chance: 91%
20
MP Cost: 20, Seal Duration: 20, Seal Chance: 95%
Spell Booster Description: Uses MP to temporarily double the speed of Magic Attacks \nRequired Skill: #cElemental Amplification Lv. 3# Info: type = 10 Delays: alert - 1500 ms Pre-requisite: Level 3 Element Amplification Animations:effect Maximum Level: 20
1
MP Cost: 58, Duration: 10 sec
2
MP Cost: 56, Duration: 20 sec
3
MP Cost: 54, Duration: 30 sec
4
MP Cost: 52, Duration: 40 sec
5
MP Cost: 50, Duration: 50 sec
6
MP Cost: 48, Duration: 60 sec
7
MP Cost: 46, Duration: 70 sec
8
MP Cost: 44, Duration: 80 sec
9
MP Cost: 42, Duration: 90 sec
10
MP Cost: 40, Duration: 100 sec
11
MP Cost: 38, Duration: 110 sec
12
MP Cost: 36, Duration: 120 sec
13
MP Cost: 34, Duration: 130 sec
14
MP Cost: 32, Duration: 140 sec
15
MP Cost: 30, Duration: 150 sec
16
MP Cost: 28, Duration: 160 sec
17
MP Cost: 26, Duration: 170 sec
18
MP Cost: 24, Duration: 180 sec
19
MP Cost: 22, Duration: 190 sec
20
MP Cost: 20, Duration: 200 sec
Fire Demon Description: Attacks multiple enemies at once using fire balls from the Fire Demon. Monsters struck by the Fire Demon continue to take damage for a set duration. Info: type = 2, magicDamage = 1, dot = 1, dotType = burn, piercing = 1 Element: Fire Animations:effect, ball, hit.0 Maximum Level: 20
1
MP Cost: 20, Damage: 407%, Max Monsters Hit: 6, Damage Over Time: 52% damage every 1 sec for 6 sec
2
MP Cost: 20, Damage: 414%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec
3
MP Cost: 22, Damage: 421%, Max Monsters Hit: 6, Damage Over Time: 56% damage every 1 sec for 7 sec
4
MP Cost: 22, Damage: 428%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec
5
MP Cost: 22, Damage: 435%, Max Monsters Hit: 6, Damage Over Time: 60% damage every 1 sec for 8 sec
6
MP Cost: 24, Damage: 442%, Max Monsters Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 sec
7
MP Cost: 24, Damage: 449%, Max Monsters Hit: 6, Damage Over Time: 64% damage every 1 sec for 9 sec
8
MP Cost: 24, Damage: 456%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 sec
9
MP Cost: 26, Damage: 463%, Max Monsters Hit: 6, Damage Over Time: 68% damage every 1 sec for 10 sec
10
MP Cost: 26, Damage: 470%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 sec
11
MP Cost: 26, Damage: 477%, Max Monsters Hit: 6, Damage Over Time: 72% damage every 1 sec for 11 sec
12
MP Cost: 28, Damage: 484%, Max Monsters Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 sec
13
MP Cost: 28, Damage: 491%, Max Monsters Hit: 6, Damage Over Time: 76% damage every 1 sec for 12 sec
14
MP Cost: 28, Damage: 498%, Max Monsters Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 sec
15
MP Cost: 30, Damage: 505%, Max Monsters Hit: 6, Damage Over Time: 80% damage every 1 sec for 13 sec
16
MP Cost: 30, Damage: 512%, Max Monsters Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 sec
17
MP Cost: 30, Damage: 519%, Max Monsters Hit: 6, Damage Over Time: 84% damage every 1 sec for 14 sec
18
MP Cost: 32, Damage: 526%, Max Monsters Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 sec
19
MP Cost: 32, Damage: 533%, Max Monsters Hit: 6, Damage Over Time: 88% damage every 1 sec for 15 sec
20
MP Cost: 32, Damage: 540%, Max Monsters Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 sec
Teleport Mastery Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 20# Info: type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1 Delays: alert2 - 600 ms Range:120% Pre-requisite: Level 20 Teleport Animations:effect, hit.0, mob Maximum Level: 10
Elemental Decrease Description: Temporarily decreases the magic attributes of all attacks that you use. Info: type = 10, pvp = 0 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 10
Element Amplification Description: Increases the MP cost and the Magic Attack of your magic skills. Info: type = 50 Maximum Level: 20
1
MP Cost: 102%, Magic Attack: 107%
2
MP Cost: 104%, Magic Attack: 109%
3
MP Cost: 106%, Magic Attack: 111%
4
MP Cost: 108%, Magic Attack: 113%
5
MP Cost: 110%, Magic Attack: 115%
6
MP Cost: 112%, Magic Attack: 117%
7
MP Cost: 114%, Magic Attack: 119%
8
MP Cost: 116%, Magic Attack: 121%
9
MP Cost: 118%, Magic Attack: 123%
10
MP Cost: 120%, Magic Attack: 125%
11
MP Cost: 122%, Magic Attack: 127%
12
MP Cost: 124%, Magic Attack: 129%
13
MP Cost: 126%, Magic Attack: 131%
14
MP Cost: 128%, Magic Attack: 133%
15
MP Cost: 130%, Magic Attack: 135%
16
MP Cost: 132%, Magic Attack: 137%
17
MP Cost: 134%, Magic Attack: 139%
18
MP Cost: 136%, Magic Attack: 141%
19
MP Cost: 138%, Magic Attack: 143%
20
MP Cost: 140%, Magic Attack: 145%
Explosion Description: Creates a Fire explosion near you that hits nearby enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: magic6 - 720 ms Range:250% Element: Fire Animations:prepare, effect, special.0, special.1, special.2 Maximum Level: 20
1
MP Cost: 50, Damage: 485%, Max Enemies Hit: 6
2
MP Cost: 50, Damage: 490%, Max Enemies Hit: 6
3
MP Cost: 50, Damage: 495%, Max Enemies Hit: 6
4
MP Cost: 50, Damage: 500%, Max Enemies Hit: 6
5
MP Cost: 60, Damage: 505%, Max Enemies Hit: 6
6
MP Cost: 60, Damage: 510%, Max Enemies Hit: 6
7
MP Cost: 60, Damage: 515%, Max Enemies Hit: 6
8
MP Cost: 60, Damage: 520%, Max Enemies Hit: 6
9
MP Cost: 60, Damage: 525%, Max Enemies Hit: 6
10
MP Cost: 70, Damage: 530%, Max Enemies Hit: 6
11
MP Cost: 70, Damage: 535%, Max Enemies Hit: 6
12
MP Cost: 70, Damage: 540%, Max Enemies Hit: 6
13
MP Cost: 70, Damage: 545%, Max Enemies Hit: 6
14
MP Cost: 70, Damage: 550%, Max Enemies Hit: 6
15
MP Cost: 80, Damage: 555%, Max Enemies Hit: 6
16
MP Cost: 80, Damage: 560%, Max Enemies Hit: 6
17
MP Cost: 80, Damage: 565%, Max Enemies Hit: 6
18
MP Cost: 80, Damage: 570%, Max Enemies Hit: 6
19
MP Cost: 80, Damage: 575%, Max Enemies Hit: 6
20
MP Cost: 90, Damage: 580%, Max Enemies Hit: 6
F/P Archmage
Big Bang Description: Gathers power to form an energy vortex, culminating in a powerful #cFire# explosion that damages target with a chance to apply damage over time. Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1, dot = 1, dotType = burn Range:200% Element: Fire Animations:keydown, effect, special.0, special.1, special.2 Maximum Level: 30
1
MP Cost: 25, Damage: 232%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 52% damage every 1 sec for 5 sec
2
MP Cost: 25, Damage: 234%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 54% damage every 1 sec for 5 sec
3
MP Cost: 25, Damage: 236%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 56% damage every 1 sec for 5 sec
4
MP Cost: 25, Damage: 238%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 58% damage every 1 sec for 5 sec
5
MP Cost: 25, Damage: 240%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 60% damage every 1 sec for 5 sec
6
MP Cost: 30, Damage: 242%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 62% damage every 1 sec for 6 sec
7
MP Cost: 30, Damage: 244%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 64% damage every 1 sec for 6 sec
8
MP Cost: 30, Damage: 246%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 66% damage every 1 sec for 6 sec
9
MP Cost: 30, Damage: 248%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 68% damage every 1 sec for 6 sec
10
MP Cost: 30, Damage: 250%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 70% damage every 1 sec for 6 sec
11
MP Cost: 30, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 72% damage every 1 sec for 6 sec
12
MP Cost: 35, Damage: 254%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 74% damage every 1 sec for 7 sec
13
MP Cost: 35, Damage: 256%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 76% damage every 1 sec for 7 sec
14
MP Cost: 35, Damage: 258%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 78% damage every 1 sec for 7 sec
15
MP Cost: 35, Damage: 260%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 80% damage every 1 sec for 7 sec
16
MP Cost: 35, Damage: 262%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 82% damage every 1 sec for 7 sec
17
MP Cost: 35, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 84% damage every 1 sec for 7 sec
18
MP Cost: 40, Damage: 266%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 86% damage every 1 sec for 8 sec
19
MP Cost: 40, Damage: 268%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 88% damage every 1 sec for 8 sec
20
MP Cost: 40, Damage: 270%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 90% damage every 1 sec for 8 sec
21
MP Cost: 40, Damage: 272%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 92% damage every 1 sec for 8 sec
22
MP Cost: 40, Damage: 274%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 94% damage every 1 sec for 8 sec
23
MP Cost: 40, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 96% damage every 1 sec for 8 sec
24
MP Cost: 45, Damage: 278%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 98% damage every 1 sec for 9 sec
25
MP Cost: 45, Damage: 280%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 100% damage every 1 sec for 9 sec
26
MP Cost: 45, Damage: 282%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 102% damage every 1 sec for 9 sec
27
MP Cost: 45, Damage: 284%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 104% damage every 1 sec for 9 sec
28
MP Cost: 45, Damage: 286%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 106% damage every 1 sec for 9 sec
29
MP Cost: 45, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 108% damage every 1 sec for 9 sec
30
MP Cost: 50, Damage: 290%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 110% damage every 1 sec for 10 sec
31
MP Cost: 50, Damage: 292%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 112% damage every 1 sec for 10 sec
32
MP Cost: 50, Damage: 294%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 114% damage every 1 sec for 10 sec
Infinity Description: Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. [Cooldown: 3 min] Info: type = 10 Delays: alert2 - 600 ms Animations:effect, effect0, special Maximum Level: 30
1
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 21%, Duration: 11 sec
2
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 22%, Duration: 12 sec
3
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 23%, Duration: 13 sec
4
MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 24%, Duration: 14 sec
5
MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 25%, Duration: 15 sec
6
MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 26%, Duration: 16 sec
7
MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 27%, Duration: 17 sec
8
MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 28%, Duration: 18 sec
9
MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 29%, Duration: 19 sec
10
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 30%, Duration: 20 sec
11
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 31%, Duration: 21 sec
12
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 32%, Duration: 22 sec
13
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 33%, Duration: 23 sec
14
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 34%, Duration: 24 sec
15
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 35%, Duration: 25 sec
16
MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 36%, Duration: 26 sec
17
MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 37%, Duration: 27 sec
18
MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 38%, Duration: 28 sec
19
MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 39%, Duration: 29 sec
20
MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 40%, Duration: 30 sec
21
MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 31 sec
22
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 32 sec
23
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 33 sec
24
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 34 sec
25
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 35 sec
26
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 36 sec
27
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 37 sec
28
MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 38 sec
29
MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 39 sec
30
MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 40 sec
31
MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 41 sec
32
MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 42 sec
Ifrit Description: Summons Ifrit to deal Fire damage to monsters. Upon learning the Ifrit skill, all of your elemental resistance will permanently increase. \nRequired skill: #cFire Demon Lv. 5# Info: type = 33, minionAttack = normal, magicDamage = 1, showFromTheOrigin = 1 Delays: alert2 - 600 ms Element: Fire Pre-requisite: Level 5 Fire Demon Summon Range: attack1 = 300% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0 Maximum Level: 30
1
MP Cost: 60, Duration: 15 sec, Damage: 255% to up to 3 enemies.\nPermanent Elemental Resistance: +11%
2
MP Cost: 64, Duration: 20 sec, Damage: 260% to up to 3 enemies.\nPermanent Elemental Resistance: +12%
3
MP Cost: 64, Duration: 25 sec, Damage: 265% to up to 3 enemies.\nPermanent Elemental Resistance: +13%
4
MP Cost: 68, Duration: 30 sec, Damage: 270% to up to 3 enemies.\nPermanent Elemental Resistance: +14%
5
MP Cost: 68, Duration: 35 sec, Damage: 275% to up to 3 enemies.\nPermanent Elemental Resistance: +15%
6
MP Cost: 72, Duration: 40 sec, Damage: 280% to up to 3 enemies.\nPermanent Elemental Resistance: +16%
7
MP Cost: 72, Duration: 45 sec, Damage: 285% to up to 3 enemies.\nPermanent Elemental Resistance: +17%
8
MP Cost: 76, Duration: 50 sec, Damage: 290% to up to 3 enemies.\nPermanent Elemental Resistance: +18%
9
MP Cost: 76, Duration: 55 sec, Damage: 295% to up to 3 enemies.\nPermanent Elemental Resistance: +19%
10
MP Cost: 80, Duration: 60 sec, Damage: 300% to up to 3 enemies.\nPermanent Elemental Resistance: +20%
11
MP Cost: 80, Duration: 65 sec, Damage: 305% to up to 3 enemies.\nPermanent Elemental Resistance: +21%
12
MP Cost: 84, Duration: 70 sec, Damage: 310% to up to 3 enemies.\nPermanent Elemental Resistance: +22%
13
MP Cost: 84, Duration: 75 sec, Damage: 315% to up to 3 enemies.\nPermanent Elemental Resistance: +23%
14
MP Cost: 88, Duration: 80 sec, Damage: 320% to up to 3 enemies.\nPermanent Elemental Resistance: +24%
15
MP Cost: 88, Duration: 85 sec, Damage: 325% to up to 3 enemies.\nPermanent Elemental Resistance: +25%
16
MP Cost: 92, Duration: 90 sec, Damage: 330% to up to 3 enemies.\nPermanent Elemental Resistance: +26%
17
MP Cost: 92, Duration: 95 sec, Damage: 335% to up to 3 enemies.\nPermanent Elemental Resistance: +27%
18
MP Cost: 96, Duration: 100 sec, Damage: 340% to up to 3 enemies.\nPermanent Elemental Resistance: +28%
19
MP Cost: 96, Duration: 105 sec, Damage: 345% to up to 3 enemies.\nPermanent Elemental Resistance: +29%
20
MP Cost: 100, Duration: 110 sec, Damage: 350% to up to 3 enemies.\nPermanent Elemental Resistance: +30%
21
MP Cost: 100, Duration: 115 sec, Damage: 355% to up to 3 enemies.\nPermanent Elemental Resistance: +31%
22
MP Cost: 104, Duration: 120 sec, Damage: 360% to up to 3 enemies.\nPermanent Elemental Resistance: +32%
23
MP Cost: 104, Duration: 125 sec, Damage: 365% to up to 3 enemies.\nPermanent Elemental Resistance: +33%
24
MP Cost: 108, Duration: 130 sec, Damage: 370% to up to 3 enemies.\nPermanent Elemental Resistance: +34%
25
MP Cost: 108, Duration: 135 sec, Damage: 375% to up to 3 enemies.\nPermanent Elemental Resistance: +35%
26
MP Cost: 112, Duration: 140 sec, Damage: 380% to up to 3 enemies.\nPermanent Elemental Resistance: +36%
27
MP Cost: 112, Duration: 145 sec, Damage: 385% to up to 3 enemies.\nPermanent Elemental Resistance: +37%
28
MP Cost: 116, Duration: 150 sec, Damage: 390% to up to 3 enemies.\nPermanent Elemental Resistance: +38%
29
MP Cost: 116, Duration: 155 sec, Damage: 395% to up to 3 enemies.\nPermanent Elemental Resistance: +39%
30
MP Cost: 120, Duration: 160 sec, Damage: 400% to up to 3 enemies.\nPermanent Elemental Resistance: +40%
31
MP Cost: 120, Duration: 165 sec, Damage: 405% to up to 3 enemies.\nPermanent Elemental Resistance: +41%
32
MP Cost: 124, Duration: 170 sec, Damage: 410% to up to 3 enemies.\nPermanent Elemental Resistance: +42%
Hero's Will Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Buff Mastery Description: Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again. Info: type = 16 Maximum Level: 10
1
Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill.
2
Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill.
3
Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill.
4
Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill.
5
Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill.
6
Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill.
7
Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill.
8
Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill.
9
Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill.
10
Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill.
11
Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill.
12
Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill.
Arcane Aim Description: When attacking, a portion of enemy Defense is ignored. When continuously attacking a single enemy, all of the attack damage dealt to the target will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times. Info: type = 50, pvp = 0 Maximum Level: 30
1
Ignores 6% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.
2
Ignores 6% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.
3
Ignores 7% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.
4
Ignores 7% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.
5
Ignores 8% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.
6
Ignores 8% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.
7
Ignores 9% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.
8
Ignores 9% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.
9
Ignores 10% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.
10
Ignores 10% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.
11
Ignores 11% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.
12
Ignores 11% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.
13
Ignores 12% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.
14
Ignores 12% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.
15
Ignores 13% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.
16
Ignores 13% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.
17
Ignores 14% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.
18
Ignores 14% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.
19
Ignores 15% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.
20
Ignores 15% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.
21
Ignores 16% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.
22
Ignores 16% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.
23
Ignores 17% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.
24
Ignores 17% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.
25
Ignores 18% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.
26
Ignores 18% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.
27
Ignores 19% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.
28
Ignores 19% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.
29
Ignores 20% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.
30
Ignores 20% of enemy Def. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.
31
Ignores 21% of enemy Def. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.
32
Ignores 21% of enemy Def. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Mist Eruption Description: Can permanently increase Poison Mist damage. Upon using the skill, the nearby preset-up Poison Mists explode, dealing fatal damage to enemies. The damage will increase proportionate to the number of continuous damage effects applied to the target. You cannot detonate Mists set-up by others. The damage boost applies up to the 5th effect.\nRequired Skill: #cPoison Mist Lv. 20# Info: type = 1, magicDamage = 1, splash = 1, trembling = 1 Delays: mistEruption - 1480 ms Range:500% Element: Poison Pre-requisite: Level 20 Poison Mist Animations:effect, effect2, hit.0 Maximum Level: 30
1
Active Effects - MP Cost: 40, Number of Explosions: 5, Damage: 297%, Monster Defense Ignored: 11%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 6%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 182%\nCooldown: 10 sec
2
Active Effects - MP Cost: 40, Number of Explosions: 5, Damage: 304%, Monster Defense Ignored: 12%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 7%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 184%\nCooldown: 10 sec
3
Active Effects - MP Cost: 40, Number of Explosions: 5, Damage: 311%, Monster Defense Ignored: 13%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 8%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 186%\nCooldown: 10 sec
4
Active Effects - MP Cost: 40, Number of Explosions: 5, Damage: 318%, Monster Defense Ignored: 14%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 9%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 188%\nCooldown: 10 sec
5
Active Effects - MP Cost: 50, Number of Explosions: 5, Damage: 325%, Monster Defense Ignored: 15%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 10%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 190%\nCooldown: 10 sec
6
Active Effects - MP Cost: 50, Number of Explosions: 5, Damage: 332%, Monster Defense Ignored: 16%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 11%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 192%\nCooldown: 10 sec
7
Active Effects - MP Cost: 50, Number of Explosions: 5, Damage: 339%, Monster Defense Ignored: 17%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 12%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 194%\nCooldown: 10 sec
8
Active Effects - MP Cost: 50, Number of Explosions: 5, Damage: 346%, Monster Defense Ignored: 18%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 13%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 196%\nCooldown: 10 sec
9
Active Effects - MP Cost: 50, Number of Explosions: 5, Damage: 353%, Monster Defense Ignored: 19%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 14%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 198%\nCooldown: 10 sec
10
Active Effects - MP Cost: 60, Number of Explosions: 5, Damage: 360%, Monster Defense Ignored: 20%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 15%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 200%\nCooldown: 10 sec
11
Active Effects - MP Cost: 60, Number of Explosions: 5, Damage: 367%, Monster Defense Ignored: 21%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 16%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 202%\nCooldown: 10 sec
12
Active Effects - MP Cost: 60, Number of Explosions: 5, Damage: 374%, Monster Defense Ignored: 22%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 17%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 204%\nCooldown: 10 sec
13
Active Effects - MP Cost: 60, Number of Explosions: 5, Damage: 381%, Monster Defense Ignored: 23%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 18%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 206%\nCooldown: 10 sec
14
Active Effects - MP Cost: 60, Number of Explosions: 5, Damage: 388%, Monster Defense Ignored: 24%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 19%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 208%\nCooldown: 10 sec
15
Active Effects - MP Cost: 70, Number of Explosions: 5, Damage: 395%, Monster Defense Ignored: 25%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 20%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 210%\nCooldown: 10 sec
16
Active Effects - MP Cost: 70, Number of Explosions: 5, Damage: 402%, Monster Defense Ignored: 26%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 21%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 212%\nCooldown: 10 sec
17
Active Effects - MP Cost: 70, Number of Explosions: 5, Damage: 409%, Monster Defense Ignored: 27%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 22%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 214%\nCooldown: 10 sec
18
Active Effects - MP Cost: 70, Number of Explosions: 5, Damage: 416%, Monster Defense Ignored: 28%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 23%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 216%\nCooldown: 10 sec
19
Active Effects - MP Cost: 70, Number of Explosions: 5, Damage: 423%, Monster Defense Ignored: 29%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 24%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 218%\nCooldown: 10 sec
20
Active Effects - MP Cost: 80, Number of Explosions: 5, Damage: 430%, Monster Defense Ignored: 30%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 25%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 220%\nCooldown: 10 sec
21
Active Effects - MP Cost: 80, Number of Explosions: 5, Damage: 437%, Monster Defense Ignored: 31%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 26%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 222%\nCooldown: 10 sec
22
Active Effects - MP Cost: 80, Number of Explosions: 5, Damage: 444%, Monster Defense Ignored: 32%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 27%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 224%\nCooldown: 10 sec
23
Active Effects - MP Cost: 80, Number of Explosions: 5, Damage: 451%, Monster Defense Ignored: 33%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 28%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 226%\nCooldown: 10 sec
24
Active Effects - MP Cost: 80, Number of Explosions: 5, Damage: 458%, Monster Defense Ignored: 34%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 29%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 228%\nCooldown: 10 sec
25
Active Effects - MP Cost: 90, Number of Explosions: 5, Damage: 465%, Monster Defense Ignored: 35%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 30%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 230%\nCooldown: 10 sec
26
Active Effects - MP Cost: 90, Number of Explosions: 5, Damage: 472%, Monster Defense Ignored: 36%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 31%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 232%\nCooldown: 10 sec
27
Active Effects - MP Cost: 90, Number of Explosions: 5, Damage: 479%, Monster Defense Ignored: 37%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 32%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 234%\nCooldown: 10 sec
28
Active Effects - MP Cost: 90, Number of Explosions: 5, Damage: 486%, Monster Defense Ignored: 38%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 33%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 236%\nCooldown: 10 sec
29
Active Effects - MP Cost: 90, Number of Explosions: 5, Damage: 493%, Monster Defense Ignored: 39%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 34%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 238%\nCooldown: 10 sec
30
Active Effects - MP Cost: 100, Number of Explosions: 5, Damage: 500%, Monster Defense Ignored: 40%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 35%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 240%\nCooldown: 10 sec
31
Active Effects - MP Cost: 100, Number of Explosions: 5, Damage: 507%, Monster Defense Ignored: 41%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 36%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 242%\nCooldown: 10 sec
32
Active Effects - MP Cost: 100, Number of Explosions: 5, Damage: 514%, Monster Defense Ignored: 42%, Explosion Damage Boost for each damage effect on enemy after 2nd application: 37%, Max number of simultaneous mist explosions: 6\nPassive Effects: Permanently increase Poison Mist damage over time by 244%\nCooldown: 10 sec
Paralyze Description: Temporarily paralyzes multiple enemies while inflicting great damage. Paralyzed enemies take continuous damage. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = paralyze Delays: paralyze - 800 ms Range:350% Element: Poison Animations:effect, hit.0 Maximum Level: 30
1
MP Cost: 16, Damage: 199%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 82% damage every 1 sec
2
MP Cost: 16, Damage: 201%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 84% damage every 1 sec
3
MP Cost: 16, Damage: 203%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 86% damage every 1 sec
4
MP Cost: 16, Damage: 205%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 88% damage every 1 sec
5
MP Cost: 16, Damage: 207%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 90% damage every 1 sec
6
MP Cost: 16, Damage: 209%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 92% damage every 1 sec
7
MP Cost: 22, Damage: 211%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 94% damage every 1 sec
8
MP Cost: 22, Damage: 213%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 96% damage every 1 sec
9
MP Cost: 22, Damage: 215%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 98% damage every 1 sec
10
MP Cost: 22, Damage: 217%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 100% damage every 1 sec
11
MP Cost: 22, Damage: 219%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 102% damage every 1 sec
12
MP Cost: 22, Damage: 221%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 104% damage every 1 sec
13
MP Cost: 22, Damage: 223%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 106% damage every 1 sec
14
MP Cost: 28, Damage: 225%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 108% damage every 1 sec
15
MP Cost: 28, Damage: 227%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 110% damage every 1 sec
16
MP Cost: 28, Damage: 229%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 112% damage every 1 sec
17
MP Cost: 28, Damage: 231%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 114% damage every 1 sec
18
MP Cost: 28, Damage: 233%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 116% damage every 1 sec
19
MP Cost: 28, Damage: 235%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 118% damage every 1 sec
20
MP Cost: 28, Damage: 237%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 120% damage every 1 sec
21
MP Cost: 34, Damage: 239%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 122% damage every 1 sec
22
MP Cost: 34, Damage: 241%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 124% damage every 1 sec
23
MP Cost: 34, Damage: 243%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 126% damage every 1 sec
24
MP Cost: 34, Damage: 245%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 128% damage every 1 sec
25
MP Cost: 34, Damage: 247%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 130% damage every 1 sec
26
MP Cost: 34, Damage: 249%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 132% damage every 1 sec
27
MP Cost: 34, Damage: 251%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 134% damage every 1 sec
28
MP Cost: 40, Damage: 253%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 136% damage every 1 sec
29
MP Cost: 40, Damage: 255%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 138% damage every 1 sec
30
MP Cost: 40, Damage: 257%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 140% damage every 1 sec
31
MP Cost: 40, Damage: 259%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 142% damage every 1 sec
32
MP Cost: 40, Damage: 261%, Number of Attacks: 3, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 144% damage every 1 sec
Meteor Shower Description: Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn Delays: meteor - 3480 ms Range:400% Element: Fire Animations:effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8 Maximum Level: 30
1
MP Cost: 380, Damage: 1120%, Max Enemies Hit: 15, Damage Over Time: 104% damage every 1 sec, Duration: 5 sec, Cooldown: 60 sec
2
MP Cost: 380, Damage: 1140%, Max Enemies Hit: 15, Damage Over Time: 108% damage every 1 sec, Duration: 5 sec, Cooldown: 58 sec
3
MP Cost: 380, Damage: 1160%, Max Enemies Hit: 15, Damage Over Time: 112% damage every 1 sec, Duration: 5 sec, Cooldown: 58 sec
4
MP Cost: 380, Damage: 1180%, Max Enemies Hit: 15, Damage Over Time: 116% damage every 1 sec, Duration: 5 sec, Cooldown: 56 sec
5
MP Cost: 380, Damage: 1200%, Max Enemies Hit: 15, Damage Over Time: 120% damage every 1 sec, Duration: 5 sec, Cooldown: 56 sec
6
MP Cost: 380, Damage: 1220%, Max Enemies Hit: 15, Damage Over Time: 124% damage every 1 sec, Duration: 6 sec, Cooldown: 54 sec
7
MP Cost: 380, Damage: 1240%, Max Enemies Hit: 15, Damage Over Time: 128% damage every 1 sec, Duration: 6 sec, Cooldown: 54 sec
8
MP Cost: 380, Damage: 1260%, Max Enemies Hit: 15, Damage Over Time: 132% damage every 1 sec, Duration: 6 sec, Cooldown: 52 sec
9
MP Cost: 380, Damage: 1280%, Max Enemies Hit: 15, Damage Over Time: 136% damage every 1 sec, Duration: 6 sec, Cooldown: 52 sec
10
MP Cost: 380, Damage: 1300%, Max Enemies Hit: 15, Damage Over Time: 140% damage every 1 sec, Duration: 6 sec, Cooldown: 50 sec
11
MP Cost: 380, Damage: 1320%, Max Enemies Hit: 15, Damage Over Time: 144% damage every 1 sec, Duration: 6 sec, Cooldown: 50 sec
12
MP Cost: 380, Damage: 1340%, Max Enemies Hit: 15, Damage Over Time: 148% damage every 1 sec, Duration: 7 sec, Cooldown: 48 sec
13
MP Cost: 380, Damage: 1360%, Max Enemies Hit: 15, Damage Over Time: 152% damage every 1 sec, Duration: 7 sec, Cooldown: 48 sec
14
MP Cost: 380, Damage: 1380%, Max Enemies Hit: 15, Damage Over Time: 156% damage every 1 sec, Duration: 7 sec, Cooldown: 46 sec
15
MP Cost: 380, Damage: 1400%, Max Enemies Hit: 15, Damage Over Time: 160% damage every 1 sec, Duration: 7 sec, Cooldown: 46 sec
16
MP Cost: 380, Damage: 1420%, Max Enemies Hit: 15, Damage Over Time: 164% damage every 1 sec, Duration: 7 sec, Cooldown: 44 sec
17
MP Cost: 380, Damage: 1440%, Max Enemies Hit: 15, Damage Over Time: 168% damage every 1 sec, Duration: 7 sec, Cooldown: 44 sec
18
MP Cost: 380, Damage: 1460%, Max Enemies Hit: 15, Damage Over Time: 172% damage every 1 sec, Duration: 8 sec, Cooldown: 42 sec
19
MP Cost: 380, Damage: 1480%, Max Enemies Hit: 15, Damage Over Time: 176% damage every 1 sec, Duration: 8 sec, Cooldown: 42 sec
20
MP Cost: 380, Damage: 1500%, Max Enemies Hit: 15, Damage Over Time: 180% damage every 1 sec, Duration: 8 sec, Cooldown: 40 sec
21
MP Cost: 380, Damage: 1520%, Max Enemies Hit: 15, Damage Over Time: 184% damage every 1 sec, Duration: 8 sec, Cooldown: 40 sec
22
MP Cost: 380, Damage: 1540%, Max Enemies Hit: 15, Damage Over Time: 188% damage every 1 sec, Duration: 8 sec, Cooldown: 38 sec
23
MP Cost: 380, Damage: 1560%, Max Enemies Hit: 15, Damage Over Time: 192% damage every 1 sec, Duration: 8 sec, Cooldown: 38 sec
24
MP Cost: 380, Damage: 1580%, Max Enemies Hit: 15, Damage Over Time: 196% damage every 1 sec, Duration: 9 sec, Cooldown: 36 sec
25
MP Cost: 380, Damage: 1600%, Max Enemies Hit: 15, Damage Over Time: 200% damage every 1 sec, Duration: 9 sec, Cooldown: 36 sec
26
MP Cost: 380, Damage: 1620%, Max Enemies Hit: 15, Damage Over Time: 204% damage every 1 sec, Duration: 9 sec, Cooldown: 34 sec
27
MP Cost: 380, Damage: 1640%, Max Enemies Hit: 15, Damage Over Time: 208% damage every 1 sec, Duration: 9 sec, Cooldown: 34 sec
28
MP Cost: 380, Damage: 1660%, Max Enemies Hit: 15, Damage Over Time: 212% damage every 1 sec, Duration: 9 sec, Cooldown: 32 sec
29
MP Cost: 380, Damage: 1680%, Max Enemies Hit: 15, Damage Over Time: 216% damage every 1 sec, Duration: 9 sec, Cooldown: 32 sec
30
MP Cost: 380, Damage: 1700%, Max Enemies Hit: 15, Damage Over Time: 220% damage every 1 sec, Duration: 10 sec, Cooldown: 30 sec
31
MP Cost: 380, Damage: 1720%, Max Enemies Hit: 15, Damage Over Time: 224% damage every 1 sec, Duration: 10 sec, Cooldown: 30 sec
32
MP Cost: 380, Damage: 1740%, Max Enemies Hit: 15, Damage Over Time: 228% damage every 1 sec, Duration: 10 sec, Cooldown: 28 sec
I/L Wizard
MP Eater Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5# Info: type = 51, mpSteal = 1, condition = attack Pre-requisite: Level 5 Spell Mastery Animations:effect Maximum Level: 20
1
MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP
2
MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP
3
MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP
4
MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP
5
MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP
6
MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP
7
MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP
8
MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP
9
MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP
10
MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP
11
MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP
12
MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP
13
MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP
14
MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP
15
MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP
16
MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP
17
MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP
18
MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP
19
MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP
20
MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP
Meditation Description: Temporarily enhances the Magic Attack of all party members nearby through meditation.\nRequired Skill: #cMP Eater Lv. 3# Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 3 MP Eater Animations:effect, affected Maximum Level: 20
1
MP Cost: 10, Magic ATT: 1, Duration: 10 sec
2
MP Cost: 10, Magic ATT: 2, Duration: 20 sec
3
MP Cost: 11, Magic ATT: 3, Duration: 30 sec
4
MP Cost: 11, Magic ATT: 4, Duration: 40 sec
5
MP Cost: 11, Magic ATT: 5, Duration: 50 sec
6
MP Cost: 12, Magic ATT: 6, Duration: 60 sec
7
MP Cost: 12, Magic ATT: 7, Duration: 70 sec
8
MP Cost: 12, Magic ATT: 8, Duration: 80 sec
9
MP Cost: 13, Magic ATT: 9, Duration: 90 sec
10
MP Cost: 13, Magic ATT: 10, Duration: 100 sec
11
MP Cost: 13, Magic ATT: 11, Duration: 110 sec
12
MP Cost: 14, Magic ATT: 12, Duration: 120 sec
13
MP Cost: 14, Magic ATT: 13, Duration: 130 sec
14
MP Cost: 14, Magic ATT: 14, Duration: 140 sec
15
MP Cost: 15, Magic ATT: 15, Duration: 150 sec
16
MP Cost: 15, Magic ATT: 16, Duration: 160 sec
17
MP Cost: 15, Magic ATT: 17, Duration: 170 sec
18
MP Cost: 16, Magic ATT: 18, Duration: 180 sec
19
MP Cost: 16, Magic ATT: 19, Duration: 190 sec
20
MP Cost: 16, Magic ATT: 20, Duration: 200 sec
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 20
1
MP Cost: 50, Range: 130
2
MP Cost: 48, Range: 132
3
MP Cost: 46, Range: 132
4
MP Cost: 44, Range: 134
5
MP Cost: 42, Range: 134
6
MP Cost: 40, Range: 136
7
MP Cost: 38, Range: 136
8
MP Cost: 36, Range: 138
9
MP Cost: 34, Range: 138
10
MP Cost: 32, Range: 140
11
MP Cost: 30, Range: 140
12
MP Cost: 28, Range: 142
13
MP Cost: 26, Range: 142
14
MP Cost: 24, Range: 144
15
MP Cost: 22, Range: 144
16
MP Cost: 20, Range: 146
17
MP Cost: 18, Range: 146
18
MP Cost: 16, Range: 148
19
MP Cost: 14, Range: 148
20
MP Cost: 12, Range: 150
Slow Description: Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5# Info: type = 32, massSpell = 1, mes = slow Delays: alert2 - 600 ms Range:250% Pre-requisite: Level 5 Teleport Animations:effect, mob Maximum Level: 10
1
MP Cost: 10, Enemy Movement Speed: -8, Duration: 8 sec
2
MP Cost: 10, Enemy Movement Speed: -16, Duration: 16 sec
3
MP Cost: 10, Enemy Movement Speed: -24, Duration: 24 sec
4
MP Cost: 10, Enemy Movement Speed: -32, Duration: 32 sec
5
MP Cost: 10, Enemy Movement Speed: -40, Duration: 40 sec
6
MP Cost: 10, Enemy Movement Speed: -48, Duration: 48 sec
7
MP Cost: 10, Enemy Movement Speed: -56, Duration: 56 sec
8
MP Cost: 10, Enemy Movement Speed: -64, Duration: 64 sec
9
MP Cost: 10, Enemy Movement Speed: -72, Duration: 72 sec
10
MP Cost: 10, Enemy Movement Speed: -80, Duration: 80 sec
Cold Beam Description: Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies. Info: type = 1, magicDamage = 1, mes = freeze Element: Ice Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 102% Number of Attacks: 3, Freeze Duration: 1 sec
2
MP Cost: 12, Damage: 104% Number of Attacks: 3, Freeze Duration: 1 sec
3
MP Cost: 12, Damage: 106% Number of Attacks: 3, Freeze Duration: 1 sec
4
MP Cost: 15, Damage: 108% Number of Attacks: 3, Freeze Duration: 1 sec
5
MP Cost: 15, Damage: 110% Number of Attacks: 3, Freeze Duration: 1 sec
6
MP Cost: 15, Damage: 112% Number of Attacks: 3, Freeze Duration: 1 sec
7
MP Cost: 15, Damage: 114% Number of Attacks: 3, Freeze Duration: 1 sec
8
MP Cost: 18, Damage: 116% Number of Attacks: 3, Freeze Duration: 1 sec
9
MP Cost: 18, Damage: 118% Number of Attacks: 3, Freeze Duration: 1 sec
10
MP Cost: 18, Damage: 120% Number of Attacks: 3, Freeze Duration: 1 sec
11
MP Cost: 18, Damage: 122% Number of Attacks: 3, Freeze Duration: 2 sec
12
MP Cost: 21, Damage: 124% Number of Attacks: 3, Freeze Duration: 2 sec
13
MP Cost: 21, Damage: 126% Number of Attacks: 3, Freeze Duration: 2 sec
14
MP Cost: 21, Damage: 128% Number of Attacks: 3, Freeze Duration: 2 sec
15
MP Cost: 21, Damage: 130% Number of Attacks: 3, Freeze Duration: 2 sec
16
MP Cost: 24, Damage: 132% Number of Attacks: 3, Freeze Duration: 2 sec
17
MP Cost: 24, Damage: 134% Number of Attacks: 3, Freeze Duration: 2 sec
18
MP Cost: 24, Damage: 136% Number of Attacks: 3, Freeze Duration: 2 sec
19
MP Cost: 24, Damage: 138% Number of Attacks: 3, Freeze Duration: 2 sec
20
MP Cost: 27, Damage: 140% Number of Attacks: 3, Freeze Duration: 2 sec
Thunder Bolt Description: Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Range:250% Element: Lightning Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 20, Damage: 67% three times, Max Monsters Hit: 6
2
MP Cost: 20, Damage: 69% three times, Max Monsters Hit: 6
3
MP Cost: 20, Damage: 71% three times, Max Monsters Hit: 6
4
MP Cost: 25, Damage: 73% three times, Max Monsters Hit: 6
5
MP Cost: 25, Damage: 75% three times, Max Monsters Hit: 6
6
MP Cost: 25, Damage: 77% three times, Max Monsters Hit: 6
7
MP Cost: 25, Damage: 79% three times, Max Monsters Hit: 6
8
MP Cost: 30, Damage: 81% three times, Max Monsters Hit: 6
9
MP Cost: 30, Damage: 83% three times, Max Monsters Hit: 6
10
MP Cost: 30, Damage: 85% three times, Max Monsters Hit: 6
11
MP Cost: 30, Damage: 87% three times, Max Monsters Hit: 6
12
MP Cost: 35, Damage: 89% three times, Max Monsters Hit: 6
13
MP Cost: 35, Damage: 91% three times, Max Monsters Hit: 6
14
MP Cost: 35, Damage: 93% three times, Max Monsters Hit: 6
15
MP Cost: 35, Damage: 95% three times, Max Monsters Hit: 6
16
MP Cost: 40, Damage: 97% three times, Max Monsters Hit: 6
17
MP Cost: 40, Damage: 99% three times, Max Monsters Hit: 6
18
MP Cost: 40, Damage: 101% three times, Max Monsters Hit: 6
19
MP Cost: 40, Damage: 103% three times, Max Monsters Hit: 6
20
MP Cost: 45, Damage: 105% three times, Max Monsters Hit: 6
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 20
1
Magic Mastery: 12%, Magic ATT: +1
2
Magic Mastery: 14%, Magic ATT: +1
3
Magic Mastery: 16%, Magic ATT: +2
4
Magic Mastery: 18%, Magic ATT: +2
5
Magic Mastery: 20%, Magic ATT: +3
6
Magic Mastery: 22%, Magic ATT: +3
7
Magic Mastery: 24%, Magic ATT: +4
8
Magic Mastery: 26%, Magic ATT: +4
9
Magic Mastery: 28%, Magic ATT: +5
10
Magic Mastery: 30%, Magic ATT: +5
11
Magic Mastery: 32%, Magic ATT: +6
12
Magic Mastery: 34%, Magic ATT: +6
13
Magic Mastery: 36%, Magic ATT: +7
14
Magic Mastery: 38%, Magic ATT: +7
15
Magic Mastery: 40%, Magic ATT: +8
16
Magic Mastery: 42%, Magic ATT: +8
17
Magic Mastery: 44%, Magic ATT: +9
18
Magic Mastery: 46%, Magic ATT: +9
19
Magic Mastery: 48%, Magic ATT: +10
20
Magic Mastery: 50%, Magic ATT: +10
High Wisdom Description: Permanently increase INT through mental discipline. Info: type = 50 Maximum Level: 10
1
Permanently increase INT by 4
2
Permanently increase INT by 8
3
Permanently increase INT by 12
4
Permanently increase INT by 16
5
Permanently increase INT by 20
6
Permanently increase INT by 24
7
Permanently increase INT by 28
8
Permanently increase INT by 32
9
Permanently increase INT by 36
10
Permanently increase INT by 40
I/L Mage
Storm Magic Description: Has a chance to instantly kills monsters with low HP. Damage will increase when you attack enemies under damage over time, stun, freeze, or darkness effects. Info: type = 50 Animations:special.0 Maximum Level: 20
1
Instantly kill monsters under 11% HP with 5% probability. Damage increased by 1% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
2
Instantly kill monsters under 12% HP with 6% probability. Damage increased by 1% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
3
Instantly kill monsters under 13% HP with 6% probability. Damage increased by 2% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
4
Instantly kill monsters under 14% HP with 7% probability. Damage increased by 2% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
5
Instantly kill monsters under 15% HP with 7% probability. Damage increased by 3% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
6
Instantly kill monsters under 16% HP with 8% probability. Damage increased by 3% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
7
Instantly kill monsters under 17% HP with 8% probability. Damage increased by 4% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
8
Instantly kill monsters under 18% HP with 9% probability. Damage increased by 4% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
9
Instantly kill monsters under 19% HP with 9% probability. Damage increased by 5% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
10
Instantly kill monsters under 20% HP with 10% probability. Damage increased by 5% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
11
Instantly kill monsters under 21% HP with 10% probability. Damage increased by 6% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
12
Instantly kill monsters under 22% HP with 11% probability. Damage increased by 6% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
13
Instantly kill monsters under 23% HP with 11% probability. Damage increased by 7% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
14
Instantly kill monsters under 24% HP with 12% probability. Damage increased by 7% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
15
Instantly kill monsters under 25% HP with 12% probability. Damage increased by 8% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
16
Instantly kill monsters under 26% HP with 13% probability. Damage increased by 8% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
17
Instantly kill monsters under 27% HP with 13% probability. Damage increased by 9% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
18
Instantly kill monsters under 28% HP with 14% probability. Damage increased by 9% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
19
Instantly kill monsters under 29% HP with 14% probability. Damage increased by 10% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
20
Instantly kill monsters under 30% HP with 15% probability. Damage increased by 10% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
Element Amplification Description: Increases the MP cost and the Magic Attack of your magic skills. Info: type = 50 Maximum Level: 20
1
MP Cost: 102%, Magic Attack: 107%
2
MP Cost: 104%, Magic Attack: 109%
3
MP Cost: 106%, Magic Attack: 111%
4
MP Cost: 108%, Magic Attack: 113%
5
MP Cost: 110%, Magic Attack: 115%
6
MP Cost: 112%, Magic Attack: 117%
7
MP Cost: 114%, Magic Attack: 119%
8
MP Cost: 116%, Magic Attack: 121%
9
MP Cost: 118%, Magic Attack: 123%
10
MP Cost: 120%, Magic Attack: 125%
11
MP Cost: 122%, Magic Attack: 127%
12
MP Cost: 124%, Magic Attack: 129%
13
MP Cost: 126%, Magic Attack: 131%
14
MP Cost: 128%, Magic Attack: 133%
15
MP Cost: 130%, Magic Attack: 135%
16
MP Cost: 132%, Magic Attack: 137%
17
MP Cost: 134%, Magic Attack: 139%
18
MP Cost: 136%, Magic Attack: 141%
19
MP Cost: 138%, Magic Attack: 143%
20
MP Cost: 140%, Magic Attack: 145%
Ice Strike Description: Creates an Ice explosion near you that attacks nearby enemies. Info: type = 1, magicDamage = 1, areaAttack = 1, mes = freeze Delays: iceStrike - 1290 ms Range:275% Element: Ice Animations:effect, effect0, effect1, hit.0 Maximum Level: 20
1
MP Cost: 50, Damage: 107% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
2
MP Cost: 50, Damage: 109% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
3
MP Cost: 50, Damage: 111% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
4
MP Cost: 50, Damage: 113% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
5
MP Cost: 60, Damage: 115% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
6
MP Cost: 60, Damage: 117% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
7
MP Cost: 60, Damage: 119% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
8
MP Cost: 60, Damage: 121% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
9
MP Cost: 60, Damage: 123% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
10
MP Cost: 70, Damage: 125% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec
11
MP Cost: 70, Damage: 127% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
12
MP Cost: 70, Damage: 129% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
13
MP Cost: 70, Damage: 131% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
14
MP Cost: 70, Damage: 133% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
15
MP Cost: 80, Damage: 135% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
16
MP Cost: 80, Damage: 137% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
17
MP Cost: 80, Damage: 139% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
18
MP Cost: 80, Damage: 141% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
19
MP Cost: 80, Damage: 143% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
20
MP Cost: 90, Damage: 145% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
Thunder Spear Description: Creates a spear imbued with the power of lightning that attacks one enemy. The spear inflicts multiple hits on an enemy at an incredibly quick speed, possibly Stunning the enemy. Info: type = 1, magicDamage = 1, mes = stun Delays: magic1 - 1300 ms Element: Lightning Animations:hit.0, effect, mob Maximum Level: 20
Seal Description: Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3# Info: type = 32, massSpell = 1, mes = seal Delays: alert4 - 900 ms Range:280% Pre-requisite: Level 3 Element Amplification Animations:effect, mob Maximum Level: 20
1
MP Cost: 20, Seal Duration: 10, Seal Chance: 19%
2
MP Cost: 20, Seal Duration: 11, Seal Chance: 23%
3
MP Cost: 20, Seal Duration: 11, Seal Chance: 27%
4
MP Cost: 20, Seal Duration: 12, Seal Chance: 31%
5
MP Cost: 20, Seal Duration: 12, Seal Chance: 35%
6
MP Cost: 20, Seal Duration: 13, Seal Chance: 39%
7
MP Cost: 20, Seal Duration: 13, Seal Chance: 43%
8
MP Cost: 20, Seal Duration: 14, Seal Chance: 47%
9
MP Cost: 20, Seal Duration: 14, Seal Chance: 51%
10
MP Cost: 20, Seal Duration: 15, Seal Chance: 55%
11
MP Cost: 20, Seal Duration: 15, Seal Chance: 59%
12
MP Cost: 20, Seal Duration: 16, Seal Chance: 63%
13
MP Cost: 20, Seal Duration: 16, Seal Chance: 67%
14
MP Cost: 20, Seal Duration: 17, Seal Chance: 71%
15
MP Cost: 20, Seal Duration: 17, Seal Chance: 75%
16
MP Cost: 20, Seal Duration: 18, Seal Chance: 79%
17
MP Cost: 20, Seal Duration: 18, Seal Chance: 83%
18
MP Cost: 20, Seal Duration: 19, Seal Chance: 87%
19
MP Cost: 20, Seal Duration: 19, Seal Chance: 91%
20
MP Cost: 20, Seal Duration: 20, Seal Chance: 95%
Spell Booster Description: Uses MP to temporarily double the speed of Magic Attacks \nRequired Skill: #cElemental Amplification Lv. 3# Info: type = 10 Delays: alert - 1500 ms Pre-requisite: Level 3 Element Amplification Animations:effect Maximum Level: 20
1
MP Cost: 58, Duration: 10 sec
2
MP Cost: 56, Duration: 20 sec
3
MP Cost: 54, Duration: 30 sec
4
MP Cost: 52, Duration: 40 sec
5
MP Cost: 50, Duration: 50 sec
6
MP Cost: 48, Duration: 60 sec
7
MP Cost: 46, Duration: 70 sec
8
MP Cost: 44, Duration: 80 sec
9
MP Cost: 42, Duration: 90 sec
10
MP Cost: 40, Duration: 100 sec
11
MP Cost: 38, Duration: 110 sec
12
MP Cost: 36, Duration: 120 sec
13
MP Cost: 34, Duration: 130 sec
14
MP Cost: 32, Duration: 140 sec
15
MP Cost: 30, Duration: 150 sec
16
MP Cost: 28, Duration: 160 sec
17
MP Cost: 26, Duration: 170 sec
18
MP Cost: 24, Duration: 180 sec
19
MP Cost: 22, Duration: 190 sec
20
MP Cost: 20, Duration: 200 sec
Ice Demon Description: Attacks and freezes multiple enemies at once using ice fragments from the Ice Demon. Monsters struck by the Ice Demon continue to take damage for a set duration. Info: type = 2, piercing = 1, dot = 1, dotType = frostbite, magicDamage = 1, mes = freeze Element: Ice Animations:effect, ball, hit.0 Maximum Level: 20
1
MP Cost: 15, Damage: 387%, Max Monsters Hit: 6, Damage Over Time: 52% damage every 1 sec for 6 sec, Freeze Duration: 1 sec
2
MP Cost: 15, Damage: 394%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec, Freeze Duration: 1 sec
3
MP Cost: 17, Damage: 401%, Max Monsters Hit: 6, Damage Over Time: 56% damage every 1 sec for 7 sec, Freeze Duration: 1 sec
4
MP Cost: 17, Damage: 408%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec, Freeze Duration: 1 sec
5
MP Cost: 17, Damage: 415%, Max Monsters Hit: 6, Damage Over Time: 60% damage every 1 sec for 8 sec, Freeze Duration: 1 sec
6
MP Cost: 19, Damage: 422%, Max Monsters Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 sec, Freeze Duration: 1 sec
7
MP Cost: 19, Damage: 429%, Max Monsters Hit: 6, Damage Over Time: 64% damage every 1 sec for 9 sec, Freeze Duration: 1 sec
8
MP Cost: 19, Damage: 436%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 sec, Freeze Duration: 1 sec
9
MP Cost: 21, Damage: 443%, Max Monsters Hit: 6, Damage Over Time: 68% damage every 1 sec for 10 sec, Freeze Duration: 1 sec
10
MP Cost: 21, Damage: 450%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 sec, Freeze Duration: 1 sec
11
MP Cost: 21, Damage: 457%, Max Monsters Hit: 6, Damage Over Time: 72% damage every 1 sec for 11 sec, Freeze Duration: 2 sec
12
MP Cost: 23, Damage: 464%, Max Monsters Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 sec, Freeze Duration: 2 sec
13
MP Cost: 23, Damage: 471%, Max Monsters Hit: 6, Damage Over Time: 76% damage every 1 sec for 12 sec, Freeze Duration: 2 sec
14
MP Cost: 23, Damage: 478%, Max Monsters Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 sec, Freeze Duration: 2 sec
15
MP Cost: 25, Damage: 485%, Max Monsters Hit: 6, Damage Over Time: 80% damage every 1 sec for 13 sec, Freeze Duration: 2 sec
16
MP Cost: 25, Damage: 492%, Max Monsters Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 sec, Freeze Duration: 2 sec
17
MP Cost: 25, Damage: 499%, Max Monsters Hit: 6, Damage Over Time: 84% damage every 1 sec for 14 sec, Freeze Duration: 2 sec
18
MP Cost: 27, Damage: 506%, Max Monsters Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 sec, Freeze Duration: 2 sec
19
MP Cost: 27, Damage: 513%, Max Monsters Hit: 6, Damage Over Time: 88% damage every 1 sec for 15 sec, Freeze Duration: 2 sec
20
MP Cost: 27, Damage: 520%, Max Monsters Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 sec, Freeze Duration: 2 sec
Teleport Mastery Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 20# Info: type = 16, affectedSkill = 2201002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1 Delays: alert2 - 600 ms Range:120% Pre-requisite: Level 20 Teleport Animations:effect, hit.0, mob Maximum Level: 10
Elemental Decrease Description: Temporarily decreases the magic attributes of all attacks that you use. Info: type = 10, pvp = 0 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 10
Big Bang Description: Gathers power to form an energy vortex, culminating in a powerful #cIce# explosion that freeze the target. Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1, mes = freeze Range:200% Element: Ice Animations:keydown, effect, special.0, special.1, special.2 Maximum Level: 30
1
MP Cost: 25, Damage: 232%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 3%, Freeze Duration: 3 sec
2
MP Cost: 25, Damage: 234%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 6%, Freeze Duration: 3 sec
3
MP Cost: 25, Damage: 236%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 9%, Freeze Duration: 3 sec
4
MP Cost: 25, Damage: 238%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 12%, Freeze Duration: 3 sec
5
MP Cost: 25, Damage: 240%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 15%, Freeze Duration: 3 sec
6
MP Cost: 30, Damage: 242%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 18%, Freeze Duration: 3 sec
7
MP Cost: 30, Damage: 244%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 21%, Freeze Duration: 3 sec
8
MP Cost: 30, Damage: 246%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 24%, Freeze Duration: 3 sec
9
MP Cost: 30, Damage: 248%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 27%, Freeze Duration: 3 sec
10
MP Cost: 30, Damage: 250%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 30%, Freeze Duration: 3 sec
11
MP Cost: 30, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 33%, Freeze Duration: 4 sec
12
MP Cost: 35, Damage: 254%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 36%, Freeze Duration: 4 sec
13
MP Cost: 35, Damage: 256%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 39%, Freeze Duration: 4 sec
14
MP Cost: 35, Damage: 258%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 42%, Freeze Duration: 4 sec
15
MP Cost: 35, Damage: 260%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 45%, Freeze Duration: 4 sec
16
MP Cost: 35, Damage: 262%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 48%, Freeze Duration: 4 sec
17
MP Cost: 35, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 51%, Freeze Duration: 4 sec
18
MP Cost: 40, Damage: 266%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 54%, Freeze Duration: 4 sec
19
MP Cost: 40, Damage: 268%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 57%, Freeze Duration: 4 sec
20
MP Cost: 40, Damage: 270%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 60%, Freeze Duration: 4 sec
21
MP Cost: 40, Damage: 272%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 63%, Freeze Duration: 5 sec
22
MP Cost: 40, Damage: 274%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 66%, Freeze Duration: 5 sec
23
MP Cost: 40, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 69%, Freeze Duration: 5 sec
24
MP Cost: 45, Damage: 278%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 72%, Freeze Duration: 5 sec
25
MP Cost: 45, Damage: 280%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 75%, Freeze Duration: 5 sec
26
MP Cost: 45, Damage: 282%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 78%, Freeze Duration: 5 sec
27
MP Cost: 45, Damage: 284%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 81%, Freeze Duration: 5 sec
28
MP Cost: 45, Damage: 286%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 84%, Freeze Duration: 5 sec
29
MP Cost: 45, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 87%, Freeze Duration: 5 sec
30
MP Cost: 50, Damage: 290%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 90%, Freeze Duration: 5 sec
31
MP Cost: 50, Damage: 292%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 93%, Freeze Duration: 6 sec
32
MP Cost: 50, Damage: 294%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 96%, Freeze Duration: 6 sec
Infinity Description: Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. [Cooldown: 3 min] Info: type = 10 Delays: alert2 - 600 ms Animations:effect, effect0, special Maximum Level: 30
1
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 21%, Duration: 11 sec
2
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 22%, Duration: 12 sec
3
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 23%, Duration: 13 sec
4
MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 24%, Duration: 14 sec
5
MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 25%, Duration: 15 sec
6
MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 26%, Duration: 16 sec
7
MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 27%, Duration: 17 sec
8
MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 28%, Duration: 18 sec
9
MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 29%, Duration: 19 sec
10
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 30%, Duration: 20 sec
11
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 31%, Duration: 21 sec
12
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 32%, Duration: 22 sec
13
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 33%, Duration: 23 sec
14
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 34%, Duration: 24 sec
15
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 35%, Duration: 25 sec
16
MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 36%, Duration: 26 sec
17
MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 37%, Duration: 27 sec
18
MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 38%, Duration: 28 sec
19
MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 39%, Duration: 29 sec
20
MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 40%, Duration: 30 sec
21
MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 31 sec
22
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 32 sec
23
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 33 sec
24
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 34 sec
25
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 35 sec
26
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 36 sec
27
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 37 sec
28
MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 38 sec
29
MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 39 sec
30
MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 40 sec
31
MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 41 sec
32
MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 42 sec
Elquines Description: Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, all of your elemental resistances will permanently increase. \nRequired skill: #cIce Demon Lv. 5# Info: type = 33, minionAttack = freeze, magicDamage = 1, showFromTheOrigin = 1 Delays: alert2 - 600 ms Element: Ice Pre-requisite: Level 5 Ice Demon Summon Range: attack1 = 300% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0 Maximum Level: 30
1
MP Cost: 60, Duration: 15 sec, Damage: 185% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +11%
2
MP Cost: 64, Duration: 20 sec, Damage: 190% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +12%
3
MP Cost: 64, Duration: 25 sec, Damage: 195% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +13%
4
MP Cost: 68, Duration: 30 sec, Damage: 200% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +14%
5
MP Cost: 68, Duration: 35 sec, Damage: 205% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +15%
6
MP Cost: 72, Duration: 40 sec, Damage: 210% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +16%
7
MP Cost: 72, Duration: 45 sec, Damage: 215% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +17%
8
MP Cost: 76, Duration: 50 sec, Damage: 220% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +18%
9
MP Cost: 76, Duration: 55 sec, Damage: 225% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +19%
10
MP Cost: 80, Duration: 60 sec, Damage: 230% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +20%
11
MP Cost: 80, Duration: 65 sec, Damage: 235% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +21%
12
MP Cost: 84, Duration: 70 sec, Damage: 240% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +22%
13
MP Cost: 84, Duration: 75 sec, Damage: 245% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +23%
14
MP Cost: 88, Duration: 80 sec, Damage: 250% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +24%
15
MP Cost: 88, Duration: 85 sec, Damage: 255% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +25%
16
MP Cost: 92, Duration: 90 sec, Damage: 260% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +26%
17
MP Cost: 92, Duration: 95 sec, Damage: 265% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +27%
18
MP Cost: 96, Duration: 100 sec, Damage: 270% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +28%
19
MP Cost: 96, Duration: 105 sec, Damage: 275% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +29%
20
MP Cost: 100, Duration: 110 sec, Damage: 280% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +30%
21
MP Cost: 100, Duration: 115 sec, Damage: 285% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +31%
22
MP Cost: 104, Duration: 120 sec, Damage: 290% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +32%
23
MP Cost: 104, Duration: 125 sec, Damage: 295% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +33%
24
MP Cost: 108, Duration: 130 sec, Damage: 300% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +34%
25
MP Cost: 108, Duration: 135 sec, Damage: 305% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +35%
26
MP Cost: 112, Duration: 140 sec, Damage: 310% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +36%
27
MP Cost: 112, Duration: 145 sec, Damage: 315% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +37%
28
MP Cost: 116, Duration: 150 sec, Damage: 320% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +38%
29
MP Cost: 116, Duration: 155 sec, Damage: 325% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +39%
30
MP Cost: 120, Duration: 160 sec, Damage: 330% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +40%
31
MP Cost: 120, Duration: 165 sec, Damage: 335% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +41%
32
MP Cost: 124, Duration: 170 sec, Damage: 340% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +42%
Hero's Will Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Buff Mastery Description: Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again. Info: type = 16 Maximum Level: 10
1
Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill.
2
Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill.
3
Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill.
4
Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill.
5
Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill.
6
Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill.
7
Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill.
8
Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill.
9
Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill.
10
Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill.
11
Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill.
12
Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill.
Arcane Aim Description: When attacking, a portion of enemy Defense is ignored. When continuously attacking a single enemy, all of the attack damage dealt to the target will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times. Info: type = 50, pvp = 0 Maximum Level: 30
1
Ignores 6% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.
2
Ignores 6% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.
3
Ignores 7% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.
4
Ignores 7% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.
5
Ignores 8% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.
6
Ignores 8% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.
7
Ignores 9% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.
8
Ignores 9% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.
9
Ignores 10% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.
10
Ignores 10% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.
11
Ignores 11% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.
12
Ignores 11% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.
13
Ignores 12% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.
14
Ignores 12% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.
15
Ignores 13% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.
16
Ignores 13% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.
17
Ignores 14% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.
18
Ignores 14% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.
19
Ignores 15% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.
20
Ignores 15% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.
21
Ignores 16% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.
22
Ignores 16% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.
23
Ignores 17% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.
24
Ignores 17% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.
25
Ignores 18% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.
26
Ignores 18% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.
27
Ignores 19% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.
28
Ignores 19% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.
29
Ignores 20% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.
30
Ignores 20% of enemy Def. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.
31
Ignores 21% of enemy Def. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.
32
Ignores 21% of enemy Def. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Glacier Chain Description: Shoots a frigid chain forward, pulling enemies to front of you and inflicting fatal damage. Glacial Chain ignores some of the monster's DEF, freezes target, and applies damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1, mes = freeze, dot = 1, dotType = frostbite Delays: glacialChain - 1050 ms Range:495% Element: Ice Animations:effect, hit.0 Maximum Level: 30
1
MP Cost: 45, Damage: 334%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 77% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Monster DEF ignored: 11%\nCooldown: 5 sec
2
MP Cost: 45, Damage: 338%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 79% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Monster DEF ignored: 12%\nCooldown: 5 sec
3
MP Cost: 45, Damage: 342%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 81% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Monster DEF ignored: 13%\nCooldown: 5 sec
4
MP Cost: 45, Damage: 346%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 83% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Monster DEF ignored: 14%\nCooldown: 5 sec
5
MP Cost: 50, Damage: 350%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 85% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Monster DEF ignored: 15%\nCooldown: 5 sec
6
MP Cost: 50, Damage: 354%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 87% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Monster DEF ignored: 16%\nCooldown: 5 sec
7
MP Cost: 50, Damage: 358%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 89% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Monster DEF ignored: 17%\nCooldown: 5 sec
8
MP Cost: 50, Damage: 362%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 91% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Monster DEF ignored: 18%\nCooldown: 5 sec
9
MP Cost: 55, Damage: 366%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 93% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Monster DEF ignored: 19%\nCooldown: 5 sec
10
MP Cost: 55, Damage: 370%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 95% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Monster DEF ignored: 20%\nCooldown: 5 sec
11
MP Cost: 55, Damage: 374%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 97% damage every 1 sec for 11 sec, Freeze Duration: 4 sec, Monster DEF ignored: 21%\nCooldown: 5 sec
12
MP Cost: 55, Damage: 378%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 99% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Monster DEF ignored: 22%\nCooldown: 5 sec
13
MP Cost: 60, Damage: 382%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 101% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Monster DEF ignored: 23%\nCooldown: 5 sec
14
MP Cost: 60, Damage: 386%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 103% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Monster DEF ignored: 24%\nCooldown: 5 sec
15
MP Cost: 60, Damage: 390%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 105% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Monster DEF ignored: 25%\nCooldown: 5 sec
16
MP Cost: 60, Damage: 394%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 107% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Monster DEF ignored: 26%\nCooldown: 5 sec
17
MP Cost: 65, Damage: 398%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 109% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Monster DEF ignored: 27%\nCooldown: 5 sec
18
MP Cost: 65, Damage: 402%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 111% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Monster DEF ignored: 28%\nCooldown: 5 sec
19
MP Cost: 65, Damage: 406%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 113% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Monster DEF ignored: 29%\nCooldown: 5 sec
20
MP Cost: 65, Damage: 410%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 115% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Monster DEF ignored: 30%\nCooldown: 5 sec
21
MP Cost: 70, Damage: 414%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 117% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Monster DEF ignored: 31%\nCooldown: 5 sec
22
MP Cost: 70, Damage: 418%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 119% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Monster DEF ignored: 32%\nCooldown: 5 sec
23
MP Cost: 70, Damage: 422%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 121% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Monster DEF ignored: 33%\nCooldown: 5 sec
24
MP Cost: 70, Damage: 426%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 123% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Monster DEF ignored: 34%\nCooldown: 5 sec
25
MP Cost: 75, Damage: 430%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 125% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Monster DEF ignored: 35%\nCooldown: 5 sec
26
MP Cost: 75, Damage: 434%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 127% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Monster DEF ignored: 36%\nCooldown: 5 sec
27
MP Cost: 75, Damage: 438%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 129% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Monster DEF ignored: 37%\nCooldown: 5 sec
28
MP Cost: 75, Damage: 442%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 131% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Monster DEF ignored: 38%\nCooldown: 5 sec
29
MP Cost: 80, Damage: 446%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 133% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Monster DEF ignored: 39%\nCooldown: 5 sec
30
MP Cost: 80, Damage: 450%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 135% damage every 1 sec for 15 sec, Freeze Duration: 5 sec, Monster DEF ignored: 40%\nCooldown: 5 sec
31
MP Cost: 80, Damage: 454%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 137% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Monster DEF ignored: 41%\nCooldown: 5 sec
32
MP Cost: 80, Damage: 458%, Max Enemies Hit: 12 enemies, Number of Attacks: 4, Damage Over Time: 139% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Monster DEF ignored: 42%\nCooldown: 5 sec
Chain Lightning Description: Attacks target with high-voltage lightning attack, stunning the enemy. Additional critical rate is applied, and Chain Lightning can chain attack targets near the target. Info: type = 1, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1 Delays: chainlightning - 780 ms Element: Lightning Animations:effect, hit.0, ball.0, ball.1, ball.2, mob Maximum Level: 30
1
MP Cost: 24, Damage: 156%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 32%, Stun Duration: 2 sec, Additional Critical Rate: 11%
2
MP Cost: 24, Damage: 158%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 34%, Stun Duration: 2 sec, Additional Critical Rate: 11%
3
MP Cost: 26, Damage: 160%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 36%, Stun Duration: 2 sec, Additional Critical Rate: 12%
4
MP Cost: 26, Damage: 162%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 38%, Stun Duration: 2 sec, Additional Critical Rate: 12%
5
MP Cost: 26, Damage: 164%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 40%, Stun Duration: 2 sec, Additional Critical Rate: 13%
6
MP Cost: 28, Damage: 166%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 42%, Stun Duration: 2 sec, Additional Critical Rate: 13%
7
MP Cost: 28, Damage: 168%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 44%, Stun Duration: 2 sec, Additional Critical Rate: 14%
8
MP Cost: 28, Damage: 170%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 46%, Stun Duration: 2 sec, Additional Critical Rate: 14%
9
MP Cost: 30, Damage: 172%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 48%, Stun Duration: 2 sec, Additional Critical Rate: 15%
10
MP Cost: 30, Damage: 174%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 50%, Stun Duration: 2 sec, Additional Critical Rate: 15%
11
MP Cost: 30, Damage: 176%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 52%, Stun Duration: 3 sec, Additional Critical Rate: 16%
12
MP Cost: 32, Damage: 178%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 54%, Stun Duration: 3 sec, Additional Critical Rate: 16%
13
MP Cost: 32, Damage: 180%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 56%, Stun Duration: 3 sec, Additional Critical Rate: 17%
14
MP Cost: 32, Damage: 182%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 58%, Stun Duration: 3 sec, Additional Critical Rate: 17%
15
MP Cost: 34, Damage: 184%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 60%, Stun Duration: 3 sec, Additional Critical Rate: 18%
16
MP Cost: 34, Damage: 186%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 62%, Stun Duration: 3 sec, Additional Critical Rate: 18%
17
MP Cost: 34, Damage: 188%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 64%, Stun Duration: 3 sec, Additional Critical Rate: 19%
18
MP Cost: 36, Damage: 190%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 66%, Stun Duration: 3 sec, Additional Critical Rate: 19%
19
MP Cost: 36, Damage: 192%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 68%, Stun Duration: 3 sec, Additional Critical Rate: 20%
20
MP Cost: 36, Damage: 194%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 70%, Stun Duration: 3 sec, Additional Critical Rate: 20%
21
MP Cost: 38, Damage: 196%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 72%, Stun Duration: 4 sec, Additional Critical Rate: 21%
22
MP Cost: 38, Damage: 198%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 74%, Stun Duration: 4 sec, Additional Critical Rate: 21%
23
MP Cost: 38, Damage: 200%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 76%, Stun Duration: 4 sec, Additional Critical Rate: 22%
24
MP Cost: 40, Damage: 202%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 78%, Stun Duration: 4 sec, Additional Critical Rate: 22%
25
MP Cost: 40, Damage: 204%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 80%, Stun Duration: 4 sec, Additional Critical Rate: 23%
26
MP Cost: 40, Damage: 206%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 82%, Stun Duration: 4 sec, Additional Critical Rate: 23%
27
MP Cost: 42, Damage: 208%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 84%, Stun Duration: 4 sec, Additional Critical Rate: 24%
28
MP Cost: 42, Damage: 210%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 86%, Stun Duration: 4 sec, Additional Critical Rate: 24%
29
MP Cost: 42, Damage: 212%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 88%, Stun Duration: 4 sec, Additional Critical Rate: 25%
30
MP Cost: 44, Damage: 214%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 90%, Stun Duration: 4 sec, Additional Critical Rate: 25%
31
MP Cost: 44, Damage: 216%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 92%, Stun Duration: 5 sec, Additional Critical Rate: 26%
32
MP Cost: 44, Damage: 218%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 94%, Stun Duration: 5 sec, Additional Critical Rate: 26%
Blizzard Description: Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = frostbite Delays: blizzard - 3480 ms Range:400% Element: Ice Animations:effect, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8 Maximum Level: 30
1
MP Cost: 380, Damage: 1020%, Max Enemies Hit: 15, Damage Over Time: 89% damage every 1 sec, Duration: 5 sec, Cooldown: 60 sec
2
MP Cost: 380, Damage: 1040%, Max Enemies Hit: 15, Damage Over Time: 93% damage every 1 sec, Duration: 5 sec, Cooldown: 58 sec
3
MP Cost: 380, Damage: 1060%, Max Enemies Hit: 15, Damage Over Time: 97% damage every 1 sec, Duration: 5 sec, Cooldown: 58 sec
4
MP Cost: 380, Damage: 1080%, Max Enemies Hit: 15, Damage Over Time: 101% damage every 1 sec, Duration: 5 sec, Cooldown: 56 sec
5
MP Cost: 380, Damage: 1100%, Max Enemies Hit: 15, Damage Over Time: 105% damage every 1 sec, Duration: 5 sec, Cooldown: 56 sec
6
MP Cost: 380, Damage: 1120%, Max Enemies Hit: 15, Damage Over Time: 109% damage every 1 sec, Duration: 6 sec, Cooldown: 54 sec
7
MP Cost: 380, Damage: 1140%, Max Enemies Hit: 15, Damage Over Time: 113% damage every 1 sec, Duration: 6 sec, Cooldown: 54 sec
8
MP Cost: 380, Damage: 1160%, Max Enemies Hit: 15, Damage Over Time: 117% damage every 1 sec, Duration: 6 sec, Cooldown: 52 sec
9
MP Cost: 380, Damage: 1180%, Max Enemies Hit: 15, Damage Over Time: 121% damage every 1 sec, Duration: 6 sec, Cooldown: 52 sec
10
MP Cost: 380, Damage: 1200%, Max Enemies Hit: 15, Damage Over Time: 125% damage every 1 sec, Duration: 6 sec, Cooldown: 50 sec
11
MP Cost: 380, Damage: 1220%, Max Enemies Hit: 15, Damage Over Time: 129% damage every 1 sec, Duration: 6 sec, Cooldown: 50 sec
12
MP Cost: 380, Damage: 1240%, Max Enemies Hit: 15, Damage Over Time: 133% damage every 1 sec, Duration: 7 sec, Cooldown: 48 sec
13
MP Cost: 380, Damage: 1260%, Max Enemies Hit: 15, Damage Over Time: 137% damage every 1 sec, Duration: 7 sec, Cooldown: 48 sec
14
MP Cost: 380, Damage: 1280%, Max Enemies Hit: 15, Damage Over Time: 141% damage every 1 sec, Duration: 7 sec, Cooldown: 46 sec
15
MP Cost: 380, Damage: 1300%, Max Enemies Hit: 15, Damage Over Time: 145% damage every 1 sec, Duration: 7 sec, Cooldown: 46 sec
16
MP Cost: 380, Damage: 1320%, Max Enemies Hit: 15, Damage Over Time: 149% damage every 1 sec, Duration: 7 sec, Cooldown: 44 sec
17
MP Cost: 380, Damage: 1340%, Max Enemies Hit: 15, Damage Over Time: 153% damage every 1 sec, Duration: 7 sec, Cooldown: 44 sec
18
MP Cost: 380, Damage: 1360%, Max Enemies Hit: 15, Damage Over Time: 157% damage every 1 sec, Duration: 8 sec, Cooldown: 42 sec
19
MP Cost: 380, Damage: 1380%, Max Enemies Hit: 15, Damage Over Time: 161% damage every 1 sec, Duration: 8 sec, Cooldown: 42 sec
20
MP Cost: 380, Damage: 1400%, Max Enemies Hit: 15, Damage Over Time: 165% damage every 1 sec, Duration: 8 sec, Cooldown: 40 sec
21
MP Cost: 380, Damage: 1420%, Max Enemies Hit: 15, Damage Over Time: 169% damage every 1 sec, Duration: 8 sec, Cooldown: 40 sec
22
MP Cost: 380, Damage: 1440%, Max Enemies Hit: 15, Damage Over Time: 173% damage every 1 sec, Duration: 8 sec, Cooldown: 38 sec
23
MP Cost: 380, Damage: 1460%, Max Enemies Hit: 15, Damage Over Time: 177% damage every 1 sec, Duration: 8 sec, Cooldown: 38 sec
24
MP Cost: 380, Damage: 1480%, Max Enemies Hit: 15, Damage Over Time: 181% damage every 1 sec, Duration: 9 sec, Cooldown: 36 sec
25
MP Cost: 380, Damage: 1500%, Max Enemies Hit: 15, Damage Over Time: 185% damage every 1 sec, Duration: 9 sec, Cooldown: 36 sec
26
MP Cost: 380, Damage: 1520%, Max Enemies Hit: 15, Damage Over Time: 189% damage every 1 sec, Duration: 9 sec, Cooldown: 34 sec
27
MP Cost: 380, Damage: 1540%, Max Enemies Hit: 15, Damage Over Time: 193% damage every 1 sec, Duration: 9 sec, Cooldown: 34 sec
28
MP Cost: 380, Damage: 1560%, Max Enemies Hit: 15, Damage Over Time: 197% damage every 1 sec, Duration: 9 sec, Cooldown: 32 sec
29
MP Cost: 380, Damage: 1580%, Max Enemies Hit: 15, Damage Over Time: 201% damage every 1 sec, Duration: 9 sec, Cooldown: 32 sec
30
MP Cost: 380, Damage: 1600%, Max Enemies Hit: 15, Damage Over Time: 205% damage every 1 sec, Duration: 10 sec, Cooldown: 30 sec
31
MP Cost: 380, Damage: 1620%, Max Enemies Hit: 15, Damage Over Time: 209% damage every 1 sec, Duration: 10 sec, Cooldown: 30 sec
32
MP Cost: 380, Damage: 1640%, Max Enemies Hit: 15, Damage Over Time: 213% damage every 1 sec, Duration: 10 sec, Cooldown: 28 sec
Cleric
MP Eater Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5# Info: type = 51, mpSteal = 1, condition = attack Pre-requisite: Level 5 Spell Mastery Animations:effect Maximum Level: 20
1
MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP
2
MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP
3
MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP
4
MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP
5
MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP
6
MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP
7
MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP
8
MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP
9
MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP
10
MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP
11
MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP
12
MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP
13
MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP
14
MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP
15
MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP
16
MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP
17
MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP
18
MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP
19
MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP
20
MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 20
1
MP Cost: 50, Range: 130
2
MP Cost: 48, Range: 132
3
MP Cost: 46, Range: 132
4
MP Cost: 44, Range: 134
5
MP Cost: 42, Range: 134
6
MP Cost: 40, Range: 136
7
MP Cost: 38, Range: 136
8
MP Cost: 36, Range: 138
9
MP Cost: 34, Range: 138
10
MP Cost: 32, Range: 140
11
MP Cost: 30, Range: 140
12
MP Cost: 28, Range: 142
13
MP Cost: 26, Range: 142
14
MP Cost: 24, Range: 144
15
MP Cost: 22, Range: 144
16
MP Cost: 20, Range: 146
17
MP Cost: 18, Range: 146
18
MP Cost: 16, Range: 148
19
MP Cost: 14, Range: 148
20
MP Cost: 12, Range: 150
Heal Description: Restores the HP of all nearby party members. Undead monsters in the area take damage from this skill. Info: type = 31, massSpell = 1, magicDamage = 1, damagetoUndead = 1 Delays: alert2 - 600 ms Range:300% Element: Holy Animations:effect, affected, specialAffected, hit.0 Maximum Level: 20
1
MP Cost: 18, HP Restored: 15%, Deals 236% damage on up to 5 undead monsters
2
MP Cost: 18, HP Restored: 30%, Deals 242% damage on up to 5 undead monsters
3
MP Cost: 18, HP Restored: 45%, Deals 248% damage on up to 5 undead monsters
4
MP Cost: 18, HP Restored: 60%, Deals 254% damage on up to 5 undead monsters
5
MP Cost: 18, HP Restored: 75%, Deals 260% damage on up to 5 undead monsters
6
MP Cost: 18, HP Restored: 90%, Deals 266% damage on up to 5 undead monsters
7
MP Cost: 18, HP Restored: 105%, Deals 272% damage on up to 5 undead monsters
8
MP Cost: 18, HP Restored: 120%, Deals 278% damage on up to 5 undead monsters
9
MP Cost: 18, HP Restored: 135%, Deals 284% damage on up to 5 undead monsters
10
MP Cost: 18, HP Restored: 150%, Deals 290% damage on up to 5 undead monsters
11
MP Cost: 24, HP Restored: 165%, Deals 296% damage on up to 5 undead monsters
12
MP Cost: 24, HP Restored: 180%, Deals 302% damage on up to 5 undead monsters
13
MP Cost: 24, HP Restored: 195%, Deals 308% damage on up to 5 undead monsters
14
MP Cost: 24, HP Restored: 210%, Deals 314% damage on up to 5 undead monsters
15
MP Cost: 24, HP Restored: 225%, Deals 320% damage on up to 5 undead monsters
16
MP Cost: 24, HP Restored: 240%, Deals 326% damage on up to 5 undead monsters
17
MP Cost: 24, HP Restored: 255%, Deals 332% damage on up to 5 undead monsters
18
MP Cost: 24, HP Restored: 270%, Deals 338% damage on up to 5 undead monsters
19
MP Cost: 24, HP Restored: 285%, Deals 344% damage on up to 5 undead monsters
20
MP Cost: 24, HP Restored: 300%, Deals 350% damage on up to 5 undead monsters
Invincible Description: Temporarily decreases all damage received. \nRequired Skill: #cHeal Lv. 5# Info: type = 10, magicSteal = 1 Delays: alert2 - 600 ms Pre-requisite: Level 5 Heal Animations:effect Maximum Level: 15
1
MP Cost: 15, Damage decreased by 6% for 20 sec
2
MP Cost: 15, Damage decreased by 7% for 40 sec
3
MP Cost: 18, Damage decreased by 8% for 60 sec
4
MP Cost: 18, Damage decreased by 9% for 80 sec
5
MP Cost: 18, Damage decreased by 10% for 100 sec
6
MP Cost: 21, Damage decreased by 11% for 120 sec
7
MP Cost: 21, Damage decreased by 12% for 140 sec
8
MP Cost: 21, Damage decreased by 13% for 160 sec
9
MP Cost: 24, Damage decreased by 14% for 180 sec
10
MP Cost: 24, Damage decreased by 15% for 200 sec
11
MP Cost: 24, Damage decreased by 16% for 220 sec
12
MP Cost: 27, Damage decreased by 17% for 240 sec
13
MP Cost: 27, Damage decreased by 18% for 260 sec
14
MP Cost: 27, Damage decreased by 19% for 280 sec
15
MP Cost: 30, Damage decreased by 20% for 300 sec
Bless Description: Increases Weapon ATT, Magic ATT, DEF, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills.\nRequired Skill: #cInvincible Lv. 5# Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 5 Invincible Animations:effect, affected Maximum Level: 15
Holy Arrow Description: Attacks multiple monsters by firing Holy Arrows. Very effective against the Undead and Devil monsters. Info: type = 2, magicDamage = 1, multiTargeting = 1, rectBasedOnTarget = 1 Delays: shoot1 - 800 ms Range:120% Element: Holy Animations:effect, ball, hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 276%, Max Enemies Hit: 3
2
MP Cost: 12, Damage: 282%, Max Enemies Hit: 3
3
MP Cost: 12, Damage: 288%, Max Enemies Hit: 3
4
MP Cost: 12, Damage: 294%, Max Enemies Hit: 3
5
MP Cost: 12, Damage: 300%, Max Enemies Hit: 3
6
MP Cost: 12, Damage: 306%, Max Enemies Hit: 3
7
MP Cost: 12, Damage: 312%, Max Enemies Hit: 3
8
MP Cost: 12, Damage: 318%, Max Enemies Hit: 3
9
MP Cost: 24, Damage: 324%, Max Enemies Hit: 3
10
MP Cost: 24, Damage: 330%, Max Enemies Hit: 3
11
MP Cost: 24, Damage: 336%, Max Enemies Hit: 3
12
MP Cost: 24, Damage: 342%, Max Enemies Hit: 3
13
MP Cost: 24, Damage: 348%, Max Enemies Hit: 3
14
MP Cost: 24, Damage: 354%, Max Enemies Hit: 3
15
MP Cost: 24, Damage: 360%, Max Enemies Hit: 3
16
MP Cost: 24, Damage: 366%, Max Enemies Hit: 3
17
MP Cost: 36, Damage: 372%, Max Enemies Hit: 3
18
MP Cost: 36, Damage: 378%, Max Enemies Hit: 3
19
MP Cost: 36, Damage: 384%, Max Enemies Hit: 3
20
MP Cost: 36, Damage: 390%, Max Enemies Hit: 3
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 20
1
Magic Mastery: 12%, Magic ATT: +1
2
Magic Mastery: 14%, Magic ATT: +1
3
Magic Mastery: 16%, Magic ATT: +2
4
Magic Mastery: 18%, Magic ATT: +2
5
Magic Mastery: 20%, Magic ATT: +3
6
Magic Mastery: 22%, Magic ATT: +3
7
Magic Mastery: 24%, Magic ATT: +4
8
Magic Mastery: 26%, Magic ATT: +4
9
Magic Mastery: 28%, Magic ATT: +5
10
Magic Mastery: 30%, Magic ATT: +5
11
Magic Mastery: 32%, Magic ATT: +6
12
Magic Mastery: 34%, Magic ATT: +6
13
Magic Mastery: 36%, Magic ATT: +7
14
Magic Mastery: 38%, Magic ATT: +7
15
Magic Mastery: 40%, Magic ATT: +8
16
Magic Mastery: 42%, Magic ATT: +8
17
Magic Mastery: 44%, Magic ATT: +9
18
Magic Mastery: 46%, Magic ATT: +9
19
Magic Mastery: 48%, Magic ATT: +10
20
Magic Mastery: 50%, Magic ATT: +10
High Wisdom Description: Permanently increase INT through mental discipline. Info: type = 50 Maximum Level: 10
1
Permanently increase INT by 4
2
Permanently increase INT by 8
3
Permanently increase INT by 12
4
Permanently increase INT by 16
5
Permanently increase INT by 20
6
Permanently increase INT by 24
7
Permanently increase INT by 28
8
Permanently increase INT by 32
9
Permanently increase INT by 36
10
Permanently increase INT by 40
Priest
Dispel Description: Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members. Info: type = 34, massSpell = 1, debuff = 1, dispell = 1 Delays: alert4 - 900 ms Range:300% Animations:effect, mob, affected Maximum Level: 10
1
MP Cost: 100, Chance to Nullify Enemy Magic Effects: 10%
2
MP Cost: 90, Chance to Nullify Enemy Magic Effects: 20%
3
MP Cost: 80, Chance to Nullify Enemy Magic Effects: 30%
4
MP Cost: 70, Chance to Nullify Enemy Magic Effects: 40%
5
MP Cost: 60, Chance to Nullify Enemy Magic Effects: 50%
6
MP Cost: 50, Chance to Nullify Enemy Magic Effects: 60%
7
MP Cost: 40, Chance to Nullify Enemy Magic Effects: 70%
8
MP Cost: 30, Chance to Nullify Enemy Magic Effects: 80%
9
MP Cost: 20, Chance to Nullify Enemy Magic Effects: 90%
10
MP Cost: 10, Chance to Nullify Enemy Magic Effects: 100%
Mystic Door Description: Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. #cPress Up arrow key# to move.\nRequired Skill: #cDispell Lv. 3# Info: type = 99, pvp = 0 Delays: alert2 - 600 ms Pre-requisite: Level 3 Dispel Animations:effect, cDoor, mDoor, Frame Maximum Level: 10
1
MP Cost: 240, Use 1 Magic Rock, Portal Duration: 20 sec
2
MP Cost: 220, Use 1 Magic Rock, Portal Duration: 40 sec
3
MP Cost: 200, Use 1 Magic Rock, Portal Duration: 60 sec
4
MP Cost: 180, Use 1 Magic Rock, Portal Duration: 80 sec
5
MP Cost: 160, Use 1 Magic Rock, Portal Duration: 100 sec
6
MP Cost: 140, Use 1 Magic Rock, Portal Duration: 120 sec
7
MP Cost: 120, Use 1 Magic Rock, Portal Duration: 140 sec
8
MP Cost: 100, Use 1 Magic Rock, Portal Duration: 160 sec
9
MP Cost: 80, Use 1 Magic Rock, Portal Duration: 180 sec
10
MP Cost: 60, Use 1 Magic Rock, Portal Duration: 200 sec
Holy Symbol Description: Temporarily allows all nearby party members to gain additional EXP while hunting. \nRequired Skill: #cDispel Lv. 3# Info: type = 10, pvp = 0 Delays: alert - 1500 ms Range:350% Pre-requisite: Level 3 Dispel Animations:effect, affected Maximum Level: 30
1
MP Cost: 126, EXP Bonus: 21%, Duration: 64 sec
2
MP Cost: 132, EXP Bonus: 22%, Duration: 68 sec
3
MP Cost: 138, EXP Bonus: 23%, Duration: 72 sec
4
MP Cost: 144, EXP Bonus: 24%, Duration: 76 sec
5
MP Cost: 150, EXP Bonus: 25%, Duration: 80 sec
6
MP Cost: 156, EXP Bonus: 26%, Duration: 84 sec
7
MP Cost: 162, EXP Bonus: 27%, Duration: 88 sec
8
MP Cost: 168, EXP Bonus: 28%, Duration: 92 sec
9
MP Cost: 174, EXP Bonus: 29%, Duration: 96 sec
10
MP Cost: 180, EXP Bonus: 30%, Duration: 100 sec
11
MP Cost: 186, EXP Bonus: 31%, Duration: 104 sec
12
MP Cost: 192, EXP Bonus: 32%, Duration: 108 sec
13
MP Cost: 198, EXP Bonus: 33%, Duration: 112 sec
14
MP Cost: 204, EXP Bonus: 34%, Duration: 116 sec
15
MP Cost: 210, EXP Bonus: 35%, Duration: 120 sec
16
MP Cost: 216, EXP Bonus: 36%, Duration: 124 sec
17
MP Cost: 222, EXP Bonus: 37%, Duration: 128 sec
18
MP Cost: 228, EXP Bonus: 38%, Duration: 132 sec
19
MP Cost: 234, EXP Bonus: 39%, Duration: 136 sec
20
MP Cost: 240, EXP Bonus: 40%, Duration: 140 sec
21
MP Cost: 246, EXP Bonus: 41%, Duration: 144 sec
22
MP Cost: 252, EXP Bonus: 42%, Duration: 148 sec
23
MP Cost: 258, EXP Bonus: 43%, Duration: 152 sec
24
MP Cost: 264, EXP Bonus: 44%, Duration: 156 sec
25
MP Cost: 270, EXP Bonus: 45%, Duration: 160 sec
26
MP Cost: 276, EXP Bonus: 46%, Duration: 164 sec
27
MP Cost: 282, EXP Bonus: 47%, Duration: 168 sec
28
MP Cost: 288, EXP Bonus: 48%, Duration: 172 sec
29
MP Cost: 294, EXP Bonus: 49%, Duration: 176 sec
30
MP Cost: 300, EXP Bonus: 50%, Duration: 180 sec
Shining Ray Description: Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters. Info: type = 1, magicDamage = 1, areaAttack = 1, mes = stun Delays: alert5 - 900 ms Range:210% Element: Holy Animations:effect, hit.0, mob Maximum Level: 30
1
MP Cost: 29, Damage: 142%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 22%, Stun Duration: 3 sec
2
MP Cost: 29, Damage: 144%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 24%, Stun Duration: 3 sec
3
MP Cost: 29, Damage: 146%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 26%, Stun Duration: 3 sec
4
MP Cost: 29, Damage: 148%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 28%, Stun Duration: 3 sec
5
MP Cost: 33, Damage: 150%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 30%, Stun Duration: 3 sec
6
MP Cost: 33, Damage: 152%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 32%, Stun Duration: 3 sec
7
MP Cost: 33, Damage: 154%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 34%, Stun Duration: 3 sec
8
MP Cost: 33, Damage: 156%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 36%, Stun Duration: 3 sec
9
MP Cost: 37, Damage: 158%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 3 sec
10
MP Cost: 37, Damage: 160%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 3 sec
11
MP Cost: 37, Damage: 162%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 42%, Stun Duration: 4 sec
12
MP Cost: 37, Damage: 164%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 4 sec
13
MP Cost: 41, Damage: 166%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 46%, Stun Duration: 4 sec
14
MP Cost: 41, Damage: 168%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 48%, Stun Duration: 4 sec
15
MP Cost: 41, Damage: 170%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 4 sec
16
MP Cost: 41, Damage: 172%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 52%, Stun Duration: 4 sec
17
MP Cost: 45, Damage: 174%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 54%, Stun Duration: 4 sec
18
MP Cost: 45, Damage: 176%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 4 sec
19
MP Cost: 45, Damage: 178%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 58%, Stun Duration: 4 sec
20
MP Cost: 45, Damage: 180%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 4 sec
21
MP Cost: 49, Damage: 182%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 5 sec
22
MP Cost: 49, Damage: 184%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 64%, Stun Duration: 5 sec
23
MP Cost: 49, Damage: 186%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 66%, Stun Duration: 5 sec
24
MP Cost: 49, Damage: 188%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 5 sec
25
MP Cost: 53, Damage: 190%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 5 sec
26
MP Cost: 53, Damage: 192%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 72%, Stun Duration: 5 sec
27
MP Cost: 53, Damage: 194%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 5 sec
28
MP Cost: 53, Damage: 196%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 76%, Stun Duration: 5 sec
29
MP Cost: 57, Damage: 198%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 78%, Stun Duration: 5 sec
30
MP Cost: 57, Damage: 200%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 5 sec
Doom Description: Turns multiple enemies into snails. Changes the look, attack capacity, and movement speed of those enemies. Cannot be used against boss monsters. Info: type = 32, areaAttack = 1, mes = polymorph Delays: alert3 - 1500 ms Range:250% Animations:effect, mob, mob0 Maximum Level: 10
Magic Booster Description: Increases Magic Attack Speed for set duration. Info: type = 10 Delays: alert - 1500 ms Animations:effect Maximum Level: 20
1
MP Cost: 58, Duration: 10 sec
2
MP Cost: 56, Duration: 20 sec
3
MP Cost: 54, Duration: 30 sec
4
MP Cost: 52, Duration: 40 sec
5
MP Cost: 50, Duration: 50 sec
6
MP Cost: 48, Duration: 60 sec
7
MP Cost: 46, Duration: 70 sec
8
MP Cost: 44, Duration: 80 sec
9
MP Cost: 42, Duration: 90 sec
10
MP Cost: 40, Duration: 100 sec
11
MP Cost: 38, Duration: 110 sec
12
MP Cost: 36, Duration: 120 sec
13
MP Cost: 34, Duration: 130 sec
14
MP Cost: 32, Duration: 140 sec
15
MP Cost: 30, Duration: 150 sec
16
MP Cost: 28, Duration: 160 sec
17
MP Cost: 26, Duration: 170 sec
18
MP Cost: 24, Duration: 180 sec
19
MP Cost: 22, Duration: 190 sec
20
MP Cost: 20, Duration: 200 sec
Teleport Mastery Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 20# Info: type = 16, affectedSkill = 2301001, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1 Delays: alert2 - 600 ms Range:120% Pre-requisite: Level 20 Teleport Animations:effect, hit.0, mob Maximum Level: 10
Holy Focus Description: Permanently increases all magic attacks, Heal magic Critical Rate, Accuracy, and Magic Mastery.\nRequired Skill: #cSpell Mastery Lv. 20# Info: type = 50 Pre-requisite: Level 20 Spell Mastery Maximum Level: 20
1
For all attacks and the Heal skill, Critical Rate: +2%, Accuracy: +6%, Magic Mastery: +56%
2
For all attacks and the Heal skill, Critical Rate: +4%, Accuracy: +6%, Magic Mastery: +56%
3
For all attacks and the Heal skill, Critical Rate: +6%, Accuracy: +7%, Magic Mastery: +57%
4
For all attacks and the Heal skill, Critical Rate: +8%, Accuracy: +7%, Magic Mastery: +57%
5
For all attacks and the Heal skill, Critical Rate: +10%, Accuracy: +8%, Magic Mastery: +58%
6
For all attacks and the Heal skill, Critical Rate: +12%, Accuracy: +8%, Magic Mastery: +58%
7
For all attacks and the Heal skill, Critical Rate: +14%, Accuracy: +9%, Magic Mastery: +59%
8
For all attacks and the Heal skill, Critical Rate: +16%, Accuracy: +9%, Magic Mastery: +59%
9
For all attacks and the Heal skill, Critical Rate: +18%, Accuracy: +10%, Magic Mastery: +60%
10
For all attacks and the Heal skill, Critical Rate: +20%, Accuracy: +10%, Magic Mastery: +60%
11
For all attacks and the Heal skill, Critical Rate: +22%, Accuracy: +11%, Magic Mastery: +61%
12
For all attacks and the Heal skill, Critical Rate: +24%, Accuracy: +11%, Magic Mastery: +61%
13
For all attacks and the Heal skill, Critical Rate: +26%, Accuracy: +12%, Magic Mastery: +62%
14
For all attacks and the Heal skill, Critical Rate: +28%, Accuracy: +12%, Magic Mastery: +62%
15
For all attacks and the Heal skill, Critical Rate: +30%, Accuracy: +13%, Magic Mastery: +63%
16
For all attacks and the Heal skill, Critical Rate: +32%, Accuracy: +13%, Magic Mastery: +63%
17
For all attacks and the Heal skill, Critical Rate: +34%, Accuracy: +14%, Magic Mastery: +64%
18
For all attacks and the Heal skill, Critical Rate: +36%, Accuracy: +14%, Magic Mastery: +64%
19
For all attacks and the Heal skill, Critical Rate: +38%, Accuracy: +15%, Magic Mastery: +65%
20
For all attacks and the Heal skill, Critical Rate: +40%, Accuracy: +15%, Magic Mastery: +65%
Holy Magic Shell Description: Upon using skill, ally's HP is restored by 100%, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell.\n[Cooldown: 90 sec] Info: type = 10, massSpell = 1, magicSteal = 1, blessingArmor = 1 Delays: holyshield - 1140 ms Range:400% Animations:effect, affected, repeat Maximum Level: 20
1
MP Cost: 50, HP Recovery: 100%, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 90 sec
2
MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec
3
MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec
4
MP Cost: 50, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec
5
MP Cost: 55, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec
6
MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec
7
MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec
8
MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec
9
MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec
10
MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec
11
MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec
12
MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec
13
MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec
14
MP Cost: 60, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec
15
MP Cost: 65, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec
16
MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec
17
MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec
18
MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec
19
MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec
20
MP Cost: 70, HP Recovery: 100%, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time to Next Shield Available: 30 sec
Bishop
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:affected, effect Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Big Bang Description: Gathers power to form an energy vortex, culminating in a powerful #cHoly# explosion that damages multiple enemies at once. Bonus critical rate can be applied. Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1 Range:200% Element: Holy Animations:keydown, effect, special.0, special.1, special.2 Maximum Level: 30
1
MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 232%, Critical Hit Rate: +1%
2
MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 234%, Critical Hit Rate: +1%
3
MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 236%, Critical Hit Rate: +2%
4
MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 238%, Critical Hit Rate: +2%
5
MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 240%, Critical Hit Rate: +3%
6
MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 242%, Critical Hit Rate: +3%
7
MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 244%, Critical Hit Rate: +4%
8
MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 246%, Critical Hit Rate: +4%
9
MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 248%, Critical Hit Rate: +5%
10
MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 250%, Critical Hit Rate: +5%
11
MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 252%, Critical Hit Rate: +6%
12
MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 254%, Critical Hit Rate: +6%
13
MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 256%, Critical Hit Rate: +7%
14
MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 258%, Critical Hit Rate: +7%
15
MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 260%, Critical Hit Rate: +8%
16
MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 262%, Critical Hit Rate: +8%
17
MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 264%, Critical Hit Rate: +9%
18
MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 266%, Critical Hit Rate: +9%
19
MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 268%, Critical Hit Rate: +10%
20
MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 270%, Critical Hit Rate: +10%
21
MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 272%, Critical Hit Rate: +11%
22
MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 274%, Critical Hit Rate: +11%
23
MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 276%, Critical Hit Rate: +12%
24
MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 278%, Critical Hit Rate: +12%
25
MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 280%, Critical Hit Rate: +13%
26
MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 282%, Critical Hit Rate: +13%
27
MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 284%, Critical Hit Rate: +14%
28
MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 286%, Critical Hit Rate: +14%
29
MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 288%, Critical Hit Rate: +15%
30
MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 290%, Critical Hit Rate: +15%
31
MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 292%, Critical Hit Rate: +16%
32
MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 294%, Critical Hit Rate: +16%
Infinity Description: Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. [Cooldown: 3 min] Info: type = 10 Delays: alert2 - 600 ms Animations:effect, effect0, special Maximum Level: 30
1
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 21%, Duration: 11 sec
2
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 22%, Duration: 12 sec
3
MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 23%, Duration: 13 sec
4
MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 24%, Duration: 14 sec
5
MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 25%, Duration: 15 sec
6
MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 26%, Duration: 16 sec
7
MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 27%, Duration: 17 sec
8
MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 28%, Duration: 18 sec
9
MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 29%, Duration: 19 sec
10
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 30%, Duration: 20 sec
11
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 31%, Duration: 21 sec
12
MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 32%, Duration: 22 sec
13
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 33%, Duration: 23 sec
14
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 34%, Duration: 24 sec
15
MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 35%, Duration: 25 sec
16
MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 36%, Duration: 26 sec
17
MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 37%, Duration: 27 sec
18
MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 38%, Duration: 28 sec
19
MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 39%, Duration: 29 sec
20
MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 40%, Duration: 30 sec
21
MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 31 sec
22
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 32 sec
23
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 33 sec
24
MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 34 sec
25
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 35 sec
26
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 36 sec
27
MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 37 sec
28
MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 38 sec
29
MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 39 sec
30
MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 40 sec
31
MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 41 sec
32
MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 42 sec
Angel Ray Description: Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters. Info: type = 2, magicDamage = 1, piercing = 1 Delays: shoot1 - 800 ms Element: Holy Animations:effect, ball, hit.0 Maximum Level: 30
1
MP Cost: 26, Damage: 334%, Number of Attacks: 2, Max Enemies Hit: 5
2
MP Cost: 28, Damage: 338%, Number of Attacks: 2, Max Enemies Hit: 5
3
MP Cost: 28, Damage: 342%, Number of Attacks: 2, Max Enemies Hit: 5
4
MP Cost: 30, Damage: 346%, Number of Attacks: 2, Max Enemies Hit: 5
5
MP Cost: 30, Damage: 350%, Number of Attacks: 2, Max Enemies Hit: 5
6
MP Cost: 32, Damage: 354%, Number of Attacks: 2, Max Enemies Hit: 5
7
MP Cost: 32, Damage: 358%, Number of Attacks: 2, Max Enemies Hit: 5
8
MP Cost: 34, Damage: 362%, Number of Attacks: 2, Max Enemies Hit: 5
9
MP Cost: 34, Damage: 366%, Number of Attacks: 2, Max Enemies Hit: 5
10
MP Cost: 36, Damage: 370%, Number of Attacks: 2, Max Enemies Hit: 5
11
MP Cost: 36, Damage: 374%, Number of Attacks: 2, Max Enemies Hit: 5
12
MP Cost: 38, Damage: 378%, Number of Attacks: 2, Max Enemies Hit: 5
13
MP Cost: 38, Damage: 382%, Number of Attacks: 2, Max Enemies Hit: 5
14
MP Cost: 40, Damage: 386%, Number of Attacks: 2, Max Enemies Hit: 5
15
MP Cost: 40, Damage: 390%, Number of Attacks: 2, Max Enemies Hit: 5
16
MP Cost: 42, Damage: 394%, Number of Attacks: 2, Max Enemies Hit: 5
17
MP Cost: 42, Damage: 398%, Number of Attacks: 2, Max Enemies Hit: 5
18
MP Cost: 44, Damage: 402%, Number of Attacks: 2, Max Enemies Hit: 5
19
MP Cost: 44, Damage: 406%, Number of Attacks: 2, Max Enemies Hit: 5
20
MP Cost: 46, Damage: 410%, Number of Attacks: 2, Max Enemies Hit: 5
21
MP Cost: 46, Damage: 414%, Number of Attacks: 2, Max Enemies Hit: 5
22
MP Cost: 48, Damage: 418%, Number of Attacks: 2, Max Enemies Hit: 5
23
MP Cost: 48, Damage: 422%, Number of Attacks: 2, Max Enemies Hit: 5
24
MP Cost: 50, Damage: 426%, Number of Attacks: 2, Max Enemies Hit: 5
25
MP Cost: 50, Damage: 430%, Number of Attacks: 2, Max Enemies Hit: 5
26
MP Cost: 52, Damage: 434%, Number of Attacks: 2, Max Enemies Hit: 5
27
MP Cost: 52, Damage: 438%, Number of Attacks: 2, Max Enemies Hit: 5
28
MP Cost: 54, Damage: 442%, Number of Attacks: 2, Max Enemies Hit: 5
29
MP Cost: 54, Damage: 446%, Number of Attacks: 2, Max Enemies Hit: 5
30
MP Cost: 56, Damage: 450%, Number of Attacks: 2, Max Enemies Hit: 5
31
MP Cost: 56, Damage: 454%, Number of Attacks: 2, Max Enemies Hit: 5
32
MP Cost: 58, Damage: 458%, Number of Attacks: 2, Max Enemies Hit: 5
Bahamut Description: Summons Bahamut for a set duration. The Bahumut can attack mulitple monsters at once and upon learning the Bahamut skill, your resistance to all abnormal states will permanently increase. Info: type = 33, minionAttack = normal, magicDamage = 1 Delays: alert2 - 600 ms Element: Holy Summon Range: attack1 = 300% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, hit.0 Maximum Level: 30
1
MP Cost: 60, Duration: 28 sec, Damage: 455%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +11%
2
MP Cost: 64, Duration: 36 sec, Damage: 460%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +12%
3
MP Cost: 64, Duration: 44 sec, Damage: 465%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +13%
4
MP Cost: 68, Duration: 52 sec, Damage: 470%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +14%
5
MP Cost: 68, Duration: 60 sec, Damage: 475%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +15%
6
MP Cost: 72, Duration: 68 sec, Damage: 480%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +16%
7
MP Cost: 72, Duration: 76 sec, Damage: 485%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +17%
8
MP Cost: 76, Duration: 84 sec, Damage: 490%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +18%
9
MP Cost: 76, Duration: 92 sec, Damage: 495%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +19%
10
MP Cost: 80, Duration: 100 sec, Damage: 500%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +20%
11
MP Cost: 80, Duration: 108 sec, Damage: 505%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +21%
12
MP Cost: 84, Duration: 116 sec, Damage: 510%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +22%
13
MP Cost: 84, Duration: 124 sec, Damage: 515%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +23%
14
MP Cost: 88, Duration: 132 sec, Damage: 520%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +24%
15
MP Cost: 88, Duration: 140 sec, Damage: 525%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +25%
16
MP Cost: 92, Duration: 148 sec, Damage: 530%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +26%
17
MP Cost: 92, Duration: 156 sec, Damage: 535%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +27%
18
MP Cost: 96, Duration: 164 sec, Damage: 540%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +28%
19
MP Cost: 96, Duration: 172 sec, Damage: 545%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +29%
20
MP Cost: 100, Duration: 180 sec, Damage: 550%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +30%
21
MP Cost: 100, Duration: 188 sec, Damage: 555%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +31%
22
MP Cost: 104, Duration: 196 sec, Damage: 560%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +32%
23
MP Cost: 104, Duration: 204 sec, Damage: 565%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +33%
24
MP Cost: 108, Duration: 212 sec, Damage: 570%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +34%
25
MP Cost: 108, Duration: 220 sec, Damage: 575%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +35%
26
MP Cost: 112, Duration: 228 sec, Damage: 580%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +36%
27
MP Cost: 112, Duration: 236 sec, Damage: 585%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +37%
28
MP Cost: 116, Duration: 244 sec, Damage: 590%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +38%
29
MP Cost: 116, Duration: 252 sec, Damage: 595%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +39%
30
MP Cost: 120, Duration: 260 sec, Damage: 600%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +40%
31
MP Cost: 120, Duration: 268 sec, Damage: 605%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +41%
32
MP Cost: 124, Duration: 276 sec, Damage: 610%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +42%
Resurrection Description: Resurrects a party member using a ray of holy light. Info: type = 38, pvp = 0 Delays: resurrection - 2520 ms Range:400% Animations:effect, affected Maximum Level: 5
1
MP Cost: 270, Cooldown: 18 min
2
MP Cost: 240, Cooldown: 16 min
3
MP Cost: 210, Cooldown: 14 min
4
MP Cost: 180, Cooldown: 12 min
5
MP Cost: 150, Cooldown: 10 min
6
MP Cost: 120, Cooldown: 8 min
7
MP Cost: 90, Cooldown: 6 min
Genesis Description: A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: genesis - 2700 ms Range:400% Element: Holy Animations:effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8 Maximum Level: 30
Hero's Will Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Buff Mastery Description: Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again. Info: type = 16 Maximum Level: 10
1
Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill.
2
Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill.
3
Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill.
4
Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill.
5
Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill.
6
Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill.
7
Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill.
8
Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill.
9
Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill.
10
Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill.
11
Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill.
12
Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill.
Arcane Aim Description: When attacking, a portion of enemy Defense is ignored. When continuously attacking a single enemy, all of the attack damage dealt to the target will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times. Info: type = 50, pvp = 0 Maximum Level: 30
1
Ignores 6% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.
2
Ignores 6% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.
3
Ignores 7% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.
4
Ignores 7% of enemy Def. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.
5
Ignores 8% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.
6
Ignores 8% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.
7
Ignores 9% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.
8
Ignores 9% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.
9
Ignores 10% of enemy Def. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.
10
Ignores 10% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.
11
Ignores 11% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.
12
Ignores 11% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.
13
Ignores 12% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.
14
Ignores 12% of enemy Def. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.
15
Ignores 13% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.
16
Ignores 13% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.
17
Ignores 14% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.
18
Ignores 14% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.
19
Ignores 15% of enemy Def. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.
20
Ignores 15% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.
21
Ignores 16% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.
22
Ignores 16% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.
23
Ignores 17% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.
24
Ignores 17% of enemy Def. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.
25
Ignores 18% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.
26
Ignores 18% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.
27
Ignores 19% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.
28
Ignores 19% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.
29
Ignores 20% of enemy Def. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.
30
Ignores 20% of enemy Def. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.
31
Ignores 21% of enemy Def. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.
32
Ignores 21% of enemy Def. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.
Advanced Blessing Description: Greatly increases nearby party member ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Upon using skill, MP consumption will be reduced. Can be stacked with other buff skills, excluding Bless.\nRequired Skill: #cBless Lv. 15# Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 5 Invincible Animations:effect, affected Maximum Level: 30
My apologies for a potentially stupid question, but I'm trying to understand Arcane Aim with Ascension hitting GMS next week.
I'll just use max level figures for the questions.
First off, the 20% Ignore Enemy Def - is that WHENEVER attacking a monster, or only after landing 3+ successive hits? Also, is this essentially useless for Magicians since it's Def, or does "Def" in this case refer to both physical and magical defense?
More importantly, the damage stacking - how exactly does that work? There's a 50% chance that after 3 hits my damage will increase by 8%? As in hits 4+ each carry a 50% chance of increasing damage by 8%, with a stack factor of 5? Meaning I'll be doing an extra 40% damage on the 9+ successive hits provided (1) they're successive, and (2) the 50% worked successfully each time?
FrozNlite Wrote:My apologies for a potentially stupid question, but I'm trying to understand Arcane Aim with Ascension hitting GMS next week.
I'll just use max level figures for the questions.
First off, the 20% Ignore Enemy Def - is that WHENEVER attacking a monster, or only after landing 3+ successive hits? Also, is this essentially useless for Magicians since it's Def, or does "Def" in this case refer to both physical and magical defense?
More importantly, the damage stacking - how exactly does that work? There's a 50% chance that after 3 hits my damage will increase by 8%? As in hits 4+ each carry a 50% chance of increasing damage by 8%, with a stack factor of 5? Meaning I'll be doing an extra 40% damage on the 9+ successive hits provided (1) they're successive, and (2) the 50% worked successfully each time?
Thanks for the help!
The def ignore is a passive boost that always applies.
The def ignore works for magic def too
Yes, after you stack arcane aim's effect 5 times, all damage on the mob will be +40%, until a different mob is attacked, or the skill is dispelled.
It may be a bit late for me to be answering your question, but that skill is a passive PvP skill that occasionally causes one of the mage's spells to debuff another player he or she attacks. When the other player is under the effects of the debuff, it causes the symbol in the skill's icon to appear over his or her head, and all spells used on that player will deal more damage than normal. Exactly how much more damage is dealt, I am unsure, but I believe it was something like +40% or +50% damage.