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Satellite Safety/Robot Mastery - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Game Mechanics (https://www.southperry.net/forumdisplay.php?fid=33) +--- Thread: Satellite Safety/Robot Mastery (/showthread.php?tid=40434) |
Satellite Safety/Robot Mastery - Jellyflower - 2011-04-11 I notice that having one point in safety does absolutely nothing in satellite's damage, I am just wondering if the game only takes the highest bonus from satellite safety passive and robot mastery's damage increase. I can't really test out if safety's passive by itself works since my robot mastery is already maxed. Does anyone have a clue or would like to experiment? Satellite was doing around 2.496x my range, which is around since I have combat order on. Putting in one point in safety, along with CO, gives 6%+ as stated but does no change to satellite's damage at all. I deactivated and reactivated, and even tried to toggle safety on and off, no difference in any scenario. P.S. Kind of weird that robot mastery boosts satellites, never really thought of them as robots. Satellite Safety/Robot Mastery - CJScarlet - 2011-04-11 The damage increase from Sat Safety is passive and always active, just like Perfect Armors guard ability. A 2-6% damage increase doesn't really show. Satellite Safety/Robot Mastery - Jellyflower - 2011-04-11 But it does show it's non-existent when my min range is 39557, and my satellite hits 987xx. 39557 * 1.6 (satellite bases) * 1.56 (robot mastery with CO) = 98734. So where's the other 6% so-called boost? |