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Boss and total damage stacks in KMS. - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Game Mechanics (https://www.southperry.net/forumdisplay.php?fid=33) +--- Thread: Boss and total damage stacks in KMS. (/showthread.php?tid=39886) |
Boss and total damage stacks in KMS. - Imitazion - 2011-03-28 yep, that's right. total damage can be a theoretical max of 27% on 1 weapon, it's not the lowest line that counts. boss damage can be a theoretical max of 90% on 1 weapon. bladers got a huge advantage.
Boss and total damage stacks in KMS. - Takebacker - 2011-03-28 I suppose that explains why the DB PB soloer in KMS is capable of such ridiculous damage. Boss and total damage stacks in KMS. - Imitazion - 2011-03-28 Spadow has a video on youtube, of a blader doing 900k's in some of her Phantom Blow hits. gg. Boss and total damage stacks in KMS. - Locked - 2011-03-28 Do you mean within itself? As in 30% boss and 20% boss? So would it be additive or multiplicative? 50% boss or 30*1.2 = 36, 20*1.3 = 26? Boss and total damage stacks in KMS. - Signal - 2011-03-28 Imitazion Wrote:yep, that's right. Was this a recent change or has it always been like this? I always thought daggers and kataras were separate and not combined, ex: 30% boss on dagger means 30% more damage on dagger hits only. Boss and total damage stacks in KMS. - Takebacker - 2011-03-28 "Dagger" and "Katara" hits do not exist in chaos. They are one number. Boss and total damage stacks in KMS. - Signal - 2011-03-28 Takebacker Wrote:"Dagger" and "Katara" hits do not exist in chaos. They are one number. Ah I see. Boss and total damage stacks in KMS. - octopusprime - 2011-03-28 WHEN DOES I GET THIS? Boss and total damage stacks in KMS. - Forad - 2011-03-28 Takebacker Wrote:"Dagger" and "Katara" hits do not exist in chaos. They are one number. Any information about this?I want to know the details,Thanks!! Boss and total damage stacks in KMS. - octopusprime - 2011-03-29 Forad Wrote:Any information about this?I want to know the details,Thanks!! They are combined and affect your damage range like a single weapon they have one multiplier. It's so simple i don't really know if i can explain it better. Boss and total damage stacks in KMS. - Fius - 2011-03-29 octopusprime Wrote:They are combined and affect your damage range like a single weapon they have one multiplier. It's so simple i don't really know if i can explain it better.Like a 1 handed weapon + att shield
Boss and total damage stacks in KMS. - Forad - 2011-03-29 octopusprime Wrote:They are combined and affect your damage range like a single weapon they have one multiplier. It's so simple i don't really know if i can explain it better.I see.But I wanna know something like a proof or something else. Boss and total damage stacks in KMS. - octopusprime - 2011-03-29 Forad Wrote:I see.But I wanna know something like a proof or something else. clarify? You want a mathamatical proof or you want proof that this is the way it is? The former, lolwut. The latter, find it in the patch notes or spadow or something. It's not a new thing. The boss and total damage stacking however, is new. Boss and total damage stacks in KMS. - Imitazion - 2011-03-29 Signal Wrote:Was this a recent change or has it always been like this? Daggers and blades are combined now. the damage is stabilized, so all hits are equal. if your weapons have the following potential stats, you will have 180% boss damage: Dagger: 30% Boss Damage*3 Blade: 30% Boss Damage*3 same goes for total damage. Boss and total damage stacks in KMS. - CarrionCrow - 2011-03-29 Imitazion Wrote:Daggers and blades are combined now. the damage is stabilized, so all hits are equal. What kind of OP dumbskull crap is this anyway? Why the hell would they make them stack when they have not done so before? Especially considering Dualblades. I swear, people whine about what Nexon NA does when the eggheads over at KMS just strolls ahead and destroys anything resembling balance and fairness. Please Nexon, do not port this atrocity over to us playing GMS. Boss and total damage stacks in KMS. - KhainiWest - 2011-03-29 CarrionCrow Wrote:What kind of OP dumbskull crap is this anyway? Why the hell would they make them stack when they have not done so before? Especially considering Dualblades. I swear, people whine about what Nexon NA does when the eggheads over at KMS just strolls ahead and destroys anything resembling balance and fairness. Please Nexon, do not port this atrocity over to us playing GMS. I think a more violent/irrational adjective should be taking this place, though for the life of me, I can't think of anything suitable. Boss and total damage stacks in KMS. - Viaje - 2011-03-29 How'd you arrive at this conclusion? It'd certainly explain a lot though. I'm with CarrionCrow: don't let this hit GMS. As if Potential didn't unbalance the game enough, we don't need this. Sad that everyone seems to think NX-A is the only one capable of atrocities. (On a side note, I was just yesterday saying that I want to learn Korean just to see if KMS players peach as much as GMS players.) Locked Wrote:Do you mean within itself?Hurrwhat? Even if they were multiplicative, it'd be: 1.3 * 1.2 or 1.2 * 1.3, which both equal the same thing. Boss and total damage stacks in KMS. - ShanghaiDizzy - 2011-03-29 Imitazion Wrote:Daggers and blades are combined now. the damage is stabilized, so all hits are equal. /uninstall MapleStory Boss and total damage stacks in KMS. - Sorien - 2011-03-29 Good God. When will they just take Dual Blades and give them two separate damage ranges on their stat window? At least that way this massive boost in their damage could be, somewhat, justified.
Boss and total damage stacks in KMS. - Dark Link - 2011-03-29 They might as well just balance the goddamn game around Potential system with the way they're going. |