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Nexon Mobile Brings Popular Dungeon Fighter Online Franchise to the iOS Mobile Platfo - Printable Version

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Nexon Mobile Brings Popular Dungeon Fighter Online Franchise to the iOS Mobile Platfo - Notify - 2011-03-25

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Business Wire Wrote:LOS ANGELES--(BUSINESS WIRE)--Nexon Mobile is launching Dungeon & Fighter Slayer Edition today in the Apple App Store, an iOS version of its popular action role-playing game Dungeon & Fighter. Known as Dungeon Fighter Online in North America, Dungeon & Fighter is one of NexonÂ’s most popular game franchises with more than 200 million registered users worldwide. Dungeon & Fighter Slayer Edition is an iOS-optimized application developed by Neople, a subsidiary of Nexon. Dungeon &amp

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Nexon Mobile Brings Popular Dungeon Fighter Online Franchise to the iOS Mobile Platfo - Blake - 2011-03-25

Six reviews so far, and they're all one or two stars except for one five star review. Wonder how good it actually is.


Nexon Mobile Brings Popular Dungeon Fighter Online Franchise to the iOS Mobile Platfo - Zelkova - 2011-03-25

Nexon is really pushing DFO, aren't they?


Nexon Mobile Brings Popular Dungeon Fighter Online Franchise to the iOS Mobile Platfo - street - 2011-03-25

Again Android Please


Nexon Mobile Brings Popular Dungeon Fighter Online Franchise to the iOS Mobile Platfo - Zelkova - 2011-03-25

street Wrote:Again Android Please

Agreed.


Nexon Mobile Brings Popular Dungeon Fighter Online Franchise to the iOS Mobile Platfo - Jon - 2011-03-25

I like how the article mentions this site but DnF isn't on the site anywhere. >_>


Nexon Mobile Brings Popular Dungeon Fighter Online Franchise to the iOS Mobile Platfo - motomage - 2011-03-28

a big hurdle for nexon on android is the mess of a in app purchasing system on the platform. the app store on ios, being locked into one marketplace and buyers account... is easy to operate in when your creating a give away game w/item selling.

i think angry birds has been the first third party app to on andriod to use any item purchasing system, with cell phone billing. not something many publishers want to deal with. plus the google checkout requirement (up till now), turns a lot of developers off.

given all the marketplaces you have to deal with also adds a second layer of work when you look at in app selling. supposedly google' marketplace is rolling out in app purchasing next week. how well it'll work or be received though is another question.

if they can get a system in place thats not a huge hassle and works, it would make sense for nexon to jump in.

although, on the other side of things, nexon has a strange affinity for selecting one platform to marry itself to. usually whatever is dominate in south korea. apple has a good foothold in asia when it comes to the mobile market. even though mac's and non IE browsers make up a good % of the market outside of asia... nexon has been slow as hell to accept multi platform friendliness. something i hope they change...


Nexon Mobile Brings Popular Dungeon Fighter Online Franchise to the iOS Mobile Platfo - Spaz - 2011-03-28

A review from another forum has this to say:

gongfuren Wrote:The following is a bit long...

So apparently, there is a DFO Slayer edition for iPhone, iPad, and iPod Touch out now. It is single player and a lot more story-centric than the MMO.

The player is a slayer named Baron who rescued Marie, his sister, from the GBL. The GBL was doing some experiments on her because she had this certain energy within her that they needed. Also, the mother of Baron and Marie is working for the GBL. The father, a pretty badass slayer, secretly helped the siblings escape, but remains behind with the GBL to avoid suspicion (kind of weird since he killed a bunch of them in the process of helping his kids escape, but I suppose he just framed his son...). Meanwhile, these kids make their way to Bel Myre and meet a whole bunch of people and have an adventure and etc.

Honestly, when I played it, I was really interested in the story, but the gameplay and controls were so terrible. The game is pretty much the PC MMO, but on an iDevice instead. As a result, the large amounts of windows (inventory, equipment, stats, etc.) in the PC MMO are accessed in a terrible way: a single window with small buttons to switch between each PC MMO window. iPhone games should not have this massive amount of information for the player. It just clutters the screen. Also, every button is extremely small and hard to press. It's kind of annoying to be trying to slash a goblin while facing the wrong way, with a "turn around so my attack actually hits the bastard" button that I can't press. Yes, the movement arrows really are that small.

There are quests, recipes, upgrade machine, and all of that good stuff in the PC MMO. They are accessed the SAME WAY as the PC MMO as well. This means, to buy a new hat, I have to

1. be RIGHT next to the NPC
2. tap the "talk" button
3. tap the "purchase equipment" button
4. tap the hat I want to buy
5. tap the "confirm purchase" button
6. press the back button about 6 times to get out of this retarded NPC menu
7. press the "menu" button
8. press the "next window" button about 3 times to access my equipment menu
9. tap the new hat and hope I didn't buy the hat that is about 30 levels above me on accident
10. realize I DID buy the wrong hat and repeat steps 1-9 until I get the right hat
11. find a better hat dropped by a goblin in the next dungeon I do
12. exit and delete DFO Slayer edition from my iPhone

Can anyone else see what is wrong here?

TLDR; There is an iPhone version of DFO and the controls make me want to shoot the people who ported this piece of crap. This game is DEFINITELY not recommended.



Nexon Mobile Brings Popular Dungeon Fighter Online Franchise to the iOS Mobile Platfo - Joe.2 - 2011-03-29

Spaz Wrote:A review from another forum has this to say:

Agreed 100%. I tried this game the day it came out, and i gotta say, the controls and gameplay are annoying. Buttons are small and nonresponsive at times, and interacting with npcs is a hassle. Not to mention I never found where the hell I could fix my weapons after they broke.