Double Swing Description: Press the attack key twice to deal a double attack on up to 8 enemies. Info: type = 52, commandSkillType = attack Delays: doubleSwing - 420 ms Range:180% Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 2, Damage: 163%
2
MP Cost: 2, Damage: 166%
3
MP Cost: 2, Damage: 169%
4
MP Cost: 2, Damage: 172%
5
MP Cost: 2, Damage: 175%
6
MP Cost: 3, Damage: 178%
7
MP Cost: 3, Damage: 181%
8
MP Cost: 3, Damage: 184%
9
MP Cost: 3, Damage: 187%
10
MP Cost: 3, Damage: 190%
11
MP Cost: 3, Damage: 193%
12
MP Cost: 4, Damage: 196%
13
MP Cost: 4, Damage: 199%
14
MP Cost: 4, Damage: 202%
15
MP Cost: 4, Damage: 205%
16
MP Cost: 4, Damage: 208%
17
MP Cost: 4, Damage: 211%
18
MP Cost: 5, Damage: 214%
19
MP Cost: 5, Damage: 217%
20
MP Cost: 5, Damage: 220%
Combo Ability Description: Gain increased ATT, DEF, and Speed for every 10 Combo Count. \nRequired Skill: #cDouble Swing Lv. 10# Info: type = 51 Pre-requisite: Level 10 Double Swing Maximum Level: 10
Combat Step Description: Press a direction key twice to quickly move a short distance.\n[Command: #c->->#]\nRequired Skill: #cDouble Swing Lv. 5# Info: type = 41, casterMove = 1 Delays: combatStep - 180 ms Pre-requisite: Level 5 Double Swing Animations:effect Maximum Level: 5
1
MP Cost: 2, travel a short distance
2
MP Cost: 4, travel a short distance
3
MP Cost: 6, travel a short distance
4
MP Cost: 8, travel a short distance
5
MP Cost: 10, travel a short distance
Polearm Booster Description: Triples the attack speed of your weapon. Must have a polearm equipped.\nRequired Skill: #cCombat Step Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Combat Step Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Combo Smash Description: Uses the polearm to fire a burst of energy at enemies in front of you. Can only be used when your #cCombo Count is 15 or higher#.\n[Command: #c↓→ + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1# Info: type = 52, commandSkillType = attack, piercing = 1 Delays: comboSmash - 1200 ms Pre-requisite: Level 1 Combo Ability Animations:effect0, effect, hit.0, ball Maximum Level: 10
1
Damage: 360%, Max Enemies Hit: 4
2
Damage: 370%, Max Enemies Hit: 4
3
Damage: 380%, Max Enemies Hit: 4
4
Damage: 390%, Max Enemies Hit: 4
5
Damage: 400%, Max Enemies Hit: 5
6
Damage: 410%, Max Enemies Hit: 5
7
Damage: 420%, Max Enemies Hit: 5
8
Damage: 430%, Max Enemies Hit: 5
9
Damage: 440%, Max Enemies Hit: 5
10
Damage: 450%, Max Enemies Hit: 6
Aran (II)
Triple Swing Description: Press the attack key three times to deal a triple attack on up to 8 enemies.\nRequired Skill: #cDouble Swing Lv. 20# Info: type = 52, commandSkillType = attack Delays: tripleSwing - 660 ms Range:180% Pre-requisite: Level 20 Double Swing Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 5, Damage: 275%
2
MP Cost: 5, Damage: 280%
3
MP Cost: 5, Damage: 285%
4
MP Cost: 5, Damage: 290%
5
MP Cost: 5, Damage: 295%
6
MP Cost: 6, Damage: 300%
7
MP Cost: 6, Damage: 305%
8
MP Cost: 6, Damage: 310%
9
MP Cost: 6, Damage: 315%
10
MP Cost: 6, Damage: 320%
11
MP Cost: 6, Damage: 325%
12
MP Cost: 7, Damage: 330%
13
MP Cost: 7, Damage: 335%
14
MP Cost: 7, Damage: 340%
15
MP Cost: 7, Damage: 345%
16
MP Cost: 7, Damage: 350%
17
MP Cost: 7, Damage: 355%
18
MP Cost: 8, Damage: 360%
19
MP Cost: 8, Damage: 365%
20
MP Cost: 8, Damage: 370%
Polearm Mastery Description: Increases the weapon mastery and accuracy of polearms. \nRequired Skill: #cTriple Swing Lv. 3# Info: type = 50 Pre-requisite: Level 3 Triple Swing Maximum Level: 20
1
Polearm Mastery: + 12%, Accuracy: +6
2
Polearm Mastery: + 14%, Accuracy: +12
3
Polearm Mastery: + 16%, Accuracy: +18
4
Polearm Mastery: + 18%, Accuracy: +24
5
Polearm Mastery: + 20%, Accuracy: +30
6
Polearm Mastery: + 22%, Accuracy: +36
7
Polearm Mastery: + 24%, Accuracy: +42
8
Polearm Mastery: + 26%, Accuracy: +48
9
Polearm Mastery: + 28%, Accuracy: +54
10
Polearm Mastery: + 30%, Accuracy: +60
11
Polearm Mastery: + 32%, Accuracy: +66
12
Polearm Mastery: + 34%, Accuracy: +72
13
Polearm Mastery: + 36%, Accuracy: +78
14
Polearm Mastery: + 38%, Accuracy: +84
15
Polearm Mastery: + 40%, Accuracy: +90
16
Polearm Mastery: + 42%, Accuracy: +96
17
Polearm Mastery: + 44%, Accuracy: +102
18
Polearm Mastery: + 46%, Accuracy: +108
19
Polearm Mastery: + 48%, Accuracy: +114
20
Polearm Mastery: + 50%, Accuracy: +120
Final Charge Description: Charge forward, knocking back enemies in your path. Can only be activated after using Triple Swing.\n[Command: Triple Swing + #c→ + Attack Key#]\nRequired Skill: #c Triple Swing Lv. 20# Info: type = 52, areaAttack = 1, commandSkillType = attack, casterMove = 1, pushTarget = 1 Delays: finalCharge - 1080 ms Range:320% Pre-requisite: Level 20 Triple Swing Animations:hit.0, effect, effect0 Maximum Level: 20
1
MP Cost: 17, Damage: 124%, Max Monsters Pushed: 5
2
MP Cost: 17, Damage: 128%, Max Monsters Pushed: 5
3
MP Cost: 19, Damage: 132%, Max Monsters Pushed: 5
4
MP Cost: 19, Damage: 136%, Max Monsters Pushed: 6
5
MP Cost: 19, Damage: 140%, Max Monsters Pushed: 6
6
MP Cost: 21, Damage: 144%, Max Monsters Pushed: 6
7
MP Cost: 21, Damage: 148%, Max Monsters Pushed: 6
8
MP Cost: 21, Damage: 152%, Max Monsters Pushed: 7
9
MP Cost: 23, Damage: 156%, Max Monsters Pushed: 7
10
MP Cost: 23, Damage: 160%, Max Monsters Pushed: 7
11
MP Cost: 23, Damage: 164%, Max Monsters Pushed: 7
12
MP Cost: 25, Damage: 168%, Max Monsters Pushed: 8
13
MP Cost: 25, Damage: 172%, Max Monsters Pushed: 8
14
MP Cost: 25, Damage: 176%, Max Monsters Pushed: 8
15
MP Cost: 27, Damage: 180%, Max Monsters Pushed: 8
16
MP Cost: 27, Damage: 184%, Max Monsters Pushed: 9
17
MP Cost: 27, Damage: 188%, Max Monsters Pushed: 9
18
MP Cost: 29, Damage: 192%, Max Monsters Pushed: 9
19
MP Cost: 29, Damage: 196%, Max Monsters Pushed: 9
20
MP Cost: 29, Damage: 200%, Max Monsters Pushed: 10
Body Pressure Description: Temporarily enables Body Attacks on enemies. Attacked enemies may be Stunned for 5 seconds. Info: type = 11, bodyAttack = 1, mes = incapacitate, condition = attack, magicSteal = 1 Delays: alert6 - 990 ms Animations:hit.0, effect0, effect, mob Maximum Level: 10
Combo Drain Description: Activates a buff that absorbs a portion of damage received as HP. Can only absorb up to 10% of your Max HP. Can only be used when your #cCombo Count is 30 or higher#.\n[Command: #cDown Arrow Key and Down Arrow Key + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1# Info: type = 52, commandSkillType = buff, hpDrain = 1, condition = attack, magicSteal = 1 Delays: alert4 - 900 ms Pre-requisite: Level 1 Combo Ability Animations:effect, effect0 Maximum Level: 20
1
Restores 1% of damage for 44 sec
2
Restores 1% of damage for 48 sec
3
Restores 1% of damage for 52 sec
4
Restores 1% of damage for 56 sec
5
Restores 2% of damage for 60 sec
6
Restores 2% of damage for 64 sec
7
Restores 2% of damage for 68 sec
8
Restores 2% of damage for 72 sec
9
Restores 2% of damage for 76 sec
10
Restores 3% of damage for 80 sec
11
Restores 3% of damage for 84 sec
12
Restores 3% of damage for 88 sec
13
Restores 3% of damage for 92 sec
14
Restores 3% of damage for 96 sec
15
Restores 4% of damage for 100 sec
16
Restores 4% of damage for 104 sec
17
Restores 4% of damage for 108 sec
18
Restores 4% of damage for 112 sec
19
Restores 4% of damage for 116 sec
20
Restores 5% of damage for 120 sec
Snow Charge Description: Permanently increases damage and infuses your pole arm with Ice. Info: type = 11, mes = freeze, condition = attack, magicSteal = 1 Delays: magic5 - 1200 ms Range:50% Animations:effect Maximum Level: 20
Combo Fenrir Description: Fires the condensed energy of the wolves to attack enemies in front of you twice. Can only be used when #cCombo Count is 50 or higher#.\n[Command: #c↓→ + Attack Key#]\nRequired Skill: #cCombo Smash Lv. 10# Info: type = 52, piercing = 1, commandSkillType = attack Delays: comboFenrir - 1530 ms Pre-requisite: Level 10 Combo Smash Animations:effect0, ball, effect, hit.0 Maximum Level: 20
1
Damage: 354%, Max Enemies Hit: 4, Number of Attacks: 2
2
Damage: 358%, Max Enemies Hit: 4, Number of Attacks: 2
3
Damage: 362%, Max Enemies Hit: 4, Number of Attacks: 2
4
Damage: 366%, Max Enemies Hit: 4, Number of Attacks: 2
5
Damage: 370%, Max Enemies Hit: 5, Number of Attacks: 2
6
Damage: 374%, Max Enemies Hit: 5, Number of Attacks: 2
7
Damage: 378%, Max Enemies Hit: 5, Number of Attacks: 2
8
Damage: 382%, Max Enemies Hit: 5, Number of Attacks: 2
9
Damage: 386%, Max Enemies Hit: 5, Number of Attacks: 2
10
Damage: 390%, Max Enemies Hit: 6, Number of Attacks: 2
11
Damage: 394%, Max Enemies Hit: 6, Number of Attacks: 2
12
Damage: 398%, Max Enemies Hit: 6, Number of Attacks: 2
13
Damage: 402%, Max Enemies Hit: 6, Number of Attacks: 2
14
Damage: 406%, Max Enemies Hit: 6, Number of Attacks: 2
15
Damage: 410%, Max Enemies Hit: 7, Number of Attacks: 2
16
Damage: 414%, Max Enemies Hit: 7, Number of Attacks: 2
17
Damage: 418%, Max Enemies Hit: 7, Number of Attacks: 2
18
Damage: 422%, Max Enemies Hit: 7, Number of Attacks: 2
19
Damage: 426%, Max Enemies Hit: 7, Number of Attacks: 2
20
Damage: 430%, Max Enemies Hit: 8, Number of Attacks: 2
Aran (III)
Full Swing Description: Increases the damage of Double Swing, Triple Swing, and Combo Smash.\nRequired Skill: #cTriple Swing Lv. 20# Info: type = 98, dummyOf = 21110007&&21110008 Pre-requisite: Level 20 Triple Swing Maximum Level: 20
Combo Critical Description: Increases your Critical Hit Rate. Each time yout Combo Count increases by 10, your Critical Hit Rate will also increase.\nRequired Skill: #cCombo Ability Lv. 10# Info: type = 51 Pre-requisite: Level 10 Combo Ability Maximum Level: 20
1
Critical HIt Rate: +1%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 1
2
Critical HIt Rate: +2%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 1
3
Critical HIt Rate: +3%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 2
4
Critical HIt Rate: +4%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 2
5
Critical HIt Rate: +5%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 3
6
Critical HIt Rate: +6%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 3
7
Critical HIt Rate: +7%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 4
8
Critical HIt Rate: +8%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 4
9
Critical HIt Rate: +9%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 5
10
Critical HIt Rate: +10%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 5
11
Critical HIt Rate: +11%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 6
12
Critical HIt Rate: +12%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 6
13
Critical HIt Rate: +13%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 7
14
Critical HIt Rate: +14%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 7
15
Critical HIt Rate: +15%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 8
16
Critical HIt Rate: +16%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 8
17
Critical HIt Rate: +17%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 9
18
Critical HIt Rate: +18%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 9
19
Critical HIt Rate: +19%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 10
20
Critical HIt Rate: +20%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 10
Final Toss Description: Lifts multiples enemies in front of you into the air. Airborne enemies take more damage. Can only be used after Triple Swing.\n[Command: Triple Swing + #c↑ + Attack Key#]\nRequired Skill: #cTriple Swing Lv. 20# Info: type = 52, areaAttack = 1, commandSkillType = attack, upperAttack = 1 Delays: finalToss - 420 ms Range:210% Pre-requisite: Level 20 Triple Swing Animations:effect, hit.0 Maximum Level: 20
Rolling Spin Description: Jump in place and attack surrounding enemies. Has a chance to stun targets.\n[Command: #c↑↑ + ATT Key#] Info: type = 52, areaAttack = 1, mes = stun, commandSkillType = attack Delays: rollingSpin - 840 ms Range:180% Animations:effect, mob, hit.0 Maximum Level: 20
Smart Knockback Description: Temporarily allows you to knock-back enemies even when only a small amount of damage is dealt. Info: type = 11, smartKnockBack = 1, magicSteal = 1 Delays: alert6 - 990 ms Animations:effect0, effect Maximum Level: 20
Combo Recharge Description: Consumes HP and MP to instantly boost Combo Count. Cannot be used when HP is below 50%. Info: type = 10 Delays: alert - 1500 ms Animations:effect Maximum Level: 20
1
Cost: 48% HP and 240 MP, Combo Count: +55, Cooldown: 87 sec
2
Cost: 46% HP and 230 MP, Combo Count: +60, Cooldown: 84 sec
3
Cost: 44% HP and 220 MP, Combo Count: +65, Cooldown: 81 sec
4
Cost: 42% HP and 210 MP, Combo Count: +70, Cooldown: 78 sec
5
Cost: 40% HP and 200 MP, Combo Count: +75, Cooldown: 75 sec
6
Cost: 38% HP and 190 MP, Combo Count: +80, Cooldown: 72 sec
7
Cost: 36% HP and 180 MP, Combo Count: +85, Cooldown: 69 sec
8
Cost: 34% HP and 170 MP, Combo Count: +90, Cooldown: 66 sec
9
Cost: 32% HP and 160 MP, Combo Count: +95, Cooldown: 63 sec
10
Cost: 30% HP and 150 MP, Combo Count: +100, Cooldown: 60 sec
11
Cost: 28% HP and 140 MP, Combo Count: +105, Cooldown: 57 sec
12
Cost: 26% HP and 130 MP, Combo Count: +110, Cooldown: 54 sec
13
Cost: 24% HP and 120 MP, Combo Count: +115, Cooldown: 51 sec
14
Cost: 22% HP and 110 MP, Combo Count: +120, Cooldown: 48 sec
15
Cost: 20% HP and 100 MP, Combo Count: +125, Cooldown: 45 sec
16
Cost: 18% HP and 90 MP, Combo Count: +130, Cooldown: 42 sec
17
Cost: 16% HP and 80 MP, Combo Count: +135, Cooldown: 39 sec
18
Cost: 14% HP and 70 MP, Combo Count: +140, Cooldown: 36 sec
19
Cost: 12% HP and 60 MP, Combo Count: +145, Cooldown: 33 sec
20
Cost: 10% HP and 50 MP, Combo Count: +150, Cooldown: 30 sec
Cleaving Blows Description: Ignores a portion of the enemy's Defense and decreases the amount of damage that is dispersed when attacking multiple enemies. Info: type = 51 Maximum Level: 20
1
Monster DEF Ignored: 1%, Damage Dispersal -12%
2
Monster DEF Ignored: 2%, Damage Dispersal -14%
3
Monster DEF Ignored: 3%, Damage Dispersal -16%
4
Monster DEF Ignored: 4%, Damage Dispersal -18%
5
Monster DEF Ignored: 5%, Damage Dispersal -20%
6
Monster DEF Ignored: 6%, Damage Dispersal -22%
7
Monster DEF Ignored: 7%, Damage Dispersal -24%
8
Monster DEF Ignored: 8%, Damage Dispersal -26%
9
Monster DEF Ignored: 9%, Damage Dispersal -28%
10
Monster DEF Ignored: 10%, Damage Dispersal -30%
11
Monster DEF Ignored: 11%, Damage Dispersal -32%
12
Monster DEF Ignored: 12%, Damage Dispersal -34%
13
Monster DEF Ignored: 13%, Damage Dispersal -36%
14
Monster DEF Ignored: 14%, Damage Dispersal -38%
15
Monster DEF Ignored: 15%, Damage Dispersal -40%
16
Monster DEF Ignored: 16%, Damage Dispersal -42%
17
Monster DEF Ignored: 17%, Damage Dispersal -44%
18
Monster DEF Ignored: 18%, Damage Dispersal -46%
19
Monster DEF Ignored: 19%, Damage Dispersal -48%
20
Monster DEF Ignored: 20%, Damage Dispersal -50%
Combo Judgment Description: Drops a giant axe of judgment on the enemies. Has a chance to freeze, and frozen enemies will receive damage over time. Can only be used when #cCombo Count is 100 or higher.#\n[Command : #c↑↓ + Attack Key#]\nRequired Skill: #cCombo Fenrir Lv. 10# Info: type = 52, areaAttack = 1, mes = freeze, dot = 1, dotType = frostbite, commandSkillType = attack, trembling = 1 Delays: comboJudgement - 1410 ms Range:250% Pre-requisite: Level 10 Combo Fenrir Animations:effect, hit.0 Maximum Level: 20
1
Damage: 1310%, Max Enemies Hit: 6, Damage Over Time: 105% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
2
Damage: 1320%, Max Enemies Hit: 6, Damage Over Time: 110% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
3
Damage: 1330%, Max Enemies Hit: 6, Damage Over Time: 115% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
4
Damage: 1340%, Max Enemies Hit: 6, Damage Over Time: 120% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
5
Damage: 1350%, Max Enemies Hit: 7, Damage Over Time: 125% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
6
Damage: 1360%, Max Enemies Hit: 7, Damage Over Time: 130% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
7
Damage: 1370%, Max Enemies Hit: 7, Damage Over Time: 135% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
8
Damage: 1380%, Max Enemies Hit: 7, Damage Over Time: 140% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
9
Damage: 1390%, Max Enemies Hit: 7, Damage Over Time: 145% damage every 1 sec for 4 sec, Freeze Duration: 4 sec
10
Damage: 1400%, Max Enemies Hit: 8, Damage Over Time: 150% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
11
Damage: 1410%, Max Enemies Hit: 8, Damage Over Time: 155% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
12
Damage: 1420%, Max Enemies Hit: 8, Damage Over Time: 160% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
13
Damage: 1430%, Max Enemies Hit: 8, Damage Over Time: 165% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
14
Damage: 1440%, Max Enemies Hit: 8, Damage Over Time: 170% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
15
Damage: 1450%, Max Enemies Hit: 9, Damage Over Time: 175% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
16
Damage: 1460%, Max Enemies Hit: 9, Damage Over Time: 180% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
17
Damage: 1470%, Max Enemies Hit: 9, Damage Over Time: 185% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
18
Damage: 1480%, Max Enemies Hit: 9, Damage Over Time: 190% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
19
Damage: 1490%, Max Enemies Hit: 9, Damage Over Time: 195% damage every 1 sec for 5 sec, Freeze Duration: 7 sec
20
Damage: 1500%, Max Enemies Hit: 10, Damage Over Time: 200% damage every 1 sec for 6 sec, Freeze Duration: 10 sec
Aran (IV)
Over Swing Description: Maxes out the damage of Double Swing, Triple Swing and Combo Fenrir. \nRequired Skill: #cFull Swing Lv. 20# Info: type = 98, dummyOf = 21120009&&21120010 Pre-requisite: Level 20 Full Swing Maximum Level: 30
Final Blow Description: Swing your pole arm to deal a powerful attack on up to 8 enemies. Final Blows always land a critical hit and can only be used #cafter using Triple Swing#.\n[Command: Triple Swing + #c↓ + Attack Key#]\nRequired Skill: #Triple Swing Lv. 20# Info: type = 52, areaAttack = 1, commandSkillType = attack Delays: finalBlow - 810 ms Range:350% Pre-requisite: Level 20 Triple Swing Animations:effect, hit.0 Maximum Level: 30
Freeze Standing Description: Uses the power of Ice to hold your ground when struck, enabling you to resist being knocked back. Info: type = 10, magicSteal = 1 Delays: alert6 - 990 ms Animations:special, effect Maximum Level: 30
High Defense Description: A new defense technique the permanently decreases damage received from enemies. Info: type = 50 Maximum Level: 30
1
Damage Taken: -0.5%
2
Damage Taken: -1.0%
3
Damage Taken: -1.5%
4
Damage Taken: -2.0%
5
Damage Taken: -2.5%
6
Damage Taken: -3.0%
7
Damage Taken: -3.5%
8
Damage Taken: -4.0%
9
Damage Taken: -4.5%
10
Damage Taken: -5.0%
11
Damage Taken: -5.5%
12
Damage Taken: -6.0%
13
Damage Taken: -6.5%
14
Damage Taken: -7.0%
15
Damage Taken: -7.5%
16
Damage Taken: -8.0%
17
Damage Taken: -8.5%
18
Damage Taken: -9.0%
19
Damage Taken: -9.5%
20
Damage Taken: -10.0%
21
Damage Taken: -10.5%
22
Damage Taken: -11.0%
23
Damage Taken: -11.5%
24
Damage Taken: -12.0%
25
Damage Taken: -12.5%
26
Damage Taken: -13.0%
27
Damage Taken: -13.5%
28
Damage Taken: -14.0%
29
Damage Taken: -14.5%
30
Damage Taken: -15.0%
31
Damage Taken: -15.5%
32
Damage Taken: -16.0%
Combo Tempest Description: Freezes the enemy to make them vulnerable to damage. Inflicts high damage against boss monsters up to 4 consecutive times. Can only be used when #cCombo Count reaches 200#.\n[Command: #c↓→ + Attack Key#]\nRequired Skill: #cCombo Judgment Lv. 20# Info: type = 52, areaAttack = 1, commandSkillType = attack, mes = freeze, deadlyAttack = 1 Delays: comboTempest - 3000 ms Range:800% Pre-requisite: Level 10 Combo Judgment Animations:hit.0, special.0, special.1, special.2, effect Maximum Level: 30
1
Damage: 430% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 11 sec
2
Damage: 440% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 12 sec
3
Damage: 450% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 13 sec
4
Damage: 460% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 14 sec
5
Damage: 470% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 15 sec
6
Damage: 480% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 16 sec
7
Damage: 490% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 17 sec
8
Damage: 500% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 18 sec
9
Damage: 510% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 19 sec
10
Damage: 520% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 20 sec
11
Damage: 530% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 21 sec
12
Damage: 540% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 22 sec
13
Damage: 550% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 23 sec
14
Damage: 560% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 24 sec
15
Damage: 570% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 25 sec
16
Damage: 580% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 26 sec
17
Damage: 590% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 27 sec
18
Damage: 600% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 28 sec
19
Damage: 610% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 29 sec
20
Damage: 620% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 30 sec
21
Damage: 630% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 31 sec
22
Damage: 640% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 32 sec
23
Damage: 650% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 33 sec
24
Damage: 660% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 34 sec
25
Damage: 670% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 35 sec
26
Damage: 680% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 36 sec
27
Damage: 690% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 37 sec
28
Damage: 700% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 38 sec
29
Damage: 710% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 39 sec
30
Damage: 720% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 40 sec
31
Damage: 730% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 41 sec
32
Damage: 740% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 42 sec
Combo Barrier Description: Casts a party buff that temporarily decreases damage taken. Can only be used when #cCombo Count is 150 or more#.\n[Command: #c↓↓ + Attack Key#]\nRequired Skill: #cCombo Drain Lv. 10# Info: type = 52, commandSkillType = buff, massSpell = 1, magicSteal = 1 Delays: genesis - 2700 ms Range:400% Pre-requisite: Level 10 Combo Drain Animations:effect, affected Maximum Level: 30
1
Absorbs 5.5% of the damage received for 66 sec
2
Absorbs 6.0% of the damage received for 72 sec
3
Absorbs 6.5% of the damage received for 78 sec
4
Absorbs 7.0% of the damage received for 84 sec
5
Absorbs 7.5% of the damage received for 90 sec
6
Absorbs 8.0% of the damage received for 96 sec
7
Absorbs 8.5% of the damage received for 102 sec
8
Absorbs 9.0% of the damage received for 108 sec
9
Absorbs 9.5% of the damage received for 114 sec
10
Absorbs 10.0% of the damage received for 120 sec
11
Absorbs 10.5% of the damage received for 126 sec
12
Absorbs 11.0% of the damage received for 132 sec
13
Absorbs 11.5% of the damage received for 138 sec
14
Absorbs 12.0% of the damage received for 144 sec
15
Absorbs 12.5% of the damage received for 150 sec
16
Absorbs 13.0% of the damage received for 156 sec
17
Absorbs 13.5% of the damage received for 162 sec
18
Absorbs 14.0% of the damage received for 168 sec
19
Absorbs 14.5% of the damage received for 174 sec
20
Absorbs 15.0% of the damage received for 180 sec
21
Absorbs 15.5% of the damage received for 186 sec
22
Absorbs 16.0% of the damage received for 192 sec
23
Absorbs 16.5% of the damage received for 198 sec
24
Absorbs 17.0% of the damage received for 204 sec
25
Absorbs 17.5% of the damage received for 210 sec
26
Absorbs 18.0% of the damage received for 216 sec
27
Absorbs 18.5% of the damage received for 222 sec
28
Absorbs 19.0% of the damage received for 228 sec
29
Absorbs 19.5% of the damage received for 234 sec
30
Absorbs 20.0% of the damage received for 240 sec
31
Absorbs 20.5% of the damage received for 246 sec
32
Absorbs 21.0% of the damage received for 252 sec
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Sudden Strike Description: Allows the use of Final Charge and Final Toss without a preceding combo, and increases damage. Info: type = 50, affectedSkill = 21100002&&21110003 Maximum Level: 10
1
Final Charge and Final Toss Damage: +3%
2
Final Charge and Final Toss Damage: +6%
3
Final Charge and Final Toss Damage: +9%
4
Final Charge and Final Toss Damage: +12%
5
Final Charge and Final Toss Damage: +15%
6
Final Charge and Final Toss Damage: +18%
7
Final Charge and Final Toss Damage: +21%
8
Final Charge and Final Toss Damage: +24%
9
Final Charge and Final Toss Damage: +27%
10
Final Charge and Final Toss Damage: +30%
11
Final Charge and Final Toss Damage: +33%
12
Final Charge and Final Toss Damage: +36%
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:affected, effect Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Evan (I)
Magic Missile Description: Attacks an enemy twice. Info: type = 2, magicDamage = 1 Delays: magicmissile - 600 ms Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 20
1
MP Cost: 10, Damage: 73%
2
MP Cost: 10, Damage: 76%
3
MP Cost: 10, Damage: 79%
4
MP Cost: 10, Damage: 82%
5
MP Cost: 12, Damage: 85%
6
MP Cost: 12, Damage: 88%
7
MP Cost: 12, Damage: 91%
8
MP Cost: 12, Damage: 94%
9
MP Cost: 12, Damage: 97%
10
MP Cost: 14, Damage: 100%
11
MP Cost: 14, Damage: 103%
12
MP Cost: 14, Damage: 106%
13
MP Cost: 14, Damage: 109%
14
MP Cost: 14, Damage: 112%
15
MP Cost: 16, Damage: 115%
16
MP Cost: 16, Damage: 118%
17
MP Cost: 16, Damage: 121%
18
MP Cost: 16, Damage: 124%
19
MP Cost: 16, Damage: 127%
20
MP Cost: 18, Damage: 130%
Dragon Soul Description: Commune with a Dragon to increase Magic Attack. Info: type = 50 Maximum Level: 20
1
Magic ATT: +1
2
Magic ATT: +2
3
Magic ATT: +3
4
Magic ATT: +4
5
Magic ATT: +5
6
Magic ATT: +6
7
Magic ATT: +7
8
Magic ATT: +8
9
Magic ATT: +9
10
Magic ATT: +10
11
Magic ATT: +11
12
Magic ATT: +12
13
Magic ATT: +13
14
Magic ATT: +14
15
Magic ATT: +15
16
Magic ATT: +16
17
Magic ATT: +17
18
Magic ATT: +18
19
Magic ATT: +19
20
Magic ATT: +20
Evan (II)
Fire Circle Description: Shoots out a flame that attacks multiple enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: fireCircle - 720 ms Range:350% Element: Fire Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 163%, Max Monsters Hit: 3
2
MP Cost: 12, Damage: 166%, Max Monsters Hit: 3
3
MP Cost: 12, Damage: 169%, Max Monsters Hit: 3
4
MP Cost: 12, Damage: 172%, Max Monsters Hit: 3
5
MP Cost: 14, Damage: 175%, Max Monsters Hit: 3
6
MP Cost: 14, Damage: 178%, Max Monsters Hit: 3
7
MP Cost: 14, Damage: 181%, Max Monsters Hit: 3
8
MP Cost: 14, Damage: 184%, Max Monsters Hit: 3
9
MP Cost: 14, Damage: 187%, Max Monsters Hit: 3
10
MP Cost: 16, Damage: 190%, Max Monsters Hit: 3
11
MP Cost: 16, Damage: 193%, Max Monsters Hit: 4
12
MP Cost: 16, Damage: 196%, Max Monsters Hit: 4
13
MP Cost: 16, Damage: 199%, Max Monsters Hit: 4
14
MP Cost: 16, Damage: 202%, Max Monsters Hit: 4
15
MP Cost: 18, Damage: 205%, Max Monsters Hit: 4
16
MP Cost: 18, Damage: 208%, Max Monsters Hit: 4
17
MP Cost: 18, Damage: 211%, Max Monsters Hit: 4
18
MP Cost: 18, Damage: 214%, Max Monsters Hit: 4
19
MP Cost: 18, Damage: 217%, Max Monsters Hit: 4
20
MP Cost: 20, Damage: 220%, Max Monsters Hit: 4
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 20
1
MP Cost: 50, Range: 130
2
MP Cost: 48, Range: 132
3
MP Cost: 46, Range: 132
4
MP Cost: 44, Range: 134
5
MP Cost: 42, Range: 134
6
MP Cost: 40, Range: 136
7
MP Cost: 38, Range: 136
8
MP Cost: 36, Range: 138
9
MP Cost: 34, Range: 138
10
MP Cost: 32, Range: 140
11
MP Cost: 30, Range: 140
12
MP Cost: 28, Range: 142
13
MP Cost: 26, Range: 142
14
MP Cost: 24, Range: 144
15
MP Cost: 22, Range: 144
16
MP Cost: 20, Range: 146
17
MP Cost: 18, Range: 146
18
MP Cost: 16, Range: 148
19
MP Cost: 14, Range: 148
20
MP Cost: 12, Range: 150
Evan (III)
Lightning Bolt Description: Drops a thunderbolt on 3 enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: lightingBolt - 900 ms Range:300% Element: Lightning Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 20
1
MP Cost: 16, Damage: 223%, Max Enemies Hit: 3
2
MP Cost: 16, Damage: 226%, Max Enemies Hit: 3
3
MP Cost: 16, Damage: 229%, Max Enemies Hit: 3
4
MP Cost: 16, Damage: 232%, Max Enemies Hit: 3
5
MP Cost: 19, Damage: 235%, Max Enemies Hit: 3
6
MP Cost: 19, Damage: 238%, Max Enemies Hit: 3
7
MP Cost: 19, Damage: 241%, Max Enemies Hit: 3
8
MP Cost: 19, Damage: 244%, Max Enemies Hit: 3
9
MP Cost: 19, Damage: 247%, Max Enemies Hit: 3
10
MP Cost: 22, Damage: 250%, Max Enemies Hit: 3
11
MP Cost: 22, Damage: 253%, Max Enemies Hit: 3
12
MP Cost: 22, Damage: 256%, Max Enemies Hit: 3
13
MP Cost: 22, Damage: 259%, Max Enemies Hit: 3
14
MP Cost: 22, Damage: 262%, Max Enemies Hit: 3
15
MP Cost: 25, Damage: 265%, Max Enemies Hit: 3
16
MP Cost: 25, Damage: 268%, Max Enemies Hit: 3
17
MP Cost: 25, Damage: 271%, Max Enemies Hit: 3
18
MP Cost: 25, Damage: 274%, Max Enemies Hit: 3
19
MP Cost: 25, Damage: 277%, Max Enemies Hit: 3
20
MP Cost: 28, Damage: 280%, Max Enemies Hit: 3
Magic Guard Description: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, you HP take the full amount of damage.#cLevel 6 and above: Mastery Book required# Info: type = 11, switchDamtoMP = 1 Animations:effect Maximum Level: 20
1
MP Cost: 12, Damage Displaced: 13% of your HP, Duration: 110 sec
2
MP Cost: 12, Damage Displaced: 16% of your HP, Duration: 120 sec
3
MP Cost: 14, Damage Displaced: 19% of your HP, Duration: 130 sec
4
MP Cost: 14, Damage Displaced: 22% of your HP, Duration: 140 sec
5
MP Cost: 16, Damage Displaced: 25% of your HP, Duration: 150 sec
6
MP Cost: 16, Damage Displaced: 28% of your HP, Duration: 160 sec
7
MP Cost: 18, Damage Displaced: 31% of your HP, Duration: 170 sec
8
MP Cost: 18, Damage Displaced: 34% of your HP, Duration: 180 sec
9
MP Cost: 20, Damage Displaced: 37% of your HP, Duration: 190 sec
10
MP Cost: 20, Damage Displaced: 40% of your HP, Duration: 200 sec
11
MP Cost: 22, Damage Displaced: 43% of your HP, Duration: 210 sec
12
MP Cost: 22, Damage Displaced: 46% of your HP, Duration: 220 sec
13
MP Cost: 24, Damage Displaced: 49% of your HP, Duration: 230 sec
14
MP Cost: 24, Damage Displaced: 52% of your HP, Duration: 240 sec
15
MP Cost: 26, Damage Displaced: 55% of your HP, Duration: 250 sec
16
MP Cost: 26, Damage Displaced: 58% of your HP, Duration: 260 sec
17
MP Cost: 28, Damage Displaced: 61% of your HP, Duration: 270 sec
18
MP Cost: 28, Damage Displaced: 64% of your HP, Duration: 280 sec
19
MP Cost: 30, Damage Displaced: 67% of your HP, Duration: 290 sec
20
MP Cost: 30, Damage Displaced: 70% of your HP, Duration: 300 sec
Evan (IV)
Ice Breath Description: Gathers ice for a while before attacking multiple monsters. The longer you spend gathering ice, the more damage you do. Info: type = 1, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = freeze Delays: dragonIceBreathe - 810 ms Range:350% Element: Ice Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 20
Elemental Reset Description: Temporarily decreases the magic attributes of all attacks that you use. Info: type = 10, pvp = 0 Delays: elementalReset - 1440 ms Maximum Level: 10
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = freeze Maximum Level: 10
1
Magic Mastery: 14%, Magic ATT: +1
2
Magic Mastery: 18%, Magic ATT: +2
3
Magic Mastery: 22%, Magic ATT: +3
4
Magic Mastery: 26%, Magic ATT: +4
5
Magic Mastery: 30%, Magic ATT: +5
6
Magic Mastery: 34%, Magic ATT: +6
7
Magic Mastery: 38%, Magic ATT: +7
8
Magic Mastery: 42%, Magic ATT: +8
9
Magic Mastery: 46%, Magic ATT: +9
10
Magic Mastery: 50%, Magic ATT: +10
Evan (V)
Magic Flare Description: A pillar of light created with a pentacle surrounds one enemy to inflicts damage and paralyze it for a short period of time. Info: type = 1, magicDamage = 1, mes = stun Delays: magicFlare - 740 ms Final Attack: Wand, Staff Animations:CharLevel.120.hit.0, hit.0, CharLevel.80.hit.0, mob Maximum Level: 20
Magic Shield Description: Creates a protective shield that absorbs a fixed amount of damage received by party members for 20 seconds. [Cooldown: 40 sec] Info: type = 10, massSpell = 1, magicSteal = 1 Delays: magicShield - 1620 ms Range:300% Animations:affected, special Maximum Level: 10
1
MP Cost: 20, absorbs 12% of damage received for 20 sec
2
MP Cost: 20, absorbs 14% of damage received for 20 sec
3
MP Cost: 25, absorbs 16% of damage received for 20 sec
4
MP Cost: 25, absorbs 18% of damage received for 20 sec
5
MP Cost: 30, absorbs 20% of damage received for 20 sec
6
MP Cost: 30, absorbs 22% of damage received for 20 sec
7
MP Cost: 35, absorbs 24% of damage received for 20 sec
8
MP Cost: 35, absorbs 26% of damage received for 20 sec
9
MP Cost: 40, absorbs 28% of damage received for 20 sec
10
MP Cost: 40, absorbs 30% of damage received for 20 sec
Slow Description: Has a chance to decrease the speed of the target for a short time. Info: type = 11, mes = slow, condition = attack Delays: slow - 1350 ms Animations:mob, effect Maximum Level: 10
Critical Magic Description: Increases Critical Hit Rate.#cLevel 6 and above: Mastery Book required# Info: type = 50 Maximum Level: 15
1
Critical Hit Rate: +2%
2
Critical Hit Rate: +4%
3
Critical Hit Rate: +6%
4
Critical Hit Rate: +8%
5
Critical Hit Rate: +10%
6
Critical Hit Rate: +12%
7
Critical Hit Rate: +14%
8
Critical Hit Rate: +16%
9
Critical Hit Rate: +18%
10
Critical Hit Rate: +20%
11
Critical Hit Rate: +22%
12
Critical Hit Rate: +24%
13
Critical Hit Rate: +26%
14
Critical Hit Rate: +28%
15
Critical Hit Rate: +30%
Dragon Thrust Description: A fierce dragon deals damage to enemies while knocking them back. Info: type = 1, magicDamage = 1, areaAttack = 1, pushTarget = 1, delay = 1500 Delays: dragonThrust - 780 ms Range:300% Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 20
1
MP Cost: 18, Damage: 77% x 3, Max Enemies Hit: 6, Knock-back Chance: 38%
2
MP Cost: 18, Damage: 79% x 3, Max Enemies Hit: 6, Knock-back Chance: 41%
3
MP Cost: 18, Damage: 81% x 3, Max Enemies Hit: 6, Knock-back Chance: 44%
4
MP Cost: 18, Damage: 83% x 3, Max Enemies Hit: 6, Knock-back Chance: 47%
5
MP Cost: 22, Damage: 85% x 3, Max Enemies Hit: 6, Knock-back Chance: 50%
6
MP Cost: 22, Damage: 87% x 3, Max Enemies Hit: 6, Knock-back Chance: 53%
7
MP Cost: 22, Damage: 89% x 3, Max Enemies Hit: 6, Knock-back Chance: 56%
8
MP Cost: 22, Damage: 91% x 3, Max Enemies Hit: 6, Knock-back Chance: 59%
9
MP Cost: 22, Damage: 93% x 3, Max Enemies Hit: 6, Knock-back Chance: 62%
10
MP Cost: 26, Damage: 95% x 3, Max Enemies Hit: 6, Knock-back Chance: 65%
11
MP Cost: 26, Damage: 97% x 3, Max Enemies Hit: 6, Knock-back Chance: 68%
12
MP Cost: 26, Damage: 99% x 3, Max Enemies Hit: 6, Knock-back Chance: 71%
13
MP Cost: 26, Damage: 101% x 3, Max Enemies Hit: 6, Knock-back Chance: 74%
14
MP Cost: 26, Damage: 103% x 3, Max Enemies Hit: 6, Knock-back Chance: 77%
15
MP Cost: 30, Damage: 105% x 3, Max Enemies Hit: 6, Knock-back Chance: 80%
16
MP Cost: 30, Damage: 107% x 3, Max Enemies Hit: 6, Knock-back Chance: 83%
17
MP Cost: 30, Damage: 109% x 3, Max Enemies Hit: 6, Knock-back Chance: 86%
18
MP Cost: 30, Damage: 111% x 3, Max Enemies Hit: 6, Knock-back Chance: 89%
19
MP Cost: 30, Damage: 113% x 3, Max Enemies Hit: 6, Knock-back Chance: 92%
20
MP Cost: 34, Damage: 115% x 3, Max Enemies Hit: 6, Knock-back Chance: 95%
Magic Booster Description: Triples your Magic Attack Speed for a fixed amount of time.#cLevel 6 and above: Mastery Book required# Info: type = 10 Delays: magicBooster - 1440 ms Maximum Level: 20
1
MP Cost: 76, Duration: 110 sec
2
MP Cost: 74, Duration: 120 sec
3
MP Cost: 72, Duration: 130 sec
4
MP Cost: 70, Duration: 140 sec
5
MP Cost: 68, Duration: 150 sec
6
MP Cost: 66, Duration: 160 sec
7
MP Cost: 64, Duration: 170 sec
8
MP Cost: 62, Duration: 180 sec
9
MP Cost: 60, Duration: 190 sec
10
MP Cost: 58, Duration: 200 sec
11
MP Cost: 56, Duration: 210 sec
12
MP Cost: 54, Duration: 220 sec
13
MP Cost: 52, Duration: 230 sec
14
MP Cost: 50, Duration: 240 sec
15
MP Cost: 48, Duration: 250 sec
16
MP Cost: 46, Duration: 260 sec
17
MP Cost: 44, Duration: 270 sec
18
MP Cost: 42, Duration: 280 sec
19
MP Cost: 40, Duration: 290 sec
20
MP Cost: 38, Duration: 300 sec
Dragon Blink Description: Teleport to a random location of the map. The MP cost and cooldown time decreases as Skill Level increases. Info: type = 42, casterMove = 1 Maximum Level: 10
1
MP Cost: 165, Cooldown: 27 sec
2
MP Cost: 150, Cooldown: 24 sec
3
MP Cost: 135, Cooldown: 21 sec
4
MP Cost: 120, Cooldown: 18 sec
5
MP Cost: 105, Cooldown: 15 sec
6
MP Cost: 90, Cooldown: 12 sec
7
MP Cost: 75, Cooldown: 9 sec
8
MP Cost: 60, Cooldown: 6 sec
9
MP Cost: 45, Cooldown: 3 sec
10
MP Cost: 30, Cooldown: 0 sec
Evan (VII)
Magic Amplification Description: Increases the MP cost and the Magic Attack of your magic skills. Info: type = 50 Maximum Level: 15
1
MP Cost: 107%, Magic Attack: 107%
2
MP Cost: 109%, Magic Attack: 109%
3
MP Cost: 111%, Magic Attack: 111%
4
MP Cost: 113%, Magic Attack: 113%
5
MP Cost: 115%, Magic Attack: 115%
6
MP Cost: 117%, Magic Attack: 117%
7
MP Cost: 119%, Magic Attack: 119%
8
MP Cost: 121%, Magic Attack: 121%
9
MP Cost: 123%, Magic Attack: 123%
10
MP Cost: 125%, Magic Attack: 125%
11
MP Cost: 127%, Magic Attack: 127%
12
MP Cost: 129%, Magic Attack: 129%
13
MP Cost: 131%, Magic Attack: 131%
14
MP Cost: 133%, Magic Attack: 133%
15
MP Cost: 135%, Magic Attack: 135%
Fire Breath Description: Gathers fire for a while before attacking multiple monsters. Enemies that are hit are knocked down. The longer you spend gathering fire, the more damage you do. Info: type = 1, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = stun Delays: dragonBreathe - 990 ms Range:350% Element: Fire Final Attack: Wand, Staff Animations:mob, hit.0 Maximum Level: 20
Killer Wings Description: Brands an enemy with a Dragon seal. Your following attacks focus on that enemy, and the enemy takes damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, mes = homing, dot = 1, dotType = paralyze Delays: killingWing - 1200 ms Range:400% Element: Dark Final Attack: Wand, Staff Animations:hit.0, mob Maximum Level: 10
1
MP Cost: 25, Damage: 384%, Damage Over Time: 54% damage every 1 sec for 4 sec
2
MP Cost: 25, Damage: 388%, Damage Over Time: 58% damage every 1 sec for 4 sec
3
MP Cost: 25, Damage: 392%, Damage Over Time: 62% damage every 1 sec for 4 sec
4
MP Cost: 25, Damage: 396%, Damage Over Time: 66% damage every 1 sec for 4 sec
5
MP Cost: 30, Damage: 400%, Damage Over Time: 70% damage every 1 sec for 5 sec
6
MP Cost: 30, Damage: 404%, Damage Over Time: 74% damage every 1 sec for 5 sec
7
MP Cost: 30, Damage: 408%, Damage Over Time: 78% damage every 1 sec for 5 sec
8
MP Cost: 30, Damage: 412%, Damage Over Time: 82% damage every 1 sec for 5 sec
9
MP Cost: 30, Damage: 416%, Damage Over Time: 86% damage every 1 sec for 5 sec
10
MP Cost: 35, Damage: 420%, Damage Over Time: 90% damage every 1 sec for 6 sec
Magic Resistance Description: Temporarily increases the magic resistance for all party members nearby. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: magicRegistance - 1440 ms Range:300% Animations:affected, effect Maximum Level: 10
Dragon Spark Description: Grants a chance to deal additional damage after an attack. Info: type = 53, finalAttack = 1, condition = attack Animations:hit.0 Maximum Level: 10
1
Chance: 4%, Damage: 105%
2
Chance: 8%, Damage: 110%
3
Chance: 12%, Damage: 115%
4
Chance: 16%, Damage: 120%
5
Chance: 20%, Damage: 125%
6
Chance: 24%, Damage: 130%
7
Chance: 28%, Damage: 135%
8
Chance: 32%, Damage: 140%
9
Chance: 36%, Damage: 145%
10
Chance: 40%, Damage: 150%
Evan (VIII)
Dragon Fury Description: When your MP is within a certain range, the focus of the Dragon strengthens and your Magic Attack increases. This effect disappears once your MP is out of that range. Info: type = 50, showFromTheOrigin = 1 Maximum Level: 5
1
Magic ATT: +4%, MP Range: 70% to 80%
2
Magic ATT: +8%, MP Range: 65% to 85%
3
Magic ATT: +12%, MP Range: 60% to 90%
4
Magic ATT: +16%, MP Range: 55% to 95%
5
Magic ATT: +20%, MP Range: 50% to 100%
Earthquake Description: Violently shakes the ground, inflicting multiple attacks on enemies. Info: type = 1, magicDamage = 1, areaAttack = 1, trembling = 1, showFromTheOrigin = 1 Delays: Earthquake - 1170 ms Range:275% Element: Fire Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 20
1
MP Cost: 19, Damage: 474%, Max Monsters Hit: 5
2
MP Cost: 22, Damage: 478%, Max Monsters Hit: 5
3
MP Cost: 22, Damage: 482%, Max Monsters Hit: 5
4
MP Cost: 25, Damage: 486%, Max Monsters Hit: 5
5
MP Cost: 25, Damage: 490%, Max Monsters Hit: 5
6
MP Cost: 28, Damage: 494%, Max Monsters Hit: 6
7
MP Cost: 28, Damage: 498%, Max Monsters Hit: 6
8
MP Cost: 31, Damage: 502%, Max Monsters Hit: 6
9
MP Cost: 31, Damage: 506%, Max Monsters Hit: 6
10
MP Cost: 34, Damage: 510%, Max Monsters Hit: 6
11
MP Cost: 34, Damage: 514%, Max Monsters Hit: 7
12
MP Cost: 37, Damage: 518%, Max Monsters Hit: 7
13
MP Cost: 37, Damage: 522%, Max Monsters Hit: 7
14
MP Cost: 40, Damage: 526%, Max Monsters Hit: 7
15
MP Cost: 40, Damage: 530%, Max Monsters Hit: 7
16
MP Cost: 43, Damage: 534%, Max Monsters Hit: 8
17
MP Cost: 43, Damage: 538%, Max Monsters Hit: 8
18
MP Cost: 46, Damage: 542%, Max Monsters Hit: 8
19
MP Cost: 46, Damage: 546%, Max Monsters Hit: 8
20
MP Cost: 49, Damage: 550%, Max Monsters Hit: 8
Phantom Imprint Description: Creates a pentacle that puts a curse on a target enemy. Cursed enemies temporarily take more damage. Info: type = 1, magicDamage = 1, mes = amplifyDamage Delays: ghostLettering - 840 ms Element: Dark Final Attack: Wand, Staff Animations:mob, hit.0 Maximum Level: 10
Recovery Aura Description: Creates a recovery aura around you for 30 seconds. The MP of all party members inside the aura will be continuously restored. [Cooldown: 1 min] Info: type = 10, massSpell = 1 Delays: recoveryAura - 1350 ms Range:200% Animations:affected, tile.0 Maximum Level: 10
1
HP Cost: 18, MP Cost: 18, 64% MP restored every 45 sec
2
HP Cost: 18, MP Cost: 18, 68% MP restored every 45 sec
3
HP Cost: 22, MP Cost: 22, 72% MP restored every 45 sec
4
HP Cost: 22, MP Cost: 22, 76% MP restored every 45 sec
5
HP Cost: 26, MP Cost: 26, 80% MP restored every 45 sec
6
HP Cost: 26, MP Cost: 26, 84% MP restored every 45 sec
7
HP Cost: 30, MP Cost: 30, 88% MP restored every 45 sec
8
HP Cost: 30, MP Cost: 30, 92% MP restored every 45 sec
9
HP Cost: 34, MP Cost: 34, 96% MP restored every 45 sec
10
HP Cost: 34, MP Cost: 34, 100% MP restored every 45 sec
Onyx Shroud Description: Temporarily increases Avoidability rate for party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: OnixProtection - 1440 ms Range:400% Animations:affected Maximum Level: 20
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: mapleHero - 2250 ms Range:400% Animations:affected Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Magic Mastery Description: Enhances Magic Mastery, Magic Attack, and Minimum Critical Damage.\nRequired Skill: #cSpell Mastery Lv. 10# Info: type = 50 Pre-requisite: Level 10 Spell Mastery Maximum Level: 30
Illusion Description: The dragon's clone attacks a monster 4 times. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: illusion - 960 ms Range:300% Final Attack: Wand, Staff Animations:hit.0, effect Maximum Level: 30
1
MP Cost: 28, Damage: 117%
2
MP Cost: 28, Damage: 119%
3
MP Cost: 28, Damage: 121%
4
MP Cost: 28, Damage: 123%
5
MP Cost: 28, Damage: 125%
6
MP Cost: 32, Damage: 127%
7
MP Cost: 32, Damage: 129%
8
MP Cost: 32, Damage: 131%
9
MP Cost: 32, Damage: 133%
10
MP Cost: 32, Damage: 135%
11
MP Cost: 32, Damage: 137%
12
MP Cost: 36, Damage: 139%
13
MP Cost: 36, Damage: 141%
14
MP Cost: 36, Damage: 143%
15
MP Cost: 36, Damage: 145%
16
MP Cost: 36, Damage: 147%
17
MP Cost: 36, Damage: 149%
18
MP Cost: 40, Damage: 151%
19
MP Cost: 40, Damage: 153%
20
MP Cost: 40, Damage: 155%
21
MP Cost: 40, Damage: 157%
22
MP Cost: 40, Damage: 159%
23
MP Cost: 40, Damage: 161%
24
MP Cost: 44, Damage: 163%
25
MP Cost: 44, Damage: 165%
26
MP Cost: 44, Damage: 167%
27
MP Cost: 44, Damage: 169%
28
MP Cost: 44, Damage: 171%
29
MP Cost: 44, Damage: 173%
30
MP Cost: 48, Damage: 175%
31
MP Cost: 48, Damage: 177%
32
MP Cost: 48, Damage: 179%
Flame Wheel Description: Generates a wheel of flames that attacks up to 6 monsters at once, dealing Fire damage. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: flameWheel - 1350 ms Range:815% Element: Fire Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 30
1
MP Cost: 22, Damage: 554%, Max Monsters Hit: 6
2
MP Cost: 22, Damage: 558%, Max Monsters Hit: 6
3
MP Cost: 22, Damage: 562%, Max Monsters Hit: 6
4
MP Cost: 22, Damage: 566%, Max Monsters Hit: 6
5
MP Cost: 22, Damage: 570%, Max Monsters Hit: 6
6
MP Cost: 26, Damage: 574%, Max Monsters Hit: 6
7
MP Cost: 26, Damage: 578%, Max Monsters Hit: 6
8
MP Cost: 26, Damage: 582%, Max Monsters Hit: 6
9
MP Cost: 26, Damage: 586%, Max Monsters Hit: 6
10
MP Cost: 26, Damage: 590%, Max Monsters Hit: 6
11
MP Cost: 26, Damage: 594%, Max Monsters Hit: 6
12
MP Cost: 30, Damage: 598%, Max Monsters Hit: 6
13
MP Cost: 30, Damage: 602%, Max Monsters Hit: 6
14
MP Cost: 30, Damage: 606%, Max Monsters Hit: 6
15
MP Cost: 30, Damage: 610%, Max Monsters Hit: 6
16
MP Cost: 30, Damage: 614%, Max Monsters Hit: 6
17
MP Cost: 30, Damage: 618%, Max Monsters Hit: 6
18
MP Cost: 34, Damage: 622%, Max Monsters Hit: 6
19
MP Cost: 34, Damage: 626%, Max Monsters Hit: 6
20
MP Cost: 34, Damage: 630%, Max Monsters Hit: 6
21
MP Cost: 34, Damage: 634%, Max Monsters Hit: 6
22
MP Cost: 34, Damage: 638%, Max Monsters Hit: 6
23
MP Cost: 34, Damage: 642%, Max Monsters Hit: 6
24
MP Cost: 38, Damage: 646%, Max Monsters Hit: 6
25
MP Cost: 38, Damage: 650%, Max Monsters Hit: 6
26
MP Cost: 38, Damage: 654%, Max Monsters Hit: 6
27
MP Cost: 38, Damage: 658%, Max Monsters Hit: 6
28
MP Cost: 38, Damage: 662%, Max Monsters Hit: 6
29
MP Cost: 38, Damage: 666%, Max Monsters Hit: 6
30
MP Cost: 42, Damage: 670%, Max Monsters Hit: 6
31
MP Cost: 42, Damage: 674%, Max Monsters Hit: 6
32
MP Cost: 42, Damage: 678%, Max Monsters Hit: 6
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Delays: Awakening - 780 ms Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Evan (X)
Blessing of the Onyx Description: Increases Weapon Defense, Magic Defense, and Magic Attack. Info: type = 10, magicSteal = 1 Delays: OnixBlessing - 1620 ms Maximum Level: 25
Blaze Description: Strike the target with fire for high damage and a chance to stun. Info: type = 2, mes = stun, magicDamage = 1 Delays: blaze - 900 ms Element: Fire Final Attack: Wand, Staff Animations:mob, ball.0, ball.1, hit.0 Maximum Level: 30
1
MP Cost: 30, Damage: 202%, Number of Attacks: 3, Stun Chance: 32%, Stun Duration: 2 sec
2
MP Cost: 30, Damage: 204%, Number of Attacks: 3, Stun Chance: 34%, Stun Duration: 2 sec
3
MP Cost: 32, Damage: 206%, Number of Attacks: 3, Stun Chance: 36%, Stun Duration: 2 sec
4
MP Cost: 32, Damage: 208%, Number of Attacks: 3, Stun Chance: 38%, Stun Duration: 2 sec
5
MP Cost: 32, Damage: 210%, Number of Attacks: 3, Stun Chance: 40%, Stun Duration: 2 sec
6
MP Cost: 34, Damage: 212%, Number of Attacks: 3, Stun Chance: 42%, Stun Duration: 2 sec
7
MP Cost: 34, Damage: 214%, Number of Attacks: 3, Stun Chance: 44%, Stun Duration: 2 sec
8
MP Cost: 34, Damage: 216%, Number of Attacks: 3, Stun Chance: 46%, Stun Duration: 2 sec
9
MP Cost: 36, Damage: 218%, Number of Attacks: 3, Stun Chance: 48%, Stun Duration: 2 sec
10
MP Cost: 36, Damage: 220%, Number of Attacks: 3, Stun Chance: 50%, Stun Duration: 2 sec
11
MP Cost: 36, Damage: 222%, Number of Attacks: 3, Stun Chance: 52%, Stun Duration: 3 sec
12
MP Cost: 38, Damage: 224%, Number of Attacks: 3, Stun Chance: 54%, Stun Duration: 3 sec
13
MP Cost: 38, Damage: 226%, Number of Attacks: 3, Stun Chance: 56%, Stun Duration: 3 sec
14
MP Cost: 38, Damage: 228%, Number of Attacks: 3, Stun Chance: 58%, Stun Duration: 3 sec
15
MP Cost: 40, Damage: 230%, Number of Attacks: 3, Stun Chance: 60%, Stun Duration: 3 sec
16
MP Cost: 40, Damage: 232%, Number of Attacks: 3, Stun Chance: 62%, Stun Duration: 3 sec
17
MP Cost: 40, Damage: 234%, Number of Attacks: 3, Stun Chance: 64%, Stun Duration: 3 sec
18
MP Cost: 42, Damage: 236%, Number of Attacks: 3, Stun Chance: 66%, Stun Duration: 3 sec
19
MP Cost: 42, Damage: 238%, Number of Attacks: 3, Stun Chance: 68%, Stun Duration: 3 sec
20
MP Cost: 42, Damage: 240%, Number of Attacks: 3, Stun Chance: 70%, Stun Duration: 3 sec
21
MP Cost: 44, Damage: 242%, Number of Attacks: 3, Stun Chance: 72%, Stun Duration: 4 sec
22
MP Cost: 44, Damage: 244%, Number of Attacks: 3, Stun Chance: 74%, Stun Duration: 4 sec
23
MP Cost: 44, Damage: 246%, Number of Attacks: 3, Stun Chance: 76%, Stun Duration: 4 sec
24
MP Cost: 46, Damage: 248%, Number of Attacks: 3, Stun Chance: 78%, Stun Duration: 4 sec
25
MP Cost: 46, Damage: 250%, Number of Attacks: 3, Stun Chance: 80%, Stun Duration: 4 sec
26
MP Cost: 46, Damage: 252%, Number of Attacks: 3, Stun Chance: 82%, Stun Duration: 4 sec
27
MP Cost: 48, Damage: 254%, Number of Attacks: 3, Stun Chance: 84%, Stun Duration: 4 sec
28
MP Cost: 48, Damage: 256%, Number of Attacks: 3, Stun Chance: 86%, Stun Duration: 4 sec
29
MP Cost: 48, Damage: 258%, Number of Attacks: 3, Stun Chance: 88%, Stun Duration: 4 sec
30
MP Cost: 50, Damage: 260%, Number of Attacks: 3, Stun Chance: 90%, Stun Duration: 4 sec
31
MP Cost: 50, Damage: 262%, Number of Attacks: 3, Stun Chance: 92%, Stun Duration: 5 sec
32
MP Cost: 50, Damage: 264%, Number of Attacks: 3, Stun Chance: 94%, Stun Duration: 5 sec
Dark Fog Description: Creates a dark, chilly fog that attacks multiple enemies. Increases your critical rate. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: darkFog - 3060 ms Range:400% Element: Dark Animations:effect, hit.0 Maximum Level: 30
Soul Stone Description: Casts a buff that holds Souls. A character who dies whose Soul is being held will be resurrected immediately in the same location. This buff is randomly cast on party members. [Cooldown: 6 min] Info: type = 10, pvp = 0 Delays: soulStone - 1260 ms Range:400% Animations:effect, affected Maximum Level: 20
1
MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 110 sec, revives with 23% HP
2
MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 120 sec, revives with 26% HP
3
MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 130 sec, revives with 29% HP
4
MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 140 sec, revives with 32% HP
5
MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 150 sec, revives with 35% HP
6
MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 160 sec, revives with 38% HP
7
MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 170 sec, revives with 41% HP
8
MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 180 sec, revives with 44% HP
9
MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 190 sec, revives with 47% HP
10
MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 200 sec, revives with 50% HP
11
MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 210 sec, revives with 53% HP
12
MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 220 sec, revives with 56% HP
13
MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 230 sec, revives with 59% HP
14
MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 240 sec, revives with 62% HP
15
MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 250 sec, revives with 65% HP
16
MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 260 sec, revives with 68% HP
17
MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 270 sec, revives with 71% HP
18
MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 280 sec, revives with 74% HP
19
MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 290 sec, revives with 77% HP
20
MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 300 sec, revives with 80% HP
21
MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 310 sec, revives with 83% HP
22
MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 320 sec, revives with 86% HP
Onyx Will Description: Resist knock-back effects when struck. Also temporarily enables Body Attacks on enemies. Info: type = 11, bodyAttack = 1, magicSteal = 1, magicDamage = 1 Delays: OnixWill - 1530 ms Animations:special, effect Maximum Level: 20
Double Swing (PVP) Description: Press the attack key twice to deal a double attack on up to 8 enemies. Info: type = 52, commandSkillType = attack Delays: doubleSwing - 420 ms Range:180% Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 2, Damage: 242%
2
MP Cost: 2, Damage: 244%
3
MP Cost: 2, Damage: 246%
4
MP Cost: 2, Damage: 248%
5
MP Cost: 2, Damage: 250%
6
MP Cost: 3, Damage: 252%
7
MP Cost: 3, Damage: 254%
8
MP Cost: 3, Damage: 256%
9
MP Cost: 3, Damage: 258%
10
MP Cost: 3, Damage: 260%
11
MP Cost: 3, Damage: 262%
12
MP Cost: 4, Damage: 264%
13
MP Cost: 4, Damage: 266%
14
MP Cost: 4, Damage: 268%
15
MP Cost: 4, Damage: 270%
16
MP Cost: 4, Damage: 272%
17
MP Cost: 4, Damage: 274%
18
MP Cost: 5, Damage: 276%
19
MP Cost: 5, Damage: 278%
20
MP Cost: 5, Damage: 280%
Combo Ability (PVP) Description: Gain increased ATT, DEF, and Speed for every 10 Combo Count. \nRequired Skill: #cDouble Swing Lv. 10# Info: type = 51 Pre-requisite: Level 10 Double Swing Maximum Level: 10
Combat Step Description: Press a direction key twice to quickly move a short distance.\n[Command: #c->->#]\nRequired Skill: #cDouble Swing Lv. 5# Info: type = 41, casterMove = 1 Delays: combatStep - 180 ms Pre-requisite: Level 5 Double Swing Animations:effect Maximum Level: 5
1
MP Cost: 2, travel a short distance
2
MP Cost: 4, travel a short distance
3
MP Cost: 6, travel a short distance
4
MP Cost: 8, travel a short distance
5
MP Cost: 10, travel a short distance
Polearm Booster Description: Triples the attack speed of your weapon. Must have a polearm equipped.\nRequired Skill: #cCombat Step Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Combat Step Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Combo Smash (PVP) Description: Uses the polearm to fire a burst of energy at enemies in front of you. Can only be used when your #cCombo Count is 15 or higher#.\n[Command: #c↓→ + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1# Info: type = 52, commandSkillType = attack, piercing = 1 Delays: comboSmash - 1200 ms Pre-requisite: Level 1 Combo Ability Animations:effect0, effect, hit.0, ball Maximum Level: 10
1
Damage: 340%, Max Enemies Hit: 4
2
Damage: 350%, Max Enemies Hit: 4
3
Damage: 360%, Max Enemies Hit: 4
4
Damage: 370%, Max Enemies Hit: 4
5
Damage: 380%, Max Enemies Hit: 4
6
Damage: 390%, Max Enemies Hit: 4
7
Damage: 400%, Max Enemies Hit: 4
8
Damage: 410%, Max Enemies Hit: 4
9
Damage: 420%, Max Enemies Hit: 4
10
Damage: 430%, Max Enemies Hit: 4
Aran (II)
Triple Swing (PVP) Description: Press the attack key three times to deal a triple attack on up to 8 enemies.\nRequired Skill: #cDouble Swing Lv. 20# Info: type = 52, commandSkillType = attack Delays: tripleSwing - 660 ms Range:180% Pre-requisite: Level 20 Double Swing Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 5, Damage: 292%
2
MP Cost: 5, Damage: 296%
3
MP Cost: 5, Damage: 300%
4
MP Cost: 5, Damage: 304%
5
MP Cost: 5, Damage: 308%
6
MP Cost: 6, Damage: 312%
7
MP Cost: 6, Damage: 316%
8
MP Cost: 6, Damage: 320%
9
MP Cost: 6, Damage: 324%
10
MP Cost: 6, Damage: 328%
11
MP Cost: 6, Damage: 332%
12
MP Cost: 7, Damage: 336%
13
MP Cost: 7, Damage: 340%
14
MP Cost: 7, Damage: 344%
15
MP Cost: 7, Damage: 348%
16
MP Cost: 7, Damage: 352%
17
MP Cost: 7, Damage: 356%
18
MP Cost: 8, Damage: 360%
19
MP Cost: 8, Damage: 364%
20
MP Cost: 8, Damage: 368%
Polearm Mastery Description: Increases the weapon mastery and accuracy of polearms. \nRequired Skill: #cTriple Swing Lv. 3# Info: type = 50 Pre-requisite: Level 3 Triple Swing Maximum Level: 20
1
Polearm Mastery: + 12%, Accuracy: +6
2
Polearm Mastery: + 14%, Accuracy: +12
3
Polearm Mastery: + 16%, Accuracy: +18
4
Polearm Mastery: + 18%, Accuracy: +24
5
Polearm Mastery: + 20%, Accuracy: +30
6
Polearm Mastery: + 22%, Accuracy: +36
7
Polearm Mastery: + 24%, Accuracy: +42
8
Polearm Mastery: + 26%, Accuracy: +48
9
Polearm Mastery: + 28%, Accuracy: +54
10
Polearm Mastery: + 30%, Accuracy: +60
11
Polearm Mastery: + 32%, Accuracy: +66
12
Polearm Mastery: + 34%, Accuracy: +72
13
Polearm Mastery: + 36%, Accuracy: +78
14
Polearm Mastery: + 38%, Accuracy: +84
15
Polearm Mastery: + 40%, Accuracy: +90
16
Polearm Mastery: + 42%, Accuracy: +96
17
Polearm Mastery: + 44%, Accuracy: +102
18
Polearm Mastery: + 46%, Accuracy: +108
19
Polearm Mastery: + 48%, Accuracy: +114
20
Polearm Mastery: + 50%, Accuracy: +120
Final Charge (PVP) Description: Charge forward, knocking back enemies in your path. Can only be activated after using Triple Swing.\n[Command: Triple Swing + #c→ + Attack Key#]\nRequired Skill: #c Triple Swing Lv. 20# Info: type = 52, areaAttack = 1, commandSkillType = attack, casterMove = 1, pushTarget = 1 Delays: finalCharge - 1080 ms Range:320% Pre-requisite: Level 20 Triple Swing Animations:hit.0, effect, effect0 Maximum Level: 20
1
MP Cost: 17, Damage: 106%, Max Monsters Pushed: 6
2
MP Cost: 17, Damage: 108%, Max Monsters Pushed: 6
3
MP Cost: 19, Damage: 110%, Max Monsters Pushed: 6
4
MP Cost: 19, Damage: 112%, Max Monsters Pushed: 6
5
MP Cost: 19, Damage: 114%, Max Monsters Pushed: 6
6
MP Cost: 21, Damage: 116%, Max Monsters Pushed: 6
7
MP Cost: 21, Damage: 118%, Max Monsters Pushed: 6
8
MP Cost: 21, Damage: 120%, Max Monsters Pushed: 6
9
MP Cost: 23, Damage: 122%, Max Monsters Pushed: 6
10
MP Cost: 23, Damage: 124%, Max Monsters Pushed: 6
11
MP Cost: 23, Damage: 126%, Max Monsters Pushed: 6
12
MP Cost: 25, Damage: 128%, Max Monsters Pushed: 6
13
MP Cost: 25, Damage: 130%, Max Monsters Pushed: 6
14
MP Cost: 25, Damage: 132%, Max Monsters Pushed: 6
15
MP Cost: 27, Damage: 134%, Max Monsters Pushed: 6
16
MP Cost: 27, Damage: 136%, Max Monsters Pushed: 6
17
MP Cost: 27, Damage: 138%, Max Monsters Pushed: 6
18
MP Cost: 29, Damage: 140%, Max Monsters Pushed: 6
19
MP Cost: 29, Damage: 142%, Max Monsters Pushed: 6
20
MP Cost: 29, Damage: 144%, Max Monsters Pushed: 6
Body Pressure (PVP) Description: Temporarily enables Body Attacks on enemies. Attacked enemies may be Stunned for 5 seconds. Info: type = 11, bodyAttack = 1, mes = incapacitate, condition = attack, magicSteal = 1 Delays: alert6 - 990 ms Animations:hit.0, effect0, effect, mob Maximum Level: 10
Combo Drain (PVP) Description: Activates a buff that absorbs a portion of damage received as HP. Can only absorb up to 10% of your Max HP. Can only be used when your #cCombo Count is 30 or higher#.\n[Command: #cDown Arrow Key and Down Arrow Key + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1# Info: type = 52, commandSkillType = buff, hpDrain = 1, condition = attack, magicSteal = 1 Delays: alert4 - 900 ms Pre-requisite: Level 1 Combo Ability Animations:effect, effect0 Maximum Level: 20
1
Restores 4% of damage for 44 sec
2
Restores 8% of damage for 48 sec
3
Restores 12% of damage for 52 sec
4
Restores 16% of damage for 56 sec
5
Restores 20% of damage for 60 sec
6
Restores 24% of damage for 64 sec
7
Restores 28% of damage for 68 sec
8
Restores 32% of damage for 72 sec
9
Restores 36% of damage for 76 sec
10
Restores 40% of damage for 80 sec
11
Restores 44% of damage for 84 sec
12
Restores 48% of damage for 88 sec
13
Restores 52% of damage for 92 sec
14
Restores 56% of damage for 96 sec
15
Restores 60% of damage for 100 sec
16
Restores 64% of damage for 104 sec
17
Restores 68% of damage for 108 sec
18
Restores 72% of damage for 112 sec
19
Restores 76% of damage for 116 sec
20
Restores 80% of damage for 120 sec
Snow Charge (PVP) Description: Permanently increases damage and infuses your pole arm with Ice. Info: type = 11, mes = freeze, condition = attack, magicSteal = 1 Delays: magic5 - 1200 ms Range:50% Animations:effect Maximum Level: 20
Combo Fenrir (PVP) Description: Fires the condensed energy of the wolves to attack enemies in front of you twice. Can only be used when #cCombo Count is 50 or higher#.\n[Command: #c↓→ + Attack Key#]\nRequired Skill: #cCombo Smash Lv. 10# Info: type = 52, piercing = 1, commandSkillType = attack Delays: comboFenrir - 1530 ms Pre-requisite: Level 10 Combo Smash Animations:effect0, ball, effect, hit.0 Maximum Level: 20
1
Damage: 361%, Max Enemies Hit: 4, Number of Attacks: 2
2
Damage: 367%, Max Enemies Hit: 4, Number of Attacks: 2
3
Damage: 373%, Max Enemies Hit: 4, Number of Attacks: 2
4
Damage: 379%, Max Enemies Hit: 4, Number of Attacks: 2
5
Damage: 385%, Max Enemies Hit: 4, Number of Attacks: 2
6
Damage: 391%, Max Enemies Hit: 4, Number of Attacks: 2
7
Damage: 397%, Max Enemies Hit: 4, Number of Attacks: 2
8
Damage: 403%, Max Enemies Hit: 4, Number of Attacks: 2
9
Damage: 409%, Max Enemies Hit: 4, Number of Attacks: 2
10
Damage: 415%, Max Enemies Hit: 4, Number of Attacks: 2
11
Damage: 421%, Max Enemies Hit: 4, Number of Attacks: 2
12
Damage: 427%, Max Enemies Hit: 4, Number of Attacks: 2
13
Damage: 433%, Max Enemies Hit: 4, Number of Attacks: 2
14
Damage: 439%, Max Enemies Hit: 4, Number of Attacks: 2
15
Damage: 445%, Max Enemies Hit: 4, Number of Attacks: 2
16
Damage: 451%, Max Enemies Hit: 4, Number of Attacks: 2
17
Damage: 457%, Max Enemies Hit: 4, Number of Attacks: 2
18
Damage: 463%, Max Enemies Hit: 4, Number of Attacks: 2
19
Damage: 469%, Max Enemies Hit: 4, Number of Attacks: 2
20
Damage: 475%, Max Enemies Hit: 4, Number of Attacks: 2
Aran (III)
Full Swing (PVP) Description: Increases the damage of Double Swing, Triple Swing, and Combo Smash.\nRequired Skill: #cTriple Swing Lv. 20# Info: type = 98, dummyOf = 21110007&&21110008 Pre-requisite: Level 20 Triple Swing Maximum Level: 20
Combo Critical (PVP) Description: Increases your Critical Hit Rate. Each time yout Combo Count increases by 10, your Critical Hit Rate will also increase.\nRequired Skill: #cCombo Ability Lv. 10# Info: type = 51 Pre-requisite: Level 10 Combo Ability Maximum Level: 20
1
Critical HIt Rate: +12%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
2
Critical HIt Rate: +14%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
3
Critical HIt Rate: +16%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
4
Critical HIt Rate: +18%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
5
Critical HIt Rate: +20%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
6
Critical HIt Rate: +22%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
7
Critical HIt Rate: +24%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
8
Critical HIt Rate: +26%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
9
Critical HIt Rate: +28%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
10
Critical HIt Rate: +30%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
11
Critical HIt Rate: +32%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
12
Critical HIt Rate: +34%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
13
Critical HIt Rate: +36%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
14
Critical HIt Rate: +38%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
15
Critical HIt Rate: +40%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
16
Critical HIt Rate: +42%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
17
Critical HIt Rate: +44%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
18
Critical HIt Rate: +46%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
19
Critical HIt Rate: +48%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
20
Critical HIt Rate: +50%, Critical Hit Rate (per 10 combos): +0%, Max Stacks: 0
Final Toss (PVP) Description: Lifts multiples enemies in front of you into the air. Airborne enemies take more damage. Can only be used after Triple Swing.\n[Command: Triple Swing + #c↑ + Attack Key#]\nRequired Skill: #cTriple Swing Lv. 20# Info: type = 52, areaAttack = 1, commandSkillType = attack, upperAttack = 1 Delays: finalToss - 420 ms Range:210% Pre-requisite: Level 20 Triple Swing Animations:effect, hit.0 Maximum Level: 20
Rolling Spin (PVP) Description: Jump in place and attack surrounding enemies. Has a chance to stun targets.\n[Command: #c↑↑ + ATT Key#] Info: type = 52, areaAttack = 1, mes = stun, commandSkillType = attack Delays: rollingSpin - 840 ms Range:180% Animations:effect, mob, hit.0 Maximum Level: 20
Smart Knockback Description: Temporarily allows you to knock-back enemies even when only a small amount of damage is dealt. Info: type = 11, smartKnockBack = 1, magicSteal = 1 Delays: alert6 - 990 ms Animations:effect0, effect Maximum Level: 20
Combo Recharge Description: Consumes HP and MP to instantly boost Combo Count. Cannot be used when HP is below 50%. Info: type = 10 Delays: alert - 1500 ms Animations:effect Maximum Level: 20
1
Cost: 48% HP and 240 MP, Combo Count: +55, Cooldown: 87 sec
2
Cost: 46% HP and 230 MP, Combo Count: +60, Cooldown: 84 sec
3
Cost: 44% HP and 220 MP, Combo Count: +65, Cooldown: 81 sec
4
Cost: 42% HP and 210 MP, Combo Count: +70, Cooldown: 78 sec
5
Cost: 40% HP and 200 MP, Combo Count: +75, Cooldown: 75 sec
6
Cost: 38% HP and 190 MP, Combo Count: +80, Cooldown: 72 sec
7
Cost: 36% HP and 180 MP, Combo Count: +85, Cooldown: 69 sec
8
Cost: 34% HP and 170 MP, Combo Count: +90, Cooldown: 66 sec
9
Cost: 32% HP and 160 MP, Combo Count: +95, Cooldown: 63 sec
10
Cost: 30% HP and 150 MP, Combo Count: +100, Cooldown: 60 sec
11
Cost: 28% HP and 140 MP, Combo Count: +105, Cooldown: 57 sec
12
Cost: 26% HP and 130 MP, Combo Count: +110, Cooldown: 54 sec
13
Cost: 24% HP and 120 MP, Combo Count: +115, Cooldown: 51 sec
14
Cost: 22% HP and 110 MP, Combo Count: +120, Cooldown: 48 sec
15
Cost: 20% HP and 100 MP, Combo Count: +125, Cooldown: 45 sec
16
Cost: 18% HP and 90 MP, Combo Count: +130, Cooldown: 42 sec
17
Cost: 16% HP and 80 MP, Combo Count: +135, Cooldown: 39 sec
18
Cost: 14% HP and 70 MP, Combo Count: +140, Cooldown: 36 sec
19
Cost: 12% HP and 60 MP, Combo Count: +145, Cooldown: 33 sec
20
Cost: 10% HP and 50 MP, Combo Count: +150, Cooldown: 30 sec
Cleaving Blows Description: Ignores a portion of the enemy's Defense and decreases the amount of damage that is dispersed when attacking multiple enemies. Info: type = 51 Maximum Level: 20
1
Monster DEF Ignored: 1%, Damage Dispersal -12%
2
Monster DEF Ignored: 2%, Damage Dispersal -14%
3
Monster DEF Ignored: 3%, Damage Dispersal -16%
4
Monster DEF Ignored: 4%, Damage Dispersal -18%
5
Monster DEF Ignored: 5%, Damage Dispersal -20%
6
Monster DEF Ignored: 6%, Damage Dispersal -22%
7
Monster DEF Ignored: 7%, Damage Dispersal -24%
8
Monster DEF Ignored: 8%, Damage Dispersal -26%
9
Monster DEF Ignored: 9%, Damage Dispersal -28%
10
Monster DEF Ignored: 10%, Damage Dispersal -30%
11
Monster DEF Ignored: 11%, Damage Dispersal -32%
12
Monster DEF Ignored: 12%, Damage Dispersal -34%
13
Monster DEF Ignored: 13%, Damage Dispersal -36%
14
Monster DEF Ignored: 14%, Damage Dispersal -38%
15
Monster DEF Ignored: 15%, Damage Dispersal -40%
16
Monster DEF Ignored: 16%, Damage Dispersal -42%
17
Monster DEF Ignored: 17%, Damage Dispersal -44%
18
Monster DEF Ignored: 18%, Damage Dispersal -46%
19
Monster DEF Ignored: 19%, Damage Dispersal -48%
20
Monster DEF Ignored: 20%, Damage Dispersal -50%
Combo Judgment (PVP) Description: Drops a giant axe of judgment on the enemies. Has a chance to freeze, and frozen enemies will receive damage over time. Can only be used when #cCombo Count is 100 or higher.#\n[Command : #c↑↓ + Attack Key#]\nRequired Skill: #cCombo Fenrir Lv. 10# Info: type = 52, areaAttack = 1, mes = freeze, dot = 1, dotType = frostbite, commandSkillType = attack, trembling = 1 Delays: comboJudgement - 1410 ms Range:250% Pre-requisite: Level 10 Combo Fenrir Animations:effect, hit.0 Maximum Level: 20
1
Damage: 570%, Max Enemies Hit: 6, Damage Over Time: 52% damage every 1 sec for 3 sec, Freeze Duration: 2 sec
2
Damage: 580%, Max Enemies Hit: 6, Damage Over Time: 54% damage every 1 sec for 3 sec, Freeze Duration: 2 sec
3
Damage: 590%, Max Enemies Hit: 6, Damage Over Time: 56% damage every 1 sec for 3 sec, Freeze Duration: 2 sec
4
Damage: 600%, Max Enemies Hit: 6, Damage Over Time: 58% damage every 1 sec for 3 sec, Freeze Duration: 2 sec
5
Damage: 610%, Max Enemies Hit: 7, Damage Over Time: 60% damage every 1 sec for 3 sec, Freeze Duration: 2 sec
6
Damage: 620%, Max Enemies Hit: 7, Damage Over Time: 62% damage every 1 sec for 3 sec, Freeze Duration: 2 sec
7
Damage: 630%, Max Enemies Hit: 7, Damage Over Time: 64% damage every 1 sec for 3 sec, Freeze Duration: 2 sec
8
Damage: 640%, Max Enemies Hit: 7, Damage Over Time: 66% damage every 1 sec for 3 sec, Freeze Duration: 2 sec
9
Damage: 650%, Max Enemies Hit: 7, Damage Over Time: 68% damage every 1 sec for 3 sec, Freeze Duration: 2 sec
10
Damage: 660%, Max Enemies Hit: 8, Damage Over Time: 70% damage every 1 sec for 4 sec, Freeze Duration: 2 sec
11
Damage: 670%, Max Enemies Hit: 8, Damage Over Time: 72% damage every 1 sec for 4 sec, Freeze Duration: 2 sec
12
Damage: 680%, Max Enemies Hit: 8, Damage Over Time: 74% damage every 1 sec for 4 sec, Freeze Duration: 2 sec
13
Damage: 690%, Max Enemies Hit: 8, Damage Over Time: 76% damage every 1 sec for 4 sec, Freeze Duration: 2 sec
14
Damage: 700%, Max Enemies Hit: 8, Damage Over Time: 78% damage every 1 sec for 4 sec, Freeze Duration: 2 sec
15
Damage: 710%, Max Enemies Hit: 9, Damage Over Time: 80% damage every 1 sec for 4 sec, Freeze Duration: 2 sec
16
Damage: 720%, Max Enemies Hit: 9, Damage Over Time: 82% damage every 1 sec for 4 sec, Freeze Duration: 2 sec
17
Damage: 730%, Max Enemies Hit: 9, Damage Over Time: 84% damage every 1 sec for 4 sec, Freeze Duration: 2 sec
18
Damage: 740%, Max Enemies Hit: 9, Damage Over Time: 86% damage every 1 sec for 4 sec, Freeze Duration: 2 sec
19
Damage: 750%, Max Enemies Hit: 9, Damage Over Time: 88% damage every 1 sec for 4 sec, Freeze Duration: 2 sec
20
Damage: 760%, Max Enemies Hit: 10, Damage Over Time: 90% damage every 1 sec for 5 sec, Freeze Duration: 2 sec
Aran (IV)
Over Swing (PVP) Description: Maxes out the damage of Double Swing, Triple Swing and Combo Fenrir. \nRequired Skill: #cFull Swing Lv. 20# Info: type = 98, dummyOf = 21120009&&21120010 Pre-requisite: Level 20 Full Swing Maximum Level: 30
Final Blow (PVP) Description: Swing your pole arm to deal a powerful attack on up to 8 enemies. Final Blows always land a critical hit and can only be used #cafter using Triple Swing#.\n[Command: Triple Swing + #c↓ + Attack Key#]\nRequired Skill: #Triple Swing Lv. 20# Info: type = 52, areaAttack = 1, commandSkillType = attack Delays: finalBlow - 810 ms Range:350% Pre-requisite: Level 20 Triple Swing Animations:effect, hit.0 Maximum Level: 30
Freeze Standing Description: Uses the power of Ice to hold your ground when struck, enabling you to resist being knocked back. Info: type = 10, magicSteal = 1 Delays: alert6 - 990 ms Animations:special, effect Maximum Level: 30
High Defense Description: A new defense technique the permanently decreases damage received from enemies. Info: type = 50 Maximum Level: 30
1
Damage Taken: -0.5%
2
Damage Taken: -1.0%
3
Damage Taken: -1.5%
4
Damage Taken: -2.0%
5
Damage Taken: -2.5%
6
Damage Taken: -3.0%
7
Damage Taken: -3.5%
8
Damage Taken: -4.0%
9
Damage Taken: -4.5%
10
Damage Taken: -5.0%
11
Damage Taken: -5.5%
12
Damage Taken: -6.0%
13
Damage Taken: -6.5%
14
Damage Taken: -7.0%
15
Damage Taken: -7.5%
16
Damage Taken: -8.0%
17
Damage Taken: -8.5%
18
Damage Taken: -9.0%
19
Damage Taken: -9.5%
20
Damage Taken: -10.0%
21
Damage Taken: -10.5%
22
Damage Taken: -11.0%
23
Damage Taken: -11.5%
24
Damage Taken: -12.0%
25
Damage Taken: -12.5%
26
Damage Taken: -13.0%
27
Damage Taken: -13.5%
28
Damage Taken: -14.0%
29
Damage Taken: -14.5%
30
Damage Taken: -15.0%
31
Damage Taken: -15.5%
32
Damage Taken: -16.0%
Combo Tempest (PVP) Description: Freezes the enemy to make them vulnerable to damage. Inflicts high damage against boss monsters up to 4 consecutive times. Can only be used when #cCombo Count reaches 200#.\n[Command: #c↓→ + Attack Key#]\nRequired Skill: #cCombo Judgment Lv. 20# Info: type = 52, areaAttack = 1, commandSkillType = attack, mes = freeze, deadlyAttack = 1 Delays: comboTempest - 3000 ms Range:800% Pre-requisite: Level 10 Combo Judgment Animations:hit.0, special.0, special.1, special.2, effect Maximum Level: 30
1
Damage: 192% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
2
Damage: 196% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
3
Damage: 200% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
4
Damage: 204% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
5
Damage: 208% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
6
Damage: 212% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
7
Damage: 216% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
8
Damage: 220% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
9
Damage: 224% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
10
Damage: 228% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
11
Damage: 232% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
12
Damage: 236% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
13
Damage: 240% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
14
Damage: 244% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
15
Damage: 248% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
16
Damage: 252% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
17
Damage: 256% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
18
Damage: 260% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
19
Damage: 264% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
20
Damage: 268% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
21
Damage: 272% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
22
Damage: 276% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
23
Damage: 280% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
24
Damage: 284% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
25
Damage: 288% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
26
Damage: 292% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
27
Damage: 296% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
28
Damage: 300% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
29
Damage: 304% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
30
Damage: 308% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
31
Damage: 312% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
32
Damage: 316% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 0 sec
Combo Barrier Description: Casts a party buff that temporarily decreases damage taken. Can only be used when #cCombo Count is 150 or more#.\n[Command: #c↓↓ + Attack Key#]\nRequired Skill: #cCombo Drain Lv. 10# Info: type = 52, commandSkillType = buff, massSpell = 1, magicSteal = 1 Delays: genesis - 2700 ms Range:400% Pre-requisite: Level 10 Combo Drain Animations:effect, affected Maximum Level: 30
1
Absorbs 5.5% of the damage received for 66 sec
2
Absorbs 6.0% of the damage received for 72 sec
3
Absorbs 6.5% of the damage received for 78 sec
4
Absorbs 7.0% of the damage received for 84 sec
5
Absorbs 7.5% of the damage received for 90 sec
6
Absorbs 8.0% of the damage received for 96 sec
7
Absorbs 8.5% of the damage received for 102 sec
8
Absorbs 9.0% of the damage received for 108 sec
9
Absorbs 9.5% of the damage received for 114 sec
10
Absorbs 10.0% of the damage received for 120 sec
11
Absorbs 10.5% of the damage received for 126 sec
12
Absorbs 11.0% of the damage received for 132 sec
13
Absorbs 11.5% of the damage received for 138 sec
14
Absorbs 12.0% of the damage received for 144 sec
15
Absorbs 12.5% of the damage received for 150 sec
16
Absorbs 13.0% of the damage received for 156 sec
17
Absorbs 13.5% of the damage received for 162 sec
18
Absorbs 14.0% of the damage received for 168 sec
19
Absorbs 14.5% of the damage received for 174 sec
20
Absorbs 15.0% of the damage received for 180 sec
21
Absorbs 15.5% of the damage received for 186 sec
22
Absorbs 16.0% of the damage received for 192 sec
23
Absorbs 16.5% of the damage received for 198 sec
24
Absorbs 17.0% of the damage received for 204 sec
25
Absorbs 17.5% of the damage received for 210 sec
26
Absorbs 18.0% of the damage received for 216 sec
27
Absorbs 18.5% of the damage received for 222 sec
28
Absorbs 19.0% of the damage received for 228 sec
29
Absorbs 19.5% of the damage received for 234 sec
30
Absorbs 20.0% of the damage received for 240 sec
31
Absorbs 20.5% of the damage received for 246 sec
32
Absorbs 21.0% of the damage received for 252 sec
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Sudden Strike Description: Allows the use of Final Charge and Final Toss without a preceding combo, and increases damage. Info: type = 50, affectedSkill = 21100002&&21110003 Maximum Level: 10
1
Final Charge and Final Toss Damage: +3%
2
Final Charge and Final Toss Damage: +6%
3
Final Charge and Final Toss Damage: +9%
4
Final Charge and Final Toss Damage: +12%
5
Final Charge and Final Toss Damage: +15%
6
Final Charge and Final Toss Damage: +18%
7
Final Charge and Final Toss Damage: +21%
8
Final Charge and Final Toss Damage: +24%
9
Final Charge and Final Toss Damage: +27%
10
Final Charge and Final Toss Damage: +30%
11
Final Charge and Final Toss Damage: +33%
12
Final Charge and Final Toss Damage: +36%
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:affected, effect Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Evan (I)
Magic Missile (PVP) Description: Attacks an enemy twice. Info: type = 2, magicDamage = 1 Delays: magicmissile - 600 ms Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 20
1
MP Cost: 10, Damage: 106%
2
MP Cost: 10, Damage: 108%
3
MP Cost: 10, Damage: 110%
4
MP Cost: 10, Damage: 112%
5
MP Cost: 12, Damage: 114%
6
MP Cost: 12, Damage: 116%
7
MP Cost: 12, Damage: 118%
8
MP Cost: 12, Damage: 120%
9
MP Cost: 12, Damage: 122%
10
MP Cost: 14, Damage: 124%
11
MP Cost: 14, Damage: 126%
12
MP Cost: 14, Damage: 128%
13
MP Cost: 14, Damage: 130%
14
MP Cost: 14, Damage: 132%
15
MP Cost: 16, Damage: 134%
16
MP Cost: 16, Damage: 136%
17
MP Cost: 16, Damage: 138%
18
MP Cost: 16, Damage: 140%
19
MP Cost: 16, Damage: 142%
20
MP Cost: 18, Damage: 144%
Dragon Soul Description: Commune with a Dragon to increase Magic Attack. Info: type = 50 Maximum Level: 20
1
Magic ATT: +1
2
Magic ATT: +2
3
Magic ATT: +3
4
Magic ATT: +4
5
Magic ATT: +5
6
Magic ATT: +6
7
Magic ATT: +7
8
Magic ATT: +8
9
Magic ATT: +9
10
Magic ATT: +10
11
Magic ATT: +11
12
Magic ATT: +12
13
Magic ATT: +13
14
Magic ATT: +14
15
Magic ATT: +15
16
Magic ATT: +16
17
Magic ATT: +17
18
Magic ATT: +18
19
Magic ATT: +19
20
Magic ATT: +20
Evan (II)
Fire Circle (PVP) Description: Shoots out a flame that attacks multiple enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: fireCircle - 720 ms Range:350% Element: Fire Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 159%, Max Monsters Hit: 3
2
MP Cost: 12, Damage: 162%, Max Monsters Hit: 3
3
MP Cost: 12, Damage: 165%, Max Monsters Hit: 3
4
MP Cost: 12, Damage: 168%, Max Monsters Hit: 3
5
MP Cost: 14, Damage: 171%, Max Monsters Hit: 3
6
MP Cost: 14, Damage: 174%, Max Monsters Hit: 3
7
MP Cost: 14, Damage: 177%, Max Monsters Hit: 3
8
MP Cost: 14, Damage: 180%, Max Monsters Hit: 3
9
MP Cost: 14, Damage: 183%, Max Monsters Hit: 3
10
MP Cost: 16, Damage: 186%, Max Monsters Hit: 3
11
MP Cost: 16, Damage: 189%, Max Monsters Hit: 3
12
MP Cost: 16, Damage: 192%, Max Monsters Hit: 3
13
MP Cost: 16, Damage: 195%, Max Monsters Hit: 3
14
MP Cost: 16, Damage: 198%, Max Monsters Hit: 3
15
MP Cost: 18, Damage: 201%, Max Monsters Hit: 3
16
MP Cost: 18, Damage: 204%, Max Monsters Hit: 3
17
MP Cost: 18, Damage: 207%, Max Monsters Hit: 3
18
MP Cost: 18, Damage: 210%, Max Monsters Hit: 3
19
MP Cost: 18, Damage: 213%, Max Monsters Hit: 3
20
MP Cost: 20, Damage: 216%, Max Monsters Hit: 3
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 20
1
MP Cost: 50, Range: 130
2
MP Cost: 48, Range: 132
3
MP Cost: 46, Range: 132
4
MP Cost: 44, Range: 134
5
MP Cost: 42, Range: 134
6
MP Cost: 40, Range: 136
7
MP Cost: 38, Range: 136
8
MP Cost: 36, Range: 138
9
MP Cost: 34, Range: 138
10
MP Cost: 32, Range: 140
11
MP Cost: 30, Range: 140
12
MP Cost: 28, Range: 142
13
MP Cost: 26, Range: 142
14
MP Cost: 24, Range: 144
15
MP Cost: 22, Range: 144
16
MP Cost: 20, Range: 146
17
MP Cost: 18, Range: 146
18
MP Cost: 16, Range: 148
19
MP Cost: 14, Range: 148
20
MP Cost: 12, Range: 150
Evan (III)
Lightning Bolt (PVP) Description: Drops a thunderbolt on 3 enemies. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: lightingBolt - 900 ms Range:300% Element: Lightning Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 20
1
MP Cost: 16, Damage: 290%, Max Enemies Hit: 3
2
MP Cost: 16, Damage: 293%, Max Enemies Hit: 3
3
MP Cost: 16, Damage: 296%, Max Enemies Hit: 3
4
MP Cost: 16, Damage: 299%, Max Enemies Hit: 3
5
MP Cost: 19, Damage: 302%, Max Enemies Hit: 3
6
MP Cost: 19, Damage: 305%, Max Enemies Hit: 3
7
MP Cost: 19, Damage: 308%, Max Enemies Hit: 3
8
MP Cost: 19, Damage: 311%, Max Enemies Hit: 3
9
MP Cost: 19, Damage: 314%, Max Enemies Hit: 3
10
MP Cost: 22, Damage: 317%, Max Enemies Hit: 3
11
MP Cost: 22, Damage: 320%, Max Enemies Hit: 3
12
MP Cost: 22, Damage: 323%, Max Enemies Hit: 3
13
MP Cost: 22, Damage: 326%, Max Enemies Hit: 3
14
MP Cost: 22, Damage: 329%, Max Enemies Hit: 3
15
MP Cost: 25, Damage: 332%, Max Enemies Hit: 3
16
MP Cost: 25, Damage: 335%, Max Enemies Hit: 3
17
MP Cost: 25, Damage: 338%, Max Enemies Hit: 3
18
MP Cost: 25, Damage: 341%, Max Enemies Hit: 3
19
MP Cost: 25, Damage: 344%, Max Enemies Hit: 3
20
MP Cost: 28, Damage: 347%, Max Enemies Hit: 3
Magic Guard (PVP) Description: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, you HP take the full amount of damage.#cLevel 6 and above: Mastery Book required# Info: type = 11, switchDamtoMP = 1 Animations:effect Maximum Level: 20
1
MP Cost: 12, Damage Displaced: 11% of your HP, Duration: 110 sec
2
MP Cost: 12, Damage Displaced: 12% of your HP, Duration: 120 sec
3
MP Cost: 14, Damage Displaced: 13% of your HP, Duration: 130 sec
4
MP Cost: 14, Damage Displaced: 14% of your HP, Duration: 140 sec
5
MP Cost: 16, Damage Displaced: 15% of your HP, Duration: 150 sec
6
MP Cost: 16, Damage Displaced: 16% of your HP, Duration: 160 sec
7
MP Cost: 18, Damage Displaced: 17% of your HP, Duration: 170 sec
8
MP Cost: 18, Damage Displaced: 18% of your HP, Duration: 180 sec
9
MP Cost: 20, Damage Displaced: 19% of your HP, Duration: 190 sec
10
MP Cost: 20, Damage Displaced: 20% of your HP, Duration: 200 sec
11
MP Cost: 22, Damage Displaced: 21% of your HP, Duration: 210 sec
12
MP Cost: 22, Damage Displaced: 22% of your HP, Duration: 220 sec
13
MP Cost: 24, Damage Displaced: 23% of your HP, Duration: 230 sec
14
MP Cost: 24, Damage Displaced: 24% of your HP, Duration: 240 sec
15
MP Cost: 26, Damage Displaced: 25% of your HP, Duration: 250 sec
16
MP Cost: 26, Damage Displaced: 26% of your HP, Duration: 260 sec
17
MP Cost: 28, Damage Displaced: 27% of your HP, Duration: 270 sec
18
MP Cost: 28, Damage Displaced: 28% of your HP, Duration: 280 sec
19
MP Cost: 30, Damage Displaced: 29% of your HP, Duration: 290 sec
20
MP Cost: 30, Damage Displaced: 30% of your HP, Duration: 300 sec
Evan (IV)
Ice Breath (PVP) Description: Gathers ice for a while before attacking multiple monsters. The longer you spend gathering ice, the more damage you do. Info: type = 1, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = freeze Delays: dragonIceBreathe - 810 ms Range:350% Element: Ice Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 20
Elemental Reset Description: Temporarily decreases the magic attributes of all attacks that you use. Info: type = 10, pvp = 0 Delays: elementalReset - 1440 ms Maximum Level: 10
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = freeze Maximum Level: 10
1
Magic Mastery: 14%, Magic ATT: +1
2
Magic Mastery: 18%, Magic ATT: +2
3
Magic Mastery: 22%, Magic ATT: +3
4
Magic Mastery: 26%, Magic ATT: +4
5
Magic Mastery: 30%, Magic ATT: +5
6
Magic Mastery: 34%, Magic ATT: +6
7
Magic Mastery: 38%, Magic ATT: +7
8
Magic Mastery: 42%, Magic ATT: +8
9
Magic Mastery: 46%, Magic ATT: +9
10
Magic Mastery: 50%, Magic ATT: +10
Evan (V)
Magic Flare (PVP) Description: A pillar of light created with a pentacle surrounds one enemy to inflicts damage and paralyze it for a short period of time. Info: type = 1, magicDamage = 1, mes = stun Delays: magicFlare - 740 ms Final Attack: Wand, Staff Animations:CharLevel.120.hit.0, hit.0, CharLevel.80.hit.0, mob Maximum Level: 20
Magic Shield (PVP) Description: Creates a protective shield that absorbs a fixed amount of damage received by party members for 20 seconds. [Cooldown: 40 sec] Info: type = 10, massSpell = 1, magicSteal = 1 Delays: magicShield - 1620 ms Range:300% Animations:affected, special Maximum Level: 10
1
MP Cost: 20, absorbs 2% of damage received for 20 sec
2
MP Cost: 20, absorbs 4% of damage received for 20 sec
3
MP Cost: 25, absorbs 6% of damage received for 20 sec
4
MP Cost: 25, absorbs 8% of damage received for 20 sec
5
MP Cost: 30, absorbs 10% of damage received for 20 sec
6
MP Cost: 30, absorbs 12% of damage received for 20 sec
7
MP Cost: 35, absorbs 14% of damage received for 20 sec
8
MP Cost: 35, absorbs 16% of damage received for 20 sec
9
MP Cost: 40, absorbs 18% of damage received for 20 sec
10
MP Cost: 40, absorbs 20% of damage received for 20 sec
Slow (PVP) Description: Has a chance to decrease the speed of the target for a short time. Info: type = 11, mes = slow, condition = attack Delays: slow - 1350 ms Animations:mob, effect Maximum Level: 10
Critical Magic Description: Increases Critical Hit Rate.#cLevel 6 and above: Mastery Book required# Info: type = 50 Maximum Level: 15
1
Critical Hit Rate: +2%
2
Critical Hit Rate: +4%
3
Critical Hit Rate: +6%
4
Critical Hit Rate: +8%
5
Critical Hit Rate: +10%
6
Critical Hit Rate: +12%
7
Critical Hit Rate: +14%
8
Critical Hit Rate: +16%
9
Critical Hit Rate: +18%
10
Critical Hit Rate: +20%
11
Critical Hit Rate: +22%
12
Critical Hit Rate: +24%
13
Critical Hit Rate: +26%
14
Critical Hit Rate: +28%
15
Critical Hit Rate: +30%
Dragon Thrust (PVP) Description: A fierce dragon deals damage to enemies while knocking them back. Info: type = 1, magicDamage = 1, areaAttack = 1, pushTarget = 1, delay = 1500 Delays: dragonThrust - 780 ms Range:300% Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 20
1
MP Cost: 18, Damage: 60% x 3, Max Enemies Hit: 6, Knock-back Chance: 27%
2
MP Cost: 18, Damage: 61% x 3, Max Enemies Hit: 6, Knock-back Chance: 29%
3
MP Cost: 18, Damage: 62% x 3, Max Enemies Hit: 6, Knock-back Chance: 31%
4
MP Cost: 18, Damage: 63% x 3, Max Enemies Hit: 6, Knock-back Chance: 33%
5
MP Cost: 22, Damage: 64% x 3, Max Enemies Hit: 6, Knock-back Chance: 35%
6
MP Cost: 22, Damage: 65% x 3, Max Enemies Hit: 6, Knock-back Chance: 37%
7
MP Cost: 22, Damage: 66% x 3, Max Enemies Hit: 6, Knock-back Chance: 39%
8
MP Cost: 22, Damage: 67% x 3, Max Enemies Hit: 6, Knock-back Chance: 41%
9
MP Cost: 22, Damage: 68% x 3, Max Enemies Hit: 6, Knock-back Chance: 43%
10
MP Cost: 26, Damage: 69% x 3, Max Enemies Hit: 6, Knock-back Chance: 45%
11
MP Cost: 26, Damage: 70% x 3, Max Enemies Hit: 6, Knock-back Chance: 47%
12
MP Cost: 26, Damage: 71% x 3, Max Enemies Hit: 6, Knock-back Chance: 49%
13
MP Cost: 26, Damage: 72% x 3, Max Enemies Hit: 6, Knock-back Chance: 51%
14
MP Cost: 26, Damage: 73% x 3, Max Enemies Hit: 6, Knock-back Chance: 53%
15
MP Cost: 30, Damage: 74% x 3, Max Enemies Hit: 6, Knock-back Chance: 55%
16
MP Cost: 30, Damage: 75% x 3, Max Enemies Hit: 6, Knock-back Chance: 57%
17
MP Cost: 30, Damage: 76% x 3, Max Enemies Hit: 6, Knock-back Chance: 59%
18
MP Cost: 30, Damage: 77% x 3, Max Enemies Hit: 6, Knock-back Chance: 61%
19
MP Cost: 30, Damage: 78% x 3, Max Enemies Hit: 6, Knock-back Chance: 63%
20
MP Cost: 34, Damage: 79% x 3, Max Enemies Hit: 6, Knock-back Chance: 65%
Magic Booster Description: Triples your Magic Attack Speed for a fixed amount of time.#cLevel 6 and above: Mastery Book required# Info: type = 10 Delays: magicBooster - 1440 ms Maximum Level: 20
1
MP Cost: 76, Duration: 110 sec
2
MP Cost: 74, Duration: 120 sec
3
MP Cost: 72, Duration: 130 sec
4
MP Cost: 70, Duration: 140 sec
5
MP Cost: 68, Duration: 150 sec
6
MP Cost: 66, Duration: 160 sec
7
MP Cost: 64, Duration: 170 sec
8
MP Cost: 62, Duration: 180 sec
9
MP Cost: 60, Duration: 190 sec
10
MP Cost: 58, Duration: 200 sec
11
MP Cost: 56, Duration: 210 sec
12
MP Cost: 54, Duration: 220 sec
13
MP Cost: 52, Duration: 230 sec
14
MP Cost: 50, Duration: 240 sec
15
MP Cost: 48, Duration: 250 sec
16
MP Cost: 46, Duration: 260 sec
17
MP Cost: 44, Duration: 270 sec
18
MP Cost: 42, Duration: 280 sec
19
MP Cost: 40, Duration: 290 sec
20
MP Cost: 38, Duration: 300 sec
Dragon Blink (PVP) Description: Teleport to a random location of the map. The MP cost and cooldown time decreases as Skill Level increases. Info: type = 42, casterMove = 1 Maximum Level: 10
1
MP Cost: 165, Cooldown: 28 sec
2
MP Cost: 150, Cooldown: 26 sec
3
MP Cost: 135, Cooldown: 24 sec
4
MP Cost: 120, Cooldown: 22 sec
5
MP Cost: 105, Cooldown: 20 sec
6
MP Cost: 90, Cooldown: 18 sec
7
MP Cost: 75, Cooldown: 16 sec
8
MP Cost: 60, Cooldown: 14 sec
9
MP Cost: 45, Cooldown: 12 sec
10
MP Cost: 30, Cooldown: 10 sec
Evan (VII)
Magic Amplification (PVP) Description: Increases the MP cost and the Magic Attack of your magic skills. Info: type = 50 Maximum Level: 15
1
MP Cost: 116%, Magic Attack: 101%
2
MP Cost: 117%, Magic Attack: 102%
3
MP Cost: 118%, Magic Attack: 103%
4
MP Cost: 119%, Magic Attack: 104%
5
MP Cost: 120%, Magic Attack: 105%
6
MP Cost: 121%, Magic Attack: 106%
7
MP Cost: 122%, Magic Attack: 107%
8
MP Cost: 123%, Magic Attack: 108%
9
MP Cost: 124%, Magic Attack: 109%
10
MP Cost: 125%, Magic Attack: 110%
11
MP Cost: 126%, Magic Attack: 111%
12
MP Cost: 127%, Magic Attack: 112%
13
MP Cost: 128%, Magic Attack: 113%
14
MP Cost: 129%, Magic Attack: 114%
15
MP Cost: 130%, Magic Attack: 115%
Fire Breath (PVP) Description: Gathers fire for a while before attacking multiple monsters. Enemies that are hit are knocked down. The longer you spend gathering fire, the more damage you do. Info: type = 1, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = stun Delays: dragonBreathe - 990 ms Range:350% Element: Fire Final Attack: Wand, Staff Animations:mob, hit.0 Maximum Level: 20
Killer Wings (PVP) Description: Brands an enemy with a Dragon seal. Your following attacks focus on that enemy, and the enemy takes damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, mes = homing, dot = 1, dotType = paralyze Delays: killingWing - 1200 ms Range:400% Element: Dark Final Attack: Wand, Staff Animations:hit.0, mob Maximum Level: 10
1
MP Cost: 25, Damage: 342%, Damage Over Time: 42% damage every 1 sec for 3 sec
2
MP Cost: 25, Damage: 348%, Damage Over Time: 44% damage every 1 sec for 3 sec
3
MP Cost: 25, Damage: 354%, Damage Over Time: 46% damage every 1 sec for 3 sec
4
MP Cost: 25, Damage: 360%, Damage Over Time: 48% damage every 1 sec for 3 sec
5
MP Cost: 30, Damage: 366%, Damage Over Time: 50% damage every 1 sec for 3 sec
6
MP Cost: 30, Damage: 372%, Damage Over Time: 52% damage every 1 sec for 3 sec
7
MP Cost: 30, Damage: 378%, Damage Over Time: 54% damage every 1 sec for 3 sec
8
MP Cost: 30, Damage: 384%, Damage Over Time: 56% damage every 1 sec for 3 sec
9
MP Cost: 30, Damage: 390%, Damage Over Time: 58% damage every 1 sec for 3 sec
10
MP Cost: 35, Damage: 396%, Damage Over Time: 60% damage every 1 sec for 4 sec
Magic Resistance (PVP) Description: Temporarily increases the magic resistance for all party members nearby. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: magicRegistance - 1440 ms Range:300% Animations:affected, effect Maximum Level: 10
Dragon Spark Description: Grants a chance to deal additional damage after an attack. Info: type = 53, finalAttack = 1, condition = attack Animations:hit.0 Maximum Level: 10
1
Chance: 4%, Damage: 105%
2
Chance: 8%, Damage: 110%
3
Chance: 12%, Damage: 115%
4
Chance: 16%, Damage: 120%
5
Chance: 20%, Damage: 125%
6
Chance: 24%, Damage: 130%
7
Chance: 28%, Damage: 135%
8
Chance: 32%, Damage: 140%
9
Chance: 36%, Damage: 145%
10
Chance: 40%, Damage: 150%
Evan (VIII)
Dragon Fury (PVP) Description: When your MP is within a certain range, the focus of the Dragon strengthens and your Magic Attack increases. This effect disappears once your MP is out of that range. Info: type = 50, showFromTheOrigin = 1 Maximum Level: 5
1
Magic ATT: +4%, MP Range: 55% to 80%
2
Magic ATT: +8%, MP Range: 50% to 85%
3
Magic ATT: +12%, MP Range: 45% to 90%
4
Magic ATT: +16%, MP Range: 40% to 95%
5
Magic ATT: +20%, MP Range: 35% to 100%
Earthquake (PVP) Description: Violently shakes the ground, inflicting multiple attacks on enemies. Info: type = 1, magicDamage = 1, areaAttack = 1, trembling = 1, showFromTheOrigin = 1 Delays: Earthquake - 1170 ms Range:275% Element: Fire Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 20
1
MP Cost: 19, Damage: 411%, Max Monsters Hit: 6
2
MP Cost: 22, Damage: 419%, Max Monsters Hit: 6
3
MP Cost: 22, Damage: 427%, Max Monsters Hit: 6
4
MP Cost: 25, Damage: 435%, Max Monsters Hit: 6
5
MP Cost: 25, Damage: 443%, Max Monsters Hit: 6
6
MP Cost: 28, Damage: 451%, Max Monsters Hit: 6
7
MP Cost: 28, Damage: 459%, Max Monsters Hit: 6
8
MP Cost: 31, Damage: 467%, Max Monsters Hit: 6
9
MP Cost: 31, Damage: 475%, Max Monsters Hit: 6
10
MP Cost: 34, Damage: 483%, Max Monsters Hit: 6
11
MP Cost: 34, Damage: 491%, Max Monsters Hit: 6
12
MP Cost: 37, Damage: 499%, Max Monsters Hit: 6
13
MP Cost: 37, Damage: 507%, Max Monsters Hit: 6
14
MP Cost: 40, Damage: 515%, Max Monsters Hit: 6
15
MP Cost: 40, Damage: 523%, Max Monsters Hit: 6
16
MP Cost: 43, Damage: 531%, Max Monsters Hit: 6
17
MP Cost: 43, Damage: 539%, Max Monsters Hit: 6
18
MP Cost: 46, Damage: 547%, Max Monsters Hit: 6
19
MP Cost: 46, Damage: 555%, Max Monsters Hit: 6
20
MP Cost: 49, Damage: 563%, Max Monsters Hit: 6
Phantom Imprint (PVP) Description: Creates a pentacle that puts a curse on a target enemy. Cursed enemies temporarily take more damage. Info: type = 1, magicDamage = 1, mes = amplifyDamage Delays: ghostLettering - 840 ms Element: Dark Final Attack: Wand, Staff Animations:mob, hit.0 Maximum Level: 10
Recovery Aura (PVP) Description: Creates a recovery aura around you for 30 seconds. The MP of all party members inside the aura will be continuously restored. [Cooldown: 1 min] Info: type = 10, massSpell = 1 Delays: recoveryAura - 1350 ms Range:200% Animations:affected, tile.0 Maximum Level: 10
1
HP Cost: 18, MP Cost: 18, 64% MP restored every 10 sec
2
HP Cost: 18, MP Cost: 18, 68% MP restored every 10 sec
3
HP Cost: 22, MP Cost: 22, 72% MP restored every 10 sec
4
HP Cost: 22, MP Cost: 22, 76% MP restored every 10 sec
5
HP Cost: 26, MP Cost: 26, 80% MP restored every 10 sec
6
HP Cost: 26, MP Cost: 26, 84% MP restored every 10 sec
7
HP Cost: 30, MP Cost: 30, 88% MP restored every 10 sec
8
HP Cost: 30, MP Cost: 30, 92% MP restored every 10 sec
9
HP Cost: 34, MP Cost: 34, 96% MP restored every 10 sec
10
HP Cost: 34, MP Cost: 34, 100% MP restored every 10 sec
Onyx Shroud Description: Temporarily increases Avoidability rate for party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: OnixProtection - 1440 ms Range:400% Animations:affected Maximum Level: 20
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: mapleHero - 2250 ms Range:400% Animations:affected Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Magic Mastery Description: Enhances Magic Mastery, Magic Attack, and Minimum Critical Damage.\nRequired Skill: #cSpell Mastery Lv. 10# Info: type = 50 Pre-requisite: Level 10 Spell Mastery Maximum Level: 30
Illusion (PVP) Description: The dragon's clone attacks a monster 4 times. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: illusion - 960 ms Range:300% Final Attack: Wand, Staff Animations:hit.0, effect Maximum Level: 30
1
MP Cost: 28, Damage: 120%
2
MP Cost: 28, Damage: 122%
3
MP Cost: 28, Damage: 124%
4
MP Cost: 28, Damage: 126%
5
MP Cost: 28, Damage: 128%
6
MP Cost: 32, Damage: 130%
7
MP Cost: 32, Damage: 132%
8
MP Cost: 32, Damage: 134%
9
MP Cost: 32, Damage: 136%
10
MP Cost: 32, Damage: 138%
11
MP Cost: 32, Damage: 140%
12
MP Cost: 36, Damage: 142%
13
MP Cost: 36, Damage: 144%
14
MP Cost: 36, Damage: 146%
15
MP Cost: 36, Damage: 148%
16
MP Cost: 36, Damage: 150%
17
MP Cost: 36, Damage: 152%
18
MP Cost: 40, Damage: 154%
19
MP Cost: 40, Damage: 156%
20
MP Cost: 40, Damage: 158%
21
MP Cost: 40, Damage: 160%
22
MP Cost: 40, Damage: 162%
23
MP Cost: 40, Damage: 164%
24
MP Cost: 44, Damage: 166%
25
MP Cost: 44, Damage: 168%
26
MP Cost: 44, Damage: 170%
27
MP Cost: 44, Damage: 172%
28
MP Cost: 44, Damage: 174%
29
MP Cost: 44, Damage: 176%
30
MP Cost: 48, Damage: 178%
31
MP Cost: 48, Damage: 180%
32
MP Cost: 48, Damage: 182%
Flame Wheel (PVP) Description: Generates a wheel of flames that attacks up to 6 monsters at once, dealing Fire damage. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: flameWheel - 1350 ms Range:815% Element: Fire Final Attack: Wand, Staff Animations:hit.0 Maximum Level: 30
1
MP Cost: 22, Damage: 369%, Max Monsters Hit: 6
2
MP Cost: 22, Damage: 375%, Max Monsters Hit: 6
3
MP Cost: 22, Damage: 381%, Max Monsters Hit: 6
4
MP Cost: 22, Damage: 387%, Max Monsters Hit: 6
5
MP Cost: 22, Damage: 393%, Max Monsters Hit: 6
6
MP Cost: 26, Damage: 399%, Max Monsters Hit: 6
7
MP Cost: 26, Damage: 405%, Max Monsters Hit: 6
8
MP Cost: 26, Damage: 411%, Max Monsters Hit: 6
9
MP Cost: 26, Damage: 417%, Max Monsters Hit: 6
10
MP Cost: 26, Damage: 423%, Max Monsters Hit: 6
11
MP Cost: 26, Damage: 429%, Max Monsters Hit: 6
12
MP Cost: 30, Damage: 435%, Max Monsters Hit: 6
13
MP Cost: 30, Damage: 441%, Max Monsters Hit: 6
14
MP Cost: 30, Damage: 447%, Max Monsters Hit: 6
15
MP Cost: 30, Damage: 453%, Max Monsters Hit: 6
16
MP Cost: 30, Damage: 459%, Max Monsters Hit: 6
17
MP Cost: 30, Damage: 465%, Max Monsters Hit: 6
18
MP Cost: 34, Damage: 471%, Max Monsters Hit: 6
19
MP Cost: 34, Damage: 477%, Max Monsters Hit: 6
20
MP Cost: 34, Damage: 483%, Max Monsters Hit: 6
21
MP Cost: 34, Damage: 489%, Max Monsters Hit: 6
22
MP Cost: 34, Damage: 495%, Max Monsters Hit: 6
23
MP Cost: 34, Damage: 501%, Max Monsters Hit: 6
24
MP Cost: 38, Damage: 507%, Max Monsters Hit: 6
25
MP Cost: 38, Damage: 513%, Max Monsters Hit: 6
26
MP Cost: 38, Damage: 519%, Max Monsters Hit: 6
27
MP Cost: 38, Damage: 525%, Max Monsters Hit: 6
28
MP Cost: 38, Damage: 531%, Max Monsters Hit: 6
29
MP Cost: 38, Damage: 537%, Max Monsters Hit: 6
30
MP Cost: 42, Damage: 543%, Max Monsters Hit: 6
31
MP Cost: 42, Damage: 549%, Max Monsters Hit: 6
32
MP Cost: 42, Damage: 555%, Max Monsters Hit: 6
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Delays: Awakening - 780 ms Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Evan (X)
Blessing of the Onyx (PVP) Description: Increases Weapon Defense, Magic Defense, and Magic Attack. Info: type = 10, magicSteal = 1 Delays: OnixBlessing - 1620 ms Maximum Level: 25
Blaze (PVP) Description: Strike the target with fire for high damage and a chance to stun. Info: type = 2, mes = stun, magicDamage = 1 Delays: blaze - 900 ms Element: Fire Final Attack: Wand, Staff Animations:mob, ball.0, ball.1, hit.0 Maximum Level: 30
1
MP Cost: 30, Damage: 140%, Number of Attacks: 3, Stun Chance: 1%, Stun Duration: 1 sec
2
MP Cost: 30, Damage: 143%, Number of Attacks: 3, Stun Chance: 1%, Stun Duration: 1 sec
3
MP Cost: 32, Damage: 146%, Number of Attacks: 3, Stun Chance: 1%, Stun Duration: 1 sec
4
MP Cost: 32, Damage: 149%, Number of Attacks: 3, Stun Chance: 1%, Stun Duration: 1 sec
5
MP Cost: 32, Damage: 152%, Number of Attacks: 3, Stun Chance: 1%, Stun Duration: 1 sec
6
MP Cost: 34, Damage: 155%, Number of Attacks: 3, Stun Chance: 1%, Stun Duration: 1 sec
7
MP Cost: 34, Damage: 158%, Number of Attacks: 3, Stun Chance: 2%, Stun Duration: 1 sec
8
MP Cost: 34, Damage: 161%, Number of Attacks: 3, Stun Chance: 2%, Stun Duration: 1 sec
9
MP Cost: 36, Damage: 164%, Number of Attacks: 3, Stun Chance: 2%, Stun Duration: 1 sec
10
MP Cost: 36, Damage: 167%, Number of Attacks: 3, Stun Chance: 2%, Stun Duration: 1 sec
11
MP Cost: 36, Damage: 170%, Number of Attacks: 3, Stun Chance: 2%, Stun Duration: 1 sec
12
MP Cost: 38, Damage: 173%, Number of Attacks: 3, Stun Chance: 2%, Stun Duration: 1 sec
13
MP Cost: 38, Damage: 176%, Number of Attacks: 3, Stun Chance: 3%, Stun Duration: 1 sec
14
MP Cost: 38, Damage: 179%, Number of Attacks: 3, Stun Chance: 3%, Stun Duration: 1 sec
15
MP Cost: 40, Damage: 182%, Number of Attacks: 3, Stun Chance: 3%, Stun Duration: 1 sec
16
MP Cost: 40, Damage: 185%, Number of Attacks: 3, Stun Chance: 3%, Stun Duration: 1 sec
17
MP Cost: 40, Damage: 188%, Number of Attacks: 3, Stun Chance: 3%, Stun Duration: 1 sec
18
MP Cost: 42, Damage: 191%, Number of Attacks: 3, Stun Chance: 3%, Stun Duration: 1 sec
19
MP Cost: 42, Damage: 194%, Number of Attacks: 3, Stun Chance: 4%, Stun Duration: 1 sec
20
MP Cost: 42, Damage: 197%, Number of Attacks: 3, Stun Chance: 4%, Stun Duration: 1 sec
21
MP Cost: 44, Damage: 200%, Number of Attacks: 3, Stun Chance: 4%, Stun Duration: 1 sec
22
MP Cost: 44, Damage: 203%, Number of Attacks: 3, Stun Chance: 4%, Stun Duration: 1 sec
23
MP Cost: 44, Damage: 206%, Number of Attacks: 3, Stun Chance: 4%, Stun Duration: 1 sec
24
MP Cost: 46, Damage: 209%, Number of Attacks: 3, Stun Chance: 4%, Stun Duration: 1 sec
25
MP Cost: 46, Damage: 212%, Number of Attacks: 3, Stun Chance: 5%, Stun Duration: 1 sec
26
MP Cost: 46, Damage: 215%, Number of Attacks: 3, Stun Chance: 5%, Stun Duration: 1 sec
27
MP Cost: 48, Damage: 218%, Number of Attacks: 3, Stun Chance: 5%, Stun Duration: 1 sec
28
MP Cost: 48, Damage: 221%, Number of Attacks: 3, Stun Chance: 5%, Stun Duration: 1 sec
29
MP Cost: 48, Damage: 224%, Number of Attacks: 3, Stun Chance: 5%, Stun Duration: 1 sec
30
MP Cost: 50, Damage: 227%, Number of Attacks: 3, Stun Chance: 5%, Stun Duration: 1 sec
31
MP Cost: 50, Damage: 230%, Number of Attacks: 3, Stun Chance: 6%, Stun Duration: 1 sec
32
MP Cost: 50, Damage: 233%, Number of Attacks: 3, Stun Chance: 6%, Stun Duration: 1 sec
Dark Fog (PVP) Description: Creates a dark, chilly fog that attacks multiple enemies. Increases your critical rate. Info: type = 1, magicDamage = 1, areaAttack = 1 Delays: darkFog - 3060 ms Range:400% Element: Dark Animations:effect, hit.0 Maximum Level: 30
Soul Stone Description: Casts a buff that holds Souls. A character who dies whose Soul is being held will be resurrected immediately in the same location. This buff is randomly cast on party members. [Cooldown: 6 min] Info: type = 10, pvp = 0 Delays: soulStone - 1260 ms Range:400% Animations:effect, affected Maximum Level: 20
1
MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 110 sec, revives with 23% HP
2
MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 120 sec, revives with 26% HP
3
MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 130 sec, revives with 29% HP
4
MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 140 sec, revives with 32% HP
5
MP Cost: 100, Soul Stone buff applied to 2 party member(s) for 150 sec, revives with 35% HP
6
MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 160 sec, revives with 38% HP
7
MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 170 sec, revives with 41% HP
8
MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 180 sec, revives with 44% HP
9
MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 190 sec, revives with 47% HP
10
MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 200 sec, revives with 50% HP
11
MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 210 sec, revives with 53% HP
12
MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 220 sec, revives with 56% HP
13
MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 230 sec, revives with 59% HP
14
MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 240 sec, revives with 62% HP
15
MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 250 sec, revives with 65% HP
16
MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 260 sec, revives with 68% HP
17
MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 270 sec, revives with 71% HP
18
MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 280 sec, revives with 74% HP
19
MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 290 sec, revives with 77% HP
20
MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 300 sec, revives with 80% HP
21
MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 310 sec, revives with 83% HP
22
MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 320 sec, revives with 86% HP
Onyx Will (PVP) Description: Resist knock-back effects when struck. Also temporarily enables Body Attacks on enemies. Info: type = 11, bodyAttack = 1, magicSteal = 1, magicDamage = 1 Delays: OnixWill - 1530 ms Animations:special, effect Maximum Level: 20