Iron Body Description: Increases your Weapon Defense for a fixed amount of time. Info: type = 10, magicSteal = 1 Delays: alert2 - 600 ms Maximum Level: 10
1
MP Cost: 8, Weapon DEF: +20, Duration: 110 sec
2
MP Cost: 8, Weapon DEF: +40, Duration: 120 sec
3
MP Cost: 8, Weapon DEF: +60, Duration: 130 sec
4
MP Cost: 8, Weapon DEF: +80, Duration: 140 sec
5
MP Cost: 8, Weapon DEF: +100, Duration: 150 sec
6
MP Cost: 14, Weapon DEF: +120, Duration: 160 sec
7
MP Cost: 14, Weapon DEF: +140, Duration: 170 sec
8
MP Cost: 14, Weapon DEF: +160, Duration: 180 sec
9
MP Cost: 14, Weapon DEF: +180, Duration: 190 sec
10
MP Cost: 14, Weapon DEF: +200, Duration: 200 sec
HP Boost Description: Permanently increases Max HP. Info: type = 50 Maximum Level: 10
1
Max HP: +2%
2
Max HP: +4%
3
Max HP: +6%
4
Max HP: +8%
5
Max HP: +10%
6
Max HP: +12%
7
Max HP: +14%
8
Max HP: +16%
9
Max HP: +18%
10
Max HP: +20%
Power Strike Description: Consumes MP to deliver powerful damage to enemies. Info: type = 1 Final Attack: 1H Sword, 2H Sword Animations:hit.0, hit.1, effect Maximum Level: 20
1
MP Cost: 5, Damage: 165%
2
MP Cost: 5, Damage: 170%
3
MP Cost: 5, Damage: 175%
4
MP Cost: 5, Damage: 180%
5
MP Cost: 5, Damage: 185%
6
MP Cost: 7, Damage: 190%
7
MP Cost: 7, Damage: 195%
8
MP Cost: 7, Damage: 200%
9
MP Cost: 7, Damage: 205%
10
MP Cost: 7, Damage: 210%
11
MP Cost: 9, Damage: 215%
12
MP Cost: 9, Damage: 220%
13
MP Cost: 9, Damage: 225%
14
MP Cost: 9, Damage: 230%
15
MP Cost: 9, Damage: 235%
16
MP Cost: 11, Damage: 240%
17
MP Cost: 11, Damage: 245%
18
MP Cost: 11, Damage: 250%
19
MP Cost: 11, Damage: 255%
20
MP Cost: 11, Damage: 260%
Slash Blast Description: Consumes MP to attack up to 6 nearby enemies simultaneously.\nRequired Skill: #cPower Strike Lv. 1# Info: type = 1, rangeAttack = 1 Pre-requisite: Level 1 Power Strike Final Attack: 1H Sword, 2H Sword Animations:hit.1, hit.2, hit.0, effect Maximum Level: 20
1
MP Cost: 6, Damage: 85%, Max Enemies Hit: 6
2
MP Cost: 6, Damage: 90%, Max Enemies Hit: 6
3
MP Cost: 6, Damage: 95%, Max Enemies Hit: 6
4
MP Cost: 6, Damage: 100%, Max Enemies Hit: 6
5
MP Cost: 8, Damage: 105%, Max Enemies Hit: 6
6
MP Cost: 8, Damage: 110%, Max Enemies Hit: 6
7
MP Cost: 8, Damage: 115%, Max Enemies Hit: 6
8
MP Cost: 8, Damage: 120%, Max Enemies Hit: 6
9
MP Cost: 8, Damage: 125%, Max Enemies Hit: 6
10
MP Cost: 10, Damage: 130%, Max Enemies Hit: 6
11
MP Cost: 10, Damage: 135%, Max Enemies Hit: 6
12
MP Cost: 10, Damage: 140%, Max Enemies Hit: 6
13
MP Cost: 10, Damage: 145%, Max Enemies Hit: 6
14
MP Cost: 10, Damage: 150%, Max Enemies Hit: 6
15
MP Cost: 12, Damage: 155%, Max Enemies Hit: 6
16
MP Cost: 12, Damage: 160%, Max Enemies Hit: 6
17
MP Cost: 12, Damage: 165%, Max Enemies Hit: 6
18
MP Cost: 12, Damage: 170%, Max Enemies Hit: 6
19
MP Cost: 12, Damage: 175%, Max Enemies Hit: 6
20
MP Cost: 14, Damage: 180%, Max Enemies Hit: 6
Soul Description: Summons a spirit to attack nearby enemies. Info: type = 33, minionAttack = normal Delays: alert2 - 600 ms Element: Holy Summon Range: attack1 = 30% Summon Mob Count: attack1 = 1 Animations:summon.stand, summon.die, hit.0, summon.move, summon.attack1, summon.summoned Maximum Level: 10
1
MP Cost: 11, Damage: 66%, Duration: 110 sec
2
MP Cost: 12, Damage: 72%, Duration: 120 sec
3
MP Cost: 13, Damage: 78%, Duration: 130 sec
4
MP Cost: 14, Damage: 84%, Duration: 140 sec
5
MP Cost: 15, Damage: 90%, Duration: 150 sec
6
MP Cost: 16, Damage: 96%, Duration: 160 sec
7
MP Cost: 17, Damage: 102%, Duration: 170 sec
8
MP Cost: 18, Damage: 108%, Duration: 180 sec
9
MP Cost: 19, Damage: 114%, Duration: 190 sec
10
MP Cost: 20, Damage: 120%, Duration: 200 sec
Dawn Warrior (II)
Sword Mastery Description: Increases the weapon mastery and accuracy of swords. Info: type = 50 Maximum Level: 20
1
Weapon Mastery: 12%, Accuracy: +6
2
Weapon Mastery: 14%, Accuracy: +12
3
Weapon Mastery: 16%, Accuracy: +18
4
Weapon Mastery: 18%, Accuracy: +24
5
Weapon Mastery: 20%, Accuracy: +30
6
Weapon Mastery: 22%, Accuracy: +36
7
Weapon Mastery: 24%, Accuracy: +42
8
Weapon Mastery: 26%, Accuracy: +48
9
Weapon Mastery: 28%, Accuracy: +54
10
Weapon Mastery: 30%, Accuracy: +60
11
Weapon Mastery: 32%, Accuracy: +66
12
Weapon Mastery: 34%, Accuracy: +72
13
Weapon Mastery: 36%, Accuracy: +78
14
Weapon Mastery: 38%, Accuracy: +84
15
Weapon Mastery: 40%, Accuracy: +90
16
Weapon Mastery: 42%, Accuracy: +96
17
Weapon Mastery: 44%, Accuracy: +102
18
Weapon Mastery: 46%, Accuracy: +108
19
Weapon Mastery: 48%, Accuracy: +114
20
Weapon Mastery: 50%, Accuracy: +120
Sword Booster Description: Doubles the attack speed of your weapon. Must have a sword equipped. \nRequired Skill: #cSword Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Sword Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a sword equipped. \nRequired Skill: #cSword Mastery Lv. 3# Info: type = 11, finalAttack = 1, condition = attack Delays: alert2 - 600 ms Pre-requisite: Level 3 Sword Mastery Animations:effect, hit.0 Maximum Level: 30
Rage Description: Improves the Weapon ATT of party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Animations:effect, affected Maximum Level: 20
1
MP Cost: 12, Weapon ATT: +1, Duration: 60 sec
2
MP Cost: 12, Weapon ATT: +2, Duration: 65 sec
3
MP Cost: 12, Weapon ATT: +3, Duration: 70 sec
4
MP Cost: 12, Weapon ATT: +4, Duration: 75 sec
5
MP Cost: 12, Weapon ATT: +5, Duration: 80 sec
6
MP Cost: 12, Weapon ATT: +6, Duration: 85 sec
7
MP Cost: 12, Weapon ATT: +7, Duration: 90 sec
8
MP Cost: 12, Weapon ATT: +8, Duration: 95 sec
9
MP Cost: 12, Weapon ATT: +9, Duration: 100 sec
10
MP Cost: 12, Weapon ATT: +10, Duration: 105 sec
11
MP Cost: 20, Weapon ATT: +11, Duration: 110 sec
12
MP Cost: 20, Weapon ATT: +12, Duration: 115 sec
13
MP Cost: 20, Weapon ATT: +13, Duration: 120 sec
14
MP Cost: 20, Weapon ATT: +14, Duration: 125 sec
15
MP Cost: 20, Weapon ATT: +15, Duration: 130 sec
16
MP Cost: 20, Weapon ATT: +16, Duration: 135 sec
17
MP Cost: 20, Weapon ATT: +17, Duration: 140 sec
18
MP Cost: 20, Weapon ATT: +18, Duration: 145 sec
19
MP Cost: 20, Weapon ATT: +19, Duration: 150 sec
20
MP Cost: 20, Weapon ATT: +20, Duration: 155 sec
Soul Blade Description: Summons and gives form to invisible Soul power to inflict damage to enemies. The higher the skill level, the more enemies you can hit at once with this skill. Info: type = 2, piercing = 1 Delays: blade - 990 ms Final Attack: 1H Sword, 2H Sword Animations:effect, ball, effect1, hit.0 Maximum Level: 30
1
MP Cost: 15, Damage: 254%, Max Monsters Hit: 3
2
MP Cost: 15, Damage: 258%, Max Monsters Hit: 3
3
MP Cost: 16, Damage: 262%, Max Monsters Hit: 3
4
MP Cost: 16, Damage: 266%, Max Monsters Hit: 3
5
MP Cost: 16, Damage: 270%, Max Monsters Hit: 3
6
MP Cost: 17, Damage: 274%, Max Monsters Hit: 3
7
MP Cost: 17, Damage: 278%, Max Monsters Hit: 3
8
MP Cost: 17, Damage: 282%, Max Monsters Hit: 3
9
MP Cost: 18, Damage: 286%, Max Monsters Hit: 3
10
MP Cost: 18, Damage: 290%, Max Monsters Hit: 3
11
MP Cost: 18, Damage: 294%, Max Monsters Hit: 4
12
MP Cost: 19, Damage: 298%, Max Monsters Hit: 4
13
MP Cost: 19, Damage: 302%, Max Monsters Hit: 4
14
MP Cost: 19, Damage: 306%, Max Monsters Hit: 4
15
MP Cost: 20, Damage: 310%, Max Monsters Hit: 4
16
MP Cost: 20, Damage: 314%, Max Monsters Hit: 4
17
MP Cost: 20, Damage: 318%, Max Monsters Hit: 4
18
MP Cost: 21, Damage: 322%, Max Monsters Hit: 4
19
MP Cost: 21, Damage: 326%, Max Monsters Hit: 4
20
MP Cost: 21, Damage: 330%, Max Monsters Hit: 4
21
MP Cost: 22, Damage: 334%, Max Monsters Hit: 5
22
MP Cost: 22, Damage: 338%, Max Monsters Hit: 5
23
MP Cost: 22, Damage: 342%, Max Monsters Hit: 5
24
MP Cost: 23, Damage: 346%, Max Monsters Hit: 5
25
MP Cost: 23, Damage: 350%, Max Monsters Hit: 5
26
MP Cost: 23, Damage: 354%, Max Monsters Hit: 5
27
MP Cost: 24, Damage: 358%, Max Monsters Hit: 5
28
MP Cost: 24, Damage: 362%, Max Monsters Hit: 5
29
MP Cost: 24, Damage: 366%, Max Monsters Hit: 5
30
MP Cost: 25, Damage: 370%, Max Monsters Hit: 5
Soul Rush Description: The power of Soul allows you to move quicker than the eye can follow. Info: type = 41 Maximum Level: 10
1
MP Cost: 60, pushes you forward a set distance
2
MP Cost: 55, pushes you forward a set distance
3
MP Cost: 50, pushes you forward a set distance
4
MP Cost: 45, pushes you forward a set distance
5
MP Cost: 40, pushes you forward a set distance
6
MP Cost: 35, pushes you forward a set distance
7
MP Cost: 30, pushes you forward a set distance
8
MP Cost: 25, pushes you forward a set distance
9
MP Cost: 20, pushes you forward a set distance
10
MP Cost: 15, pushes you forward a set distance
Dawn Warrior (III)
MP Recovery Rate Enhancement Description: Restores some MP every 4 seconds, even in combat. Info: type = 50 Maximum Level: 20
1
+2 MP every 4 sec
2
+4 MP every 4 sec
3
+6 MP every 4 sec
4
+8 MP every 4 sec
5
+10 MP every 4 sec
6
+12 MP every 4 sec
7
+14 MP every 4 sec
8
+16 MP every 4 sec
9
+18 MP every 4 sec
10
+20 MP every 4 sec
11
+22 MP every 4 sec
12
+24 MP every 4 sec
13
+26 MP every 4 sec
14
+28 MP every 4 sec
15
+30 MP every 4 sec
16
+32 MP every 4 sec
17
+34 MP every 4 sec
18
+36 MP every 4 sec
19
+38 MP every 4 sec
20
+40 MP every 4 sec
21
+42 MP every 4 sec
22
+44 MP every 4 sec
Combo Attack Description: For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal. Info: type = 10 Delays: alert4 - 900 ms Animations:state, effect Maximum Level: 20
1
MP Cost: 20 , Duration: 100 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
2
MP Cost: 20 , Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
3
MP Cost: 20 , Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
4
MP Cost: 22 , Duration: 120 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
5
MP Cost: 22 , Duration: 120 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
6
MP Cost: 22 , Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
7
MP Cost: 24 , Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
8
MP Cost: 24 , Duration: 140 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
9
MP Cost: 24 , Duration: 140 sec, Max Combo Orbs: 3, Damage: +3% per combo orb
10
MP Cost: 26 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
11
MP Cost: 26 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
12
MP Cost: 26 , Duration: 160 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
13
MP Cost: 28 , Duration: 160 sec, Max Combo Orbs: 4, Damage: +4% per combo orb
14
MP Cost: 28 , Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per combo orb
15
MP Cost: 28 , Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per combo orb
16
MP Cost: 30 , Duration: 180 sec, Max Combo Orbs: 4, Damage: +4% per combo orb
17
MP Cost: 30 , Duration: 180 sec, Max Combo Orbs: 4, Damage: +5% per combo orb
18
MP Cost: 30 , Duration: 190 sec, Max Combo Orbs: 4, Damage: +5% per combo orb
19
MP Cost: 32 , Duration: 190 sec, Max Combo Orbs: 4, Damage: +5% per combo orb
20
MP Cost: 32 , Duration: 200 sec, Max Combo Orbs: 5, Damage: +5% per combo orb
21
MP Cost: 32 , Duration: 200 sec, Max Combo Orbs: 5, Damage: +6% per combo orb
22
MP Cost: 34 , Duration: 210 sec, Max Combo Orbs: 5, Damage: +6% per combo orb
Panic Description: Deals damage to one monster, with a chance to cast Darkness on it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage. \nRequired Skill: #cCombo Attack Lv. 1# Info: requireSkill = 11111001, mes = darkness, type = 1 Pre-requisite: Level 1 Combo Attack Final Attack: 1H Sword, 2H Sword Animations:finish.7, finish.3, finish.5, finish.9, finish.4, hit.1, finish.1, finish.10, mob, finish.8, finish.6, finish.2, hit.0 Maximum Level: 20
Coma Description: Powerfully strikes a group of monsters, with a chance to Stun them. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.\nRequired Skill: #cCombo Attack Lv. 1# Info: type = 1, rangeAttack = 1, mes = stun, requireSkill = 11111001 Pre-requisite: Level 1 Combo Attack Final Attack: 1H Sword, 2H Sword Animations:finish.10, mob, finish.9, finish.7, hit.1, finish.5, finish.3, finish.1, finish.4, finish.8, finish.6, hit.0, finish.2 Maximum Level: 20
1
MP Cost: 12 MP, Damage: 248% per combo orb, Max Monsters Hit: 6, Stun Chance: 33%, Stun Duration: 2 sec
2
MP Cost: 13 MP, Damage: 256% per combo orb, Max Monsters Hit: 6, Stun Chance: 36%, Stun Duration: 2 sec
3
MP Cost: 13 MP, Damage: 264% per combo orb, Max Monsters Hit: 6, Stun Chance: 39%, Stun Duration: 2 sec
4
MP Cost: 14 MP, Damage: 272% per combo orb, Max Monsters Hit: 6, Stun Chance: 42%, Stun Duration: 2 sec
5
MP Cost: 14 MP, Damage: 280% per combo orb, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec
6
MP Cost: 15 MP, Damage: 288% per combo orb, Max Monsters Hit: 6, Stun Chance: 48%, Stun Duration: 2 sec
7
MP Cost: 15 MP, Damage: 296% per combo orb, Max Monsters Hit: 6, Stun Chance: 51%, Stun Duration: 2 sec
8
MP Cost: 16 MP, Damage: 304% per combo orb, Max Monsters Hit: 6, Stun Chance: 54%, Stun Duration: 2 sec
9
MP Cost: 16 MP, Damage: 312% per combo orb, Max Monsters Hit: 6, Stun Chance: 57%, Stun Duration: 3 sec
10
MP Cost: 17 MP, Damage: 320% per combo orb, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec
11
MP Cost: 17 MP, Damage: 328% per combo orb, Max Monsters Hit: 6, Stun Chance: 63%, Stun Duration: 3 sec
12
MP Cost: 18 MP, Damage: 336% per combo orb, Max Monsters Hit: 6, Stun Chance: 66%, Stun Duration: 3 sec
13
MP Cost: 18 MP, Damage: 344% per combo orb, Max Monsters Hit: 6, Stun Chance: 69%, Stun Duration: 3 sec
14
MP Cost: 19 MP, Damage: 352% per combo orb, Max Monsters Hit: 6, Stun Chance: 72%, Stun Duration: 3 sec
15
MP Cost: 19 MP, Damage: 360% per combo orb, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec
16
MP Cost: 20 MP, Damage: 368% per combo orb, Max Monsters Hit: 6, Stun Chance: 78%, Stun Duration: 3 sec
17
MP Cost: 20 MP, Damage: 376% per combo orb, Max Monsters Hit: 6, Stun Chance: 81%, Stun Duration: 4 sec
18
MP Cost: 21 MP, Damage: 384% per combo orb, Max Monsters Hit: 6, Stun Chance: 84%, Stun Duration: 4 sec
19
MP Cost: 21 MP, Damage: 392% per combo orb, Max Monsters Hit: 6, Stun Chance: 87%, Stun Duration: 4 sec
20
MP Cost: 22 MP, Damage: 400% per combo orb, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 4 sec
21
MP Cost: 22 MP, Damage: 408% per combo orb, Max Monsters Hit: 6, Stun Chance: 93%, Stun Duration: 4 sec
22
MP Cost: 23 MP, Damage: 416% per combo orb, Max Monsters Hit: 6, Stun Chance: 96%, Stun Duration: 4 sec
Brandish Description: Perform a double attack on enemies in front of you. Info: type = 1, areaAttack = 1 Delays: brandish1 - 840 ms, brandish2 - 840 ms Range:150% Final Attack: 1H Sword, 2H Sword Animations:hit.0, effect.1, effect.0 Maximum Level: 20
1
MP Cost: 15, Damage: 183%, Max Monsters Hit: 1
2
MP Cost: 15, Damage: 186%, Max Monsters Hit: 1
3
MP Cost: 16, Damage: 189%, Max Monsters Hit: 1
4
MP Cost: 16, Damage: 192%, Max Monsters Hit: 1
5
MP Cost: 16, Damage: 195%, Max Monsters Hit: 1
6
MP Cost: 17, Damage: 198%, Max Monsters Hit: 1
7
MP Cost: 17, Damage: 201%, Max Monsters Hit: 1
8
MP Cost: 17, Damage: 204%, Max Monsters Hit: 2
9
MP Cost: 18, Damage: 207%, Max Monsters Hit: 2
10
MP Cost: 18, Damage: 210%, Max Monsters Hit: 2
11
MP Cost: 18, Damage: 213%, Max Monsters Hit: 2
12
MP Cost: 19, Damage: 216%, Max Monsters Hit: 2
13
MP Cost: 19, Damage: 219%, Max Monsters Hit: 2
14
MP Cost: 19, Damage: 222%, Max Monsters Hit: 2
15
MP Cost: 20, Damage: 225%, Max Monsters Hit: 3
16
MP Cost: 20, Damage: 228%, Max Monsters Hit: 3
17
MP Cost: 20, Damage: 231%, Max Monsters Hit: 3
18
MP Cost: 21, Damage: 234%, Max Monsters Hit: 3
19
MP Cost: 21, Damage: 237%, Max Monsters Hit: 3
20
MP Cost: 21, Damage: 240%, Max Monsters Hit: 3
21
MP Cost: 22, Damage: 243%, Max Monsters Hit: 3
22
MP Cost: 22, Damage: 246%, Max Monsters Hit: 4
Advanced combo Description: Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.\nRequired skill: #c Combo Attack Lv. 20# Info: type = 50 Pre-requisite: Level 20 Combo Attack Animations:state Maximum Level: 20
1
Damage: +5% per combo orb, Max Combo Orbs: 5, Double Charge Speed Proc Rate: 22%
2
Damage: +5% per combo orb, Max Combo Orbs: 5, Double Charge Speed Proc Rate: 24%
3
Damage: +5% per combo orb, Max Combo Orbs: 5, Double Charge Speed Proc Rate: 26%
4
Damage: +6% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 28%
5
Damage: +6% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 30%
6
Damage: +6% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 32%
7
Damage: +6% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 34%
8
Damage: +7% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 36%
9
Damage: +7% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 38%
10
Damage: +7% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 40%
11
Damage: +7% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 42%
12
Damage: +8% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 44%
13
Damage: +8% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 46%
14
Damage: +8% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 48%
15
Damage: +8% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 50%
16
Damage: +9% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 52%
17
Damage: +9% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 54%
18
Damage: +9% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 56%
19
Damage: +9% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 58%
20
Damage: +10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 60%
21
Damage: +10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 62%
22
Damage: +10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 64%
Soul Driver Description: Uses Soul power to attack multiple enemies four times. Info: type = 1, areaAttack = 1 Delays: souldriver - 1601 ms Range:200% Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 15, Damage: 123%, Max Monsters Hit: 4
2
MP Cost: 15, Damage: 126%, Max Monsters Hit: 4
3
MP Cost: 15, Damage: 129%, Max Monsters Hit: 4
4
MP Cost: 17, Damage: 132%, Max Monsters Hit: 4
5
MP Cost: 17, Damage: 135%, Max Monsters Hit: 4
6
MP Cost: 17, Damage: 138%, Max Monsters Hit: 4
7
MP Cost: 17, Damage: 141%, Max Monsters Hit: 4
8
MP Cost: 19, Damage: 144%, Max Monsters Hit: 4
9
MP Cost: 19, Damage: 147%, Max Monsters Hit: 4
10
MP Cost: 19, Damage: 150%, Max Monsters Hit: 5
11
MP Cost: 19, Damage: 153%, Max Monsters Hit: 5
12
MP Cost: 21, Damage: 156%, Max Monsters Hit: 5
13
MP Cost: 21, Damage: 159%, Max Monsters Hit: 5
14
MP Cost: 21, Damage: 162%, Max Monsters Hit: 5
15
MP Cost: 21, Damage: 165%, Max Monsters Hit: 5
16
MP Cost: 23, Damage: 168%, Max Monsters Hit: 5
17
MP Cost: 23, Damage: 171%, Max Monsters Hit: 5
18
MP Cost: 23, Damage: 174%, Max Monsters Hit: 5
19
MP Cost: 23, Damage: 177%, Max Monsters Hit: 5
20
MP Cost: 25, Damage: 180%, Max Monsters Hit: 6
21
MP Cost: 25, Damage: 183%, Max Monsters Hit: 6
22
MP Cost: 25, Damage: 186%, Max Monsters Hit: 6
Soul Charge Description: Empowers your weapon with a Holy Attribute. Info: type = 10, magicSteal = 1 Delays: alert6 - 990 ms Range:50% Animations:effect Maximum Level: 20
Magic Guard Description: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, you HP take the full amount of damage. Info: type = 11, switchDamtoMP = 1 Delays: alert2 - 600 ms Animations:effect Maximum Level: 15
1
MP Cost: 6, Damage Displaced: 10% of your HP, Duration: 110 sec
2
MP Cost: 6, Damage Displaced: 15% of your HP, Duration: 145 sec
3
MP Cost: 7, Damage Displaced: 20% of your HP, Duration: 180 sec
4
MP Cost: 7, Damage Displaced: 25% of your HP, Duration: 215 sec
5
MP Cost: 8, Damage Displaced: 30% of your HP, Duration: 250 sec
6
MP Cost: 8, Damage Displaced: 35% of your HP, Duration: 285 sec
7
MP Cost: 9, Damage Displaced: 40% of your HP, Duration: 320 sec
8
MP Cost: 9, Damage Displaced: 45% of your HP, Duration: 355 sec
9
MP Cost: 10, Damage Displaced: 50% of your HP, Duration: 390 sec
10
MP Cost: 10, Damage Displaced: 55% of your HP, Duration: 425 sec
11
MP Cost: 11, Damage Displaced: 60% of your HP, Duration: 460 sec
12
MP Cost: 11, Damage Displaced: 65% of your HP, Duration: 495 sec
13
MP Cost: 12, Damage Displaced: 70% of your HP, Duration: 530 sec
14
MP Cost: 12, Damage Displaced: 75% of your HP, Duration: 565 sec
15
MP Cost: 13, Damage Displaced: 80% of your HP, Duration: 600 sec
Magic Armor Description: Uses magic to temporarily increase Weapon DEF and Magic DEF. \nRequired Skill: \n#cMagic Guard Lv. 3# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 3 Magic Guard Maximum Level: 15
MP Boost Description: Permanently increases your Max MP. Info: type = 50 Maximum Level: 10
1
Max MP: +2%
2
Max MP: +4%
3
Max MP: +6%
4
Max MP: +8%
5
Max MP: +10%
6
Max MP: +12%
7
Max MP: +14%
8
Max MP: +16%
9
Max MP: +18%
10
Max MP: +20%
Magic Claw Description: Attacks two enemies in front of you twice. Info: type = 1, magicDamage = 1, areaAttack = 1 Range:250% Element: Fire Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 10, Damage: 63% to 2 enemies
2
MP Cost: 10, Damage: 66% to 2 enemies
3
MP Cost: 10, Damage: 69% to 2 enemies
4
MP Cost: 12, Damage: 72% to 2 enemies
5
MP Cost: 12, Damage: 75% to 2 enemies
6
MP Cost: 12, Damage: 78% to 2 enemies
7
MP Cost: 12, Damage: 81% to 2 enemies
8
MP Cost: 14, Damage: 84% to 2 enemies
9
MP Cost: 14, Damage: 87% to 2 enemies
10
MP Cost: 14, Damage: 90% to 2 enemies
11
MP Cost: 14, Damage: 93% to 2 enemies
12
MP Cost: 16, Damage: 96% to 2 enemies
13
MP Cost: 16, Damage: 99% to 2 enemies
14
MP Cost: 16, Damage: 102% to 2 enemies
15
MP Cost: 16, Damage: 105% to 2 enemies
16
MP Cost: 18, Damage: 108% to 2 enemies
17
MP Cost: 18, Damage: 111% to 2 enemies
18
MP Cost: 18, Damage: 114% to 2 enemies
19
MP Cost: 18, Damage: 117% to 2 enemies
20
MP Cost: 20, Damage: 120% to 2 enemies
Flame Description: Summons a spirit to attack nearby monsters. Info: type = 33, minionAttack = normal Delays: alert2 - 600 ms Element: Fire Summon Range: attack1 = 30% Summon Mob Count: attack1 = 1 Animations:summon.die, summon.attack1, summon.stand, summon.move, hit.0, summon.summoned Maximum Level: 10
1
MP Cost: 11, Damage: 66%, Duration: 110 sec
2
MP Cost: 12, Damage: 72%, Duration: 120 sec
3
MP Cost: 13, Damage: 78%, Duration: 130 sec
4
MP Cost: 14, Damage: 84%, Duration: 140 sec
5
MP Cost: 15, Damage: 90%, Duration: 150 sec
6
MP Cost: 16, Damage: 96%, Duration: 160 sec
7
MP Cost: 17, Damage: 102%, Duration: 170 sec
8
MP Cost: 18, Damage: 108%, Duration: 180 sec
9
MP Cost: 19, Damage: 114%, Duration: 190 sec
10
MP Cost: 20, Damage: 120%, Duration: 200 sec
Blaze Wizard (II)
Meditation Description: Through meditation, you temporarily enhance the Magic Attack of all party members nearby. Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Animations:affected, effect Maximum Level: 20
1
MP Cost: 10, Magic ATT: 1, Duration: 10 sec
2
MP Cost: 10, Magic ATT: 2, Duration: 20 sec
3
MP Cost: 11, Magic ATT: 3, Duration: 30 sec
4
MP Cost: 11, Magic ATT: 4, Duration: 40 sec
5
MP Cost: 11, Magic ATT: 5, Duration: 50 sec
6
MP Cost: 12, Magic ATT: 6, Duration: 60 sec
7
MP Cost: 12, Magic ATT: 7, Duration: 70 sec
8
MP Cost: 12, Magic ATT: 8, Duration: 80 sec
9
MP Cost: 13, Magic ATT: 9, Duration: 90 sec
10
MP Cost: 13, Magic ATT: 10, Duration: 100 sec
11
MP Cost: 13, Magic ATT: 11, Duration: 110 sec
12
MP Cost: 14, Magic ATT: 12, Duration: 120 sec
13
MP Cost: 14, Magic ATT: 13, Duration: 130 sec
14
MP Cost: 14, Magic ATT: 14, Duration: 140 sec
15
MP Cost: 15, Magic ATT: 15, Duration: 150 sec
16
MP Cost: 15, Magic ATT: 16, Duration: 160 sec
17
MP Cost: 15, Magic ATT: 17, Duration: 170 sec
18
MP Cost: 16, Magic ATT: 18, Duration: 180 sec
19
MP Cost: 16, Magic ATT: 19, Duration: 190 sec
20
MP Cost: 16, Magic ATT: 20, Duration: 200 sec
Slow Description: Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5# Info: type = 32, massSpell = 1, mes = slow Delays: alert2 - 600 ms Range:250% Pre-requisite: Level 5 Teleport Animations:effect, mob Maximum Level: 10
1
MP Cost: 10, Enemy Movement Speed: --4, Duration: 4 sec
2
MP Cost: 10, Enemy Movement Speed: --8, Duration: 8 sec
3
MP Cost: 10, Enemy Movement Speed: --12, Duration: 12 sec
4
MP Cost: 10, Enemy Movement Speed: --16, Duration: 16 sec
5
MP Cost: 10, Enemy Movement Speed: --20, Duration: 20 sec
6
MP Cost: 10, Enemy Movement Speed: --24, Duration: 24 sec
7
MP Cost: 10, Enemy Movement Speed: --28, Duration: 28 sec
8
MP Cost: 10, Enemy Movement Speed: --32, Duration: 32 sec
9
MP Cost: 10, Enemy Movement Speed: --36, Duration: 36 sec
10
MP Cost: 10, Enemy Movement Speed: --40, Duration: 40 sec
Fire Arrow Description: Creates and shoots a Fire Arrow. Especially effective against Ice Attribute monsters. Info: type = 2, magicDamage = 1 Delays: shoot1 - 800 ms Element: Fire Animations:hit.0, effect, ball Maximum Level: 30
1
MP Cost: 12, Damage: 276%
2
MP Cost: 12, Damage: 282%
3
MP Cost: 12, Damage: 288%
4
MP Cost: 15, Damage: 294%
5
MP Cost: 15, Damage: 300%
6
MP Cost: 15, Damage: 306%
7
MP Cost: 15, Damage: 312%
8
MP Cost: 18, Damage: 318%
9
MP Cost: 18, Damage: 324%
10
MP Cost: 18, Damage: 330%
11
MP Cost: 18, Damage: 336%
12
MP Cost: 21, Damage: 342%
13
MP Cost: 21, Damage: 348%
14
MP Cost: 21, Damage: 354%
15
MP Cost: 21, Damage: 360%
16
MP Cost: 24, Damage: 366%
17
MP Cost: 24, Damage: 372%
18
MP Cost: 24, Damage: 378%
19
MP Cost: 24, Damage: 384%
20
MP Cost: 27, Damage: 390%
21
MP Cost: 27, Damage: 396%
22
MP Cost: 27, Damage: 402%
23
MP Cost: 27, Damage: 408%
24
MP Cost: 30, Damage: 414%
25
MP Cost: 30, Damage: 420%
26
MP Cost: 30, Damage: 426%
27
MP Cost: 30, Damage: 432%
28
MP Cost: 33, Damage: 438%
29
MP Cost: 33, Damage: 444%
30
MP Cost: 33, Damage: 450%
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 20
1
MP Cost: 50, Range: 130
2
MP Cost: 48, Range: 132
3
MP Cost: 46, Range: 132
4
MP Cost: 44, Range: 134
5
MP Cost: 42, Range: 134
6
MP Cost: 40, Range: 136
7
MP Cost: 38, Range: 136
8
MP Cost: 36, Range: 138
9
MP Cost: 34, Range: 138
10
MP Cost: 32, Range: 140
11
MP Cost: 30, Range: 140
12
MP Cost: 28, Range: 142
13
MP Cost: 26, Range: 142
14
MP Cost: 24, Range: 144
15
MP Cost: 22, Range: 144
16
MP Cost: 20, Range: 146
17
MP Cost: 18, Range: 146
18
MP Cost: 16, Range: 148
19
MP Cost: 14, Range: 148
20
MP Cost: 12, Range: 150
Spell Booster Description: Increases Magic Attack Speed for set duration. Info: type = 10 Delays: alert - 1500 ms Animations:effect Maximum Level: 20
1
MP Cost: 58, Duration: 10 sec
2
MP Cost: 56, Duration: 20 sec
3
MP Cost: 54, Duration: 30 sec
4
MP Cost: 52, Duration: 40 sec
5
MP Cost: 50, Duration: 50 sec
6
MP Cost: 48, Duration: 60 sec
7
MP Cost: 46, Duration: 70 sec
8
MP Cost: 44, Duration: 80 sec
9
MP Cost: 42, Duration: 90 sec
10
MP Cost: 40, Duration: 100 sec
11
MP Cost: 38, Duration: 110 sec
12
MP Cost: 36, Duration: 120 sec
13
MP Cost: 34, Duration: 130 sec
14
MP Cost: 32, Duration: 140 sec
15
MP Cost: 30, Duration: 150 sec
16
MP Cost: 28, Duration: 160 sec
17
MP Cost: 26, Duration: 170 sec
18
MP Cost: 24, Duration: 180 sec
19
MP Cost: 22, Duration: 190 sec
20
MP Cost: 20, Duration: 200 sec
Elemental Reset Description: Temporarily decreases the magic attributes of all attacks that you use. Info: type = 10, pvp = 0 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 10
Fire Pillar Description: Inflicts fire damage on nearby monsters. Can affect up to 6 monsters. Info: type = 1, magicDamage = 1, rectBasedOnTarget = 1, splash = 1 Delays: magic5 - 1200 ms Range:200% Element: Fire Animations:hit.0, effect Maximum Level: 20
1
MP Cost: 10, Damage: 249% on up to 6 monsters
2
MP Cost: 10, Damage: 253% on up to 6 monsters
3
MP Cost: 10, Damage: 257% on up to 6 monsters
4
MP Cost: 10, Damage: 261% on up to 6 monsters
5
MP Cost: 18, Damage: 265% on up to 6 monsters
6
MP Cost: 18, Damage: 269% on up to 6 monsters
7
MP Cost: 18, Damage: 273% on up to 6 monsters
8
MP Cost: 18, Damage: 277% on up to 6 monsters
9
MP Cost: 18, Damage: 281% on up to 6 monsters
10
MP Cost: 26, Damage: 285% on up to 6 monsters
11
MP Cost: 26, Damage: 289% on up to 6 monsters
12
MP Cost: 26, Damage: 293% on up to 6 monsters
13
MP Cost: 26, Damage: 297% on up to 6 monsters
14
MP Cost: 26, Damage: 301% on up to 6 monsters
15
MP Cost: 34, Damage: 305% on up to 6 monsters
16
MP Cost: 34, Damage: 309% on up to 6 monsters
17
MP Cost: 34, Damage: 313% on up to 6 monsters
18
MP Cost: 34, Damage: 317% on up to 6 monsters
19
MP Cost: 34, Damage: 321% on up to 6 monsters
20
MP Cost: 42, Damage: 325% on up to 6 monsters
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 20
1
Magic Mastery: 12%, Magic ATT: +1
2
Magic Mastery: 14%, Magic ATT: +1
3
Magic Mastery: 16%, Magic ATT: +2
4
Magic Mastery: 18%, Magic ATT: +2
5
Magic Mastery: 20%, Magic ATT: +3
6
Magic Mastery: 22%, Magic ATT: +3
7
Magic Mastery: 24%, Magic ATT: +4
8
Magic Mastery: 26%, Magic ATT: +4
9
Magic Mastery: 28%, Magic ATT: +5
10
Magic Mastery: 30%, Magic ATT: +5
11
Magic Mastery: 32%, Magic ATT: +6
12
Magic Mastery: 34%, Magic ATT: +6
13
Magic Mastery: 36%, Magic ATT: +7
14
Magic Mastery: 38%, Magic ATT: +7
15
Magic Mastery: 40%, Magic ATT: +8
16
Magic Mastery: 42%, Magic ATT: +8
17
Magic Mastery: 44%, Magic ATT: +9
18
Magic Mastery: 46%, Magic ATT: +9
19
Magic Mastery: 48%, Magic ATT: +10
20
Magic Mastery: 50%, Magic ATT: +10
Blaze Wizard (III)
Elemental Resistance Description: Increases your resistance to Elemental Attacks, reducing damage dealt to you. Info: type = 50 Maximum Level: 20
1
Elemental Resistance: +2%
2
Elemental Resistance: +4%
3
Elemental Resistance: +6%
4
Elemental Resistance: +8%
5
Elemental Resistance: +10%
6
Elemental Resistance: +12%
7
Elemental Resistance: +14%
8
Elemental Resistance: +16%
9
Elemental Resistance: +18%
10
Elemental Resistance: +20%
11
Elemental Resistance: +22%
12
Elemental Resistance: +24%
13
Elemental Resistance: +26%
14
Elemental Resistance: +28%
15
Elemental Resistance: +30%
16
Elemental Resistance: +32%
17
Elemental Resistance: +34%
18
Elemental Resistance: +36%
19
Elemental Resistance: +38%
20
Elemental Resistance: +40%
21
Elemental Resistance: +42%
22
Elemental Resistance: +44%
Element Amplification Description: Increases the MP cost and the Magic Attack of your magic skills. Info: type = 50 Maximum Level: 20
1
MP Cost: 122%, Magic Attack: 112%
2
MP Cost: 124%, Magic Attack: 114%
3
MP Cost: 126%, Magic Attack: 116%
4
MP Cost: 128%, Magic Attack: 118%
5
MP Cost: 130%, Magic Attack: 120%
6
MP Cost: 132%, Magic Attack: 122%
7
MP Cost: 134%, Magic Attack: 124%
8
MP Cost: 136%, Magic Attack: 126%
9
MP Cost: 138%, Magic Attack: 128%
10
MP Cost: 140%, Magic Attack: 130%
11
MP Cost: 142%, Magic Attack: 132%
12
MP Cost: 144%, Magic Attack: 134%
13
MP Cost: 146%, Magic Attack: 136%
14
MP Cost: 148%, Magic Attack: 138%
15
MP Cost: 150%, Magic Attack: 140%
16
MP Cost: 152%, Magic Attack: 142%
17
MP Cost: 154%, Magic Attack: 144%
18
MP Cost: 156%, Magic Attack: 146%
19
MP Cost: 158%, Magic Attack: 148%
20
MP Cost: 160%, Magic Attack: 150%
21
MP Cost: 162%, Magic Attack: 152%
22
MP Cost: 164%, Magic Attack: 154%
Seal Description: Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElemental Boost Lv. 3# Info: type = 32, massSpell = 1, mes = seal Delays: alert4 - 900 ms Range:200% Pre-requisite: Level 3 Element Amplification Animations:effect, mob Maximum Level: 20
1
MP Cost: 20, Seal Duration: 10, Seal Chance: 19%
2
MP Cost: 20, Seal Duration: 11, Seal Chance: 23%
3
MP Cost: 20, Seal Duration: 11, Seal Chance: 27%
4
MP Cost: 20, Seal Duration: 12, Seal Chance: 31%
5
MP Cost: 20, Seal Duration: 12, Seal Chance: 35%
6
MP Cost: 20, Seal Duration: 13, Seal Chance: 39%
7
MP Cost: 20, Seal Duration: 13, Seal Chance: 43%
8
MP Cost: 20, Seal Duration: 14, Seal Chance: 47%
9
MP Cost: 20, Seal Duration: 14, Seal Chance: 51%
10
MP Cost: 20, Seal Duration: 15, Seal Chance: 55%
11
MP Cost: 20, Seal Duration: 15, Seal Chance: 59%
12
MP Cost: 20, Seal Duration: 16, Seal Chance: 63%
13
MP Cost: 20, Seal Duration: 16, Seal Chance: 67%
14
MP Cost: 20, Seal Duration: 17, Seal Chance: 71%
15
MP Cost: 20, Seal Duration: 17, Seal Chance: 75%
16
MP Cost: 20, Seal Duration: 18, Seal Chance: 79%
17
MP Cost: 20, Seal Duration: 18, Seal Chance: 83%
18
MP Cost: 20, Seal Duration: 19, Seal Chance: 87%
19
MP Cost: 20, Seal Duration: 19, Seal Chance: 91%
20
MP Cost: 20, Seal Duration: 20, Seal Chance: 95%
21
MP Cost: 20, Seal Duration: 20, Seal Chance: 99%
22
MP Cost: 20, Seal Duration: 21, Seal Chance: 103%
Meteor Shower Description: Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn Delays: meteor - 3480 ms Range:400% Element: Fire Animations:tile.4, tile.7, effect, tile.2, tile.0, tile.6, tile.8, hit.0, tile.5, tile.3, effect0, tile.1 Maximum Level: 20
1
MP Cost: 300, Damage: 1020%, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 sec, Duration: 5 sec, Cooldown: 50 sec
2
MP Cost: 300, Damage: 1040%, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 sec, Duration: 5 sec, Cooldown: 48 sec
3
MP Cost: 300, Damage: 1060%, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 sec, Duration: 5 sec, Cooldown: 48 sec
4
MP Cost: 300, Damage: 1080%, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 sec, Duration: 6 sec, Cooldown: 46 sec
5
MP Cost: 300, Damage: 1100%, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 sec, Duration: 6 sec, Cooldown: 46 sec
6
MP Cost: 300, Damage: 1120%, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 sec, Duration: 6 sec, Cooldown: 44 sec
7
MP Cost: 300, Damage: 1140%, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 sec, Duration: 6 sec, Cooldown: 44 sec
8
MP Cost: 300, Damage: 1160%, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 sec, Duration: 7 sec, Cooldown: 42 sec
9
MP Cost: 300, Damage: 1180%, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 sec, Duration: 7 sec, Cooldown: 42 sec
10
MP Cost: 300, Damage: 1200%, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 sec, Duration: 7 sec, Cooldown: 40 sec
11
MP Cost: 300, Damage: 1220%, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 sec, Duration: 7 sec, Cooldown: 40 sec
12
MP Cost: 300, Damage: 1240%, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 sec, Duration: 8 sec, Cooldown: 38 sec
13
MP Cost: 300, Damage: 1260%, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 sec, Duration: 8 sec, Cooldown: 38 sec
14
MP Cost: 300, Damage: 1280%, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 sec, Duration: 8 sec, Cooldown: 36 sec
15
MP Cost: 300, Damage: 1300%, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 sec, Duration: 8 sec, Cooldown: 36 sec
16
MP Cost: 300, Damage: 1320%, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 sec, Duration: 9 sec, Cooldown: 34 sec
17
MP Cost: 300, Damage: 1340%, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 sec, Duration: 9 sec, Cooldown: 34 sec
18
MP Cost: 300, Damage: 1360%, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 sec, Duration: 9 sec, Cooldown: 32 sec
19
MP Cost: 300, Damage: 1380%, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 sec, Duration: 9 sec, Cooldown: 32 sec
20
MP Cost: 300, Damage: 1400%, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 sec, Duration: 10 sec, Cooldown: 30 sec
21
MP Cost: 300, Damage: 1420%, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 sec, Duration: 10 sec, Cooldown: 30 sec
22
MP Cost: 300, Damage: 1440%, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 sec, Duration: 10 sec, Cooldown: 28 sec
Ifrit Description: Temporarily summons Ifrit to deal Fire damage to up to 3 monsters. Info: type = 33, magicDamage = 1, minionAttack = normal, showFromTheOrigin = 1 Delays: alert2 - 600 ms Element: Fire Summon Range: attack1 = 200% Summon Mob Count: attack1 = 3 Animations:summon.attack1, summon.die, summon.stand, summon.summoned, summon.move, hit.0 Maximum Level: 20
1
MP Cost: 14, Duration: 16 sec, Damage: 245% to up to 3 enemies.
2
MP Cost: 18, Duration: 22 sec, Damage: 250% to up to 3 enemies.
3
MP Cost: 22, Duration: 28 sec, Damage: 255% to up to 3 enemies.
4
MP Cost: 26, Duration: 34 sec, Damage: 260% to up to 3 enemies.
5
MP Cost: 30, Duration: 40 sec, Damage: 265% to up to 3 enemies.
6
MP Cost: 34, Duration: 46 sec, Damage: 270% to up to 3 enemies.
7
MP Cost: 38, Duration: 52 sec, Damage: 275% to up to 3 enemies.
8
MP Cost: 42, Duration: 58 sec, Damage: 280% to up to 3 enemies.
9
MP Cost: 46, Duration: 64 sec, Damage: 285% to up to 3 enemies.
10
MP Cost: 50, Duration: 70 sec, Damage: 290% to up to 3 enemies.
11
MP Cost: 54, Duration: 76 sec, Damage: 295% to up to 3 enemies.
12
MP Cost: 58, Duration: 82 sec, Damage: 300% to up to 3 enemies.
13
MP Cost: 62, Duration: 88 sec, Damage: 305% to up to 3 enemies.
14
MP Cost: 66, Duration: 94 sec, Damage: 310% to up to 3 enemies.
15
MP Cost: 70, Duration: 100 sec, Damage: 315% to up to 3 enemies.
16
MP Cost: 74, Duration: 106 sec, Damage: 320% to up to 3 enemies.
17
MP Cost: 78, Duration: 112 sec, Damage: 325% to up to 3 enemies.
18
MP Cost: 82, Duration: 118 sec, Damage: 330% to up to 3 enemies.
19
MP Cost: 86, Duration: 124 sec, Damage: 335% to up to 3 enemies.
20
MP Cost: 90, Duration: 130 sec, Damage: 340% to up to 3 enemies.
21
MP Cost: 94, Duration: 136 sec, Damage: 345% to up to 3 enemies.
22
MP Cost: 98, Duration: 142 sec, Damage: 350% to up to 3 enemies.
Flame Gear Description: Temporarily creates a wall of fire. The monsters inside the wall continuously take damage. Info: type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn Delays: flamegear - 1440 ms Range:200% Element: Fire Animations:effect, hit.0, mob, tile.0 Maximum Level: 30
1
MP Cost: 31, Damage: 222%, Duration: 11 sec, Damage Over Time: 42% damage every 1 sec for 3 sec
2
MP Cost: 32, Damage: 224%, Duration: 12 sec, Damage Over Time: 44% damage every 1 sec for 3 sec
3
MP Cost: 33, Damage: 226%, Duration: 13 sec, Damage Over Time: 46% damage every 1 sec for 3 sec
4
MP Cost: 34, Damage: 228%, Duration: 14 sec, Damage Over Time: 48% damage every 1 sec for 3 sec
5
MP Cost: 35, Damage: 230%, Duration: 15 sec, Damage Over Time: 50% damage every 1 sec for 3 sec
6
MP Cost: 36, Damage: 232%, Duration: 16 sec, Damage Over Time: 52% damage every 1 sec for 4 sec
7
MP Cost: 37, Damage: 234%, Duration: 17 sec, Damage Over Time: 54% damage every 1 sec for 4 sec
8
MP Cost: 38, Damage: 236%, Duration: 18 sec, Damage Over Time: 56% damage every 1 sec for 4 sec
9
MP Cost: 39, Damage: 238%, Duration: 19 sec, Damage Over Time: 58% damage every 1 sec for 4 sec
10
MP Cost: 40, Damage: 240%, Duration: 20 sec, Damage Over Time: 60% damage every 1 sec for 4 sec
11
MP Cost: 41, Damage: 242%, Duration: 21 sec, Damage Over Time: 62% damage every 1 sec for 5 sec
12
MP Cost: 42, Damage: 244%, Duration: 22 sec, Damage Over Time: 64% damage every 1 sec for 5 sec
13
MP Cost: 43, Damage: 246%, Duration: 23 sec, Damage Over Time: 66% damage every 1 sec for 5 sec
14
MP Cost: 44, Damage: 248%, Duration: 24 sec, Damage Over Time: 68% damage every 1 sec for 5 sec
15
MP Cost: 45, Damage: 250%, Duration: 25 sec, Damage Over Time: 70% damage every 1 sec for 5 sec
16
MP Cost: 46, Damage: 252%, Duration: 26 sec, Damage Over Time: 72% damage every 1 sec for 6 sec
17
MP Cost: 47, Damage: 254%, Duration: 27 sec, Damage Over Time: 74% damage every 1 sec for 6 sec
18
MP Cost: 48, Damage: 256%, Duration: 28 sec, Damage Over Time: 76% damage every 1 sec for 6 sec
19
MP Cost: 49, Damage: 258%, Duration: 29 sec, Damage Over Time: 78% damage every 1 sec for 6 sec
20
MP Cost: 50, Damage: 260%, Duration: 30 sec, Damage Over Time: 80% damage every 1 sec for 6 sec
21
MP Cost: 51, Damage: 262%, Duration: 31 sec, Damage Over Time: 82% damage every 1 sec for 7 sec
22
MP Cost: 52, Damage: 264%, Duration: 32 sec, Damage Over Time: 84% damage every 1 sec for 7 sec
23
MP Cost: 53, Damage: 266%, Duration: 33 sec, Damage Over Time: 86% damage every 1 sec for 7 sec
24
MP Cost: 54, Damage: 268%, Duration: 34 sec, Damage Over Time: 88% damage every 1 sec for 7 sec
25
MP Cost: 55, Damage: 270%, Duration: 35 sec, Damage Over Time: 90% damage every 1 sec for 7 sec
26
MP Cost: 56, Damage: 272%, Duration: 36 sec, Damage Over Time: 92% damage every 1 sec for 8 sec
27
MP Cost: 57, Damage: 274%, Duration: 37 sec, Damage Over Time: 94% damage every 1 sec for 8 sec
28
MP Cost: 58, Damage: 276%, Duration: 38 sec, Damage Over Time: 96% damage every 1 sec for 8 sec
29
MP Cost: 59, Damage: 278%, Duration: 39 sec, Damage Over Time: 98% damage every 1 sec for 8 sec
30
MP Cost: 60, Damage: 280%, Duration: 40 sec, Damage Over Time: 100% damage every 1 sec for 8 sec
31
MP Cost: 61, Damage: 282%, Duration: 41 sec, Damage Over Time: 102% damage every 1 sec for 9 sec
32
MP Cost: 62, Damage: 284%, Duration: 42 sec, Damage Over Time: 104% damage every 1 sec for 9 sec
Fire Strike Description: Throws a huge fireball to attack up to 6 monsters. Info: type = 2, magicDamage = 1, piercing = 1 Delays: firestrike - 840 ms Range:400% Element: Fire Animations:ball, hit.0, effect Maximum Level: 30
1
MP Cost: 14, Damage: 376% on up to 6 monsters
2
MP Cost: 14, Damage: 382% on up to 6 monsters
3
MP Cost: 14, Damage: 388% on up to 6 monsters
4
MP Cost: 16, Damage: 394% on up to 6 monsters
5
MP Cost: 16, Damage: 400% on up to 6 monsters
6
MP Cost: 16, Damage: 406% on up to 6 monsters
7
MP Cost: 16, Damage: 412% on up to 6 monsters
8
MP Cost: 18, Damage: 418% on up to 6 monsters
9
MP Cost: 18, Damage: 424% on up to 6 monsters
10
MP Cost: 18, Damage: 430% on up to 6 monsters
11
MP Cost: 18, Damage: 436% on up to 6 monsters
12
MP Cost: 20, Damage: 442% on up to 6 monsters
13
MP Cost: 20, Damage: 448% on up to 6 monsters
14
MP Cost: 20, Damage: 454% on up to 6 monsters
15
MP Cost: 20, Damage: 460% on up to 6 monsters
16
MP Cost: 22, Damage: 466% on up to 6 monsters
17
MP Cost: 22, Damage: 472% on up to 6 monsters
18
MP Cost: 22, Damage: 478% on up to 6 monsters
19
MP Cost: 22, Damage: 484% on up to 6 monsters
20
MP Cost: 24, Damage: 490% on up to 6 monsters
21
MP Cost: 24, Damage: 496% on up to 6 monsters
22
MP Cost: 24, Damage: 502% on up to 6 monsters
23
MP Cost: 24, Damage: 508% on up to 6 monsters
24
MP Cost: 26, Damage: 514% on up to 6 monsters
25
MP Cost: 26, Damage: 520% on up to 6 monsters
26
MP Cost: 26, Damage: 526% on up to 6 monsters
27
MP Cost: 26, Damage: 532% on up to 6 monsters
28
MP Cost: 28, Damage: 538% on up to 6 monsters
29
MP Cost: 28, Damage: 544% on up to 6 monsters
30
MP Cost: 28, Damage: 550% on up to 6 monsters
31
MP Cost: 28, Damage: 556% on up to 6 monsters
32
MP Cost: 30, Damage: 562% on up to 6 monsters
Wind Archer (I)
Critical Shot Description: Increases Critical Hit Rate. Info: type = 50 Maximum Level: 20
1
Critical Hit Rate: +2%
2
Critical Hit Rate: +4%
3
Critical Hit Rate: +6%
4
Critical Hit Rate: +8%
5
Critical Hit Rate: +10%
6
Critical Hit Rate: +12%
7
Critical Hit Rate: +14%
8
Critical Hit Rate: +16%
9
Critical Hit Rate: +18%
10
Critical Hit Rate: +20%
11
Critical Hit Rate: +22%
12
Critical Hit Rate: +24%
13
Critical Hit Rate: +26%
14
Critical Hit Rate: +28%
15
Critical Hit Rate: +30%
16
Critical Hit Rate: +32%
17
Critical Hit Rate: +34%
18
Critical Hit Rate: +36%
19
Critical Hit Rate: +38%
20
Critical Hit Rate: +40%
The Eye of Amazon Description: Increase the range of bows. Info: type = 50 Maximum Level: 5
1
Bow range: +24
2
Bow range: +48
3
Bow range: +72
4
Bow range: +96
5
Bow range: +120
Focus Description: Enhances Accuracy and Avoidability for a given duration Info: type = 10 Delays: alert2 - 600 ms Animations:effect Maximum Level: 10
Double Shot Description: Fires two arrows at an enemy. Info: type = 2 Final Attack: Bow Animations:hit.0, hit.1 Maximum Level: 20
1
MP Cost: 8, Damage: 83%
2
MP Cost: 8, Damage: 86%
3
MP Cost: 8, Damage: 89%
4
MP Cost: 8, Damage: 92%
5
MP Cost: 8, Damage: 95%
6
MP Cost: 10, Damage: 98%
7
MP Cost: 10, Damage: 101%
8
MP Cost: 10, Damage: 104%
9
MP Cost: 10, Damage: 107%
10
MP Cost: 10, Damage: 110%
11
MP Cost: 10, Damage: 113%
12
MP Cost: 12, Damage: 116%
13
MP Cost: 12, Damage: 119%
14
MP Cost: 12, Damage: 122%
15
MP Cost: 12, Damage: 125%
16
MP Cost: 12, Damage: 128%
17
MP Cost: 12, Damage: 131%
18
MP Cost: 14, Damage: 134%
19
MP Cost: 14, Damage: 137%
20
MP Cost: 14, Damage: 140%
Storm Description: Summons a spirit to attack nearby enemies. Info: type = 33, minionAttack = normal, showFromTheOrigin = 1 Delays: alert2 - 600 ms Summon Range: attack1 = 30% Summon Mob Count: attack1 = 1 Animations:summon.move, summon.summoned, summon.die, summon.attack1, summon.stand, hit.0 Maximum Level: 10
1
MP Cost: 11, Damage: 66%, Duration: 110 se
2
MP Cost: 12, Damage: 72%, Duration: 120 se
3
MP Cost: 13, Damage: 78%, Duration: 130 se
4
MP Cost: 14, Damage: 84%, Duration: 140 se
5
MP Cost: 15, Damage: 90%, Duration: 150 se
6
MP Cost: 16, Damage: 96%, Duration: 160 se
7
MP Cost: 17, Damage: 102%, Duration: 170 se
8
MP Cost: 18, Damage: 108%, Duration: 180 se
9
MP Cost: 19, Damage: 114%, Duration: 190 se
10
MP Cost: 20, Damage: 120%, Duration: 200 se
Wind Archer (II)
Bow Mastery Description: Increases the weapon mastery and accuracy of bows. Info: type = 50 Maximum Level: 20
1
Bow Mastery: + 12%, Accuracy: +6
2
Bow Mastery: + 14%, Accuracy: +12
3
Bow Mastery: + 16%, Accuracy: +18
4
Bow Mastery: + 18%, Accuracy: +24
5
Bow Mastery: + 20%, Accuracy: +30
6
Bow Mastery: + 22%, Accuracy: +36
7
Bow Mastery: + 24%, Accuracy: +42
8
Bow Mastery: + 26%, Accuracy: +48
9
Bow Mastery: + 28%, Accuracy: +54
10
Bow Mastery: + 30%, Accuracy: +60
11
Bow Mastery: + 32%, Accuracy: +66
12
Bow Mastery: + 34%, Accuracy: +72
13
Bow Mastery: + 36%, Accuracy: +78
14
Bow Mastery: + 38%, Accuracy: +84
15
Bow Mastery: + 40%, Accuracy: +90
16
Bow Mastery: + 42%, Accuracy: +96
17
Bow Mastery: + 44%, Accuracy: +102
18
Bow Mastery: + 46%, Accuracy: +108
19
Bow Mastery: + 48%, Accuracy: +114
20
Bow Mastery: + 50%, Accuracy: +120
Bow Booster Description: Doubles the attack speed of your weapon. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Bow Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 3# Info: type = 11, finalAttack = 1, condition = attack Pre-requisite: Level 3 Bow Mastery Animations:effect, hit.0 Maximum Level: 20
Soul Arrow Description: Enables you to use your bow without consuming arrows for a fixed period of time.\nRequired Skill: #cBow Booster Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Bow Booster Animations:effect, ball Maximum Level: 10
1
MP Cost: 15, Duration: 30 sec
2
MP Cost: 15, Duration: 60 sec
3
MP Cost: 15, Duration: 90 sec
4
MP Cost: 15, Duration: 120 sec
5
MP Cost: 15, Duration: 150 sec
6
MP Cost: 15, Duration: 180 sec
7
MP Cost: 15, Duration: 210 sec
8
MP Cost: 15, Duration: 240 sec
9
MP Cost: 15, Duration: 270 sec
10
MP Cost: 15, Duration: 300 sec
Thrust Description: Permanently increases your Speed. Info: type = 50 Maximum Level: 10
1
Speed: +3
2
Speed: +6
3
Speed: +9
4
Speed: +12
5
Speed: +15
6
Speed: +18
7
Speed: +21
8
Speed: +24
9
Speed: +27
10
Speed: +30
Storm Break Description: Deals damage to nearby enemies and knocks them back. Info: type = 1, areaAttack = 1 Delays: stormbreak - 450 ms Range:230% Final Attack: Bow Animations:effect, hit.0 Maximum Level: 30
Wind Walk Description: Borrows the power of the wind to temporarily hide yourself. Attacking in Wind Walk state will deal bonus damage additional damage as well as make you visible. Info: type = 14, addDamInHiding = 1 Animations:affected, effect Maximum Level: 20
Arrow Rain Description: Fires a number of arrows into the sky, attacking up to 6 monsters at once. Info: type = 1, areaAttack = 1 Delays: arrowRain - 1300 ms Range:210% Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 18, Damage: 386%, Max Monsters Hit: 5
2
MP Cost: 18, Damage: 392%, Max Monsters Hit: 5
3
MP Cost: 18, Damage: 398%, Max Monsters Hit: 5
4
MP Cost: 18, Damage: 404%, Max Monsters Hit: 6
5
MP Cost: 18, Damage: 410%, Max Monsters Hit: 6
6
MP Cost: 20, Damage: 416%, Max Monsters Hit: 6
7
MP Cost: 20, Damage: 422%, Max Monsters Hit: 6
8
MP Cost: 20, Damage: 428%, Max Monsters Hit: 7
9
MP Cost: 20, Damage: 434%, Max Monsters Hit: 7
10
MP Cost: 20, Damage: 440%, Max Monsters Hit: 7
11
MP Cost: 22, Damage: 446%, Max Monsters Hit: 7
12
MP Cost: 22, Damage: 452%, Max Monsters Hit: 8
13
MP Cost: 22, Damage: 458%, Max Monsters Hit: 8
14
MP Cost: 22, Damage: 464%, Max Monsters Hit: 8
15
MP Cost: 22, Damage: 470%, Max Monsters Hit: 8
16
MP Cost: 24, Damage: 476%, Max Monsters Hit: 9
17
MP Cost: 24, Damage: 482%, Max Monsters Hit: 9
18
MP Cost: 24, Damage: 488%, Max Monsters Hit: 9
19
MP Cost: 24, Damage: 494%, Max Monsters Hit: 9
20
MP Cost: 24, Damage: 500%, Max Monsters Hit: 10
21
MP Cost: 26, Damage: 506%, Max Monsters Hit: 10
22
MP Cost: 26, Damage: 512%, Max Monsters Hit: 10
Strafe Description: Fires 4 arrows at an enemy. Info: type = 2 Final Attack: Bow Animations:hit.0, effect, ball Maximum Level: 25
1
MP Cost: 24, Damage: 132%
2
MP Cost: 24, Damage: 134%
3
MP Cost: 24, Damage: 136%
4
MP Cost: 24, Damage: 138%
5
MP Cost: 24, Damage: 140%
6
MP Cost: 26, Damage: 142%
7
MP Cost: 26, Damage: 144%
8
MP Cost: 26, Damage: 146%
9
MP Cost: 26, Damage: 148%
10
MP Cost: 26, Damage: 150%
11
MP Cost: 28, Damage: 152%
12
MP Cost: 28, Damage: 154%
13
MP Cost: 28, Damage: 156%
14
MP Cost: 28, Damage: 158%
15
MP Cost: 28, Damage: 160%
16
MP Cost: 30, Damage: 162%
17
MP Cost: 30, Damage: 164%
18
MP Cost: 30, Damage: 166%
19
MP Cost: 30, Damage: 168%
20
MP Cost: 30, Damage: 170%
21
MP Cost: 32, Damage: 172%
22
MP Cost: 32, Damage: 174%
23
MP Cost: 32, Damage: 176%
24
MP Cost: 32, Damage: 178%
25
MP Cost: 32, Damage: 180%
26
MP Cost: 34, Damage: 182%
27
MP Cost: 34, Damage: 184%
Hurricane Description: Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously. Info: type = 2, rapidAttack = 1, knockbackLimit = 80 Final Attack: Bow Animations:ball, keydown, hit.0, keydownend, prepare Maximum Level: 30
1
MP Cost: 7, Damage: 132% per bullet
2
MP Cost: 7, Damage: 134% per bullet
3
MP Cost: 7, Damage: 136% per bullet
4
MP Cost: 7, Damage: 138% per bullet
5
MP Cost: 7, Damage: 140% per bullet
6
MP Cost: 7, Damage: 142% per bullet
7
MP Cost: 7, Damage: 144% per bullet
8
MP Cost: 7, Damage: 146% per bullet
9
MP Cost: 7, Damage: 148% per bullet
10
MP Cost: 7, Damage: 150% per bullet
11
MP Cost: 8, Damage: 152% per bullet
12
MP Cost: 8, Damage: 154% per bullet
13
MP Cost: 8, Damage: 156% per bullet
14
MP Cost: 8, Damage: 158% per bullet
15
MP Cost: 8, Damage: 160% per bullet
16
MP Cost: 8, Damage: 162% per bullet
17
MP Cost: 8, Damage: 164% per bullet
18
MP Cost: 8, Damage: 166% per bullet
19
MP Cost: 8, Damage: 168% per bullet
20
MP Cost: 8, Damage: 170% per bullet
21
MP Cost: 9, Damage: 172% per bullet
22
MP Cost: 9, Damage: 174% per bullet
23
MP Cost: 9, Damage: 176% per bullet
24
MP Cost: 9, Damage: 178% per bullet
25
MP Cost: 9, Damage: 180% per bullet
26
MP Cost: 9, Damage: 182% per bullet
27
MP Cost: 9, Damage: 184% per bullet
28
MP Cost: 9, Damage: 186% per bullet
29
MP Cost: 9, Damage: 188% per bullet
30
MP Cost: 9, Damage: 190% per bullet
31
MP Cost: 10, Damage: 192% per bullet
32
MP Cost: 10, Damage: 194% per bullet
Bow Expert Description: Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cBow Mastery Lv. 20# Info: type = 50 Pre-requisite: Level 20 Bow Mastery Maximum Level: 20
Puppet Description: Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you. Info: type = 33, minionAbility = taunt, pvp = 0 Delays: alert2 - 600 ms Animations:summon.stand, summon.summoned, summon.die, summon.hit Maximum Level: 20
1
MP Cost: 23, Puppet HP: 400, Duration: 10 sec
2
MP Cost: 23, Puppet HP: 800, Duration: 15 sec
3
MP Cost: 23, Puppet HP: 1200, Duration: 15 sec
4
MP Cost: 26, Puppet HP: 1600, Duration: 20 sec
5
MP Cost: 26, Puppet HP: 2000, Duration: 20 sec
6
MP Cost: 26, Puppet HP: 2400, Duration: 25 sec
7
MP Cost: 26, Puppet HP: 2800, Duration: 25 sec
8
MP Cost: 29, Puppet HP: 3200, Duration: 30 sec
9
MP Cost: 29, Puppet HP: 3600, Duration: 30 sec
10
MP Cost: 29, Puppet HP: 4000, Duration: 35 sec
11
MP Cost: 29, Puppet HP: 4400, Duration: 35 sec
12
MP Cost: 32, Puppet HP: 4800, Duration: 40 sec
13
MP Cost: 32, Puppet HP: 5200, Duration: 40 sec
14
MP Cost: 32, Puppet HP: 5600, Duration: 45 sec
15
MP Cost: 32, Puppet HP: 6000, Duration: 45 sec
16
MP Cost: 35, Puppet HP: 6400, Duration: 50 sec
17
MP Cost: 35, Puppet HP: 6800, Duration: 50 sec
18
MP Cost: 35, Puppet HP: 7200, Duration: 55 sec
19
MP Cost: 35, Puppet HP: 7600, Duration: 55 sec
20
MP Cost: 38, Puppet HP: 8000, Duration: 60 sec
21
MP Cost: 38, Puppet HP: 8400, Duration: 60 sec
22
MP Cost: 38, Puppet HP: 8800, Duration: 65 sec
Eagle Eye Description: Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye. Info: type = 12, morph = 1 Maximum Level: 5
Wind Piercing Description: Inflicts a significant amount of damage to multiple monsters at once with a single powerful blow. Available only as Eagle Eye. \nRequired skill: #cEagle Eye Lv. 1# Info: type = 2, piercing = 1, requireSkill = 13111005 Delays: windspear - 1200 ms Pre-requisite: Level 1 Eagle Eye Final Attack: Bow Animations:effect, hit.0, ball Maximum Level: 20
1
MP Cost: 15, Damage: 560%, Max Monsters Hit: 3
2
MP Cost: 15, Damage: 570%, Max Monsters Hit: 3
3
MP Cost: 15, Damage: 580%, Max Monsters Hit: 3
4
MP Cost: 15, Damage: 590%, Max Monsters Hit: 3
5
MP Cost: 18, Damage: 600%, Max Monsters Hit: 3
6
MP Cost: 18, Damage: 610%, Max Monsters Hit: 4
7
MP Cost: 18, Damage: 620%, Max Monsters Hit: 4
8
MP Cost: 18, Damage: 630%, Max Monsters Hit: 4
9
MP Cost: 18, Damage: 640%, Max Monsters Hit: 4
10
MP Cost: 21, Damage: 650%, Max Monsters Hit: 4
11
MP Cost: 21, Damage: 660%, Max Monsters Hit: 5
12
MP Cost: 21, Damage: 670%, Max Monsters Hit: 5
13
MP Cost: 21, Damage: 680%, Max Monsters Hit: 5
14
MP Cost: 21, Damage: 690%, Max Monsters Hit: 5
15
MP Cost: 24, Damage: 700%, Max Monsters Hit: 5
16
MP Cost: 24, Damage: 710%, Max Monsters Hit: 6
17
MP Cost: 24, Damage: 720%, Max Monsters Hit: 6
18
MP Cost: 24, Damage: 730%, Max Monsters Hit: 6
19
MP Cost: 24, Damage: 740%, Max Monsters Hit: 6
20
MP Cost: 27, Damage: 750%, Max Monsters Hit: 6
21
MP Cost: 27, Damage: 760%, Max Monsters Hit: 7
22
MP Cost: 27, Damage: 770%, Max Monsters Hit: 7
Wind Shot Description: Fires 3 arrows to inflict damage on monsters. Available only as Eagle Eye. \nRequired skill: #cEagle Eye Lv. 1# Info: type = 2, requireSkill = 13111005 Delays: windshot - 1260 ms Pre-requisite: Level 1 Eagle Eye Final Attack: Bow Animations:hit.0, ball, effect Maximum Level: 20
1
MP Cost: 18, Damage: 304%
2
MP Cost: 18, Damage: 308%
3
MP Cost: 18, Damage: 312%
4
MP Cost: 18, Damage: 316%
5
MP Cost: 21, Damage: 320%
6
MP Cost: 21, Damage: 324%
7
MP Cost: 21, Damage: 328%
8
MP Cost: 21, Damage: 332%
9
MP Cost: 21, Damage: 336%
10
MP Cost: 24, Damage: 340%
11
MP Cost: 24, Damage: 344%
12
MP Cost: 24, Damage: 348%
13
MP Cost: 24, Damage: 352%
14
MP Cost: 24, Damage: 356%
15
MP Cost: 27, Damage: 360%
16
MP Cost: 27, Damage: 364%
17
MP Cost: 27, Damage: 368%
18
MP Cost: 27, Damage: 372%
19
MP Cost: 27, Damage: 376%
20
MP Cost: 30, Damage: 380%
21
MP Cost: 30, Damage: 384%
22
MP Cost: 30, Damage: 388%
Night Walker (I)
Nimble Body Description: Permanently increases Accuracy and Avoidability. Info: type = 50 Maximum Level: 20
1
Accuracy: +8, Avoidability: +8.
2
Accuracy: +16, Avoidability: +16.
3
Accuracy: +24, Avoidability: +24.
4
Accuracy: +32, Avoidability: +32.
5
Accuracy: +40, Avoidability: +40.
6
Accuracy: +48, Avoidability: +48.
7
Accuracy: +56, Avoidability: +56.
8
Accuracy: +64, Avoidability: +64.
9
Accuracy: +72, Avoidability: +72.
10
Accuracy: +80, Avoidability: +80.
11
Accuracy: +88, Avoidability: +88.
12
Accuracy: +96, Avoidability: +96.
13
Accuracy: +104, Avoidability: +104.
14
Accuracy: +112, Avoidability: +112.
15
Accuracy: +120, Avoidability: +120.
16
Accuracy: +128, Avoidability: +128.
17
Accuracy: +136, Avoidability: +136.
18
Accuracy: +144, Avoidability: +144.
19
Accuracy: +152, Avoidability: +152.
20
Accuracy: +160, Avoidability: +160.
Keen Eyes Description: Increases the range of throwing weapons such as the throwing knives, stars, etc. Info: type = 50 Pre-requisite: Level 3 Nimble Body Maximum Level: 5
1
Range: +40
2
Range: +80
3
Range: +120
4
Range: +160
5
Range: +200
Disorder Description: Temporarily decreases an enemy’s Weapon Attack and Defense, eventually neutralizing the monster’s attack. Cannot be used on the same monster repeatedly. Info: type = 32, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP&&attackLimit Animations:mob Maximum Level: 10
Dark Sight Description: Hides in shadow. With Dark Sight activated, you can neither attack nor be attacked. Info: type = 14 Delays: darksight - 100 ms Pre-requisite: Level 3 Disorder Animations:effect Maximum Level: 10
1
MP Cost: 23, Duration: 20 sec, Movement Speed: -27
2
MP Cost: 21, Duration: 40 sec, Movement Speed: -24
3
MP Cost: 19, Duration: 60 sec, Movement Speed: -21
4
MP Cost: 17, Duration: 80 sec, Movement Speed: -18
5
MP Cost: 15, Duration: 100 sec, Movement Speed: -15
6
MP Cost: 13, Duration: 120 sec, Movement Speed: -12
7
MP Cost: 11, Duration: 140 sec, Movement Speed: -9
8
MP Cost: 9, Duration: 160 sec, Movement Speed: -6
9
MP Cost: 7, Duration: 180 sec, Movement Speed: -3
10
MP Cost: 5, Duration: 200 sec, Movement Speed: -0
Lucky Seven Description: Throws 2 throwing stars based on LUK, regardless of Claw Mastery. Info: type = 2 Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 8, Damage: 94%
2
MP Cost: 8, Damage: 98%
3
MP Cost: 8, Damage: 102%
4
MP Cost: 8, Damage: 106%
5
MP Cost: 8, Damage: 110%
6
MP Cost: 10, Damage: 114%
7
MP Cost: 10, Damage: 118%
8
MP Cost: 10, Damage: 122%
9
MP Cost: 10, Damage: 126%
10
MP Cost: 10, Damage: 130%
11
MP Cost: 10, Damage: 134%
12
MP Cost: 12, Damage: 138%
13
MP Cost: 12, Damage: 142%
14
MP Cost: 12, Damage: 146%
15
MP Cost: 12, Damage: 150%
16
MP Cost: 12, Damage: 154%
17
MP Cost: 12, Damage: 158%
18
MP Cost: 14, Damage: 162%
19
MP Cost: 14, Damage: 166%
20
MP Cost: 14, Damage: 170%
Darkness Description: Summons a spirit to attack nearby enemies. Info: type = 33, minionAttack = normal, showFromTheOrigin = 1 Delays: alert2 - 600 ms Summon Range: attack1 = 30% Summon Mob Count: attack1 = 1 Animations:summon.summoned, summon.die, hit.0, summon.stand, summon.move, summon.attack1 Maximum Level: 10
1
MP Cost: 11, Damage: 66%, Duration: 110 sec
2
MP Cost: 12, Damage: 72%, Duration: 120 sec
3
MP Cost: 13, Damage: 78%, Duration: 130 sec
4
MP Cost: 14, Damage: 84%, Duration: 140 sec
5
MP Cost: 15, Damage: 90%, Duration: 150 sec
6
MP Cost: 16, Damage: 96%, Duration: 160 sec
7
MP Cost: 17, Damage: 102%, Duration: 170 sec
8
MP Cost: 18, Damage: 108%, Duration: 180 sec
9
MP Cost: 19, Damage: 114%, Duration: 190 sec
10
MP Cost: 20, Damage: 120%, Duration: 200 sec
Night Walker (II)
Claw Mastery Description: Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges. Info: type = 50 Maximum Level: 20
Critical Throw Description: Increases your Critical Rate and the minimum Critical Damage. Info: type = 50 Pre-requisite: Level 3 Claw Mastery Animations:damage Maximum Level: 20
1
Crit Rate: +12%, Minimum Crit Daamge: +5%
2
Crit Rate: +14%, Minimum Crit Daamge: +6%
3
Crit Rate: +16%, Minimum Crit Daamge: +6%
4
Crit Rate: +18%, Minimum Crit Daamge: +7%
5
Crit Rate: +20%, Minimum Crit Daamge: +7%
6
Crit Rate: +22%, Minimum Crit Daamge: +8%
7
Crit Rate: +24%, Minimum Crit Daamge: +8%
8
Crit Rate: +26%, Minimum Crit Daamge: +9%
9
Crit Rate: +28%, Minimum Crit Daamge: +9%
10
Crit Rate: +30%, Minimum Crit Daamge: +10%
11
Crit Rate: +32%, Minimum Crit Daamge: +10%
12
Crit Rate: +34%, Minimum Crit Daamge: +11%
13
Crit Rate: +36%, Minimum Crit Daamge: +11%
14
Crit Rate: +38%, Minimum Crit Daamge: +12%
15
Crit Rate: +40%, Minimum Crit Daamge: +12%
16
Crit Rate: +42%, Minimum Crit Daamge: +13%
17
Crit Rate: +44%, Minimum Crit Daamge: +13%
18
Crit Rate: +46%, Minimum Crit Daamge: +14%
19
Crit Rate: +48%, Minimum Crit Daamge: +14%
20
Crit Rate: +50%, Minimum Crit Daamge: +15%
Claw Booster Description: Doubles the attack speed of your weapon. Must have a Claw equipped. Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Claw Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Haste Description: Temporarily boosts the Speed and Jump of the entire party. Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Animations:effect, affected Maximum Level: 20
Flash Jump Description: Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases. Info: type = 40, casterMove = 1, avaliableInJumpingState = 1 Maximum Level: 20
1
MP Cost: 50, jumps a a certain distance
2
MP Cost: 48, jumps a a certain distance
3
MP Cost: 46, jumps a a certain distance
4
MP Cost: 44, jumps a a certain distance
5
MP Cost: 42, jumps a a certain distance
6
MP Cost: 40, jumps a a certain distance
7
MP Cost: 38, jumps a a certain distance
8
MP Cost: 36, jumps a a certain distance
9
MP Cost: 34, jumps a a certain distance
10
MP Cost: 32, jumps a a certain distance
11
MP Cost: 30, jumps a a certain distance
12
MP Cost: 28, jumps a a certain distance
13
MP Cost: 26, jumps a a certain distance
14
MP Cost: 24, jumps a a certain distance
15
MP Cost: 22, jumps a a certain distance
16
MP Cost: 20, jumps a a certain distance
17
MP Cost: 18, jumps a a certain distance
18
MP Cost: 16, jumps a a certain distance
19
MP Cost: 14, jumps a a certain distance
20
MP Cost: 12, jumps a a certain distance
Vanish Description: Inflicts additional damage on monsters when used while Dark Sight is active. Dark Sight deactivates as soon as this skill is applied. \nRequired skill: #cDark Sight Lv. 10# Info: type = 51, addDamInHiding = 1 Pre-requisite: Level 10 Dark Sight Maximum Level: 10
1
Damage: 103%
2
Damage: 106%
3
Damage: 109%
4
Damage: 112%
5
Damage: 115%
6
Damage: 118%
7
Damage: 121%
8
Damage: 124%
9
Damage: 127%
10
Damage: 130%
Vampire Description: Attacks multiple enemies 4 times then absorbs some of the damage dished out to the enemy as HP. The most you can absorb at once is half of your Max HP or the monster's total Max HP. Info: type = 1, areaAttack = 1, hpDrain = 1 Delays: vampire - 1350 ms Range:400% Animations:hit.0, effect Maximum Level: 20
1
MP Cost: 12, Damage: 41%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP
2
MP Cost: 12, Damage: 42%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP
3
MP Cost: 12, Damage: 43%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP
4
MP Cost: 12, Damage: 44%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP
5
MP Cost: 12, Damage: 45%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 2% of the damage as HP
6
MP Cost: 12, Damage: 46%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP
7
MP Cost: 12, Damage: 47%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP
8
MP Cost: 12, Damage: 48%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP
9
MP Cost: 12, Damage: 49%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP
10
MP Cost: 12, Damage: 50%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 3% of the damage as HP
11
MP Cost: 24, Damage: 51%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP
12
MP Cost: 24, Damage: 52%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP
13
MP Cost: 24, Damage: 53%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP
14
MP Cost: 24, Damage: 54%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP
15
MP Cost: 24, Damage: 55%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 4% of the damage as HP
16
MP Cost: 24, Damage: 56%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP
17
MP Cost: 24, Damage: 57%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP
18
MP Cost: 24, Damage: 58%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP
19
MP Cost: 24, Damage: 59%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP
20
MP Cost: 24, Damage: 60%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 5% of the damage as HP
Shadow Web Description: Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move. Info: type = 1, massSpell = 1, mes = restrict Delays: swingO1 - 800 ms Range:250% Animations:mob, mob0, effect Maximum Level: 20
1
MP Cost: 10, Bind Chance: 43%, Duration: 5 sec
2
MP Cost: 10, Bind Chance: 46%, Duration: 5 sec
3
MP Cost: 10, Bind Chance: 49%, Duration: 5 sec
4
MP Cost: 12, Bind Chance: 52%, Duration: 5 sec
5
MP Cost: 12, Bind Chance: 55%, Duration: 5 sec
6
MP Cost: 12, Bind Chance: 58%, Duration: 6 sec
7
MP Cost: 12, Bind Chance: 61%, Duration: 6 sec
8
MP Cost: 14, Bind Chance: 64%, Duration: 6 sec
9
MP Cost: 14, Bind Chance: 67%, Duration: 6 sec
10
MP Cost: 14, Bind Chance: 70%, Duration: 6 sec
11
MP Cost: 14, Bind Chance: 73%, Duration: 7 sec
12
MP Cost: 16, Bind Chance: 76%, Duration: 7 sec
13
MP Cost: 16, Bind Chance: 79%, Duration: 7 sec
14
MP Cost: 16, Bind Chance: 82%, Duration: 7 sec
15
MP Cost: 16, Bind Chance: 85%, Duration: 7 sec
16
MP Cost: 18, Bind Chance: 88%, Duration: 8 sec
17
MP Cost: 18, Bind Chance: 91%, Duration: 8 sec
18
MP Cost: 18, Bind Chance: 94%, Duration: 8 sec
19
MP Cost: 18, Bind Chance: 97%, Duration: 8 sec
20
MP Cost: 20, Bind Chance: 100%, Duration: 8 sec
21
MP Cost: 20, Bind Chance: 103%, Duration: 9 sec
22
MP Cost: 20, Bind Chance: 106%, Duration: 9 sec
Avenger Description: Throws a throwing star. The throwing star will go through an enemy and attack the ones behind it, too. Info: type = 2, piercing = 1 Delays: avenger - 840 ms Animations:effect, ball Maximum Level: 20
Alchemist Description: Increases the effect of the recovery items like potions and lengthens their duration. Percentage based recover items, like Elixirs, do not count. Info: type = 50 Maximum Level: 20
1
Recovery Rate: +112%, Duration: +112%
2
Recovery Rate: +114%, Duration: +114%
3
Recovery Rate: +116%, Duration: +116%
4
Recovery Rate: +118%, Duration: +118%
5
Recovery Rate: +120%, Duration: +120%
6
Recovery Rate: +122%, Duration: +122%
7
Recovery Rate: +124%, Duration: +124%
8
Recovery Rate: +126%, Duration: +126%
9
Recovery Rate: +128%, Duration: +128%
10
Recovery Rate: +130%, Duration: +130%
11
Recovery Rate: +132%, Duration: +132%
12
Recovery Rate: +134%, Duration: +134%
13
Recovery Rate: +136%, Duration: +136%
14
Recovery Rate: +138%, Duration: +138%
15
Recovery Rate: +140%, Duration: +140%
16
Recovery Rate: +142%, Duration: +142%
17
Recovery Rate: +144%, Duration: +144%
18
Recovery Rate: +146%, Duration: +146%
19
Recovery Rate: +148%, Duration: +148%
20
Recovery Rate: +150%, Duration: +150%
21
Recovery Rate: +152%, Duration: +152%
22
Recovery Rate: +154%, Duration: +154%
Venom Description: Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1. Info: type = 51, dot = 1, dotType = invenom, condition = attack Animations:mob Maximum Level: 20
1
Poison Chance: 11%, 53% damage every 1 sec for 4 sec
2
Poison Chance: 12%, 56% damage every 1 sec for 4 sec
3
Poison Chance: 13%, 59% damage every 1 sec for 4 sec
4
Poison Chance: 14%, 62% damage every 1 sec for 4 sec
5
Poison Chance: 15%, 65% damage every 1 sec for 5 sec
6
Poison Chance: 16%, 68% damage every 1 sec for 5 sec
7
Poison Chance: 17%, 71% damage every 1 sec for 5 sec
8
Poison Chance: 18%, 74% damage every 1 sec for 5 sec
9
Poison Chance: 19%, 77% damage every 1 sec for 5 sec
10
Poison Chance: 20%, 80% damage every 1 sec for 6 sec
11
Poison Chance: 21%, 83% damage every 1 sec for 6 sec
12
Poison Chance: 22%, 86% damage every 1 sec for 6 sec
13
Poison Chance: 23%, 89% damage every 1 sec for 6 sec
14
Poison Chance: 24%, 92% damage every 1 sec for 6 sec
15
Poison Chance: 25%, 95% damage every 1 sec for 7 sec
16
Poison Chance: 26%, 98% damage every 1 sec for 7 sec
17
Poison Chance: 27%, 101% damage every 1 sec for 7 sec
18
Poison Chance: 28%, 104% damage every 1 sec for 7 sec
19
Poison Chance: 29%, 107% damage every 1 sec for 7 sec
20
Poison Chance: 30%, 110% damage every 1 sec for 8 sec
21
Poison Chance: 31%, 113% damage every 1 sec for 8 sec
22
Poison Chance: 32%, 116% damage every 1 sec for 8 sec
Triple throw Description: Attacks a single monster by simultaneously throwing 3 stars that ignores the enemy's Weapon DEF. Info: type = 2 Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 11, Damage: 194%, DEF Ignored: 1%
2
MP Cost: 11, Damage: 197%, DEF Ignored: 1%
3
MP Cost: 12, Damage: 200%, DEF Ignored: 2%
4
MP Cost: 12, Damage: 203%, DEF Ignored: 2%
5
MP Cost: 12, Damage: 206%, DEF Ignored: 3%
6
MP Cost: 13, Damage: 209%, DEF Ignored: 3%
7
MP Cost: 13, Damage: 212%, DEF Ignored: 4%
8
MP Cost: 13, Damage: 215%, DEF Ignored: 4%
9
MP Cost: 14, Damage: 218%, DEF Ignored: 5%
10
MP Cost: 14, Damage: 221%, DEF Ignored: 5%
11
MP Cost: 14, Damage: 224%, DEF Ignored: 6%
12
MP Cost: 15, Damage: 227%, DEF Ignored: 6%
13
MP Cost: 15, Damage: 230%, DEF Ignored: 7%
14
MP Cost: 15, Damage: 233%, DEF Ignored: 7%
15
MP Cost: 16, Damage: 236%, DEF Ignored: 8%
16
MP Cost: 16, Damage: 239%, DEF Ignored: 8%
17
MP Cost: 16, Damage: 242%, DEF Ignored: 9%
18
MP Cost: 17, Damage: 245%, DEF Ignored: 9%
19
MP Cost: 17, Damage: 248%, DEF Ignored: 10%
20
MP Cost: 17, Damage: 251%, DEF Ignored: 10%
21
MP Cost: 18, Damage: 254%, DEF Ignored: 11%
22
MP Cost: 18, Damage: 257%, DEF Ignored: 11%
Poison Bomb Description: Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously take damage. Info: type = 2, keydownThrowing = 1, continuousAreaAttack = 1, dot = 1, dotType = invenom Range:100% Animations:special, mob, ball, tile.7, tile.6, tile.1, tile.0, tile.4, tile.3, tile.8, keydown, tile.10, tile.2, hit.0, tile.5, tile.9 Maximum Level: 30
1
MP Cost: 21, Damage: 83%, Duration: 4, Damage Over Time: 62% damage every 1 sec for 4 sec
2
MP Cost: 22, Damage: 86%, Duration: 4, Damage Over Time: 64% damage every 1 sec for 4 sec
3
MP Cost: 23, Damage: 89%, Duration: 4, Damage Over Time: 66% damage every 1 sec for 4 sec
4
MP Cost: 24, Damage: 92%, Duration: 8, Damage Over Time: 68% damage every 1 sec for 4 sec
5
MP Cost: 25, Damage: 95%, Duration: 8, Damage Over Time: 70% damage every 1 sec for 5 sec
6
MP Cost: 26, Damage: 98%, Duration: 8, Damage Over Time: 72% damage every 1 sec for 5 sec
7
MP Cost: 27, Damage: 101%, Duration: 12, Damage Over Time: 74% damage every 1 sec for 5 sec
8
MP Cost: 28, Damage: 104%, Duration: 12, Damage Over Time: 76% damage every 1 sec for 5 sec
9
MP Cost: 29, Damage: 107%, Duration: 12, Damage Over Time: 78% damage every 1 sec for 5 sec
10
MP Cost: 30, Damage: 110%, Duration: 16, Damage Over Time: 80% damage every 1 sec for 6 sec
11
MP Cost: 31, Damage: 113%, Duration: 16, Damage Over Time: 82% damage every 1 sec for 6 sec
12
MP Cost: 32, Damage: 116%, Duration: 16, Damage Over Time: 84% damage every 1 sec for 6 sec
13
MP Cost: 33, Damage: 119%, Duration: 20, Damage Over Time: 86% damage every 1 sec for 6 sec
14
MP Cost: 34, Damage: 122%, Duration: 20, Damage Over Time: 88% damage every 1 sec for 6 sec
15
MP Cost: 35, Damage: 125%, Duration: 20, Damage Over Time: 90% damage every 1 sec for 7 sec
16
MP Cost: 36, Damage: 128%, Duration: 24, Damage Over Time: 92% damage every 1 sec for 7 sec
17
MP Cost: 37, Damage: 131%, Duration: 24, Damage Over Time: 94% damage every 1 sec for 7 sec
18
MP Cost: 38, Damage: 134%, Duration: 24, Damage Over Time: 96% damage every 1 sec for 7 sec
19
MP Cost: 39, Damage: 137%, Duration: 28, Damage Over Time: 98% damage every 1 sec for 7 sec
20
MP Cost: 40, Damage: 140%, Duration: 28, Damage Over Time: 100% damage every 1 sec for 8 sec
21
MP Cost: 41, Damage: 143%, Duration: 28, Damage Over Time: 102% damage every 1 sec for 8 sec
22
MP Cost: 42, Damage: 146%, Duration: 32, Damage Over Time: 104% damage every 1 sec for 8 sec
23
MP Cost: 43, Damage: 149%, Duration: 32, Damage Over Time: 106% damage every 1 sec for 8 sec
24
MP Cost: 44, Damage: 152%, Duration: 32, Damage Over Time: 108% damage every 1 sec for 8 sec
25
MP Cost: 45, Damage: 155%, Duration: 36, Damage Over Time: 110% damage every 1 sec for 9 sec
26
MP Cost: 46, Damage: 158%, Duration: 36, Damage Over Time: 112% damage every 1 sec for 9 sec
27
MP Cost: 47, Damage: 161%, Duration: 36, Damage Over Time: 114% damage every 1 sec for 9 sec
28
MP Cost: 48, Damage: 164%, Duration: 40, Damage Over Time: 116% damage every 1 sec for 9 sec
29
MP Cost: 49, Damage: 167%, Duration: 40, Damage Over Time: 118% damage every 1 sec for 9 sec
30
MP Cost: 50, Damage: 170%, Duration: 40, Damage Over Time: 120% damage every 1 sec for 10 sec
31
MP Cost: 51, Damage: 173%, Duration: 44, Damage Over Time: 122% damage every 1 sec for 10 sec
32
MP Cost: 52, Damage: 176%, Duration: 44, Damage Over Time: 124% damage every 1 sec for 10 sec
Thunder Breaker (I)
Quick Motion Description: Permanently increases Accuracy and Avoidability. Info: type = 50 Maximum Level: 20
1
Accuracy: +8, Avoidability: +8.
2
Accuracy: +16, Avoidability: +16.
3
Accuracy: +24, Avoidability: +24.
4
Accuracy: +32, Avoidability: +32.
5
Accuracy: +40, Avoidability: +40.
6
Accuracy: +48, Avoidability: +48.
7
Accuracy: +56, Avoidability: +56.
8
Accuracy: +64, Avoidability: +64.
9
Accuracy: +72, Avoidability: +72.
10
Accuracy: +80, Avoidability: +80.
11
Accuracy: +88, Avoidability: +88.
12
Accuracy: +96, Avoidability: +96.
13
Accuracy: +104, Avoidability: +104.
14
Accuracy: +112, Avoidability: +112.
15
Accuracy: +120, Avoidability: +120.
16
Accuracy: +128, Avoidability: +128.
17
Accuracy: +136, Avoidability: +136.
18
Accuracy: +144, Avoidability: +144.
19
Accuracy: +152, Avoidability: +152.
20
Accuracy: +160, Avoidability: +160.
Straight Description: Rapidly punches enemies. Info: type = 1, areaAttack = 1 Delays: straight - 600 ms Range:110% Animations:hit.0, effect Maximum Level: 20
1
MP Cost: 8, Damage: 165%
2
MP Cost: 8, Damage: 170%
3
MP Cost: 8, Damage: 175%
4
MP Cost: 8, Damage: 180%
5
MP Cost: 8, Damage: 185%
6
MP Cost: 10, Damage: 190%
7
MP Cost: 10, Damage: 195%
8
MP Cost: 10, Damage: 200%
9
MP Cost: 10, Damage: 205%
10
MP Cost: 10, Damage: 210%
11
MP Cost: 12, Damage: 215%
12
MP Cost: 12, Damage: 220%
13
MP Cost: 12, Damage: 225%
14
MP Cost: 12, Damage: 230%
15
MP Cost: 12, Damage: 235%
16
MP Cost: 14, Damage: 240%
17
MP Cost: 14, Damage: 245%
18
MP Cost: 14, Damage: 250%
19
MP Cost: 14, Damage: 255%
20
MP Cost: 14, Damage: 260%
Somersault Kick Description: A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity. Info: type = 1, areaAttack = 1 Delays: somersault - 840 ms Range:110% Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 8, Damage: 124%, Max Monsters Hit: 6
2
MP Cost: 8, Damage: 128%, Max Monsters Hit: 6
3
MP Cost: 8, Damage: 132%, Max Monsters Hit: 6
4
MP Cost: 8, Damage: 136%, Max Monsters Hit: 6
5
MP Cost: 10, Damage: 140%, Max Monsters Hit: 6
6
MP Cost: 10, Damage: 144%, Max Monsters Hit: 6
7
MP Cost: 10, Damage: 148%, Max Monsters Hit: 6
8
MP Cost: 10, Damage: 152%, Max Monsters Hit: 6
9
MP Cost: 10, Damage: 156%, Max Monsters Hit: 6
10
MP Cost: 12, Damage: 160%, Max Monsters Hit: 6
11
MP Cost: 12, Damage: 164%, Max Monsters Hit: 6
12
MP Cost: 12, Damage: 168%, Max Monsters Hit: 6
13
MP Cost: 12, Damage: 172%, Max Monsters Hit: 6
14
MP Cost: 12, Damage: 176%, Max Monsters Hit: 6
15
MP Cost: 14, Damage: 180%, Max Monsters Hit: 6
16
MP Cost: 14, Damage: 184%, Max Monsters Hit: 6
17
MP Cost: 14, Damage: 188%, Max Monsters Hit: 6
18
MP Cost: 14, Damage: 192%, Max Monsters Hit: 6
19
MP Cost: 14, Damage: 196%, Max Monsters Hit: 6
20
MP Cost: 16, Damage: 200%, Max Monsters Hit: 6
Dash Description: Press left or right arrow twice to temporarily boost Speed and Jump. [Dash activation: ->->or <-<- with the arrow keys.] Info: type = 10 Animations:effect0, special, effect Maximum Level: 10
Lightning Description: Summons a spirit to attack nearby enemies. Info: type = 33, minionAttack = normal Delays: alert2 - 600 ms Element: Lightning Summon Range: attack1 = 30% Summon Mob Count: attack1 = 1 Animations:summon.die, summon.stand, hit.0, summon.attack1, summon.move, summon.summoned Maximum Level: 10
1
MP Cost: 11, Damage: 66%, Duration: 110 sec
2
MP Cost: 12, Damage: 72%, Duration: 120 sec
3
MP Cost: 13, Damage: 78%, Duration: 130 sec
4
MP Cost: 14, Damage: 84%, Duration: 140 sec
5
MP Cost: 15, Damage: 90%, Duration: 150 sec
6
MP Cost: 16, Damage: 96%, Duration: 160 sec
7
MP Cost: 17, Damage: 102%, Duration: 170 sec
8
MP Cost: 18, Damage: 108%, Duration: 180 sec
9
MP Cost: 19, Damage: 114%, Duration: 190 sec
10
MP Cost: 20, Damage: 120%, Duration: 200 sec
Thunder Breaker (II)
Knuckle Mastery Description: Increases the weapon mastery and accuracy of Knuckles. Info: type = 50 Maximum Level: 20
1
Knuckle Mastery: +12%, Accuracy: +6
2
Knuckle Mastery: +14%, Accuracy: +12
3
Knuckle Mastery: +16%, Accuracy: +18
4
Knuckle Mastery: +18%, Accuracy: +24
5
Knuckle Mastery: +20%, Accuracy: +30
6
Knuckle Mastery: +22%, Accuracy: +36
7
Knuckle Mastery: +24%, Accuracy: +42
8
Knuckle Mastery: +26%, Accuracy: +48
9
Knuckle Mastery: +28%, Accuracy: +54
10
Knuckle Mastery: +30%, Accuracy: +60
11
Knuckle Mastery: +32%, Accuracy: +66
12
Knuckle Mastery: +34%, Accuracy: +72
13
Knuckle Mastery: +36%, Accuracy: +78
14
Knuckle Mastery: +38%, Accuracy: +84
15
Knuckle Mastery: +40%, Accuracy: +90
16
Knuckle Mastery: +42%, Accuracy: +96
17
Knuckle Mastery: +44%, Accuracy: +102
18
Knuckle Mastery: +46%, Accuracy: +108
19
Knuckle Mastery: +48%, Accuracy: +114
20
Knuckle Mastery: +50%, Accuracy: +120
Knuckle Booster Description: Doubles the attack speed of your weapon. Must have knuckles equipped.\nRequired Skill: #cKnuckle Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Knuckle Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Corkscrew Blow Description: Allows you to run forward and punch multiple monsters at once. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, chargingSkill = 1 Delays: screw - 840 ms Range:200% Animations:keydown, hit.1, hit.0, effect Maximum Level: 20
1
MP Cost: 20, Damage: 327%, Max Monsters Hit: 3
2
MP Cost: 24, Damage: 334%, Max Monsters Hit: 3
3
MP Cost: 24, Damage: 341%, Max Monsters Hit: 3
4
MP Cost: 28, Damage: 348%, Max Monsters Hit: 3
5
MP Cost: 28, Damage: 355%, Max Monsters Hit: 3
6
MP Cost: 32, Damage: 362%, Max Monsters Hit: 4
7
MP Cost: 32, Damage: 369%, Max Monsters Hit: 4
8
MP Cost: 36, Damage: 376%, Max Monsters Hit: 4
9
MP Cost: 36, Damage: 383%, Max Monsters Hit: 4
10
MP Cost: 40, Damage: 390%, Max Monsters Hit: 4
11
MP Cost: 40, Damage: 397%, Max Monsters Hit: 4
12
MP Cost: 44, Damage: 404%, Max Monsters Hit: 5
13
MP Cost: 44, Damage: 411%, Max Monsters Hit: 5
14
MP Cost: 48, Damage: 418%, Max Monsters Hit: 5
15
MP Cost: 48, Damage: 425%, Max Monsters Hit: 5
16
MP Cost: 52, Damage: 432%, Max Monsters Hit: 5
17
MP Cost: 52, Damage: 439%, Max Monsters Hit: 5
18
MP Cost: 56, Damage: 446%, Max Monsters Hit: 6
19
MP Cost: 56, Damage: 453%, Max Monsters Hit: 6
20
MP Cost: 60, Damage: 460%, Max Monsters Hit: 6
Energy Charge Description: A set amount of energy is charged after every attack. When the energy is fully charged, you have a chance to automatically trigger the effects of Body Attack and Stance. This allows you to use energy-related skills. Info: type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack Animations:affected, effect.1, effect.0, special, hit.0 Maximum Level: 20
1
Energy per Attack: 160 energy, Accuracy: +15, Avoidability: +15, Weapon ATT: +1, Duration: 22 sec, Body Attack Damage: 48%, Knock-back Resistance Rate: 52%
2
Energy per Attack: 170 energy, Accuracy: +30, Avoidability: +30, Weapon ATT: +2, Duration: 24 sec, Body Attack Damage: 56%, Knock-back Resistance Rate: 54%
3
Energy per Attack: 180 energy, Accuracy: +45, Avoidability: +45, Weapon ATT: +3, Duration: 26 sec, Body Attack Damage: 64%, Knock-back Resistance Rate: 56%
4
Energy per Attack: 190 energy, Accuracy: +60, Avoidability: +60, Weapon ATT: +4, Duration: 28 sec, Body Attack Damage: 72%, Knock-back Resistance Rate: 58%
5
Energy per Attack: 200 energy, Accuracy: +75, Avoidability: +75, Weapon ATT: +5, Duration: 30 sec, Body Attack Damage: 80%, Knock-back Resistance Rate: 60%
6
Energy per Attack: 210 energy, Accuracy: +90, Avoidability: +90, Weapon ATT: +6, Duration: 32 sec, Body Attack Damage: 88%, Knock-back Resistance Rate: 62%
7
Energy per Attack: 220 energy, Accuracy: +105, Avoidability: +105, Weapon ATT: +7, Duration: 34 sec, Body Attack Damage: 96%, Knock-back Resistance Rate: 64%
8
Energy per Attack: 230 energy, Accuracy: +120, Avoidability: +120, Weapon ATT: +8, Duration: 36 sec, Body Attack Damage: 104%, Knock-back Resistance Rate: 66%
9
Energy per Attack: 240 energy, Accuracy: +135, Avoidability: +135, Weapon ATT: +9, Duration: 38 sec, Body Attack Damage: 112%, Knock-back Resistance Rate: 68%
10
Energy per Attack: 250 energy, Accuracy: +150, Avoidability: +150, Weapon ATT: +10, Duration: 40 sec, Body Attack Damage: 120%, Knock-back Resistance Rate: 70%
11
Energy per Attack: 260 energy, Accuracy: +165, Avoidability: +165, Weapon ATT: +11, Duration: 42 sec, Body Attack Damage: 128%, Knock-back Resistance Rate: 72%
12
Energy per Attack: 270 energy, Accuracy: +180, Avoidability: +180, Weapon ATT: +12, Duration: 44 sec, Body Attack Damage: 136%, Knock-back Resistance Rate: 74%
13
Energy per Attack: 280 energy, Accuracy: +195, Avoidability: +195, Weapon ATT: +13, Duration: 46 sec, Body Attack Damage: 144%, Knock-back Resistance Rate: 76%
14
Energy per Attack: 290 energy, Accuracy: +210, Avoidability: +210, Weapon ATT: +14, Duration: 48 sec, Body Attack Damage: 152%, Knock-back Resistance Rate: 78%
15
Energy per Attack: 300 energy, Accuracy: +225, Avoidability: +225, Weapon ATT: +15, Duration: 50 sec, Body Attack Damage: 160%, Knock-back Resistance Rate: 80%
16
Energy per Attack: 310 energy, Accuracy: +240, Avoidability: +240, Weapon ATT: +16, Duration: 52 sec, Body Attack Damage: 168%, Knock-back Resistance Rate: 82%
17
Energy per Attack: 320 energy, Accuracy: +255, Avoidability: +255, Weapon ATT: +17, Duration: 54 sec, Body Attack Damage: 176%, Knock-back Resistance Rate: 84%
18
Energy per Attack: 330 energy, Accuracy: +270, Avoidability: +270, Weapon ATT: +18, Duration: 56 sec, Body Attack Damage: 184%, Knock-back Resistance Rate: 86%
19
Energy per Attack: 340 energy, Accuracy: +285, Avoidability: +285, Weapon ATT: +19, Duration: 58 sec, Body Attack Damage: 192%, Knock-back Resistance Rate: 88%
20
Energy per Attack: 350 energy, Accuracy: +300, Avoidability: +300, Weapon ATT: +20, Duration: 60 sec, Body Attack Damage: 200%, Knock-back Resistance Rate: 90%
Energy Blast Description: Blasts a ball of energy to attack multiple monsters at once. This skill can only be used when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1# Info: type = 1, areaAttack = 1 Delays: eburster - 720 ms Range:150% Pre-requisite: Level 1 Energy Charge Animations:hit.0, effect Maximum Level: 20
1
MP Cost: , Damage: 485%, Max Enemies Hit: 2
2
MP Cost: , Damage: 490%, Max Enemies Hit: 2
3
MP Cost: , Damage: 495%, Max Enemies Hit: 2
4
MP Cost: , Damage: 500%, Max Enemies Hit: 2
5
MP Cost: , Damage: 505%, Max Enemies Hit: 2
6
MP Cost: , Damage: 510%, Max Enemies Hit: 2
7
MP Cost: , Damage: 515%, Max Enemies Hit: 2
8
MP Cost: , Damage: 520%, Max Enemies Hit: 2
9
MP Cost: , Damage: 525%, Max Enemies Hit: 2
10
MP Cost: , Damage: 530%, Max Enemies Hit: 3
11
MP Cost: , Damage: 535%, Max Enemies Hit: 3
12
MP Cost: , Damage: 540%, Max Enemies Hit: 3
13
MP Cost: , Damage: 545%, Max Enemies Hit: 3
14
MP Cost: , Damage: 550%, Max Enemies Hit: 3
15
MP Cost: , Damage: 555%, Max Enemies Hit: 3
16
MP Cost: , Damage: 560%, Max Enemies Hit: 3
17
MP Cost: , Damage: 565%, Max Enemies Hit: 3
18
MP Cost: , Damage: 570%, Max Enemies Hit: 3
19
MP Cost: , Damage: 575%, Max Enemies Hit: 3
20
MP Cost: , Damage: 580%, Max Enemies Hit: 4
Lightning Charge Description: Temporarily adds lightning attribute to a knuckle to increase its Attack. Info: type = 10 Delays: alert4 - 900 ms Range:50% Animations:effect Maximum Level: 20
Energy Drain Description: Absorbs a portion of the monster's HP to restore your own HP. It can only be used when your #cenergy is fully charged#.\\nRequired Skill: #cEnergy Charge Lv. 1# Info: type = 1, areaAttack = 1, hpDrain = 1 Delays: edrain - 600 ms Range:200% Pre-requisite: Level 1 Energy Charge Animations:hit.0, effect Maximum Level: 20
1
Damage: 305%, Amount Absorbed: 10%
2
Damage: 310%, Amount Absorbed: 11%
3
Damage: 315%, Amount Absorbed: 11%
4
Damage: 320%, Amount Absorbed: 12%
5
Damage: 325%, Amount Absorbed: 12%
6
Damage: 330%, Amount Absorbed: 13%
7
Damage: 335%, Amount Absorbed: 13%
8
Damage: 340%, Amount Absorbed: 14%
9
Damage: 345%, Amount Absorbed: 14%
10
Damage: 350%, Amount Absorbed: 15%
11
Damage: 355%, Amount Absorbed: 15%
12
Damage: 360%, Amount Absorbed: 16%
13
Damage: 365%, Amount Absorbed: 16%
14
Damage: 370%, Amount Absorbed: 17%
15
Damage: 375%, Amount Absorbed: 17%
16
Damage: 380%, Amount Absorbed: 18%
17
Damage: 385%, Amount Absorbed: 18%
18
Damage: 390%, Amount Absorbed: 19%
19
Damage: 395%, Amount Absorbed: 19%
20
Damage: 400%, Amount Absorbed: 20%
21
Damage: 405%, Amount Absorbed: 20%
22
Damage: 410%, Amount Absorbed: 21%
Transformation Description: Transforms you for 180 seconds. Some skills cannot be used when you are transformed. \n[Available Skills: Shockwave, Kunckle Booster, Energy Burst, Energy Drain, Speed Infusion] Info: type = 12, morph = 1 Maximum Level: 20
Shockwave Description: Smashes the ground to create a shockwave. The shockwave penetrates and damages a number of monsters. Can only be used when #cTransformation, Super Transformation# is active. \nRequired Skill: #cTransformation Lv. 1# Info: type = 1, areaAttack = 1, requireSkill = 15111002 Delays: shockwave - 1230 ms Range:330% Pre-requisite: Level 1 Transformation Animations:effect, hit.0, effect3, effect0, effect2, effect1 Maximum Level: 20
1
MP Cost: 22, Damage: 655%, Max Enemies Hit: 4
2
MP Cost: 22, Damage: 660%, Max Enemies Hit: 4
3
MP Cost: 22, Damage: 665%, Max Enemies Hit: 4
4
MP Cost: 22, Damage: 670%, Max Enemies Hit: 4
5
MP Cost: 22, Damage: 675%, Max Enemies Hit: 4
6
MP Cost: 27, Damage: 680%, Max Enemies Hit: 4
7
MP Cost: 27, Damage: 685%, Max Enemies Hit: 4
8
MP Cost: 27, Damage: 690%, Max Enemies Hit: 4
9
MP Cost: 27, Damage: 695%, Max Enemies Hit: 4
10
MP Cost: 27, Damage: 700%, Max Enemies Hit: 5
11
MP Cost: 32, Damage: 705%, Max Enemies Hit: 5
12
MP Cost: 32, Damage: 710%, Max Enemies Hit: 5
13
MP Cost: 32, Damage: 715%, Max Enemies Hit: 5
14
MP Cost: 32, Damage: 720%, Max Enemies Hit: 5
15
MP Cost: 32, Damage: 725%, Max Enemies Hit: 5
16
MP Cost: 37, Damage: 730%, Max Enemies Hit: 5
17
MP Cost: 37, Damage: 735%, Max Enemies Hit: 5
18
MP Cost: 37, Damage: 740%, Max Enemies Hit: 5
19
MP Cost: 37, Damage: 745%, Max Enemies Hit: 5
20
MP Cost: 37, Damage: 750%, Max Enemies Hit: 6
21
MP Cost: 42, Damage: 755%, Max Enemies Hit: 6
22
MP Cost: 42, Damage: 760%, Max Enemies Hit: 6
Barrage Description: Attacks a monster nearby 6 times in quick succession. The targeted monster is stunned until the attack is complete. Info: type = 1, casterMove = 1, invincible = 1, mes = slow, knockbackLimit = 80, delay = 500 Delays: fist - 2430 ms Animations:hit0.0, effect, hit.0, hit1.0 Maximum Level: 20
1
MP Cost: 20, Number of Attacks: 6, Damage: 284%
2
MP Cost: 20, Number of Attacks: 6, Damage: 288%
3
MP Cost: 20, Number of Attacks: 6, Damage: 292%
4
MP Cost: 20, Number of Attacks: 6, Damage: 296%
5
MP Cost: 23, Number of Attacks: 6, Damage: 300%
6
MP Cost: 23, Number of Attacks: 6, Damage: 304%
7
MP Cost: 23, Number of Attacks: 6, Damage: 308%
8
MP Cost: 23, Number of Attacks: 6, Damage: 312%
9
MP Cost: 23, Number of Attacks: 6, Damage: 316%
10
MP Cost: 26, Number of Attacks: 6, Damage: 320%
11
MP Cost: 26, Number of Attacks: 6, Damage: 324%
12
MP Cost: 26, Number of Attacks: 6, Damage: 328%
13
MP Cost: 26, Number of Attacks: 6, Damage: 332%
14
MP Cost: 26, Number of Attacks: 6, Damage: 336%
15
MP Cost: 29, Number of Attacks: 6, Damage: 340%
16
MP Cost: 29, Number of Attacks: 6, Damage: 344%
17
MP Cost: 29, Number of Attacks: 6, Damage: 348%
18
MP Cost: 29, Number of Attacks: 6, Damage: 352%
19
MP Cost: 29, Number of Attacks: 6, Damage: 356%
20
MP Cost: 32, Number of Attacks: 6, Damage: 360%
21
MP Cost: 32, Number of Attacks: 6, Damage: 364%
22
MP Cost: 32, Number of Attacks: 6, Damage: 368%
Speed Infusion Description: Uses HP and MP to temporarily increase the attack speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attack speed doubled.\nRequired Skill: #cKnuckle Booster Lv. 20# Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert4 - 900 ms Range:250% Pre-requisite: Level 20 Knuckle Booster Animations:affected, effect Maximum Level: 20
1
Cost: -78 HP and 78 MP, Duration: 110 sec
2
Cost: -76 HP and 76 MP, Duration: 120 sec
3
Cost: -74 HP and 74 MP, Duration: 130 sec
4
Cost: -72 HP and 72 MP, Duration: 140 sec
5
Cost: -70 HP and 70 MP, Duration: 150 sec
6
Cost: -68 HP and 68 MP, Duration: 160 sec
7
Cost: -66 HP and 66 MP, Duration: 170 sec
8
Cost: -64 HP and 64 MP, Duration: 180 sec
9
Cost: -62 HP and 62 MP, Duration: 190 sec
10
Cost: -60 HP and 60 MP, Duration: 200 sec
11
Cost: -58 HP and 58 MP, Duration: 210 sec
12
Cost: -56 HP and 56 MP, Duration: 220 sec
13
Cost: -54 HP and 54 MP, Duration: 230 sec
14
Cost: -52 HP and 52 MP, Duration: 240 sec
15
Cost: -50 HP and 50 MP, Duration: 250 sec
16
Cost: -48 HP and 48 MP, Duration: 260 sec
17
Cost: -46 HP and 46 MP, Duration: 270 sec
18
Cost: -44 HP and 44 MP, Duration: 280 sec
19
Cost: -42 HP and 42 MP, Duration: 290 sec
20
Cost: -40 HP and 40 MP, Duration: 300 sec
21
Cost: -38 HP and 38 MP, Duration: 310 sec
22
Cost: -36 HP and 36 MP, Duration: 320 sec
Spark Description: Uses the Spirit of Lightning to deal additional attacks. Nearby monsters also take damage. Info: type = 11, chainAttack = 1, chainattackPenalty = 1, condition = attack Delays: alert5 - 900 ms Element: Lightning Animations:ball.0, effect, hit.0, ball.2, ball.1 Maximum Level: 20
Shark Wave Description: Attack multiple monsters in front of you. Info: type = 2, piercing = 1 Delays: wave - 1050 ms Animations:effect, ball, hit.0 Maximum Level: 30
Iron Body Description: Increases your Weapon Defense for a fixed amount of time. Info: type = 10, magicSteal = 1 Delays: alert2 - 600 ms Maximum Level: 10
1
MP Cost: 8, Weapon DEF: +20, Duration: 110 sec
2
MP Cost: 8, Weapon DEF: +40, Duration: 120 sec
3
MP Cost: 8, Weapon DEF: +60, Duration: 130 sec
4
MP Cost: 8, Weapon DEF: +80, Duration: 140 sec
5
MP Cost: 8, Weapon DEF: +100, Duration: 150 sec
6
MP Cost: 14, Weapon DEF: +120, Duration: 160 sec
7
MP Cost: 14, Weapon DEF: +140, Duration: 170 sec
8
MP Cost: 14, Weapon DEF: +160, Duration: 180 sec
9
MP Cost: 14, Weapon DEF: +180, Duration: 190 sec
10
MP Cost: 14, Weapon DEF: +200, Duration: 200 sec
HP Boost Description: Permanently increases Max HP. Info: type = 50 Maximum Level: 10
1
Max HP: +2%
2
Max HP: +4%
3
Max HP: +6%
4
Max HP: +8%
5
Max HP: +10%
6
Max HP: +12%
7
Max HP: +14%
8
Max HP: +16%
9
Max HP: +18%
10
Max HP: +20%
Power Strike (PVP) Description: Consumes MP to deliver powerful damage to enemies. Info: type = 1 Final Attack: 1H Sword, 2H Sword Animations:hit.0, hit.1, effect Maximum Level: 20
1
MP Cost: 5, Damage: 205%
2
MP Cost: 5, Damage: 210%
3
MP Cost: 5, Damage: 215%
4
MP Cost: 5, Damage: 220%
5
MP Cost: 5, Damage: 225%
6
MP Cost: 7, Damage: 230%
7
MP Cost: 7, Damage: 235%
8
MP Cost: 7, Damage: 240%
9
MP Cost: 7, Damage: 245%
10
MP Cost: 7, Damage: 250%
11
MP Cost: 9, Damage: 255%
12
MP Cost: 9, Damage: 260%
13
MP Cost: 9, Damage: 265%
14
MP Cost: 9, Damage: 270%
15
MP Cost: 9, Damage: 275%
16
MP Cost: 11, Damage: 280%
17
MP Cost: 11, Damage: 285%
18
MP Cost: 11, Damage: 290%
19
MP Cost: 11, Damage: 295%
20
MP Cost: 11, Damage: 300%
Slash Blast (PVP) Description: Consumes MP to attack up to 6 nearby enemies simultaneously.\nRequired Skill: #cPower Strike Lv. 1# Info: type = 1, rangeAttack = 1 Pre-requisite: Level 1 Power Strike Final Attack: 1H Sword, 2H Sword Animations:hit.1, hit.2, hit.0, effect Maximum Level: 20
1
MP Cost: 6, Damage: 130%, Max Enemies Hit: 4
2
MP Cost: 6, Damage: 135%, Max Enemies Hit: 4
3
MP Cost: 6, Damage: 140%, Max Enemies Hit: 4
4
MP Cost: 6, Damage: 145%, Max Enemies Hit: 4
5
MP Cost: 8, Damage: 150%, Max Enemies Hit: 4
6
MP Cost: 8, Damage: 155%, Max Enemies Hit: 4
7
MP Cost: 8, Damage: 160%, Max Enemies Hit: 4
8
MP Cost: 8, Damage: 165%, Max Enemies Hit: 4
9
MP Cost: 8, Damage: 170%, Max Enemies Hit: 4
10
MP Cost: 10, Damage: 175%, Max Enemies Hit: 4
11
MP Cost: 10, Damage: 180%, Max Enemies Hit: 4
12
MP Cost: 10, Damage: 185%, Max Enemies Hit: 4
13
MP Cost: 10, Damage: 190%, Max Enemies Hit: 4
14
MP Cost: 10, Damage: 195%, Max Enemies Hit: 4
15
MP Cost: 12, Damage: 200%, Max Enemies Hit: 4
16
MP Cost: 12, Damage: 205%, Max Enemies Hit: 4
17
MP Cost: 12, Damage: 210%, Max Enemies Hit: 4
18
MP Cost: 12, Damage: 215%, Max Enemies Hit: 4
19
MP Cost: 12, Damage: 220%, Max Enemies Hit: 4
20
MP Cost: 14, Damage: 225%, Max Enemies Hit: 4
Soul (PVP) Description: Summons a spirit to attack nearby enemies. Info: type = 33, minionAttack = normal Delays: alert2 - 600 ms Element: Holy Summon Range: attack1 = 30% Summon Mob Count: attack1 = 1 Animations:summon.stand, summon.die, hit.0, summon.move, summon.attack1, summon.summoned Maximum Level: 10
1
MP Cost: 11, Damage: 36%, Duration: 17 sec
2
MP Cost: 12, Damage: 42%, Duration: 24 sec
3
MP Cost: 13, Damage: 48%, Duration: 31 sec
4
MP Cost: 14, Damage: 54%, Duration: 38 sec
5
MP Cost: 15, Damage: 60%, Duration: 45 sec
6
MP Cost: 16, Damage: 66%, Duration: 52 sec
7
MP Cost: 17, Damage: 72%, Duration: 59 sec
8
MP Cost: 18, Damage: 78%, Duration: 66 sec
9
MP Cost: 19, Damage: 84%, Duration: 73 sec
10
MP Cost: 20, Damage: 90%, Duration: 80 sec
Dawn Warrior (II)
Sword Mastery Description: Increases the weapon mastery and accuracy of swords. Info: type = 50 Maximum Level: 20
1
Weapon Mastery: 12%, Accuracy: +6
2
Weapon Mastery: 14%, Accuracy: +12
3
Weapon Mastery: 16%, Accuracy: +18
4
Weapon Mastery: 18%, Accuracy: +24
5
Weapon Mastery: 20%, Accuracy: +30
6
Weapon Mastery: 22%, Accuracy: +36
7
Weapon Mastery: 24%, Accuracy: +42
8
Weapon Mastery: 26%, Accuracy: +48
9
Weapon Mastery: 28%, Accuracy: +54
10
Weapon Mastery: 30%, Accuracy: +60
11
Weapon Mastery: 32%, Accuracy: +66
12
Weapon Mastery: 34%, Accuracy: +72
13
Weapon Mastery: 36%, Accuracy: +78
14
Weapon Mastery: 38%, Accuracy: +84
15
Weapon Mastery: 40%, Accuracy: +90
16
Weapon Mastery: 42%, Accuracy: +96
17
Weapon Mastery: 44%, Accuracy: +102
18
Weapon Mastery: 46%, Accuracy: +108
19
Weapon Mastery: 48%, Accuracy: +114
20
Weapon Mastery: 50%, Accuracy: +120
Sword Booster Description: Doubles the attack speed of your weapon. Must have a sword equipped. \nRequired Skill: #cSword Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Sword Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a sword equipped. \nRequired Skill: #cSword Mastery Lv. 3# Info: type = 11, finalAttack = 1, condition = attack Delays: alert2 - 600 ms Pre-requisite: Level 3 Sword Mastery Animations:effect, hit.0 Maximum Level: 30
Rage (PVP) Description: Improves the Weapon ATT of party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Animations:effect, affected Maximum Level: 20
1
MP Cost: 12, Weapon ATT: +, Duration: 60 sec
2
MP Cost: 12, Weapon ATT: +, Duration: 65 sec
3
MP Cost: 12, Weapon ATT: +, Duration: 70 sec
4
MP Cost: 12, Weapon ATT: +, Duration: 75 sec
5
MP Cost: 12, Weapon ATT: +, Duration: 80 sec
6
MP Cost: 12, Weapon ATT: +, Duration: 85 sec
7
MP Cost: 12, Weapon ATT: +, Duration: 90 sec
8
MP Cost: 12, Weapon ATT: +, Duration: 95 sec
9
MP Cost: 12, Weapon ATT: +, Duration: 100 sec
10
MP Cost: 12, Weapon ATT: +, Duration: 105 sec
11
MP Cost: 20, Weapon ATT: +, Duration: 110 sec
12
MP Cost: 20, Weapon ATT: +, Duration: 115 sec
13
MP Cost: 20, Weapon ATT: +, Duration: 120 sec
14
MP Cost: 20, Weapon ATT: +, Duration: 125 sec
15
MP Cost: 20, Weapon ATT: +, Duration: 130 sec
16
MP Cost: 20, Weapon ATT: +, Duration: 135 sec
17
MP Cost: 20, Weapon ATT: +, Duration: 140 sec
18
MP Cost: 20, Weapon ATT: +, Duration: 145 sec
19
MP Cost: 20, Weapon ATT: +, Duration: 150 sec
20
MP Cost: 20, Weapon ATT: +, Duration: 155 sec
Soul Blade (PVP) Description: Summons and gives form to invisible Soul power to inflict damage to enemies. The higher the skill level, the more enemies you can hit at once with this skill. Info: type = 2, piercing = 1 Delays: blade - 990 ms Final Attack: 1H Sword, 2H Sword Animations:effect, ball, effect1, hit.0 Maximum Level: 30
1
MP Cost: 15, Damage: 209%, Max Monsters Hit: 3
2
MP Cost: 15, Damage: 213%, Max Monsters Hit: 3
3
MP Cost: 16, Damage: 217%, Max Monsters Hit: 3
4
MP Cost: 16, Damage: 221%, Max Monsters Hit: 3
5
MP Cost: 16, Damage: 225%, Max Monsters Hit: 3
6
MP Cost: 17, Damage: 229%, Max Monsters Hit: 3
7
MP Cost: 17, Damage: 233%, Max Monsters Hit: 3
8
MP Cost: 17, Damage: 237%, Max Monsters Hit: 3
9
MP Cost: 18, Damage: 241%, Max Monsters Hit: 3
10
MP Cost: 18, Damage: 245%, Max Monsters Hit: 3
11
MP Cost: 18, Damage: 249%, Max Monsters Hit: 3
12
MP Cost: 19, Damage: 253%, Max Monsters Hit: 3
13
MP Cost: 19, Damage: 257%, Max Monsters Hit: 3
14
MP Cost: 19, Damage: 261%, Max Monsters Hit: 3
15
MP Cost: 20, Damage: 265%, Max Monsters Hit: 3
16
MP Cost: 20, Damage: 269%, Max Monsters Hit: 3
17
MP Cost: 20, Damage: 273%, Max Monsters Hit: 3
18
MP Cost: 21, Damage: 277%, Max Monsters Hit: 3
19
MP Cost: 21, Damage: 281%, Max Monsters Hit: 3
20
MP Cost: 21, Damage: 285%, Max Monsters Hit: 3
21
MP Cost: 22, Damage: 289%, Max Monsters Hit: 3
22
MP Cost: 22, Damage: 293%, Max Monsters Hit: 3
23
MP Cost: 22, Damage: 297%, Max Monsters Hit: 3
24
MP Cost: 23, Damage: 301%, Max Monsters Hit: 3
25
MP Cost: 23, Damage: 305%, Max Monsters Hit: 3
26
MP Cost: 23, Damage: 309%, Max Monsters Hit: 3
27
MP Cost: 24, Damage: 313%, Max Monsters Hit: 3
28
MP Cost: 24, Damage: 317%, Max Monsters Hit: 3
29
MP Cost: 24, Damage: 321%, Max Monsters Hit: 3
30
MP Cost: 25, Damage: 325%, Max Monsters Hit: 3
Soul Rush Description: The power of Soul allows you to move quicker than the eye can follow. Info: type = 41 Maximum Level: 10
1
MP Cost: 60, pushes you forward a set distance
2
MP Cost: 55, pushes you forward a set distance
3
MP Cost: 50, pushes you forward a set distance
4
MP Cost: 45, pushes you forward a set distance
5
MP Cost: 40, pushes you forward a set distance
6
MP Cost: 35, pushes you forward a set distance
7
MP Cost: 30, pushes you forward a set distance
8
MP Cost: 25, pushes you forward a set distance
9
MP Cost: 20, pushes you forward a set distance
10
MP Cost: 15, pushes you forward a set distance
Dawn Warrior (III)
MP Recovery Rate Enhancement Description: Restores some MP every 4 seconds, even in combat. Info: type = 50 Maximum Level: 20
1
+2 MP every 4 sec
2
+4 MP every 4 sec
3
+6 MP every 4 sec
4
+8 MP every 4 sec
5
+10 MP every 4 sec
6
+12 MP every 4 sec
7
+14 MP every 4 sec
8
+16 MP every 4 sec
9
+18 MP every 4 sec
10
+20 MP every 4 sec
11
+22 MP every 4 sec
12
+24 MP every 4 sec
13
+26 MP every 4 sec
14
+28 MP every 4 sec
15
+30 MP every 4 sec
16
+32 MP every 4 sec
17
+34 MP every 4 sec
18
+36 MP every 4 sec
19
+38 MP every 4 sec
20
+40 MP every 4 sec
21
+42 MP every 4 sec
22
+44 MP every 4 sec
Combo Attack (PVP) Description: For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal. Info: type = 10 Delays: alert4 - 900 ms Animations:state, effect Maximum Level: 20
1
MP Cost: 20 , Duration: 100 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
2
MP Cost: 20 , Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
3
MP Cost: 20 , Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
4
MP Cost: 22 , Duration: 120 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
5
MP Cost: 22 , Duration: 120 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
6
MP Cost: 22 , Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
7
MP Cost: 24 , Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
8
MP Cost: 24 , Duration: 140 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
9
MP Cost: 24 , Duration: 140 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
10
MP Cost: 26 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +2% per combo orb
11
MP Cost: 26 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
12
MP Cost: 26 , Duration: 160 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
13
MP Cost: 28 , Duration: 160 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
14
MP Cost: 28 , Duration: 170 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
15
MP Cost: 28 , Duration: 170 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
16
MP Cost: 30 , Duration: 180 sec, Max Combo Orbs: 4, Damage: +4% per combo orb
17
MP Cost: 30 , Duration: 180 sec, Max Combo Orbs: 4, Damage: +4% per combo orb
18
MP Cost: 30 , Duration: 190 sec, Max Combo Orbs: 4, Damage: +4% per combo orb
19
MP Cost: 32 , Duration: 190 sec, Max Combo Orbs: 4, Damage: +4% per combo orb
20
MP Cost: 32 , Duration: 200 sec, Max Combo Orbs: 5, Damage: +4% per combo orb
21
MP Cost: 32 , Duration: 200 sec, Max Combo Orbs: 5, Damage: +5% per combo orb
22
MP Cost: 34 , Duration: 210 sec, Max Combo Orbs: 5, Damage: +5% per combo orb
Panic (PVP) Description: Deals damage to one monster, with a chance to cast Darkness on it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage. \nRequired Skill: #cCombo Attack Lv. 1# Info: requireSkill = 11111001, mes = darkness, type = 1 Pre-requisite: Level 1 Combo Attack Final Attack: 1H Sword, 2H Sword Animations:finish.7, finish.3, finish.5, finish.9, finish.4, hit.1, finish.1, finish.10, mob, finish.8, finish.6, finish.2, hit.0 Maximum Level: 20
Coma (PVP) Description: Powerfully strikes a group of monsters, with a chance to Stun them. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.\nRequired Skill: #cCombo Attack Lv. 1# Info: type = 1, rangeAttack = 1, mes = stun, requireSkill = 11111001 Pre-requisite: Level 1 Combo Attack Final Attack: 1H Sword, 2H Sword Animations:finish.10, mob, finish.9, finish.7, hit.1, finish.5, finish.3, finish.1, finish.4, finish.8, finish.6, hit.0, finish.2 Maximum Level: 20
1
MP Cost: 12 MP, Damage: 315% per combo orb, Max Monsters Hit: 4, Stun Chance: 1%, Stun Duration: 1 sec
2
MP Cost: 13 MP, Damage: 320% per combo orb, Max Monsters Hit: 4, Stun Chance: 1%, Stun Duration: 1 sec
3
MP Cost: 13 MP, Damage: 325% per combo orb, Max Monsters Hit: 4, Stun Chance: 2%, Stun Duration: 1 sec
4
MP Cost: 14 MP, Damage: 330% per combo orb, Max Monsters Hit: 4, Stun Chance: 2%, Stun Duration: 1 sec
5
MP Cost: 14 MP, Damage: 335% per combo orb, Max Monsters Hit: 4, Stun Chance: 3%, Stun Duration: 1 sec
6
MP Cost: 15 MP, Damage: 340% per combo orb, Max Monsters Hit: 4, Stun Chance: 3%, Stun Duration: 1 sec
7
MP Cost: 15 MP, Damage: 345% per combo orb, Max Monsters Hit: 4, Stun Chance: 4%, Stun Duration: 1 sec
8
MP Cost: 16 MP, Damage: 350% per combo orb, Max Monsters Hit: 4, Stun Chance: 4%, Stun Duration: 1 sec
9
MP Cost: 16 MP, Damage: 355% per combo orb, Max Monsters Hit: 4, Stun Chance: 5%, Stun Duration: 1 sec
10
MP Cost: 17 MP, Damage: 360% per combo orb, Max Monsters Hit: 4, Stun Chance: 5%, Stun Duration: 1 sec
11
MP Cost: 17 MP, Damage: 365% per combo orb, Max Monsters Hit: 4, Stun Chance: 6%, Stun Duration: 1 sec
12
MP Cost: 18 MP, Damage: 370% per combo orb, Max Monsters Hit: 4, Stun Chance: 6%, Stun Duration: 1 sec
13
MP Cost: 18 MP, Damage: 375% per combo orb, Max Monsters Hit: 4, Stun Chance: 7%, Stun Duration: 1 sec
14
MP Cost: 19 MP, Damage: 380% per combo orb, Max Monsters Hit: 4, Stun Chance: 7%, Stun Duration: 1 sec
15
MP Cost: 19 MP, Damage: 385% per combo orb, Max Monsters Hit: 4, Stun Chance: 8%, Stun Duration: 1 sec
16
MP Cost: 20 MP, Damage: 390% per combo orb, Max Monsters Hit: 4, Stun Chance: 8%, Stun Duration: 1 sec
17
MP Cost: 20 MP, Damage: 395% per combo orb, Max Monsters Hit: 4, Stun Chance: 9%, Stun Duration: 1 sec
18
MP Cost: 21 MP, Damage: 400% per combo orb, Max Monsters Hit: 4, Stun Chance: 9%, Stun Duration: 1 sec
19
MP Cost: 21 MP, Damage: 405% per combo orb, Max Monsters Hit: 4, Stun Chance: 10%, Stun Duration: 1 sec
20
MP Cost: 22 MP, Damage: 410% per combo orb, Max Monsters Hit: 4, Stun Chance: 10%, Stun Duration: 1 sec
21
MP Cost: 22 MP, Damage: 415% per combo orb, Max Monsters Hit: 4, Stun Chance: 11%, Stun Duration: 1 sec
22
MP Cost: 23 MP, Damage: 420% per combo orb, Max Monsters Hit: 4, Stun Chance: 11%, Stun Duration: 1 sec
Brandish (PVP) Description: Perform a double attack on enemies in front of you. Info: type = 1, areaAttack = 1 Delays: brandish1 - 840 ms, brandish2 - 840 ms Range:150% Final Attack: 1H Sword, 2H Sword Animations:hit.0, effect.1, effect.0 Maximum Level: 20
1
MP Cost: 15, Damage: 217%, Max Monsters Hit: 3
2
MP Cost: 15, Damage: 219%, Max Monsters Hit: 3
3
MP Cost: 16, Damage: 221%, Max Monsters Hit: 3
4
MP Cost: 16, Damage: 223%, Max Monsters Hit: 3
5
MP Cost: 16, Damage: 225%, Max Monsters Hit: 3
6
MP Cost: 17, Damage: 227%, Max Monsters Hit: 3
7
MP Cost: 17, Damage: 229%, Max Monsters Hit: 3
8
MP Cost: 17, Damage: 231%, Max Monsters Hit: 3
9
MP Cost: 18, Damage: 233%, Max Monsters Hit: 3
10
MP Cost: 18, Damage: 235%, Max Monsters Hit: 3
11
MP Cost: 18, Damage: 237%, Max Monsters Hit: 3
12
MP Cost: 19, Damage: 239%, Max Monsters Hit: 3
13
MP Cost: 19, Damage: 241%, Max Monsters Hit: 3
14
MP Cost: 19, Damage: 243%, Max Monsters Hit: 3
15
MP Cost: 20, Damage: 245%, Max Monsters Hit: 3
16
MP Cost: 20, Damage: 247%, Max Monsters Hit: 3
17
MP Cost: 20, Damage: 249%, Max Monsters Hit: 3
18
MP Cost: 21, Damage: 251%, Max Monsters Hit: 3
19
MP Cost: 21, Damage: 253%, Max Monsters Hit: 3
20
MP Cost: 21, Damage: 255%, Max Monsters Hit: 3
21
MP Cost: 22, Damage: 257%, Max Monsters Hit: 3
22
MP Cost: 22, Damage: 259%, Max Monsters Hit: 3
Advanced combo (PVP) Description: Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.\nRequired skill: #c Combo Attack Lv. 20# Info: type = 50 Pre-requisite: Level 20 Combo Attack Animations:state Maximum Level: 20
1
Damage: +0% per combo orb, Max Combo Orbs: 5, Double Charge Speed Proc Rate: 22%
2
Damage: +0% per combo orb, Max Combo Orbs: 5, Double Charge Speed Proc Rate: 24%
3
Damage: +0% per combo orb, Max Combo Orbs: 5, Double Charge Speed Proc Rate: 26%
4
Damage: +0% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 28%
5
Damage: +0% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 30%
6
Damage: +0% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 32%
7
Damage: +0% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 34%
8
Damage: +0% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 36%
9
Damage: +0% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 38%
10
Damage: +0% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 40%
11
Damage: +0% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 42%
12
Damage: +0% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 44%
13
Damage: +0% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 46%
14
Damage: +0% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 48%
15
Damage: +0% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 50%
16
Damage: +0% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 52%
17
Damage: +0% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 54%
18
Damage: +0% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 56%
19
Damage: +0% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 58%
20
Damage: +0% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 60%
21
Damage: +0% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 62%
22
Damage: +0% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 64%
Soul Driver (PVP) Description: Uses Soul power to attack multiple enemies four times. Info: type = 1, areaAttack = 1 Delays: souldriver - 1601 ms Range:200% Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 15, Damage: 109%, Max Monsters Hit: 6
2
MP Cost: 15, Damage: 112%, Max Monsters Hit: 6
3
MP Cost: 15, Damage: 115%, Max Monsters Hit: 6
4
MP Cost: 17, Damage: 118%, Max Monsters Hit: 6
5
MP Cost: 17, Damage: 121%, Max Monsters Hit: 6
6
MP Cost: 17, Damage: 124%, Max Monsters Hit: 6
7
MP Cost: 17, Damage: 127%, Max Monsters Hit: 6
8
MP Cost: 19, Damage: 130%, Max Monsters Hit: 6
9
MP Cost: 19, Damage: 133%, Max Monsters Hit: 6
10
MP Cost: 19, Damage: 136%, Max Monsters Hit: 6
11
MP Cost: 19, Damage: 139%, Max Monsters Hit: 6
12
MP Cost: 21, Damage: 142%, Max Monsters Hit: 6
13
MP Cost: 21, Damage: 145%, Max Monsters Hit: 6
14
MP Cost: 21, Damage: 148%, Max Monsters Hit: 6
15
MP Cost: 21, Damage: 151%, Max Monsters Hit: 6
16
MP Cost: 23, Damage: 154%, Max Monsters Hit: 6
17
MP Cost: 23, Damage: 157%, Max Monsters Hit: 6
18
MP Cost: 23, Damage: 160%, Max Monsters Hit: 6
19
MP Cost: 23, Damage: 163%, Max Monsters Hit: 6
20
MP Cost: 25, Damage: 166%, Max Monsters Hit: 6
21
MP Cost: 25, Damage: 169%, Max Monsters Hit: 6
22
MP Cost: 25, Damage: 172%, Max Monsters Hit: 6
Soul Charge (PVP) Description: Empowers your weapon with a Holy Attribute. Info: type = 10, magicSteal = 1 Delays: alert6 - 990 ms Range:50% Animations:effect Maximum Level: 20
Magic Guard (PVP) Description: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, you HP take the full amount of damage. Info: type = 11, switchDamtoMP = 1 Delays: alert2 - 600 ms Animations:effect Maximum Level: 15
1
MP Cost: 6, Damage Displaced: 7% of your HP, Duration: 110 sec
2
MP Cost: 6, Damage Displaced: 9% of your HP, Duration: 145 sec
3
MP Cost: 7, Damage Displaced: 11% of your HP, Duration: 180 sec
4
MP Cost: 7, Damage Displaced: 13% of your HP, Duration: 215 sec
5
MP Cost: 8, Damage Displaced: 15% of your HP, Duration: 250 sec
6
MP Cost: 8, Damage Displaced: 17% of your HP, Duration: 285 sec
7
MP Cost: 9, Damage Displaced: 19% of your HP, Duration: 320 sec
8
MP Cost: 9, Damage Displaced: 21% of your HP, Duration: 355 sec
9
MP Cost: 10, Damage Displaced: 23% of your HP, Duration: 390 sec
10
MP Cost: 10, Damage Displaced: 25% of your HP, Duration: 425 sec
11
MP Cost: 11, Damage Displaced: 27% of your HP, Duration: 460 sec
12
MP Cost: 11, Damage Displaced: 29% of your HP, Duration: 495 sec
13
MP Cost: 12, Damage Displaced: 31% of your HP, Duration: 530 sec
14
MP Cost: 12, Damage Displaced: 33% of your HP, Duration: 565 sec
15
MP Cost: 13, Damage Displaced: 35% of your HP, Duration: 600 sec
Magic Armor Description: Uses magic to temporarily increase Weapon DEF and Magic DEF. \nRequired Skill: \n#cMagic Guard Lv. 3# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 3 Magic Guard Maximum Level: 15
MP Boost Description: Permanently increases your Max MP. Info: type = 50 Maximum Level: 10
1
Max MP: +2%
2
Max MP: +4%
3
Max MP: +6%
4
Max MP: +8%
5
Max MP: +10%
6
Max MP: +12%
7
Max MP: +14%
8
Max MP: +16%
9
Max MP: +18%
10
Max MP: +20%
Magic Claw (PVP) Description: Attacks two enemies in front of you twice. Info: type = 1, magicDamage = 1, areaAttack = 1 Range:200% Element: Fire Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 10, Damage: 85% to 2 enemies
2
MP Cost: 10, Damage: 87% to 2 enemies
3
MP Cost: 10, Damage: 89% to 2 enemies
4
MP Cost: 12, Damage: 91% to 2 enemies
5
MP Cost: 12, Damage: 93% to 2 enemies
6
MP Cost: 12, Damage: 95% to 2 enemies
7
MP Cost: 12, Damage: 97% to 2 enemies
8
MP Cost: 14, Damage: 99% to 2 enemies
9
MP Cost: 14, Damage: 101% to 2 enemies
10
MP Cost: 14, Damage: 103% to 2 enemies
11
MP Cost: 14, Damage: 105% to 2 enemies
12
MP Cost: 16, Damage: 107% to 2 enemies
13
MP Cost: 16, Damage: 109% to 2 enemies
14
MP Cost: 16, Damage: 111% to 2 enemies
15
MP Cost: 16, Damage: 113% to 2 enemies
16
MP Cost: 18, Damage: 115% to 2 enemies
17
MP Cost: 18, Damage: 117% to 2 enemies
18
MP Cost: 18, Damage: 119% to 2 enemies
19
MP Cost: 18, Damage: 121% to 2 enemies
20
MP Cost: 20, Damage: 123% to 2 enemies
Flame (PVP) Description: Summons a spirit to attack nearby monsters. Info: type = 33, minionAttack = normal Delays: alert2 - 600 ms Element: Fire Summon Range: attack1 = 30% Summon Mob Count: attack1 = 1 Animations:summon.die, summon.attack1, summon.stand, summon.move, hit.0, summon.summoned Maximum Level: 10
1
MP Cost: 11, Damage: 36%, Duration: 17 sec
2
MP Cost: 12, Damage: 42%, Duration: 24 sec
3
MP Cost: 13, Damage: 48%, Duration: 31 sec
4
MP Cost: 14, Damage: 54%, Duration: 38 sec
5
MP Cost: 15, Damage: 60%, Duration: 45 sec
6
MP Cost: 16, Damage: 66%, Duration: 52 sec
7
MP Cost: 17, Damage: 72%, Duration: 59 sec
8
MP Cost: 18, Damage: 78%, Duration: 66 sec
9
MP Cost: 19, Damage: 84%, Duration: 73 sec
10
MP Cost: 20, Damage: 90%, Duration: 80 sec
Blaze Wizard (II)
Meditation (PVP) Description: Through meditation, you temporarily enhance the Magic Attack of all party members nearby. Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Animations:affected, effect Maximum Level: 20
1
MP Cost: 10, Magic ATT: , Duration: 10 sec
2
MP Cost: 10, Magic ATT: , Duration: 20 sec
3
MP Cost: 11, Magic ATT: , Duration: 30 sec
4
MP Cost: 11, Magic ATT: , Duration: 40 sec
5
MP Cost: 11, Magic ATT: , Duration: 50 sec
6
MP Cost: 12, Magic ATT: , Duration: 60 sec
7
MP Cost: 12, Magic ATT: , Duration: 70 sec
8
MP Cost: 12, Magic ATT: , Duration: 80 sec
9
MP Cost: 13, Magic ATT: , Duration: 90 sec
10
MP Cost: 13, Magic ATT: , Duration: 100 sec
11
MP Cost: 13, Magic ATT: , Duration: 110 sec
12
MP Cost: 14, Magic ATT: , Duration: 120 sec
13
MP Cost: 14, Magic ATT: , Duration: 130 sec
14
MP Cost: 14, Magic ATT: , Duration: 140 sec
15
MP Cost: 15, Magic ATT: , Duration: 150 sec
16
MP Cost: 15, Magic ATT: , Duration: 160 sec
17
MP Cost: 15, Magic ATT: , Duration: 170 sec
18
MP Cost: 16, Magic ATT: , Duration: 180 sec
19
MP Cost: 16, Magic ATT: , Duration: 190 sec
20
MP Cost: 16, Magic ATT: , Duration: 200 sec
Slow (PVP) Description: Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5# Info: type = 32, massSpell = 1, mes = slow Delays: alert2 - 600 ms Range:250% Pre-requisite: Level 5 Teleport Animations:effect, mob Maximum Level: 10
1
MP Cost: 10, Enemy Movement Speed: --8, Duration: 6 sec
2
MP Cost: 10, Enemy Movement Speed: --16, Duration: 6 sec
3
MP Cost: 10, Enemy Movement Speed: --24, Duration: 7 sec
4
MP Cost: 10, Enemy Movement Speed: --32, Duration: 7 sec
5
MP Cost: 10, Enemy Movement Speed: --40, Duration: 8 sec
6
MP Cost: 10, Enemy Movement Speed: --48, Duration: 8 sec
7
MP Cost: 10, Enemy Movement Speed: --56, Duration: 9 sec
8
MP Cost: 10, Enemy Movement Speed: --64, Duration: 9 sec
9
MP Cost: 10, Enemy Movement Speed: --72, Duration: 10 sec
10
MP Cost: 10, Enemy Movement Speed: --80, Duration: 10 sec
Fire Arrow (PVP) Description: Creates and shoots a Fire Arrow. Especially effective against Ice Attribute monsters. Info: type = 2, magicDamage = 1 Delays: shoot1 - 800 ms Element: Fire Animations:hit.0, effect, ball Maximum Level: 30
1
MP Cost: 12, Damage: 373%
2
MP Cost: 12, Damage: 378%
3
MP Cost: 12, Damage: 383%
4
MP Cost: 15, Damage: 388%
5
MP Cost: 15, Damage: 393%
6
MP Cost: 15, Damage: 398%
7
MP Cost: 15, Damage: 403%
8
MP Cost: 18, Damage: 408%
9
MP Cost: 18, Damage: 413%
10
MP Cost: 18, Damage: 418%
11
MP Cost: 18, Damage: 423%
12
MP Cost: 21, Damage: 428%
13
MP Cost: 21, Damage: 433%
14
MP Cost: 21, Damage: 438%
15
MP Cost: 21, Damage: 443%
16
MP Cost: 24, Damage: 448%
17
MP Cost: 24, Damage: 453%
18
MP Cost: 24, Damage: 458%
19
MP Cost: 24, Damage: 463%
20
MP Cost: 27, Damage: 468%
21
MP Cost: 27, Damage: 473%
22
MP Cost: 27, Damage: 478%
23
MP Cost: 27, Damage: 483%
24
MP Cost: 30, Damage: 488%
25
MP Cost: 30, Damage: 493%
26
MP Cost: 30, Damage: 498%
27
MP Cost: 30, Damage: 503%
28
MP Cost: 33, Damage: 508%
29
MP Cost: 33, Damage: 513%
30
MP Cost: 33, Damage: 518%
Teleport Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys. Info: type = 41, casterMove = 1 Maximum Level: 20
1
MP Cost: 50, Range: 130
2
MP Cost: 48, Range: 132
3
MP Cost: 46, Range: 132
4
MP Cost: 44, Range: 134
5
MP Cost: 42, Range: 134
6
MP Cost: 40, Range: 136
7
MP Cost: 38, Range: 136
8
MP Cost: 36, Range: 138
9
MP Cost: 34, Range: 138
10
MP Cost: 32, Range: 140
11
MP Cost: 30, Range: 140
12
MP Cost: 28, Range: 142
13
MP Cost: 26, Range: 142
14
MP Cost: 24, Range: 144
15
MP Cost: 22, Range: 144
16
MP Cost: 20, Range: 146
17
MP Cost: 18, Range: 146
18
MP Cost: 16, Range: 148
19
MP Cost: 14, Range: 148
20
MP Cost: 12, Range: 150
Spell Booster Description: Increases Magic Attack Speed for set duration. Info: type = 10 Delays: alert - 1500 ms Animations:effect Maximum Level: 20
1
MP Cost: 58, Duration: 10 sec
2
MP Cost: 56, Duration: 20 sec
3
MP Cost: 54, Duration: 30 sec
4
MP Cost: 52, Duration: 40 sec
5
MP Cost: 50, Duration: 50 sec
6
MP Cost: 48, Duration: 60 sec
7
MP Cost: 46, Duration: 70 sec
8
MP Cost: 44, Duration: 80 sec
9
MP Cost: 42, Duration: 90 sec
10
MP Cost: 40, Duration: 100 sec
11
MP Cost: 38, Duration: 110 sec
12
MP Cost: 36, Duration: 120 sec
13
MP Cost: 34, Duration: 130 sec
14
MP Cost: 32, Duration: 140 sec
15
MP Cost: 30, Duration: 150 sec
16
MP Cost: 28, Duration: 160 sec
17
MP Cost: 26, Duration: 170 sec
18
MP Cost: 24, Duration: 180 sec
19
MP Cost: 22, Duration: 190 sec
20
MP Cost: 20, Duration: 200 sec
Elemental Reset Description: Temporarily decreases the magic attributes of all attacks that you use. Info: type = 10, pvp = 0 Delays: alert3 - 1500 ms Animations:effect Maximum Level: 10
Fire Pillar (PVP) Description: Inflicts fire damage on nearby monsters. Can affect up to 6 monsters. Info: type = 1, magicDamage = 1, rectBasedOnTarget = 1, splash = 1 Delays: magic5 - 1200 ms Range:200% Element: Fire Animations:hit.0, effect Maximum Level: 20
1
MP Cost: 10, Damage: 227% on up to 6 monsters
2
MP Cost: 10, Damage: 232% on up to 6 monsters
3
MP Cost: 10, Damage: 237% on up to 6 monsters
4
MP Cost: 10, Damage: 242% on up to 6 monsters
5
MP Cost: 18, Damage: 247% on up to 6 monsters
6
MP Cost: 18, Damage: 252% on up to 6 monsters
7
MP Cost: 18, Damage: 257% on up to 6 monsters
8
MP Cost: 18, Damage: 262% on up to 6 monsters
9
MP Cost: 18, Damage: 267% on up to 6 monsters
10
MP Cost: 26, Damage: 272% on up to 6 monsters
11
MP Cost: 26, Damage: 277% on up to 6 monsters
12
MP Cost: 26, Damage: 282% on up to 6 monsters
13
MP Cost: 26, Damage: 287% on up to 6 monsters
14
MP Cost: 26, Damage: 292% on up to 6 monsters
15
MP Cost: 34, Damage: 297% on up to 6 monsters
16
MP Cost: 34, Damage: 302% on up to 6 monsters
17
MP Cost: 34, Damage: 307% on up to 6 monsters
18
MP Cost: 34, Damage: 312% on up to 6 monsters
19
MP Cost: 34, Damage: 317% on up to 6 monsters
20
MP Cost: 42, Damage: 322% on up to 6 monsters
Spell Mastery Description: Increases Magic Mastery and Magic Attack. Info: type = 50 Maximum Level: 20
1
Magic Mastery: 12%, Magic ATT: +1
2
Magic Mastery: 14%, Magic ATT: +1
3
Magic Mastery: 16%, Magic ATT: +2
4
Magic Mastery: 18%, Magic ATT: +2
5
Magic Mastery: 20%, Magic ATT: +3
6
Magic Mastery: 22%, Magic ATT: +3
7
Magic Mastery: 24%, Magic ATT: +4
8
Magic Mastery: 26%, Magic ATT: +4
9
Magic Mastery: 28%, Magic ATT: +5
10
Magic Mastery: 30%, Magic ATT: +5
11
Magic Mastery: 32%, Magic ATT: +6
12
Magic Mastery: 34%, Magic ATT: +6
13
Magic Mastery: 36%, Magic ATT: +7
14
Magic Mastery: 38%, Magic ATT: +7
15
Magic Mastery: 40%, Magic ATT: +8
16
Magic Mastery: 42%, Magic ATT: +8
17
Magic Mastery: 44%, Magic ATT: +9
18
Magic Mastery: 46%, Magic ATT: +9
19
Magic Mastery: 48%, Magic ATT: +10
20
Magic Mastery: 50%, Magic ATT: +10
Blaze Wizard (III)
Elemental Resistance (PVP) Description: Increases your resistance to Elemental Attacks, reducing damage dealt to you. Info: type = 50 Maximum Level: 20
1
Elemental Resistance: +1%
2
Elemental Resistance: +2%
3
Elemental Resistance: +3%
4
Elemental Resistance: +4%
5
Elemental Resistance: +5%
6
Elemental Resistance: +6%
7
Elemental Resistance: +7%
8
Elemental Resistance: +8%
9
Elemental Resistance: +9%
10
Elemental Resistance: +10%
11
Elemental Resistance: +11%
12
Elemental Resistance: +12%
13
Elemental Resistance: +13%
14
Elemental Resistance: +14%
15
Elemental Resistance: +15%
16
Elemental Resistance: +16%
17
Elemental Resistance: +17%
18
Elemental Resistance: +18%
19
Elemental Resistance: +19%
20
Elemental Resistance: +20%
21
Elemental Resistance: +21%
22
Elemental Resistance: +22%
Element Amplification (PVP) Description: Increases the MP cost and the Magic Attack of your magic skills. Info: type = 50 Maximum Level: 20
1
MP Cost: 112%, Magic Attack: 111%
2
MP Cost: 114%, Magic Attack: 112%
3
MP Cost: 116%, Magic Attack: 113%
4
MP Cost: 118%, Magic Attack: 114%
5
MP Cost: 120%, Magic Attack: 115%
6
MP Cost: 122%, Magic Attack: 116%
7
MP Cost: 124%, Magic Attack: 117%
8
MP Cost: 126%, Magic Attack: 118%
9
MP Cost: 128%, Magic Attack: 119%
10
MP Cost: 130%, Magic Attack: 120%
11
MP Cost: 132%, Magic Attack: 121%
12
MP Cost: 134%, Magic Attack: 122%
13
MP Cost: 136%, Magic Attack: 123%
14
MP Cost: 138%, Magic Attack: 124%
15
MP Cost: 140%, Magic Attack: 125%
16
MP Cost: 142%, Magic Attack: 126%
17
MP Cost: 144%, Magic Attack: 127%
18
MP Cost: 146%, Magic Attack: 128%
19
MP Cost: 148%, Magic Attack: 129%
20
MP Cost: 150%, Magic Attack: 130%
21
MP Cost: 152%, Magic Attack: 131%
22
MP Cost: 154%, Magic Attack: 132%
Seal (PVP) Description: Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElemental Boost Lv. 3# Info: type = 32, massSpell = 1, mes = seal Delays: alert4 - 900 ms Range:200% Pre-requisite: Level 3 Element Amplification Animations:effect, mob Maximum Level: 20
1
MP Cost: 20, Seal Duration: 3, Seal Chance: 17%
2
MP Cost: 20, Seal Duration: 3, Seal Chance: 19%
3
MP Cost: 20, Seal Duration: 3, Seal Chance: 21%
4
MP Cost: 20, Seal Duration: 3, Seal Chance: 23%
5
MP Cost: 20, Seal Duration: 3, Seal Chance: 25%
6
MP Cost: 20, Seal Duration: 3, Seal Chance: 27%
7
MP Cost: 20, Seal Duration: 3, Seal Chance: 29%
8
MP Cost: 20, Seal Duration: 3, Seal Chance: 31%
9
MP Cost: 20, Seal Duration: 3, Seal Chance: 33%
10
MP Cost: 20, Seal Duration: 4, Seal Chance: 35%
11
MP Cost: 20, Seal Duration: 4, Seal Chance: 37%
12
MP Cost: 20, Seal Duration: 4, Seal Chance: 39%
13
MP Cost: 20, Seal Duration: 4, Seal Chance: 41%
14
MP Cost: 20, Seal Duration: 4, Seal Chance: 43%
15
MP Cost: 20, Seal Duration: 4, Seal Chance: 45%
16
MP Cost: 20, Seal Duration: 4, Seal Chance: 47%
17
MP Cost: 20, Seal Duration: 4, Seal Chance: 49%
18
MP Cost: 20, Seal Duration: 4, Seal Chance: 51%
19
MP Cost: 20, Seal Duration: 4, Seal Chance: 53%
20
MP Cost: 20, Seal Duration: 5, Seal Chance: 55%
21
MP Cost: 20, Seal Duration: 5, Seal Chance: 57%
22
MP Cost: 20, Seal Duration: 5, Seal Chance: 59%
Meteor Shower (PVP) Description: Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time. Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn Delays: meteor - 3480 ms Range:400% Element: Fire Animations:tile.4, tile.7, effect, tile.2, tile.0, tile.6, tile.8, hit.0, tile.5, tile.3, effect0, tile.1 Maximum Level: 20
1
MP Cost: 300, Damage: 717%, Max Enemies Hit: 15, Damage Over Time: 52% damage every 1 sec, Duration: 4 sec, Cooldown: 50 sec
2
MP Cost: 300, Damage: 727%, Max Enemies Hit: 15, Damage Over Time: 54% damage every 1 sec, Duration: 4 sec, Cooldown: 48 sec
3
MP Cost: 300, Damage: 737%, Max Enemies Hit: 15, Damage Over Time: 56% damage every 1 sec, Duration: 4 sec, Cooldown: 48 sec
4
MP Cost: 300, Damage: 747%, Max Enemies Hit: 15, Damage Over Time: 58% damage every 1 sec, Duration: 4 sec, Cooldown: 46 sec
5
MP Cost: 300, Damage: 757%, Max Enemies Hit: 15, Damage Over Time: 60% damage every 1 sec, Duration: 4 sec, Cooldown: 46 sec
6
MP Cost: 300, Damage: 767%, Max Enemies Hit: 15, Damage Over Time: 62% damage every 1 sec, Duration: 4 sec, Cooldown: 44 sec
7
MP Cost: 300, Damage: 777%, Max Enemies Hit: 15, Damage Over Time: 64% damage every 1 sec, Duration: 4 sec, Cooldown: 44 sec
8
MP Cost: 300, Damage: 787%, Max Enemies Hit: 15, Damage Over Time: 66% damage every 1 sec, Duration: 4 sec, Cooldown: 42 sec
9
MP Cost: 300, Damage: 797%, Max Enemies Hit: 15, Damage Over Time: 68% damage every 1 sec, Duration: 4 sec, Cooldown: 42 sec
10
MP Cost: 300, Damage: 807%, Max Enemies Hit: 15, Damage Over Time: 70% damage every 1 sec, Duration: 5 sec, Cooldown: 40 sec
11
MP Cost: 300, Damage: 817%, Max Enemies Hit: 15, Damage Over Time: 72% damage every 1 sec, Duration: 5 sec, Cooldown: 40 sec
12
MP Cost: 300, Damage: 827%, Max Enemies Hit: 15, Damage Over Time: 74% damage every 1 sec, Duration: 5 sec, Cooldown: 38 sec
13
MP Cost: 300, Damage: 837%, Max Enemies Hit: 15, Damage Over Time: 76% damage every 1 sec, Duration: 5 sec, Cooldown: 38 sec
14
MP Cost: 300, Damage: 847%, Max Enemies Hit: 15, Damage Over Time: 78% damage every 1 sec, Duration: 5 sec, Cooldown: 36 sec
15
MP Cost: 300, Damage: 857%, Max Enemies Hit: 15, Damage Over Time: 80% damage every 1 sec, Duration: 5 sec, Cooldown: 36 sec
16
MP Cost: 300, Damage: 867%, Max Enemies Hit: 15, Damage Over Time: 82% damage every 1 sec, Duration: 5 sec, Cooldown: 34 sec
17
MP Cost: 300, Damage: 877%, Max Enemies Hit: 15, Damage Over Time: 84% damage every 1 sec, Duration: 5 sec, Cooldown: 34 sec
18
MP Cost: 300, Damage: 887%, Max Enemies Hit: 15, Damage Over Time: 86% damage every 1 sec, Duration: 5 sec, Cooldown: 32 sec
19
MP Cost: 300, Damage: 897%, Max Enemies Hit: 15, Damage Over Time: 88% damage every 1 sec, Duration: 5 sec, Cooldown: 32 sec
20
MP Cost: 300, Damage: 907%, Max Enemies Hit: 15, Damage Over Time: 90% damage every 1 sec, Duration: 6 sec, Cooldown: 30 sec
21
MP Cost: 300, Damage: 917%, Max Enemies Hit: 15, Damage Over Time: 92% damage every 1 sec, Duration: 6 sec, Cooldown: 30 sec
22
MP Cost: 300, Damage: 927%, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 sec, Duration: 6 sec, Cooldown: 28 sec
Ifrit (PVP) Description: Temporarily summons Ifrit to deal Fire damage to up to 3 monsters. Info: type = 33, magicDamage = 1, minionAttack = normal, showFromTheOrigin = 1 Delays: alert2 - 600 ms Element: Fire Summon Range: attack1 = 200% Summon Mob Count: attack1 = 3 Animations:summon.attack1, summon.die, summon.stand, summon.summoned, summon.move, hit.0 Maximum Level: 20
1
MP Cost: 14, Duration: 23 sec, Damage: 119% to up to 3 enemies.
2
MP Cost: 18, Duration: 26 sec, Damage: 122% to up to 3 enemies.
3
MP Cost: 22, Duration: 29 sec, Damage: 125% to up to 3 enemies.
4
MP Cost: 26, Duration: 32 sec, Damage: 128% to up to 3 enemies.
5
MP Cost: 30, Duration: 35 sec, Damage: 131% to up to 3 enemies.
6
MP Cost: 34, Duration: 38 sec, Damage: 134% to up to 3 enemies.
7
MP Cost: 38, Duration: 41 sec, Damage: 137% to up to 3 enemies.
8
MP Cost: 42, Duration: 44 sec, Damage: 140% to up to 3 enemies.
9
MP Cost: 46, Duration: 47 sec, Damage: 143% to up to 3 enemies.
10
MP Cost: 50, Duration: 50 sec, Damage: 146% to up to 3 enemies.
11
MP Cost: 54, Duration: 53 sec, Damage: 149% to up to 3 enemies.
12
MP Cost: 58, Duration: 56 sec, Damage: 152% to up to 3 enemies.
13
MP Cost: 62, Duration: 59 sec, Damage: 155% to up to 3 enemies.
14
MP Cost: 66, Duration: 62 sec, Damage: 158% to up to 3 enemies.
15
MP Cost: 70, Duration: 65 sec, Damage: 161% to up to 3 enemies.
16
MP Cost: 74, Duration: 68 sec, Damage: 164% to up to 3 enemies.
17
MP Cost: 78, Duration: 71 sec, Damage: 167% to up to 3 enemies.
18
MP Cost: 82, Duration: 74 sec, Damage: 170% to up to 3 enemies.
19
MP Cost: 86, Duration: 77 sec, Damage: 173% to up to 3 enemies.
20
MP Cost: 90, Duration: 80 sec, Damage: 176% to up to 3 enemies.
21
MP Cost: 94, Duration: 83 sec, Damage: 179% to up to 3 enemies.
22
MP Cost: 98, Duration: 86 sec, Damage: 182% to up to 3 enemies.
Flame Gear (PVP) Description: Temporarily creates a wall of fire. The monsters inside the wall continuously take damage. Info: type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn Delays: flamegear - 1440 ms Range:200% Element: Fire Animations:effect, hit.0, mob, tile.0 Maximum Level: 30
1
MP Cost: 31, Damage: 46%, Duration: 4 sec, Damage Over Time: 76% damage every 1 sec for 6 sec
2
MP Cost: 32, Damage: 48%, Duration: 4 sec, Damage Over Time: 77% damage every 1 sec for 6 sec
3
MP Cost: 33, Damage: 50%, Duration: 4 sec, Damage Over Time: 78% damage every 1 sec for 6 sec
4
MP Cost: 34, Damage: 52%, Duration: 4 sec, Damage Over Time: 79% damage every 1 sec for 6 sec
5
MP Cost: 35, Damage: 54%, Duration: 4 sec, Damage Over Time: 80% damage every 1 sec for 6 sec
6
MP Cost: 36, Damage: 56%, Duration: 4 sec, Damage Over Time: 81% damage every 1 sec for 6 sec
7
MP Cost: 37, Damage: 58%, Duration: 5 sec, Damage Over Time: 82% damage every 1 sec for 6 sec
8
MP Cost: 38, Damage: 60%, Duration: 5 sec, Damage Over Time: 83% damage every 1 sec for 6 sec
9
MP Cost: 39, Damage: 62%, Duration: 5 sec, Damage Over Time: 84% damage every 1 sec for 6 sec
10
MP Cost: 40, Damage: 64%, Duration: 5 sec, Damage Over Time: 85% damage every 1 sec for 6 sec
11
MP Cost: 41, Damage: 66%, Duration: 5 sec, Damage Over Time: 86% damage every 1 sec for 7 sec
12
MP Cost: 42, Damage: 68%, Duration: 5 sec, Damage Over Time: 87% damage every 1 sec for 7 sec
13
MP Cost: 43, Damage: 70%, Duration: 6 sec, Damage Over Time: 88% damage every 1 sec for 7 sec
14
MP Cost: 44, Damage: 72%, Duration: 6 sec, Damage Over Time: 89% damage every 1 sec for 7 sec
15
MP Cost: 45, Damage: 74%, Duration: 6 sec, Damage Over Time: 90% damage every 1 sec for 7 sec
16
MP Cost: 46, Damage: 76%, Duration: 6 sec, Damage Over Time: 91% damage every 1 sec for 7 sec
17
MP Cost: 47, Damage: 78%, Duration: 6 sec, Damage Over Time: 92% damage every 1 sec for 7 sec
18
MP Cost: 48, Damage: 80%, Duration: 6 sec, Damage Over Time: 93% damage every 1 sec for 7 sec
19
MP Cost: 49, Damage: 82%, Duration: 7 sec, Damage Over Time: 94% damage every 1 sec for 7 sec
20
MP Cost: 50, Damage: 84%, Duration: 7 sec, Damage Over Time: 95% damage every 1 sec for 7 sec
21
MP Cost: 51, Damage: 86%, Duration: 7 sec, Damage Over Time: 96% damage every 1 sec for 8 sec
22
MP Cost: 52, Damage: 88%, Duration: 7 sec, Damage Over Time: 97% damage every 1 sec for 8 sec
23
MP Cost: 53, Damage: 90%, Duration: 7 sec, Damage Over Time: 98% damage every 1 sec for 8 sec
24
MP Cost: 54, Damage: 92%, Duration: 7 sec, Damage Over Time: 99% damage every 1 sec for 8 sec
25
MP Cost: 55, Damage: 94%, Duration: 8 sec, Damage Over Time: 100% damage every 1 sec for 8 sec
26
MP Cost: 56, Damage: 96%, Duration: 8 sec, Damage Over Time: 101% damage every 1 sec for 8 sec
27
MP Cost: 57, Damage: 98%, Duration: 8 sec, Damage Over Time: 102% damage every 1 sec for 8 sec
28
MP Cost: 58, Damage: 100%, Duration: 8 sec, Damage Over Time: 103% damage every 1 sec for 8 sec
29
MP Cost: 59, Damage: 102%, Duration: 8 sec, Damage Over Time: 104% damage every 1 sec for 8 sec
30
MP Cost: 60, Damage: 104%, Duration: 8 sec, Damage Over Time: 105% damage every 1 sec for 8 sec
31
MP Cost: 61, Damage: 106%, Duration: 9 sec, Damage Over Time: 106% damage every 1 sec for 9 sec
32
MP Cost: 62, Damage: 108%, Duration: 9 sec, Damage Over Time: 107% damage every 1 sec for 9 sec
Fire Strike (PVP) Description: Throws a huge fireball to attack up to 6 monsters. Info: type = 2, magicDamage = 1, piercing = 1 Delays: firestrike - 840 ms Range:400% Element: Fire Animations:ball, hit.0, effect Maximum Level: 30
1
MP Cost: 14, Damage: 377% on up to 6 monsters
2
MP Cost: 14, Damage: 382% on up to 6 monsters
3
MP Cost: 14, Damage: 387% on up to 6 monsters
4
MP Cost: 16, Damage: 392% on up to 6 monsters
5
MP Cost: 16, Damage: 397% on up to 6 monsters
6
MP Cost: 16, Damage: 402% on up to 6 monsters
7
MP Cost: 16, Damage: 407% on up to 6 monsters
8
MP Cost: 18, Damage: 412% on up to 6 monsters
9
MP Cost: 18, Damage: 417% on up to 6 monsters
10
MP Cost: 18, Damage: 422% on up to 6 monsters
11
MP Cost: 18, Damage: 427% on up to 6 monsters
12
MP Cost: 20, Damage: 432% on up to 6 monsters
13
MP Cost: 20, Damage: 437% on up to 6 monsters
14
MP Cost: 20, Damage: 442% on up to 6 monsters
15
MP Cost: 20, Damage: 447% on up to 6 monsters
16
MP Cost: 22, Damage: 452% on up to 6 monsters
17
MP Cost: 22, Damage: 457% on up to 6 monsters
18
MP Cost: 22, Damage: 462% on up to 6 monsters
19
MP Cost: 22, Damage: 467% on up to 6 monsters
20
MP Cost: 24, Damage: 472% on up to 6 monsters
21
MP Cost: 24, Damage: 477% on up to 6 monsters
22
MP Cost: 24, Damage: 482% on up to 6 monsters
23
MP Cost: 24, Damage: 487% on up to 6 monsters
24
MP Cost: 26, Damage: 492% on up to 6 monsters
25
MP Cost: 26, Damage: 497% on up to 6 monsters
26
MP Cost: 26, Damage: 502% on up to 6 monsters
27
MP Cost: 26, Damage: 507% on up to 6 monsters
28
MP Cost: 28, Damage: 512% on up to 6 monsters
29
MP Cost: 28, Damage: 517% on up to 6 monsters
30
MP Cost: 28, Damage: 522% on up to 6 monsters
31
MP Cost: 28, Damage: 527% on up to 6 monsters
32
MP Cost: 30, Damage: 532% on up to 6 monsters
Wind Archer (I)
Critical Shot Description: Increases Critical Hit Rate. Info: type = 50 Maximum Level: 20
1
Critical Hit Rate: +2%
2
Critical Hit Rate: +4%
3
Critical Hit Rate: +6%
4
Critical Hit Rate: +8%
5
Critical Hit Rate: +10%
6
Critical Hit Rate: +12%
7
Critical Hit Rate: +14%
8
Critical Hit Rate: +16%
9
Critical Hit Rate: +18%
10
Critical Hit Rate: +20%
11
Critical Hit Rate: +22%
12
Critical Hit Rate: +24%
13
Critical Hit Rate: +26%
14
Critical Hit Rate: +28%
15
Critical Hit Rate: +30%
16
Critical Hit Rate: +32%
17
Critical Hit Rate: +34%
18
Critical Hit Rate: +36%
19
Critical Hit Rate: +38%
20
Critical Hit Rate: +40%
The Eye of Amazon (PVP) Description: Increase the range of bows. Info: type = 50 Maximum Level: 5
1
Bow range: +40
2
Bow range: +80
3
Bow range: +120
4
Bow range: +160
5
Bow range: +200
Focus Description: Enhances Accuracy and Avoidability for a given duration Info: type = 10 Delays: alert2 - 600 ms Animations:effect Maximum Level: 10
Double Shot (PVP) Description: Fires two arrows at an enemy. Info: type = 2 Final Attack: Bow Animations:hit.0, hit.1 Maximum Level: 20
1
MP Cost: 8, Damage: 62%
2
MP Cost: 8, Damage: 64%
3
MP Cost: 8, Damage: 66%
4
MP Cost: 8, Damage: 68%
5
MP Cost: 8, Damage: 70%
6
MP Cost: 10, Damage: 72%
7
MP Cost: 10, Damage: 74%
8
MP Cost: 10, Damage: 76%
9
MP Cost: 10, Damage: 78%
10
MP Cost: 10, Damage: 80%
11
MP Cost: 10, Damage: 82%
12
MP Cost: 12, Damage: 84%
13
MP Cost: 12, Damage: 86%
14
MP Cost: 12, Damage: 88%
15
MP Cost: 12, Damage: 90%
16
MP Cost: 12, Damage: 92%
17
MP Cost: 12, Damage: 94%
18
MP Cost: 14, Damage: 96%
19
MP Cost: 14, Damage: 98%
20
MP Cost: 14, Damage: 100%
Storm (PVP) Description: Summons a spirit to attack nearby enemies. Info: type = 33, minionAttack = normal, showFromTheOrigin = 1 Delays: alert2 - 600 ms Summon Range: attack1 = 30% Summon Mob Count: attack1 = 1 Animations:summon.move, summon.summoned, summon.die, summon.attack1, summon.stand, hit.0 Maximum Level: 10
1
MP Cost: 11, Damage: 36%, Duration: 17 se
2
MP Cost: 12, Damage: 42%, Duration: 24 se
3
MP Cost: 13, Damage: 48%, Duration: 31 se
4
MP Cost: 14, Damage: 54%, Duration: 38 se
5
MP Cost: 15, Damage: 60%, Duration: 45 se
6
MP Cost: 16, Damage: 66%, Duration: 52 se
7
MP Cost: 17, Damage: 72%, Duration: 59 se
8
MP Cost: 18, Damage: 78%, Duration: 66 se
9
MP Cost: 19, Damage: 84%, Duration: 73 se
10
MP Cost: 20, Damage: 90%, Duration: 80 se
Wind Archer (II)
Bow Mastery Description: Increases the weapon mastery and accuracy of bows. Info: type = 50 Maximum Level: 20
1
Bow Mastery: + 12%, Accuracy: +6
2
Bow Mastery: + 14%, Accuracy: +12
3
Bow Mastery: + 16%, Accuracy: +18
4
Bow Mastery: + 18%, Accuracy: +24
5
Bow Mastery: + 20%, Accuracy: +30
6
Bow Mastery: + 22%, Accuracy: +36
7
Bow Mastery: + 24%, Accuracy: +42
8
Bow Mastery: + 26%, Accuracy: +48
9
Bow Mastery: + 28%, Accuracy: +54
10
Bow Mastery: + 30%, Accuracy: +60
11
Bow Mastery: + 32%, Accuracy: +66
12
Bow Mastery: + 34%, Accuracy: +72
13
Bow Mastery: + 36%, Accuracy: +78
14
Bow Mastery: + 38%, Accuracy: +84
15
Bow Mastery: + 40%, Accuracy: +90
16
Bow Mastery: + 42%, Accuracy: +96
17
Bow Mastery: + 44%, Accuracy: +102
18
Bow Mastery: + 46%, Accuracy: +108
19
Bow Mastery: + 48%, Accuracy: +114
20
Bow Mastery: + 50%, Accuracy: +120
Bow Booster Description: Doubles the attack speed of your weapon. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Bow Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 3# Info: type = 11, finalAttack = 1, condition = attack Pre-requisite: Level 3 Bow Mastery Animations:effect, hit.0 Maximum Level: 20
Soul Arrow Description: Enables you to use your bow without consuming arrows for a fixed period of time.\nRequired Skill: #cBow Booster Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Bow Booster Animations:effect, ball Maximum Level: 10
1
MP Cost: 15, Duration: 30 sec
2
MP Cost: 15, Duration: 60 sec
3
MP Cost: 15, Duration: 90 sec
4
MP Cost: 15, Duration: 120 sec
5
MP Cost: 15, Duration: 150 sec
6
MP Cost: 15, Duration: 180 sec
7
MP Cost: 15, Duration: 210 sec
8
MP Cost: 15, Duration: 240 sec
9
MP Cost: 15, Duration: 270 sec
10
MP Cost: 15, Duration: 300 sec
Thrust (PVP) Description: Permanently increases your Speed. Info: type = 50 Maximum Level: 10
1
Speed: +3
2
Speed: +6
3
Speed: +9
4
Speed: +12
5
Speed: +15
6
Speed: +18
7
Speed: +21
8
Speed: +24
9
Speed: +27
10
Speed: +30
Storm Break (PVP) Description: Deals damage to nearby enemies and knocks them back. Info: type = 1, areaAttack = 1 Delays: stormbreak - 450 ms Range:230% Final Attack: Bow Animations:effect, hit.0 Maximum Level: 30
Wind Walk (PVP) Description: Borrows the power of the wind to temporarily hide yourself. Attacking in Wind Walk state will deal bonus damage additional damage as well as make you visible. Info: type = 14, addDamInHiding = 1 Animations:affected, effect Maximum Level: 20
Arrow Rain (PVP) Description: Fires a number of arrows into the sky, attacking up to 6 monsters at once. Info: type = 1, areaAttack = 1 Delays: arrowRain - 1300 ms Range:210% Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 18, Damage: 423%, Max Monsters Hit: 6
2
MP Cost: 18, Damage: 430%, Max Monsters Hit: 6
3
MP Cost: 18, Damage: 437%, Max Monsters Hit: 6
4
MP Cost: 18, Damage: 444%, Max Monsters Hit: 6
5
MP Cost: 18, Damage: 451%, Max Monsters Hit: 6
6
MP Cost: 20, Damage: 458%, Max Monsters Hit: 6
7
MP Cost: 20, Damage: 465%, Max Monsters Hit: 6
8
MP Cost: 20, Damage: 472%, Max Monsters Hit: 6
9
MP Cost: 20, Damage: 479%, Max Monsters Hit: 6
10
MP Cost: 20, Damage: 486%, Max Monsters Hit: 6
11
MP Cost: 22, Damage: 493%, Max Monsters Hit: 6
12
MP Cost: 22, Damage: 500%, Max Monsters Hit: 6
13
MP Cost: 22, Damage: 507%, Max Monsters Hit: 6
14
MP Cost: 22, Damage: 514%, Max Monsters Hit: 6
15
MP Cost: 22, Damage: 521%, Max Monsters Hit: 6
16
MP Cost: 24, Damage: 528%, Max Monsters Hit: 6
17
MP Cost: 24, Damage: 535%, Max Monsters Hit: 6
18
MP Cost: 24, Damage: 542%, Max Monsters Hit: 6
19
MP Cost: 24, Damage: 549%, Max Monsters Hit: 6
20
MP Cost: 24, Damage: 556%, Max Monsters Hit: 6
21
MP Cost: 26, Damage: 563%, Max Monsters Hit: 6
22
MP Cost: 26, Damage: 570%, Max Monsters Hit: 6
Strafe (PVP) Description: Fires 4 arrows at an enemy. Info: type = 2 Final Attack: Bow Animations:hit.0, effect, ball Maximum Level: 25
1
MP Cost: 24, Damage: 96%
2
MP Cost: 24, Damage: 98%
3
MP Cost: 24, Damage: 100%
4
MP Cost: 24, Damage: 102%
5
MP Cost: 24, Damage: 104%
6
MP Cost: 26, Damage: 106%
7
MP Cost: 26, Damage: 108%
8
MP Cost: 26, Damage: 110%
9
MP Cost: 26, Damage: 112%
10
MP Cost: 26, Damage: 114%
11
MP Cost: 28, Damage: 116%
12
MP Cost: 28, Damage: 118%
13
MP Cost: 28, Damage: 120%
14
MP Cost: 28, Damage: 122%
15
MP Cost: 28, Damage: 124%
16
MP Cost: 30, Damage: 126%
17
MP Cost: 30, Damage: 128%
18
MP Cost: 30, Damage: 130%
19
MP Cost: 30, Damage: 132%
20
MP Cost: 30, Damage: 134%
21
MP Cost: 32, Damage: 136%
22
MP Cost: 32, Damage: 138%
23
MP Cost: 32, Damage: 140%
24
MP Cost: 32, Damage: 142%
25
MP Cost: 32, Damage: 144%
26
MP Cost: 34, Damage: 146%
27
MP Cost: 34, Damage: 148%
Hurricane (PVP) Description: Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously. Info: type = 2, rapidAttack = 1, knockbackLimit = 80 Final Attack: Bow Animations:ball, keydown, hit.0, keydownend, prepare Maximum Level: 30
1
MP Cost: 7, Damage: 107% per bullet
2
MP Cost: 7, Damage: 109% per bullet
3
MP Cost: 7, Damage: 111% per bullet
4
MP Cost: 7, Damage: 113% per bullet
5
MP Cost: 7, Damage: 115% per bullet
6
MP Cost: 7, Damage: 117% per bullet
7
MP Cost: 7, Damage: 119% per bullet
8
MP Cost: 7, Damage: 121% per bullet
9
MP Cost: 7, Damage: 123% per bullet
10
MP Cost: 7, Damage: 125% per bullet
11
MP Cost: 8, Damage: 127% per bullet
12
MP Cost: 8, Damage: 129% per bullet
13
MP Cost: 8, Damage: 131% per bullet
14
MP Cost: 8, Damage: 133% per bullet
15
MP Cost: 8, Damage: 135% per bullet
16
MP Cost: 8, Damage: 137% per bullet
17
MP Cost: 8, Damage: 139% per bullet
18
MP Cost: 8, Damage: 141% per bullet
19
MP Cost: 8, Damage: 143% per bullet
20
MP Cost: 8, Damage: 145% per bullet
21
MP Cost: 9, Damage: 147% per bullet
22
MP Cost: 9, Damage: 149% per bullet
23
MP Cost: 9, Damage: 151% per bullet
24
MP Cost: 9, Damage: 153% per bullet
25
MP Cost: 9, Damage: 155% per bullet
26
MP Cost: 9, Damage: 157% per bullet
27
MP Cost: 9, Damage: 159% per bullet
28
MP Cost: 9, Damage: 161% per bullet
29
MP Cost: 9, Damage: 163% per bullet
30
MP Cost: 9, Damage: 165% per bullet
31
MP Cost: 10, Damage: 167% per bullet
32
MP Cost: 10, Damage: 169% per bullet
Bow Expert Description: Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cBow Mastery Lv. 20# Info: type = 50 Pre-requisite: Level 20 Bow Mastery Maximum Level: 20
Puppet Description: Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you. Info: type = 33, minionAbility = taunt, pvp = 0 Delays: alert2 - 600 ms Animations:summon.stand, summon.summoned, summon.die, summon.hit Maximum Level: 20
1
MP Cost: 23, Puppet HP: 400, Duration: 10 sec
2
MP Cost: 23, Puppet HP: 800, Duration: 15 sec
3
MP Cost: 23, Puppet HP: 1200, Duration: 15 sec
4
MP Cost: 26, Puppet HP: 1600, Duration: 20 sec
5
MP Cost: 26, Puppet HP: 2000, Duration: 20 sec
6
MP Cost: 26, Puppet HP: 2400, Duration: 25 sec
7
MP Cost: 26, Puppet HP: 2800, Duration: 25 sec
8
MP Cost: 29, Puppet HP: 3200, Duration: 30 sec
9
MP Cost: 29, Puppet HP: 3600, Duration: 30 sec
10
MP Cost: 29, Puppet HP: 4000, Duration: 35 sec
11
MP Cost: 29, Puppet HP: 4400, Duration: 35 sec
12
MP Cost: 32, Puppet HP: 4800, Duration: 40 sec
13
MP Cost: 32, Puppet HP: 5200, Duration: 40 sec
14
MP Cost: 32, Puppet HP: 5600, Duration: 45 sec
15
MP Cost: 32, Puppet HP: 6000, Duration: 45 sec
16
MP Cost: 35, Puppet HP: 6400, Duration: 50 sec
17
MP Cost: 35, Puppet HP: 6800, Duration: 50 sec
18
MP Cost: 35, Puppet HP: 7200, Duration: 55 sec
19
MP Cost: 35, Puppet HP: 7600, Duration: 55 sec
20
MP Cost: 38, Puppet HP: 8000, Duration: 60 sec
21
MP Cost: 38, Puppet HP: 8400, Duration: 60 sec
22
MP Cost: 38, Puppet HP: 8800, Duration: 65 sec
Eagle Eye (PVP) Description: Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye. Info: type = 12, morph = 1 Maximum Level: 5
Wind Piercing (PVP) Description: Inflicts a significant amount of damage to multiple monsters at once with a single powerful blow. Available only as Eagle Eye. \nRequired skill: #cEagle Eye Lv. 1# Info: type = 2, piercing = 1, requireSkill = 13111005 Delays: windspear - 1200 ms Pre-requisite: Level 1 Eagle Eye Final Attack: Bow Animations:effect, hit.0, ball Maximum Level: 20
1
MP Cost: 15, Damage: 412%, Max Monsters Hit: 3
2
MP Cost: 15, Damage: 419%, Max Monsters Hit: 3
3
MP Cost: 15, Damage: 426%, Max Monsters Hit: 3
4
MP Cost: 15, Damage: 433%, Max Monsters Hit: 3
5
MP Cost: 18, Damage: 440%, Max Monsters Hit: 3
6
MP Cost: 18, Damage: 447%, Max Monsters Hit: 3
7
MP Cost: 18, Damage: 454%, Max Monsters Hit: 3
8
MP Cost: 18, Damage: 461%, Max Monsters Hit: 3
9
MP Cost: 18, Damage: 468%, Max Monsters Hit: 3
10
MP Cost: 21, Damage: 475%, Max Monsters Hit: 3
11
MP Cost: 21, Damage: 482%, Max Monsters Hit: 3
12
MP Cost: 21, Damage: 489%, Max Monsters Hit: 3
13
MP Cost: 21, Damage: 496%, Max Monsters Hit: 3
14
MP Cost: 21, Damage: 503%, Max Monsters Hit: 3
15
MP Cost: 24, Damage: 510%, Max Monsters Hit: 3
16
MP Cost: 24, Damage: 517%, Max Monsters Hit: 3
17
MP Cost: 24, Damage: 524%, Max Monsters Hit: 3
18
MP Cost: 24, Damage: 531%, Max Monsters Hit: 3
19
MP Cost: 24, Damage: 538%, Max Monsters Hit: 3
20
MP Cost: 27, Damage: 545%, Max Monsters Hit: 3
21
MP Cost: 27, Damage: 552%, Max Monsters Hit: 3
22
MP Cost: 27, Damage: 559%, Max Monsters Hit: 3
Wind Shot (PVP) Description: Fires 3 arrows to inflict damage on monsters. Available only as Eagle Eye. \nRequired skill: #cEagle Eye Lv. 1# Info: type = 2, requireSkill = 13111005 Delays: windshot - 1260 ms Pre-requisite: Level 1 Eagle Eye Final Attack: Bow Animations:hit.0, ball, effect Maximum Level: 20
1
MP Cost: 18, Damage: 195%
2
MP Cost: 18, Damage: 200%
3
MP Cost: 18, Damage: 205%
4
MP Cost: 18, Damage: 210%
5
MP Cost: 21, Damage: 215%
6
MP Cost: 21, Damage: 220%
7
MP Cost: 21, Damage: 225%
8
MP Cost: 21, Damage: 230%
9
MP Cost: 21, Damage: 235%
10
MP Cost: 24, Damage: 240%
11
MP Cost: 24, Damage: 245%
12
MP Cost: 24, Damage: 250%
13
MP Cost: 24, Damage: 255%
14
MP Cost: 24, Damage: 260%
15
MP Cost: 27, Damage: 265%
16
MP Cost: 27, Damage: 270%
17
MP Cost: 27, Damage: 275%
18
MP Cost: 27, Damage: 280%
19
MP Cost: 27, Damage: 285%
20
MP Cost: 30, Damage: 290%
21
MP Cost: 30, Damage: 295%
22
MP Cost: 30, Damage: 300%
Night Walker (I)
Nimble Body Description: Permanently increases Accuracy and Avoidability. Info: type = 50 Maximum Level: 20
1
Accuracy: +8, Avoidability: +8.
2
Accuracy: +16, Avoidability: +16.
3
Accuracy: +24, Avoidability: +24.
4
Accuracy: +32, Avoidability: +32.
5
Accuracy: +40, Avoidability: +40.
6
Accuracy: +48, Avoidability: +48.
7
Accuracy: +56, Avoidability: +56.
8
Accuracy: +64, Avoidability: +64.
9
Accuracy: +72, Avoidability: +72.
10
Accuracy: +80, Avoidability: +80.
11
Accuracy: +88, Avoidability: +88.
12
Accuracy: +96, Avoidability: +96.
13
Accuracy: +104, Avoidability: +104.
14
Accuracy: +112, Avoidability: +112.
15
Accuracy: +120, Avoidability: +120.
16
Accuracy: +128, Avoidability: +128.
17
Accuracy: +136, Avoidability: +136.
18
Accuracy: +144, Avoidability: +144.
19
Accuracy: +152, Avoidability: +152.
20
Accuracy: +160, Avoidability: +160.
Keen Eyes (PVP) Description: Increases the range of throwing weapons such as the throwing knives, stars, etc. Info: type = 50 Pre-requisite: Level 3 Nimble Body Maximum Level: 5
1
Range: +30
2
Range: +60
3
Range: +90
4
Range: +120
5
Range: +150
Disorder (PVP) Description: Temporarily decreases an enemy’s Weapon Attack and Defense, eventually neutralizing the monster’s attack. Cannot be used on the same monster repeatedly. Info: type = 32, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP&&attackLimit Animations:mob Maximum Level: 10
Dark Sight (PVP) Description: Hides in shadow. With Dark Sight activated, you can neither attack nor be attacked. Info: type = 14 Delays: darksight - 100 ms Pre-requisite: Level 3 Disorder Animations:effect Maximum Level: 10
1
MP Cost: 23, Duration: 6 sec, Movement Speed: -27
2
MP Cost: 21, Duration: 6 sec, Movement Speed: -24
3
MP Cost: 19, Duration: 7 sec, Movement Speed: -21
4
MP Cost: 17, Duration: 7 sec, Movement Speed: -18
5
MP Cost: 15, Duration: 8 sec, Movement Speed: -15
6
MP Cost: 13, Duration: 8 sec, Movement Speed: -12
7
MP Cost: 11, Duration: 9 sec, Movement Speed: -9
8
MP Cost: 9, Duration: 9 sec, Movement Speed: -6
9
MP Cost: 7, Duration: 10 sec, Movement Speed: -3
10
MP Cost: 5, Duration: 10 sec, Movement Speed: -0
Lucky Seven (PVP) Description: Throws 2 throwing stars based on LUK, regardless of Claw Mastery. Info: type = 2 Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 8, Damage: 82%
2
MP Cost: 8, Damage: 84%
3
MP Cost: 8, Damage: 86%
4
MP Cost: 8, Damage: 88%
5
MP Cost: 8, Damage: 90%
6
MP Cost: 10, Damage: 92%
7
MP Cost: 10, Damage: 94%
8
MP Cost: 10, Damage: 96%
9
MP Cost: 10, Damage: 98%
10
MP Cost: 10, Damage: 100%
11
MP Cost: 10, Damage: 102%
12
MP Cost: 12, Damage: 104%
13
MP Cost: 12, Damage: 106%
14
MP Cost: 12, Damage: 108%
15
MP Cost: 12, Damage: 110%
16
MP Cost: 12, Damage: 112%
17
MP Cost: 12, Damage: 114%
18
MP Cost: 14, Damage: 116%
19
MP Cost: 14, Damage: 118%
20
MP Cost: 14, Damage: 120%
Darkness (PVP) Description: Summons a spirit to attack nearby enemies. Info: type = 33, minionAttack = normal, showFromTheOrigin = 1 Delays: alert2 - 600 ms Summon Range: attack1 = 30% Summon Mob Count: attack1 = 1 Animations:summon.summoned, summon.die, hit.0, summon.stand, summon.move, summon.attack1 Maximum Level: 10
1
MP Cost: 11, Damage: 36%, Duration: 17 sec
2
MP Cost: 12, Damage: 42%, Duration: 24 sec
3
MP Cost: 13, Damage: 48%, Duration: 31 sec
4
MP Cost: 14, Damage: 54%, Duration: 38 sec
5
MP Cost: 15, Damage: 60%, Duration: 45 sec
6
MP Cost: 16, Damage: 66%, Duration: 52 sec
7
MP Cost: 17, Damage: 72%, Duration: 59 sec
8
MP Cost: 18, Damage: 78%, Duration: 66 sec
9
MP Cost: 19, Damage: 84%, Duration: 73 sec
10
MP Cost: 20, Damage: 90%, Duration: 80 sec
Night Walker (II)
Claw Mastery (PVP) Description: Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges. Info: type = 50 Maximum Level: 20
Critical Throw Description: Increases your Critical Rate and the minimum Critical Damage. Info: type = 50 Pre-requisite: Level 3 Claw Mastery Animations:damage Maximum Level: 20
1
Crit Rate: +12%, Minimum Crit Daamge: +5%
2
Crit Rate: +14%, Minimum Crit Daamge: +6%
3
Crit Rate: +16%, Minimum Crit Daamge: +6%
4
Crit Rate: +18%, Minimum Crit Daamge: +7%
5
Crit Rate: +20%, Minimum Crit Daamge: +7%
6
Crit Rate: +22%, Minimum Crit Daamge: +8%
7
Crit Rate: +24%, Minimum Crit Daamge: +8%
8
Crit Rate: +26%, Minimum Crit Daamge: +9%
9
Crit Rate: +28%, Minimum Crit Daamge: +9%
10
Crit Rate: +30%, Minimum Crit Daamge: +10%
11
Crit Rate: +32%, Minimum Crit Daamge: +10%
12
Crit Rate: +34%, Minimum Crit Daamge: +11%
13
Crit Rate: +36%, Minimum Crit Daamge: +11%
14
Crit Rate: +38%, Minimum Crit Daamge: +12%
15
Crit Rate: +40%, Minimum Crit Daamge: +12%
16
Crit Rate: +42%, Minimum Crit Daamge: +13%
17
Crit Rate: +44%, Minimum Crit Daamge: +13%
18
Crit Rate: +46%, Minimum Crit Daamge: +14%
19
Crit Rate: +48%, Minimum Crit Daamge: +14%
20
Crit Rate: +50%, Minimum Crit Daamge: +15%
Claw Booster Description: Doubles the attack speed of your weapon. Must have a Claw equipped. Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Claw Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Haste Description: Temporarily boosts the Speed and Jump of the entire party. Info: type = 10, massSpell = 1 Delays: alert2 - 600 ms Range:300% Animations:effect, affected Maximum Level: 20
Flash Jump Description: Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases. Info: type = 40, casterMove = 1, avaliableInJumpingState = 1 Maximum Level: 20
1
MP Cost: 50, jumps a a certain distance
2
MP Cost: 48, jumps a a certain distance
3
MP Cost: 46, jumps a a certain distance
4
MP Cost: 44, jumps a a certain distance
5
MP Cost: 42, jumps a a certain distance
6
MP Cost: 40, jumps a a certain distance
7
MP Cost: 38, jumps a a certain distance
8
MP Cost: 36, jumps a a certain distance
9
MP Cost: 34, jumps a a certain distance
10
MP Cost: 32, jumps a a certain distance
11
MP Cost: 30, jumps a a certain distance
12
MP Cost: 28, jumps a a certain distance
13
MP Cost: 26, jumps a a certain distance
14
MP Cost: 24, jumps a a certain distance
15
MP Cost: 22, jumps a a certain distance
16
MP Cost: 20, jumps a a certain distance
17
MP Cost: 18, jumps a a certain distance
18
MP Cost: 16, jumps a a certain distance
19
MP Cost: 14, jumps a a certain distance
20
MP Cost: 12, jumps a a certain distance
Vanish Description: Inflicts additional damage on monsters when used while Dark Sight is active. Dark Sight deactivates as soon as this skill is applied. \nRequired skill: #cDark Sight Lv. 10# Info: type = 51, addDamInHiding = 1 Pre-requisite: Level 10 Dark Sight Maximum Level: 10
1
Damage: 103%
2
Damage: 106%
3
Damage: 109%
4
Damage: 112%
5
Damage: 115%
6
Damage: 118%
7
Damage: 121%
8
Damage: 124%
9
Damage: 127%
10
Damage: 130%
Vampire (PVP) Description: Attacks multiple enemies 4 times then absorbs some of the damage dished out to the enemy as HP. The most you can absorb at once is half of your Max HP or the monster's total Max HP. Info: type = 1, areaAttack = 1, hpDrain = 1 Delays: vampire - 1350 ms Range:400% Animations:hit.0, effect Maximum Level: 20
1
MP Cost: 12, Damage: 41%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 2% of the damage as HP
2
MP Cost: 12, Damage: 42%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP
3
MP Cost: 12, Damage: 43%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 6% of the damage as HP
4
MP Cost: 12, Damage: 44%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 8% of the damage as HP
5
MP Cost: 12, Damage: 45%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 10% of the damage as HP
6
MP Cost: 12, Damage: 46%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 12% of the damage as HP
7
MP Cost: 12, Damage: 47%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 14% of the damage as HP
8
MP Cost: 12, Damage: 48%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 16% of the damage as HP
9
MP Cost: 12, Damage: 49%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 18% of the damage as HP
10
MP Cost: 12, Damage: 50%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 20% of the damage as HP
11
MP Cost: 24, Damage: 51%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 22% of the damage as HP
12
MP Cost: 24, Damage: 52%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 24% of the damage as HP
13
MP Cost: 24, Damage: 53%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 26% of the damage as HP
14
MP Cost: 24, Damage: 54%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 28% of the damage as HP
15
MP Cost: 24, Damage: 55%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 30% of the damage as HP
16
MP Cost: 24, Damage: 56%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 32% of the damage as HP
17
MP Cost: 24, Damage: 57%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 34% of the damage as HP
18
MP Cost: 24, Damage: 58%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 36% of the damage as HP
19
MP Cost: 24, Damage: 59%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 38% of the damage as HP
20
MP Cost: 24, Damage: 60%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 40% of the damage as HP
Shadow Web (PVP) Description: Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move. Info: type = 1, massSpell = 1, mes = restrict Delays: swingO1 - 800 ms Range:250% Animations:mob, mob0, effect Maximum Level: 20
1
MP Cost: 10, Bind Chance: 12%, Duration: 2 sec
2
MP Cost: 10, Bind Chance: 14%, Duration: 2 sec
3
MP Cost: 10, Bind Chance: 16%, Duration: 2 sec
4
MP Cost: 12, Bind Chance: 18%, Duration: 2 sec
5
MP Cost: 12, Bind Chance: 20%, Duration: 2 sec
6
MP Cost: 12, Bind Chance: 22%, Duration: 3 sec
7
MP Cost: 12, Bind Chance: 24%, Duration: 3 sec
8
MP Cost: 14, Bind Chance: 26%, Duration: 3 sec
9
MP Cost: 14, Bind Chance: 28%, Duration: 3 sec
10
MP Cost: 14, Bind Chance: 30%, Duration: 3 sec
11
MP Cost: 14, Bind Chance: 32%, Duration: 4 sec
12
MP Cost: 16, Bind Chance: 34%, Duration: 4 sec
13
MP Cost: 16, Bind Chance: 36%, Duration: 4 sec
14
MP Cost: 16, Bind Chance: 38%, Duration: 4 sec
15
MP Cost: 16, Bind Chance: 40%, Duration: 4 sec
16
MP Cost: 18, Bind Chance: 42%, Duration: 5 sec
17
MP Cost: 18, Bind Chance: 44%, Duration: 5 sec
18
MP Cost: 18, Bind Chance: 46%, Duration: 5 sec
19
MP Cost: 18, Bind Chance: 48%, Duration: 5 sec
20
MP Cost: 20, Bind Chance: 50%, Duration: 5 sec
21
MP Cost: 20, Bind Chance: 52%, Duration: 6 sec
22
MP Cost: 20, Bind Chance: 54%, Duration: 6 sec
Avenger (PVP) Description: Throws a throwing star. The throwing star will go through an enemy and attack the ones behind it, too. Info: type = 2, piercing = 1 Delays: avenger - 840 ms Animations:effect, ball Maximum Level: 20
Alchemist Description: Increases the effect of the recovery items like potions and lengthens their duration. Percentage based recover items, like Elixirs, do not count. Info: type = 50 Maximum Level: 20
1
Recovery Rate: +112%, Duration: +112%
2
Recovery Rate: +114%, Duration: +114%
3
Recovery Rate: +116%, Duration: +116%
4
Recovery Rate: +118%, Duration: +118%
5
Recovery Rate: +120%, Duration: +120%
6
Recovery Rate: +122%, Duration: +122%
7
Recovery Rate: +124%, Duration: +124%
8
Recovery Rate: +126%, Duration: +126%
9
Recovery Rate: +128%, Duration: +128%
10
Recovery Rate: +130%, Duration: +130%
11
Recovery Rate: +132%, Duration: +132%
12
Recovery Rate: +134%, Duration: +134%
13
Recovery Rate: +136%, Duration: +136%
14
Recovery Rate: +138%, Duration: +138%
15
Recovery Rate: +140%, Duration: +140%
16
Recovery Rate: +142%, Duration: +142%
17
Recovery Rate: +144%, Duration: +144%
18
Recovery Rate: +146%, Duration: +146%
19
Recovery Rate: +148%, Duration: +148%
20
Recovery Rate: +150%, Duration: +150%
21
Recovery Rate: +152%, Duration: +152%
22
Recovery Rate: +154%, Duration: +154%
Venom (PVP) Description: Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1. Info: type = 51, dot = 1, dotType = invenom, condition = attack Animations:mob Maximum Level: 20
1
Poison Chance: 1%, 52% damage every 1 sec for 2 sec
2
Poison Chance: 1%, 54% damage every 1 sec for 2 sec
3
Poison Chance: 2%, 56% damage every 1 sec for 2 sec
4
Poison Chance: 2%, 58% damage every 1 sec for 2 sec
5
Poison Chance: 3%, 60% damage every 1 sec for 2 sec
6
Poison Chance: 3%, 62% damage every 1 sec for 2 sec
7
Poison Chance: 4%, 64% damage every 1 sec for 2 sec
8
Poison Chance: 4%, 66% damage every 1 sec for 2 sec
9
Poison Chance: 5%, 68% damage every 1 sec for 2 sec
10
Poison Chance: 5%, 70% damage every 1 sec for 3 sec
11
Poison Chance: 6%, 72% damage every 1 sec for 3 sec
12
Poison Chance: 6%, 74% damage every 1 sec for 3 sec
13
Poison Chance: 7%, 76% damage every 1 sec for 3 sec
14
Poison Chance: 7%, 78% damage every 1 sec for 3 sec
15
Poison Chance: 8%, 80% damage every 1 sec for 3 sec
16
Poison Chance: 8%, 82% damage every 1 sec for 3 sec
17
Poison Chance: 9%, 84% damage every 1 sec for 3 sec
18
Poison Chance: 9%, 86% damage every 1 sec for 3 sec
19
Poison Chance: 10%, 88% damage every 1 sec for 3 sec
20
Poison Chance: 10%, 90% damage every 1 sec for 4 sec
21
Poison Chance: 11%, 92% damage every 1 sec for 4 sec
22
Poison Chance: 11%, 94% damage every 1 sec for 4 sec
Triple throw (PVP) Description: Attacks a single monster by simultaneously throwing 3 stars that ignores the enemy's Weapon DEF. Info: type = 2 Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 11, Damage: 154%, DEF Ignored: 1%
2
MP Cost: 11, Damage: 156%, DEF Ignored: 1%
3
MP Cost: 12, Damage: 158%, DEF Ignored: 2%
4
MP Cost: 12, Damage: 160%, DEF Ignored: 2%
5
MP Cost: 12, Damage: 162%, DEF Ignored: 3%
6
MP Cost: 13, Damage: 164%, DEF Ignored: 3%
7
MP Cost: 13, Damage: 166%, DEF Ignored: 4%
8
MP Cost: 13, Damage: 168%, DEF Ignored: 4%
9
MP Cost: 14, Damage: 170%, DEF Ignored: 5%
10
MP Cost: 14, Damage: 172%, DEF Ignored: 5%
11
MP Cost: 14, Damage: 174%, DEF Ignored: 6%
12
MP Cost: 15, Damage: 176%, DEF Ignored: 6%
13
MP Cost: 15, Damage: 178%, DEF Ignored: 7%
14
MP Cost: 15, Damage: 180%, DEF Ignored: 7%
15
MP Cost: 16, Damage: 182%, DEF Ignored: 8%
16
MP Cost: 16, Damage: 184%, DEF Ignored: 8%
17
MP Cost: 16, Damage: 186%, DEF Ignored: 9%
18
MP Cost: 17, Damage: 188%, DEF Ignored: 9%
19
MP Cost: 17, Damage: 190%, DEF Ignored: 10%
20
MP Cost: 17, Damage: 192%, DEF Ignored: 10%
21
MP Cost: 18, Damage: 194%, DEF Ignored: 11%
22
MP Cost: 18, Damage: 196%, DEF Ignored: 11%
Poison Bomb (PVP) Description: Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously take damage. Info: type = 2, keydownThrowing = 1, continuousAreaAttack = 1, dot = 1, dotType = invenom Range:140% Animations:special, mob, ball, tile.7, tile.6, tile.1, tile.0, tile.4, tile.3, tile.8, keydown, tile.10, tile.2, hit.0, tile.5, tile.9 Maximum Level: 30
1
MP Cost: 21, Damage: 56%, Duration: 4, Damage Over Time: 76% damage every 1 sec for 5 sec
2
MP Cost: 22, Damage: 58%, Duration: 4, Damage Over Time: 77% damage every 1 sec for 5 sec
3
MP Cost: 23, Damage: 60%, Duration: 4, Damage Over Time: 78% damage every 1 sec for 5 sec
4
MP Cost: 24, Damage: 62%, Duration: 4, Damage Over Time: 79% damage every 1 sec for 5 sec
5
MP Cost: 25, Damage: 64%, Duration: 4, Damage Over Time: 80% damage every 1 sec for 5 sec
6
MP Cost: 26, Damage: 66%, Duration: 4, Damage Over Time: 81% damage every 1 sec for 5 sec
7
MP Cost: 27, Damage: 68%, Duration: 4, Damage Over Time: 82% damage every 1 sec for 5 sec
8
MP Cost: 28, Damage: 70%, Duration: 4, Damage Over Time: 83% damage every 1 sec for 5 sec
9
MP Cost: 29, Damage: 72%, Duration: 4, Damage Over Time: 84% damage every 1 sec for 5 sec
10
MP Cost: 30, Damage: 74%, Duration: 4, Damage Over Time: 85% damage every 1 sec for 6 sec
11
MP Cost: 31, Damage: 76%, Duration: 4, Damage Over Time: 86% damage every 1 sec for 6 sec
12
MP Cost: 32, Damage: 78%, Duration: 4, Damage Over Time: 87% damage every 1 sec for 6 sec
13
MP Cost: 33, Damage: 80%, Duration: 4, Damage Over Time: 88% damage every 1 sec for 6 sec
14
MP Cost: 34, Damage: 82%, Duration: 4, Damage Over Time: 89% damage every 1 sec for 6 sec
15
MP Cost: 35, Damage: 84%, Duration: 4, Damage Over Time: 90% damage every 1 sec for 6 sec
16
MP Cost: 36, Damage: 86%, Duration: 8, Damage Over Time: 91% damage every 1 sec for 6 sec
17
MP Cost: 37, Damage: 88%, Duration: 8, Damage Over Time: 92% damage every 1 sec for 6 sec
18
MP Cost: 38, Damage: 90%, Duration: 8, Damage Over Time: 93% damage every 1 sec for 6 sec
19
MP Cost: 39, Damage: 92%, Duration: 8, Damage Over Time: 94% damage every 1 sec for 6 sec
20
MP Cost: 40, Damage: 94%, Duration: 8, Damage Over Time: 95% damage every 1 sec for 7 sec
21
MP Cost: 41, Damage: 96%, Duration: 8, Damage Over Time: 96% damage every 1 sec for 7 sec
22
MP Cost: 42, Damage: 98%, Duration: 8, Damage Over Time: 97% damage every 1 sec for 7 sec
23
MP Cost: 43, Damage: 100%, Duration: 8, Damage Over Time: 98% damage every 1 sec for 7 sec
24
MP Cost: 44, Damage: 102%, Duration: 8, Damage Over Time: 99% damage every 1 sec for 7 sec
25
MP Cost: 45, Damage: 104%, Duration: 8, Damage Over Time: 100% damage every 1 sec for 7 sec
26
MP Cost: 46, Damage: 106%, Duration: 8, Damage Over Time: 101% damage every 1 sec for 7 sec
27
MP Cost: 47, Damage: 108%, Duration: 8, Damage Over Time: 102% damage every 1 sec for 7 sec
28
MP Cost: 48, Damage: 110%, Duration: 8, Damage Over Time: 103% damage every 1 sec for 7 sec
29
MP Cost: 49, Damage: 112%, Duration: 8, Damage Over Time: 104% damage every 1 sec for 7 sec
30
MP Cost: 50, Damage: 114%, Duration: 8, Damage Over Time: 105% damage every 1 sec for 8 sec
31
MP Cost: 51, Damage: 116%, Duration: 12, Damage Over Time: 106% damage every 1 sec for 8 sec
32
MP Cost: 52, Damage: 118%, Duration: 12, Damage Over Time: 107% damage every 1 sec for 8 sec
Thunder Breaker (I)
Quick Motion Description: Permanently increases Accuracy and Avoidability. Info: type = 50 Maximum Level: 20
1
Accuracy: +8, Avoidability: +8.
2
Accuracy: +16, Avoidability: +16.
3
Accuracy: +24, Avoidability: +24.
4
Accuracy: +32, Avoidability: +32.
5
Accuracy: +40, Avoidability: +40.
6
Accuracy: +48, Avoidability: +48.
7
Accuracy: +56, Avoidability: +56.
8
Accuracy: +64, Avoidability: +64.
9
Accuracy: +72, Avoidability: +72.
10
Accuracy: +80, Avoidability: +80.
11
Accuracy: +88, Avoidability: +88.
12
Accuracy: +96, Avoidability: +96.
13
Accuracy: +104, Avoidability: +104.
14
Accuracy: +112, Avoidability: +112.
15
Accuracy: +120, Avoidability: +120.
16
Accuracy: +128, Avoidability: +128.
17
Accuracy: +136, Avoidability: +136.
18
Accuracy: +144, Avoidability: +144.
19
Accuracy: +152, Avoidability: +152.
20
Accuracy: +160, Avoidability: +160.
Straight (PVP) Description: Rapidly punches enemies. Info: type = 1, areaAttack = 1 Delays: straight - 600 ms Range:150% Animations:hit.0, effect Maximum Level: 20
1
MP Cost: 8, Damage: 255%
2
MP Cost: 8, Damage: 260%
3
MP Cost: 8, Damage: 265%
4
MP Cost: 8, Damage: 270%
5
MP Cost: 8, Damage: 275%
6
MP Cost: 10, Damage: 280%
7
MP Cost: 10, Damage: 285%
8
MP Cost: 10, Damage: 290%
9
MP Cost: 10, Damage: 295%
10
MP Cost: 10, Damage: 300%
11
MP Cost: 12, Damage: 305%
12
MP Cost: 12, Damage: 310%
13
MP Cost: 12, Damage: 315%
14
MP Cost: 12, Damage: 320%
15
MP Cost: 12, Damage: 325%
16
MP Cost: 14, Damage: 330%
17
MP Cost: 14, Damage: 335%
18
MP Cost: 14, Damage: 340%
19
MP Cost: 14, Damage: 345%
20
MP Cost: 14, Damage: 350%
Somersault Kick (PVP) Description: A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity. Info: type = 1, areaAttack = 1 Delays: somersault - 840 ms Range:150% Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 8, Damage: 189%, Max Monsters Hit: 6
2
MP Cost: 8, Damage: 194%, Max Monsters Hit: 6
3
MP Cost: 8, Damage: 199%, Max Monsters Hit: 6
4
MP Cost: 8, Damage: 204%, Max Monsters Hit: 6
5
MP Cost: 10, Damage: 209%, Max Monsters Hit: 6
6
MP Cost: 10, Damage: 214%, Max Monsters Hit: 6
7
MP Cost: 10, Damage: 219%, Max Monsters Hit: 6
8
MP Cost: 10, Damage: 224%, Max Monsters Hit: 6
9
MP Cost: 10, Damage: 229%, Max Monsters Hit: 6
10
MP Cost: 12, Damage: 234%, Max Monsters Hit: 6
11
MP Cost: 12, Damage: 239%, Max Monsters Hit: 6
12
MP Cost: 12, Damage: 244%, Max Monsters Hit: 6
13
MP Cost: 12, Damage: 249%, Max Monsters Hit: 6
14
MP Cost: 12, Damage: 254%, Max Monsters Hit: 6
15
MP Cost: 14, Damage: 259%, Max Monsters Hit: 6
16
MP Cost: 14, Damage: 264%, Max Monsters Hit: 6
17
MP Cost: 14, Damage: 269%, Max Monsters Hit: 6
18
MP Cost: 14, Damage: 274%, Max Monsters Hit: 6
19
MP Cost: 14, Damage: 279%, Max Monsters Hit: 6
20
MP Cost: 16, Damage: 284%, Max Monsters Hit: 6
Dash Description: Press left or right arrow twice to temporarily boost Speed and Jump. [Dash activation: ->->or <-<- with the arrow keys.] Info: type = 10 Animations:effect0, special, effect Maximum Level: 10
Lightning (PVP) Description: Summons a spirit to attack nearby enemies. Info: type = 33, minionAttack = normal Delays: alert2 - 600 ms Element: Lightning Summon Range: attack1 = 30% Summon Mob Count: attack1 = 1 Animations:summon.die, summon.stand, hit.0, summon.attack1, summon.move, summon.summoned Maximum Level: 10
1
MP Cost: 11, Damage: 36%, Duration: 17 sec
2
MP Cost: 12, Damage: 42%, Duration: 24 sec
3
MP Cost: 13, Damage: 48%, Duration: 31 sec
4
MP Cost: 14, Damage: 54%, Duration: 38 sec
5
MP Cost: 15, Damage: 60%, Duration: 45 sec
6
MP Cost: 16, Damage: 66%, Duration: 52 sec
7
MP Cost: 17, Damage: 72%, Duration: 59 sec
8
MP Cost: 18, Damage: 78%, Duration: 66 sec
9
MP Cost: 19, Damage: 84%, Duration: 73 sec
10
MP Cost: 20, Damage: 90%, Duration: 80 sec
Thunder Breaker (II)
Knuckle Mastery Description: Increases the weapon mastery and accuracy of Knuckles. Info: type = 50 Maximum Level: 20
1
Knuckle Mastery: +12%, Accuracy: +6
2
Knuckle Mastery: +14%, Accuracy: +12
3
Knuckle Mastery: +16%, Accuracy: +18
4
Knuckle Mastery: +18%, Accuracy: +24
5
Knuckle Mastery: +20%, Accuracy: +30
6
Knuckle Mastery: +22%, Accuracy: +36
7
Knuckle Mastery: +24%, Accuracy: +42
8
Knuckle Mastery: +26%, Accuracy: +48
9
Knuckle Mastery: +28%, Accuracy: +54
10
Knuckle Mastery: +30%, Accuracy: +60
11
Knuckle Mastery: +32%, Accuracy: +66
12
Knuckle Mastery: +34%, Accuracy: +72
13
Knuckle Mastery: +36%, Accuracy: +78
14
Knuckle Mastery: +38%, Accuracy: +84
15
Knuckle Mastery: +40%, Accuracy: +90
16
Knuckle Mastery: +42%, Accuracy: +96
17
Knuckle Mastery: +44%, Accuracy: +102
18
Knuckle Mastery: +46%, Accuracy: +108
19
Knuckle Mastery: +48%, Accuracy: +114
20
Knuckle Mastery: +50%, Accuracy: +120
Knuckle Booster Description: Doubles the attack speed of your weapon. Must have knuckles equipped.\nRequired Skill: #cKnuckle Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Knuckle Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Corkscrew Blow (PVP) Description: Allows you to run forward and punch multiple monsters at once. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, chargingSkill = 1 Delays: screw - 840 ms Range:200% Animations:keydown, hit.1, hit.0, effect Maximum Level: 20
1
MP Cost: 20, Damage: 363%, Max Monsters Hit: 6
2
MP Cost: 24, Damage: 371%, Max Monsters Hit: 6
3
MP Cost: 24, Damage: 379%, Max Monsters Hit: 6
4
MP Cost: 28, Damage: 387%, Max Monsters Hit: 6
5
MP Cost: 28, Damage: 395%, Max Monsters Hit: 6
6
MP Cost: 32, Damage: 403%, Max Monsters Hit: 6
7
MP Cost: 32, Damage: 411%, Max Monsters Hit: 6
8
MP Cost: 36, Damage: 419%, Max Monsters Hit: 6
9
MP Cost: 36, Damage: 427%, Max Monsters Hit: 6
10
MP Cost: 40, Damage: 435%, Max Monsters Hit: 6
11
MP Cost: 40, Damage: 443%, Max Monsters Hit: 6
12
MP Cost: 44, Damage: 451%, Max Monsters Hit: 6
13
MP Cost: 44, Damage: 459%, Max Monsters Hit: 6
14
MP Cost: 48, Damage: 467%, Max Monsters Hit: 6
15
MP Cost: 48, Damage: 475%, Max Monsters Hit: 6
16
MP Cost: 52, Damage: 483%, Max Monsters Hit: 6
17
MP Cost: 52, Damage: 491%, Max Monsters Hit: 6
18
MP Cost: 56, Damage: 499%, Max Monsters Hit: 6
19
MP Cost: 56, Damage: 507%, Max Monsters Hit: 6
20
MP Cost: 60, Damage: 515%, Max Monsters Hit: 6
Energy Charge (PVP) Description: A set amount of energy is charged after every attack. When the energy is fully charged, you have a chance to automatically trigger the effects of Body Attack and Stance. This allows you to use energy-related skills. Info: type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack Animations:affected, effect.1, effect.0, special, hit.0 Maximum Level: 20
1
Energy per Attack: 1000 energy, Accuracy: +15, Avoidability: +15, Weapon ATT: +, Duration: 22 sec, Body Attack Damage: 4%, Knock-back Resistance Rate: 52%
2
Energy per Attack: 1000 energy, Accuracy: +30, Avoidability: +30, Weapon ATT: +, Duration: 24 sec, Body Attack Damage: 8%, Knock-back Resistance Rate: 54%
3
Energy per Attack: 1000 energy, Accuracy: +45, Avoidability: +45, Weapon ATT: +, Duration: 26 sec, Body Attack Damage: 12%, Knock-back Resistance Rate: 56%
4
Energy per Attack: 1000 energy, Accuracy: +60, Avoidability: +60, Weapon ATT: +, Duration: 28 sec, Body Attack Damage: 16%, Knock-back Resistance Rate: 58%
5
Energy per Attack: 1000 energy, Accuracy: +75, Avoidability: +75, Weapon ATT: +, Duration: 30 sec, Body Attack Damage: 20%, Knock-back Resistance Rate: 60%
6
Energy per Attack: 1000 energy, Accuracy: +90, Avoidability: +90, Weapon ATT: +, Duration: 32 sec, Body Attack Damage: 24%, Knock-back Resistance Rate: 62%
7
Energy per Attack: 1000 energy, Accuracy: +105, Avoidability: +105, Weapon ATT: +, Duration: 34 sec, Body Attack Damage: 28%, Knock-back Resistance Rate: 64%
8
Energy per Attack: 1000 energy, Accuracy: +120, Avoidability: +120, Weapon ATT: +, Duration: 36 sec, Body Attack Damage: 32%, Knock-back Resistance Rate: 66%
9
Energy per Attack: 1000 energy, Accuracy: +135, Avoidability: +135, Weapon ATT: +, Duration: 38 sec, Body Attack Damage: 36%, Knock-back Resistance Rate: 68%
10
Energy per Attack: 1000 energy, Accuracy: +150, Avoidability: +150, Weapon ATT: +, Duration: 40 sec, Body Attack Damage: 40%, Knock-back Resistance Rate: 70%
11
Energy per Attack: 1000 energy, Accuracy: +165, Avoidability: +165, Weapon ATT: +, Duration: 42 sec, Body Attack Damage: 44%, Knock-back Resistance Rate: 72%
12
Energy per Attack: 1000 energy, Accuracy: +180, Avoidability: +180, Weapon ATT: +, Duration: 44 sec, Body Attack Damage: 48%, Knock-back Resistance Rate: 74%
13
Energy per Attack: 1000 energy, Accuracy: +195, Avoidability: +195, Weapon ATT: +, Duration: 46 sec, Body Attack Damage: 52%, Knock-back Resistance Rate: 76%
14
Energy per Attack: 1000 energy, Accuracy: +210, Avoidability: +210, Weapon ATT: +, Duration: 48 sec, Body Attack Damage: 56%, Knock-back Resistance Rate: 78%
15
Energy per Attack: 1000 energy, Accuracy: +225, Avoidability: +225, Weapon ATT: +, Duration: 50 sec, Body Attack Damage: 60%, Knock-back Resistance Rate: 80%
16
Energy per Attack: 1000 energy, Accuracy: +240, Avoidability: +240, Weapon ATT: +, Duration: 52 sec, Body Attack Damage: 64%, Knock-back Resistance Rate: 82%
17
Energy per Attack: 1000 energy, Accuracy: +255, Avoidability: +255, Weapon ATT: +, Duration: 54 sec, Body Attack Damage: 68%, Knock-back Resistance Rate: 84%
18
Energy per Attack: 1000 energy, Accuracy: +270, Avoidability: +270, Weapon ATT: +, Duration: 56 sec, Body Attack Damage: 72%, Knock-back Resistance Rate: 86%
19
Energy per Attack: 1000 energy, Accuracy: +285, Avoidability: +285, Weapon ATT: +, Duration: 58 sec, Body Attack Damage: 76%, Knock-back Resistance Rate: 88%
20
Energy per Attack: 1000 energy, Accuracy: +300, Avoidability: +300, Weapon ATT: +, Duration: 60 sec, Body Attack Damage: 80%, Knock-back Resistance Rate: 90%
Energy Blast (PVP) Description: Blasts a ball of energy to attack multiple monsters at once. This skill can only be used when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1# Info: type = 1, areaAttack = 1 Delays: eburster - 720 ms Range:150% Pre-requisite: Level 1 Energy Charge Animations:hit.0, effect Maximum Level: 20
1
MP Cost: , Damage: 264%, Max Enemies Hit: 3
2
MP Cost: , Damage: 269%, Max Enemies Hit: 3
3
MP Cost: , Damage: 274%, Max Enemies Hit: 3
4
MP Cost: , Damage: 279%, Max Enemies Hit: 3
5
MP Cost: , Damage: 284%, Max Enemies Hit: 3
6
MP Cost: , Damage: 289%, Max Enemies Hit: 3
7
MP Cost: , Damage: 294%, Max Enemies Hit: 3
8
MP Cost: , Damage: 299%, Max Enemies Hit: 3
9
MP Cost: , Damage: 304%, Max Enemies Hit: 3
10
MP Cost: , Damage: 309%, Max Enemies Hit: 3
11
MP Cost: , Damage: 314%, Max Enemies Hit: 3
12
MP Cost: , Damage: 319%, Max Enemies Hit: 3
13
MP Cost: , Damage: 324%, Max Enemies Hit: 3
14
MP Cost: , Damage: 329%, Max Enemies Hit: 3
15
MP Cost: , Damage: 334%, Max Enemies Hit: 3
16
MP Cost: , Damage: 339%, Max Enemies Hit: 3
17
MP Cost: , Damage: 344%, Max Enemies Hit: 3
18
MP Cost: , Damage: 349%, Max Enemies Hit: 3
19
MP Cost: , Damage: 354%, Max Enemies Hit: 3
20
MP Cost: , Damage: 359%, Max Enemies Hit: 3
Lightning Charge (PVP) Description: Temporarily adds lightning attribute to a knuckle to increase its Attack. Info: type = 10 Delays: alert4 - 900 ms Range:50% Animations:effect Maximum Level: 20
Energy Drain (PVP) Description: Absorbs a portion of the monster's HP to restore your own HP. It can only be used when your #cenergy is fully charged#.\\nRequired Skill: #cEnergy Charge Lv. 1# Info: type = 1, areaAttack = 1, hpDrain = 1 Delays: edrain - 600 ms Range:200% Pre-requisite: Level 1 Energy Charge Animations:hit.0, effect Maximum Level: 20
1
Damage: 405%, Amount Absorbed: 5%
2
Damage: 410%, Amount Absorbed: 10%
3
Damage: 415%, Amount Absorbed: 15%
4
Damage: 420%, Amount Absorbed: 20%
5
Damage: 425%, Amount Absorbed: 25%
6
Damage: 430%, Amount Absorbed: 30%
7
Damage: 435%, Amount Absorbed: 35%
8
Damage: 440%, Amount Absorbed: 40%
9
Damage: 445%, Amount Absorbed: 45%
10
Damage: 450%, Amount Absorbed: 50%
11
Damage: 455%, Amount Absorbed: 55%
12
Damage: 460%, Amount Absorbed: 60%
13
Damage: 465%, Amount Absorbed: 65%
14
Damage: 470%, Amount Absorbed: 70%
15
Damage: 475%, Amount Absorbed: 75%
16
Damage: 480%, Amount Absorbed: 80%
17
Damage: 485%, Amount Absorbed: 85%
18
Damage: 490%, Amount Absorbed: 90%
19
Damage: 495%, Amount Absorbed: 95%
20
Damage: 500%, Amount Absorbed: 100%
21
Damage: 505%, Amount Absorbed: 105%
22
Damage: 510%, Amount Absorbed: 110%
Transformation (PVP) Description: Transforms you for 180 seconds. Some skills cannot be used when you are transformed. \n[Available Skills: Shockwave, Kunckle Booster, Energy Burst, Energy Drain, Speed Infusion] Info: type = 12, morph = 1 Maximum Level: 20
Shockwave (PVP) Description: Smashes the ground to create a shockwave. The shockwave penetrates and damages a number of monsters. Can only be used when #cTransformation, Super Transformation# is active. \nRequired Skill: #cTransformation Lv. 1# Info: type = 1, areaAttack = 1, requireSkill = 15111002 Delays: shockwave - 1230 ms Range:330% Pre-requisite: Level 1 Transformation Animations:effect, hit.0, effect3, effect0, effect2, effect1 Maximum Level: 20
1
MP Cost: 22, Damage: 414%, Max Enemies Hit: 4
2
MP Cost: 22, Damage: 420%, Max Enemies Hit: 4
3
MP Cost: 22, Damage: 426%, Max Enemies Hit: 4
4
MP Cost: 22, Damage: 432%, Max Enemies Hit: 4
5
MP Cost: 22, Damage: 438%, Max Enemies Hit: 4
6
MP Cost: 27, Damage: 444%, Max Enemies Hit: 4
7
MP Cost: 27, Damage: 450%, Max Enemies Hit: 4
8
MP Cost: 27, Damage: 456%, Max Enemies Hit: 4
9
MP Cost: 27, Damage: 462%, Max Enemies Hit: 4
10
MP Cost: 27, Damage: 468%, Max Enemies Hit: 5
11
MP Cost: 32, Damage: 474%, Max Enemies Hit: 5
12
MP Cost: 32, Damage: 480%, Max Enemies Hit: 5
13
MP Cost: 32, Damage: 486%, Max Enemies Hit: 5
14
MP Cost: 32, Damage: 492%, Max Enemies Hit: 5
15
MP Cost: 32, Damage: 498%, Max Enemies Hit: 5
16
MP Cost: 37, Damage: 504%, Max Enemies Hit: 5
17
MP Cost: 37, Damage: 510%, Max Enemies Hit: 5
18
MP Cost: 37, Damage: 516%, Max Enemies Hit: 5
19
MP Cost: 37, Damage: 522%, Max Enemies Hit: 5
20
MP Cost: 37, Damage: 528%, Max Enemies Hit: 6
21
MP Cost: 42, Damage: 534%, Max Enemies Hit: 6
22
MP Cost: 42, Damage: 540%, Max Enemies Hit: 6
Barrage (PVP) Description: Attacks a monster nearby 6 times in quick succession. The targeted monster is stunned until the attack is complete. Info: type = 1, casterMove = 1, invincible = 1, mes = slow, knockbackLimit = 80, delay = 500 Delays: fist - 2430 ms Animations:hit0.0, effect, hit.0, hit1.0 Maximum Level: 20
1
MP Cost: 20, Number of Attacks: 6, Damage: 97%
2
MP Cost: 20, Number of Attacks: 6, Damage: 99%
3
MP Cost: 20, Number of Attacks: 6, Damage: 101%
4
MP Cost: 20, Number of Attacks: 6, Damage: 103%
5
MP Cost: 23, Number of Attacks: 6, Damage: 105%
6
MP Cost: 23, Number of Attacks: 6, Damage: 107%
7
MP Cost: 23, Number of Attacks: 6, Damage: 109%
8
MP Cost: 23, Number of Attacks: 6, Damage: 111%
9
MP Cost: 23, Number of Attacks: 6, Damage: 113%
10
MP Cost: 26, Number of Attacks: 6, Damage: 115%
11
MP Cost: 26, Number of Attacks: 6, Damage: 117%
12
MP Cost: 26, Number of Attacks: 6, Damage: 119%
13
MP Cost: 26, Number of Attacks: 6, Damage: 121%
14
MP Cost: 26, Number of Attacks: 6, Damage: 123%
15
MP Cost: 29, Number of Attacks: 6, Damage: 125%
16
MP Cost: 29, Number of Attacks: 6, Damage: 127%
17
MP Cost: 29, Number of Attacks: 6, Damage: 129%
18
MP Cost: 29, Number of Attacks: 6, Damage: 131%
19
MP Cost: 29, Number of Attacks: 6, Damage: 133%
20
MP Cost: 32, Number of Attacks: 6, Damage: 135%
21
MP Cost: 32, Number of Attacks: 6, Damage: 137%
22
MP Cost: 32, Number of Attacks: 6, Damage: 139%
Speed Infusion Description: Uses HP and MP to temporarily increase the attack speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attack speed doubled.\nRequired Skill: #cKnuckle Booster Lv. 20# Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert4 - 900 ms Range:250% Pre-requisite: Level 20 Knuckle Booster Animations:affected, effect Maximum Level: 20
1
Cost: -78 HP and 78 MP, Duration: 110 sec
2
Cost: -76 HP and 76 MP, Duration: 120 sec
3
Cost: -74 HP and 74 MP, Duration: 130 sec
4
Cost: -72 HP and 72 MP, Duration: 140 sec
5
Cost: -70 HP and 70 MP, Duration: 150 sec
6
Cost: -68 HP and 68 MP, Duration: 160 sec
7
Cost: -66 HP and 66 MP, Duration: 170 sec
8
Cost: -64 HP and 64 MP, Duration: 180 sec
9
Cost: -62 HP and 62 MP, Duration: 190 sec
10
Cost: -60 HP and 60 MP, Duration: 200 sec
11
Cost: -58 HP and 58 MP, Duration: 210 sec
12
Cost: -56 HP and 56 MP, Duration: 220 sec
13
Cost: -54 HP and 54 MP, Duration: 230 sec
14
Cost: -52 HP and 52 MP, Duration: 240 sec
15
Cost: -50 HP and 50 MP, Duration: 250 sec
16
Cost: -48 HP and 48 MP, Duration: 260 sec
17
Cost: -46 HP and 46 MP, Duration: 270 sec
18
Cost: -44 HP and 44 MP, Duration: 280 sec
19
Cost: -42 HP and 42 MP, Duration: 290 sec
20
Cost: -40 HP and 40 MP, Duration: 300 sec
21
Cost: -38 HP and 38 MP, Duration: 310 sec
22
Cost: -36 HP and 36 MP, Duration: 320 sec
Spark (PVP) Description: Uses the Spirit of Lightning to deal additional attacks. Nearby monsters also take damage. Info: type = 11, chainAttack = 1, chainattackPenalty = 1, condition = attack Delays: alert5 - 900 ms Element: Lightning Animations:ball.0, effect, hit.0, ball.2, ball.1 Maximum Level: 20
Shark Wave (PVP) Description: Attack multiple monsters in front of you. Info: type = 2, piercing = 1 Delays: wave - 1050 ms Animations:effect, ball, hit.0 Maximum Level: 30