Dash Description: Press left or right arrow twice to temporarily boost Speed and Jump. [Dash activation: ->-> or <-<- with the arrow keys.] Info: type = 10 Animations:special, effect0, effect Maximum Level: 10
Knuckle Mastery Description: Increases the weapon mastery and accuracy of Knuckles. Info: type = 50 Maximum Level: 20
1
Knuckle Mastery: +12%, Accuracy: +6
2
Knuckle Mastery: +14%, Accuracy: +12
3
Knuckle Mastery: +16%, Accuracy: +18
4
Knuckle Mastery: +18%, Accuracy: +24
5
Knuckle Mastery: +20%, Accuracy: +30
6
Knuckle Mastery: +22%, Accuracy: +36
7
Knuckle Mastery: +24%, Accuracy: +42
8
Knuckle Mastery: +26%, Accuracy: +48
9
Knuckle Mastery: +28%, Accuracy: +54
10
Knuckle Mastery: +30%, Accuracy: +60
11
Knuckle Mastery: +32%, Accuracy: +66
12
Knuckle Mastery: +34%, Accuracy: +72
13
Knuckle Mastery: +36%, Accuracy: +78
14
Knuckle Mastery: +38%, Accuracy: +84
15
Knuckle Mastery: +40%, Accuracy: +90
16
Knuckle Mastery: +42%, Accuracy: +96
17
Knuckle Mastery: +44%, Accuracy: +102
18
Knuckle Mastery: +46%, Accuracy: +108
19
Knuckle Mastery: +48%, Accuracy: +114
20
Knuckle Mastery: +50%, Accuracy: +120
Knuckle Booster Description: Doubles the attack speed of your weapon. Must have knuckles equipped.\nRequired Skill: #cKnuckle Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Knuckle Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Backspin Blow Description: This skill allows you to quickly slide back and elbow multiple monsters at once to apply damage and temporarily Stun them. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = stun Delays: backspin - 960 ms Range:155% Animations:hit.0, effect, mob, effect0 Maximum Level: 20
1
MP Cost: 12, Damage: 196%, Max Monsters Hit: 3
2
MP Cost: 15, Damage: 202%, Max Monsters Hit: 3
3
MP Cost: 15, Damage: 208%, Max Monsters Hit: 3
4
MP Cost: 18, Damage: 214%, Max Monsters Hit: 3
5
MP Cost: 18, Damage: 220%, Max Monsters Hit: 3
6
MP Cost: 21, Damage: 226%, Max Monsters Hit: 3
7
MP Cost: 21, Damage: 232%, Max Monsters Hit: 3
8
MP Cost: 24, Damage: 238%, Max Monsters Hit: 3
9
MP Cost: 24, Damage: 244%, Max Monsters Hit: 3
10
MP Cost: 27, Damage: 250%, Max Monsters Hit: 3
11
MP Cost: 27, Damage: 256%, Max Monsters Hit: 4
12
MP Cost: 30, Damage: 262%, Max Monsters Hit: 4
13
MP Cost: 30, Damage: 268%, Max Monsters Hit: 4
14
MP Cost: 33, Damage: 274%, Max Monsters Hit: 4
15
MP Cost: 33, Damage: 280%, Max Monsters Hit: 4
16
MP Cost: 36, Damage: 286%, Max Monsters Hit: 4
17
MP Cost: 36, Damage: 292%, Max Monsters Hit: 4
18
MP Cost: 39, Damage: 298%, Max Monsters Hit: 4
19
MP Cost: 39, Damage: 304%, Max Monsters Hit: 4
20
MP Cost: 42, Damage: 310%, Max Monsters Hit: 4
Double Uppercut Description: Performs 2 consecutive uppercuts and stuns the enemy. Info: type = 1, mes = stun Delays: doubleupper - 870 ms Animations:mob, hit.1, hit.0, effect Maximum Level: 20
1
MP Cost: 15, Damage: 149%
2
MP Cost: 15, Damage: 153%
3
MP Cost: 15, Damage: 157%
4
MP Cost: 15, Damage: 161%
5
MP Cost: 15, Damage: 165%
6
MP Cost: 20, Damage: 169%
7
MP Cost: 20, Damage: 173%
8
MP Cost: 20, Damage: 177%
9
MP Cost: 20, Damage: 181%
10
MP Cost: 20, Damage: 185%
11
MP Cost: 20, Damage: 189%
12
MP Cost: 25, Damage: 193%
13
MP Cost: 25, Damage: 197%
14
MP Cost: 25, Damage: 201%
15
MP Cost: 25, Damage: 205%
16
MP Cost: 25, Damage: 209%
17
MP Cost: 25, Damage: 213%
18
MP Cost: 30, Damage: 217%
19
MP Cost: 30, Damage: 221%
20
MP Cost: 30, Damage: 225%
Corkscrew Blow Description: Allows you to run forward and punch multiple monsters at once. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, chargingSkill = 1 Delays: screw - 840 ms Range:200% Animations:hit.0, effect, hit.1, keydown Maximum Level: 20
1
MP Cost: 20, Damage: 327%, Max Monsters Hit: 3
2
MP Cost: 24, Damage: 334%, Max Monsters Hit: 3
3
MP Cost: 24, Damage: 341%, Max Monsters Hit: 3
4
MP Cost: 28, Damage: 348%, Max Monsters Hit: 3
5
MP Cost: 28, Damage: 355%, Max Monsters Hit: 3
6
MP Cost: 32, Damage: 362%, Max Monsters Hit: 4
7
MP Cost: 32, Damage: 369%, Max Monsters Hit: 4
8
MP Cost: 36, Damage: 376%, Max Monsters Hit: 4
9
MP Cost: 36, Damage: 383%, Max Monsters Hit: 4
10
MP Cost: 40, Damage: 390%, Max Monsters Hit: 4
11
MP Cost: 40, Damage: 397%, Max Monsters Hit: 4
12
MP Cost: 44, Damage: 404%, Max Monsters Hit: 5
13
MP Cost: 44, Damage: 411%, Max Monsters Hit: 5
14
MP Cost: 48, Damage: 418%, Max Monsters Hit: 5
15
MP Cost: 48, Damage: 425%, Max Monsters Hit: 5
16
MP Cost: 52, Damage: 432%, Max Monsters Hit: 5
17
MP Cost: 52, Damage: 439%, Max Monsters Hit: 5
18
MP Cost: 56, Damage: 446%, Max Monsters Hit: 6
19
MP Cost: 56, Damage: 453%, Max Monsters Hit: 6
20
MP Cost: 60, Damage: 460%, Max Monsters Hit: 6
MP Recovery Description: Consumes HP to instantly restore MP. Cannot be used when HP is below 20%. Info: type = 31 Delays: recovery - 30 ms Animations:effect Maximum Level: 10
1
Max HP: -10%, recovers 51% of the HP that was consumed as MP, Cooldown: 55 sec
2
Max HP: -10%, recovers 52% of the HP that was consumed as MP, Cooldown: 50 sec
3
Max HP: -10%, recovers 53% of the HP that was consumed as MP, Cooldown: 45 sec
4
Max HP: -10%, recovers 54% of the HP that was consumed as MP, Cooldown: 40 sec
5
Max HP: -10%, recovers 55% of the HP that was consumed as MP, Cooldown: 35 sec
6
Max HP: -10%, recovers 56% of the HP that was consumed as MP, Cooldown: 30 sec
7
Max HP: -10%, recovers 57% of the HP that was consumed as MP, Cooldown: 25 sec
8
Max HP: -10%, recovers 58% of the HP that was consumed as MP, Cooldown: 20 sec
9
Max HP: -10%, recovers 59% of the HP that was consumed as MP, Cooldown: 15 sec
10
Max HP: -10%, recovers 60% of the HP that was consumed as MP, Cooldown: 10 sec
Oak Barrel Description: Put on an Oak Barrel disguise to safely navigate through monsters without being recognized. There is a small chance you'll be caught. More effective when you're lying down. Info: type = 14, morph = 1 Animations:effect, affected Maximum Level: 10
1
MP Cost: 15, Oak Barrel Duration: 12 sec , 37% chance to get caught, Cooldown: 35 sec
2
MP Cost: 15, Oak Barrel Duration: 14 sec , 34% chance to get caught, Cooldown: 30 sec
3
MP Cost: 15, Oak Barrel Duration: 16 sec , 31% chance to get caught, Cooldown: 30 sec
4
MP Cost: 15, Oak Barrel Duration: 18 sec , 28% chance to get caught, Cooldown: 25 sec
5
MP Cost: 15, Oak Barrel Duration: 20 sec , 25% chance to get caught, Cooldown: 25 sec
6
MP Cost: 15, Oak Barrel Duration: 22 sec , 22% chance to get caught, Cooldown: 20 sec
7
MP Cost: 15, Oak Barrel Duration: 24 sec , 19% chance to get caught, Cooldown: 20 sec
8
MP Cost: 15, Oak Barrel Duration: 26 sec , 16% chance to get caught, Cooldown: 15 sec
9
MP Cost: 15, Oak Barrel Duration: 28 sec , 13% chance to get caught, Cooldown: 15 sec
10
MP Cost: 15, Oak Barrel Duration: 30 sec , 10% chance to get caught, Cooldown: 10 sec
Critical Punch Description: Increases your Critical Rate and the minimum Critical Damage. Info: type = 50 Maximum Level: 10
HP Boost Description: Permanently increases your Max HP. Info: type = 50 Maximum Level: 10
1
Max HP: +2%
2
Max HP: +4%
3
Max HP: +6%
4
Max HP: +8%
5
Max HP: +10%
6
Max HP: +12%
7
Max HP: +14%
8
Max HP: +16%
9
Max HP: +18%
10
Max HP: +20%
Marauder
Stun Mastery Description: Increases Critical Rate when attacking Stunned enemies. Info: type = 51, incDamToStunTarget = 1 Maximum Level: 20
1
Critical Rate: 11% when attacking a stunned enemy
2
Critical Rate: 12% when attacking a stunned enemy
3
Critical Rate: 13% when attacking a stunned enemy
4
Critical Rate: 14% when attacking a stunned enemy
5
Critical Rate: 15% when attacking a stunned enemy
6
Critical Rate: 16% when attacking a stunned enemy
7
Critical Rate: 17% when attacking a stunned enemy
8
Critical Rate: 18% when attacking a stunned enemy
9
Critical Rate: 19% when attacking a stunned enemy
10
Critical Rate: 20% when attacking a stunned enemy
11
Critical Rate: 21% when attacking a stunned enemy
12
Critical Rate: 22% when attacking a stunned enemy
13
Critical Rate: 23% when attacking a stunned enemy
14
Critical Rate: 24% when attacking a stunned enemy
15
Critical Rate: 25% when attacking a stunned enemy
16
Critical Rate: 26% when attacking a stunned enemy
17
Critical Rate: 27% when attacking a stunned enemy
18
Critical Rate: 28% when attacking a stunned enemy
19
Critical Rate: 29% when attacking a stunned enemy
20
Critical Rate: 30% when attacking a stunned enemy
Energy Drain Description: Absorbs a portion of the monster's HP to restore your own HP. It can only be used when your #cenergy is fully charged#.\\nRequired Skill: #cEnergy Charge Lv. 1# Info: type = 1, areaAttack = 1, hpDrain = 1 Delays: edrain - 600 ms Range:200% Pre-requisite: Level 1 Energy Charge Animations:effect, hit.0 Maximum Level: 20
1
Damage: 305%, Amount Absorbed: 10%
2
Damage: 310%, Amount Absorbed: 11%
3
Damage: 315%, Amount Absorbed: 11%
4
Damage: 320%, Amount Absorbed: 12%
5
Damage: 325%, Amount Absorbed: 12%
6
Damage: 330%, Amount Absorbed: 13%
7
Damage: 335%, Amount Absorbed: 13%
8
Damage: 340%, Amount Absorbed: 14%
9
Damage: 345%, Amount Absorbed: 14%
10
Damage: 350%, Amount Absorbed: 15%
11
Damage: 355%, Amount Absorbed: 15%
12
Damage: 360%, Amount Absorbed: 16%
13
Damage: 365%, Amount Absorbed: 16%
14
Damage: 370%, Amount Absorbed: 17%
15
Damage: 375%, Amount Absorbed: 17%
16
Damage: 380%, Amount Absorbed: 18%
17
Damage: 385%, Amount Absorbed: 18%
18
Damage: 390%, Amount Absorbed: 19%
19
Damage: 395%, Amount Absorbed: 19%
20
Damage: 400%, Amount Absorbed: 20%
Transformation Description: Transforms you for 180 seconds. Some skills cannot be used when you are transformed. \n[Skill Exceptions: Double Shot, Oak Barrel, Demolition, Snatch] Info: type = 12, morph = 1 Maximum Level: 20
Shockwave Description: Smashes the ground to create a shock wave that damages multiple enemies. Can only be used while in the #cTransformation or Super Transformation# states. \nRequired Skill: #cTransformation Lv. 1# Info: type = 1, areaAttack = 1, requireSkill = 5111005||5121003 Delays: shockwave - 1230 ms Range:330% Pre-requisite: Level 1 Transformation Animations:effect2, effect, effect0, effect3, effect1, hit.0 Maximum Level: 30
1
MP Cost: 22, Damage: 605%, Max Enemies Hit: 4
2
MP Cost: 22, Damage: 610%, Max Enemies Hit: 4
3
MP Cost: 22, Damage: 615%, Max Enemies Hit: 4
4
MP Cost: 22, Damage: 620%, Max Enemies Hit: 4
5
MP Cost: 22, Damage: 625%, Max Enemies Hit: 4
6
MP Cost: 25, Damage: 630%, Max Enemies Hit: 4
7
MP Cost: 25, Damage: 635%, Max Enemies Hit: 4
8
MP Cost: 25, Damage: 640%, Max Enemies Hit: 4
9
MP Cost: 25, Damage: 645%, Max Enemies Hit: 4
10
MP Cost: 25, Damage: 650%, Max Enemies Hit: 4
11
MP Cost: 25, Damage: 655%, Max Enemies Hit: 4
12
MP Cost: 28, Damage: 660%, Max Enemies Hit: 4
13
MP Cost: 28, Damage: 665%, Max Enemies Hit: 4
14
MP Cost: 28, Damage: 670%, Max Enemies Hit: 4
15
MP Cost: 28, Damage: 675%, Max Enemies Hit: 5
16
MP Cost: 28, Damage: 680%, Max Enemies Hit: 5
17
MP Cost: 28, Damage: 685%, Max Enemies Hit: 5
18
MP Cost: 31, Damage: 690%, Max Enemies Hit: 5
19
MP Cost: 31, Damage: 695%, Max Enemies Hit: 5
20
MP Cost: 31, Damage: 700%, Max Enemies Hit: 5
21
MP Cost: 31, Damage: 705%, Max Enemies Hit: 5
22
MP Cost: 31, Damage: 710%, Max Enemies Hit: 5
23
MP Cost: 31, Damage: 715%, Max Enemies Hit: 5
24
MP Cost: 34, Damage: 720%, Max Enemies Hit: 5
25
MP Cost: 34, Damage: 725%, Max Enemies Hit: 5
26
MP Cost: 34, Damage: 730%, Max Enemies Hit: 5
27
MP Cost: 34, Damage: 735%, Max Enemies Hit: 5
28
MP Cost: 34, Damage: 740%, Max Enemies Hit: 5
29
MP Cost: 34, Damage: 745%, Max Enemies Hit: 5
30
MP Cost: 37, Damage: 750%, Max Enemies Hit: 6
Roll of the Dice Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing. Info: type = 10 Delays: alert3 - 1500 ms Animations:affected.4, affected.6, affected.2, affected.1, affected.3, affected.5 Maximum Level: 20
Energy Charge Description: A set amount of energy is charged after every attack. When the energy is fully charged, you have a chance to automatically trigger the effects of Body Attack and Stance. This allows you to use energy-related skills. Info: type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack Animations:special, effect.0, affected, hit.0, effect.1 Maximum Level: 20
1
Energy per Attack: 105 energy, Accuracy: +15, Avoidability: +15, Weapon ATT: +1, Duration: 22 sec, Body Attack Damage: 160%, Knock-back Resistance Rate: 52%
2
Energy per Attack: 110 energy, Accuracy: +30, Avoidability: +30, Weapon ATT: +2, Duration: 24 sec, Body Attack Damage: 170%, Knock-back Resistance Rate: 54%
3
Energy per Attack: 115 energy, Accuracy: +45, Avoidability: +45, Weapon ATT: +3, Duration: 26 sec, Body Attack Damage: 180%, Knock-back Resistance Rate: 56%
4
Energy per Attack: 120 energy, Accuracy: +60, Avoidability: +60, Weapon ATT: +4, Duration: 28 sec, Body Attack Damage: 190%, Knock-back Resistance Rate: 58%
5
Energy per Attack: 125 energy, Accuracy: +75, Avoidability: +75, Weapon ATT: +5, Duration: 30 sec, Body Attack Damage: 200%, Knock-back Resistance Rate: 60%
6
Energy per Attack: 130 energy, Accuracy: +90, Avoidability: +90, Weapon ATT: +6, Duration: 32 sec, Body Attack Damage: 210%, Knock-back Resistance Rate: 62%
7
Energy per Attack: 135 energy, Accuracy: +105, Avoidability: +105, Weapon ATT: +7, Duration: 34 sec, Body Attack Damage: 220%, Knock-back Resistance Rate: 64%
8
Energy per Attack: 140 energy, Accuracy: +120, Avoidability: +120, Weapon ATT: +8, Duration: 36 sec, Body Attack Damage: 230%, Knock-back Resistance Rate: 66%
9
Energy per Attack: 145 energy, Accuracy: +135, Avoidability: +135, Weapon ATT: +9, Duration: 38 sec, Body Attack Damage: 240%, Knock-back Resistance Rate: 68%
10
Energy per Attack: 150 energy, Accuracy: +150, Avoidability: +150, Weapon ATT: +10, Duration: 40 sec, Body Attack Damage: 250%, Knock-back Resistance Rate: 70%
11
Energy per Attack: 155 energy, Accuracy: +165, Avoidability: +165, Weapon ATT: +11, Duration: 42 sec, Body Attack Damage: 260%, Knock-back Resistance Rate: 72%
12
Energy per Attack: 160 energy, Accuracy: +180, Avoidability: +180, Weapon ATT: +12, Duration: 44 sec, Body Attack Damage: 270%, Knock-back Resistance Rate: 74%
13
Energy per Attack: 165 energy, Accuracy: +195, Avoidability: +195, Weapon ATT: +13, Duration: 46 sec, Body Attack Damage: 280%, Knock-back Resistance Rate: 76%
14
Energy per Attack: 170 energy, Accuracy: +210, Avoidability: +210, Weapon ATT: +14, Duration: 48 sec, Body Attack Damage: 290%, Knock-back Resistance Rate: 78%
15
Energy per Attack: 175 energy, Accuracy: +225, Avoidability: +225, Weapon ATT: +15, Duration: 50 sec, Body Attack Damage: 300%, Knock-back Resistance Rate: 80%
16
Energy per Attack: 180 energy, Accuracy: +240, Avoidability: +240, Weapon ATT: +16, Duration: 52 sec, Body Attack Damage: 310%, Knock-back Resistance Rate: 82%
17
Energy per Attack: 185 energy, Accuracy: +255, Avoidability: +255, Weapon ATT: +17, Duration: 54 sec, Body Attack Damage: 320%, Knock-back Resistance Rate: 84%
18
Energy per Attack: 190 energy, Accuracy: +270, Avoidability: +270, Weapon ATT: +18, Duration: 56 sec, Body Attack Damage: 330%, Knock-back Resistance Rate: 86%
19
Energy per Attack: 195 energy, Accuracy: +285, Avoidability: +285, Weapon ATT: +19, Duration: 58 sec, Body Attack Damage: 340%, Knock-back Resistance Rate: 88%
20
Energy per Attack: 200 energy, Accuracy: +300, Avoidability: +300, Weapon ATT: +20, Duration: 60 sec, Body Attack Damage: 350%, Knock-back Resistance Rate: 90%
Energy Blast Description: Blasts a ball of energy to attack multiple monsters at once, possibly Stunning them. This skill can only be used your #cthe energy is fully charged#.\nRequired Skill: #cEnergy Charge lv. 1# Info: type = 1, areaAttack = 1, mes = stun Delays: eburster - 720 ms Range:150% Pre-requisite: Level 1 Energy Charge Animations:mob, effect, hit.0 Maximum Level: 20
Energy Orb Description: Uses a blast of powerful energy to strike a monster. If there are other monsters around the affected monster, they will also be affected by this potent ball of energy. Only available when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1# Info: type = 2, chainAttack = 1, chainattackPenalty = 1 Delays: eorb - 1170 ms Pre-requisite: Level 1 Energy Charge Animations:effect, ball, hit.0, effect0 Maximum Level: 30
1
Damage: 806%, Max Monsters Hit: 2
2
Damage: 812%, Max Monsters Hit: 2
3
Damage: 818%, Max Monsters Hit: 2
4
Damage: 824%, Max Monsters Hit: 2
5
Damage: 830%, Max Monsters Hit: 2
6
Damage: 836%, Max Monsters Hit: 2
7
Damage: 842%, Max Monsters Hit: 3
8
Damage: 848%, Max Monsters Hit: 3
9
Damage: 854%, Max Monsters Hit: 3
10
Damage: 860%, Max Monsters Hit: 3
11
Damage: 866%, Max Monsters Hit: 3
12
Damage: 872%, Max Monsters Hit: 3
13
Damage: 878%, Max Monsters Hit: 3
14
Damage: 884%, Max Monsters Hit: 4
15
Damage: 890%, Max Monsters Hit: 4
16
Damage: 896%, Max Monsters Hit: 4
17
Damage: 902%, Max Monsters Hit: 4
18
Damage: 908%, Max Monsters Hit: 4
19
Damage: 914%, Max Monsters Hit: 4
20
Damage: 920%, Max Monsters Hit: 4
21
Damage: 926%, Max Monsters Hit: 5
22
Damage: 932%, Max Monsters Hit: 5
23
Damage: 938%, Max Monsters Hit: 5
24
Damage: 944%, Max Monsters Hit: 5
25
Damage: 950%, Max Monsters Hit: 5
26
Damage: 956%, Max Monsters Hit: 5
27
Damage: 962%, Max Monsters Hit: 5
28
Damage: 968%, Max Monsters Hit: 6
29
Damage: 974%, Max Monsters Hit: 6
30
Damage: 980%, Max Monsters Hit: 6
31
Damage: 986%, Max Monsters Hit: 6
32
Damage: 992%, Max Monsters Hit: 6
Super Transformation Description: Super Transforms you for 180 seconds. Some skills cannot be used when you are in a Super Transformation state. \n[Skill Exceptions: Double Shot, Oak Barrel]\nRequired Skill: #cTransformation Lv. 20# Info: type = 12, morph = 1 Pre-requisite: Level 20 Transformation Maximum Level: 20
Speed Infusion Description: Uses HP and MP to double your team's attack speed. This can be combined with other boosters.\nRequired Skill: #cKnuckle Booster Lv. 20# Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert4 - 900 ms Range:250% Pre-requisite: Level 20 Knuckle Booster Animations:affected, effect Maximum Level: 20
1
Cost: -78 HP and 78 MP, Duration: 110 sec
2
Cost: -76 HP and 76 MP, Duration: 120 sec
3
Cost: -74 HP and 74 MP, Duration: 130 sec
4
Cost: -72 HP and 72 MP, Duration: 140 sec
5
Cost: -70 HP and 70 MP, Duration: 150 sec
6
Cost: -68 HP and 68 MP, Duration: 160 sec
7
Cost: -66 HP and 66 MP, Duration: 170 sec
8
Cost: -64 HP and 64 MP, Duration: 180 sec
9
Cost: -62 HP and 62 MP, Duration: 190 sec
10
Cost: -60 HP and 60 MP, Duration: 200 sec
11
Cost: -58 HP and 58 MP, Duration: 210 sec
12
Cost: -56 HP and 56 MP, Duration: 220 sec
13
Cost: -54 HP and 54 MP, Duration: 230 sec
14
Cost: -52 HP and 52 MP, Duration: 240 sec
15
Cost: -50 HP and 50 MP, Duration: 250 sec
16
Cost: -48 HP and 48 MP, Duration: 260 sec
17
Cost: -46 HP and 46 MP, Duration: 270 sec
18
Cost: -44 HP and 44 MP, Duration: 280 sec
19
Cost: -42 HP and 42 MP, Duration: 290 sec
20
Cost: -40 HP and 40 MP, Duration: 300 sec
21
Cost: -38 HP and 38 MP, Duration: 310 sec
22
Cost: -36 HP and 36 MP, Duration: 320 sec
Time Leap Description: Resets the cooldown for your skills and your party member's skills. Does not reset the cooldown of Time Leap. Info: type = 37, massSpell = 1 Delays: timeleap - 1440 ms Range:400% Animations:affected, effect Maximum Level: 30
1
MP Cost: 465, Cooldown: 49 min
2
MP Cost: 450, Cooldown: 48 min
3
MP Cost: 435, Cooldown: 47 min
4
MP Cost: 420, Cooldown: 46 min
5
MP Cost: 405, Cooldown: 45 min
6
MP Cost: 390, Cooldown: 44 min
7
MP Cost: 375, Cooldown: 43 min
8
MP Cost: 360, Cooldown: 42 min
9
MP Cost: 345, Cooldown: 41 min
10
MP Cost: 330, Cooldown: 40 min
11
MP Cost: 315, Cooldown: 39 min
12
MP Cost: 300, Cooldown: 38 min
13
MP Cost: 285, Cooldown: 37 min
14
MP Cost: 270, Cooldown: 36 min
15
MP Cost: 255, Cooldown: 35 min
16
MP Cost: 240, Cooldown: 34 min
17
MP Cost: 225, Cooldown: 33 min
18
MP Cost: 210, Cooldown: 32 min
19
MP Cost: 195, Cooldown: 31 min
20
MP Cost: 180, Cooldown: 30 min
21
MP Cost: 165, Cooldown: 29 min
22
MP Cost: 150, Cooldown: 28 min
23
MP Cost: 135, Cooldown: 27 min
24
MP Cost: 120, Cooldown: 26 min
25
MP Cost: 105, Cooldown: 25 min
26
MP Cost: 90, Cooldown: 24 min
27
MP Cost: 75, Cooldown: 23 min
28
MP Cost: 60, Cooldown: 22 min
29
MP Cost: 45, Cooldown: 21 min
30
MP Cost: 30, Cooldown: 20 min
31
MP Cost: 15, Cooldown: 19 min
32
MP Cost: 0, Cooldown: 18 min
Pirate's Revenge Description: When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds. Info: type = 51, incDam = 1, condition = attack Maximum Level: 10
1
Proc Chance: 4%, Damage: +6%, Duration: 18 sec
2
Proc Chance: 8%, Damage: +7%, Duration: 21 sec
3
Proc Chance: 12%, Damage: +8%, Duration: 24 sec
4
Proc Chance: 16%, Damage: +9%, Duration: 27 sec
5
Proc Chance: 20%, Damage: +10%, Duration: 30 sec
6
Proc Chance: 24%, Damage: +11%, Duration: 33 sec
7
Proc Chance: 28%, Damage: +12%, Duration: 36 sec
8
Proc Chance: 32%, Damage: +13%, Duration: 39 sec
9
Proc Chance: 36%, Damage: +14%, Duration: 42 sec
10
Proc Chance: 40%, Damage: +15%, Duration: 45 sec
11
Proc Chance: 44%, Damage: +16%, Duration: 48 sec
12
Proc Chance: 48%, Damage: +17%, Duration: 51 sec
Pirate's Rage Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Demolition Description: Deliver rapid-fire attacks that ignore part of your enemy's defense. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1# Info: type = 1, areaAttack = 1, invincible = 1, requireSkill = 5121003, mes = slow, knockbackLimit = 80 Delays: demolition - 3120 ms Range:300% Pre-requisite: Level 1 Super Transformation Animations:hit.0, mob, effect Maximum Level: 30
1
MP Cost: 20, Number of Attacks: , Damage: 324%, DEF Ignored: 5%
2
MP Cost: 20, Number of Attacks: , Damage: 328%, DEF Ignored: 6%
3
MP Cost: 20, Number of Attacks: , Damage: 332%, DEF Ignored: 6%
4
MP Cost: 20, Number of Attacks: , Damage: 336%, DEF Ignored: 7%
5
MP Cost: 25, Number of Attacks: , Damage: 340%, DEF Ignored: 7%
6
MP Cost: 25, Number of Attacks: , Damage: 344%, DEF Ignored: 8%
7
MP Cost: 25, Number of Attacks: , Damage: 348%, DEF Ignored: 8%
8
MP Cost: 25, Number of Attacks: , Damage: 352%, DEF Ignored: 9%
9
MP Cost: 25, Number of Attacks: , Damage: 356%, DEF Ignored: 9%
10
MP Cost: 30, Number of Attacks: , Damage: 360%, DEF Ignored: 10%
11
MP Cost: 30, Number of Attacks: , Damage: 364%, DEF Ignored: 10%
12
MP Cost: 30, Number of Attacks: , Damage: 368%, DEF Ignored: 11%
13
MP Cost: 30, Number of Attacks: , Damage: 372%, DEF Ignored: 11%
14
MP Cost: 30, Number of Attacks: , Damage: 376%, DEF Ignored: 12%
15
MP Cost: 35, Number of Attacks: , Damage: 380%, DEF Ignored: 12%
16
MP Cost: 35, Number of Attacks: , Damage: 384%, DEF Ignored: 13%
17
MP Cost: 35, Number of Attacks: , Damage: 388%, DEF Ignored: 13%
18
MP Cost: 35, Number of Attacks: , Damage: 392%, DEF Ignored: 14%
19
MP Cost: 35, Number of Attacks: , Damage: 396%, DEF Ignored: 14%
20
MP Cost: 40, Number of Attacks: , Damage: 400%, DEF Ignored: 15%
21
MP Cost: 40, Number of Attacks: , Damage: 404%, DEF Ignored: 15%
22
MP Cost: 40, Number of Attacks: , Damage: 408%, DEF Ignored: 16%
23
MP Cost: 40, Number of Attacks: , Damage: 412%, DEF Ignored: 16%
24
MP Cost: 40, Number of Attacks: , Damage: 416%, DEF Ignored: 17%
25
MP Cost: 45, Number of Attacks: , Damage: 420%, DEF Ignored: 17%
26
MP Cost: 45, Number of Attacks: , Damage: 424%, DEF Ignored: 18%
27
MP Cost: 45, Number of Attacks: , Damage: 428%, DEF Ignored: 18%
28
MP Cost: 45, Number of Attacks: , Damage: 432%, DEF Ignored: 19%
29
MP Cost: 45, Number of Attacks: , Damage: 436%, DEF Ignored: 19%
30
MP Cost: 50, Number of Attacks: , Damage: 440%, DEF Ignored: 20%
31
MP Cost: 50, Number of Attacks: , Damage: 444%, DEF Ignored: 20%
32
MP Cost: 50, Number of Attacks: , Damage: 448%, DEF Ignored: 21%
Snatch Description: Damages monsters that are far away and drags them to you. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1# Info: type = 1, areaAttack = 1, pullTarget = 1, requireSkill = 5121003, mes = stun Delays: snatch - 810 ms Range:400% Pre-requisite: Level 1 Super Transformation Animations:mob, hit.0, effect Maximum Level: 30
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:affected, effect Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Dragon Strike Description: Summons a sleeping dragon from the depths of the ground damage multiple monsters. Info: type = 1, areaAttack = 1, showFromTheOrigin = 1 Delays: dragonstrike - 1080 ms Range:400% Animations:tile.1, tile.3, effect, tile.2, hit.0, tile.0, hit.2, hit.1 Maximum Level: 30
1
MP Cost: 20, Damage: 647%, Max Enemies Hit: 4
2
MP Cost: 21, Damage: 654%, Max Enemies Hit: 4
3
MP Cost: 21, Damage: 661%, Max Enemies Hit: 4
4
MP Cost: 22, Damage: 668%, Max Enemies Hit: 4
5
MP Cost: 22, Damage: 675%, Max Enemies Hit: 4
6
MP Cost: 23, Damage: 682%, Max Enemies Hit: 4
7
MP Cost: 23, Damage: 689%, Max Enemies Hit: 4
8
MP Cost: 24, Damage: 696%, Max Enemies Hit: 4
9
MP Cost: 24, Damage: 703%, Max Enemies Hit: 4
10
MP Cost: 25, Damage: 710%, Max Enemies Hit: 4
11
MP Cost: 25, Damage: 717%, Max Enemies Hit: 4
12
MP Cost: 26, Damage: 724%, Max Enemies Hit: 4
13
MP Cost: 26, Damage: 731%, Max Enemies Hit: 4
14
MP Cost: 27, Damage: 738%, Max Enemies Hit: 4
15
MP Cost: 27, Damage: 745%, Max Enemies Hit: 5
16
MP Cost: 28, Damage: 752%, Max Enemies Hit: 5
17
MP Cost: 28, Damage: 759%, Max Enemies Hit: 5
18
MP Cost: 29, Damage: 766%, Max Enemies Hit: 5
19
MP Cost: 29, Damage: 773%, Max Enemies Hit: 5
20
MP Cost: 30, Damage: 780%, Max Enemies Hit: 5
21
MP Cost: 30, Damage: 787%, Max Enemies Hit: 5
22
MP Cost: 31, Damage: 794%, Max Enemies Hit: 5
23
MP Cost: 31, Damage: 801%, Max Enemies Hit: 5
24
MP Cost: 32, Damage: 808%, Max Enemies Hit: 5
25
MP Cost: 32, Damage: 815%, Max Enemies Hit: 5
26
MP Cost: 33, Damage: 822%, Max Enemies Hit: 5
27
MP Cost: 33, Damage: 829%, Max Enemies Hit: 5
28
MP Cost: 34, Damage: 836%, Max Enemies Hit: 5
29
MP Cost: 34, Damage: 843%, Max Enemies Hit: 5
30
MP Cost: 35, Damage: 850%, Max Enemies Hit: 6
31
MP Cost: 35, Damage: 857%, Max Enemies Hit: 6
32
MP Cost: 36, Damage: 864%, Max Enemies Hit: 6
Barrage Description: Attacks a monster nearby 6 times in quick succession. The targeted monster is stunned until the attack is complete. Info: type = 1, casterMove = 1, invincible = 1, mes = slow, knockbackLimit = 80, delay = 500 Delays: fist - 2430 ms Animations:hit1.0, hit.0, hit0.0, effect Maximum Level: 30
1
MP Cost: 20, Number of Attacks: 6, Damage: 284%
2
MP Cost: 20, Number of Attacks: 6, Damage: 288%
3
MP Cost: 20, Number of Attacks: 6, Damage: 292%
4
MP Cost: 20, Number of Attacks: 6, Damage: 296%
5
MP Cost: 23, Number of Attacks: 6, Damage: 300%
6
MP Cost: 23, Number of Attacks: 6, Damage: 304%
7
MP Cost: 23, Number of Attacks: 6, Damage: 308%
8
MP Cost: 23, Number of Attacks: 6, Damage: 312%
9
MP Cost: 23, Number of Attacks: 6, Damage: 316%
10
MP Cost: 26, Number of Attacks: 6, Damage: 320%
11
MP Cost: 26, Number of Attacks: 6, Damage: 324%
12
MP Cost: 26, Number of Attacks: 6, Damage: 328%
13
MP Cost: 26, Number of Attacks: 6, Damage: 332%
14
MP Cost: 26, Number of Attacks: 6, Damage: 336%
15
MP Cost: 29, Number of Attacks: 6, Damage: 340%
16
MP Cost: 29, Number of Attacks: 6, Damage: 344%
17
MP Cost: 29, Number of Attacks: 6, Damage: 348%
18
MP Cost: 29, Number of Attacks: 6, Damage: 352%
19
MP Cost: 29, Number of Attacks: 6, Damage: 356%
20
MP Cost: 32, Number of Attacks: 6, Damage: 360%
21
MP Cost: 32, Number of Attacks: 6, Damage: 364%
22
MP Cost: 32, Number of Attacks: 6, Damage: 368%
23
MP Cost: 32, Number of Attacks: 6, Damage: 372%
24
MP Cost: 32, Number of Attacks: 6, Damage: 376%
25
MP Cost: 35, Number of Attacks: 6, Damage: 380%
26
MP Cost: 35, Number of Attacks: 6, Damage: 384%
27
MP Cost: 35, Number of Attacks: 6, Damage: 388%
28
MP Cost: 35, Number of Attacks: 6, Damage: 392%
29
MP Cost: 35, Number of Attacks: 6, Damage: 396%
30
MP Cost: 38, Number of Attacks: 6, Damage: 400%
31
MP Cost: 38, Number of Attacks: 6, Damage: 404%
32
MP Cost: 38, Number of Attacks: 6, Damage: 408%
Gunslinger
Gun Mastery Description: Increases the weapon mastery, accuracy, and number of bullets for guns. Info: type = 50 Maximum Level: 20
1
Mastery for Guns +12%, Accuracy: +6, Number of Bullets: +10
2
Mastery for Guns +14%, Accuracy: +12, Number of Bullets: +20
3
Mastery for Guns +16%, Accuracy: +18, Number of Bullets: +30
4
Mastery for Guns +18%, Accuracy: +24, Number of Bullets: +40
5
Mastery for Guns +20%, Accuracy: +30, Number of Bullets: +50
6
Mastery for Guns +22%, Accuracy: +36, Number of Bullets: +60
7
Mastery for Guns +24%, Accuracy: +42, Number of Bullets: +70
8
Mastery for Guns +26%, Accuracy: +48, Number of Bullets: +80
9
Mastery for Guns +28%, Accuracy: +54, Number of Bullets: +90
10
Mastery for Guns +30%, Accuracy: +60, Number of Bullets: +100
11
Mastery for Guns +32%, Accuracy: +66, Number of Bullets: +110
12
Mastery for Guns +34%, Accuracy: +72, Number of Bullets: +120
13
Mastery for Guns +36%, Accuracy: +78, Number of Bullets: +130
14
Mastery for Guns +38%, Accuracy: +84, Number of Bullets: +140
15
Mastery for Guns +40%, Accuracy: +90, Number of Bullets: +150
16
Mastery for Guns +42%, Accuracy: +96, Number of Bullets: +160
17
Mastery for Guns +44%, Accuracy: +102, Number of Bullets: +170
18
Mastery for Guns +46%, Accuracy: +108, Number of Bullets: +180
19
Mastery for Guns +48%, Accuracy: +114, Number of Bullets: +190
20
Mastery for Guns +50%, Accuracy: +120, Number of Bullets: +200
Gun Booster Description: Doubles the attack speed of your weapon. Must have a gun equipped. \nRequired Skill: #cGun Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Gun Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Invisible Shot Description: Attacks 3 monsters by quickly firing bullets faster than can be seen by the naked eye. Info: type = 1, areaAttack = 1 Delays: shot - 780 ms Range:250% Animations:hit.1, hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 264% to 3 monsters
2
MP Cost: 15, Damage: 268% to 3 monsters
3
MP Cost: 15, Damage: 272% to 3 monsters
4
MP Cost: 18, Damage: 276% to 3 monsters
5
MP Cost: 18, Damage: 280% to 3 monsters
6
MP Cost: 21, Damage: 284% to 3 monsters
7
MP Cost: 21, Damage: 288% to 3 monsters
8
MP Cost: 24, Damage: 292% to 3 monsters
9
MP Cost: 24, Damage: 296% to 3 monsters
10
MP Cost: 27, Damage: 300% to 3 monsters
11
MP Cost: 27, Damage: 304% to 3 monsters
12
MP Cost: 30, Damage: 308% to 3 monsters
13
MP Cost: 30, Damage: 312% to 3 monsters
14
MP Cost: 33, Damage: 316% to 3 monsters
15
MP Cost: 33, Damage: 320% to 3 monsters
16
MP Cost: 36, Damage: 324% to 3 monsters
17
MP Cost: 36, Damage: 328% to 3 monsters
18
MP Cost: 39, Damage: 332% to 3 monsters
19
MP Cost: 39, Damage: 336% to 3 monsters
20
MP Cost: 42, Damage: 340% to 3 monsters
Grenade Description: Attacks multiple monsters with a grenade. The distance the grenade travels depends on how long you hold the skill key. Info: type = 2, keydownThrowing = 1, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1 Range:100% Element: Fire Animations:hit.0, special, keydown, ball Maximum Level: 20
1
MP Cost: 15, Damage: 204%, Max Monsters Hit: 3, Damage Over Time: 32% damage every 1 sec for 5 sec
2
MP Cost: 15, Damage: 208%, Max Monsters Hit: 3, Damage Over Time: 34% damage every 1 sec for 5 sec
3
MP Cost: 15, Damage: 212%, Max Monsters Hit: 3, Damage Over Time: 36% damage every 1 sec for 5 sec
4
MP Cost: 15, Damage: 216%, Max Monsters Hit: 3, Damage Over Time: 38% damage every 1 sec for 5 sec
5
MP Cost: 15, Damage: 220%, Max Monsters Hit: 3, Damage Over Time: 40% damage every 1 sec for 5 sec
6
MP Cost: 20, Damage: 224%, Max Monsters Hit: 4, Damage Over Time: 42% damage every 1 sec for 6 sec
7
MP Cost: 20, Damage: 228%, Max Monsters Hit: 4, Damage Over Time: 44% damage every 1 sec for 6 sec
8
MP Cost: 20, Damage: 232%, Max Monsters Hit: 4, Damage Over Time: 46% damage every 1 sec for 6 sec
9
MP Cost: 20, Damage: 236%, Max Monsters Hit: 4, Damage Over Time: 48% damage every 1 sec for 6 sec
10
MP Cost: 20, Damage: 240%, Max Monsters Hit: 4, Damage Over Time: 50% damage every 1 sec for 6 sec
11
MP Cost: 20, Damage: 244%, Max Monsters Hit: 4, Damage Over Time: 52% damage every 1 sec for 7 sec
12
MP Cost: 25, Damage: 248%, Max Monsters Hit: 5, Damage Over Time: 54% damage every 1 sec for 7 sec
13
MP Cost: 25, Damage: 252%, Max Monsters Hit: 5, Damage Over Time: 56% damage every 1 sec for 7 sec
14
MP Cost: 25, Damage: 256%, Max Monsters Hit: 5, Damage Over Time: 58% damage every 1 sec for 7 sec
15
MP Cost: 25, Damage: 260%, Max Monsters Hit: 5, Damage Over Time: 60% damage every 1 sec for 7 sec
16
MP Cost: 25, Damage: 264%, Max Monsters Hit: 5, Damage Over Time: 62% damage every 1 sec for 8 sec
17
MP Cost: 25, Damage: 268%, Max Monsters Hit: 5, Damage Over Time: 64% damage every 1 sec for 8 sec
18
MP Cost: 30, Damage: 272%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 8 sec
19
MP Cost: 30, Damage: 276%, Max Monsters Hit: 6, Damage Over Time: 68% damage every 1 sec for 8 sec
20
MP Cost: 30, Damage: 280%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 8 sec
Blank Shot Description: This skill allows you to pretend to shoot a gun, faking out monsters by firing a flag instead Multiple monsters will temporarily be immobilized. Info: type = 1, areaAttack = 1, mes = stun Delays: fake - 810 ms Range:250% Animations:effect, hit.0, mob Maximum Level: 20
Wings Description: Allows you to jump longer and further. Info: type = 10 Animations:finish, special Maximum Level: 10
1
MP Cost: 50, 280 descending speed
2
MP Cost: 46, 260 descending speed
3
MP Cost: 42, 240 descending speed
4
MP Cost: 38, 220 descending speed
5
MP Cost: 34, 200 descending speed
6
MP Cost: 30, 180 descending speed
7
MP Cost: 26, 160 descending speed
8
MP Cost: 22, 140 descending speed
9
MP Cost: 18, 120 descending speed
10
MP Cost: 14, 100 descending speed
Recoil Shot Description: Uses the recoil of the gun to retreat after firing.\nRequired Skill: #cWings Lv. 5# Info: type = 2, casterMove = 1, delay = 1200 Delays: backstep - 300 ms Pre-requisite: Level 5 Wings Animations:effect Maximum Level: 20
1
MP Cost: 12, Damage: 186%
2
MP Cost: 12, Damage: 192%
3
MP Cost: 12, Damage: 198%
4
MP Cost: 12, Damage: 204%
5
MP Cost: 15, Damage: 210%
6
MP Cost: 15, Damage: 216%
7
MP Cost: 15, Damage: 222%
8
MP Cost: 15, Damage: 228%
9
MP Cost: 15, Damage: 234%
10
MP Cost: 18, Damage: 240%
11
MP Cost: 18, Damage: 246%
12
MP Cost: 18, Damage: 252%
13
MP Cost: 18, Damage: 258%
14
MP Cost: 18, Damage: 264%
15
MP Cost: 21, Damage: 270%
16
MP Cost: 21, Damage: 276%
17
MP Cost: 21, Damage: 282%
18
MP Cost: 21, Damage: 288%
19
MP Cost: 21, Damage: 294%
20
MP Cost: 24, Damage: 300%
Critical Shot Description: Increases your Critical Rate and the minimum Critical Damage. Info: type = 50 Maximum Level: 10
Burst Fire Description: Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 20# Info: type = 2 Delays: triplefire - 810 ms Pre-requisite: Level 20 Double Shot Animations:ball, effect, hit.0 Maximum Level: 20
1
MP Cost: 10, Damage: 172%, Max Range: 350
2
MP Cost: 11, Damage: 174%, Max Range: 350
3
MP Cost: 11, Damage: 176%, Max Range: 350
4
MP Cost: 12, Damage: 178%, Max Range: 350
5
MP Cost: 12, Damage: 180%, Max Range: 350
6
MP Cost: 13, Damage: 182%, Max Range: 350
7
MP Cost: 13, Damage: 184%, Max Range: 350
8
MP Cost: 14, Damage: 186%, Max Range: 350
9
MP Cost: 14, Damage: 188%, Max Range: 350
10
MP Cost: 15, Damage: 190%, Max Range: 350
11
MP Cost: 15, Damage: 192%, Max Range: 350
12
MP Cost: 16, Damage: 194%, Max Range: 350
13
MP Cost: 16, Damage: 196%, Max Range: 350
14
MP Cost: 17, Damage: 198%, Max Range: 350
15
MP Cost: 17, Damage: 200%, Max Range: 350
16
MP Cost: 18, Damage: 202%, Max Range: 350
17
MP Cost: 18, Damage: 204%, Max Range: 350
18
MP Cost: 19, Damage: 206%, Max Range: 350
19
MP Cost: 19, Damage: 208%, Max Range: 350
20
MP Cost: 20, Damage: 210%, Max Range: 350
Octopus Description: Summons a loyal octopus that'll aid your attacks. The summoned octopus will not move. Info: type = 33, minionAttack = normal Delays: octopus - 810 ms Summon Mob Count: attack1 = 1 Animations:summon.die, summon.summoned, summon.stand, summon.attack1.info.ball, hit.0, summon.attack1 Maximum Level: 30
Gaviota Description: Summons Gaviota, who's trained to throw a grenade at monsters. The summoned Gaviota will seek a monster, and when it finds one, it'll toss the grenade and disappear. Info: type = 33, minionAttack = normal Summon Range: attack1 = 80% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.stand, hit.0, summon.attack1, hit.1, summon.fly, summon.die Maximum Level: 30
Homing Beacon Description: Sends a parrot that'll mark a target on a monster. From then on out, all attacks will be focused on that monster. Info: type = 2, mes = homing Delays: homing - 960 ms Animations:effect, ball, mob, hit.0 Maximum Level: 20
1
MP Cost: 20, Damage: 325%
2
MP Cost: 20, Damage: 330%
3
MP Cost: 20, Damage: 335%
4
MP Cost: 20, Damage: 340%
5
MP Cost: 24, Damage: 345%
6
MP Cost: 24, Damage: 350%
7
MP Cost: 24, Damage: 355%
8
MP Cost: 24, Damage: 360%
9
MP Cost: 24, Damage: 365%
10
MP Cost: 28, Damage: 370%
11
MP Cost: 28, Damage: 375%
12
MP Cost: 28, Damage: 380%
13
MP Cost: 28, Damage: 385%
14
MP Cost: 28, Damage: 390%
15
MP Cost: 32, Damage: 395%
16
MP Cost: 32, Damage: 400%
17
MP Cost: 32, Damage: 405%
18
MP Cost: 32, Damage: 410%
19
MP Cost: 32, Damage: 415%
20
MP Cost: 36, Damage: 420%
Roll of the Dice Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing. Info: type = 10 Delays: alert3 - 1500 ms Animations:affected.4, affected.6, affected.1, affected.3, affected.5, affected.2 Maximum Level: 20
Flamethrower Description: Attacks a monster nearby with a fire-based attack. The affected monster will continue to take damage over time. Info: type = 1, areaAttack = 1, dot = 1, dotType = burn Delays: fireburner - 600 ms Range:380% Element: Fire Animations:hit.0, effect, effect_ship Maximum Level: 20
1
MP Cost: 25, Damage: 285%, Max Monsters Hit: 2, Damage Over Time: 42% damage every 1 sec for 5 sec
2
MP Cost: 25, Damage: 290%, Max Monsters Hit: 2, Damage Over Time: 44% damage every 1 sec for 5 sec
3
MP Cost: 25, Damage: 295%, Max Monsters Hit: 2, Damage Over Time: 46% damage every 1 sec for 5 sec
4
MP Cost: 28, Damage: 300%, Max Monsters Hit: 2, Damage Over Time: 48% damage every 1 sec for 5 sec
5
MP Cost: 28, Damage: 305%, Max Monsters Hit: 3, Damage Over Time: 50% damage every 1 sec for 5 sec
6
MP Cost: 28, Damage: 310%, Max Monsters Hit: 3, Damage Over Time: 52% damage every 1 sec for 6 sec
7
MP Cost: 28, Damage: 315%, Max Monsters Hit: 3, Damage Over Time: 54% damage every 1 sec for 6 sec
8
MP Cost: 31, Damage: 320%, Max Monsters Hit: 3, Damage Over Time: 56% damage every 1 sec for 6 sec
9
MP Cost: 31, Damage: 325%, Max Monsters Hit: 3, Damage Over Time: 58% damage every 1 sec for 6 sec
10
MP Cost: 31, Damage: 330%, Max Monsters Hit: 4, Damage Over Time: 60% damage every 1 sec for 6 sec
11
MP Cost: 31, Damage: 335%, Max Monsters Hit: 4, Damage Over Time: 62% damage every 1 sec for 7 sec
12
MP Cost: 34, Damage: 340%, Max Monsters Hit: 4, Damage Over Time: 64% damage every 1 sec for 7 sec
13
MP Cost: 34, Damage: 345%, Max Monsters Hit: 4, Damage Over Time: 66% damage every 1 sec for 7 sec
14
MP Cost: 34, Damage: 350%, Max Monsters Hit: 4, Damage Over Time: 68% damage every 1 sec for 7 sec
15
MP Cost: 34, Damage: 355%, Max Monsters Hit: 5, Damage Over Time: 70% damage every 1 sec for 7 sec
16
MP Cost: 37, Damage: 360%, Max Monsters Hit: 5, Damage Over Time: 72% damage every 1 sec for 8 sec
17
MP Cost: 37, Damage: 365%, Max Monsters Hit: 5, Damage Over Time: 74% damage every 1 sec for 8 sec
18
MP Cost: 37, Damage: 370%, Max Monsters Hit: 5, Damage Over Time: 76% damage every 1 sec for 8 sec
19
MP Cost: 37, Damage: 375%, Max Monsters Hit: 5, Damage Over Time: 78% damage every 1 sec for 8 sec
20
MP Cost: 40, Damage: 380%, Max Monsters Hit: 6, Damage Over Time: 80% damage every 1 sec for 8 sec
Ice Splitter Description: Attacks the closest monster with an ice-based attack. The affected monster will be frozen for a short period of time. Info: type = 1, areaAttack = 1, mes = freeze Delays: coolingeffect - 600 ms Range:380% Element: Ice Animations:effect, hit.0, effect_ship Maximum Level: 20
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Air Strike Description: Uses the grenade attack of Gaviota to damage multiple monsters. \nRequired Skill: #cGaviota Lv. 15# Info: type = 1, areaAttack = 1 Delays: airstrike - 2880 ms Range:400% Pre-requisite: Level 15 Gaviota Animations:effect0, effect1, hit.0, effect Maximum Level: 30
Rapid Fire Description: Fires rounds of bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20# Info: type = 2, rapidAttack = 1, knockbackLimit = 80 Pre-requisite: Level 20 Burst Fire Animations:prepare, keydownend, keydown, keydown0, hit.0 Maximum Level: 30
1
MP Cost: 6, Damage: 167% per bullet
2
MP Cost: 6, Damage: 169% per bullet
3
MP Cost: 6, Damage: 171% per bullet
4
MP Cost: 6, Damage: 173% per bullet
5
MP Cost: 6, Damage: 175% per bullet
6
MP Cost: 6, Damage: 177% per bullet
7
MP Cost: 6, Damage: 179% per bullet
8
MP Cost: 6, Damage: 181% per bullet
9
MP Cost: 6, Damage: 183% per bullet
10
MP Cost: 7, Damage: 185% per bullet
11
MP Cost: 7, Damage: 187% per bullet
12
MP Cost: 7, Damage: 189% per bullet
13
MP Cost: 7, Damage: 191% per bullet
14
MP Cost: 7, Damage: 193% per bullet
15
MP Cost: 7, Damage: 195% per bullet
16
MP Cost: 7, Damage: 197% per bullet
17
MP Cost: 7, Damage: 199% per bullet
18
MP Cost: 7, Damage: 201% per bullet
19
MP Cost: 7, Damage: 203% per bullet
20
MP Cost: 8, Damage: 205% per bullet
21
MP Cost: 8, Damage: 207% per bullet
22
MP Cost: 8, Damage: 209% per bullet
23
MP Cost: 8, Damage: 211% per bullet
24
MP Cost: 8, Damage: 213% per bullet
25
MP Cost: 8, Damage: 215% per bullet
26
MP Cost: 8, Damage: 217% per bullet
27
MP Cost: 8, Damage: 219% per bullet
28
MP Cost: 8, Damage: 221% per bullet
29
MP Cost: 8, Damage: 223% per bullet
30
MP Cost: 9, Damage: 225% per bullet
31
MP Cost: 9, Damage: 227% per bullet
32
MP Cost: 9, Damage: 229% per bullet
Hypnotize Description: Hypnotizes monsters to temporarily make them attack other monsters instead of you. Info: type = 32, mes = mindControl, pvp = 0 Animations:mob, effect, hit.0, ball Maximum Level: 20
Pirate's Revenge Description: When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds. Info: type = 51, incDam = 1, condition = attack Maximum Level: 10
1
Proc Chance: 4%, Damage: +6%, Duration: 18 sec
2
Proc Chance: 8%, Damage: +7%, Duration: 21 sec
3
Proc Chance: 12%, Damage: +8%, Duration: 24 sec
4
Proc Chance: 16%, Damage: +9%, Duration: 27 sec
5
Proc Chance: 20%, Damage: +10%, Duration: 30 sec
6
Proc Chance: 24%, Damage: +11%, Duration: 33 sec
7
Proc Chance: 28%, Damage: +12%, Duration: 36 sec
8
Proc Chance: 32%, Damage: +13%, Duration: 39 sec
9
Proc Chance: 36%, Damage: +14%, Duration: 42 sec
10
Proc Chance: 40%, Damage: +15%, Duration: 45 sec
11
Proc Chance: 44%, Damage: +16%, Duration: 48 sec
12
Proc Chance: 48%, Damage: +17%, Duration: 51 sec
Battleship Description: You board a pirate ship. You will have limited skills when you are on board. \n[Available Skills: Battleship Skills, Grenades, Gun Booster, Flamethrower, Ice Splitter, Gaviota, Octopus, Maple Warrior, Hero's Will] Info: type = 13 Animations:effect0, effect Maximum Level: 10
Battleship Cannon Description: Rapidly fires a number of cannonballs. Only available when aboard the Battleship. Grants additional Critical Rate.\nRequired Skill: #cBattleship Lv. 1# Info: type = 2, requireSkill = 5221006 Delays: cannon - 780 ms Pre-requisite: Level 1 Battleship Animations:ball, hit.0, effect Maximum Level: 30
1
MP Cost: 20, Number of Attacks: 5, Damage: 213%, Bonus Critical Rate: 6%
2
MP Cost: 20, Number of Attacks: 5, Damage: 216%, Bonus Critical Rate: 6%
3
MP Cost: 20, Number of Attacks: 5, Damage: 219%, Bonus Critical Rate: 7%
4
MP Cost: 20, Number of Attacks: 5, Damage: 222%, Bonus Critical Rate: 7%
5
MP Cost: 20, Number of Attacks: 5, Damage: 225%, Bonus Critical Rate: 8%
6
MP Cost: 24, Number of Attacks: 5, Damage: 228%, Bonus Critical Rate: 8%
7
MP Cost: 24, Number of Attacks: 5, Damage: 231%, Bonus Critical Rate: 9%
8
MP Cost: 24, Number of Attacks: 5, Damage: 234%, Bonus Critical Rate: 9%
9
MP Cost: 24, Number of Attacks: 5, Damage: 237%, Bonus Critical Rate: 10%
10
MP Cost: 24, Number of Attacks: 5, Damage: 240%, Bonus Critical Rate: 10%
11
MP Cost: 24, Number of Attacks: 5, Damage: 243%, Bonus Critical Rate: 11%
12
MP Cost: 28, Number of Attacks: 5, Damage: 246%, Bonus Critical Rate: 11%
13
MP Cost: 28, Number of Attacks: 5, Damage: 249%, Bonus Critical Rate: 12%
14
MP Cost: 28, Number of Attacks: 5, Damage: 252%, Bonus Critical Rate: 12%
15
MP Cost: 28, Number of Attacks: 5, Damage: 255%, Bonus Critical Rate: 13%
16
MP Cost: 28, Number of Attacks: 5, Damage: 258%, Bonus Critical Rate: 13%
17
MP Cost: 28, Number of Attacks: 5, Damage: 261%, Bonus Critical Rate: 14%
18
MP Cost: 32, Number of Attacks: 5, Damage: 264%, Bonus Critical Rate: 14%
19
MP Cost: 32, Number of Attacks: 5, Damage: 267%, Bonus Critical Rate: 15%
20
MP Cost: 32, Number of Attacks: 5, Damage: 270%, Bonus Critical Rate: 15%
21
MP Cost: 32, Number of Attacks: 5, Damage: 273%, Bonus Critical Rate: 16%
22
MP Cost: 32, Number of Attacks: 5, Damage: 276%, Bonus Critical Rate: 16%
23
MP Cost: 32, Number of Attacks: 5, Damage: 279%, Bonus Critical Rate: 17%
24
MP Cost: 36, Number of Attacks: 5, Damage: 282%, Bonus Critical Rate: 17%
25
MP Cost: 36, Number of Attacks: 5, Damage: 285%, Bonus Critical Rate: 18%
26
MP Cost: 36, Number of Attacks: 5, Damage: 288%, Bonus Critical Rate: 18%
27
MP Cost: 36, Number of Attacks: 5, Damage: 291%, Bonus Critical Rate: 19%
28
MP Cost: 36, Number of Attacks: 5, Damage: 294%, Bonus Critical Rate: 19%
29
MP Cost: 36, Number of Attacks: 5, Damage: 297%, Bonus Critical Rate: 20%
30
MP Cost: 40, Number of Attacks: 5, Damage: 300%, Bonus Critical Rate: 20%
31
MP Cost: 40, Number of Attacks: 5, Damage: 303%, Bonus Critical Rate: 21%
32
MP Cost: 40, Number of Attacks: 5, Damage: 306%, Bonus Critical Rate: 21%
Battleship Torpedo Description: Fires a hardened cannonball that goes through monsters. Only available when aboard the Battleship.\nRequired Skill: #cBattleship Lv. 1# Info: type = 2, piercing = 1, requireSkill = 5221006 Delays: torpedo - 990 ms Range:450% Pre-requisite: Level 1 Battleship Animations:hit.0, effect, ball Maximum Level: 30
1
MP Cost: 30, Damage: 755%, Max Enemies Hit: 4
2
MP Cost: 30, Damage: 760%, Max Enemies Hit: 4
3
MP Cost: 30, Damage: 765%, Max Enemies Hit: 4
4
MP Cost: 30, Damage: 770%, Max Enemies Hit: 4
5
MP Cost: 30, Damage: 775%, Max Enemies Hit: 4
6
MP Cost: 30, Damage: 780%, Max Enemies Hit: 4
7
MP Cost: 35, Damage: 785%, Max Enemies Hit: 4
8
MP Cost: 35, Damage: 790%, Max Enemies Hit: 4
9
MP Cost: 35, Damage: 795%, Max Enemies Hit: 4
10
MP Cost: 35, Damage: 800%, Max Enemies Hit: 4
11
MP Cost: 35, Damage: 805%, Max Enemies Hit: 4
12
MP Cost: 35, Damage: 810%, Max Enemies Hit: 4
13
MP Cost: 35, Damage: 815%, Max Enemies Hit: 4
14
MP Cost: 40, Damage: 820%, Max Enemies Hit: 4
15
MP Cost: 40, Damage: 825%, Max Enemies Hit: 5
16
MP Cost: 40, Damage: 830%, Max Enemies Hit: 5
17
MP Cost: 40, Damage: 835%, Max Enemies Hit: 5
18
MP Cost: 40, Damage: 840%, Max Enemies Hit: 5
19
MP Cost: 40, Damage: 845%, Max Enemies Hit: 5
20
MP Cost: 40, Damage: 850%, Max Enemies Hit: 5
21
MP Cost: 45, Damage: 855%, Max Enemies Hit: 5
22
MP Cost: 45, Damage: 860%, Max Enemies Hit: 5
23
MP Cost: 45, Damage: 865%, Max Enemies Hit: 5
24
MP Cost: 45, Damage: 870%, Max Enemies Hit: 5
25
MP Cost: 45, Damage: 875%, Max Enemies Hit: 5
26
MP Cost: 45, Damage: 880%, Max Enemies Hit: 5
27
MP Cost: 45, Damage: 885%, Max Enemies Hit: 5
28
MP Cost: 50, Damage: 890%, Max Enemies Hit: 5
29
MP Cost: 50, Damage: 895%, Max Enemies Hit: 5
30
MP Cost: 50, Damage: 900%, Max Enemies Hit: 6
31
MP Cost: 50, Damage: 905%, Max Enemies Hit: 6
32
MP Cost: 50, Damage: 910%, Max Enemies Hit: 6
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
Dash Description: Press left or right arrow twice to temporarily boost Speed and Jump. [Dash activation: ->-> or <-<- with the arrow keys.] Info: type = 10 Animations:special, effect0, effect Maximum Level: 10
Knuckle Mastery Description: Increases the weapon mastery and accuracy of Knuckles. Info: type = 50 Maximum Level: 20
1
Knuckle Mastery: +12%, Accuracy: +6
2
Knuckle Mastery: +14%, Accuracy: +12
3
Knuckle Mastery: +16%, Accuracy: +18
4
Knuckle Mastery: +18%, Accuracy: +24
5
Knuckle Mastery: +20%, Accuracy: +30
6
Knuckle Mastery: +22%, Accuracy: +36
7
Knuckle Mastery: +24%, Accuracy: +42
8
Knuckle Mastery: +26%, Accuracy: +48
9
Knuckle Mastery: +28%, Accuracy: +54
10
Knuckle Mastery: +30%, Accuracy: +60
11
Knuckle Mastery: +32%, Accuracy: +66
12
Knuckle Mastery: +34%, Accuracy: +72
13
Knuckle Mastery: +36%, Accuracy: +78
14
Knuckle Mastery: +38%, Accuracy: +84
15
Knuckle Mastery: +40%, Accuracy: +90
16
Knuckle Mastery: +42%, Accuracy: +96
17
Knuckle Mastery: +44%, Accuracy: +102
18
Knuckle Mastery: +46%, Accuracy: +108
19
Knuckle Mastery: +48%, Accuracy: +114
20
Knuckle Mastery: +50%, Accuracy: +120
Knuckle Booster Description: Doubles the attack speed of your weapon. Must have knuckles equipped.\nRequired Skill: #cKnuckle Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Knuckle Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Backspin Blow (PVP) Description: This skill allows you to quickly slide back and elbow multiple monsters at once to apply damage and temporarily Stun them. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = stun Delays: backspin - 960 ms Range:250% Animations:hit.0, effect, mob, effect0 Maximum Level: 20
1
MP Cost: 12, Damage: 215%, Max Monsters Hit: 6
2
MP Cost: 15, Damage: 221%, Max Monsters Hit: 6
3
MP Cost: 15, Damage: 227%, Max Monsters Hit: 6
4
MP Cost: 18, Damage: 233%, Max Monsters Hit: 6
5
MP Cost: 18, Damage: 239%, Max Monsters Hit: 6
6
MP Cost: 21, Damage: 245%, Max Monsters Hit: 6
7
MP Cost: 21, Damage: 251%, Max Monsters Hit: 6
8
MP Cost: 24, Damage: 257%, Max Monsters Hit: 6
9
MP Cost: 24, Damage: 263%, Max Monsters Hit: 6
10
MP Cost: 27, Damage: 269%, Max Monsters Hit: 6
11
MP Cost: 27, Damage: 275%, Max Monsters Hit: 6
12
MP Cost: 30, Damage: 281%, Max Monsters Hit: 6
13
MP Cost: 30, Damage: 287%, Max Monsters Hit: 6
14
MP Cost: 33, Damage: 293%, Max Monsters Hit: 6
15
MP Cost: 33, Damage: 299%, Max Monsters Hit: 6
16
MP Cost: 36, Damage: 305%, Max Monsters Hit: 6
17
MP Cost: 36, Damage: 311%, Max Monsters Hit: 6
18
MP Cost: 39, Damage: 317%, Max Monsters Hit: 6
19
MP Cost: 39, Damage: 323%, Max Monsters Hit: 6
20
MP Cost: 42, Damage: 329%, Max Monsters Hit: 6
Double Uppercut (PVP) Description: Performs 2 consecutive uppercuts and stuns the enemy. Info: type = 1, mes = stun Delays: doubleupper - 870 ms Animations:mob, hit.1, hit.0, effect Maximum Level: 20
1
MP Cost: 15, Damage: 257%
2
MP Cost: 15, Damage: 262%
3
MP Cost: 15, Damage: 267%
4
MP Cost: 15, Damage: 272%
5
MP Cost: 15, Damage: 277%
6
MP Cost: 20, Damage: 282%
7
MP Cost: 20, Damage: 287%
8
MP Cost: 20, Damage: 292%
9
MP Cost: 20, Damage: 297%
10
MP Cost: 20, Damage: 302%
11
MP Cost: 20, Damage: 307%
12
MP Cost: 25, Damage: 312%
13
MP Cost: 25, Damage: 317%
14
MP Cost: 25, Damage: 322%
15
MP Cost: 25, Damage: 327%
16
MP Cost: 25, Damage: 332%
17
MP Cost: 25, Damage: 337%
18
MP Cost: 30, Damage: 342%
19
MP Cost: 30, Damage: 347%
20
MP Cost: 30, Damage: 352%
Corkscrew Blow (PVP) Description: Allows you to run forward and punch multiple monsters at once. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, chargingSkill = 1 Delays: screw - 840 ms Range:200% Animations:hit.0, effect, hit.1, keydown Maximum Level: 20
1
MP Cost: 20, Damage: 370%, Max Monsters Hit: 6
2
MP Cost: 24, Damage: 379%, Max Monsters Hit: 6
3
MP Cost: 24, Damage: 388%, Max Monsters Hit: 6
4
MP Cost: 28, Damage: 397%, Max Monsters Hit: 6
5
MP Cost: 28, Damage: 406%, Max Monsters Hit: 6
6
MP Cost: 32, Damage: 415%, Max Monsters Hit: 6
7
MP Cost: 32, Damage: 424%, Max Monsters Hit: 6
8
MP Cost: 36, Damage: 433%, Max Monsters Hit: 6
9
MP Cost: 36, Damage: 442%, Max Monsters Hit: 6
10
MP Cost: 40, Damage: 451%, Max Monsters Hit: 6
11
MP Cost: 40, Damage: 460%, Max Monsters Hit: 6
12
MP Cost: 44, Damage: 469%, Max Monsters Hit: 6
13
MP Cost: 44, Damage: 478%, Max Monsters Hit: 6
14
MP Cost: 48, Damage: 487%, Max Monsters Hit: 6
15
MP Cost: 48, Damage: 496%, Max Monsters Hit: 6
16
MP Cost: 52, Damage: 505%, Max Monsters Hit: 6
17
MP Cost: 52, Damage: 514%, Max Monsters Hit: 6
18
MP Cost: 56, Damage: 523%, Max Monsters Hit: 6
19
MP Cost: 56, Damage: 532%, Max Monsters Hit: 6
20
MP Cost: 60, Damage: 541%, Max Monsters Hit: 6
MP Recovery (PVP) Description: Consumes HP to instantly restore MP. Cannot be used when HP is below 20%. Info: type = 31 Delays: recovery - 30 ms Animations:effect Maximum Level: 10
1
Max HP: -10%, recovers 16% of the HP that was consumed as MP, Cooldown: 60 sec
2
Max HP: -10%, recovers 17% of the HP that was consumed as MP, Cooldown: 55 sec
3
Max HP: -10%, recovers 18% of the HP that was consumed as MP, Cooldown: 50 sec
4
Max HP: -10%, recovers 19% of the HP that was consumed as MP, Cooldown: 45 sec
5
Max HP: -10%, recovers 20% of the HP that was consumed as MP, Cooldown: 40 sec
6
Max HP: -10%, recovers 21% of the HP that was consumed as MP, Cooldown: 35 sec
7
Max HP: -10%, recovers 22% of the HP that was consumed as MP, Cooldown: 30 sec
8
Max HP: -10%, recovers 23% of the HP that was consumed as MP, Cooldown: 25 sec
9
Max HP: -10%, recovers 24% of the HP that was consumed as MP, Cooldown: 20 sec
10
Max HP: -10%, recovers 25% of the HP that was consumed as MP, Cooldown: 15 sec
Oak Barrel (PVP) Description: Put on an Oak Barrel disguise to safely navigate through monsters without being recognized. There is a small chance you'll be caught. More effective when you're lying down. Info: type = 14, morph = 1 Animations:effect, affected Maximum Level: 10
1
MP Cost: 15, Oak Barrel Duration: 1 sec , 0% chance to get caught, Cooldown: 15 sec
2
MP Cost: 15, Oak Barrel Duration: 1 sec , 0% chance to get caught, Cooldown: 15 sec
3
MP Cost: 15, Oak Barrel Duration: 2 sec , 0% chance to get caught, Cooldown: 15 sec
4
MP Cost: 15, Oak Barrel Duration: 2 sec , 0% chance to get caught, Cooldown: 15 sec
5
MP Cost: 15, Oak Barrel Duration: 3 sec , 0% chance to get caught, Cooldown: 15 sec
6
MP Cost: 15, Oak Barrel Duration: 3 sec , 0% chance to get caught, Cooldown: 15 sec
7
MP Cost: 15, Oak Barrel Duration: 4 sec , 0% chance to get caught, Cooldown: 15 sec
8
MP Cost: 15, Oak Barrel Duration: 4 sec , 0% chance to get caught, Cooldown: 15 sec
9
MP Cost: 15, Oak Barrel Duration: 5 sec , 0% chance to get caught, Cooldown: 15 sec
10
MP Cost: 15, Oak Barrel Duration: 5 sec , 0% chance to get caught, Cooldown: 15 sec
Critical Punch Description: Increases your Critical Rate and the minimum Critical Damage. Info: type = 50 Maximum Level: 10
HP Boost Description: Permanently increases your Max HP. Info: type = 50 Maximum Level: 10
1
Max HP: +2%
2
Max HP: +4%
3
Max HP: +6%
4
Max HP: +8%
5
Max HP: +10%
6
Max HP: +12%
7
Max HP: +14%
8
Max HP: +16%
9
Max HP: +18%
10
Max HP: +20%
Marauder
Stun Mastery Description: Increases Critical Rate when attacking Stunned enemies. Info: type = 51, incDamToStunTarget = 1 Maximum Level: 20
1
Critical Rate: 11% when attacking a stunned enemy
2
Critical Rate: 12% when attacking a stunned enemy
3
Critical Rate: 13% when attacking a stunned enemy
4
Critical Rate: 14% when attacking a stunned enemy
5
Critical Rate: 15% when attacking a stunned enemy
6
Critical Rate: 16% when attacking a stunned enemy
7
Critical Rate: 17% when attacking a stunned enemy
8
Critical Rate: 18% when attacking a stunned enemy
9
Critical Rate: 19% when attacking a stunned enemy
10
Critical Rate: 20% when attacking a stunned enemy
11
Critical Rate: 21% when attacking a stunned enemy
12
Critical Rate: 22% when attacking a stunned enemy
13
Critical Rate: 23% when attacking a stunned enemy
14
Critical Rate: 24% when attacking a stunned enemy
15
Critical Rate: 25% when attacking a stunned enemy
16
Critical Rate: 26% when attacking a stunned enemy
17
Critical Rate: 27% when attacking a stunned enemy
18
Critical Rate: 28% when attacking a stunned enemy
19
Critical Rate: 29% when attacking a stunned enemy
20
Critical Rate: 30% when attacking a stunned enemy
Energy Drain (PVP) Description: Absorbs a portion of the monster's HP to restore your own HP. It can only be used when your #cenergy is fully charged#.\\nRequired Skill: #cEnergy Charge Lv. 1# Info: type = 1, areaAttack = 1, hpDrain = 1 Delays: edrain - 600 ms Range:200% Pre-requisite: Level 1 Energy Charge Animations:effect, hit.0 Maximum Level: 20
1
Damage: 405%, Amount Absorbed: 3%
2
Damage: 410%, Amount Absorbed: 6%
3
Damage: 415%, Amount Absorbed: 9%
4
Damage: 420%, Amount Absorbed: 12%
5
Damage: 425%, Amount Absorbed: 15%
6
Damage: 430%, Amount Absorbed: 18%
7
Damage: 435%, Amount Absorbed: 21%
8
Damage: 440%, Amount Absorbed: 24%
9
Damage: 445%, Amount Absorbed: 27%
10
Damage: 450%, Amount Absorbed: 30%
11
Damage: 455%, Amount Absorbed: 33%
12
Damage: 460%, Amount Absorbed: 36%
13
Damage: 465%, Amount Absorbed: 39%
14
Damage: 470%, Amount Absorbed: 42%
15
Damage: 475%, Amount Absorbed: 45%
16
Damage: 480%, Amount Absorbed: 48%
17
Damage: 485%, Amount Absorbed: 51%
18
Damage: 490%, Amount Absorbed: 54%
19
Damage: 495%, Amount Absorbed: 57%
20
Damage: 500%, Amount Absorbed: 60%
Transformation (PVP) Description: Transforms you for 180 seconds. Some skills cannot be used when you are transformed. \n[Skill Exceptions: Double Shot, Oak Barrel, Demolition, Snatch] Info: type = 12, morph = 1 Maximum Level: 20
Shockwave (PVP) Description: Smashes the ground to create a shock wave that damages multiple enemies. Can only be used while in the #cTransformation or Super Transformation# states. \nRequired Skill: #cTransformation Lv. 1# Info: type = 1, areaAttack = 1, requireSkill = 5111005||5121003 Delays: shockwave - 1230 ms Range:330% Pre-requisite: Level 1 Transformation Animations:effect2, effect, effect0, effect3, effect1, hit.0 Maximum Level: 30
1
MP Cost: 22, Damage: 412%, Max Enemies Hit: 6
2
MP Cost: 22, Damage: 416%, Max Enemies Hit: 6
3
MP Cost: 22, Damage: 420%, Max Enemies Hit: 6
4
MP Cost: 22, Damage: 424%, Max Enemies Hit: 6
5
MP Cost: 22, Damage: 428%, Max Enemies Hit: 6
6
MP Cost: 25, Damage: 432%, Max Enemies Hit: 6
7
MP Cost: 25, Damage: 436%, Max Enemies Hit: 6
8
MP Cost: 25, Damage: 440%, Max Enemies Hit: 6
9
MP Cost: 25, Damage: 444%, Max Enemies Hit: 6
10
MP Cost: 25, Damage: 448%, Max Enemies Hit: 6
11
MP Cost: 25, Damage: 452%, Max Enemies Hit: 6
12
MP Cost: 28, Damage: 456%, Max Enemies Hit: 6
13
MP Cost: 28, Damage: 460%, Max Enemies Hit: 6
14
MP Cost: 28, Damage: 464%, Max Enemies Hit: 6
15
MP Cost: 28, Damage: 468%, Max Enemies Hit: 6
16
MP Cost: 28, Damage: 472%, Max Enemies Hit: 6
17
MP Cost: 28, Damage: 476%, Max Enemies Hit: 6
18
MP Cost: 31, Damage: 480%, Max Enemies Hit: 6
19
MP Cost: 31, Damage: 484%, Max Enemies Hit: 6
20
MP Cost: 31, Damage: 488%, Max Enemies Hit: 6
21
MP Cost: 31, Damage: 492%, Max Enemies Hit: 6
22
MP Cost: 31, Damage: 496%, Max Enemies Hit: 6
23
MP Cost: 31, Damage: 500%, Max Enemies Hit: 6
24
MP Cost: 34, Damage: 504%, Max Enemies Hit: 6
25
MP Cost: 34, Damage: 508%, Max Enemies Hit: 6
26
MP Cost: 34, Damage: 512%, Max Enemies Hit: 6
27
MP Cost: 34, Damage: 516%, Max Enemies Hit: 6
28
MP Cost: 34, Damage: 520%, Max Enemies Hit: 6
29
MP Cost: 34, Damage: 524%, Max Enemies Hit: 6
30
MP Cost: 37, Damage: 528%, Max Enemies Hit: 6
Roll of the Dice (PVP) Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing. Info: type = 10 Delays: alert3 - 1500 ms Animations:affected.4, affected.6, affected.2, affected.1, affected.3, affected.5 Maximum Level: 20
Energy Charge (PVP) Description: A set amount of energy is charged after every attack. When the energy is fully charged, you have a chance to automatically trigger the effects of Body Attack and Stance. This allows you to use energy-related skills. Info: type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack Animations:special, effect.0, affected, hit.0, effect.1 Maximum Level: 20
1
Energy per Attack: 1000 energy, Accuracy: +15, Avoidability: +15, Weapon ATT: +, Duration: 22 sec, Body Attack Damage: 5%, Knock-back Resistance Rate: 52%
2
Energy per Attack: 1000 energy, Accuracy: +30, Avoidability: +30, Weapon ATT: +, Duration: 24 sec, Body Attack Damage: 10%, Knock-back Resistance Rate: 54%
3
Energy per Attack: 1000 energy, Accuracy: +45, Avoidability: +45, Weapon ATT: +, Duration: 26 sec, Body Attack Damage: 15%, Knock-back Resistance Rate: 56%
4
Energy per Attack: 1000 energy, Accuracy: +60, Avoidability: +60, Weapon ATT: +, Duration: 28 sec, Body Attack Damage: 20%, Knock-back Resistance Rate: 58%
5
Energy per Attack: 1000 energy, Accuracy: +75, Avoidability: +75, Weapon ATT: +, Duration: 30 sec, Body Attack Damage: 25%, Knock-back Resistance Rate: 60%
6
Energy per Attack: 1000 energy, Accuracy: +90, Avoidability: +90, Weapon ATT: +, Duration: 32 sec, Body Attack Damage: 30%, Knock-back Resistance Rate: 62%
7
Energy per Attack: 1000 energy, Accuracy: +105, Avoidability: +105, Weapon ATT: +, Duration: 34 sec, Body Attack Damage: 35%, Knock-back Resistance Rate: 64%
8
Energy per Attack: 1000 energy, Accuracy: +120, Avoidability: +120, Weapon ATT: +, Duration: 36 sec, Body Attack Damage: 40%, Knock-back Resistance Rate: 66%
9
Energy per Attack: 1000 energy, Accuracy: +135, Avoidability: +135, Weapon ATT: +, Duration: 38 sec, Body Attack Damage: 45%, Knock-back Resistance Rate: 68%
10
Energy per Attack: 1000 energy, Accuracy: +150, Avoidability: +150, Weapon ATT: +, Duration: 40 sec, Body Attack Damage: 50%, Knock-back Resistance Rate: 70%
11
Energy per Attack: 1000 energy, Accuracy: +165, Avoidability: +165, Weapon ATT: +, Duration: 42 sec, Body Attack Damage: 55%, Knock-back Resistance Rate: 72%
12
Energy per Attack: 1000 energy, Accuracy: +180, Avoidability: +180, Weapon ATT: +, Duration: 44 sec, Body Attack Damage: 60%, Knock-back Resistance Rate: 74%
13
Energy per Attack: 1000 energy, Accuracy: +195, Avoidability: +195, Weapon ATT: +, Duration: 46 sec, Body Attack Damage: 65%, Knock-back Resistance Rate: 76%
14
Energy per Attack: 1000 energy, Accuracy: +210, Avoidability: +210, Weapon ATT: +, Duration: 48 sec, Body Attack Damage: 70%, Knock-back Resistance Rate: 78%
15
Energy per Attack: 1000 energy, Accuracy: +225, Avoidability: +225, Weapon ATT: +, Duration: 50 sec, Body Attack Damage: 75%, Knock-back Resistance Rate: 80%
16
Energy per Attack: 1000 energy, Accuracy: +240, Avoidability: +240, Weapon ATT: +, Duration: 52 sec, Body Attack Damage: 80%, Knock-back Resistance Rate: 82%
17
Energy per Attack: 1000 energy, Accuracy: +255, Avoidability: +255, Weapon ATT: +, Duration: 54 sec, Body Attack Damage: 85%, Knock-back Resistance Rate: 84%
18
Energy per Attack: 1000 energy, Accuracy: +270, Avoidability: +270, Weapon ATT: +, Duration: 56 sec, Body Attack Damage: 90%, Knock-back Resistance Rate: 86%
19
Energy per Attack: 1000 energy, Accuracy: +285, Avoidability: +285, Weapon ATT: +, Duration: 58 sec, Body Attack Damage: 95%, Knock-back Resistance Rate: 88%
20
Energy per Attack: 1000 energy, Accuracy: +300, Avoidability: +300, Weapon ATT: +, Duration: 60 sec, Body Attack Damage: 100%, Knock-back Resistance Rate: 90%
Energy Blast (PVP) Description: Blasts a ball of energy to attack multiple monsters at once, possibly Stunning them. This skill can only be used your #cthe energy is fully charged#.\nRequired Skill: #cEnergy Charge lv. 1# Info: type = 1, areaAttack = 1, mes = stun Delays: eburster - 720 ms Range:150% Pre-requisite: Level 1 Energy Charge Animations:mob, effect, hit.0 Maximum Level: 20
Energy Orb (PVP) Description: Uses a blast of powerful energy to strike a monster. If there are other monsters around the affected monster, they will also be affected by this potent ball of energy. Only available when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1# Info: type = 2, chainAttack = 1, chainattackPenalty = 1 Delays: eorb - 1170 ms Pre-requisite: Level 1 Energy Charge Animations:effect, ball, hit.0, effect0 Maximum Level: 30
1
Damage: 531%, Max Monsters Hit: 6
2
Damage: 537%, Max Monsters Hit: 6
3
Damage: 543%, Max Monsters Hit: 6
4
Damage: 549%, Max Monsters Hit: 6
5
Damage: 555%, Max Monsters Hit: 6
6
Damage: 561%, Max Monsters Hit: 6
7
Damage: 567%, Max Monsters Hit: 6
8
Damage: 573%, Max Monsters Hit: 6
9
Damage: 579%, Max Monsters Hit: 6
10
Damage: 585%, Max Monsters Hit: 6
11
Damage: 591%, Max Monsters Hit: 6
12
Damage: 597%, Max Monsters Hit: 6
13
Damage: 603%, Max Monsters Hit: 6
14
Damage: 609%, Max Monsters Hit: 6
15
Damage: 615%, Max Monsters Hit: 6
16
Damage: 621%, Max Monsters Hit: 6
17
Damage: 627%, Max Monsters Hit: 6
18
Damage: 633%, Max Monsters Hit: 6
19
Damage: 639%, Max Monsters Hit: 6
20
Damage: 645%, Max Monsters Hit: 6
21
Damage: 651%, Max Monsters Hit: 6
22
Damage: 657%, Max Monsters Hit: 6
23
Damage: 663%, Max Monsters Hit: 6
24
Damage: 669%, Max Monsters Hit: 6
25
Damage: 675%, Max Monsters Hit: 6
26
Damage: 681%, Max Monsters Hit: 6
27
Damage: 687%, Max Monsters Hit: 6
28
Damage: 693%, Max Monsters Hit: 6
29
Damage: 699%, Max Monsters Hit: 6
30
Damage: 705%, Max Monsters Hit: 6
31
Damage: 711%, Max Monsters Hit: 6
32
Damage: 717%, Max Monsters Hit: 6
Super Transformation (PVP) Description: Super Transforms you for 180 seconds. Some skills cannot be used when you are in a Super Transformation state. \n[Skill Exceptions: Double Shot, Oak Barrel]\nRequired Skill: #cTransformation Lv. 20# Info: type = 12, morph = 1 Pre-requisite: Level 20 Transformation Maximum Level: 20
Speed Infusion Description: Uses HP and MP to double your team's attack speed. This can be combined with other boosters.\nRequired Skill: #cKnuckle Booster Lv. 20# Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert4 - 900 ms Range:250% Pre-requisite: Level 20 Knuckle Booster Animations:affected, effect Maximum Level: 20
1
Cost: -78 HP and 78 MP, Duration: 110 sec
2
Cost: -76 HP and 76 MP, Duration: 120 sec
3
Cost: -74 HP and 74 MP, Duration: 130 sec
4
Cost: -72 HP and 72 MP, Duration: 140 sec
5
Cost: -70 HP and 70 MP, Duration: 150 sec
6
Cost: -68 HP and 68 MP, Duration: 160 sec
7
Cost: -66 HP and 66 MP, Duration: 170 sec
8
Cost: -64 HP and 64 MP, Duration: 180 sec
9
Cost: -62 HP and 62 MP, Duration: 190 sec
10
Cost: -60 HP and 60 MP, Duration: 200 sec
11
Cost: -58 HP and 58 MP, Duration: 210 sec
12
Cost: -56 HP and 56 MP, Duration: 220 sec
13
Cost: -54 HP and 54 MP, Duration: 230 sec
14
Cost: -52 HP and 52 MP, Duration: 240 sec
15
Cost: -50 HP and 50 MP, Duration: 250 sec
16
Cost: -48 HP and 48 MP, Duration: 260 sec
17
Cost: -46 HP and 46 MP, Duration: 270 sec
18
Cost: -44 HP and 44 MP, Duration: 280 sec
19
Cost: -42 HP and 42 MP, Duration: 290 sec
20
Cost: -40 HP and 40 MP, Duration: 300 sec
21
Cost: -38 HP and 38 MP, Duration: 310 sec
22
Cost: -36 HP and 36 MP, Duration: 320 sec
Time Leap Description: Resets the cooldown for your skills and your party member's skills. Does not reset the cooldown of Time Leap. Info: type = 37, massSpell = 1 Delays: timeleap - 1440 ms Range:400% Animations:affected, effect Maximum Level: 30
1
MP Cost: 465, Cooldown: 49 min
2
MP Cost: 450, Cooldown: 48 min
3
MP Cost: 435, Cooldown: 47 min
4
MP Cost: 420, Cooldown: 46 min
5
MP Cost: 405, Cooldown: 45 min
6
MP Cost: 390, Cooldown: 44 min
7
MP Cost: 375, Cooldown: 43 min
8
MP Cost: 360, Cooldown: 42 min
9
MP Cost: 345, Cooldown: 41 min
10
MP Cost: 330, Cooldown: 40 min
11
MP Cost: 315, Cooldown: 39 min
12
MP Cost: 300, Cooldown: 38 min
13
MP Cost: 285, Cooldown: 37 min
14
MP Cost: 270, Cooldown: 36 min
15
MP Cost: 255, Cooldown: 35 min
16
MP Cost: 240, Cooldown: 34 min
17
MP Cost: 225, Cooldown: 33 min
18
MP Cost: 210, Cooldown: 32 min
19
MP Cost: 195, Cooldown: 31 min
20
MP Cost: 180, Cooldown: 30 min
21
MP Cost: 165, Cooldown: 29 min
22
MP Cost: 150, Cooldown: 28 min
23
MP Cost: 135, Cooldown: 27 min
24
MP Cost: 120, Cooldown: 26 min
25
MP Cost: 105, Cooldown: 25 min
26
MP Cost: 90, Cooldown: 24 min
27
MP Cost: 75, Cooldown: 23 min
28
MP Cost: 60, Cooldown: 22 min
29
MP Cost: 45, Cooldown: 21 min
30
MP Cost: 30, Cooldown: 20 min
31
MP Cost: 15, Cooldown: 19 min
32
MP Cost: 0, Cooldown: 18 min
Pirate's Revenge (PVP) Description: When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds. Info: type = 51, incDam = 1, condition = attack Maximum Level: 10
1
Proc Chance: 1%, Damage: +1%, Duration: 6 sec
2
Proc Chance: 2%, Damage: +2%, Duration: 7 sec
3
Proc Chance: 3%, Damage: +3%, Duration: 8 sec
4
Proc Chance: 4%, Damage: +4%, Duration: 9 sec
5
Proc Chance: 5%, Damage: +5%, Duration: 10 sec
6
Proc Chance: 6%, Damage: +6%, Duration: 11 sec
7
Proc Chance: 7%, Damage: +7%, Duration: 12 sec
8
Proc Chance: 8%, Damage: +8%, Duration: 13 sec
9
Proc Chance: 9%, Damage: +9%, Duration: 14 sec
10
Proc Chance: 10%, Damage: +10%, Duration: 15 sec
11
Proc Chance: 11%, Damage: +11%, Duration: 16 sec
12
Proc Chance: 12%, Damage: +12%, Duration: 17 sec
Pirate's Rage Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Demolition (PVP) Description: Deliver rapid-fire attacks that ignore part of your enemy's defense. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1# Info: type = 1, areaAttack = 1, invincible = 1, requireSkill = 5121003, mes = slow, knockbackLimit = 80 Delays: demolition - 3120 ms Range:300% Pre-requisite: Level 1 Super Transformation Animations:hit.0, mob, effect Maximum Level: 30
1
MP Cost: 20, Number of Attacks: , Damage: 142%, DEF Ignored: 5%
2
MP Cost: 20, Number of Attacks: , Damage: 144%, DEF Ignored: 6%
3
MP Cost: 20, Number of Attacks: , Damage: 146%, DEF Ignored: 6%
4
MP Cost: 20, Number of Attacks: , Damage: 148%, DEF Ignored: 7%
5
MP Cost: 25, Number of Attacks: , Damage: 150%, DEF Ignored: 7%
6
MP Cost: 25, Number of Attacks: , Damage: 152%, DEF Ignored: 8%
7
MP Cost: 25, Number of Attacks: , Damage: 154%, DEF Ignored: 8%
8
MP Cost: 25, Number of Attacks: , Damage: 156%, DEF Ignored: 9%
9
MP Cost: 25, Number of Attacks: , Damage: 158%, DEF Ignored: 9%
10
MP Cost: 30, Number of Attacks: , Damage: 160%, DEF Ignored: 10%
11
MP Cost: 30, Number of Attacks: , Damage: 162%, DEF Ignored: 10%
12
MP Cost: 30, Number of Attacks: , Damage: 164%, DEF Ignored: 11%
13
MP Cost: 30, Number of Attacks: , Damage: 166%, DEF Ignored: 11%
14
MP Cost: 30, Number of Attacks: , Damage: 168%, DEF Ignored: 12%
15
MP Cost: 35, Number of Attacks: , Damage: 170%, DEF Ignored: 12%
16
MP Cost: 35, Number of Attacks: , Damage: 172%, DEF Ignored: 13%
17
MP Cost: 35, Number of Attacks: , Damage: 174%, DEF Ignored: 13%
18
MP Cost: 35, Number of Attacks: , Damage: 176%, DEF Ignored: 14%
19
MP Cost: 35, Number of Attacks: , Damage: 178%, DEF Ignored: 14%
20
MP Cost: 40, Number of Attacks: , Damage: 180%, DEF Ignored: 15%
21
MP Cost: 40, Number of Attacks: , Damage: 182%, DEF Ignored: 15%
22
MP Cost: 40, Number of Attacks: , Damage: 184%, DEF Ignored: 16%
23
MP Cost: 40, Number of Attacks: , Damage: 186%, DEF Ignored: 16%
24
MP Cost: 40, Number of Attacks: , Damage: 188%, DEF Ignored: 17%
25
MP Cost: 45, Number of Attacks: , Damage: 190%, DEF Ignored: 17%
26
MP Cost: 45, Number of Attacks: , Damage: 192%, DEF Ignored: 18%
27
MP Cost: 45, Number of Attacks: , Damage: 194%, DEF Ignored: 18%
28
MP Cost: 45, Number of Attacks: , Damage: 196%, DEF Ignored: 19%
29
MP Cost: 45, Number of Attacks: , Damage: 198%, DEF Ignored: 19%
30
MP Cost: 50, Number of Attacks: , Damage: 200%, DEF Ignored: 20%
31
MP Cost: 50, Number of Attacks: , Damage: 202%, DEF Ignored: 20%
32
MP Cost: 50, Number of Attacks: , Damage: 204%, DEF Ignored: 21%
Snatch (PVP) Description: Damages monsters that are far away and drags them to you. Only available when in a state of #cSuper Transformation#.\nRequired Skill: #cSuper Transformation Lv. 1# Info: type = 1, areaAttack = 1, pullTarget = 1, requireSkill = 5121003, mes = stun Delays: snatch - 810 ms Range:400% Pre-requisite: Level 1 Super Transformation Animations:mob, hit.0, effect Maximum Level: 30
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:affected, effect Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Dragon Strike (PVP) Description: Summons a sleeping dragon from the depths of the ground damage multiple monsters. Info: type = 1, areaAttack = 1, showFromTheOrigin = 1 Delays: dragonstrike - 1080 ms Range:400% Animations:tile.1, tile.3, effect, tile.2, hit.0, tile.0, hit.2, hit.1 Maximum Level: 30
1
MP Cost: 20, Damage: 510%, Max Enemies Hit: 4
2
MP Cost: 21, Damage: 515%, Max Enemies Hit: 4
3
MP Cost: 21, Damage: 520%, Max Enemies Hit: 4
4
MP Cost: 22, Damage: 525%, Max Enemies Hit: 4
5
MP Cost: 22, Damage: 530%, Max Enemies Hit: 4
6
MP Cost: 23, Damage: 535%, Max Enemies Hit: 4
7
MP Cost: 23, Damage: 540%, Max Enemies Hit: 4
8
MP Cost: 24, Damage: 545%, Max Enemies Hit: 4
9
MP Cost: 24, Damage: 550%, Max Enemies Hit: 4
10
MP Cost: 25, Damage: 555%, Max Enemies Hit: 4
11
MP Cost: 25, Damage: 560%, Max Enemies Hit: 4
12
MP Cost: 26, Damage: 565%, Max Enemies Hit: 4
13
MP Cost: 26, Damage: 570%, Max Enemies Hit: 4
14
MP Cost: 27, Damage: 575%, Max Enemies Hit: 4
15
MP Cost: 27, Damage: 580%, Max Enemies Hit: 4
16
MP Cost: 28, Damage: 585%, Max Enemies Hit: 4
17
MP Cost: 28, Damage: 590%, Max Enemies Hit: 4
18
MP Cost: 29, Damage: 595%, Max Enemies Hit: 4
19
MP Cost: 29, Damage: 600%, Max Enemies Hit: 4
20
MP Cost: 30, Damage: 605%, Max Enemies Hit: 4
21
MP Cost: 30, Damage: 610%, Max Enemies Hit: 4
22
MP Cost: 31, Damage: 615%, Max Enemies Hit: 4
23
MP Cost: 31, Damage: 620%, Max Enemies Hit: 4
24
MP Cost: 32, Damage: 625%, Max Enemies Hit: 4
25
MP Cost: 32, Damage: 630%, Max Enemies Hit: 4
26
MP Cost: 33, Damage: 635%, Max Enemies Hit: 4
27
MP Cost: 33, Damage: 640%, Max Enemies Hit: 4
28
MP Cost: 34, Damage: 645%, Max Enemies Hit: 4
29
MP Cost: 34, Damage: 650%, Max Enemies Hit: 4
30
MP Cost: 35, Damage: 655%, Max Enemies Hit: 4
31
MP Cost: 35, Damage: 660%, Max Enemies Hit: 4
32
MP Cost: 36, Damage: 665%, Max Enemies Hit: 4
Barrage (PVP) Description: Attacks a monster nearby 6 times in quick succession. The targeted monster is stunned until the attack is complete. Info: type = 1, casterMove = 1, invincible = 1, mes = slow, knockbackLimit = 80, delay = 500 Delays: fist - 2430 ms Animations:hit1.0, hit.0, hit0.0, effect Maximum Level: 30
1
MP Cost: 20, Number of Attacks: 6, Damage: 117%
2
MP Cost: 20, Number of Attacks: 6, Damage: 119%
3
MP Cost: 20, Number of Attacks: 6, Damage: 121%
4
MP Cost: 20, Number of Attacks: 6, Damage: 123%
5
MP Cost: 23, Number of Attacks: 6, Damage: 125%
6
MP Cost: 23, Number of Attacks: 6, Damage: 127%
7
MP Cost: 23, Number of Attacks: 6, Damage: 129%
8
MP Cost: 23, Number of Attacks: 6, Damage: 131%
9
MP Cost: 23, Number of Attacks: 6, Damage: 133%
10
MP Cost: 26, Number of Attacks: 6, Damage: 135%
11
MP Cost: 26, Number of Attacks: 6, Damage: 137%
12
MP Cost: 26, Number of Attacks: 6, Damage: 139%
13
MP Cost: 26, Number of Attacks: 6, Damage: 141%
14
MP Cost: 26, Number of Attacks: 6, Damage: 143%
15
MP Cost: 29, Number of Attacks: 6, Damage: 145%
16
MP Cost: 29, Number of Attacks: 6, Damage: 147%
17
MP Cost: 29, Number of Attacks: 6, Damage: 149%
18
MP Cost: 29, Number of Attacks: 6, Damage: 151%
19
MP Cost: 29, Number of Attacks: 6, Damage: 153%
20
MP Cost: 32, Number of Attacks: 6, Damage: 155%
21
MP Cost: 32, Number of Attacks: 6, Damage: 157%
22
MP Cost: 32, Number of Attacks: 6, Damage: 159%
23
MP Cost: 32, Number of Attacks: 6, Damage: 161%
24
MP Cost: 32, Number of Attacks: 6, Damage: 163%
25
MP Cost: 35, Number of Attacks: 6, Damage: 165%
26
MP Cost: 35, Number of Attacks: 6, Damage: 167%
27
MP Cost: 35, Number of Attacks: 6, Damage: 169%
28
MP Cost: 35, Number of Attacks: 6, Damage: 171%
29
MP Cost: 35, Number of Attacks: 6, Damage: 173%
30
MP Cost: 38, Number of Attacks: 6, Damage: 175%
31
MP Cost: 38, Number of Attacks: 6, Damage: 177%
32
MP Cost: 38, Number of Attacks: 6, Damage: 179%
Gunslinger
Gun Mastery Description: Increases the weapon mastery, accuracy, and number of bullets for guns. Info: type = 50 Maximum Level: 20
1
Mastery for Guns +12%, Accuracy: +6, Number of Bullets: +10
2
Mastery for Guns +14%, Accuracy: +12, Number of Bullets: +20
3
Mastery for Guns +16%, Accuracy: +18, Number of Bullets: +30
4
Mastery for Guns +18%, Accuracy: +24, Number of Bullets: +40
5
Mastery for Guns +20%, Accuracy: +30, Number of Bullets: +50
6
Mastery for Guns +22%, Accuracy: +36, Number of Bullets: +60
7
Mastery for Guns +24%, Accuracy: +42, Number of Bullets: +70
8
Mastery for Guns +26%, Accuracy: +48, Number of Bullets: +80
9
Mastery for Guns +28%, Accuracy: +54, Number of Bullets: +90
10
Mastery for Guns +30%, Accuracy: +60, Number of Bullets: +100
11
Mastery for Guns +32%, Accuracy: +66, Number of Bullets: +110
12
Mastery for Guns +34%, Accuracy: +72, Number of Bullets: +120
13
Mastery for Guns +36%, Accuracy: +78, Number of Bullets: +130
14
Mastery for Guns +38%, Accuracy: +84, Number of Bullets: +140
15
Mastery for Guns +40%, Accuracy: +90, Number of Bullets: +150
16
Mastery for Guns +42%, Accuracy: +96, Number of Bullets: +160
17
Mastery for Guns +44%, Accuracy: +102, Number of Bullets: +170
18
Mastery for Guns +46%, Accuracy: +108, Number of Bullets: +180
19
Mastery for Guns +48%, Accuracy: +114, Number of Bullets: +190
20
Mastery for Guns +50%, Accuracy: +120, Number of Bullets: +200
Gun Booster Description: Doubles the attack speed of your weapon. Must have a gun equipped. \nRequired Skill: #cGun Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Gun Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Invisible Shot (PVP) Description: Attacks 3 monsters by quickly firing bullets faster than can be seen by the naked eye. Info: type = 1, areaAttack = 1 Delays: shot - 780 ms Range:250% Animations:hit.1, hit.0 Maximum Level: 20
1
MP Cost: 12, Damage: 256% to 3 monsters
2
MP Cost: 15, Damage: 262% to 3 monsters
3
MP Cost: 15, Damage: 268% to 3 monsters
4
MP Cost: 18, Damage: 274% to 3 monsters
5
MP Cost: 18, Damage: 280% to 3 monsters
6
MP Cost: 21, Damage: 286% to 3 monsters
7
MP Cost: 21, Damage: 292% to 3 monsters
8
MP Cost: 24, Damage: 298% to 3 monsters
9
MP Cost: 24, Damage: 304% to 3 monsters
10
MP Cost: 27, Damage: 310% to 3 monsters
11
MP Cost: 27, Damage: 316% to 3 monsters
12
MP Cost: 30, Damage: 322% to 3 monsters
13
MP Cost: 30, Damage: 328% to 3 monsters
14
MP Cost: 33, Damage: 334% to 3 monsters
15
MP Cost: 33, Damage: 340% to 3 monsters
16
MP Cost: 36, Damage: 346% to 3 monsters
17
MP Cost: 36, Damage: 352% to 3 monsters
18
MP Cost: 39, Damage: 358% to 3 monsters
19
MP Cost: 39, Damage: 364% to 3 monsters
20
MP Cost: 42, Damage: 370% to 3 monsters
Grenade (PVP) Description: Attacks multiple monsters with a grenade. The distance the grenade travels depends on how long you hold the skill key. Info: type = 2, keydownThrowing = 1, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1 Range:100% Element: Fire Animations:hit.0, special, keydown, ball Maximum Level: 20
1
MP Cost: 15, Damage: 348%, Max Monsters Hit: 6, Damage Over Time: 22% damage every 1 sec for 3 sec
2
MP Cost: 15, Damage: 355%, Max Monsters Hit: 6, Damage Over Time: 24% damage every 1 sec for 3 sec
3
MP Cost: 15, Damage: 362%, Max Monsters Hit: 6, Damage Over Time: 26% damage every 1 sec for 3 sec
4
MP Cost: 15, Damage: 369%, Max Monsters Hit: 6, Damage Over Time: 28% damage every 1 sec for 3 sec
5
MP Cost: 15, Damage: 376%, Max Monsters Hit: 6, Damage Over Time: 30% damage every 1 sec for 3 sec
6
MP Cost: 20, Damage: 383%, Max Monsters Hit: 6, Damage Over Time: 32% damage every 1 sec for 3 sec
7
MP Cost: 20, Damage: 390%, Max Monsters Hit: 6, Damage Over Time: 34% damage every 1 sec for 3 sec
8
MP Cost: 20, Damage: 397%, Max Monsters Hit: 6, Damage Over Time: 36% damage every 1 sec for 3 sec
9
MP Cost: 20, Damage: 404%, Max Monsters Hit: 6, Damage Over Time: 38% damage every 1 sec for 3 sec
10
MP Cost: 20, Damage: 411%, Max Monsters Hit: 6, Damage Over Time: 40% damage every 1 sec for 3 sec
11
MP Cost: 20, Damage: 418%, Max Monsters Hit: 6, Damage Over Time: 42% damage every 1 sec for 4 sec
12
MP Cost: 25, Damage: 425%, Max Monsters Hit: 6, Damage Over Time: 44% damage every 1 sec for 4 sec
13
MP Cost: 25, Damage: 432%, Max Monsters Hit: 6, Damage Over Time: 46% damage every 1 sec for 4 sec
14
MP Cost: 25, Damage: 439%, Max Monsters Hit: 6, Damage Over Time: 48% damage every 1 sec for 4 sec
15
MP Cost: 25, Damage: 446%, Max Monsters Hit: 6, Damage Over Time: 50% damage every 1 sec for 4 sec
16
MP Cost: 25, Damage: 453%, Max Monsters Hit: 6, Damage Over Time: 52% damage every 1 sec for 4 sec
17
MP Cost: 25, Damage: 460%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 4 sec
18
MP Cost: 30, Damage: 467%, Max Monsters Hit: 6, Damage Over Time: 56% damage every 1 sec for 4 sec
19
MP Cost: 30, Damage: 474%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 4 sec
20
MP Cost: 30, Damage: 481%, Max Monsters Hit: 6, Damage Over Time: 60% damage every 1 sec for 4 sec
Blank Shot (PVP) Description: This skill allows you to pretend to shoot a gun, faking out monsters by firing a flag instead Multiple monsters will temporarily be immobilized. Info: type = 1, areaAttack = 1, mes = stun Delays: fake - 810 ms Range:250% Animations:effect, hit.0, mob Maximum Level: 20
Burst Fire (PVP) Description: Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 20# Info: type = 2 Delays: triplefire - 810 ms Pre-requisite: Level 20 Double Shot Animations:ball, effect, hit.0 Maximum Level: 20
1
MP Cost: 10, Damage: 131%, Max Range: 350
2
MP Cost: 11, Damage: 136%, Max Range: 350
3
MP Cost: 11, Damage: 141%, Max Range: 350
4
MP Cost: 12, Damage: 146%, Max Range: 350
5
MP Cost: 12, Damage: 151%, Max Range: 350
6
MP Cost: 13, Damage: 156%, Max Range: 350
7
MP Cost: 13, Damage: 161%, Max Range: 350
8
MP Cost: 14, Damage: 166%, Max Range: 350
9
MP Cost: 14, Damage: 171%, Max Range: 350
10
MP Cost: 15, Damage: 176%, Max Range: 350
11
MP Cost: 15, Damage: 181%, Max Range: 350
12
MP Cost: 16, Damage: 186%, Max Range: 350
13
MP Cost: 16, Damage: 191%, Max Range: 350
14
MP Cost: 17, Damage: 196%, Max Range: 350
15
MP Cost: 17, Damage: 201%, Max Range: 350
16
MP Cost: 18, Damage: 206%, Max Range: 350
17
MP Cost: 18, Damage: 211%, Max Range: 350
18
MP Cost: 19, Damage: 216%, Max Range: 350
19
MP Cost: 19, Damage: 221%, Max Range: 350
20
MP Cost: 20, Damage: 226%, Max Range: 350
Octopus (PVP) Description: Summons a loyal octopus that'll aid your attacks. The summoned octopus will not move. Info: type = 33, minionAttack = normal Delays: octopus - 810 ms Summon Mob Count: attack1 = 1 Animations:summon.die, summon.summoned, summon.stand, summon.attack1.info.ball, hit.0, summon.attack1 Maximum Level: 30
Gaviota (PVP) Description: Summons Gaviota, who's trained to throw a grenade at monsters. The summoned Gaviota will seek a monster, and when it finds one, it'll toss the grenade and disappear. Info: type = 33, minionAttack = normal Summon Range: attack1 = 80% Summon Mob Count: attack1 = 3 Animations:summon.summoned, summon.stand, hit.0, summon.attack1, hit.1, summon.fly, summon.die Maximum Level: 30
Homing Beacon (PVP) Description: Sends a parrot that'll mark a target on a monster. From then on out, all attacks will be focused on that monster. Info: type = 2, mes = homing Delays: homing - 960 ms Animations:effect, ball, mob, hit.0 Maximum Level: 20
1
MP Cost: 20, Damage: 394%
2
MP Cost: 20, Damage: 402%
3
MP Cost: 20, Damage: 410%
4
MP Cost: 20, Damage: 418%
5
MP Cost: 24, Damage: 426%
6
MP Cost: 24, Damage: 434%
7
MP Cost: 24, Damage: 442%
8
MP Cost: 24, Damage: 450%
9
MP Cost: 24, Damage: 458%
10
MP Cost: 28, Damage: 466%
11
MP Cost: 28, Damage: 474%
12
MP Cost: 28, Damage: 482%
13
MP Cost: 28, Damage: 490%
14
MP Cost: 28, Damage: 498%
15
MP Cost: 32, Damage: 506%
16
MP Cost: 32, Damage: 514%
17
MP Cost: 32, Damage: 522%
18
MP Cost: 32, Damage: 530%
19
MP Cost: 32, Damage: 538%
20
MP Cost: 36, Damage: 546%
Roll of the Dice (PVP) Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing. Info: type = 10 Delays: alert3 - 1500 ms Animations:affected.4, affected.6, affected.1, affected.3, affected.5, affected.2 Maximum Level: 20
Flamethrower (PVP) Description: Attacks a monster nearby with a fire-based attack. The affected monster will continue to take damage over time. Info: type = 1, areaAttack = 1, dot = 1, dotType = burn Delays: fireburner - 600 ms Range:380% Element: Fire Animations:hit.0, effect, effect_ship Maximum Level: 20
1
MP Cost: 25, Damage: 185%, Max Monsters Hit: 4, Damage Over Time: 52% damage every 1 sec for 3 sec
2
MP Cost: 25, Damage: 190%, Max Monsters Hit: 4, Damage Over Time: 54% damage every 1 sec for 3 sec
3
MP Cost: 25, Damage: 195%, Max Monsters Hit: 4, Damage Over Time: 56% damage every 1 sec for 3 sec
4
MP Cost: 28, Damage: 200%, Max Monsters Hit: 4, Damage Over Time: 58% damage every 1 sec for 3 sec
5
MP Cost: 28, Damage: 205%, Max Monsters Hit: 4, Damage Over Time: 60% damage every 1 sec for 3 sec
6
MP Cost: 28, Damage: 210%, Max Monsters Hit: 4, Damage Over Time: 62% damage every 1 sec for 3 sec
7
MP Cost: 28, Damage: 215%, Max Monsters Hit: 4, Damage Over Time: 64% damage every 1 sec for 3 sec
8
MP Cost: 31, Damage: 220%, Max Monsters Hit: 4, Damage Over Time: 66% damage every 1 sec for 3 sec
9
MP Cost: 31, Damage: 225%, Max Monsters Hit: 4, Damage Over Time: 68% damage every 1 sec for 3 sec
10
MP Cost: 31, Damage: 230%, Max Monsters Hit: 4, Damage Over Time: 70% damage every 1 sec for 3 sec
11
MP Cost: 31, Damage: 235%, Max Monsters Hit: 4, Damage Over Time: 72% damage every 1 sec for 4 sec
12
MP Cost: 34, Damage: 240%, Max Monsters Hit: 4, Damage Over Time: 74% damage every 1 sec for 4 sec
13
MP Cost: 34, Damage: 245%, Max Monsters Hit: 4, Damage Over Time: 76% damage every 1 sec for 4 sec
14
MP Cost: 34, Damage: 250%, Max Monsters Hit: 4, Damage Over Time: 78% damage every 1 sec for 4 sec
15
MP Cost: 34, Damage: 255%, Max Monsters Hit: 4, Damage Over Time: 80% damage every 1 sec for 4 sec
16
MP Cost: 37, Damage: 260%, Max Monsters Hit: 4, Damage Over Time: 82% damage every 1 sec for 4 sec
17
MP Cost: 37, Damage: 265%, Max Monsters Hit: 4, Damage Over Time: 84% damage every 1 sec for 4 sec
18
MP Cost: 37, Damage: 270%, Max Monsters Hit: 4, Damage Over Time: 86% damage every 1 sec for 4 sec
19
MP Cost: 37, Damage: 275%, Max Monsters Hit: 4, Damage Over Time: 88% damage every 1 sec for 4 sec
20
MP Cost: 40, Damage: 280%, Max Monsters Hit: 4, Damage Over Time: 90% damage every 1 sec for 4 sec
Ice Splitter (PVP) Description: Attacks the closest monster with an ice-based attack. The affected monster will be frozen for a short period of time. Info: type = 1, areaAttack = 1, mes = freeze Delays: coolingeffect - 600 ms Range:380% Element: Ice Animations:effect, hit.0, effect_ship Maximum Level: 20
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Air Strike (PVP) Description: Uses the grenade attack of Gaviota to damage multiple monsters. \nRequired Skill: #cGaviota Lv. 15# Info: type = 1, areaAttack = 1 Delays: airstrike - 2880 ms Range:400% Pre-requisite: Level 15 Gaviota Animations:effect0, effect1, hit.0, effect Maximum Level: 30
Rapid Fire (PVP) Description: Fires rounds of bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20# Info: type = 2, rapidAttack = 1, knockbackLimit = 80 Pre-requisite: Level 20 Burst Fire Animations:prepare, keydownend, keydown, keydown0, hit.0 Maximum Level: 30
1
MP Cost: 6, Damage: 97% per bullet
2
MP Cost: 6, Damage: 99% per bullet
3
MP Cost: 6, Damage: 101% per bullet
4
MP Cost: 6, Damage: 103% per bullet
5
MP Cost: 6, Damage: 105% per bullet
6
MP Cost: 6, Damage: 107% per bullet
7
MP Cost: 6, Damage: 109% per bullet
8
MP Cost: 6, Damage: 111% per bullet
9
MP Cost: 6, Damage: 113% per bullet
10
MP Cost: 7, Damage: 115% per bullet
11
MP Cost: 7, Damage: 117% per bullet
12
MP Cost: 7, Damage: 119% per bullet
13
MP Cost: 7, Damage: 121% per bullet
14
MP Cost: 7, Damage: 123% per bullet
15
MP Cost: 7, Damage: 125% per bullet
16
MP Cost: 7, Damage: 127% per bullet
17
MP Cost: 7, Damage: 129% per bullet
18
MP Cost: 7, Damage: 131% per bullet
19
MP Cost: 7, Damage: 133% per bullet
20
MP Cost: 8, Damage: 135% per bullet
21
MP Cost: 8, Damage: 137% per bullet
22
MP Cost: 8, Damage: 139% per bullet
23
MP Cost: 8, Damage: 141% per bullet
24
MP Cost: 8, Damage: 143% per bullet
25
MP Cost: 8, Damage: 145% per bullet
26
MP Cost: 8, Damage: 147% per bullet
27
MP Cost: 8, Damage: 149% per bullet
28
MP Cost: 8, Damage: 151% per bullet
29
MP Cost: 8, Damage: 153% per bullet
30
MP Cost: 9, Damage: 155% per bullet
31
MP Cost: 9, Damage: 157% per bullet
32
MP Cost: 9, Damage: 159% per bullet
Hypnotize Description: Hypnotizes monsters to temporarily make them attack other monsters instead of you. Info: type = 32, mes = mindControl, pvp = 0 Animations:mob, effect, hit.0, ball Maximum Level: 20
Pirate's Revenge (PVP) Description: When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds. Info: type = 51, incDam = 1, condition = attack Maximum Level: 10
1
Proc Chance: 1%, Damage: +1%, Duration: 6 sec
2
Proc Chance: 2%, Damage: +2%, Duration: 7 sec
3
Proc Chance: 3%, Damage: +3%, Duration: 8 sec
4
Proc Chance: 4%, Damage: +4%, Duration: 9 sec
5
Proc Chance: 5%, Damage: +5%, Duration: 10 sec
6
Proc Chance: 6%, Damage: +6%, Duration: 11 sec
7
Proc Chance: 7%, Damage: +7%, Duration: 12 sec
8
Proc Chance: 8%, Damage: +8%, Duration: 13 sec
9
Proc Chance: 9%, Damage: +9%, Duration: 14 sec
10
Proc Chance: 10%, Damage: +10%, Duration: 15 sec
11
Proc Chance: 11%, Damage: +11%, Duration: 16 sec
12
Proc Chance: 12%, Damage: +12%, Duration: 17 sec
Battleship (PVP) Description: You board a pirate ship. You will have limited skills when you are on board. \n[Available Skills: Battleship Skills, Grenades, Gun Booster, Flamethrower, Ice Splitter, Gaviota, Octopus, Maple Warrior, Hero's Will] Info: type = 13 Animations:effect0, effect Maximum Level: 10
Battleship Cannon (PVP) Description: Rapidly fires a number of cannonballs. Only available when aboard the Battleship. Grants additional Critical Rate.\nRequired Skill: #cBattleship Lv. 1# Info: type = 2, requireSkill = 5221006 Delays: cannon - 780 ms Pre-requisite: Level 1 Battleship Animations:ball, hit.0, effect Maximum Level: 30
1
MP Cost: 20, Number of Attacks: 5, Damage: 103%, Bonus Critical Rate: 6%
2
MP Cost: 20, Number of Attacks: 5, Damage: 105%, Bonus Critical Rate: 6%
3
MP Cost: 20, Number of Attacks: 5, Damage: 107%, Bonus Critical Rate: 7%
4
MP Cost: 20, Number of Attacks: 5, Damage: 109%, Bonus Critical Rate: 7%
5
MP Cost: 20, Number of Attacks: 5, Damage: 111%, Bonus Critical Rate: 8%
6
MP Cost: 24, Number of Attacks: 5, Damage: 113%, Bonus Critical Rate: 8%
7
MP Cost: 24, Number of Attacks: 5, Damage: 115%, Bonus Critical Rate: 9%
8
MP Cost: 24, Number of Attacks: 5, Damage: 117%, Bonus Critical Rate: 9%
9
MP Cost: 24, Number of Attacks: 5, Damage: 119%, Bonus Critical Rate: 10%
10
MP Cost: 24, Number of Attacks: 5, Damage: 121%, Bonus Critical Rate: 10%
11
MP Cost: 24, Number of Attacks: 5, Damage: 123%, Bonus Critical Rate: 11%
12
MP Cost: 28, Number of Attacks: 5, Damage: 125%, Bonus Critical Rate: 11%
13
MP Cost: 28, Number of Attacks: 5, Damage: 127%, Bonus Critical Rate: 12%
14
MP Cost: 28, Number of Attacks: 5, Damage: 129%, Bonus Critical Rate: 12%
15
MP Cost: 28, Number of Attacks: 5, Damage: 131%, Bonus Critical Rate: 13%
16
MP Cost: 28, Number of Attacks: 5, Damage: 133%, Bonus Critical Rate: 13%
17
MP Cost: 28, Number of Attacks: 5, Damage: 135%, Bonus Critical Rate: 14%
18
MP Cost: 32, Number of Attacks: 5, Damage: 137%, Bonus Critical Rate: 14%
19
MP Cost: 32, Number of Attacks: 5, Damage: 139%, Bonus Critical Rate: 15%
20
MP Cost: 32, Number of Attacks: 5, Damage: 141%, Bonus Critical Rate: 15%
21
MP Cost: 32, Number of Attacks: 5, Damage: 143%, Bonus Critical Rate: 16%
22
MP Cost: 32, Number of Attacks: 5, Damage: 145%, Bonus Critical Rate: 16%
23
MP Cost: 32, Number of Attacks: 5, Damage: 147%, Bonus Critical Rate: 17%
24
MP Cost: 36, Number of Attacks: 5, Damage: 149%, Bonus Critical Rate: 17%
25
MP Cost: 36, Number of Attacks: 5, Damage: 151%, Bonus Critical Rate: 18%
26
MP Cost: 36, Number of Attacks: 5, Damage: 153%, Bonus Critical Rate: 18%
27
MP Cost: 36, Number of Attacks: 5, Damage: 155%, Bonus Critical Rate: 19%
28
MP Cost: 36, Number of Attacks: 5, Damage: 157%, Bonus Critical Rate: 19%
29
MP Cost: 36, Number of Attacks: 5, Damage: 159%, Bonus Critical Rate: 20%
30
MP Cost: 40, Number of Attacks: 5, Damage: 161%, Bonus Critical Rate: 20%
31
MP Cost: 40, Number of Attacks: 5, Damage: 163%, Bonus Critical Rate: 21%
32
MP Cost: 40, Number of Attacks: 5, Damage: 165%, Bonus Critical Rate: 21%
Battleship Torpedo (PVP) Description: Fires a hardened cannonball that goes through monsters. Only available when aboard the Battleship.\nRequired Skill: #cBattleship Lv. 1# Info: type = 2, piercing = 1, requireSkill = 5221006 Delays: torpedo - 990 ms Range:500% Pre-requisite: Level 1 Battleship Animations:hit.0, effect, ball Maximum Level: 30
1
MP Cost: 30, Damage: 391%, Max Enemies Hit: 4
2
MP Cost: 30, Damage: 397%, Max Enemies Hit: 4
3
MP Cost: 30, Damage: 403%, Max Enemies Hit: 4
4
MP Cost: 30, Damage: 409%, Max Enemies Hit: 4
5
MP Cost: 30, Damage: 415%, Max Enemies Hit: 4
6
MP Cost: 30, Damage: 421%, Max Enemies Hit: 4
7
MP Cost: 35, Damage: 427%, Max Enemies Hit: 4
8
MP Cost: 35, Damage: 433%, Max Enemies Hit: 4
9
MP Cost: 35, Damage: 439%, Max Enemies Hit: 4
10
MP Cost: 35, Damage: 445%, Max Enemies Hit: 4
11
MP Cost: 35, Damage: 451%, Max Enemies Hit: 4
12
MP Cost: 35, Damage: 457%, Max Enemies Hit: 4
13
MP Cost: 35, Damage: 463%, Max Enemies Hit: 4
14
MP Cost: 40, Damage: 469%, Max Enemies Hit: 4
15
MP Cost: 40, Damage: 475%, Max Enemies Hit: 4
16
MP Cost: 40, Damage: 481%, Max Enemies Hit: 4
17
MP Cost: 40, Damage: 487%, Max Enemies Hit: 4
18
MP Cost: 40, Damage: 493%, Max Enemies Hit: 4
19
MP Cost: 40, Damage: 499%, Max Enemies Hit: 4
20
MP Cost: 40, Damage: 505%, Max Enemies Hit: 4
21
MP Cost: 45, Damage: 511%, Max Enemies Hit: 4
22
MP Cost: 45, Damage: 517%, Max Enemies Hit: 4
23
MP Cost: 45, Damage: 523%, Max Enemies Hit: 4
24
MP Cost: 45, Damage: 529%, Max Enemies Hit: 4
25
MP Cost: 45, Damage: 535%, Max Enemies Hit: 4
26
MP Cost: 45, Damage: 541%, Max Enemies Hit: 4
27
MP Cost: 45, Damage: 547%, Max Enemies Hit: 4
28
MP Cost: 50, Damage: 553%, Max Enemies Hit: 4
29
MP Cost: 50, Damage: 559%, Max Enemies Hit: 4
30
MP Cost: 50, Damage: 565%, Max Enemies Hit: 4
31
MP Cost: 50, Damage: 571%, Max Enemies Hit: 4
32
MP Cost: 50, Damage: 577%, Max Enemies Hit: 4
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5