Iron Body Description: Increases your Weapon Defense for a fixed amount of time. Info: type = 10, magicSteal = 1 Delays: alert2 - 600 ms Maximum Level: 20
HP Boost Description: Permanently increases Max HP. Info: type = 50 Maximum Level: 10
1
Max HP: +2%
2
Max HP: +4%
3
Max HP: +6%
4
Max HP: +8%
5
Max HP: +10%
6
Max HP: +12%
7
Max HP: +14%
8
Max HP: +16%
9
Max HP: +18%
10
Max HP: +20%
Fighter
Weapon Mastery Description: Increases the weapon mastery and accuracy of swords and axes. Info: type = 50 Maximum Level: 20
1
Sword and Axe Mastery: 12%, Accuracy: +6
2
Sword and Axe Mastery: 14%, Accuracy: +12
3
Sword and Axe Mastery: 16%, Accuracy: +18
4
Sword and Axe Mastery: 18%, Accuracy: +24
5
Sword and Axe Mastery: 20%, Accuracy: +30
6
Sword and Axe Mastery: 22%, Accuracy: +36
7
Sword and Axe Mastery: 24%, Accuracy: +42
8
Sword and Axe Mastery: 26%, Accuracy: +48
9
Sword and Axe Mastery: 28%, Accuracy: +54
10
Sword and Axe Mastery: 30%, Accuracy: +60
11
Sword and Axe Mastery: 32%, Accuracy: +66
12
Sword and Axe Mastery: 34%, Accuracy: +72
13
Sword and Axe Mastery: 36%, Accuracy: +78
14
Sword and Axe Mastery: 38%, Accuracy: +84
15
Sword and Axe Mastery: 40%, Accuracy: +90
16
Sword and Axe Mastery: 42%, Accuracy: +96
17
Sword and Axe Mastery: 44%, Accuracy: +102
18
Sword and Axe Mastery: 46%, Accuracy: +108
19
Sword and Axe Mastery: 48%, Accuracy: +114
20
Sword and Axe Mastery: 50%, Accuracy: +120
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a sword or an axe equipped. \nRequired Skill: #cWeapon Mastery Lv. 3# Info: type = 53, finalAttack = 1, condition = attack Pre-requisite: Level 3 Weapon Mastery Animations:hit.0 Maximum Level: 20
1
Proc Rate: 2%, Damage: 100%
2
Proc Rate: 4%, Damage: 105%
3
Proc Rate: 6%, Damage: 105%
4
Proc Rate: 8%, Damage: 110%
5
Proc Rate: 10%, Damage: 110%
6
Proc Rate: 12%, Damage: 115%
7
Proc Rate: 14%, Damage: 115%
8
Proc Rate: 16%, Damage: 120%
9
Proc Rate: 18%, Damage: 120%
10
Proc Rate: 20%, Damage: 125%
11
Proc Rate: 22%, Damage: 125%
12
Proc Rate: 24%, Damage: 130%
13
Proc Rate: 26%, Damage: 130%
14
Proc Rate: 28%, Damage: 135%
15
Proc Rate: 30%, Damage: 135%
16
Proc Rate: 32%, Damage: 140%
17
Proc Rate: 34%, Damage: 140%
18
Proc Rate: 36%, Damage: 145%
19
Proc Rate: 38%, Damage: 145%
20
Proc Rate: 40%, Damage: 150%
Weapon Booster Description: Doubles the attack speed of your weapon. Must have a sword or an axe equipped.\nRequired Skill: #cWeapon Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Weapon Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Rage Description: Improves the Weapon ATT of party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Animations:affected, effect Maximum Level: 20
1
MP Cost: 12, Weapon ATT: +1, Duration: 60 sec
2
MP Cost: 12, Weapon ATT: +2, Duration: 65 sec
3
MP Cost: 12, Weapon ATT: +3, Duration: 70 sec
4
MP Cost: 12, Weapon ATT: +4, Duration: 75 sec
5
MP Cost: 12, Weapon ATT: +5, Duration: 80 sec
6
MP Cost: 12, Weapon ATT: +6, Duration: 85 sec
7
MP Cost: 12, Weapon ATT: +7, Duration: 90 sec
8
MP Cost: 12, Weapon ATT: +8, Duration: 95 sec
9
MP Cost: 12, Weapon ATT: +9, Duration: 100 sec
10
MP Cost: 12, Weapon ATT: +10, Duration: 105 sec
11
MP Cost: 20, Weapon ATT: +11, Duration: 110 sec
12
MP Cost: 20, Weapon ATT: +12, Duration: 115 sec
13
MP Cost: 20, Weapon ATT: +13, Duration: 120 sec
14
MP Cost: 20, Weapon ATT: +14, Duration: 125 sec
15
MP Cost: 20, Weapon ATT: +15, Duration: 130 sec
16
MP Cost: 20, Weapon ATT: +16, Duration: 135 sec
17
MP Cost: 20, Weapon ATT: +17, Duration: 140 sec
18
MP Cost: 20, Weapon ATT: +18, Duration: 145 sec
19
MP Cost: 20, Weapon ATT: +19, Duration: 150 sec
20
MP Cost: 20, Weapon ATT: +20, Duration: 155 sec
Power Guard Description: Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once. \nRequired Skill: #cRage: Lv. 3# Info: type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1 Delays: alert2 - 600 ms Pre-requisite: Level 3 Rage Animations:effect, effect0 Maximum Level: 20
Ground Smash Description: Sends forth a shockwave to attack up to 3 enemies. Info: type = 1, areaAttack = 1 Range:200% Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 6, Max Enemies Hit: 3, Damage: 186%
2
MP Cost: 6, Max Enemies Hit: 3, Damage: 192%
3
MP Cost: 7, Max Enemies Hit: 3, Damage: 198%
4
MP Cost: 7, Max Enemies Hit: 3, Damage: 204%
5
MP Cost: 8, Max Enemies Hit: 3, Damage: 210%
6
MP Cost: 8, Max Enemies Hit: 3, Damage: 216%
7
MP Cost: 9, Max Enemies Hit: 3, Damage: 222%
8
MP Cost: 9, Max Enemies Hit: 3, Damage: 228%
9
MP Cost: 10, Max Enemies Hit: 3, Damage: 234%
10
MP Cost: 10, Max Enemies Hit: 3, Damage: 240%
11
MP Cost: 11, Max Enemies Hit: 3, Damage: 246%
12
MP Cost: 11, Max Enemies Hit: 3, Damage: 252%
13
MP Cost: 12, Max Enemies Hit: 3, Damage: 258%
14
MP Cost: 12, Max Enemies Hit: 3, Damage: 264%
15
MP Cost: 13, Max Enemies Hit: 3, Damage: 270%
16
MP Cost: 13, Max Enemies Hit: 3, Damage: 276%
17
MP Cost: 14, Max Enemies Hit: 3, Damage: 282%
18
MP Cost: 14, Max Enemies Hit: 3, Damage: 288%
19
MP Cost: 15, Max Enemies Hit: 3, Damage: 294%
20
MP Cost: 15, Max Enemies Hit: 3, Damage: 300%
Enhanced Basics Description: Improves the damage of Power Strike and Slash Blast. Info: type = 50 Maximum Level: 10
1
Power Strike Damage: +12%, Slash Blast Damage: +7%
2
Power Strike Damage: +24%, Slash Blast Damage: +14%
3
Power Strike Damage: +36%, Slash Blast Damage: +21%
4
Power Strike Damage: +48%, Slash Blast Damage: +28%
5
Power Strike Damage: +60%, Slash Blast Damage: +35%
6
Power Strike Damage: +72%, Slash Blast Damage: +42%
7
Power Strike Damage: +84%, Slash Blast Damage: +49%
8
Power Strike Damage: +96%, Slash Blast Damage: +56%
9
Power Strike Damage: +108%, Slash Blast Damage: +63%
10
Power Strike Damage: +120%, Slash Blast Damage: +70%
Crusader
Improving MP Recovery Description: Restores some MP every 4 seconds, even in combat. Info: type = 50 Maximum Level: 20
1
+2 MP every 4 sec
2
+4 MP every 4 sec
3
+6 MP every 4 sec
4
+8 MP every 4 sec
5
+10 MP every 4 sec
6
+12 MP every 4 sec
7
+14 MP every 4 sec
8
+16 MP every 4 sec
9
+18 MP every 4 sec
10
+20 MP every 4 sec
11
+22 MP every 4 sec
12
+24 MP every 4 sec
13
+26 MP every 4 sec
14
+28 MP every 4 sec
15
+30 MP every 4 sec
16
+32 MP every 4 sec
17
+34 MP every 4 sec
18
+36 MP every 4 sec
19
+38 MP every 4 sec
20
+40 MP every 4 sec
Combo Attack Description: For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal. Info: type = 10 Delays: alert4 - 900 ms Animations:state, effect Maximum Level: 20
1
MP Cost: 22 , Duration: 100 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
2
MP Cost: 22 , Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
3
MP Cost: 22 , Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
4
MP Cost: 22 , Duration: 120 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
5
MP Cost: 22 , Duration: 120 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
6
MP Cost: 26 , Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
7
MP Cost: 26 , Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
8
MP Cost: 26 , Duration: 140 sec, Max Combo Orbs: 4, Damage: +2% per combo orb
9
MP Cost: 26 , Duration: 140 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
10
MP Cost: 26 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
11
MP Cost: 30 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
12
MP Cost: 30 , Duration: 160 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
13
MP Cost: 30 , Duration: 160 sec, Max Combo Orbs: 4, Damage: +4% per combo orb
14
MP Cost: 30 , Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per combo orb
15
MP Cost: 30 , Duration: 170 sec, Max Combo Orbs: 5, Damage: +4% per combo orb
16
MP Cost: 34 , Duration: 180 sec, Max Combo Orbs: 5, Damage: +4% per combo orb
17
MP Cost: 34 , Duration: 180 sec, Max Combo Orbs: 5, Damage: +5% per combo orb
18
MP Cost: 34 , Duration: 190 sec, Max Combo Orbs: 5, Damage: +5% per combo orb
19
MP Cost: 34 , Duration: 190 sec, Max Combo Orbs: 5, Damage: +5% per combo orb
20
MP Cost: 34 , Duration: 200 sec, Max Combo Orbs: 5, Damage: +5% per combo orb
Panic Description: Deals damage to one monster, with a chance to cast Darkness on it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage. \nRequired Skill: #cCombo Attack Lv. 1# Info: type = 1, requireSkill = 1111002, mes = darkness Pre-requisite: Level 1 Combo Attack Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe Animations:hit.0, finish.3, finish.10, finish.9, finish.7, finish.5, finish.1, hit.1, finish.2, finish.8, finish.4, mob, finish.6 Maximum Level: 20
Brandish Description: Perform a double attack on enemies in front of you. Info: type = 1, areaAttack = 1 Delays: brandish1 - 840 ms, brandish2 - 840 ms Range:150% Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe Animations:effect.1, hit.0, effect.0 Maximum Level: 20
1
MP Cost: 15, Damage: 183%, Max Monsters Hit: 1
2
MP Cost: 15, Damage: 186%, Max Monsters Hit: 1
3
MP Cost: 16, Damage: 189%, Max Monsters Hit: 1
4
MP Cost: 16, Damage: 192%, Max Monsters Hit: 1
5
MP Cost: 16, Damage: 195%, Max Monsters Hit: 1
6
MP Cost: 17, Damage: 198%, Max Monsters Hit: 1
7
MP Cost: 17, Damage: 201%, Max Monsters Hit: 1
8
MP Cost: 17, Damage: 204%, Max Monsters Hit: 2
9
MP Cost: 18, Damage: 207%, Max Monsters Hit: 2
10
MP Cost: 18, Damage: 210%, Max Monsters Hit: 2
11
MP Cost: 18, Damage: 213%, Max Monsters Hit: 2
12
MP Cost: 19, Damage: 216%, Max Monsters Hit: 2
13
MP Cost: 19, Damage: 219%, Max Monsters Hit: 2
14
MP Cost: 19, Damage: 222%, Max Monsters Hit: 2
15
MP Cost: 20, Damage: 225%, Max Monsters Hit: 3
16
MP Cost: 20, Damage: 228%, Max Monsters Hit: 3
17
MP Cost: 20, Damage: 231%, Max Monsters Hit: 3
18
MP Cost: 21, Damage: 234%, Max Monsters Hit: 3
19
MP Cost: 21, Damage: 237%, Max Monsters Hit: 3
20
MP Cost: 21, Damage: 240%, Max Monsters Hit: 3
Coma Description: Powerfully strikes a group of monsters, with a chance to Stun them. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.\nRequired Skill: #cCombo Attack Lv. 1# Info: type = 1, rangeAttack = 1, requireSkill = 1111002, mes = stun Pre-requisite: Level 1 Combo Attack Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe Animations:finish.9, finish.7, finish.1, finish.3, hit.0, finish.10, mob, finish.5, finish.6, finish.2, hit.1, finish.4, finish.8 Maximum Level: 20
1
MP Cost: 12 MP, Damage: 248% per combo orb, Max Monsters Hit: 6, Stun Chance: 33%, Stun Duration: 2 sec
2
MP Cost: 13 MP, Damage: 256% per combo orb, Max Monsters Hit: 6, Stun Chance: 36%, Stun Duration: 2 sec
3
MP Cost: 13 MP, Damage: 264% per combo orb, Max Monsters Hit: 6, Stun Chance: 39%, Stun Duration: 2 sec
4
MP Cost: 14 MP, Damage: 272% per combo orb, Max Monsters Hit: 6, Stun Chance: 42%, Stun Duration: 2 sec
5
MP Cost: 14 MP, Damage: 280% per combo orb, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec
6
MP Cost: 15 MP, Damage: 288% per combo orb, Max Monsters Hit: 6, Stun Chance: 48%, Stun Duration: 2 sec
7
MP Cost: 15 MP, Damage: 296% per combo orb, Max Monsters Hit: 6, Stun Chance: 51%, Stun Duration: 2 sec
8
MP Cost: 16 MP, Damage: 304% per combo orb, Max Monsters Hit: 6, Stun Chance: 54%, Stun Duration: 2 sec
9
MP Cost: 16 MP, Damage: 312% per combo orb, Max Monsters Hit: 6, Stun Chance: 57%, Stun Duration: 2 sec
10
MP Cost: 17 MP, Damage: 320% per combo orb, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec
11
MP Cost: 17 MP, Damage: 328% per combo orb, Max Monsters Hit: 6, Stun Chance: 63%, Stun Duration: 3 sec
12
MP Cost: 18 MP, Damage: 336% per combo orb, Max Monsters Hit: 6, Stun Chance: 66%, Stun Duration: 3 sec
13
MP Cost: 18 MP, Damage: 344% per combo orb, Max Monsters Hit: 6, Stun Chance: 69%, Stun Duration: 3 sec
14
MP Cost: 19 MP, Damage: 352% per combo orb, Max Monsters Hit: 6, Stun Chance: 72%, Stun Duration: 3 sec
15
MP Cost: 19 MP, Damage: 360% per combo orb, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec
16
MP Cost: 20 MP, Damage: 368% per combo orb, Max Monsters Hit: 6, Stun Chance: 78%, Stun Duration: 3 sec
17
MP Cost: 20 MP, Damage: 376% per combo orb, Max Monsters Hit: 6, Stun Chance: 81%, Stun Duration: 3 sec
18
MP Cost: 21 MP, Damage: 384% per combo orb, Max Monsters Hit: 6, Stun Chance: 84%, Stun Duration: 3 sec
19
MP Cost: 21 MP, Damage: 392% per combo orb, Max Monsters Hit: 6, Stun Chance: 87%, Stun Duration: 3 sec
20
MP Cost: 22 MP, Damage: 400% per combo orb, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 4 sec
Magic Crash Description: Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min]\Required Skill: #cShout Lv. 3# Info: type = 34, massSpell = 1, debuff = 1, mes = buffLimit Delays: alert3 - 1500 ms Range:300% Pre-requisite: Level 3 Shout Animations:mob, effect, effect0 Maximum Level: 20
Achilles Description: Permanently increases your defensive abilities so you take less damage from enemies. Info: type = 50 Maximum Level: 30
1
Damage Taken: -0.5%
2
Damage Taken: -1.0%
3
Damage Taken: -1.5%
4
Damage Taken: -2.0%
5
Damage Taken: -2.5%
6
Damage Taken: -3.0%
7
Damage Taken: -3.5%
8
Damage Taken: -4.0%
9
Damage Taken: -4.5%
10
Damage Taken: -5.0%
11
Damage Taken: -5.5%
12
Damage Taken: -6.0%
13
Damage Taken: -6.5%
14
Damage Taken: -7.0%
15
Damage Taken: -7.5%
16
Damage Taken: -8.0%
17
Damage Taken: -8.5%
18
Damage Taken: -9.0%
19
Damage Taken: -9.5%
20
Damage Taken: -10.0%
21
Damage Taken: -10.5%
22
Damage Taken: -11.0%
23
Damage Taken: -11.5%
24
Damage Taken: -12.0%
25
Damage Taken: -12.5%
26
Damage Taken: -13.0%
27
Damage Taken: -13.5%
28
Damage Taken: -14.0%
29
Damage Taken: -14.5%
30
Damage Taken: -15.0%
31
Damage Taken: -15.5%
32
Damage Taken: -16.0%
Advanced Combo Attack Description: Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.\nRequired skill: #c Combo Attack Lv. 20# Info: type = 30 Pre-requisite: Level 20 Combo Attack Animations:state Maximum Level: 30
1
Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 22%
2
Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 24%
3
Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 26%
4
Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 28%
5
Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 30%
6
Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 32%
7
Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 34%
8
Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 36%
9
Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 38%
10
Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 40%
11
Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 42%
12
Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 44%
13
Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 46%
14
Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 48%
15
Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 50%
16
Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 52%
17
Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 54%
18
Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 56%
19
Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 58%
20
Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 60%
21
Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 62%
22
Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 64%
23
Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 66%
24
Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 68%
25
Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 70%
26
Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 72%
27
Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 74%
28
Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 76%
29
Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 78%
30
Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 80%
31
Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 82%
32
Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 84%
Maple Warrior Description: Increases all players' stats within a team by a certain percentage. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Monster Magnet Description: Pull multiple monsters towards you as you attack them. Pulled monsters have a chance to be Stunned. Info: type = 1, areaAttack = 1, pullTarget = 1, mes = stun Range:370% Animations:effect, hit.0, mob Maximum Level: 30
Power Stance Description: With great concentration, you hold your ground when struck, resisting knock-back effects. Info: type = 10, magicSteal = 1 Delays: alert4 - 900 ms Animations:effect, special Maximum Level: 30
Intrepid Slash Description: Deal 3 consecutive attacks on multiple enemies in front of you. Info: type = 1, areaAttack = 1 Delays: braveslash - 840 ms Range:175% Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe Animations:hit.0, effect, hit.2, hit.1 Maximum Level: 30
1
MP Cost: 15, Damage: 138%, Max Monsters Hit: 3
2
MP Cost: 15, Damage: 141%, Max Monsters Hit: 3
3
MP Cost: 15, Damage: 144%, Max Monsters Hit: 3
4
MP Cost: 16, Damage: 147%, Max Monsters Hit: 3
5
MP Cost: 16, Damage: 150%, Max Monsters Hit: 3
6
MP Cost: 16, Damage: 153%, Max Monsters Hit: 3
7
MP Cost: 17, Damage: 156%, Max Monsters Hit: 3
8
MP Cost: 17, Damage: 159%, Max Monsters Hit: 3
9
MP Cost: 17, Damage: 162%, Max Monsters Hit: 3
10
MP Cost: 18, Damage: 165%, Max Monsters Hit: 3
11
MP Cost: 18, Damage: 168%, Max Monsters Hit: 3
12
MP Cost: 18, Damage: 171%, Max Monsters Hit: 3
13
MP Cost: 19, Damage: 174%, Max Monsters Hit: 3
14
MP Cost: 19, Damage: 177%, Max Monsters Hit: 3
15
MP Cost: 19, Damage: 180%, Max Monsters Hit: 3
16
MP Cost: 20, Damage: 183%, Max Monsters Hit: 3
17
MP Cost: 20, Damage: 186%, Max Monsters Hit: 3
18
MP Cost: 20, Damage: 189%, Max Monsters Hit: 3
19
MP Cost: 21, Damage: 192%, Max Monsters Hit: 3
20
MP Cost: 21, Damage: 195%, Max Monsters Hit: 3
21
MP Cost: 21, Damage: 198%, Max Monsters Hit: 3
22
MP Cost: 22, Damage: 201%, Max Monsters Hit: 3
23
MP Cost: 22, Damage: 204%, Max Monsters Hit: 3
24
MP Cost: 22, Damage: 207%, Max Monsters Hit: 3
25
MP Cost: 23, Damage: 210%, Max Monsters Hit: 3
26
MP Cost: 23, Damage: 213%, Max Monsters Hit: 3
27
MP Cost: 23, Damage: 216%, Max Monsters Hit: 3
28
MP Cost: 24, Damage: 219%, Max Monsters Hit: 3
29
MP Cost: 24, Damage: 222%, Max Monsters Hit: 3
30
MP Cost: 24, Damage: 225%, Max Monsters Hit: 3
31
MP Cost: 25, Damage: 228%, Max Monsters Hit: 3
32
MP Cost: 25, Damage: 231%, Max Monsters Hit: 3
Enrage Description: In your rage, you hone in specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.\nRequired Skill: #cAdvanced Combo Attack Lv. 30# Info: type = 10 Pre-requisite: Level 30 Advanced Combo Attack Animations:effect Maximum Level: 30
1
Cost: 30 MP and 10 combo orbs, Damage: +2%, Duration: 66 sec, Max Enemies Targeted: 1
2
Cost: 30 MP and 10 combo orbs, Damage: +4%, Duration: 72 sec, Max Enemies Targeted: 1
3
Cost: 32 MP and 10 combo orbs, Damage: +6%, Duration: 78 sec, Max Enemies Targeted: 1
4
Cost: 32 MP and 10 combo orbs, Damage: +8%, Duration: 84 sec, Max Enemies Targeted: 1
5
Cost: 32 MP and 10 combo orbs, Damage: +10%, Duration: 90 sec, Max Enemies Targeted: 1
6
Cost: 34 MP and 10 combo orbs, Damage: +12%, Duration: 96 sec, Max Enemies Targeted: 1
7
Cost: 34 MP and 10 combo orbs, Damage: +14%, Duration: 102 sec, Max Enemies Targeted: 1
8
Cost: 34 MP and 10 combo orbs, Damage: +16%, Duration: 108 sec, Max Enemies Targeted: 1
9
Cost: 36 MP and 10 combo orbs, Damage: +18%, Duration: 114 sec, Max Enemies Targeted: 1
10
Cost: 36 MP and 10 combo orbs, Damage: +20%, Duration: 120 sec, Max Enemies Targeted: 1
11
Cost: 36 MP and 10 combo orbs, Damage: +22%, Duration: 126 sec, Max Enemies Targeted: 1
12
Cost: 38 MP and 10 combo orbs, Damage: +24%, Duration: 132 sec, Max Enemies Targeted: 1
13
Cost: 38 MP and 10 combo orbs, Damage: +26%, Duration: 138 sec, Max Enemies Targeted: 1
14
Cost: 38 MP and 10 combo orbs, Damage: +28%, Duration: 144 sec, Max Enemies Targeted: 1
15
Cost: 40 MP and 10 combo orbs, Damage: +30%, Duration: 150 sec, Max Enemies Targeted: 1
16
Cost: 40 MP and 10 combo orbs, Damage: +32%, Duration: 156 sec, Max Enemies Targeted: 1
17
Cost: 40 MP and 10 combo orbs, Damage: +34%, Duration: 162 sec, Max Enemies Targeted: 1
18
Cost: 42 MP and 10 combo orbs, Damage: +36%, Duration: 168 sec, Max Enemies Targeted: 1
19
Cost: 42 MP and 10 combo orbs, Damage: +38%, Duration: 174 sec, Max Enemies Targeted: 1
20
Cost: 42 MP and 10 combo orbs, Damage: +40%, Duration: 180 sec, Max Enemies Targeted: 1
21
Cost: 44 MP and 10 combo orbs, Damage: +42%, Duration: 186 sec, Max Enemies Targeted: 1
22
Cost: 44 MP and 10 combo orbs, Damage: +44%, Duration: 192 sec, Max Enemies Targeted: 1
23
Cost: 44 MP and 10 combo orbs, Damage: +46%, Duration: 198 sec, Max Enemies Targeted: 1
24
Cost: 46 MP and 10 combo orbs, Damage: +48%, Duration: 204 sec, Max Enemies Targeted: 1
25
Cost: 46 MP and 10 combo orbs, Damage: +50%, Duration: 210 sec, Max Enemies Targeted: 1
26
Cost: 46 MP and 10 combo orbs, Damage: +52%, Duration: 216 sec, Max Enemies Targeted: 1
27
Cost: 48 MP and 10 combo orbs, Damage: +54%, Duration: 222 sec, Max Enemies Targeted: 1
28
Cost: 48 MP and 10 combo orbs, Damage: +56%, Duration: 228 sec, Max Enemies Targeted: 1
29
Cost: 48 MP and 10 combo orbs, Damage: +58%, Duration: 234 sec, Max Enemies Targeted: 1
30
Cost: 50 MP and 10 combo orbs, Damage: +60%, Duration: 240 sec, Max Enemies Targeted: 1
31
Cost: 50 MP and 10 combo orbs, Damage: +62%, Duration: 246 sec, Max Enemies Targeted: 1
32
Cost: 50 MP and 10 combo orbs, Damage: +64%, Duration: 252 sec, Max Enemies Targeted: 1
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Combat Mastery Description: Ignores a portion of a monster's defense while attacking. Info: type = 50 Maximum Level: 10
1
Defense Ignored: 4%
2
Defense Ignored: 8%
3
Defense Ignored: 12%
4
Defense Ignored: 16%
5
Defense Ignored: 20%
6
Defense Ignored: 24%
7
Defense Ignored: 28%
8
Defense Ignored: 32%
9
Defense Ignored: 36%
10
Defense Ignored: 40%
11
Defense Ignored: 44%
12
Defense Ignored: 48%
Rush Description: Dash forward and push back multiple monsters. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow Delays: rush2 - 600 ms Range:320% Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe Animations:effect, effect0 Maximum Level: 30
1
MP Cost: 20, Damage: 134%, Max Monsters Pushed: 15
2
MP Cost: 20, Damage: 138%, Max Monsters Pushed: 15
3
MP Cost: 20, Damage: 142%, Max Monsters Pushed: 15
4
MP Cost: 23, Damage: 146%, Max Monsters Pushed: 15
5
MP Cost: 23, Damage: 150%, Max Monsters Pushed: 15
6
MP Cost: 23, Damage: 154%, Max Monsters Pushed: 15
7
MP Cost: 26, Damage: 158%, Max Monsters Pushed: 15
8
MP Cost: 26, Damage: 162%, Max Monsters Pushed: 15
9
MP Cost: 26, Damage: 166%, Max Monsters Pushed: 15
10
MP Cost: 29, Damage: 170%, Max Monsters Pushed: 15
11
MP Cost: 29, Damage: 174%, Max Monsters Pushed: 15
12
MP Cost: 29, Damage: 178%, Max Monsters Pushed: 15
13
MP Cost: 32, Damage: 182%, Max Monsters Pushed: 15
14
MP Cost: 32, Damage: 186%, Max Monsters Pushed: 15
15
MP Cost: 32, Damage: 190%, Max Monsters Pushed: 15
16
MP Cost: 35, Damage: 194%, Max Monsters Pushed: 15
17
MP Cost: 35, Damage: 198%, Max Monsters Pushed: 15
18
MP Cost: 35, Damage: 202%, Max Monsters Pushed: 15
19
MP Cost: 38, Damage: 206%, Max Monsters Pushed: 15
20
MP Cost: 38, Damage: 210%, Max Monsters Pushed: 15
21
MP Cost: 38, Damage: 214%, Max Monsters Pushed: 15
22
MP Cost: 41, Damage: 218%, Max Monsters Pushed: 15
23
MP Cost: 41, Damage: 222%, Max Monsters Pushed: 15
24
MP Cost: 41, Damage: 226%, Max Monsters Pushed: 15
25
MP Cost: 44, Damage: 230%, Max Monsters Pushed: 15
26
MP Cost: 44, Damage: 234%, Max Monsters Pushed: 15
27
MP Cost: 44, Damage: 238%, Max Monsters Pushed: 15
28
MP Cost: 47, Damage: 242%, Max Monsters Pushed: 15
29
MP Cost: 47, Damage: 246%, Max Monsters Pushed: 15
30
MP Cost: 47, Damage: 250%, Max Monsters Pushed: 15
31
MP Cost: 50, Damage: 254%, Max Monsters Pushed: 15
32
MP Cost: 50, Damage: 258%, Max Monsters Pushed: 15
Page
Weapon Mastery Description: Increases the weapon mastery and accuracy of swords and blunt weapons. Info: type = 50 Maximum Level: 20
1
Sword and Blunt Weapon Mastery: 12%, Accuracy: +6
2
Sword and Blunt Weapon Mastery: 14%, Accuracy: +12
3
Sword and Blunt Weapon Mastery: 16%, Accuracy: +18
4
Sword and Blunt Weapon Mastery: 18%, Accuracy: +24
5
Sword and Blunt Weapon Mastery: 20%, Accuracy: +30
6
Sword and Blunt Weapon Mastery: 22%, Accuracy: +36
7
Sword and Blunt Weapon Mastery: 24%, Accuracy: +42
8
Sword and Blunt Weapon Mastery: 26%, Accuracy: +48
9
Sword and Blunt Weapon Mastery: 28%, Accuracy: +54
10
Sword and Blunt Weapon Mastery: 30%, Accuracy: +60
11
Sword and Blunt Weapon Mastery: 32%, Accuracy: +66
12
Sword and Blunt Weapon Mastery: 34%, Accuracy: +72
13
Sword and Blunt Weapon Mastery: 36%, Accuracy: +78
14
Sword and Blunt Weapon Mastery: 38%, Accuracy: +84
15
Sword and Blunt Weapon Mastery: 40%, Accuracy: +90
16
Sword and Blunt Weapon Mastery: 42%, Accuracy: +96
17
Sword and Blunt Weapon Mastery: 44%, Accuracy: +102
18
Sword and Blunt Weapon Mastery: 46%, Accuracy: +108
19
Sword and Blunt Weapon Mastery: 48%, Accuracy: +114
20
Sword and Blunt Weapon Mastery: 50%, Accuracy: +120
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a sword or blunt weapon equipped. \nRequired Skill: #cWeapon Mastery Lv. 3# Info: type = 53, finalAttack = 1, condition = attack Pre-requisite: Level 3 Weapon Mastery Animations:hit.0 Maximum Level: 20
1
Proc Rate: 2%, Damage: 100%
2
Proc Rate: 4%, Damage: 105%
3
Proc Rate: 6%, Damage: 105%
4
Proc Rate: 8%, Damage: 110%
5
Proc Rate: 10%, Damage: 110%
6
Proc Rate: 12%, Damage: 115%
7
Proc Rate: 14%, Damage: 115%
8
Proc Rate: 16%, Damage: 120%
9
Proc Rate: 18%, Damage: 120%
10
Proc Rate: 20%, Damage: 125%
11
Proc Rate: 22%, Damage: 125%
12
Proc Rate: 24%, Damage: 130%
13
Proc Rate: 26%, Damage: 130%
14
Proc Rate: 28%, Damage: 135%
15
Proc Rate: 30%, Damage: 135%
16
Proc Rate: 32%, Damage: 140%
17
Proc Rate: 34%, Damage: 140%
18
Proc Rate: 36%, Damage: 145%
19
Proc Rate: 38%, Damage: 145%
20
Proc Rate: 40%, Damage: 150%
Weapon Booster Description: Doubles the attack speed of your weapon. Must have a sword or a blunt weapon equipped.\nRequired Skill: #cWeapon Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Weapon Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Threaten Description: Threatens and intimidates enemies, decreasing their Attack, Defense, and Accuracy. Info: type = 32, massSpell = 1, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP&&reduceTargetACC Delays: alert2 - 600 ms Range:300% Animations:mob, effect Maximum Level: 20
Power Guard Description: Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once. \nRequired Skill: #cThreaten: Lv. 3# Info: type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1 Delays: alert2 - 600 ms Pre-requisite: Level 3 Threaten Animations:effect, effect0 Maximum Level: 20
Lightning Charge Description: Infuses your weapon with Lightning. Can be used with other attribute charge skills. Info: type = 10, magicSteal = 1, pvp = 0 Delays: alert4 - 900 ms Range:55% Animations:effect Maximum Level: 20
Combat Orders Description: Temporarily grants bonus skill level to the skills of all party members, including yourself. #cSkills that have already reached the master level can surpass the master level.# \nExceptions: Beginner skills and Combat Orders cannot be increased. \nRequired Skill: #cHP Recovery Lv. 5# Info: type = 10, massSpell = 1 Delays: alert3 - 1500 ms Range:400% Pre-requisite: Level 5 HP Recovery Animations:affected, effect Maximum Level: 20
1
MP Cost: 24, All Skill Levels: +1, Duration: 66 sec
2
MP Cost: 24, All Skill Levels: +1, Duration: 72 sec
3
MP Cost: 24, All Skill Levels: +1, Duration: 78 sec
4
MP Cost: 24, All Skill Levels: +1, Duration: 84 sec
5
MP Cost: 24, All Skill Levels: +1, Duration: 90 sec
6
MP Cost: 28, All Skill Levels: +1, Duration: 96 sec
7
MP Cost: 28, All Skill Levels: +1, Duration: 102 sec
8
MP Cost: 28, All Skill Levels: +1, Duration: 108 sec
9
MP Cost: 28, All Skill Levels: +1, Duration: 114 sec
10
MP Cost: 28, All Skill Levels: +1, Duration: 120 sec
11
MP Cost: 32, All Skill Levels: +1, Duration: 126 sec
12
MP Cost: 32, All Skill Levels: +1, Duration: 132 sec
13
MP Cost: 32, All Skill Levels: +1, Duration: 138 sec
14
MP Cost: 32, All Skill Levels: +1, Duration: 144 sec
15
MP Cost: 32, All Skill Levels: +1, Duration: 150 sec
16
MP Cost: 36, All Skill Levels: +1, Duration: 156 sec
17
MP Cost: 36, All Skill Levels: +1, Duration: 162 sec
18
MP Cost: 36, All Skill Levels: +1, Duration: 168 sec
19
MP Cost: 36, All Skill Levels: +1, Duration: 174 sec
20
MP Cost: 36, All Skill Levels: +2, Duration: 180 sec
Magic Crash Description: Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min]\Required Skill: #cCharge Blow Lv. 3# Info: type = 34, massSpell = 1, debuff = 1, mes = buffLimit Delays: alert3 - 1500 ms Range:300% Pre-requisite: Level 3 Charged Blow Animations:effect0, effect, mob Maximum Level: 20
HP Recovery Description: Instantly restores some of your HP. Info: type = 31 Delays: alert3 - 1500 ms Animations:effect, effect0 Maximum Level: 10
1
MP Cost: 24, Restores 44% of Max HP, Cooldown: 93 sec
2
MP Cost: 24, Restores 48% of Max HP, Cooldown: 86 sec
3
MP Cost: 28, Restores 52% of Max HP, Cooldown: 79 sec
4
MP Cost: 28, Restores 56% of Max HP, Cooldown: 72 sec
5
MP Cost: 32, Restores 60% of Max HP, Cooldown: 65 sec
6
MP Cost: 32, Restores 64% of Max HP, Cooldown: 58 sec
7
MP Cost: 36, Restores 68% of Max HP, Cooldown: 51 sec
8
MP Cost: 36, Restores 72% of Max HP, Cooldown: 44 sec
9
MP Cost: 40, Restores 76% of Max HP, Cooldown: 37 sec
10
MP Cost: 40, Restores 80% of Max HP, Cooldown: 30 sec
Charged Blow Description: Uses the element attribute applied to a weapon to attack multiple enemies simultaneously. Can only be used when charged and has a chance to Stun enemies. Using Charged Blow does not deactivate the skill. Info: type = 1, areaAttack = 1, mes = stun Delays: chargeblow - 0 ms Range:180% Final Attack: 1H Sword, 1H BW, 2H Sword, 2H BW Animations:effect.2, effect.1, hit.0.2, hit.0.3, hit.0.1, effect.5, hit.0.5, mob, effect.3 Maximum Level: 30
Fire Charge Description: Infuses your weapon with Fire. Info: type = 10, magicSteal = 1 Delays: alert4 - 900 ms Range:55% Animations:effect Maximum Level: 20
1
MP Cost: 25, Fire Attribute Duration: 10 sec, Damage: +111%
2
MP Cost: 25, Fire Attribute Duration: 20 sec, Damage: +112%
3
MP Cost: 25, Fire Attribute Duration: 30 sec, Damage: +113%
4
MP Cost: 25, Fire Attribute Duration: 40 sec, Damage: +114%
5
MP Cost: 25, Fire Attribute Duration: 50 sec, Damage: +115%
6
MP Cost: 25, Fire Attribute Duration: 60 sec, Damage: +116%
7
MP Cost: 25, Fire Attribute Duration: 70 sec, Damage: +117%
8
MP Cost: 30, Fire Attribute Duration: 80 sec, Damage: +118%
9
MP Cost: 30, Fire Attribute Duration: 90 sec, Damage: +119%
10
MP Cost: 30, Fire Attribute Duration: 100 sec, Damage: +120%
11
MP Cost: 30, Fire Attribute Duration: 110 sec, Damage: +121%
12
MP Cost: 30, Fire Attribute Duration: 120 sec, Damage: +122%
13
MP Cost: 30, Fire Attribute Duration: 130 sec, Damage: +123%
14
MP Cost: 30, Fire Attribute Duration: 140 sec, Damage: +124%
15
MP Cost: 35, Fire Attribute Duration: 150 sec, Damage: +125%
16
MP Cost: 35, Fire Attribute Duration: 160 sec, Damage: +126%
17
MP Cost: 35, Fire Attribute Duration: 170 sec, Damage: +127%
18
MP Cost: 35, Fire Attribute Duration: 180 sec, Damage: +128%
19
MP Cost: 35, Fire Attribute Duration: 190 sec, Damage: +129%
20
MP Cost: 35, Fire Attribute Duration: 200 sec, Damage: +130%
Paladin
Achilles Description: Permanently increases your defensive abilities so you take less damage from enemies. Info: type = 50 Maximum Level: 30
1
Damage Taken: -0.5%
2
Damage Taken: -1.0%
3
Damage Taken: -1.5%
4
Damage Taken: -2.0%
5
Damage Taken: -2.5%
6
Damage Taken: -3.0%
7
Damage Taken: -3.5%
8
Damage Taken: -4.0%
9
Damage Taken: -4.5%
10
Damage Taken: -5.0%
11
Damage Taken: -5.5%
12
Damage Taken: -6.0%
13
Damage Taken: -6.5%
14
Damage Taken: -7.0%
15
Damage Taken: -7.5%
16
Damage Taken: -8.0%
17
Damage Taken: -8.5%
18
Damage Taken: -9.0%
19
Damage Taken: -9.5%
20
Damage Taken: -10.0%
21
Damage Taken: -10.5%
22
Damage Taken: -11.0%
23
Damage Taken: -11.5%
24
Damage Taken: -12.0%
25
Damage Taken: -12.5%
26
Damage Taken: -13.0%
27
Damage Taken: -13.5%
28
Damage Taken: -14.0%
29
Damage Taken: -14.5%
30
Damage Taken: -15.0%
31
Damage Taken: -15.5%
32
Damage Taken: -16.0%
Guardian Description: Increases your tolerance to all attribute attacks and abnormal statuses. Also has a chance to block enemy attacks when you're #cequipped with a shield#. When you block close-range attacks, you Stun the attacker. Info: type = 51, mes = stun, condition = damaged Animations:mob, special Maximum Level: 30
1
All Attribute Attack Tolerance: +1%, Abnormal Status Tolerance: +1%, Block Chance: 11% chance, Stun Duration: 2 sec
2
All Attribute Attack Tolerance: +2%, Abnormal Status Tolerance: +2%, Block Chance: 12% chance, Stun Duration: 2 sec
3
All Attribute Attack Tolerance: +3%, Abnormal Status Tolerance: +3%, Block Chance: 13% chance, Stun Duration: 2 sec
4
All Attribute Attack Tolerance: +4%, Abnormal Status Tolerance: +4%, Block Chance: 14% chance, Stun Duration: 2 sec
5
All Attribute Attack Tolerance: +5%, Abnormal Status Tolerance: +5%, Block Chance: 15% chance, Stun Duration: 2 sec
6
All Attribute Attack Tolerance: +6%, Abnormal Status Tolerance: +6%, Block Chance: 16% chance, Stun Duration: 2 sec
7
All Attribute Attack Tolerance: +7%, Abnormal Status Tolerance: +7%, Block Chance: 17% chance, Stun Duration: 2 sec
8
All Attribute Attack Tolerance: +8%, Abnormal Status Tolerance: +8%, Block Chance: 18% chance, Stun Duration: 2 sec
9
All Attribute Attack Tolerance: +9%, Abnormal Status Tolerance: +9%, Block Chance: 19% chance, Stun Duration: 2 sec
10
All Attribute Attack Tolerance: +10%, Abnormal Status Tolerance: +10%, Block Chance: 20% chance, Stun Duration: 2 sec
11
All Attribute Attack Tolerance: +11%, Abnormal Status Tolerance: +11%, Block Chance: 21% chance, Stun Duration: 4 sec
12
All Attribute Attack Tolerance: +12%, Abnormal Status Tolerance: +12%, Block Chance: 22% chance, Stun Duration: 4 sec
13
All Attribute Attack Tolerance: +13%, Abnormal Status Tolerance: +13%, Block Chance: 23% chance, Stun Duration: 4 sec
14
All Attribute Attack Tolerance: +14%, Abnormal Status Tolerance: +14%, Block Chance: 24% chance, Stun Duration: 4 sec
15
All Attribute Attack Tolerance: +15%, Abnormal Status Tolerance: +15%, Block Chance: 25% chance, Stun Duration: 4 sec
16
All Attribute Attack Tolerance: +16%, Abnormal Status Tolerance: +16%, Block Chance: 26% chance, Stun Duration: 4 sec
17
All Attribute Attack Tolerance: +17%, Abnormal Status Tolerance: +17%, Block Chance: 27% chance, Stun Duration: 4 sec
18
All Attribute Attack Tolerance: +18%, Abnormal Status Tolerance: +18%, Block Chance: 28% chance, Stun Duration: 4 sec
19
All Attribute Attack Tolerance: +19%, Abnormal Status Tolerance: +19%, Block Chance: 29% chance, Stun Duration: 4 sec
20
All Attribute Attack Tolerance: +20%, Abnormal Status Tolerance: +20%, Block Chance: 30% chance, Stun Duration: 4 sec
21
All Attribute Attack Tolerance: +21%, Abnormal Status Tolerance: +21%, Block Chance: 31% chance, Stun Duration: 6 sec
22
All Attribute Attack Tolerance: +22%, Abnormal Status Tolerance: +22%, Block Chance: 32% chance, Stun Duration: 6 sec
23
All Attribute Attack Tolerance: +23%, Abnormal Status Tolerance: +23%, Block Chance: 33% chance, Stun Duration: 6 sec
24
All Attribute Attack Tolerance: +24%, Abnormal Status Tolerance: +24%, Block Chance: 34% chance, Stun Duration: 6 sec
25
All Attribute Attack Tolerance: +25%, Abnormal Status Tolerance: +25%, Block Chance: 35% chance, Stun Duration: 6 sec
26
All Attribute Attack Tolerance: +26%, Abnormal Status Tolerance: +26%, Block Chance: 36% chance, Stun Duration: 6 sec
27
All Attribute Attack Tolerance: +27%, Abnormal Status Tolerance: +27%, Block Chance: 37% chance, Stun Duration: 6 sec
28
All Attribute Attack Tolerance: +28%, Abnormal Status Tolerance: +28%, Block Chance: 38% chance, Stun Duration: 6 sec
29
All Attribute Attack Tolerance: +29%, Abnormal Status Tolerance: +29%, Block Chance: 39% chance, Stun Duration: 6 sec
30
All Attribute Attack Tolerance: +30%, Abnormal Status Tolerance: +30%, Block Chance: 40% chance, Stun Duration: 6 sec
31
All Attribute Attack Tolerance: +31%, Abnormal Status Tolerance: +31%, Block Chance: 41% chance, Stun Duration: 8 sec
32
All Attribute Attack Tolerance: +32%, Abnormal Status Tolerance: +32%, Block Chance: 42% chance, Stun Duration: 8 sec
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:affected, effect Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Divine Shield Description: Generates a protective shield when hit that #cabsorbs damage up to 5 times and increases Weapon Attack#. The protective shield lasts for 60 seconds and cannot be generated again for a fixed period of time once activated. Info: type = 51, blessingArmor = 1, condition = damaged Animations:repeat Maximum Level: 10
1
Shield Proc Chance (when hit): 2%, Weapon ATT: +12, Number of Times Damage is Absorbed: 1, Cooldown: 30 sec
2
Shield Proc Chance (when hit): 4%, Weapon ATT: +14, Number of Times Damage is Absorbed: 1, Cooldown: 30 sec
3
Shield Proc Chance (when hit): 6%, Weapon ATT: +16, Number of Times Damage is Absorbed: 2, Cooldown: 30 sec
4
Shield Proc Chance (when hit): 8%, Weapon ATT: +18, Number of Times Damage is Absorbed: 2, Cooldown: 30 sec
5
Shield Proc Chance (when hit): 10%, Weapon ATT: +20, Number of Times Damage is Absorbed: 3, Cooldown: 30 sec
6
Shield Proc Chance (when hit): 12%, Weapon ATT: +22, Number of Times Damage is Absorbed: 3, Cooldown: 30 sec
7
Shield Proc Chance (when hit): 14%, Weapon ATT: +24, Number of Times Damage is Absorbed: 4, Cooldown: 30 sec
8
Shield Proc Chance (when hit): 16%, Weapon ATT: +26, Number of Times Damage is Absorbed: 4, Cooldown: 30 sec
9
Shield Proc Chance (when hit): 18%, Weapon ATT: +28, Number of Times Damage is Absorbed: 5, Cooldown: 30 sec
10
Shield Proc Chance (when hit): 20%, Weapon ATT: +30, Number of Times Damage is Absorbed: 5, Cooldown: 30 sec
11
Shield Proc Chance (when hit): 22%, Weapon ATT: +32, Number of Times Damage is Absorbed: 6, Cooldown: 30 sec
12
Shield Proc Chance (when hit): 24%, Weapon ATT: +34, Number of Times Damage is Absorbed: 6, Cooldown: 30 sec
Power Stance Description: With great concentration, you hold your ground when struck, resisting knock-back effects. Info: type = 10, magicSteal = 1 Delays: alert4 - 900 ms Animations:effect, special Maximum Level: 30
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Advanced Charge Description: Increases the damage of Charge Blow as well as the number of monsters hit by it. Improves Weapon Mastery when charged.\nRequired Skill: #cCharge Blow Lv. 30# Info: type = 50, affectedSkill = 1211002 Pre-requisite: Level 30 Charged Blow Maximum Level: 10
1
Damage: 402%. Max Monsters Hit: 5, Weapon Mastery: +52% when charged.
2
Damage: 414%. Max Monsters Hit: 5, Weapon Mastery: +54% when charged.
3
Damage: 426%. Max Monsters Hit: 5, Weapon Mastery: +56% when charged.
4
Damage: 438%. Max Monsters Hit: 5, Weapon Mastery: +58% when charged.
5
Damage: 450%. Max Monsters Hit: 5, Weapon Mastery: +60% when charged.
6
Damage: 462%. Max Monsters Hit: 6, Weapon Mastery: +62% when charged.
7
Damage: 474%. Max Monsters Hit: 6, Weapon Mastery: +64% when charged.
8
Damage: 486%. Max Monsters Hit: 6, Weapon Mastery: +66% when charged.
9
Damage: 498%. Max Monsters Hit: 6, Weapon Mastery: +68% when charged.
10
Damage: 510%. Max Monsters Hit: 6, Weapon Mastery: +70% when charged.
11
Damage: 522%. Max Monsters Hit: 7, Weapon Mastery: +72% when charged.
12
Damage: 534%. Max Monsters Hit: 7, Weapon Mastery: +74% when charged.
Heaven's Hammer Description: Slam a large hammer into the ground, dealing damage to multiple enemies. Info: type = 1, areaAttack = 1, deadlyAttack = 1 Delays: sanctuary - 3300 ms Range:400% Element: Holy Animations:effect, hit.0 Maximum Level: 30
Rush Description: Dash forward and push back multiple monsters. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow Delays: rush2 - 600 ms Range:320% Final Attack: 1H Sword, 1H BW, 2H Sword, 2H BW Animations:effect0, effect Maximum Level: 30
1
MP Cost: 20, Damage: 134%, Max Monsters Pushed: 15
2
MP Cost: 20, Damage: 138%, Max Monsters Pushed: 15
3
MP Cost: 20, Damage: 142%, Max Monsters Pushed: 15
4
MP Cost: 23, Damage: 146%, Max Monsters Pushed: 15
5
MP Cost: 23, Damage: 150%, Max Monsters Pushed: 15
6
MP Cost: 23, Damage: 154%, Max Monsters Pushed: 15
7
MP Cost: 26, Damage: 158%, Max Monsters Pushed: 15
8
MP Cost: 26, Damage: 162%, Max Monsters Pushed: 15
9
MP Cost: 26, Damage: 166%, Max Monsters Pushed: 15
10
MP Cost: 29, Damage: 170%, Max Monsters Pushed: 15
11
MP Cost: 29, Damage: 174%, Max Monsters Pushed: 15
12
MP Cost: 29, Damage: 178%, Max Monsters Pushed: 15
13
MP Cost: 32, Damage: 182%, Max Monsters Pushed: 15
14
MP Cost: 32, Damage: 186%, Max Monsters Pushed: 15
15
MP Cost: 32, Damage: 190%, Max Monsters Pushed: 15
16
MP Cost: 35, Damage: 194%, Max Monsters Pushed: 15
17
MP Cost: 35, Damage: 198%, Max Monsters Pushed: 15
18
MP Cost: 35, Damage: 202%, Max Monsters Pushed: 15
19
MP Cost: 38, Damage: 206%, Max Monsters Pushed: 15
20
MP Cost: 38, Damage: 210%, Max Monsters Pushed: 15
21
MP Cost: 38, Damage: 214%, Max Monsters Pushed: 15
22
MP Cost: 41, Damage: 218%, Max Monsters Pushed: 15
23
MP Cost: 41, Damage: 222%, Max Monsters Pushed: 15
24
MP Cost: 41, Damage: 226%, Max Monsters Pushed: 15
25
MP Cost: 44, Damage: 230%, Max Monsters Pushed: 15
26
MP Cost: 44, Damage: 234%, Max Monsters Pushed: 15
27
MP Cost: 44, Damage: 238%, Max Monsters Pushed: 15
28
MP Cost: 47, Damage: 242%, Max Monsters Pushed: 15
29
MP Cost: 47, Damage: 246%, Max Monsters Pushed: 15
30
MP Cost: 47, Damage: 250%, Max Monsters Pushed: 15
31
MP Cost: 50, Damage: 254%, Max Monsters Pushed: 15
32
MP Cost: 50, Damage: 258%, Max Monsters Pushed: 15
Blast Description: Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster. Info: type = 1, suddenDeath = 1 Delays: blast - 840 ms Final Attack: 1H Sword, 1H BW, 2H Sword, 2H BW Animations:hit.0.5, effect.3, effect.0, effect.2, effect.5, hit.0.3, hit.0.0, hit.0.1, effect.1, hit.0.2 Maximum Level: 30
1
MP Cost: 15, Number of Attacks: 3, Damage: 227%, DEF Ignore Chance: 6%, Additional Crit Rate: 21%, Instant Death Chance: 1%
2
MP Cost: 15, Number of Attacks: 3, Damage: 229%, DEF Ignore Chance: 6%, Additional Crit Rate: 22%, Instant Death Chance: 1%
3
MP Cost: 15, Number of Attacks: 3, Damage: 231%, DEF Ignore Chance: 7%, Additional Crit Rate: 23%, Instant Death Chance: 1%
4
MP Cost: 16, Number of Attacks: 3, Damage: 233%, DEF Ignore Chance: 7%, Additional Crit Rate: 24%, Instant Death Chance: 2%
5
MP Cost: 16, Number of Attacks: 3, Damage: 235%, DEF Ignore Chance: 8%, Additional Crit Rate: 25%, Instant Death Chance: 2%
6
MP Cost: 16, Number of Attacks: 3, Damage: 237%, DEF Ignore Chance: 8%, Additional Crit Rate: 26%, Instant Death Chance: 2%
7
MP Cost: 17, Number of Attacks: 3, Damage: 239%, DEF Ignore Chance: 9%, Additional Crit Rate: 27%, Instant Death Chance: 3%
8
MP Cost: 17, Number of Attacks: 3, Damage: 241%, DEF Ignore Chance: 9%, Additional Crit Rate: 28%, Instant Death Chance: 3%
9
MP Cost: 17, Number of Attacks: 3, Damage: 243%, DEF Ignore Chance: 10%, Additional Crit Rate: 29%, Instant Death Chance: 3%
10
MP Cost: 18, Number of Attacks: 3, Damage: 245%, DEF Ignore Chance: 10%, Additional Crit Rate: 30%, Instant Death Chance: 4%
11
MP Cost: 18, Number of Attacks: 3, Damage: 247%, DEF Ignore Chance: 11%, Additional Crit Rate: 31%, Instant Death Chance: 4%
12
MP Cost: 18, Number of Attacks: 3, Damage: 249%, DEF Ignore Chance: 11%, Additional Crit Rate: 32%, Instant Death Chance: 4%
13
MP Cost: 19, Number of Attacks: 3, Damage: 251%, DEF Ignore Chance: 12%, Additional Crit Rate: 33%, Instant Death Chance: 5%
14
MP Cost: 19, Number of Attacks: 3, Damage: 253%, DEF Ignore Chance: 12%, Additional Crit Rate: 34%, Instant Death Chance: 5%
15
MP Cost: 19, Number of Attacks: 3, Damage: 255%, DEF Ignore Chance: 13%, Additional Crit Rate: 35%, Instant Death Chance: 5%
16
MP Cost: 20, Number of Attacks: 3, Damage: 257%, DEF Ignore Chance: 13%, Additional Crit Rate: 36%, Instant Death Chance: 6%
17
MP Cost: 20, Number of Attacks: 3, Damage: 259%, DEF Ignore Chance: 14%, Additional Crit Rate: 37%, Instant Death Chance: 6%
18
MP Cost: 20, Number of Attacks: 3, Damage: 261%, DEF Ignore Chance: 14%, Additional Crit Rate: 38%, Instant Death Chance: 6%
19
MP Cost: 21, Number of Attacks: 3, Damage: 263%, DEF Ignore Chance: 15%, Additional Crit Rate: 39%, Instant Death Chance: 7%
20
MP Cost: 21, Number of Attacks: 3, Damage: 265%, DEF Ignore Chance: 15%, Additional Crit Rate: 40%, Instant Death Chance: 7%
21
MP Cost: 21, Number of Attacks: 3, Damage: 267%, DEF Ignore Chance: 16%, Additional Crit Rate: 41%, Instant Death Chance: 7%
22
MP Cost: 22, Number of Attacks: 3, Damage: 269%, DEF Ignore Chance: 16%, Additional Crit Rate: 42%, Instant Death Chance: 8%
23
MP Cost: 22, Number of Attacks: 3, Damage: 271%, DEF Ignore Chance: 17%, Additional Crit Rate: 43%, Instant Death Chance: 8%
24
MP Cost: 22, Number of Attacks: 3, Damage: 273%, DEF Ignore Chance: 17%, Additional Crit Rate: 44%, Instant Death Chance: 8%
25
MP Cost: 23, Number of Attacks: 3, Damage: 275%, DEF Ignore Chance: 18%, Additional Crit Rate: 45%, Instant Death Chance: 9%
26
MP Cost: 23, Number of Attacks: 3, Damage: 277%, DEF Ignore Chance: 18%, Additional Crit Rate: 46%, Instant Death Chance: 9%
27
MP Cost: 23, Number of Attacks: 3, Damage: 279%, DEF Ignore Chance: 19%, Additional Crit Rate: 47%, Instant Death Chance: 9%
28
MP Cost: 24, Number of Attacks: 3, Damage: 281%, DEF Ignore Chance: 19%, Additional Crit Rate: 48%, Instant Death Chance: 10%
29
MP Cost: 24, Number of Attacks: 3, Damage: 283%, DEF Ignore Chance: 20%, Additional Crit Rate: 49%, Instant Death Chance: 10%
30
MP Cost: 24, Number of Attacks: 3, Damage: 285%, DEF Ignore Chance: 20%, Additional Crit Rate: 50%, Instant Death Chance: 10%
31
MP Cost: 25, Number of Attacks: 3, Damage: 287%, DEF Ignore Chance: 21%, Additional Crit Rate: 51%, Instant Death Chance: 11%
32
MP Cost: 25, Number of Attacks: 3, Damage: 289%, DEF Ignore Chance: 21%, Additional Crit Rate: 52%, Instant Death Chance: 11%
Divine Charge Description: Imbue your weapon with Holy power for a time. Info: type = 10, magicSteal = 1 Delays: alert4 - 900 ms Range:50% Animations:effect Maximum Level: 20
Weapon Mastery Description: Increases the weapon mastery and accuracy of spears and polearms. Info: type = 50 Maximum Level: 20
1
Spear and Polearm Mastery: 12%, Accuracy: +6
2
Spear and Polearm Mastery: 14%, Accuracy: +12
3
Spear and Polearm Mastery: 16%, Accuracy: +18
4
Spear and Polearm Mastery: 18%, Accuracy: +24
5
Spear and Polearm Mastery: 20%, Accuracy: +30
6
Spear and Polearm Mastery: 22%, Accuracy: +36
7
Spear and Polearm Mastery: 24%, Accuracy: +42
8
Spear and Polearm Mastery: 26%, Accuracy: +48
9
Spear and Polearm Mastery: 28%, Accuracy: +54
10
Spear and Polearm Mastery: 30%, Accuracy: +60
11
Spear and Polearm Mastery: 32%, Accuracy: +66
12
Spear and Polearm Mastery: 34%, Accuracy: +72
13
Spear and Polearm Mastery: 36%, Accuracy: +78
14
Spear and Polearm Mastery: 38%, Accuracy: +84
15
Spear and Polearm Mastery: 40%, Accuracy: +90
16
Spear and Polearm Mastery: 42%, Accuracy: +96
17
Spear and Polearm Mastery: 44%, Accuracy: +102
18
Spear and Polearm Mastery: 46%, Accuracy: +108
19
Spear and Polearm Mastery: 48%, Accuracy: +114
20
Spear and Polearm Mastery: 50%, Accuracy: +120
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a spear or polearm equipped.\nRequired Skill: #cWeapon Mastery Lv. 3# Info: type = 53, finalAttack = 1, condition = attack Pre-requisite: Level 3 Weapon Mastery Animations:hit.0 Maximum Level: 20
1
Proc Rate: 2%, Damage: 100%
2
Proc Rate: 4%, Damage: 105%
3
Proc Rate: 6%, Damage: 105%
4
Proc Rate: 8%, Damage: 110%
5
Proc Rate: 10%, Damage: 110%
6
Proc Rate: 12%, Damage: 115%
7
Proc Rate: 14%, Damage: 115%
8
Proc Rate: 16%, Damage: 120%
9
Proc Rate: 18%, Damage: 120%
10
Proc Rate: 20%, Damage: 125%
11
Proc Rate: 22%, Damage: 125%
12
Proc Rate: 24%, Damage: 130%
13
Proc Rate: 26%, Damage: 130%
14
Proc Rate: 28%, Damage: 135%
15
Proc Rate: 30%, Damage: 135%
16
Proc Rate: 32%, Damage: 140%
17
Proc Rate: 34%, Damage: 140%
18
Proc Rate: 36%, Damage: 145%
19
Proc Rate: 38%, Damage: 145%
20
Proc Rate: 40%, Damage: 150%
Weapon Booster Description: Doubles the attack speed of your weapon. Must have a spear or polearm equipped.\nRequired Skill: #cWeapon Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Weapon Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Iron Will Description: Increases the Weapon Defense and Magic Defense of party members for a fixed period of time. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Animations:affected, effect Maximum Level: 20
Hyper Body Description: Increases the Max HP and Max MP of party members for a fixed period of time.\nRequired Skill: #cIron Will Lv. 3# Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 3 Iron Will Animations:effect0, effect, affected Maximum Level: 20
1
MP Cost: 20, Max HP and Max MP: +3%, Duration: 15 sec
2
MP Cost: 20, Max HP and Max MP: +6%, Duration: 30 sec
3
MP Cost: 20, Max HP and Max MP: +9%, Duration: 45 sec
4
MP Cost: 20, Max HP and Max MP: +12%, Duration: 60 sec
5
MP Cost: 20, Max HP and Max MP: +15%, Duration: 75 sec
6
MP Cost: 20, Max HP and Max MP: +18%, Duration: 90 sec
7
MP Cost: 20, Max HP and Max MP: +21%, Duration: 105 sec
8
MP Cost: 40, Max HP and Max MP: +24%, Duration: 120 sec
9
MP Cost: 40, Max HP and Max MP: +27%, Duration: 135 sec
10
MP Cost: 40, Max HP and Max MP: +30%, Duration: 150 sec
11
MP Cost: 40, Max HP and Max MP: +33%, Duration: 165 sec
12
MP Cost: 40, Max HP and Max MP: +36%, Duration: 180 sec
13
MP Cost: 40, Max HP and Max MP: +39%, Duration: 195 sec
14
MP Cost: 40, Max HP and Max MP: +42%, Duration: 210 sec
15
MP Cost: 60, Max HP and Max MP: +45%, Duration: 225 sec
16
MP Cost: 60, Max HP and Max MP: +48%, Duration: 240 sec
17
MP Cost: 60, Max HP and Max MP: +51%, Duration: 255 sec
18
MP Cost: 60, Max HP and Max MP: +54%, Duration: 270 sec
19
MP Cost: 60, Max HP and Max MP: +57%, Duration: 285 sec
20
MP Cost: 60, Max HP and Max MP: +60%, Duration: 300 sec
Ground Smash Description: Sends forth a shockwave to attack up to 3 enemies. Info: type = 1, areaAttack = 1 Range:200% Final Attack: Spear, Polearm Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 6, Max Enemies Hit: 3, Damage: 186%
2
MP Cost: 6, Max Enemies Hit: 3, Damage: 192%
3
MP Cost: 7, Max Enemies Hit: 3, Damage: 198%
4
MP Cost: 7, Max Enemies Hit: 3, Damage: 204%
5
MP Cost: 8, Max Enemies Hit: 3, Damage: 210%
6
MP Cost: 8, Max Enemies Hit: 3, Damage: 216%
7
MP Cost: 9, Max Enemies Hit: 3, Damage: 222%
8
MP Cost: 9, Max Enemies Hit: 3, Damage: 228%
9
MP Cost: 10, Max Enemies Hit: 3, Damage: 234%
10
MP Cost: 10, Max Enemies Hit: 3, Damage: 240%
11
MP Cost: 11, Max Enemies Hit: 3, Damage: 246%
12
MP Cost: 11, Max Enemies Hit: 3, Damage: 252%
13
MP Cost: 12, Max Enemies Hit: 3, Damage: 258%
14
MP Cost: 12, Max Enemies Hit: 3, Damage: 264%
15
MP Cost: 13, Max Enemies Hit: 3, Damage: 270%
16
MP Cost: 13, Max Enemies Hit: 3, Damage: 276%
17
MP Cost: 14, Max Enemies Hit: 3, Damage: 282%
18
MP Cost: 14, Max Enemies Hit: 3, Damage: 288%
19
MP Cost: 15, Max Enemies Hit: 3, Damage: 294%
20
MP Cost: 15, Max Enemies Hit: 3, Damage: 300%
Enhanced Basics Description: Improves the damage of Power Strike and Slash Blast. Info: type = 50 Maximum Level: 10
1
Power Strike Damage: +12%, Slash Blast Damage: +7%
2
Power Strike Damage: +24%, Slash Blast Damage: +14%
3
Power Strike Damage: +36%, Slash Blast Damage: +21%
4
Power Strike Damage: +48%, Slash Blast Damage: +28%
5
Power Strike Damage: +60%, Slash Blast Damage: +35%
6
Power Strike Damage: +72%, Slash Blast Damage: +42%
7
Power Strike Damage: +84%, Slash Blast Damage: +49%
8
Power Strike Damage: +96%, Slash Blast Damage: +56%
9
Power Strike Damage: +108%, Slash Blast Damage: +63%
10
Power Strike Damage: +120%, Slash Blast Damage: +70%
Dragon Knight
Elemental Resistance Description: Increases your resistance to Elemental Attacks. Info: type = 50 Maximum Level: 20
Sacrifice Description: Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above. Info: type = 1, ignoreTargetPDP = 1 Final Attack: Spear, Polearm Animations:effect Maximum Level: 20
1
Cost: 12 MP and 30% HP, Damage: 557%
2
Cost: 12 MP and 29% HP, Damage: 564%
3
Cost: 12 MP and 28% HP, Damage: 571%
4
Cost: 13 MP and 27% HP, Damage: 578%
5
Cost: 13 MP and 26% HP, Damage: 585%
6
Cost: 13 MP and 25% HP, Damage: 592%
7
Cost: 14 MP and 24% HP, Damage: 599%
8
Cost: 14 MP and 23% HP, Damage: 606%
9
Cost: 14 MP and 22% HP, Damage: 613%
10
Cost: 15 MP and 21% HP, Damage: 620%
11
Cost: 15 MP and 20% HP, Damage: 627%
12
Cost: 15 MP and 19% HP, Damage: 634%
13
Cost: 16 MP and 18% HP, Damage: 641%
14
Cost: 16 MP and 17% HP, Damage: 648%
15
Cost: 16 MP and 16% HP, Damage: 655%
16
Cost: 17 MP and 15% HP, Damage: 662%
17
Cost: 17 MP and 14% HP, Damage: 669%
18
Cost: 17 MP and 13% HP, Damage: 676%
19
Cost: 18 MP and 12% HP, Damage: 683%
20
Cost: 18 MP and 11% HP, Damage: 690%
Dragon Roar Description: Attacks multiple enemies to temporarily stun them. Only works when you have over 50% HP.\nRequired Skill: #cSacrifice Lv. 3# Info: type = 1, areaAttack = 1 Delays: alert3 - 1500 ms Range:400% Pre-requisite: Level 3 Sacrifice Animations:hit.0, effect Maximum Level: 30
Magic Crash Description: Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min]\Required Skill: #cDragon Blood Lv. 3# Info: type = 34, massSpell = 1, debuff = 1, mes = mes=buffLimit Delays: alert3 - 1500 ms Range:300% Pre-requisite: Level 3 Dragon Blood Animations:effect0, effect, mob Maximum Level: 20
Dragon Blood Description: Increases Weapon Attack for a fixed period of time while consuming HP. This skill is canceled when you don't have enough HP to be consumed in the next 4 seconds. Info: type = 10 Delays: alert2 - 600 ms Animations:effect, special Maximum Level: 20
1
MP Cost: 12, Weapon ATT: +6, Duration: 10 sec, -97 HP every sec
2
MP Cost: 12, Weapon ATT: +7, Duration: 20 sec, -94 HP every sec
3
MP Cost: 12, Weapon ATT: +8, Duration: 30 sec, -91 HP every sec
4
MP Cost: 14, Weapon ATT: +9, Duration: 40 sec, -88 HP every sec
5
MP Cost: 14, Weapon ATT: +10, Duration: 50 sec, -85 HP every sec
6
MP Cost: 14, Weapon ATT: +11, Duration: 60 sec, -82 HP every sec
7
MP Cost: 16, Weapon ATT: +12, Duration: 70 sec, -79 HP every sec
8
MP Cost: 16, Weapon ATT: +13, Duration: 80 sec, -76 HP every sec
9
MP Cost: 16, Weapon ATT: +14, Duration: 90 sec, -73 HP every sec
10
MP Cost: 18, Weapon ATT: +15, Duration: 100 sec, -70 HP every sec
11
MP Cost: 18, Weapon ATT: +16, Duration: 110 sec, -67 HP every sec
12
MP Cost: 18, Weapon ATT: +17, Duration: 120 sec, -64 HP every sec
13
MP Cost: 20, Weapon ATT: +18, Duration: 130 sec, -61 HP every sec
14
MP Cost: 20, Weapon ATT: +19, Duration: 140 sec, -58 HP every sec
15
MP Cost: 20, Weapon ATT: +20, Duration: 150 sec, -55 HP every sec
16
MP Cost: 22, Weapon ATT: +21, Duration: 160 sec, -52 HP every sec
17
MP Cost: 22, Weapon ATT: +22, Duration: 170 sec, -49 HP every sec
18
MP Cost: 22, Weapon ATT: +23, Duration: 180 sec, -46 HP every sec
19
MP Cost: 24, Weapon ATT: +24, Duration: 190 sec, -43 HP every sec
20
MP Cost: 24, Weapon ATT: +25, Duration: 200 sec, -40 HP every sec
Dragon Wisdom Description: Increases Critical Rate and minimum Critical Damage when using a dragon skill. Has a chance to convert a portion of damage to HP for up to half of your HP.\n[Dragon Skills: Dragon Roar, Dragon Fury, Dragon Buster, Sacrifice] Info: type = 51, hpDrain = 1, condition = attack Maximum Level: 10
1
When using Dragon Skills: Crit Rate: +12%, Minimum Critical Damage: +6%, 1% chance to convert 1% damage to HP
2
When using Dragon Skills: Crit Rate: +14%, Minimum Critical Damage: +7%, 1% chance to convert 1% damage to HP
3
When using Dragon Skills: Crit Rate: +16%, Minimum Critical Damage: +8%, 2% chance to convert 2% damage to HP
4
When using Dragon Skills: Crit Rate: +18%, Minimum Critical Damage: +9%, 2% chance to convert 2% damage to HP
5
When using Dragon Skills: Crit Rate: +20%, Minimum Critical Damage: +10%, 3% chance to convert 3% damage to HP
6
When using Dragon Skills: Crit Rate: +22%, Minimum Critical Damage: +11%, 3% chance to convert 3% damage to HP
7
When using Dragon Skills: Crit Rate: +24%, Minimum Critical Damage: +12%, 4% chance to convert 4% damage to HP
8
When using Dragon Skills: Crit Rate: +26%, Minimum Critical Damage: +13%, 4% chance to convert 4% damage to HP
9
When using Dragon Skills: Crit Rate: +28%, Minimum Critical Damage: +14%, 5% chance to convert 5% damage to HP
10
When using Dragon Skills: Crit Rate: +30%, Minimum Critical Damage: +15%, 5% chance to convert 5% damage to HP
Dark Knight
Aura of the Beholder Description: The black spirit periodically restores the your HP. The amount of healing increases as the skill level increases.\nRequired Skill: #cBeholder Lv. 1# Info: type = 54, requireSkill = 1321007 Pre-requisite: Level 1 Beholder Maximum Level: 20
1
120 restored every 9 sec
2
140 restored every 9 sec
3
160 restored every 9 sec
4
180 restored every 8 sec
5
200 restored every 8 sec
6
220 restored every 8 sec
7
240 restored every 8 sec
8
260 restored every 7 sec
9
280 restored every 7 sec
10
300 restored every 7 sec
11
320 restored every 7 sec
12
340 restored every 6 sec
13
360 restored every 6 sec
14
380 restored every 6 sec
15
400 restored every 6 sec
16
420 restored every 5 sec
17
440 restored every 5 sec
18
460 restored every 5 sec
19
480 restored every 5 sec
20
500 restored every 4 sec
21
520 restored every 4 sec
22
540 restored every 4 sec
Revenge of the Beholder Description: When hit, the Black Spirit has a chance to deal a counterattack. \nRequired Skill: #cBeholder Lv. 1# Info: type = 54, requireSkill = 1321007, minionAttack = normal, condition = damaged Pre-requisite: Level 1 Beholder Animations:hit.0 Maximum Level: 10
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Hex of the Beholder Description: The black spirit periodically buffs the you.\nRequired Skill: #cBeholder Lv. 1# Info: type = 54, requireSkill = 1321007 Pre-requisite: Level 1 Beholder Maximum Level: 20
Power Stance Description: With great concentration, you hold your ground when struck, resisting knock-back effects. Info: type = 10, magicSteal = 1 Delays: alert4 - 900 ms Animations:special, effect Maximum Level: 30
Achilles Description: Permanently increases your defensive abilities so you take less damage from enemies. Info: type = 50 Maximum Level: 30
1
Damage Taken: -0.5%
2
Damage Taken: -1.0%
3
Damage Taken: -1.5%
4
Damage Taken: -2.0%
5
Damage Taken: -2.5%
6
Damage Taken: -3.0%
7
Damage Taken: -3.5%
8
Damage Taken: -4.0%
9
Damage Taken: -4.5%
10
Damage Taken: -5.0%
11
Damage Taken: -5.5%
12
Damage Taken: -6.0%
13
Damage Taken: -6.5%
14
Damage Taken: -7.0%
15
Damage Taken: -7.5%
16
Damage Taken: -8.0%
17
Damage Taken: -8.5%
18
Damage Taken: -9.0%
19
Damage Taken: -9.5%
20
Damage Taken: -10.0%
21
Damage Taken: -10.5%
22
Damage Taken: -11.0%
23
Damage Taken: -11.5%
24
Damage Taken: -12.0%
25
Damage Taken: -12.5%
26
Damage Taken: -13.0%
27
Damage Taken: -13.5%
28
Damage Taken: -14.0%
29
Damage Taken: -14.5%
30
Damage Taken: -15.0%
31
Damage Taken: -15.5%
32
Damage Taken: -16.0%
Berserk Description: When your HP surpasses a set amount, the dormant spirit within you awakens to increase your damage. Also increases the the Dragon Buster's attack count by 1. Info: type = 50, showFromTheOrigin = 1 Animations:effect, CharLevel.150.effect Maximum Level: 30
1
HP Threshold: 78%, Damage: +31%, Dragon Buster Attack Count: +1
2
HP Threshold: 76%, Damage: +32%, Dragon Buster Attack Count: +1
3
HP Threshold: 74%, Damage: +33%, Dragon Buster Attack Count: +1
4
HP Threshold: 72%, Damage: +34%, Dragon Buster Attack Count: +1
5
HP Threshold: 70%, Damage: +35%, Dragon Buster Attack Count: +1
6
HP Threshold: 68%, Damage: +36%, Dragon Buster Attack Count: +1
7
HP Threshold: 66%, Damage: +37%, Dragon Buster Attack Count: +1
8
HP Threshold: 64%, Damage: +38%, Dragon Buster Attack Count: +1
9
HP Threshold: 62%, Damage: +39%, Dragon Buster Attack Count: +1
10
HP Threshold: 60%, Damage: +40%, Dragon Buster Attack Count: +1
11
HP Threshold: 58%, Damage: +41%, Dragon Buster Attack Count: +1
12
HP Threshold: 56%, Damage: +42%, Dragon Buster Attack Count: +1
13
HP Threshold: 54%, Damage: +43%, Dragon Buster Attack Count: +1
14
HP Threshold: 52%, Damage: +44%, Dragon Buster Attack Count: +1
15
HP Threshold: 50%, Damage: +45%, Dragon Buster Attack Count: +1
16
HP Threshold: 48%, Damage: +46%, Dragon Buster Attack Count: +1
17
HP Threshold: 46%, Damage: +47%, Dragon Buster Attack Count: +1
18
HP Threshold: 44%, Damage: +48%, Dragon Buster Attack Count: +1
19
HP Threshold: 42%, Damage: +49%, Dragon Buster Attack Count: +1
20
HP Threshold: 40%, Damage: +50%, Dragon Buster Attack Count: +1
21
HP Threshold: 38%, Damage: +51%, Dragon Buster Attack Count: +1
22
HP Threshold: 36%, Damage: +52%, Dragon Buster Attack Count: +1
23
HP Threshold: 34%, Damage: +53%, Dragon Buster Attack Count: +1
24
HP Threshold: 32%, Damage: +54%, Dragon Buster Attack Count: +1
25
HP Threshold: 30%, Damage: +55%, Dragon Buster Attack Count: +1
26
HP Threshold: 28%, Damage: +56%, Dragon Buster Attack Count: +1
27
HP Threshold: 26%, Damage: +57%, Dragon Buster Attack Count: +1
28
HP Threshold: 24%, Damage: +58%, Dragon Buster Attack Count: +1
29
HP Threshold: 22%, Damage: +59%, Dragon Buster Attack Count: +1
30
HP Threshold: 20%, Damage: +60%, Dragon Buster Attack Count: +1
31
HP Threshold: 18%, Damage: +61%, Dragon Buster Attack Count: +1
32
HP Threshold: 16%, Damage: +62%, Dragon Buster Attack Count: +1
Monster Magnet Description: Pull multiple monsters towards you as you attack them. Pulled monsters have a chance to be Stunned. Info: type = 1, areaAttack = 1, pullTarget = 1, mes = stun Range:370% Animations:hit.0, effect, mob Maximum Level: 30
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:affected, effect Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Rush Description: Dash forward and push back multiple monsters. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow Delays: rush - 600 ms Range:320% Final Attack: Spear, Polearm Animations:effect, effect0 Maximum Level: 30
Iron Body Description: Increases your Weapon Defense for a fixed amount of time. Info: type = 10, magicSteal = 1 Delays: alert2 - 600 ms Maximum Level: 20
HP Boost Description: Permanently increases Max HP. Info: type = 50 Maximum Level: 10
1
Max HP: +2%
2
Max HP: +4%
3
Max HP: +6%
4
Max HP: +8%
5
Max HP: +10%
6
Max HP: +12%
7
Max HP: +14%
8
Max HP: +16%
9
Max HP: +18%
10
Max HP: +20%
Fighter
Weapon Mastery Description: Increases the weapon mastery and accuracy of swords and axes. Info: type = 50 Maximum Level: 20
1
Sword and Axe Mastery: 12%, Accuracy: +6
2
Sword and Axe Mastery: 14%, Accuracy: +12
3
Sword and Axe Mastery: 16%, Accuracy: +18
4
Sword and Axe Mastery: 18%, Accuracy: +24
5
Sword and Axe Mastery: 20%, Accuracy: +30
6
Sword and Axe Mastery: 22%, Accuracy: +36
7
Sword and Axe Mastery: 24%, Accuracy: +42
8
Sword and Axe Mastery: 26%, Accuracy: +48
9
Sword and Axe Mastery: 28%, Accuracy: +54
10
Sword and Axe Mastery: 30%, Accuracy: +60
11
Sword and Axe Mastery: 32%, Accuracy: +66
12
Sword and Axe Mastery: 34%, Accuracy: +72
13
Sword and Axe Mastery: 36%, Accuracy: +78
14
Sword and Axe Mastery: 38%, Accuracy: +84
15
Sword and Axe Mastery: 40%, Accuracy: +90
16
Sword and Axe Mastery: 42%, Accuracy: +96
17
Sword and Axe Mastery: 44%, Accuracy: +102
18
Sword and Axe Mastery: 46%, Accuracy: +108
19
Sword and Axe Mastery: 48%, Accuracy: +114
20
Sword and Axe Mastery: 50%, Accuracy: +120
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a sword or an axe equipped. \nRequired Skill: #cWeapon Mastery Lv. 3# Info: type = 53, finalAttack = 1, condition = attack Pre-requisite: Level 3 Weapon Mastery Animations:hit.0 Maximum Level: 20
1
Proc Rate: 2%, Damage: 100%
2
Proc Rate: 4%, Damage: 105%
3
Proc Rate: 6%, Damage: 105%
4
Proc Rate: 8%, Damage: 110%
5
Proc Rate: 10%, Damage: 110%
6
Proc Rate: 12%, Damage: 115%
7
Proc Rate: 14%, Damage: 115%
8
Proc Rate: 16%, Damage: 120%
9
Proc Rate: 18%, Damage: 120%
10
Proc Rate: 20%, Damage: 125%
11
Proc Rate: 22%, Damage: 125%
12
Proc Rate: 24%, Damage: 130%
13
Proc Rate: 26%, Damage: 130%
14
Proc Rate: 28%, Damage: 135%
15
Proc Rate: 30%, Damage: 135%
16
Proc Rate: 32%, Damage: 140%
17
Proc Rate: 34%, Damage: 140%
18
Proc Rate: 36%, Damage: 145%
19
Proc Rate: 38%, Damage: 145%
20
Proc Rate: 40%, Damage: 150%
Weapon Booster Description: Doubles the attack speed of your weapon. Must have a sword or an axe equipped.\nRequired Skill: #cWeapon Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Weapon Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Rage (PVP) Description: Improves the Weapon ATT of party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Animations:affected, effect Maximum Level: 20
1
MP Cost: 12, Weapon ATT: +, Duration: 60 sec
2
MP Cost: 12, Weapon ATT: +, Duration: 65 sec
3
MP Cost: 12, Weapon ATT: +, Duration: 70 sec
4
MP Cost: 12, Weapon ATT: +, Duration: 75 sec
5
MP Cost: 12, Weapon ATT: +, Duration: 80 sec
6
MP Cost: 12, Weapon ATT: +, Duration: 85 sec
7
MP Cost: 12, Weapon ATT: +, Duration: 90 sec
8
MP Cost: 12, Weapon ATT: +, Duration: 95 sec
9
MP Cost: 12, Weapon ATT: +, Duration: 100 sec
10
MP Cost: 12, Weapon ATT: +, Duration: 105 sec
11
MP Cost: 20, Weapon ATT: +, Duration: 110 sec
12
MP Cost: 20, Weapon ATT: +, Duration: 115 sec
13
MP Cost: 20, Weapon ATT: +, Duration: 120 sec
14
MP Cost: 20, Weapon ATT: +, Duration: 125 sec
15
MP Cost: 20, Weapon ATT: +, Duration: 130 sec
16
MP Cost: 20, Weapon ATT: +, Duration: 135 sec
17
MP Cost: 20, Weapon ATT: +, Duration: 140 sec
18
MP Cost: 20, Weapon ATT: +, Duration: 145 sec
19
MP Cost: 20, Weapon ATT: +, Duration: 150 sec
20
MP Cost: 20, Weapon ATT: +, Duration: 155 sec
Power Guard (PVP) Description: Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once. \nRequired Skill: #cRage: Lv. 3# Info: type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1 Delays: alert2 - 600 ms Pre-requisite: Level 3 Rage Animations:effect, effect0 Maximum Level: 20
Ground Smash (PVP) Description: Sends forth a shockwave to attack up to 3 enemies. Info: type = 1, areaAttack = 1 Range:200% Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 6, Max Enemies Hit: 3, Damage: 252%
2
MP Cost: 6, Max Enemies Hit: 3, Damage: 257%
3
MP Cost: 7, Max Enemies Hit: 3, Damage: 262%
4
MP Cost: 7, Max Enemies Hit: 3, Damage: 267%
5
MP Cost: 8, Max Enemies Hit: 3, Damage: 272%
6
MP Cost: 8, Max Enemies Hit: 3, Damage: 277%
7
MP Cost: 9, Max Enemies Hit: 3, Damage: 282%
8
MP Cost: 9, Max Enemies Hit: 3, Damage: 287%
9
MP Cost: 10, Max Enemies Hit: 3, Damage: 292%
10
MP Cost: 10, Max Enemies Hit: 3, Damage: 297%
11
MP Cost: 11, Max Enemies Hit: 3, Damage: 302%
12
MP Cost: 11, Max Enemies Hit: 3, Damage: 307%
13
MP Cost: 12, Max Enemies Hit: 3, Damage: 312%
14
MP Cost: 12, Max Enemies Hit: 3, Damage: 317%
15
MP Cost: 13, Max Enemies Hit: 3, Damage: 322%
16
MP Cost: 13, Max Enemies Hit: 3, Damage: 327%
17
MP Cost: 14, Max Enemies Hit: 3, Damage: 332%
18
MP Cost: 14, Max Enemies Hit: 3, Damage: 337%
19
MP Cost: 15, Max Enemies Hit: 3, Damage: 342%
20
MP Cost: 15, Max Enemies Hit: 3, Damage: 347%
Enhanced Basics Description: Improves the damage of Power Strike and Slash Blast. Info: type = 50 Maximum Level: 10
1
Power Strike Damage: +12%, Slash Blast Damage: +7%
2
Power Strike Damage: +24%, Slash Blast Damage: +14%
3
Power Strike Damage: +36%, Slash Blast Damage: +21%
4
Power Strike Damage: +48%, Slash Blast Damage: +28%
5
Power Strike Damage: +60%, Slash Blast Damage: +35%
6
Power Strike Damage: +72%, Slash Blast Damage: +42%
7
Power Strike Damage: +84%, Slash Blast Damage: +49%
8
Power Strike Damage: +96%, Slash Blast Damage: +56%
9
Power Strike Damage: +108%, Slash Blast Damage: +63%
10
Power Strike Damage: +120%, Slash Blast Damage: +70%
Crusader
Improving MP Recovery Description: Restores some MP every 4 seconds, even in combat. Info: type = 50 Maximum Level: 20
1
+2 MP every 4 sec
2
+4 MP every 4 sec
3
+6 MP every 4 sec
4
+8 MP every 4 sec
5
+10 MP every 4 sec
6
+12 MP every 4 sec
7
+14 MP every 4 sec
8
+16 MP every 4 sec
9
+18 MP every 4 sec
10
+20 MP every 4 sec
11
+22 MP every 4 sec
12
+24 MP every 4 sec
13
+26 MP every 4 sec
14
+28 MP every 4 sec
15
+30 MP every 4 sec
16
+32 MP every 4 sec
17
+34 MP every 4 sec
18
+36 MP every 4 sec
19
+38 MP every 4 sec
20
+40 MP every 4 sec
Combo Attack (PVP) Description: For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal. Info: type = 10 Delays: alert4 - 900 ms Animations:state, effect Maximum Level: 20
1
MP Cost: 22 , Duration: 100 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
2
MP Cost: 22 , Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
3
MP Cost: 22 , Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
4
MP Cost: 22 , Duration: 120 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
5
MP Cost: 22 , Duration: 120 sec, Max Combo Orbs: 3, Damage: +1% per combo orb
6
MP Cost: 26 , Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
7
MP Cost: 26 , Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb
8
MP Cost: 26 , Duration: 140 sec, Max Combo Orbs: 4, Damage: +2% per combo orb
9
MP Cost: 26 , Duration: 140 sec, Max Combo Orbs: 4, Damage: +2% per combo orb
10
MP Cost: 26 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +2% per combo orb
11
MP Cost: 30 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
12
MP Cost: 30 , Duration: 160 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
13
MP Cost: 30 , Duration: 160 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
14
MP Cost: 30 , Duration: 170 sec, Max Combo Orbs: 4, Damage: +3% per combo orb
15
MP Cost: 30 , Duration: 170 sec, Max Combo Orbs: 5, Damage: +3% per combo orb
16
MP Cost: 34 , Duration: 180 sec, Max Combo Orbs: 5, Damage: +4% per combo orb
17
MP Cost: 34 , Duration: 180 sec, Max Combo Orbs: 5, Damage: +4% per combo orb
18
MP Cost: 34 , Duration: 190 sec, Max Combo Orbs: 5, Damage: +4% per combo orb
19
MP Cost: 34 , Duration: 190 sec, Max Combo Orbs: 5, Damage: +4% per combo orb
20
MP Cost: 34 , Duration: 200 sec, Max Combo Orbs: 5, Damage: +4% per combo orb
Panic (PVP) Description: Deals damage to one monster, with a chance to cast Darkness on it. Can only be used when at least one combo orb is charged. More combo orbs equals more damage. \nRequired Skill: #cCombo Attack Lv. 1# Info: type = 1, requireSkill = 1111002, mes = darkness Pre-requisite: Level 1 Combo Attack Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe Animations:hit.0, finish.3, finish.10, finish.9, finish.7, finish.5, finish.1, hit.1, finish.2, finish.8, finish.4, mob, finish.6 Maximum Level: 20
Brandish (PVP) Description: Perform a double attack on enemies in front of you. Info: type = 1, areaAttack = 1 Delays: brandish1 - 840 ms, brandish2 - 840 ms Range:150% Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe Animations:effect.1, hit.0, effect.0 Maximum Level: 20
1
MP Cost: 15, Damage: 217%, Max Monsters Hit: 3
2
MP Cost: 15, Damage: 219%, Max Monsters Hit: 3
3
MP Cost: 16, Damage: 221%, Max Monsters Hit: 3
4
MP Cost: 16, Damage: 223%, Max Monsters Hit: 3
5
MP Cost: 16, Damage: 225%, Max Monsters Hit: 3
6
MP Cost: 17, Damage: 227%, Max Monsters Hit: 3
7
MP Cost: 17, Damage: 229%, Max Monsters Hit: 3
8
MP Cost: 17, Damage: 231%, Max Monsters Hit: 3
9
MP Cost: 18, Damage: 233%, Max Monsters Hit: 3
10
MP Cost: 18, Damage: 235%, Max Monsters Hit: 3
11
MP Cost: 18, Damage: 237%, Max Monsters Hit: 3
12
MP Cost: 19, Damage: 239%, Max Monsters Hit: 3
13
MP Cost: 19, Damage: 241%, Max Monsters Hit: 3
14
MP Cost: 19, Damage: 243%, Max Monsters Hit: 3
15
MP Cost: 20, Damage: 245%, Max Monsters Hit: 3
16
MP Cost: 20, Damage: 247%, Max Monsters Hit: 3
17
MP Cost: 20, Damage: 249%, Max Monsters Hit: 3
18
MP Cost: 21, Damage: 251%, Max Monsters Hit: 3
19
MP Cost: 21, Damage: 253%, Max Monsters Hit: 3
20
MP Cost: 21, Damage: 255%, Max Monsters Hit: 3
Coma (PVP) Description: Powerfully strikes a group of monsters, with a chance to Stun them. Can only be used when at least one combo orb is charged. More combo orbs equals more damage.\nRequired Skill: #cCombo Attack Lv. 1# Info: type = 1, rangeAttack = 1, requireSkill = 1111002, mes = stun Pre-requisite: Level 1 Combo Attack Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe Animations:finish.9, finish.7, finish.1, finish.3, hit.0, finish.10, mob, finish.5, finish.6, finish.2, hit.1, finish.4, finish.8 Maximum Level: 20
1
MP Cost: 12 MP, Damage: 315% per combo orb, Max Monsters Hit: 4, Stun Chance: 1%, Stun Duration: 1 sec
2
MP Cost: 13 MP, Damage: 320% per combo orb, Max Monsters Hit: 4, Stun Chance: 1%, Stun Duration: 1 sec
3
MP Cost: 13 MP, Damage: 325% per combo orb, Max Monsters Hit: 4, Stun Chance: 2%, Stun Duration: 1 sec
4
MP Cost: 14 MP, Damage: 330% per combo orb, Max Monsters Hit: 4, Stun Chance: 2%, Stun Duration: 1 sec
5
MP Cost: 14 MP, Damage: 335% per combo orb, Max Monsters Hit: 4, Stun Chance: 3%, Stun Duration: 1 sec
6
MP Cost: 15 MP, Damage: 340% per combo orb, Max Monsters Hit: 4, Stun Chance: 3%, Stun Duration: 1 sec
7
MP Cost: 15 MP, Damage: 345% per combo orb, Max Monsters Hit: 4, Stun Chance: 4%, Stun Duration: 1 sec
8
MP Cost: 16 MP, Damage: 350% per combo orb, Max Monsters Hit: 4, Stun Chance: 4%, Stun Duration: 1 sec
9
MP Cost: 16 MP, Damage: 355% per combo orb, Max Monsters Hit: 4, Stun Chance: 5%, Stun Duration: 1 sec
10
MP Cost: 17 MP, Damage: 360% per combo orb, Max Monsters Hit: 4, Stun Chance: 5%, Stun Duration: 1 sec
11
MP Cost: 17 MP, Damage: 365% per combo orb, Max Monsters Hit: 4, Stun Chance: 6%, Stun Duration: 1 sec
12
MP Cost: 18 MP, Damage: 370% per combo orb, Max Monsters Hit: 4, Stun Chance: 6%, Stun Duration: 1 sec
13
MP Cost: 18 MP, Damage: 375% per combo orb, Max Monsters Hit: 4, Stun Chance: 7%, Stun Duration: 1 sec
14
MP Cost: 19 MP, Damage: 380% per combo orb, Max Monsters Hit: 4, Stun Chance: 7%, Stun Duration: 1 sec
15
MP Cost: 19 MP, Damage: 385% per combo orb, Max Monsters Hit: 4, Stun Chance: 8%, Stun Duration: 1 sec
16
MP Cost: 20 MP, Damage: 390% per combo orb, Max Monsters Hit: 4, Stun Chance: 8%, Stun Duration: 1 sec
17
MP Cost: 20 MP, Damage: 395% per combo orb, Max Monsters Hit: 4, Stun Chance: 9%, Stun Duration: 1 sec
18
MP Cost: 21 MP, Damage: 400% per combo orb, Max Monsters Hit: 4, Stun Chance: 9%, Stun Duration: 1 sec
19
MP Cost: 21 MP, Damage: 405% per combo orb, Max Monsters Hit: 4, Stun Chance: 10%, Stun Duration: 1 sec
20
MP Cost: 22 MP, Damage: 410% per combo orb, Max Monsters Hit: 4, Stun Chance: 10%, Stun Duration: 1 sec
Magic Crash (PVP) Description: Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min]\Required Skill: #cShout Lv. 3# Info: type = 34, massSpell = 1, debuff = 1, mes = buffLimit Delays: alert3 - 1500 ms Range:300% Pre-requisite: Level 3 Shout Animations:mob, effect, effect0 Maximum Level: 20
Achilles Description: Permanently increases your defensive abilities so you take less damage from enemies. Info: type = 50 Maximum Level: 30
1
Damage Taken: -0.5%
2
Damage Taken: -1.0%
3
Damage Taken: -1.5%
4
Damage Taken: -2.0%
5
Damage Taken: -2.5%
6
Damage Taken: -3.0%
7
Damage Taken: -3.5%
8
Damage Taken: -4.0%
9
Damage Taken: -4.5%
10
Damage Taken: -5.0%
11
Damage Taken: -5.5%
12
Damage Taken: -6.0%
13
Damage Taken: -6.5%
14
Damage Taken: -7.0%
15
Damage Taken: -7.5%
16
Damage Taken: -8.0%
17
Damage Taken: -8.5%
18
Damage Taken: -9.0%
19
Damage Taken: -9.5%
20
Damage Taken: -10.0%
21
Damage Taken: -10.5%
22
Damage Taken: -11.0%
23
Damage Taken: -11.5%
24
Damage Taken: -12.0%
25
Damage Taken: -12.5%
26
Damage Taken: -13.0%
27
Damage Taken: -13.5%
28
Damage Taken: -14.0%
29
Damage Taken: -14.5%
30
Damage Taken: -15.0%
31
Damage Taken: -15.5%
32
Damage Taken: -16.0%
Advanced Combo Attack (PVP) Description: Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.\nRequired skill: #c Combo Attack Lv. 20# Info: type = 30 Pre-requisite: Level 20 Combo Attack Animations:state Maximum Level: 30
1
Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 22%
2
Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 24%
3
Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 26%
4
Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 28%
5
Damage: +5% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 30%
6
Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 32%
7
Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 34%
8
Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 36%
9
Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 38%
10
Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 40%
11
Damage: +6% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 42%
12
Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 44%
13
Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 46%
14
Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 48%
15
Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 50%
16
Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 52%
17
Damage: +7% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 54%
18
Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 56%
19
Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 58%
20
Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 60%
21
Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 62%
22
Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 64%
23
Damage: +8% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 66%
24
Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 68%
25
Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 70%
26
Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 72%
27
Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 74%
28
Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 76%
29
Damage: +9% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 78%
30
Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 80%
31
Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 82%
32
Damage: +10% per combo orb, Max Combo Orbs: 2, Double Charge Speed Proc Rate: 84%
Maple Warrior Description: Increases all players' stats within a team by a certain percentage. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:effect, affected Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Monster Magnet (PVP) Description: Pull multiple monsters towards you as you attack them. Pulled monsters have a chance to be Stunned. Info: type = 1, areaAttack = 1, pullTarget = 1, mes = stun Range:370% Animations:effect, hit.0, mob Maximum Level: 30
Power Stance Description: With great concentration, you hold your ground when struck, resisting knock-back effects. Info: type = 10, magicSteal = 1 Delays: alert4 - 900 ms Animations:effect, special Maximum Level: 30
Intrepid Slash (PVP) Description: Deal 3 consecutive attacks on multiple enemies in front of you. Info: type = 1, areaAttack = 1 Delays: braveslash - 840 ms Range:175% Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe Animations:hit.0, effect, hit.2, hit.1 Maximum Level: 30
1
MP Cost: 15, Damage: 140%, Max Monsters Hit: 3
2
MP Cost: 15, Damage: 142%, Max Monsters Hit: 3
3
MP Cost: 15, Damage: 144%, Max Monsters Hit: 3
4
MP Cost: 16, Damage: 146%, Max Monsters Hit: 3
5
MP Cost: 16, Damage: 148%, Max Monsters Hit: 3
6
MP Cost: 16, Damage: 150%, Max Monsters Hit: 3
7
MP Cost: 17, Damage: 152%, Max Monsters Hit: 3
8
MP Cost: 17, Damage: 154%, Max Monsters Hit: 3
9
MP Cost: 17, Damage: 156%, Max Monsters Hit: 3
10
MP Cost: 18, Damage: 158%, Max Monsters Hit: 3
11
MP Cost: 18, Damage: 160%, Max Monsters Hit: 3
12
MP Cost: 18, Damage: 162%, Max Monsters Hit: 3
13
MP Cost: 19, Damage: 164%, Max Monsters Hit: 3
14
MP Cost: 19, Damage: 166%, Max Monsters Hit: 3
15
MP Cost: 19, Damage: 168%, Max Monsters Hit: 3
16
MP Cost: 20, Damage: 170%, Max Monsters Hit: 3
17
MP Cost: 20, Damage: 172%, Max Monsters Hit: 3
18
MP Cost: 20, Damage: 174%, Max Monsters Hit: 3
19
MP Cost: 21, Damage: 176%, Max Monsters Hit: 3
20
MP Cost: 21, Damage: 178%, Max Monsters Hit: 3
21
MP Cost: 21, Damage: 180%, Max Monsters Hit: 3
22
MP Cost: 22, Damage: 182%, Max Monsters Hit: 3
23
MP Cost: 22, Damage: 184%, Max Monsters Hit: 3
24
MP Cost: 22, Damage: 186%, Max Monsters Hit: 3
25
MP Cost: 23, Damage: 188%, Max Monsters Hit: 3
26
MP Cost: 23, Damage: 190%, Max Monsters Hit: 3
27
MP Cost: 23, Damage: 192%, Max Monsters Hit: 3
28
MP Cost: 24, Damage: 194%, Max Monsters Hit: 3
29
MP Cost: 24, Damage: 196%, Max Monsters Hit: 3
30
MP Cost: 24, Damage: 198%, Max Monsters Hit: 3
31
MP Cost: 25, Damage: 200%, Max Monsters Hit: 3
32
MP Cost: 25, Damage: 202%, Max Monsters Hit: 3
Enrage (PVP) Description: In your rage, you hone in specific enemies, using combo orbs to deal increased damage to them. Consumes 10 combo orbs.\nRequired Skill: #cAdvanced Combo Attack Lv. 30# Info: type = 10 Pre-requisite: Level 30 Advanced Combo Attack Animations:effect Maximum Level: 30
1
Cost: 30 MP and 10 combo orbs, Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1
2
Cost: 30 MP and 10 combo orbs, Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1
3
Cost: 32 MP and 10 combo orbs, Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1
4
Cost: 32 MP and 10 combo orbs, Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1
5
Cost: 32 MP and 10 combo orbs, Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1
6
Cost: 34 MP and 10 combo orbs, Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1
7
Cost: 34 MP and 10 combo orbs, Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1
8
Cost: 34 MP and 10 combo orbs, Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1
9
Cost: 36 MP and 10 combo orbs, Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1
10
Cost: 36 MP and 10 combo orbs, Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1
11
Cost: 36 MP and 10 combo orbs, Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1
12
Cost: 38 MP and 10 combo orbs, Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1
13
Cost: 38 MP and 10 combo orbs, Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1
14
Cost: 38 MP and 10 combo orbs, Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1
15
Cost: 40 MP and 10 combo orbs, Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1
16
Cost: 40 MP and 10 combo orbs, Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1
17
Cost: 40 MP and 10 combo orbs, Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1
18
Cost: 42 MP and 10 combo orbs, Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1
19
Cost: 42 MP and 10 combo orbs, Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1
20
Cost: 42 MP and 10 combo orbs, Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1
21
Cost: 44 MP and 10 combo orbs, Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1
22
Cost: 44 MP and 10 combo orbs, Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1
23
Cost: 44 MP and 10 combo orbs, Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1
24
Cost: 46 MP and 10 combo orbs, Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1
25
Cost: 46 MP and 10 combo orbs, Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1
26
Cost: 46 MP and 10 combo orbs, Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1
27
Cost: 48 MP and 10 combo orbs, Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1
28
Cost: 48 MP and 10 combo orbs, Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1
29
Cost: 48 MP and 10 combo orbs, Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1
30
Cost: 50 MP and 10 combo orbs, Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1
31
Cost: 50 MP and 10 combo orbs, Damage: +16%, Duration: 246 sec, Max Enemies Targeted: 1
32
Cost: 50 MP and 10 combo orbs, Damage: +16%, Duration: 252 sec, Max Enemies Targeted: 1
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Combat Mastery Description: Ignores a portion of a monster's defense while attacking. Info: type = 50 Maximum Level: 10
1
Defense Ignored: 4%
2
Defense Ignored: 8%
3
Defense Ignored: 12%
4
Defense Ignored: 16%
5
Defense Ignored: 20%
6
Defense Ignored: 24%
7
Defense Ignored: 28%
8
Defense Ignored: 32%
9
Defense Ignored: 36%
10
Defense Ignored: 40%
11
Defense Ignored: 44%
12
Defense Ignored: 48%
Rush (PVP) Description: Dash forward and push back multiple monsters. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow Delays: rush2 - 600 ms Range:320% Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe Animations:effect, effect0 Maximum Level: 30
1
MP Cost: 20, Damage: 175%, Max Monsters Pushed: 6
2
MP Cost: 20, Damage: 178%, Max Monsters Pushed: 6
3
MP Cost: 20, Damage: 181%, Max Monsters Pushed: 6
4
MP Cost: 23, Damage: 184%, Max Monsters Pushed: 6
5
MP Cost: 23, Damage: 187%, Max Monsters Pushed: 6
6
MP Cost: 23, Damage: 190%, Max Monsters Pushed: 6
7
MP Cost: 26, Damage: 193%, Max Monsters Pushed: 6
8
MP Cost: 26, Damage: 196%, Max Monsters Pushed: 6
9
MP Cost: 26, Damage: 199%, Max Monsters Pushed: 6
10
MP Cost: 29, Damage: 202%, Max Monsters Pushed: 6
11
MP Cost: 29, Damage: 205%, Max Monsters Pushed: 6
12
MP Cost: 29, Damage: 208%, Max Monsters Pushed: 6
13
MP Cost: 32, Damage: 211%, Max Monsters Pushed: 6
14
MP Cost: 32, Damage: 214%, Max Monsters Pushed: 6
15
MP Cost: 32, Damage: 217%, Max Monsters Pushed: 6
16
MP Cost: 35, Damage: 220%, Max Monsters Pushed: 6
17
MP Cost: 35, Damage: 223%, Max Monsters Pushed: 6
18
MP Cost: 35, Damage: 226%, Max Monsters Pushed: 6
19
MP Cost: 38, Damage: 229%, Max Monsters Pushed: 6
20
MP Cost: 38, Damage: 232%, Max Monsters Pushed: 6
21
MP Cost: 38, Damage: 235%, Max Monsters Pushed: 6
22
MP Cost: 41, Damage: 238%, Max Monsters Pushed: 6
23
MP Cost: 41, Damage: 241%, Max Monsters Pushed: 6
24
MP Cost: 41, Damage: 244%, Max Monsters Pushed: 6
25
MP Cost: 44, Damage: 247%, Max Monsters Pushed: 6
26
MP Cost: 44, Damage: 250%, Max Monsters Pushed: 6
27
MP Cost: 44, Damage: 253%, Max Monsters Pushed: 6
28
MP Cost: 47, Damage: 256%, Max Monsters Pushed: 6
29
MP Cost: 47, Damage: 259%, Max Monsters Pushed: 6
30
MP Cost: 47, Damage: 262%, Max Monsters Pushed: 6
31
MP Cost: 50, Damage: 265%, Max Monsters Pushed: 6
32
MP Cost: 50, Damage: 268%, Max Monsters Pushed: 6
Page
Weapon Mastery Description: Increases the weapon mastery and accuracy of swords and blunt weapons. Info: type = 50 Maximum Level: 20
1
Sword and Blunt Weapon Mastery: 12%, Accuracy: +6
2
Sword and Blunt Weapon Mastery: 14%, Accuracy: +12
3
Sword and Blunt Weapon Mastery: 16%, Accuracy: +18
4
Sword and Blunt Weapon Mastery: 18%, Accuracy: +24
5
Sword and Blunt Weapon Mastery: 20%, Accuracy: +30
6
Sword and Blunt Weapon Mastery: 22%, Accuracy: +36
7
Sword and Blunt Weapon Mastery: 24%, Accuracy: +42
8
Sword and Blunt Weapon Mastery: 26%, Accuracy: +48
9
Sword and Blunt Weapon Mastery: 28%, Accuracy: +54
10
Sword and Blunt Weapon Mastery: 30%, Accuracy: +60
11
Sword and Blunt Weapon Mastery: 32%, Accuracy: +66
12
Sword and Blunt Weapon Mastery: 34%, Accuracy: +72
13
Sword and Blunt Weapon Mastery: 36%, Accuracy: +78
14
Sword and Blunt Weapon Mastery: 38%, Accuracy: +84
15
Sword and Blunt Weapon Mastery: 40%, Accuracy: +90
16
Sword and Blunt Weapon Mastery: 42%, Accuracy: +96
17
Sword and Blunt Weapon Mastery: 44%, Accuracy: +102
18
Sword and Blunt Weapon Mastery: 46%, Accuracy: +108
19
Sword and Blunt Weapon Mastery: 48%, Accuracy: +114
20
Sword and Blunt Weapon Mastery: 50%, Accuracy: +120
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a sword or blunt weapon equipped. \nRequired Skill: #cWeapon Mastery Lv. 3# Info: type = 53, finalAttack = 1, condition = attack Pre-requisite: Level 3 Weapon Mastery Animations:hit.0 Maximum Level: 20
1
Proc Rate: 2%, Damage: 100%
2
Proc Rate: 4%, Damage: 105%
3
Proc Rate: 6%, Damage: 105%
4
Proc Rate: 8%, Damage: 110%
5
Proc Rate: 10%, Damage: 110%
6
Proc Rate: 12%, Damage: 115%
7
Proc Rate: 14%, Damage: 115%
8
Proc Rate: 16%, Damage: 120%
9
Proc Rate: 18%, Damage: 120%
10
Proc Rate: 20%, Damage: 125%
11
Proc Rate: 22%, Damage: 125%
12
Proc Rate: 24%, Damage: 130%
13
Proc Rate: 26%, Damage: 130%
14
Proc Rate: 28%, Damage: 135%
15
Proc Rate: 30%, Damage: 135%
16
Proc Rate: 32%, Damage: 140%
17
Proc Rate: 34%, Damage: 140%
18
Proc Rate: 36%, Damage: 145%
19
Proc Rate: 38%, Damage: 145%
20
Proc Rate: 40%, Damage: 150%
Weapon Booster Description: Doubles the attack speed of your weapon. Must have a sword or a blunt weapon equipped.\nRequired Skill: #cWeapon Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Weapon Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Threaten (PVP) Description: Threatens and intimidates enemies, decreasing their Attack, Defense, and Accuracy. Info: type = 32, massSpell = 1, mes = reduceTargetDam&&reduceTargetPDP&&reduceTargetMDP&&reduceTargetACC Delays: alert2 - 600 ms Range:300% Animations:mob, effect Maximum Level: 20
Power Guard (PVP) Description: Reflects a certain percentage of the damage taken back to the enemy. Cannot reflect more than half of the enemy's Max HP at once. \nRequired Skill: #cThreaten: Lv. 3# Info: type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1 Delays: alert2 - 600 ms Pre-requisite: Level 3 Threaten Animations:effect, effect0 Maximum Level: 20
Lightning Charge (PVP) Description: Infuses your weapon with Lightning. Can be used with other attribute charge skills. Info: type = 10, magicSteal = 1, pvp = 0 Delays: alert4 - 900 ms Range:55% Animations:effect Maximum Level: 20
Combat Orders Description: Temporarily grants bonus skill level to the skills of all party members, including yourself. #cSkills that have already reached the master level can surpass the master level.# \nExceptions: Beginner skills and Combat Orders cannot be increased. \nRequired Skill: #cHP Recovery Lv. 5# Info: type = 10, massSpell = 1 Delays: alert3 - 1500 ms Range:400% Pre-requisite: Level 5 HP Recovery Animations:affected, effect Maximum Level: 20
1
MP Cost: 24, All Skill Levels: +1, Duration: 66 sec
2
MP Cost: 24, All Skill Levels: +1, Duration: 72 sec
3
MP Cost: 24, All Skill Levels: +1, Duration: 78 sec
4
MP Cost: 24, All Skill Levels: +1, Duration: 84 sec
5
MP Cost: 24, All Skill Levels: +1, Duration: 90 sec
6
MP Cost: 28, All Skill Levels: +1, Duration: 96 sec
7
MP Cost: 28, All Skill Levels: +1, Duration: 102 sec
8
MP Cost: 28, All Skill Levels: +1, Duration: 108 sec
9
MP Cost: 28, All Skill Levels: +1, Duration: 114 sec
10
MP Cost: 28, All Skill Levels: +1, Duration: 120 sec
11
MP Cost: 32, All Skill Levels: +1, Duration: 126 sec
12
MP Cost: 32, All Skill Levels: +1, Duration: 132 sec
13
MP Cost: 32, All Skill Levels: +1, Duration: 138 sec
14
MP Cost: 32, All Skill Levels: +1, Duration: 144 sec
15
MP Cost: 32, All Skill Levels: +1, Duration: 150 sec
16
MP Cost: 36, All Skill Levels: +1, Duration: 156 sec
17
MP Cost: 36, All Skill Levels: +1, Duration: 162 sec
18
MP Cost: 36, All Skill Levels: +1, Duration: 168 sec
19
MP Cost: 36, All Skill Levels: +1, Duration: 174 sec
20
MP Cost: 36, All Skill Levels: +2, Duration: 180 sec
Magic Crash (PVP) Description: Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min]\Required Skill: #cCharge Blow Lv. 3# Info: type = 34, massSpell = 1, debuff = 1, mes = buffLimit Delays: alert3 - 1500 ms Range:300% Pre-requisite: Level 3 Charged Blow Animations:effect0, effect, mob Maximum Level: 20
HP Recovery (PVP) Description: Instantly restores some of your HP. Info: type = 31 Delays: alert3 - 1500 ms Animations:effect, effect0 Maximum Level: 10
1
MP Cost: 64, Restores 3% of Max HP, Cooldown: 96 sec
2
MP Cost: 64, Restores 6% of Max HP, Cooldown: 92 sec
3
MP Cost: 68, Restores 9% of Max HP, Cooldown: 88 sec
4
MP Cost: 68, Restores 12% of Max HP, Cooldown: 84 sec
5
MP Cost: 72, Restores 15% of Max HP, Cooldown: 80 sec
6
MP Cost: 72, Restores 18% of Max HP, Cooldown: 76 sec
7
MP Cost: 76, Restores 21% of Max HP, Cooldown: 72 sec
8
MP Cost: 76, Restores 24% of Max HP, Cooldown: 68 sec
9
MP Cost: 80, Restores 27% of Max HP, Cooldown: 64 sec
10
MP Cost: 80, Restores 30% of Max HP, Cooldown: 60 sec
Charged Blow (PVP) Description: Uses the element attribute applied to a weapon to attack multiple enemies simultaneously. Can only be used when charged and has a chance to Stun enemies. Using Charged Blow does not deactivate the skill. Info: type = 1, areaAttack = 1, mes = stun Delays: chargeblow - 0 ms Range:180% Final Attack: 1H Sword, 1H BW, 2H Sword, 2H BW Animations:effect.2, effect.1, hit.0.2, hit.0.3, hit.0.1, effect.5, hit.0.5, mob, effect.3 Maximum Level: 30
Fire Charge (PVP) Description: Infuses your weapon with Fire. Info: type = 10, magicSteal = 1 Delays: alert4 - 900 ms Range:55% Animations:effect Maximum Level: 20
1
MP Cost: 25, Fire Attribute Duration: 10 sec, Damage: +101%
2
MP Cost: 25, Fire Attribute Duration: 20 sec, Damage: +102%
3
MP Cost: 25, Fire Attribute Duration: 30 sec, Damage: +103%
4
MP Cost: 25, Fire Attribute Duration: 40 sec, Damage: +104%
5
MP Cost: 25, Fire Attribute Duration: 50 sec, Damage: +105%
6
MP Cost: 25, Fire Attribute Duration: 60 sec, Damage: +106%
7
MP Cost: 25, Fire Attribute Duration: 70 sec, Damage: +107%
8
MP Cost: 30, Fire Attribute Duration: 80 sec, Damage: +108%
9
MP Cost: 30, Fire Attribute Duration: 90 sec, Damage: +109%
10
MP Cost: 30, Fire Attribute Duration: 100 sec, Damage: +110%
11
MP Cost: 30, Fire Attribute Duration: 110 sec, Damage: +111%
12
MP Cost: 30, Fire Attribute Duration: 120 sec, Damage: +112%
13
MP Cost: 30, Fire Attribute Duration: 130 sec, Damage: +113%
14
MP Cost: 30, Fire Attribute Duration: 140 sec, Damage: +114%
15
MP Cost: 35, Fire Attribute Duration: 150 sec, Damage: +115%
16
MP Cost: 35, Fire Attribute Duration: 160 sec, Damage: +116%
17
MP Cost: 35, Fire Attribute Duration: 170 sec, Damage: +117%
18
MP Cost: 35, Fire Attribute Duration: 180 sec, Damage: +118%
19
MP Cost: 35, Fire Attribute Duration: 190 sec, Damage: +119%
20
MP Cost: 35, Fire Attribute Duration: 200 sec, Damage: +120%
Paladin
Achilles Description: Permanently increases your defensive abilities so you take less damage from enemies. Info: type = 50 Maximum Level: 30
1
Damage Taken: -0.5%
2
Damage Taken: -1.0%
3
Damage Taken: -1.5%
4
Damage Taken: -2.0%
5
Damage Taken: -2.5%
6
Damage Taken: -3.0%
7
Damage Taken: -3.5%
8
Damage Taken: -4.0%
9
Damage Taken: -4.5%
10
Damage Taken: -5.0%
11
Damage Taken: -5.5%
12
Damage Taken: -6.0%
13
Damage Taken: -6.5%
14
Damage Taken: -7.0%
15
Damage Taken: -7.5%
16
Damage Taken: -8.0%
17
Damage Taken: -8.5%
18
Damage Taken: -9.0%
19
Damage Taken: -9.5%
20
Damage Taken: -10.0%
21
Damage Taken: -10.5%
22
Damage Taken: -11.0%
23
Damage Taken: -11.5%
24
Damage Taken: -12.0%
25
Damage Taken: -12.5%
26
Damage Taken: -13.0%
27
Damage Taken: -13.5%
28
Damage Taken: -14.0%
29
Damage Taken: -14.5%
30
Damage Taken: -15.0%
31
Damage Taken: -15.5%
32
Damage Taken: -16.0%
Guardian (PVP) Description: Increases your tolerance to all attribute attacks and abnormal statuses. Also has a chance to block enemy attacks when you're #cequipped with a shield#. When you block close-range attacks, you Stun the attacker. Info: type = 51, mes = stun, condition = damaged Animations:mob, special Maximum Level: 30
1
All Attribute Attack Tolerance: +1%, Abnormal Status Tolerance: +1%, Block Chance: 1% chance, Stun Duration: 1 sec
2
All Attribute Attack Tolerance: +1%, Abnormal Status Tolerance: +1%, Block Chance: 1% chance, Stun Duration: 1 sec
3
All Attribute Attack Tolerance: +1%, Abnormal Status Tolerance: +1%, Block Chance: 1% chance, Stun Duration: 1 sec
4
All Attribute Attack Tolerance: +2%, Abnormal Status Tolerance: +2%, Block Chance: 1% chance, Stun Duration: 1 sec
5
All Attribute Attack Tolerance: +2%, Abnormal Status Tolerance: +2%, Block Chance: 1% chance, Stun Duration: 1 sec
6
All Attribute Attack Tolerance: +2%, Abnormal Status Tolerance: +2%, Block Chance: 1% chance, Stun Duration: 1 sec
7
All Attribute Attack Tolerance: +3%, Abnormal Status Tolerance: +3%, Block Chance: 2% chance, Stun Duration: 1 sec
8
All Attribute Attack Tolerance: +3%, Abnormal Status Tolerance: +3%, Block Chance: 2% chance, Stun Duration: 1 sec
9
All Attribute Attack Tolerance: +3%, Abnormal Status Tolerance: +3%, Block Chance: 2% chance, Stun Duration: 1 sec
10
All Attribute Attack Tolerance: +4%, Abnormal Status Tolerance: +4%, Block Chance: 2% chance, Stun Duration: 1 sec
11
All Attribute Attack Tolerance: +4%, Abnormal Status Tolerance: +4%, Block Chance: 2% chance, Stun Duration: 1 sec
12
All Attribute Attack Tolerance: +4%, Abnormal Status Tolerance: +4%, Block Chance: 2% chance, Stun Duration: 1 sec
13
All Attribute Attack Tolerance: +5%, Abnormal Status Tolerance: +5%, Block Chance: 3% chance, Stun Duration: 1 sec
14
All Attribute Attack Tolerance: +5%, Abnormal Status Tolerance: +5%, Block Chance: 3% chance, Stun Duration: 1 sec
15
All Attribute Attack Tolerance: +5%, Abnormal Status Tolerance: +5%, Block Chance: 3% chance, Stun Duration: 1 sec
16
All Attribute Attack Tolerance: +6%, Abnormal Status Tolerance: +6%, Block Chance: 3% chance, Stun Duration: 1 sec
17
All Attribute Attack Tolerance: +6%, Abnormal Status Tolerance: +6%, Block Chance: 3% chance, Stun Duration: 1 sec
18
All Attribute Attack Tolerance: +6%, Abnormal Status Tolerance: +6%, Block Chance: 3% chance, Stun Duration: 1 sec
19
All Attribute Attack Tolerance: +7%, Abnormal Status Tolerance: +7%, Block Chance: 4% chance, Stun Duration: 1 sec
20
All Attribute Attack Tolerance: +7%, Abnormal Status Tolerance: +7%, Block Chance: 4% chance, Stun Duration: 1 sec
21
All Attribute Attack Tolerance: +7%, Abnormal Status Tolerance: +7%, Block Chance: 4% chance, Stun Duration: 1 sec
22
All Attribute Attack Tolerance: +8%, Abnormal Status Tolerance: +8%, Block Chance: 4% chance, Stun Duration: 1 sec
23
All Attribute Attack Tolerance: +8%, Abnormal Status Tolerance: +8%, Block Chance: 4% chance, Stun Duration: 1 sec
24
All Attribute Attack Tolerance: +8%, Abnormal Status Tolerance: +8%, Block Chance: 4% chance, Stun Duration: 1 sec
25
All Attribute Attack Tolerance: +9%, Abnormal Status Tolerance: +9%, Block Chance: 5% chance, Stun Duration: 1 sec
26
All Attribute Attack Tolerance: +9%, Abnormal Status Tolerance: +9%, Block Chance: 5% chance, Stun Duration: 1 sec
27
All Attribute Attack Tolerance: +9%, Abnormal Status Tolerance: +9%, Block Chance: 5% chance, Stun Duration: 1 sec
28
All Attribute Attack Tolerance: +10%, Abnormal Status Tolerance: +10%, Block Chance: 5% chance, Stun Duration: 1 sec
29
All Attribute Attack Tolerance: +10%, Abnormal Status Tolerance: +10%, Block Chance: 5% chance, Stun Duration: 1 sec
30
All Attribute Attack Tolerance: +10%, Abnormal Status Tolerance: +10%, Block Chance: 5% chance, Stun Duration: 1 sec
31
All Attribute Attack Tolerance: +11%, Abnormal Status Tolerance: +11%, Block Chance: 6% chance, Stun Duration: 1 sec
32
All Attribute Attack Tolerance: +11%, Abnormal Status Tolerance: +11%, Block Chance: 6% chance, Stun Duration: 1 sec
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:affected, effect Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Divine Shield (PVP) Description: Generates a protective shield when hit that #cabsorbs damage up to 5 times and increases Weapon Attack#. The protective shield lasts for 60 seconds and cannot be generated again for a fixed period of time once activated. Info: type = 51, blessingArmor = 1, condition = damaged Animations:repeat Maximum Level: 10
1
Shield Proc Chance (when hit): 1%, Weapon ATT: +0, Number of Times Damage is Absorbed: 1, Cooldown: 40 sec
2
Shield Proc Chance (when hit): 1%, Weapon ATT: +0, Number of Times Damage is Absorbed: 1, Cooldown: 40 sec
3
Shield Proc Chance (when hit): 2%, Weapon ATT: +0, Number of Times Damage is Absorbed: 2, Cooldown: 40 sec
4
Shield Proc Chance (when hit): 2%, Weapon ATT: +0, Number of Times Damage is Absorbed: 2, Cooldown: 40 sec
5
Shield Proc Chance (when hit): 3%, Weapon ATT: +0, Number of Times Damage is Absorbed: 3, Cooldown: 40 sec
6
Shield Proc Chance (when hit): 3%, Weapon ATT: +0, Number of Times Damage is Absorbed: 3, Cooldown: 40 sec
7
Shield Proc Chance (when hit): 4%, Weapon ATT: +0, Number of Times Damage is Absorbed: 4, Cooldown: 40 sec
8
Shield Proc Chance (when hit): 4%, Weapon ATT: +0, Number of Times Damage is Absorbed: 4, Cooldown: 40 sec
9
Shield Proc Chance (when hit): 5%, Weapon ATT: +0, Number of Times Damage is Absorbed: 5, Cooldown: 40 sec
10
Shield Proc Chance (when hit): 5%, Weapon ATT: +0, Number of Times Damage is Absorbed: 5, Cooldown: 40 sec
11
Shield Proc Chance (when hit): 6%, Weapon ATT: +0, Number of Times Damage is Absorbed: 6, Cooldown: 40 sec
12
Shield Proc Chance (when hit): 6%, Weapon ATT: +0, Number of Times Damage is Absorbed: 6, Cooldown: 40 sec
Power Stance Description: With great concentration, you hold your ground when struck, resisting knock-back effects. Info: type = 10, magicSteal = 1 Delays: alert4 - 900 ms Animations:effect, special Maximum Level: 30
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Advanced Charge (PVP) Description: Increases the damage of Charge Blow as well as the number of monsters hit by it. Improves Weapon Mastery when charged.\nRequired Skill: #cCharge Blow Lv. 30# Info: type = 50, affectedSkill = 1211002 Pre-requisite: Level 30 Charged Blow Maximum Level: 10
1
Damage: 302%. Max Monsters Hit: 6, Weapon Mastery: +52% when charged.
2
Damage: 309%. Max Monsters Hit: 6, Weapon Mastery: +54% when charged.
3
Damage: 316%. Max Monsters Hit: 6, Weapon Mastery: +56% when charged.
4
Damage: 323%. Max Monsters Hit: 6, Weapon Mastery: +58% when charged.
5
Damage: 330%. Max Monsters Hit: 6, Weapon Mastery: +60% when charged.
6
Damage: 337%. Max Monsters Hit: 6, Weapon Mastery: +62% when charged.
7
Damage: 344%. Max Monsters Hit: 6, Weapon Mastery: +64% when charged.
8
Damage: 351%. Max Monsters Hit: 6, Weapon Mastery: +66% when charged.
9
Damage: 358%. Max Monsters Hit: 6, Weapon Mastery: +68% when charged.
10
Damage: 365%. Max Monsters Hit: 6, Weapon Mastery: +70% when charged.
11
Damage: 372%. Max Monsters Hit: 6, Weapon Mastery: +72% when charged.
12
Damage: 379%. Max Monsters Hit: 6, Weapon Mastery: +74% when charged.
Heaven's Hammer (PVP) Description: Slam a large hammer into the ground, dealing damage to multiple enemies. Info: type = 1, areaAttack = 1, deadlyAttack = 1 Delays: sanctuary - 3300 ms Range:400% Element: Holy Animations:effect, hit.0 Maximum Level: 30
Rush (PVP) Description: Dash forward and push back multiple monsters. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow Delays: rush2 - 600 ms Range:320% Final Attack: 1H Sword, 1H BW, 2H Sword, 2H BW Animations:effect0, effect Maximum Level: 30
1
MP Cost: 20, Damage: 175%, Max Monsters Pushed: 6
2
MP Cost: 20, Damage: 178%, Max Monsters Pushed: 6
3
MP Cost: 20, Damage: 181%, Max Monsters Pushed: 6
4
MP Cost: 23, Damage: 184%, Max Monsters Pushed: 6
5
MP Cost: 23, Damage: 187%, Max Monsters Pushed: 6
6
MP Cost: 23, Damage: 190%, Max Monsters Pushed: 6
7
MP Cost: 26, Damage: 193%, Max Monsters Pushed: 6
8
MP Cost: 26, Damage: 196%, Max Monsters Pushed: 6
9
MP Cost: 26, Damage: 199%, Max Monsters Pushed: 6
10
MP Cost: 29, Damage: 202%, Max Monsters Pushed: 6
11
MP Cost: 29, Damage: 205%, Max Monsters Pushed: 6
12
MP Cost: 29, Damage: 208%, Max Monsters Pushed: 6
13
MP Cost: 32, Damage: 211%, Max Monsters Pushed: 6
14
MP Cost: 32, Damage: 214%, Max Monsters Pushed: 6
15
MP Cost: 32, Damage: 217%, Max Monsters Pushed: 6
16
MP Cost: 35, Damage: 220%, Max Monsters Pushed: 6
17
MP Cost: 35, Damage: 223%, Max Monsters Pushed: 6
18
MP Cost: 35, Damage: 226%, Max Monsters Pushed: 6
19
MP Cost: 38, Damage: 229%, Max Monsters Pushed: 6
20
MP Cost: 38, Damage: 232%, Max Monsters Pushed: 6
21
MP Cost: 38, Damage: 235%, Max Monsters Pushed: 6
22
MP Cost: 41, Damage: 238%, Max Monsters Pushed: 6
23
MP Cost: 41, Damage: 241%, Max Monsters Pushed: 6
24
MP Cost: 41, Damage: 244%, Max Monsters Pushed: 6
25
MP Cost: 44, Damage: 247%, Max Monsters Pushed: 6
26
MP Cost: 44, Damage: 250%, Max Monsters Pushed: 6
27
MP Cost: 44, Damage: 253%, Max Monsters Pushed: 6
28
MP Cost: 47, Damage: 256%, Max Monsters Pushed: 6
29
MP Cost: 47, Damage: 259%, Max Monsters Pushed: 6
30
MP Cost: 47, Damage: 262%, Max Monsters Pushed: 6
31
MP Cost: 50, Damage: 265%, Max Monsters Pushed: 6
32
MP Cost: 50, Damage: 268%, Max Monsters Pushed: 6
Blast (PVP) Description: Strikes a powerful multi-hit blow on a single monster, with a chance to ignore enemy defense and get a Critical Hit. There is also a chance you will instantly kill the monster. Info: type = 1, suddenDeath = 1 Delays: blast - 840 ms Final Attack: 1H Sword, 1H BW, 2H Sword, 2H BW Animations:hit.0.5, effect.3, effect.0, effect.2, effect.5, hit.0.3, hit.0.0, hit.0.1, effect.1, hit.0.2 Maximum Level: 30
1
MP Cost: 15, Number of Attacks: 3, Damage: 132%, DEF Ignore Chance: 6%, Additional Crit Rate: 11%, Instant Death Chance: 1%
2
MP Cost: 15, Number of Attacks: 3, Damage: 134%, DEF Ignore Chance: 6%, Additional Crit Rate: 12%, Instant Death Chance: 1%
3
MP Cost: 15, Number of Attacks: 3, Damage: 136%, DEF Ignore Chance: 7%, Additional Crit Rate: 13%, Instant Death Chance: 1%
4
MP Cost: 16, Number of Attacks: 3, Damage: 138%, DEF Ignore Chance: 7%, Additional Crit Rate: 14%, Instant Death Chance: 2%
5
MP Cost: 16, Number of Attacks: 3, Damage: 140%, DEF Ignore Chance: 8%, Additional Crit Rate: 15%, Instant Death Chance: 2%
6
MP Cost: 16, Number of Attacks: 3, Damage: 142%, DEF Ignore Chance: 8%, Additional Crit Rate: 16%, Instant Death Chance: 2%
7
MP Cost: 17, Number of Attacks: 3, Damage: 144%, DEF Ignore Chance: 9%, Additional Crit Rate: 17%, Instant Death Chance: 3%
8
MP Cost: 17, Number of Attacks: 3, Damage: 146%, DEF Ignore Chance: 9%, Additional Crit Rate: 18%, Instant Death Chance: 3%
9
MP Cost: 17, Number of Attacks: 3, Damage: 148%, DEF Ignore Chance: 10%, Additional Crit Rate: 19%, Instant Death Chance: 3%
10
MP Cost: 18, Number of Attacks: 3, Damage: 150%, DEF Ignore Chance: 10%, Additional Crit Rate: 20%, Instant Death Chance: 4%
11
MP Cost: 18, Number of Attacks: 3, Damage: 152%, DEF Ignore Chance: 11%, Additional Crit Rate: 21%, Instant Death Chance: 4%
12
MP Cost: 18, Number of Attacks: 3, Damage: 154%, DEF Ignore Chance: 11%, Additional Crit Rate: 22%, Instant Death Chance: 4%
13
MP Cost: 19, Number of Attacks: 3, Damage: 156%, DEF Ignore Chance: 12%, Additional Crit Rate: 23%, Instant Death Chance: 5%
14
MP Cost: 19, Number of Attacks: 3, Damage: 158%, DEF Ignore Chance: 12%, Additional Crit Rate: 24%, Instant Death Chance: 5%
15
MP Cost: 19, Number of Attacks: 3, Damage: 160%, DEF Ignore Chance: 13%, Additional Crit Rate: 25%, Instant Death Chance: 5%
16
MP Cost: 20, Number of Attacks: 3, Damage: 162%, DEF Ignore Chance: 13%, Additional Crit Rate: 26%, Instant Death Chance: 6%
17
MP Cost: 20, Number of Attacks: 3, Damage: 164%, DEF Ignore Chance: 14%, Additional Crit Rate: 27%, Instant Death Chance: 6%
18
MP Cost: 20, Number of Attacks: 3, Damage: 166%, DEF Ignore Chance: 14%, Additional Crit Rate: 28%, Instant Death Chance: 6%
19
MP Cost: 21, Number of Attacks: 3, Damage: 168%, DEF Ignore Chance: 15%, Additional Crit Rate: 29%, Instant Death Chance: 7%
20
MP Cost: 21, Number of Attacks: 3, Damage: 170%, DEF Ignore Chance: 15%, Additional Crit Rate: 30%, Instant Death Chance: 7%
21
MP Cost: 21, Number of Attacks: 3, Damage: 172%, DEF Ignore Chance: 16%, Additional Crit Rate: 31%, Instant Death Chance: 7%
22
MP Cost: 22, Number of Attacks: 3, Damage: 174%, DEF Ignore Chance: 16%, Additional Crit Rate: 32%, Instant Death Chance: 8%
23
MP Cost: 22, Number of Attacks: 3, Damage: 176%, DEF Ignore Chance: 17%, Additional Crit Rate: 33%, Instant Death Chance: 8%
24
MP Cost: 22, Number of Attacks: 3, Damage: 178%, DEF Ignore Chance: 17%, Additional Crit Rate: 34%, Instant Death Chance: 8%
25
MP Cost: 23, Number of Attacks: 3, Damage: 180%, DEF Ignore Chance: 18%, Additional Crit Rate: 35%, Instant Death Chance: 9%
26
MP Cost: 23, Number of Attacks: 3, Damage: 182%, DEF Ignore Chance: 18%, Additional Crit Rate: 36%, Instant Death Chance: 9%
27
MP Cost: 23, Number of Attacks: 3, Damage: 184%, DEF Ignore Chance: 19%, Additional Crit Rate: 37%, Instant Death Chance: 9%
28
MP Cost: 24, Number of Attacks: 3, Damage: 186%, DEF Ignore Chance: 19%, Additional Crit Rate: 38%, Instant Death Chance: 10%
29
MP Cost: 24, Number of Attacks: 3, Damage: 188%, DEF Ignore Chance: 20%, Additional Crit Rate: 39%, Instant Death Chance: 10%
30
MP Cost: 24, Number of Attacks: 3, Damage: 190%, DEF Ignore Chance: 20%, Additional Crit Rate: 40%, Instant Death Chance: 10%
31
MP Cost: 25, Number of Attacks: 3, Damage: 192%, DEF Ignore Chance: 21%, Additional Crit Rate: 41%, Instant Death Chance: 11%
32
MP Cost: 25, Number of Attacks: 3, Damage: 194%, DEF Ignore Chance: 21%, Additional Crit Rate: 42%, Instant Death Chance: 11%
Divine Charge (PVP) Description: Imbue your weapon with Holy power for a time. Info: type = 10, magicSteal = 1 Delays: alert4 - 900 ms Range:50% Animations:effect Maximum Level: 20
Weapon Mastery Description: Increases the weapon mastery and accuracy of spears and polearms. Info: type = 50 Maximum Level: 20
1
Spear and Polearm Mastery: 12%, Accuracy: +6
2
Spear and Polearm Mastery: 14%, Accuracy: +12
3
Spear and Polearm Mastery: 16%, Accuracy: +18
4
Spear and Polearm Mastery: 18%, Accuracy: +24
5
Spear and Polearm Mastery: 20%, Accuracy: +30
6
Spear and Polearm Mastery: 22%, Accuracy: +36
7
Spear and Polearm Mastery: 24%, Accuracy: +42
8
Spear and Polearm Mastery: 26%, Accuracy: +48
9
Spear and Polearm Mastery: 28%, Accuracy: +54
10
Spear and Polearm Mastery: 30%, Accuracy: +60
11
Spear and Polearm Mastery: 32%, Accuracy: +66
12
Spear and Polearm Mastery: 34%, Accuracy: +72
13
Spear and Polearm Mastery: 36%, Accuracy: +78
14
Spear and Polearm Mastery: 38%, Accuracy: +84
15
Spear and Polearm Mastery: 40%, Accuracy: +90
16
Spear and Polearm Mastery: 42%, Accuracy: +96
17
Spear and Polearm Mastery: 44%, Accuracy: +102
18
Spear and Polearm Mastery: 46%, Accuracy: +108
19
Spear and Polearm Mastery: 48%, Accuracy: +114
20
Spear and Polearm Mastery: 50%, Accuracy: +120
Final Attack Description: Grants a chance to deal additional damage after an attack. Must have a spear or polearm equipped.\nRequired Skill: #cWeapon Mastery Lv. 3# Info: type = 53, finalAttack = 1, condition = attack Pre-requisite: Level 3 Weapon Mastery Animations:hit.0 Maximum Level: 20
1
Proc Rate: 2%, Damage: 100%
2
Proc Rate: 4%, Damage: 105%
3
Proc Rate: 6%, Damage: 105%
4
Proc Rate: 8%, Damage: 110%
5
Proc Rate: 10%, Damage: 110%
6
Proc Rate: 12%, Damage: 115%
7
Proc Rate: 14%, Damage: 115%
8
Proc Rate: 16%, Damage: 120%
9
Proc Rate: 18%, Damage: 120%
10
Proc Rate: 20%, Damage: 125%
11
Proc Rate: 22%, Damage: 125%
12
Proc Rate: 24%, Damage: 130%
13
Proc Rate: 26%, Damage: 130%
14
Proc Rate: 28%, Damage: 135%
15
Proc Rate: 30%, Damage: 135%
16
Proc Rate: 32%, Damage: 140%
17
Proc Rate: 34%, Damage: 140%
18
Proc Rate: 36%, Damage: 145%
19
Proc Rate: 38%, Damage: 145%
20
Proc Rate: 40%, Damage: 150%
Weapon Booster Description: Doubles the attack speed of your weapon. Must have a spear or polearm equipped.\nRequired Skill: #cWeapon Mastery Lv. 5# Info: type = 10 Delays: alert2 - 600 ms Pre-requisite: Level 5 Weapon Mastery Animations:effect Maximum Level: 20
1
MP Cost: 30, Duration: 10 sec
2
MP Cost: 29, Duration: 20 sec
3
MP Cost: 28, Duration: 30 sec
4
MP Cost: 27, Duration: 40 sec
5
MP Cost: 26, Duration: 50 sec
6
MP Cost: 25, Duration: 60 sec
7
MP Cost: 24, Duration: 70 sec
8
MP Cost: 23, Duration: 80 sec
9
MP Cost: 22, Duration: 90 sec
10
MP Cost: 21, Duration: 100 sec
11
MP Cost: 20, Duration: 110 sec
12
MP Cost: 19, Duration: 120 sec
13
MP Cost: 18, Duration: 130 sec
14
MP Cost: 17, Duration: 140 sec
15
MP Cost: 16, Duration: 150 sec
16
MP Cost: 15, Duration: 160 sec
17
MP Cost: 14, Duration: 170 sec
18
MP Cost: 13, Duration: 180 sec
19
MP Cost: 12, Duration: 190 sec
20
MP Cost: 11, Duration: 200 sec
Iron Will (PVP) Description: Increases the Weapon Defense and Magic Defense of party members for a fixed period of time. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Animations:affected, effect Maximum Level: 20
Hyper Body (PVP) Description: Increases the Max HP and Max MP of party members for a fixed period of time.\nRequired Skill: #cIron Will Lv. 3# Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert2 - 600 ms Range:300% Pre-requisite: Level 3 Iron Will Animations:effect0, effect, affected Maximum Level: 20
1
MP Cost: 20, Max HP and Max MP: +3%, Duration: 15 sec
2
MP Cost: 20, Max HP and Max MP: +6%, Duration: 30 sec
3
MP Cost: 20, Max HP and Max MP: +9%, Duration: 45 sec
4
MP Cost: 20, Max HP and Max MP: +12%, Duration: 60 sec
5
MP Cost: 20, Max HP and Max MP: +15%, Duration: 75 sec
6
MP Cost: 20, Max HP and Max MP: +18%, Duration: 90 sec
7
MP Cost: 20, Max HP and Max MP: +21%, Duration: 105 sec
8
MP Cost: 40, Max HP and Max MP: +24%, Duration: 120 sec
9
MP Cost: 40, Max HP and Max MP: +27%, Duration: 135 sec
10
MP Cost: 40, Max HP and Max MP: +30%, Duration: 150 sec
11
MP Cost: 40, Max HP and Max MP: +33%, Duration: 165 sec
12
MP Cost: 40, Max HP and Max MP: +36%, Duration: 180 sec
13
MP Cost: 40, Max HP and Max MP: +39%, Duration: 195 sec
14
MP Cost: 40, Max HP and Max MP: +42%, Duration: 210 sec
15
MP Cost: 60, Max HP and Max MP: +45%, Duration: 225 sec
16
MP Cost: 60, Max HP and Max MP: +48%, Duration: 240 sec
17
MP Cost: 60, Max HP and Max MP: +51%, Duration: 255 sec
18
MP Cost: 60, Max HP and Max MP: +54%, Duration: 270 sec
19
MP Cost: 60, Max HP and Max MP: +57%, Duration: 285 sec
20
MP Cost: 60, Max HP and Max MP: +60%, Duration: 300 sec
Ground Smash (PVP) Description: Sends forth a shockwave to attack up to 3 enemies. Info: type = 1, areaAttack = 1 Range:200% Final Attack: Spear, Polearm Animations:effect, hit.0 Maximum Level: 20
1
MP Cost: 6, Max Enemies Hit: 3, Damage: 252%
2
MP Cost: 6, Max Enemies Hit: 3, Damage: 257%
3
MP Cost: 7, Max Enemies Hit: 3, Damage: 262%
4
MP Cost: 7, Max Enemies Hit: 3, Damage: 267%
5
MP Cost: 8, Max Enemies Hit: 3, Damage: 272%
6
MP Cost: 8, Max Enemies Hit: 3, Damage: 277%
7
MP Cost: 9, Max Enemies Hit: 3, Damage: 282%
8
MP Cost: 9, Max Enemies Hit: 3, Damage: 287%
9
MP Cost: 10, Max Enemies Hit: 3, Damage: 292%
10
MP Cost: 10, Max Enemies Hit: 3, Damage: 297%
11
MP Cost: 11, Max Enemies Hit: 3, Damage: 302%
12
MP Cost: 11, Max Enemies Hit: 3, Damage: 307%
13
MP Cost: 12, Max Enemies Hit: 3, Damage: 312%
14
MP Cost: 12, Max Enemies Hit: 3, Damage: 317%
15
MP Cost: 13, Max Enemies Hit: 3, Damage: 322%
16
MP Cost: 13, Max Enemies Hit: 3, Damage: 327%
17
MP Cost: 14, Max Enemies Hit: 3, Damage: 332%
18
MP Cost: 14, Max Enemies Hit: 3, Damage: 337%
19
MP Cost: 15, Max Enemies Hit: 3, Damage: 342%
20
MP Cost: 15, Max Enemies Hit: 3, Damage: 347%
Enhanced Basics Description: Improves the damage of Power Strike and Slash Blast. Info: type = 50 Maximum Level: 10
1
Power Strike Damage: +12%, Slash Blast Damage: +7%
2
Power Strike Damage: +24%, Slash Blast Damage: +14%
3
Power Strike Damage: +36%, Slash Blast Damage: +21%
4
Power Strike Damage: +48%, Slash Blast Damage: +28%
5
Power Strike Damage: +60%, Slash Blast Damage: +35%
6
Power Strike Damage: +72%, Slash Blast Damage: +42%
7
Power Strike Damage: +84%, Slash Blast Damage: +49%
8
Power Strike Damage: +96%, Slash Blast Damage: +56%
9
Power Strike Damage: +108%, Slash Blast Damage: +63%
10
Power Strike Damage: +120%, Slash Blast Damage: +70%
Dragon Knight
Elemental Resistance Description: Increases your resistance to Elemental Attacks. Info: type = 50 Maximum Level: 20
Sacrifice (PVP) Description: Uses the hidden power of a dragon to deal an attack to one enemy that ignore an enemy's Defense by sacrificing your own HP. Does not ignore the DEF of bosses. Can only be used when your HP is 20% or above. Info: type = 1, ignoreTargetPDP = 1 Final Attack: Spear, Polearm Animations:effect Maximum Level: 20
1
Cost: 12 MP and 24% HP, Damage: 566%
2
Cost: 12 MP and 23% HP, Damage: 576%
3
Cost: 12 MP and 22% HP, Damage: 586%
4
Cost: 13 MP and 21% HP, Damage: 596%
5
Cost: 13 MP and 20% HP, Damage: 606%
6
Cost: 13 MP and 19% HP, Damage: 616%
7
Cost: 14 MP and 18% HP, Damage: 626%
8
Cost: 14 MP and 17% HP, Damage: 636%
9
Cost: 14 MP and 16% HP, Damage: 646%
10
Cost: 15 MP and 15% HP, Damage: 656%
11
Cost: 15 MP and 14% HP, Damage: 666%
12
Cost: 15 MP and 13% HP, Damage: 676%
13
Cost: 16 MP and 12% HP, Damage: 686%
14
Cost: 16 MP and 11% HP, Damage: 696%
15
Cost: 16 MP and 10% HP, Damage: 706%
16
Cost: 17 MP and 9% HP, Damage: 716%
17
Cost: 17 MP and 8% HP, Damage: 726%
18
Cost: 17 MP and 7% HP, Damage: 736%
19
Cost: 18 MP and 6% HP, Damage: 746%
20
Cost: 18 MP and 5% HP, Damage: 756%
Dragon Roar (PVP) Description: Attacks multiple enemies to temporarily stun them. Only works when you have over 50% HP.\nRequired Skill: #cSacrifice Lv. 3# Info: type = 1, areaAttack = 1 Delays: alert3 - 1500 ms Range:400% Pre-requisite: Level 3 Sacrifice Animations:hit.0, effect Maximum Level: 30
Magic Crash (PVP) Description: Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min]\Required Skill: #cDragon Blood Lv. 3# Info: type = 34, massSpell = 1, debuff = 1, mes = mes=buffLimit Delays: alert3 - 1500 ms Range:300% Pre-requisite: Level 3 Dragon Blood Animations:effect0, effect, mob Maximum Level: 20
Dragon Blood (PVP) Description: Increases Weapon Attack for a fixed period of time while consuming HP. This skill is canceled when you don't have enough HP to be consumed in the next 4 seconds. Info: type = 10 Delays: alert2 - 600 ms Animations:effect, special Maximum Level: 20
1
MP Cost: 12, Weapon ATT: +, Duration: 10 sec, -97 HP every sec
2
MP Cost: 12, Weapon ATT: +, Duration: 20 sec, -94 HP every sec
3
MP Cost: 12, Weapon ATT: +, Duration: 30 sec, -91 HP every sec
4
MP Cost: 14, Weapon ATT: +, Duration: 40 sec, -88 HP every sec
5
MP Cost: 14, Weapon ATT: +, Duration: 50 sec, -85 HP every sec
6
MP Cost: 14, Weapon ATT: +, Duration: 60 sec, -82 HP every sec
7
MP Cost: 16, Weapon ATT: +, Duration: 70 sec, -79 HP every sec
8
MP Cost: 16, Weapon ATT: +, Duration: 80 sec, -76 HP every sec
9
MP Cost: 16, Weapon ATT: +, Duration: 90 sec, -73 HP every sec
10
MP Cost: 18, Weapon ATT: +, Duration: 100 sec, -70 HP every sec
11
MP Cost: 18, Weapon ATT: +, Duration: 110 sec, -67 HP every sec
12
MP Cost: 18, Weapon ATT: +, Duration: 120 sec, -64 HP every sec
13
MP Cost: 20, Weapon ATT: +, Duration: 130 sec, -61 HP every sec
14
MP Cost: 20, Weapon ATT: +, Duration: 140 sec, -58 HP every sec
15
MP Cost: 20, Weapon ATT: +, Duration: 150 sec, -55 HP every sec
16
MP Cost: 22, Weapon ATT: +, Duration: 160 sec, -52 HP every sec
17
MP Cost: 22, Weapon ATT: +, Duration: 170 sec, -49 HP every sec
18
MP Cost: 22, Weapon ATT: +, Duration: 180 sec, -46 HP every sec
19
MP Cost: 24, Weapon ATT: +, Duration: 190 sec, -43 HP every sec
20
MP Cost: 24, Weapon ATT: +, Duration: 200 sec, -40 HP every sec
Dragon Wisdom (PVP) Description: Increases Critical Rate and minimum Critical Damage when using a dragon skill. Has a chance to convert a portion of damage to HP for up to half of your HP.\n[Dragon Skills: Dragon Roar, Dragon Fury, Dragon Buster, Sacrifice] Info: type = 51, hpDrain = 1, condition = attack Maximum Level: 10
1
When using Dragon Skills: Crit Rate: +12%, Minimum Critical Damage: +6%, 1% chance to convert 6% damage to HP
2
When using Dragon Skills: Crit Rate: +14%, Minimum Critical Damage: +7%, 1% chance to convert 12% damage to HP
3
When using Dragon Skills: Crit Rate: +16%, Minimum Critical Damage: +8%, 2% chance to convert 18% damage to HP
4
When using Dragon Skills: Crit Rate: +18%, Minimum Critical Damage: +9%, 2% chance to convert 24% damage to HP
5
When using Dragon Skills: Crit Rate: +20%, Minimum Critical Damage: +10%, 3% chance to convert 30% damage to HP
6
When using Dragon Skills: Crit Rate: +22%, Minimum Critical Damage: +11%, 3% chance to convert 36% damage to HP
7
When using Dragon Skills: Crit Rate: +24%, Minimum Critical Damage: +12%, 4% chance to convert 42% damage to HP
8
When using Dragon Skills: Crit Rate: +26%, Minimum Critical Damage: +13%, 4% chance to convert 48% damage to HP
9
When using Dragon Skills: Crit Rate: +28%, Minimum Critical Damage: +14%, 5% chance to convert 54% damage to HP
10
When using Dragon Skills: Crit Rate: +30%, Minimum Critical Damage: +15%, 5% chance to convert 60% damage to HP
Dark Knight
Aura of the Beholder (PVP) Description: The black spirit periodically restores the your HP. The amount of healing increases as the skill level increases.\nRequired Skill: #cBeholder Lv. 1# Info: type = 54, requireSkill = 1321007 Pre-requisite: Level 1 Beholder Maximum Level: 20
1
60 restored every 9 sec
2
70 restored every 9 sec
3
80 restored every 9 sec
4
90 restored every 8 sec
5
100 restored every 8 sec
6
110 restored every 8 sec
7
120 restored every 8 sec
8
130 restored every 7 sec
9
140 restored every 7 sec
10
150 restored every 7 sec
11
160 restored every 7 sec
12
170 restored every 6 sec
13
180 restored every 6 sec
14
190 restored every 6 sec
15
200 restored every 6 sec
16
210 restored every 5 sec
17
220 restored every 5 sec
18
230 restored every 5 sec
19
240 restored every 5 sec
20
250 restored every 4 sec
21
260 restored every 4 sec
22
270 restored every 4 sec
Revenge of the Beholder (PVP) Description: When hit, the Black Spirit has a chance to deal a counterattack. \nRequired Skill: #cBeholder Lv. 1# Info: type = 54, requireSkill = 1321007, minionAttack = normal, condition = damaged Pre-requisite: Level 1 Beholder Animations:hit.0 Maximum Level: 10
Hero's Will Description: Cures you from being Seduced. The cooldown decreases as the skill level increases. Info: type = 35 Animations:effect Maximum Level: 5
1
MP Cost: 30, Cooldown: 600 sec
2
MP Cost: 30, Cooldown: 540 sec
3
MP Cost: 30, Cooldown: 480 sec
4
MP Cost: 30, Cooldown: 420 sec
5
MP Cost: 30, Cooldown: 360 sec
6
MP Cost: 30, Cooldown: 300 sec
7
MP Cost: 30, Cooldown: 240 sec
Hex of the Beholder Description: The black spirit periodically buffs the you.\nRequired Skill: #cBeholder Lv. 1# Info: type = 54, requireSkill = 1321007 Pre-requisite: Level 1 Beholder Maximum Level: 20
Power Stance Description: With great concentration, you hold your ground when struck, resisting knock-back effects. Info: type = 10, magicSteal = 1 Delays: alert4 - 900 ms Animations:special, effect Maximum Level: 30
Achilles Description: Permanently increases your defensive abilities so you take less damage from enemies. Info: type = 50 Maximum Level: 30
1
Damage Taken: -0.5%
2
Damage Taken: -1.0%
3
Damage Taken: -1.5%
4
Damage Taken: -2.0%
5
Damage Taken: -2.5%
6
Damage Taken: -3.0%
7
Damage Taken: -3.5%
8
Damage Taken: -4.0%
9
Damage Taken: -4.5%
10
Damage Taken: -5.0%
11
Damage Taken: -5.5%
12
Damage Taken: -6.0%
13
Damage Taken: -6.5%
14
Damage Taken: -7.0%
15
Damage Taken: -7.5%
16
Damage Taken: -8.0%
17
Damage Taken: -8.5%
18
Damage Taken: -9.0%
19
Damage Taken: -9.5%
20
Damage Taken: -10.0%
21
Damage Taken: -10.5%
22
Damage Taken: -11.0%
23
Damage Taken: -11.5%
24
Damage Taken: -12.0%
25
Damage Taken: -12.5%
26
Damage Taken: -13.0%
27
Damage Taken: -13.5%
28
Damage Taken: -14.0%
29
Damage Taken: -14.5%
30
Damage Taken: -15.0%
31
Damage Taken: -15.5%
32
Damage Taken: -16.0%
Berserk (PVP) Description: When your HP surpasses a set amount, the dormant spirit within you awakens to increase your damage. Also increases the the Dragon Buster's attack count by 1. Info: type = 50, showFromTheOrigin = 1 Animations:effect, CharLevel.150.effect Maximum Level: 30
1
HP Threshold: 0%, Damage: +6%, Dragon Buster Attack Count: +1
2
HP Threshold: 0%, Damage: +7%, Dragon Buster Attack Count: +1
3
HP Threshold: 0%, Damage: +8%, Dragon Buster Attack Count: +1
4
HP Threshold: 0%, Damage: +9%, Dragon Buster Attack Count: +1
5
HP Threshold: 0%, Damage: +10%, Dragon Buster Attack Count: +1
6
HP Threshold: 0%, Damage: +11%, Dragon Buster Attack Count: +1
7
HP Threshold: 0%, Damage: +12%, Dragon Buster Attack Count: +1
8
HP Threshold: 0%, Damage: +13%, Dragon Buster Attack Count: +1
9
HP Threshold: 0%, Damage: +14%, Dragon Buster Attack Count: +1
10
HP Threshold: 0%, Damage: +15%, Dragon Buster Attack Count: +1
11
HP Threshold: 0%, Damage: +16%, Dragon Buster Attack Count: +1
12
HP Threshold: 0%, Damage: +17%, Dragon Buster Attack Count: +1
13
HP Threshold: 0%, Damage: +18%, Dragon Buster Attack Count: +1
14
HP Threshold: 0%, Damage: +19%, Dragon Buster Attack Count: +1
15
HP Threshold: 0%, Damage: +20%, Dragon Buster Attack Count: +1
16
HP Threshold: 0%, Damage: +21%, Dragon Buster Attack Count: +1
17
HP Threshold: 0%, Damage: +22%, Dragon Buster Attack Count: +1
18
HP Threshold: 0%, Damage: +23%, Dragon Buster Attack Count: +1
19
HP Threshold: 0%, Damage: +24%, Dragon Buster Attack Count: +1
20
HP Threshold: 0%, Damage: +25%, Dragon Buster Attack Count: +1
21
HP Threshold: 0%, Damage: +26%, Dragon Buster Attack Count: +1
22
HP Threshold: 0%, Damage: +27%, Dragon Buster Attack Count: +1
23
HP Threshold: 0%, Damage: +28%, Dragon Buster Attack Count: +1
24
HP Threshold: 0%, Damage: +29%, Dragon Buster Attack Count: +1
25
HP Threshold: 0%, Damage: +30%, Dragon Buster Attack Count: +1
26
HP Threshold: 0%, Damage: +31%, Dragon Buster Attack Count: +1
27
HP Threshold: 0%, Damage: +32%, Dragon Buster Attack Count: +1
28
HP Threshold: 0%, Damage: +33%, Dragon Buster Attack Count: +1
29
HP Threshold: 0%, Damage: +34%, Dragon Buster Attack Count: +1
30
HP Threshold: 0%, Damage: +35%, Dragon Buster Attack Count: +1
31
HP Threshold: 0%, Damage: +36%, Dragon Buster Attack Count: +1
32
HP Threshold: 0%, Damage: +37%, Dragon Buster Attack Count: +1
Monster Magnet (PVP) Description: Pull multiple monsters towards you as you attack them. Pulled monsters have a chance to be Stunned. Info: type = 1, areaAttack = 1, pullTarget = 1, mes = stun Range:370% Animations:hit.0, effect, mob Maximum Level: 30
Maple Warrior Description: Increases the stats of all party members. Info: type = 10, massSpell = 1, magicSteal = 1 Delays: alert3 - 1500 ms Range:400% Animations:affected, effect Maximum Level: 30
1
MP Cost: 10, All Stats: +1%, Duration: 30 sec
2
MP Cost: 10, All Stats: +1%, Duration: 60 sec
3
MP Cost: 10, All Stats: +2%, Duration: 90 sec
4
MP Cost: 10, All Stats: +2%, Duration: 120 sec
5
MP Cost: 20, All Stats: +3%, Duration: 150 sec
6
MP Cost: 20, All Stats: +3%, Duration: 180 sec
7
MP Cost: 20, All Stats: +4%, Duration: 210 sec
8
MP Cost: 20, All Stats: +4%, Duration: 240 sec
9
MP Cost: 20, All Stats: +5%, Duration: 270 sec
10
MP Cost: 30, All Stats: +5%, Duration: 300 sec
11
MP Cost: 30, All Stats: +6%, Duration: 330 sec
12
MP Cost: 30, All Stats: +6%, Duration: 360 sec
13
MP Cost: 30, All Stats: +7%, Duration: 390 sec
14
MP Cost: 30, All Stats: +7%, Duration: 420 sec
15
MP Cost: 40, All Stats: +8%, Duration: 450 sec
16
MP Cost: 40, All Stats: +8%, Duration: 480 sec
17
MP Cost: 40, All Stats: +9%, Duration: 510 sec
18
MP Cost: 40, All Stats: +9%, Duration: 540 sec
19
MP Cost: 40, All Stats: +10%, Duration: 570 sec
20
MP Cost: 50, All Stats: +10%, Duration: 600 sec
21
MP Cost: 50, All Stats: +11%, Duration: 630 sec
22
MP Cost: 50, All Stats: +11%, Duration: 660 sec
23
MP Cost: 50, All Stats: +12%, Duration: 690 sec
24
MP Cost: 50, All Stats: +12%, Duration: 720 sec
25
MP Cost: 60, All Stats: +13%, Duration: 750 sec
26
MP Cost: 60, All Stats: +13%, Duration: 780 sec
27
MP Cost: 60, All Stats: +14%, Duration: 810 sec
28
MP Cost: 60, All Stats: +14%, Duration: 840 sec
29
MP Cost: 60, All Stats: +15%, Duration: 870 sec
30
MP Cost: 70, All Stats: +15%, Duration: 900 sec
31
MP Cost: 70, All Stats: +16%, Duration: 930 sec
32
MP Cost: 70, All Stats: +16%, Duration: 960 sec
Rush (PVP) Description: Dash forward and push back multiple monsters. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow Delays: rush - 600 ms Range:320% Final Attack: Spear, Polearm Animations:effect, effect0 Maximum Level: 30