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Elemental Weapons Bonuses Return - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: Elemental Weapons Bonuses Return (/showthread.php?tid=38981) |
Elemental Weapons Bonuses Return - Anonymous Moose - 2011-03-09 Hime Wrote:Were happy to announce that an adjusted elemental bonus for new and existing elemental weapons will be introduced in the upcoming update. This change is exclusive to the global MapleStory service! I'm dissatisfied, but its more than I expected. http://forum.nexon.net/MapleStory/forums/thread/6915584.aspx Elemental Weapons Bonuses Return - CrimsonJohnny - 2011-03-09 5% reduction? I am okay with this. Nice to see that those who bought their weapons for boosts will still get their boost...just smaller. Elemental Weapons Bonuses Return - Phoenix - 2011-03-09 I think it's great, there's incentive beyond the norm to use them now. Elemental Weapons Bonuses Return - Shidoshi - 2011-03-09 BEST WEAPON EVER. Elemental Weapons Bonuses Return - Dusk - 2011-03-09 Phoenix Wrote:I think it's great, there's incentive beyond the norm to use them now. You need incentive to use weapons that are already better than regular wands/staves? My beef with the items is that they render other mage weapons useless. Oh, and the post lacks clarification. If I'm using a poison staff I get: +10% poison -5% ice, lightning, holy effect on fire? effect on dark? Elemental Weapons Bonuses Return - Index - 2011-03-09 Have to give credit where it's due. Took too long to resolve, though. Elemental Weapons Bonuses Return - JoeTang - 2011-03-09 Dusk Wrote:You need incentive to use weapons that are already better than regular wands/staves? My beef with the items is that they render other mage weapons useless. They'll probably do nothing at all. For anything. Elemental Weapons Bonuses Return - Kalemora - 2011-03-09 I really hope that there's no reduction for say, Poison on an Elemental Staff 5. Because if there is, I wasted 1b on an Ele Staff 7. ![]() L>Clarification Elemental Weapons Bonuses Return - Abysseon - 2011-03-09 Dusk Wrote:You need incentive to use weapons that are already better than regular wands/staves? My beef with the items is that they render other mage weapons useless. Quote:Elemental weapons will have a 10% attack bonus when used with an attack that has the same elemental attribute, and a 5% attack reduction when used with an attack that has a conflicting elemental attribute. I hope they include the secondary element with the weapons... *edit: Otherwise I don't see the point of Elemental Weapons 7 if they give a -5% damage penalty to any mage who uses them for their main attacking skills. Elemental Weapons Bonuses Return - Phoenix - 2011-03-09 Dusk Wrote:You need incentive to use weapons that are already better than regular wands/staves? Even more incentive. I realize it's already better, which is why I'm confused why anyone would be disatisfied with more. Elemental Weapons Bonuses Return - donovan - 2011-03-09 Kalemora Wrote:I really hope that there's no reduction for say, Poison on an Elemental Staff 5. QFT. Disappointed really I would have rather they just kept it the way it was, now I need another Wand/Staff for my Evan. Elemental Weapons Bonuses Return - Kalemora - 2011-03-09 Abysseon Wrote:I hope they include the secondary element with the weapons...The only ones that would be made useless are 3 and 7 if this is the case. Evans use 5. F/P preferably use 6. I/L use 8. Elemental Weapons Bonuses Return - Phoenix - 2011-03-09 I honestly doubt that Hime is the one to ask for clarification if any. Maybe an actual programmer/tester can pass along the message, but I still doubt it'll be effectively communicated.As can be noted by her post. Quote:Grant, Might as well wait and see how they fixed this. Elemental Weapons Bonuses Return - Abysseon - 2011-03-09 Kalemora Wrote:The only ones that would be made useless are 3 and 7 if this is the case. My mistake then. Elemental Wand/Staff 3 can be used by i/l 3rd job. I guess that Elemental Wand/Staff 7 is the one that would be useless if they didn't adjust the penalties. Now if only they'll rename them and put a description for the % bonuses/penalties. =) Elemental Weapons Bonuses Return - Chilly - 2011-03-09 Wait, so my vow of silence can be broken? 10% is exactly what I expected to happen, so no disappointment or over zealous elation from me on this topic. Ambiguity (see: the lovely EXP card fiasco we have going on in that other thread) is still running rampant regarding (the assumed?) +5% for elemental counterparts, I guess we will see tomorrow... B>E. Staff 8 or looking to convert mesos to NX to snatch that last one in the MTS (nevermind, merchants have prowled)... Elemental Weapons Bonuses Return - Nesso - 2011-03-09 Not exactly what I hoped for, but it's better than nothing. Three months to just make it 10%? I'm glad they're finally doing something at least. Elemental Weapons Bonuses Return - Luffy - 2011-03-09 Any verdict on what Elestaff BaM's should use? Elemental Weapons Bonuses Return - Chilly - 2011-03-09 Luffy Wrote:Any verdict on what Elestaff BaM's should use? Any of them, or the cheapest, most powerful one you can find. The 33% damage improvement (correct?) simply from speed makes these too good for you guys. Just kidding, I'm not basul here. Related: I don't check the forums, nor do I have a Battle Mage, but Body Boost fix? Or one better for AMs specifically, FD/ID weakness duration or FP poison duration as our next demand? Elemental Weapons Bonuses Return - Luffy - 2011-03-09 Chilly Wrote:Any of them, or the cheapest, most powerful one you can find. The 33% damage improvement (correct?) simply from speed makes these too good for you guys. Just kidding, I'm not basul here. Thanks for the answer and calling it a damage improvement and not a bonus. Preferably just simply call it a fast speed weapon. This is because it is confusing sometimes when someone says damage improvement or bonus, as if this bonus is like the elemental bonus on the staff. A/M's also get this speed advantage, so I don't see how speed is being treated differently for BaM's. I understand the fact that our main attacking skills actually utilize the speed advantage unlike many of the A/M's skills. But that is then relevant to our class skills, nothing else. This is just something that's been on my mind while browsing these forums. Related: Body Boost is not fixed yet. Elemental Weapons Bonuses Return - SwordStaker - 2011-03-09 Chilly Wrote:Any of them, or the cheapest, most powerful one you can find. The 33% damage improvement (correct?) simply from speed makes these too good for you guys. Just kidding, I'm not basul here.I don't think BaMs will be hurt at all. |