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AcornStory -- Cygnus Knights and AfterShock - Printable Version

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AcornStory -- Cygnus Knights and AfterShock - Notify - 2011-03-03

http://maplestory.nexon.net/News/News.aspx?boardNo=402&contentNo=00B7H


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[Image: 007kn-8b58c143-31db-458b-a675-1b49c3eadf04.jpg]


Welcome to AcornStory, our ongoing feature helping players get started in Maple World everything from choosing a class to finding friends to understanding combat to tips for participating in an online community. MapleStory is easy to learn, but once you learn the basic game mechanics, where do you go and what do you do? Read on to find out!

The Cygnus Knights Break Their Bonds

In an earlier AcornStory, we discussed how to pick a Cygnus Knightthat fits your play style. Cygnus Knights are special characters who pledge their service to the Empress Cygnus. Their goalis thedefense of Maple World against the coming of the Black Mage.

The Cygnus Knights were formed as a legion that would be able to bolster the forces of Maple World. Unfortunately, the Knights were flawed almost from conception. While the vast majority of Cygnus Knights are good and noble people, they are led by Knights who at times in the past have battled more for their own glory than the defense of the righteous. That has led to tragic mistakes like what transpired withVon Leon.The darkness that lurks in their hearts is also the reason why the Knights have never been able to overcome their limitations and become as powerful as their Explorer counterparts. The darkness that lurks in their hearts is also the reason why the Knights have never been able to overcome their limitationsand become as powerful as their Explorer counterparts.

After the events of the Big Bang, the Cygnus Knights realize that their mortal enemy, the Black Mage, is returning to Maple World. To fulfill what they see as their destiny, the Cygnus Knights forge an extraordinary alliance with the Explorers in which each Knight will bind themselves to an Explorer. Each will "borrow" a bit of the other's power and transcend their previous limits. It works for both sides, though the final consequences of this fateful decision are yet to come...

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TheCygnus Knight Awakening

While the story of the Cygnus Knights may or may not have a happy ending, in game terms, AfterShock offers amazing benefits for Cygnus Knights, Explorers, and especially for those players who have one of each.

New Cygnus Knight Skills

[SIZE=2]The major benefit for Cygnus Knights comes at level 120, the nominal level cap for the class. When you reach max level for your Knight and go through your final Job Advancement, you should report to your class trainer on the island of Ereve. There you will receive two new skills:

[Image: 00B7H-59074cbd-9ec4-4b55-80c7-58c39fd1bf7d.png]Empress' Shout: This is a passive skill that automatically and permanently increases your Hit Points and Magic Points dramatically.

[Image: 00B7H-2e129b9a-b2ab-490c-81ee-974893564388.png]Empress' Prayer:This is an active skill that may be used once per day. When used, it drastically increases your Attack and Magic Attack stats for two real-world hours. During this time, it also enables you to attack higher level monsters than usual. Unlike other buffs, the Empress's Prayer cannot be eliminated or dispelled by anything until the two real-world hours have expired. The buff will even last through a character's death and resurrection.

Empress' Blessing

The Empress's Blessing is like a more powerful version of the Blessing of the Fairy. The Empress's Blessing offers a major statistical boost to all of your characters based on the level of your Cygnus Knight character. For every 5 levels your Cygnus Knight attains, all of your other characters will have their Attack, Magic Attack, Accuracy, and Avoidability increased by 1. The Cygnus Knight's bonus, on the other hand, is based on the level of your second highest level Cygnus Knight.
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[SIZE=2]Let's see how this works in practice: [/SIZE]

[SIZE=2]A player has a level 112 Blaze Wizard (a Cygnus Knight class), a level 66 Wind Archer (another Cygnus Knight class), a level 15 Pirate, and a level 10 Warrior.

The Empress' Blessing level equals the level of the Cygnus Knight divided by 5 (rounded down). Therefore: 112/5= a level 22 Empress's Blessing.
[/SIZE]

[SIZE=2]The player's Wind Archer, Pirate, and Warrior each get a permanent +22 buff to their Attack, Magic Attack, Accuracy and Avoidability. [/SIZE]

[SIZE=2]The Blaze Wizard on the other hand, derives her Empress's Blessing from the Wind Archer (the second-highest level Cygnus Knight). Therefore 66/5= a level 13 Empress' Blessing or a +13 to those four statistics. [/SIZE]


<font color="#0030ff" size="3"><font size="2"><font color="#000000">The addition of these three skills means that Cygnus Knights can now play in and acquit themselves well in boss raids and against monsters that were previously out of their reach. While they still cannot go toe-to-toe with the most powerful Explorer or Hero characters (level 160 and above), they can easily operate in Party Quests or in dungeons geared for level 140-150 characters. A well-equipped Cygnus Knight pl



AcornStory -- Cygnus Knights and AfterShock - FoolsLove - 2011-03-03

UA confirmation, woo.


AcornStory -- Cygnus Knights and AfterShock - iamflip - 2011-03-03

lol the post stopped midway through the announcement.

But it basically entails that in order to get anything out of the new Cygnus skills and the UA, you must have a lv 120 Cygnus Knight. No exceptions.


AcornStory -- Cygnus Knights and AfterShock - Mute - 2011-03-03

"The darkness that lurks in their hearts is also the reason why the Knights have never been able to overcome their limitations and become as powerful as their Explorer counterparts. The darkness that lurks in their hearts is also the reason why the Knights have never been able to overcome their limitationsand become as powerful as their Explorer counterparts."


Lol. Lrn2type.



AcornStory -- Cygnus Knights and AfterShock - Lozmaster - 2011-03-03

Quote:they can easily operate in Party Quests or in dungeons geared for level 140-150 characters
Yeah. Someone clearly didn't tell the writer of Acornstory about the new accuracy formula


AcornStory -- Cygnus Knights and AfterShock - maplefreak26 - 2011-03-03

lol they removed it.


AcornStory -- Cygnus Knights and AfterShock - Alloy - 2011-03-03

Lozmaster Wrote:Yeah. Someone clearly didn't tell the writer of Acornstory about the new accuracy formula

Read again the empress prayer description.


AcornStory -- Cygnus Knights and AfterShock - Takebacker - 2011-03-03

I like how they're renaming UA update to aftershock.


AcornStory -- Cygnus Knights and AfterShock - Five Second Pose - 2011-03-03

Well, they're talking about the darkness in the hearts of the Cygnus, sets the table for future Ereb at least a little bit.


AcornStory -- Cygnus Knights and AfterShock - Slip - 2011-03-03

Quote:This is an active skill that may be used once per day. When used, it drastically increases your Attack and Magic Attack stats for two real-world hours.

Two real-world hours. Really, Nexon?


AcornStory -- Cygnus Knights and AfterShock - Jon - 2011-03-03

Takebacker Wrote:I really like how they're renaming UA update to aftershock.
This. Glitter
Slip Wrote:Two real-world hours. Really, Nexon?
What, you've never heard of Mapletime? Rolleyes


AcornStory -- Cygnus Knights and AfterShock - Alloy - 2011-03-03

Slip Wrote:Two real-world hours. Really, Nexon?

I guess that means it remains even if logged out and relogged, like starting and finishing from 6 to 8 regardless. Well, you get what I mean. It's still not like there's a time warp between Maple and the real world time...

...Even though it sounds quite cool, yes.


AcornStory -- Cygnus Knights and AfterShock - IPunketOz - 2011-03-03

Sooo .. My Lv 120 Dawn warrior PunkOz will give my Dark knight 24 watk matk etc etc and my Lv 116 Mech will give my Dk 11 watk so i'll have a total of 35 watk? and we dont need ultimate adventurers for Empress blessing right? O:


AcornStory -- Cygnus Knights and AfterShock - Alloy - 2011-03-03

IPunketOz Wrote:Sooo .. My Lv 120 Dawn warrior PunkOz will give my Dark knight 24 watk matk etc etc and my Lv 116 Mech will give my Dk 11 watk so i'll have a total of 35 watk? and we dont need ultimate adventurers for Empress blessing right? O:

I'm afraid only the higher blessing will work. Won't be stacking both, nope.


AcornStory -- Cygnus Knights and AfterShock - SaptaZapta - 2011-03-03

Nexon Wrote:When you reach max level for your Knight and go through your final Job Advancement, you should report to your class trainer on the island of Ereve. There you will receive two new skills:

Why do I get the feeling older Cygnus Knights, who've already finished their final Job Advancement, will not be getting these new skills?


AcornStory -- Cygnus Knights and AfterShock - Jedward - 2011-03-03

SaptaZapta Wrote:Why do I get the feeling older Cygnus Knights, who've already finished their final Job Advancement, will not be getting these new skills?

Uh, no. Unless Nexon screws it up.

Anyway, what will you do with a level 120? >.>


AcornStory -- Cygnus Knights and AfterShock - Punch - 2011-03-03

So.. no questing on your main for the Cygnus skill? =/

Aw.


AcornStory -- Cygnus Knights and AfterShock - donovan - 2011-03-03

Punch Wrote:So.. no questing on your main for the Cygnus skill? =/

Aw.

Read the whole article.

Quote:One of the most exciting new developments for Explorers is the possibility of acquiring skills that were formerly exclusive to Cygnus Knights! In order to get the skill, you must first be level 70, have made the third job advancement, and have obtained the Empress’s Might skill. If you are on Victoria Island, travel to Six Path Crossway and climb up the tree in the center of the map. From there, head up to find a boat to take you to Ereve, the home of the Empress Cygnus. Once there, head right and simply go to the trainer that most closely corresponds to your Explorer class.


Warrior: Dawn Warrior Bowman: Wind Archer Magician: Blaze Wizard
Mihile Irena Oz


Thief: Night Walker Pirate: Thunder Breaker
Eckhart Hawkeye

The Cygnus Knight will give you a quest. When you complete the quest, you'll gain the formerly forbidden skill! Note that in order to level up the skill, you'll need to return to the Cygnus Knight trainer every 10 levels and complete the quest again.

SaptaZapta Wrote:Why do I get the feeling older Cygnus Knights, who've already finished their final Job Advancement, will not be getting these new skills?

Considering it's a separate quests I doubt it.


AcornStory -- Cygnus Knights and AfterShock - Link - 2011-03-03

Lozmaster Wrote:Yeah. Someone clearly didn't tell the writer of Acornstory about the new accuracy formula

Level 120 Cygnus characters have a set hit rate to where they can hit any monster 100%.


I like the foreshadow of the Evil Cygnus boss fight. *points at "darkness in their hearts"*


AcornStory -- Cygnus Knights and AfterShock - Secun - 2011-03-04

..Why does that 4th job skill tab for Cygni finally seem to have a purpose?