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[Article] Nexon America's Pre-Paid Card Empire - Printable Version

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[Article] Nexon America's Pre-Paid Card Empire - Sn1perJohnE - 2011-02-07

http://www.joystiq.com/2011/02/07/nexon-americas-pre-paid-card-empire/

Joystiq Wrote:by Mike Schramm [Image: writer_rss.gif] on Feb 7th 2011 10:55AM
23
[Image: nexongamecards.jpg]
Nexon America CEO Daniel Kim tells an interesting story about how his company created one of the biggest phenomenons in gaming retail lately: The pre-paid card. Nowadays, you can find rows of pre-paid cards for Nexon's microtransaction-based games like MapleStory or Vindictus lining the shelves of any 7-11 or Target. But a few years ago, both Target and its customers had to be sold on the idea.

Kim and his company came up with a way to teach customers how it worked, right inside a browser-based MMO. "We had a quest in-game, to go to Target in-game, to the section where they had the game cards," Kim says. Target kept the cards not in the gaming section, but in the music section alongside iTunes gift cards. "So three months leading up to the actual release of the card, we actually had a quest in-game to go get allowance from an NPC, go to the Target store, go to the music section, go find a CD card."

The training worked. "Day one," says Kim, "the cards were released, they were sold out in so many stores. They called us and said, 'We gotta print more cards.'"

As shared in a recent press event, Nexon's numbers are pretty ridiculous. Its Dungeon Fighter Online game (a browser-based mashup between an MMO and a character-based brawler) proclaims to have 200 million registered users worldwide. One in six people in China have played DFO, and as Kim said, "there are a lot of people in China." And even in North America, Nexon has some amazing stats: It boasts 12 million users in this region across all games, and the first and most popular of these is MapleStory, with 7.6 million registered users. These are dedicated players, too -- over the last quarter of 2010, MapleStory hosted 44 in-game weddings per day. Nexon keeps breaking its own records; for overall registered users, for revenue from them, and for concurrent users around the world.

So who are all of these players? They're relatively young, though not as young as you might expect. "Our median age is really 17, 18, 19," says Kim. "That's the peak of our curve." And many of Nexon's players aren't gamers, or at least aren't online gamers. "A lot of our users, Maple Story is their first MMORPG. They've been playing games, but they haven't been playing online games, so this is their first online experience." Kim says that most of MapleStory's players only got into it because they were asked to play by friends, and the reason they jump in rather than playing a game like World of Warcraft is that "there's no barrier to entry. If they have a computer and an internet connection, they can download the game and play for as long as they want."

All of Nexon's titles are driven by microtransactions, so players can buy almost any item in the game, from cosmetic skins and armor to extra health potions and even "convenience items" like XP boosts and superpowered buffs. And they're all selling -- Nexon made $29 million in revenues in 2007, rising to $45 million in 2009 and double-digit growth over that last year. Where's all this money coming from? Kim admits that a lot of it is from parents' wallets, but kids would spend it anyway. "There is something like $1.5 billion of available cash in the pockets of people 17, 18 years old," he says, and Nexon is just taking its share.

What about the people who don't bother about an upper limit, who gladly spend entirely too much money on an online game? "We have some people spending thousands of dollars a month with us," admits Kim, who says that fraud is always a concern. "We've had cases where a kid will steal their parents' credit card and rack up a bunch of charges. We have to watch out for those cases."

But Kim says that even beyond fraud, the company is always watching sales and keeping an eye on customers who pour money into its games. "Obviously, if it gets to a ridiculous amount, for many reasons we want to get to know them a little better, right? Not only because they're spending a lot of money with us, but also because we're very conscientious about -- is this real?" Even if it is, Kim says Nexon has a responsibility to keep its players from seriously overspending. "We want to make sure that's a legitimate player, and we want to make sure it's not falling into some sort of a weird situation."

The company's next North American release is a WoW-style 3D MMORPG called Dragon Nest, due out later this year, and Nexon America is confident it will be an unpredecented hit. "We're confident in what we're doing and in our games," says Min Kim, VP of Marketing. "We're here to call our shot and say that this is going to be one of the biggest games of the year." Min Kim also says, however, that the company is trying to "redefine what a hit is" -- rather than go after big releases and "blockbuster" status, Nexon's titles represent a slow burn that builds on relationships with their customers. "We look at this as a service, not a product," says Daniel Kim, as he compares Nexon's titles to TV series like The Simpsons or Cheers rather than a big summer movie.

In the end, it comes back to the pre-paid cards, which cracked the code of how to get Western audiences to spend money on these games outside of the tangled credit card system. "We basically introduced that category of products here in North America," says Daniel Kim. "That makes it possible for us to monetize and have a healthy business here." Behold, the power of an in-game quest.

Interesting article, thought id share.


[Article] Nexon America's Pre-Paid Card Empire - OB3LISK - 2011-02-07

I can't believe that arrogant prick is bragging about his Go to Target for nx quest.

Edit: Taking their share of teenagers $1.5 billion? Get the pineapple over yourself. It's not your fucking share.


[Article] Nexon America's Pre-Paid Card Empire - Mute - 2011-02-07

He says he's worried about people spending too much money... pure PR there.


[Article] Nexon America's Pre-Paid Card Empire - Luxeraph - 2011-02-07

Quote:Min Kim also says, however, that the company is trying to "redefine what a hit is" -- rather than go after big releases and "blockbuster" status, Nexon's titles represent a slow burn that builds on relationships with their customers. "We look at this as a service, not a product," says Daniel Kim, as he compares Nexon's titles to TV series like The Simpsons or Cheers rather than a big summer movie.

As they do with maplestory?


[Article] Nexon America's Pre-Paid Card Empire - Shidoshi - 2011-02-07

Interesting article, though it's mostly things we already know about maple, it's nice to have them written and explained.

I don't think there is anything negative to comment here.


[Article] Nexon America's Pre-Paid Card Empire - KhainiWest - 2011-02-07

I wish they'd put those billions of dollars towards more employees.


[Article] Nexon America's Pre-Paid Card Empire - Corn - 2011-02-07

Luxeraph Wrote:As they do with maplestory?

To be fair, it's only really Maplestory that has extremely terrible customer service. Then again Maplestory is its biggest title.


[Article] Nexon America's Pre-Paid Card Empire - Felicitates - 2011-02-07

It was a good idea.

So kudos to Daniel for it.


[Article] Nexon America's Pre-Paid Card Empire - Daimean - 2011-02-07

DustBunny Wrote:I wish they'd put those billions of dollars towards more employees.
This except with the exception I want good employees that know what they're doing....or at least compensate us with 2x week events for every glitch in a party....
Anyways this article made me wonder....why the pineapple has all the stores near my house stop selling 10k nx cards, either someone is buying them out to the point they're non-existent or 25k are the only thing in my town...


[Article] Nexon America's Pre-Paid Card Empire - ElectricSix - 2011-02-07

Daimean Wrote:This except with the exception I want good employees that know what they're doing....or at least compensate us with 2x week events for every glitch in a party....
Anyways this article made me wonder....why the pineapple has all the stores near my house stop selling 10k nx cards, either someone is buying them out to the point they're non-existent or 25k are the only thing in my town...

Eh I dunno if it's the employees fault though. I tend to think it's due to some higher ups in the corporate ladder that are to blame for a vast majority of the problems the community has. And rather than blame said higher ups, people mostly blame the lower tier workers i.e. the GMs, when they mostly have very little power to do a lot of the things the community wants done. And they tend to get blamed for when things go wrong, which again, I don't think most GMs actually are the reason for problems. Then again, I dunno their corporate structure well enough to guess at what should and shouldn't be done, and none of the rest of us do either. At best we can say we want more of this or that, but if it's just a very small and vocal minority of users specifying that, and it wouldn't help their bottom line any . . . well corporations don't generally change unless a large portion of their consumer base demands it.

As for the second part, if they weren't getting enough sales of the $10 ones, they may have decided to just get the larger ones to save on inventory while still making money off of them.


[Article] Nexon America's Pre-Paid Card Empire - OB3LISK - 2011-02-07

ElectricSix Wrote:blame the lower tier workers i.e. the GMs, when they mostly have very little power to do a lot of the things the community wants done. And they tend to get blamed for when things go wrong, which again, I don't think most GMs actually are the reason for problems.

The GMs basically make themselves shown once every two months to play some stupid fucking Jump Quest Event in Lith Harbor. If GMs were good they'd be on everyday randomly smegaing making themselves known to be around.


[Article] Nexon America's Pre-Paid Card Empire - ElectricSix - 2011-02-07

OB3LISK Wrote:The GMs basically make themselves shown once every two months to play some stupid fucking Jump Quest Event in Lith Harbor. If GMs were good they'd be on everyday randomly smegaing making themselves known to be around.

The GMs are on more often than that, just because they don't announce themselves doesn't mean they're not there. Could they be more interactive and talk to the community more? Sure, but their main job has always been to catch hackers and other ToS breakers so as much as we might like to see/hear more of them, chances are good things will remain as they have.


[Article] Nexon America's Pre-Paid Card Empire - Stereo - 2011-02-08

OB3LISK Wrote:The GMs basically make themselves shown once every two months to play some stupid pineappleing Jump Quest Event in Lith Harbor. If GMs were good they'd be on everyday randomly smegaing making themselves known to be around.

Most of the GMs hired are not qualified as community liaisons, they're silent and invisible, or maybe work on support tickets. Whether Nexon should hire more people to talk to the players.. probably.


[Article] Nexon America's Pre-Paid Card Empire - SaptaZapta - 2011-02-08

Stereo Wrote:Most of the GMs hired are not qualified as community liaisons, they're silent and invisible, or maybe work on support tickets. Whether Nexon should hire more people to talk to the players.. probably.

I don't need the GMs to talk to me. I need them to do their job.
When you see the same hacker sitting unbanned at the White Christmas Tree for the duration of the event, you know no GM ever set foot in that map, invisibly or not.
And if you say "but that was during Christmas break, GMs have lives too, most of them were on vacation" - take a look at MP3 or any other popular map right now, an ordinary day in February. Raining Mines in half the channels at least. Go in FM, see PB summoned, or get map crashed. Realize that if GMs exist at all, they are more rare than Jaira, and apparently also spawn on just one map (FM Entrance, to ban some meso-selling bots, who'll be replaced in a few seconds).

And as for tickets... When it takes weeks for a ticket to even be assigned to a GM, when the mail-bot keeps sending out "we are continuing to experience a high ticket volume", maybe it's time to realize that *is* the normal ticket volume and hire a few more people to deal with them? (And I'm not even talking about the meaningless responses tickets get when they're finally dealt with. Wonder how long it takes the average GM to click "ok" on the auto-ticket-response AI's suggestion?)

TL; DR: It's painfully obvious that the Nexon America Customer Support department is severely understaffed.


[Article] Nexon America's Pre-Paid Card Empire - Hanabira.Kage - 2011-02-08

Quote:Its Dungeon Fighter Online game (a browser-based mashup between an MMO and a character-based brawler) proclaims to have 200 million registered users worldwide. One in six people in China have played DFO

Wait...since when did the IP Block get removed?

Last I heard, citizens of every country with their own Maplestory server are barred from playing any Nexon America game. ._.



[Article] Nexon America's Pre-Paid Card Empire - CarrionCrow - 2011-02-08

To the ones that think there are more GMS patrolling in the shadows than we think. L O L.

Hanabira.Kage Wrote:
Wait...since when did the IP Block get removed?

Last I heard, citizens of every country with their own Maplestory server are barred from playing any Nexon America game. ._.

There are different versions of DFO, just like with Maple.


[Article] Nexon America's Pre-Paid Card Empire - Stereo - 2011-02-08

SaptaZapta Wrote:TL; DR: It's painfully obvious that the Nexon America Customer Support department is severely understaffed.

Not denying that. They're way below what's acceptable. Just saying not to expect visible GM action (smegas and such) except from the 1 guy (who's totally not -Hime-) during events.


[Article] Nexon America's Pre-Paid Card Empire - Holypie - 2011-02-08

It's funny how they say DFO is browser based. Also HOLY pomegranate DRAGON NEST?


[Article] Nexon America's Pre-Paid Card Empire - DrRusty - 2011-02-08

Bring back kart rider =(


[Article] Nexon America's Pre-Paid Card Empire - MasPan - 2011-02-08

OB3LISK Wrote:The GMs basically make themselves shown once every two months to play some stupid fucking Jump Quest Event in Lith Harbor. If GMs were good they'd be on everyday randomly smegaing making themselves known to be around.

You're sorely mistaken there. The GMs are on very frequently and for long periods of time. They simply aren't allowed to reveal themselves the majority of the time.