![]() |
|
White Knight´s training places? - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Warrior (https://www.southperry.net/forumdisplay.php?fid=46) +---- Thread: White Knight´s training places? (/showthread.php?tid=36713) |
White Knight´s training places? - Death - 2011-01-22 Well i'm Lv 104 on my WhiteKnight right now and absolutely love my WK but its just... Going slow as hell to be honest. I trained till 100 at MP3 and now switched over to pirates but it takes me like half an hour to get 20% o_o I have no mobility whatsoever and hit max 4 monsters at a time. Does anyone know a better place to train for me? Maybe a place where monsters are fire-weak? Because im losing motivation to train seeing everyone in my party levels like 3x as fast as me. >_< Thanks in advance~ White Knight´s training places? - OfnGaming - 2011-01-22 I saw a few WKs in Mr Anchors, it may be good but I'm not sure as I don't play a WK. I do feel your pain as I have a DK the same level as you. Warrior training post 100 is hell
White Knight´s training places? - Kabanaw - 2011-01-22 If you don't mind a 30% miss rate, ghost pirates in ludi are fire weak. White Knight´s training places? - Death - 2011-01-22 Oh i might try that, thanks (: But yeah DK's are easy to train compared to a WK if you ask me x_x i've had a DK and it was pretty easy. But now... i mean what the hell D: i cant hit crap im slow as hell and 4 monsters max with no range? ew ew ew ew ewww D: I really hope this pays off at Lv 120 White Knight´s training places? - DragonsWrath - 2011-01-22 as a WK i was at MP3 until 108ish since they're both fire and thunder weak. then i moved to ghost pirates - id imagine its so slow for you because at 104 you have a 70% hit rate, no? thats not good (considering WKs don't do multiple hits with their attacks, so every miss is significant). unfortunately theres no other place thats fire weak (or elementally weak for that matter) until ghost / dual ghost pirates, and i cant think of a place with good enough spawn to justify neutral-training. edit: rush does pay off well at 120. it made me go from ~25% an hour at dual ghost pirates to 60%. rush helps so much... White Knight´s training places? - Death - 2011-01-22 Okay thanks alot ;D Uhm another question: Do you get 1 Ap or 3 AP once you hit 120? And where should i put these in? I've read a build before but i just wanna know what to add at Lv 120-121 White Knight´s training places? - Hanabira.Kage - 2011-01-22 ZeroGravity Wrote:Okay thanks alot ;D You get 3. 1 point in Rush is a must. Some people recommend a point in Monster Magnet as well for times when Rushing isn't very practical. Either save points for ACB after that, or you could place 1 point in Blast for 1v1 purposes before saving up.
There's also Hammer training but I wouldn't recommend it... White Knight´s training places? - Death - 2011-01-22 Hanabira.Kage Wrote: Oh thats great! So i would have Lv 3 Rush Lv 3 Blast and one left for another skill wich probably is for ACB? White Knight´s training places? - Taiketo - 2011-01-22 there's no point in throwing one point in blast, at all do 1 rush 1 divine shield, 2 acb then max acb, then divine shield, then worry about blast White Knight´s training places? - Hanabira.Kage - 2011-01-22 Taiketo Wrote:there's no point in throwing one point in blast, at all Lv1 Blast is there only because it's better than Power Strike + IF. A lot better. It's optional though.
Personally, I think Lv3 Divine Shield has too low an activation rate (6% I think) to warrant that one point so early... White Knight´s training places? - RedRaven16 - 2011-01-23 Klocks are fire weak but uhh they have dark clocks mixed with them which are fire nutral and i dont remember ther level also dts are fire weak but they are level 113 White Knight´s training places? - octopusprime - 2011-01-23 COPY + PASTE from another thread. It's my recommended build as well as what i will be doing myself when i advance to paladin for the second time. Quote: Yeah anyone suggesting not going DS right after ACB and 1 rush is a damned fool. As far as training places i don't know i haven't done those levels post-bb. i'm holding off at level 80 due to being buisy/playing other characters when i have time to play. It was always hellish at later levels before 4th job as a WK though. A bit better post bb because of getting to used charged blow, but we still hit our potential really quickly and have to watch every class navigate maps better/keep getting skills that make them a lot stronger. Hitting 4th job as a warrior is just glorious. Oh and pallies don't have monster magnet. White Knight´s training places? - Death - 2011-01-23 Its like.. horrible right now. Everyone picks on me during training cuz im so slow... I seriously feel like magicarp ´´Screw you! once i hit 120 im going to kick your asses HARD!´´ One thing is great being a WK people come up to you saying i admire you and stuff its alot better then being yelled at as playing a DB or WH. D: Anyway thanks for the tips i'll try these out. (: White Knight´s training places? - StringStrider - 2011-01-24 I dont know whether this will scare you, or make you feel any better, but I grinded 114-118 in one 14 hour sitting, and 118-120 in another 8 hour sitting this weekend... I've dropped to like 25% per hour... Since I got MM, it jumped back up to like 1lvl/3hr And I don't think Pallies have MM anymore, since Heroes no longer have Guardian (Or Gellerheads QQ!!!!) White Knight´s training places? - Jamie_Kurosawa - 2011-01-25 1. Learn to rely on Ice Charge a lot when training even if you have maxed Charge Blow. Killing a helpless monster makes your effort that much more the better. 2. Try to train on something as close to your level as possible, even if getting to the place is a pain in the ass. 3. Invest in ATT Potions from New Leaf City. You have no idea how well this works. 4. Get a Pet and Auto HP Pouch and get a potion that works well for you like Ginger Ales. Yes Paladins lost Monster Magnet entirely. I think everyone lost a chance at the Gellerhead Shield too since the quest was taken out. Oddly, I still have mine... |