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Getting the elusive 160 dex for lvl 130 polearm for arans - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Warrior (https://www.southperry.net/forumdisplay.php?fid=46) +---- Thread: Getting the elusive 160 dex for lvl 130 polearm for arans (/showthread.php?tid=36136) |
Getting the elusive 160 dex for lvl 130 polearm for arans - sw2009 - 2011-01-13 For richly funded. Helm scrolled to 40 dex - Earrings - 10 dex Overall - 30 dex Shoes - 10 dex - makered black belt - 15 dex cht neck - 40 dex cape - 14 dex Glove : 5 dex - using maker skill aran's ring: 2 dex zombie rings: 2 dex base dex : 4 Total : 172 dex assuming wa cap is 255 glove wa : 21 wa empress blessing : 24 wa polearm : 113+50 = 170 wa with 2 enhancements ring : 3 wa total: 218 wa. with wa 40 buff = 258 wa Getting the elusive 160 dex for lvl 130 polearm for arans - Sn1perJohnE - 2011-01-13 Assuming richly funded, Earrings could be 13 DEX (Rex+5 60%s, hammered even for 15/17 DEX ) If the shoes and glove are makered, you could go with Green Crescent Boots for the shoes (2 STR 4 DEX) and use an advanced DEX Crystal, making it 9 DEX clean, and passing a few Shoes Jump 60% scrolls will make it more than 10 DEX. For the glove, same thing, on a Reverse Glove (5/4 clean) to get at least 9 DEX, this will also allow for Decent Sharp Eyes from potential. The Aran Ring would most likely be 3 DEX, but might also be replaced by the Alchemy/Creator thingy ring that has +5 to all, as well as attack, and that times 5 if possible. Now, most people could make it alot easier on themselves and aim for ~120 DEX before adding in potential bonuses, which will allow them to get that 160 without needing to beef up alot on DEX equips. Getting the elusive 160 dex for lvl 130 polearm for arans - sw2009 - 2011-01-13 For normal funded. Czak helm 20 dex - Earrings - 10 dex Overall - 21 dex -with adv dex Shoes - 10 dex - makered black belt - 10 dex - 5 100% in ht neck - 23 dex cape - 8 dex - buy from fm Glove : 7-8 dex - using maker skil with inter dex l aran's ring: 2 dex zombie rings: 2 dex base dex : 4 Total >110 dex. A 40 dex base might suffice in this case , with some potentials thingy. Getting the elusive 160 dex for lvl 130 polearm for arans - Satellite - 2011-01-13 You would came out better if you replace dex overall with str top/bottom and just get like 40 base Getting the elusive 160 dex for lvl 130 polearm for arans - Shidoshi - 2011-01-13 Remember to multiply base dex by your maple warrior bonus. It helps a bit. Getting the elusive 160 dex for lvl 130 polearm for arans - Green4Ever - 2011-01-13 Shidoshi Wrote:Remember to multiply base dex by your maple warrior bonus. It helps a bit. using buffs to equip things isn't very wise, especially against bosses that dispell.. Getting the elusive 160 dex for lvl 130 polearm for arans - octopusprime - 2011-01-13 I'm just bumping up to 40-60 base to make it really easy on myself as well as allow me to rock some of those +150hp post revamp hp scrolls. Even with great funding, flexibility leads to easier/better improvements in gear. Getting the elusive 160 dex for lvl 130 polearm for arans - Locked - 2011-01-13 Green4Ever Wrote:using buffs to equip things isn't very wise, especially against bosses that dispell.. The delay of Maple Warrior is insignificant at the most part. You could also use Maple Warrior to equip the set itself, with the set itself providing the secondary bonus needed to equip itself. Also, since when was there an attack cap of 255? Getting the elusive 160 dex for lvl 130 polearm for arans - dpeterlin - 2011-01-13 Locked Wrote:Also, since when was there an attack cap of 255? There isn't Apples/gelts would have little value if there were. Equips Helm: 40 CHT: 40 Top: 7 Bottom: 17 Whatever ring we just got: 7 2 zombie rings: 2 Shoes: 11 Face: 1 Earrings: 10 Gloves: 8 Cape: 10 Base: 4 157 All stat % equips or scrolls being a little more lucky will make up the difference. Or a medal if you don't have time traveler's or any number of things including raising base dex or scrolling things slightly better or going the chaos route. Main problem with what I laid out is it is heavily reliant on makerng gear with dex crystals and then cubing it yourself, for the majority of people this won't be an option as it's really expensive. I didn't include a belt on purpose. Some of this is admittedly harder than some other parts but meh, the further in we get the more stuff we get the easier this is gonna get. |