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Potential Skills Post-Big Bang - Printable Version

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Potential Skills Post-Big Bang - Berzerk - 2010-11-05

Currently I'm trying to get HB pants with my friend so we can both share it (Cut the costs, share the same reward). What I want to know is after Big Bang, does the current way that skills work change?

Right now it's: equip, get skill, unequip, keep skill.

Does it change to: equip, get skill, unequip, lose skill? Or anything to where me and my friend can't share them?


Potential Skills Post-Big Bang - KhainiWest - 2010-11-05

Currently you only can keep HB by equiping an overall after hot keying the skill. For SE/Haste you have to drop. So you have to worry about them fixing those loopholes and on top of that a skill reset plausible with the release of BB. It's a risk.


Potential Skills Post-Big Bang - Berzerk - 2010-11-05

DustBunny Wrote:Currently you only can keep HB by equiping an overall after hot keying the skill. For SE/Haste you have to drop. So you have to worry about them fixing those loopholes and on top of that a skill reset plausible with the release of BB. It's a risk.

You HAVE to equip an overall? Because I have a top and bottom. And I was asking was this fixed/changed in KMS.


Potential Skills Post-Big Bang - KhainiWest - 2010-11-05

Yes you have too. See this is how it works, GMS (though I'm not sure if KMS fixed it, although there WAS a skill reset upon the bb patch) installed a different engine obviously than KMS. When you use a "decent" skill, the equip has to be equipped. You can't change it with another piece of the same equipment, so you have to trick the game, while removing the item. When you equip a glove or shoe, you can't equip something that forces it off. The game recogonizes basic concepts such as replacing and removing, but when it's forced removed, through means such as equiping an overall or a two hand sword forcing a shield to be removed, it's not a concept that game recongonizes and doesn't take off the skill.

Though I'm no programmer and I could be completely false, but that's the sense I have pulled from the methods to loophole around it.


Potential Skills Post-Big Bang - Pauru - 2010-11-05

Currently you can keep the skill, as long as you put on an overall while wearing the pants with decent HB. Whatever you equip afterward won't make you lose the skill.


Potential Skills Post-Big Bang - Berzerk - 2010-11-05

Okay, so the only way of actually knowing the answer to my question is to just wait and see what happens after Big Bang, because we have a different engine. Alrighty, thanks.


Potential Skills Post-Big Bang - Locked - 2010-11-05

Afaik, the free SP reset didn't affect beginner job skills in any way.


Potential Skills Post-Big Bang - KhainiWest - 2010-11-05

Locked Wrote:Afaik, the free SP reset didn't affect beginner job skills in any way.

It's not that, it's the keyboard reset.


Potential Skills Post-Big Bang - Locked - 2010-11-05

DustBunny Wrote:It's not that, it's the keyboard reset.

Keyboard.. didn't get reset o_o


Potential Skills Post-Big Bang - KhainiWest - 2010-11-05

Pretty sure I read there was a keyboard setting reset upon the release of big bang because of the new UI.

Though I mean if I'm wrong it's still good news for me lol. Anything you could provide to show there wasn't? I mean hell that's the only reason why I havent gotten SE gloves yet o_o.


Potential Skills Post-Big Bang - Stereo - 2010-11-05

It doesn't disappear from the Skillbook, though...
 Spoiler

Unless they actually take it out, I think people will keep it.



Potential Skills Post-Big Bang - Locked - 2010-11-05

DustBunny Wrote:Pretty sure I read there was a keyboard setting reset upon the release of big bang because of the new UI.

Though I mean if I'm wrong it's still good news for me lol. Anything you could provide to show there wasn't? I mean hell that's the only reason why I havent gotten SE gloves yet o_o.

Skills get "removed" once you use a reset because they have 0 SP in it. Beginner skills aren't affected so they stay. o.o


Potential Skills Post-Big Bang - KhainiWest - 2010-11-05

Locked Wrote:Skills get "removed" once you use a reset because they have 0 SP in it. Beginner skills aren't affected so they stay. o.o

Oh I see! Thank you for the information.


Potential Skills Post-Big Bang - CarrionCrow - 2010-11-06

Stereo Wrote:It doesn't disappear from the Skillbook, though...
 Spoiler

Unless they actually take it out, I think people will keep it.

To bulid on what Stereo shows. The skills being on hotkey or not aint relevant for for the glitch that lets you keep the skill. As long as it is in your skillinventory under beginner tab you are good to go, and there it will stick if you do the "trick". As it is now I have seen nothing suggesting BB would remove the skills, but if they are aware of the exploit they might have programed it specificaly to remove the skills unless you have the actual potentialed item equiped.


Potential Skills Post-Big Bang - xCanute - 2010-11-06

CarrionCrow Wrote:To bulid on what Stereo shows. The skills being on hotkey or not aint relevant for for the glitch that lets you keep the skill. As long as it is in your skillinventory under beginner tab you are good to go, and there it will stick if you do the "trick". As it is now I have seen nothing suggesting BB would remove the skills, but if they are aware of the exploit they might have programed it specificaly to remove the skills unless you have the actual potentialed item equiped.
Who said its a glitch even


Potential Skills Post-Big Bang - Eos - 2010-11-06

xCanute Wrote:Who said its a glitch even

I hate people who ask this. It's quite frankly one of the stupidest questions you can ask and if you're even remotely serious when you say it you need a very basic deductive reasoning primer, or some sort of basic life skills class.

The fact you have to circumvent the normal behavior of it to trigger it behaving the way you want as opposed to the way it's designed makes it a glitch.
There is no ambiguity there.

It's not "not a glitch" just because it's "not the way you want it to work". You equip the item and while you're equipping the item you get a new skill. Period. It's not "Wear the item once and the skill fairies bless you with permanent knowledge of a new skill". The programmers are idiots who don't understand their own engine as well as players can figure out loopholes. That doesn't make it legit. We have more monkeys than they do and more time for those monkeys to tinker. Of course we'll think of things they can't/won't.