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Method to Remove Aliens - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31) +--- Thread: Method to Remove Aliens (/showthread.php?tid=30506) |
Method to Remove Aliens - ultimax21 - 2010-09-16 To start with, I'm sure many of you are annoyed by the aliens all over the place taking over training maps when they aren't even necessary. The aliens are also going to be staying around until about the end of the month. I've found a way to remove aliens from maps but, it requires preparation time to actually finish it. Sometimes you'll be stuck with 1-2 aliens that just doesn't go away but, thats not so bad compared to having 12 sitting around in your map. This method probably takes about 30mins to 1hr to complete depending on how many aliens are in the map, that isn't too bad because you can do it while you're waiting on your 5hr xp bonus. Some jobs may also find it a lot easier and faster to do than others. Well, here are the steps: 1) Kill any dex aliens that are around and let them randomize to powerful or lucky aliens (sometimes when you kill them they don't respawn at all). 2) You must make sure no one else but you is in the map. 3) Kill a powerful or lucky alien but only kill 1 of them (don't kill 2 or 1 of each). 4) After they die and a transporter appears let it spawn 2 aliens and then run away. Run far enough so that it won't spawn anymore than 2 aliens and then change channel or run out of the map quickly (running into cash shop also works but its kind of boring to wait in cash shop). Jumping down platforms works for running away as well but, you still need to move out of the map. 5) Wait in the new channel (or cash shop) for 8-10 secs (that's the time when the transporter will disappear). 6) Go back to your original channel or map, kill the aliens with weapons and repeat steps 2-6. Notes:
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Method to Remove Aliens - Raph589 - 2010-09-16 Pretty cool but i don't even have the visitor suit on my fighter so for me it's useless. Method to Remove Aliens - ultimax21 - 2010-09-16 Raph589 Wrote:Pretty cool but i don't even have the visitor suit on my fighter so for me it's useless. You don't need one, all you need is a piece of the bing suit set to attack them. Method to Remove Aliens - OB3LISK - 2010-09-16 Er shouldn't more Aliens respawn as you kill the normal monsters in the map. Method to Remove Aliens - Fenne - 2010-09-16 Yeah, I was pretty sure that eventually as you regularly kill, normal monsters will fill the map. Going to go try and test this out later today. If indeed it does work, great strategy! Method to Remove Aliens - Dark Link - 2010-09-16 Welcome to a month ago =/ I've been doing this ever since the 2nd x2 event, during this patch, at OB4 to get a good training spot. Rather funny when people question me and don't know why I'm doing it. Also you don't even need to CC or run away, just don't kill the weapon aliens and they'll despawn after a while. It's just easier to kill the ones that summon more then move on to other aliens while those ones are despawning. Method to Remove Aliens - ultimax21 - 2010-09-16 I always find aliens respawning whenever I kill them and leave them alone. Unless it was only just recently before the 2 big SCs that it was changed but, every time I killed and left them alone the msg "Alien appeared" always comes out. I ll admit that ever since the 2 server checks I haven't seen much as much aliens at OB4 anymore as before (perhaps its because I don't see the usual aran hackers ccing every 2mins hitting all the mobs as he goes). The most noticable pattern is whenever that stupid transporter disappears you almost always see "Alien appeared" notice show up right after. Also, it seems that whenever I let more than 2 spawn I get even more aliens showing up, the ones that don't attack. It is really a pain to perfect since its so time consuming testing here and there. If it comes down to it and you can't seem to get rid of the last 1-2 aliens, you might as well work with what you got lol, thats what I end up doing when I'm in a rush. Method to Remove Aliens - Combattente - 2010-09-17 It's thanks to people like you that I have to go to LEAFRE to do my alien quests.
Method to Remove Aliens - larmie - 2010-09-17 Completely unrelated but the KMS/JMS 7th Anniversary Event Balloons becomes invincible after you move away from it a certain distance, preventing it from taking away targets. /doinitright
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Method to Remove Aliens - Dark Link - 2010-09-17 ultimax21 Wrote:I always find aliens respawning whenever I kill them and leave them alone. Unless it was only just recently before the 2 big SCs that it was changed but, every time I killed and left them alone the msg "Alien appeared" always comes out. I ll admit that ever since the 2 server checks I haven't seen much as much aliens at OB4 anymore as before (perhaps its because I don't see the usual aran hackers ccing every 2mins hitting all the mobs as he goes). The most noticable pattern is whenever that stupid transporter disappears you almost always see "Alien appeared" notice show up right after. Also, it seems that whenever I let more than 2 spawn I get even more aliens showing up, the ones that don't attack. It is really a pain to perfect since its so time consuming testing here and there. If it comes down to it and you can't seem to get rid of the last 1-2 aliens, you might as well work with what you got lol, thats what I end up doing when I'm in a rush. There's a spawn timer for the Aliens, although I'm unsure on the exact time. Every time you kill one alien and another spawns, it's because the timer is queue backed up to X amount of spawns. For most of the OB4 maps in Khaini, it takes well over 30+ min just to clear the map out of alien spawns, it's really annoying, but it pays off majorly in the end. Method to Remove Aliens - larmie - 2010-10-05 I'm doing this in JMS and I can't get it to work. There's an int alien in addition to str, dex and luk and when I try the OP method I end up with the same number of aliens as before. I have seen a map completely cleared of aliens so someone figured it out (in the last seven hours) so I'm doing something wrong.
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Method to Remove Aliens - Alloy - 2010-10-05 We had INT aliens too. So I bet it's the same as our event. It's the DEX ones that don't summon new ones. Apart from that... I never really got to do it. Method to Remove Aliens - AzureKite - 2010-10-05 larmie Wrote:I'm doing this in JMS and I can't get it to work. There's an int alien in addition to str, dex and luk and when I try the OP method I end up with the same number of aliens as before. I have seen a map completely cleared of aliens so someone figured it out (in the last seven hours) so I'm doing something wrong. From my experience killing any unidentified aliens summoned the regular aliens. If a map doesn't have aliens, I'd just change channel. We had some odd spawns for aliens when the event initially started. But GMS had aliens invading too early before Stage 2, which I beleive was the initial stage they were supposed to invade. I could be wrong. I'm also wondering if JMS will get the 10 att medal or the nerfed 2+ all stat medal. Method to Remove Aliens - larmie - 2010-10-05 AzureKite Wrote:I'm also wondering if JMS will get the 10 att medal or the nerfed 2+ all stat medal.
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watk/matk+10 medal according to client AzureKite Wrote:From my experience killing any unidentified aliens summoned the regular aliens. If a map doesn't have aliens, I'd just change channel. We had some odd spawns for aliens when the event initially started. But GMS had aliens invading too early before Stage 2, which I beleive was the initial stage they were supposed to invade. I could be wrong. Unidentified aliens summon regular aliens (lots; two, then three (then three more?)). Stage 2 began on time (one week after the patch) and all maps have aliens (I've only seen a single exception). Method to Remove Aliens - AzureKite - 2010-10-05 I find it pretty amazing you guys didn't get plagued by aliens invading in stage 1 like TMS and GMS lol. I didn't know JMS was already on Stage 2. D; Method to Remove Aliens - ultimax21 - 2010-10-05 larmie Wrote:I'm doing this in JMS and I can't get it to work. There's an int alien in addition to str, dex and luk and when I try the OP method I end up with the same number of aliens as before. I have seen a map completely cleared of aliens so someone figured it out (in the last seven hours) so I'm doing something wrong. Actually the first time we were given aliens they came in tons, we were given it too early before part 2 was released but, when it came out there were tons. There was no way possible that you could remove those tons of aliens that came flying out. After they removed the aliens and release it with part 2 finally, they lowered the spawns and spawn rates. This method probably works with the lowered and fixed spawn rates, I don't know how its like over at JMS. For the most part, it helps a lot if you picked a ch and map with the least amount of spawns. Some people suggested to give some time to the map first before starting the removal, but I'm not 100% sure on whether you'd need to do that or not. The "Alien appeared" msg means that the map just spawned another scout alien that can bring more aliens out so it really means that something did not work right. Whenever you see that message it really means another alien just appeared in the map so thats the main thing you're looking for. |