Southperry.net
[1.2.338] More changed guild skills - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13)
+--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68)
+--- Thread: [1.2.338] More changed guild skills (/showthread.php?tid=29589)



[1.2.338] More changed guild skills - Fiel - 2010-08-27

As usual, see [thread=30952]this thread[/thread] for more information.


[1.2.338] More changed guild skills - zesdac - 2010-08-27

Fiel Wrote:As usual, see [thread=30952]this thread[/thread] for more information.

I think there is still some indispensable information that has not been mentioned yet such as(1) how many GP one's guild should need to level up,(2) whether the skills will be replaced by the potions or the other skills and(3) how the factors as listed below change your guild's GP.
- When the play time of a guild member passes one hour.
- When a guild member in the guild levels up.
- When a guild member purchased a guild skill.
- When a new member has been added to the guild.
If it is possible, could you tell me? trillions of thanks in advance.


[1.2.338] More changed guild skills - Fiel - 2010-08-27

I wish I could tell you, but that information is not in the WZ files.


[1.2.338] More changed guild skills - Sorien - 2010-08-28

I still can't believe that they've given guilds a purpose. I mean the guild quest was ok an all, but nothing to go out of your way to join a guild for. With these skills I might finally have a speed buff for my warrior. Biggrin


[1.2.338] More changed guild skills - Dusk - 2010-08-28

What the hell is this. 250m for the exp skill now, and it's been nerfed? I really think these buffs should be permanent boosts, and paid for in disgustingly large amounts of GP.


[1.2.338] More changed guild skills - Manu - 2010-08-28

Dusk Wrote:What the hell is this. 250m for the exp skill now, and it's been nerfed? I really think these buffs should be permanent boosts, and paid for in disgustingly large amounts of GP.

Or just keep the high meso prices, even make it 4x the price, but make them passive.


[1.2.338] More changed guild skills - larmie - 2010-08-28

Darkmaniak Wrote:Or just keep the high meso prices, even make it 4x the price, but make them passive.

They are passive (has no skill icon)

10% seems fine when compared with other exp bonuses (family, party, skills, (,monster card)). Would seem even more reasonable if 2x cash items and internet cafe exp bonuses get nerfed when Big Bang hits.


[1.2.338] More changed guild skills - Baklava - 2010-08-28

Fiel can you check if they changed the graphics for Charge Blow and/or the WK charges please? ;_;


[1.2.338] More changed guild skills - Cancambo - 2010-08-28

Baklava Wrote:Fiel can you check if they changed the graphics for Charge Blow and/or the WK charges please? ;_;

His extractor checks for all the differences between the last thing he extracted and his current extraction. Since he didn't post a change in animations, I really doubt they changed it. His extractor should have picked up on it.


[1.2.338] More changed guild skills - Hanabira.Kage - 2010-08-28

larmie Wrote:They are passive (has no skill icon)

10% seems fine when compared with other exp bonuses (family, party, skills, (,monster card)). Would seem even more reasonable if 2x cash items and internet cafe exp bonuses get nerfed when Big Bang hits.

I think I read somewhere on SP that x2 EXP coupons were removed after MSBB was implemented. x.x



[1.2.338] More changed guild skills - Cancambo - 2010-08-28

Hanabira.Kage Wrote:
I think I read somewhere on SP that x2 EXP coupons were removed after MSBB was implemented. x.x

KMS never had 2x cards. They did, however, remove the 2x EXP family buff. The only thing that remains fro EXP in family is 15/30 minute self 1.2x EXP and 1.5x family bonding.


[1.2.338] More changed guild skills - Baklava - 2010-08-28

Cancambo Wrote:His extractor checks for all the differences between the last thing he extracted and his current extraction. Since he didn't post a change in animations, I really doubt they changed it. His extractor should have picked up on it.

Yeah that's just depressing. Seems like they aren't going to change it now.
Charge blow looks awful with any of the three 3rd job charges.


[1.2.338] More changed guild skills - Stereo - 2010-08-28

Baklava Wrote:Yeah that's just depressing. Seems like they aren't going to change it now.
Charge blow looks awful with any of the three 3rd job charges.

Did they change it? Cause the ones GMS has are fine.


[1.2.338] More changed guild skills - Tikey - 2010-08-28

Stereo Wrote:Did they change it? Cause the ones GMS has are fine.

Yeah, I think the current Charge animations are fine now but they really need to update Charged Blow.


[1.2.338] More changed guild skills - Sorien - 2010-08-28

Yeah, charged blow only looks good when used with holy charge. It's too bad really, I mean the other charges could look pretty epic if they gave them unique animations like with Blast.
Oh well. Frown


[1.2.338] More changed guild skills - Baklava - 2010-08-28

Stereo Wrote:Did they change it? Cause the ones GMS has are fine.

Right now Charge Blow and all the WK charges are the only skills that use the ancient fire/ice/lightning type animations.

Ice is still badly drawn black/blue chunks, lightning is more like flying bacon, and fire is still like how the old fire arrow looked.


[1.2.338] More changed guild skills - Stereo - 2010-08-28

Gotta be honest, I do not like Holy ACB. The other 3 are fine in GMS o.o Holy is obnoxiously flashy. I actually didn't use Holy for about 20 levels because I can't see what I'm doing with Holy. Like, it increases my pot use because I go temporarily blind when I use it and run into stuff...


 Spoiler
^ Ice goes well with the Visitor armor.