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Best potential stats. - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maple Q&A (https://www.southperry.net/forumdisplay.php?fid=29) +--- Thread: Best potential stats. (/showthread.php?tid=28557) |
Best potential stats. - DeeD - 2010-08-02 So I was wondering what the best possible stats are for items. Generally its going to be +9% of your main stat right? Can anyone just give a quick break down for each item. Thanks. Hats - Face accessory - Eye accessory - Tops/Bottoms/Overalls - Shoes - Gloves - Cape - Earrings - Belt and Rings - Weapons - Best potential stats. - WingZero - 2010-08-02 Hats- % stat/all stat, Mystic Door Tops/Bottoms/Overalls-% stat/all stat, Hyper Body Shoes- % stat/all stat, Haste Gloves- % stat/all stat, Sharp Eyes Cape- % stat/all stat Earrings- % stat/all stat Weapons- % total damage, % bossing damage Best potential stats. - Phoenix Wright - 2010-08-02 Haste might not be necessary on the shoes for some classes. Mystic Door..eh, depends. % weapon attack for weapons would be good on anyone who didn't rely on stars/bullets for some of their damage. EDIT: @DeeD, do you mean for a specific class or just in general? Best potential stats. - FrozNlite - 2010-08-02 % weapon attack really isn't that good, though, since it's calculating based on your total weapon attack, not some factor of your range and other multipliers like % total damage. % weapon attack is just like Echo of Hero, so if you think about it, having, say, 150 weapon attack with +4% weapon attack from gear (same amount gained from Echo) is only a 6 WATK boost. Looking at the forumla post Big Bang, that's a multiplier increase from 1.5 to 1.56. As opposed to an additional multiplier like 1.09x. I guess it could be better, but that's post-Big Bang, and it's just easier to boost damage by throwing in an additional multiplier than boosting WATK since the multplier doesn't change if you lose WATK. EDIT: Plus, of course, % weapon attack from potential scrolling does NOT stack with ATK pots like Echo does, meaning % total damage is essentially always better. Best potential stats. - Phoenix Wright - 2010-08-02 Ah, I thought it stacked with ATT pots. Okay, % weapon attack isn't really that good, then. A static attack boost would be much better, like +15 or whatnot. How high does it even go? Best potential stats. - Aggravate - 2010-08-02 FrozNlite Wrote:EDIT: Plus, of course, % weapon attack from potential scrolling does NOT stack with ATK pots like Echo does, meaning % total damage is essentially always better. Correct me if I'm wrong, but how does it NOT stack? % w.atk is only from weapons IIRC, so it's built-in when potential'd. I'm not sure if it would stack with Echo, since it's a 4% atk/m.atk buff. Regardless.. it should stack with atk pots, should it not? o_o Btw, I mean it like if you have 150 total w.atk, with 3% w.atk from your potential weapon, that would make you have 154 total atk. Add in a Cider or Apple and now you have 174 total w.atk or 254 total w.atk. Best potential stats. - Shidoshi - 2010-08-02 Phoenix Wright Wrote:Ah, I thought it stacked with ATT pots. Okay, % weapon attack isn't really that good, then. A static attack boost would be much better, like +15 or whatnot. How high does it even go? For higher atk classes, when not using apples or mages %watt or %magic are pretty good. +9% atk is better than +10 atk if you have more than 111 atk. Aggravate Wrote:Correct me if I'm wrong, but how does it NOT stack? % w.atk is only from weapons IIRC, so it's built-in when potential'd. I'm not sure if it would stack with Echo, since it's a 4% atk/m.atk buff. Regardless.. it should stack with atk pots, should it not? o_o It's (atk*atk% + Potion atk) not (atk + potion atk)*atk% Best potential stats. - Aggravate - 2010-08-02 Shidoshi Wrote:For higher atk classes, when not using apples or mages %watt or %magic are pretty good. +9% atk is better than +10 atk if you have more than 111 atk. I know, that's the way I meant it, -see my previous edited post- xD Best potential stats. - Duelman - 2010-08-02 Is there an item level minimum to gain the beginner skills (hb, se, haste, door)? Or can any item of any level gain the skill? Best potential stats. - Phoenix Wright - 2010-08-02 Duelman Wrote:Is there an item level minimum to gain the beginner skills (hb, se, haste, door)? Or can any item of any level gain the skill? I think it must be 70+, and at least Epic. Can +1/2 to all skills raise skill levels above 30 yet? Best potential stats. - FrozNlite - 2010-08-02 Aggravate Wrote:I know, that's the way I meant it, -see my previous edited post- xD The way you meant it is correct, following Shidoshi's equations. Also, Echo stacks with everything. Period. xD. Best potential stats. - WingZero - 2010-08-02 Does anyone know the formula to calculate total damage? Best potential stats. - DeeD - 2010-08-02 Thanks guys. Yeah this would be for either bullet/star using or not. I wasn't sure if %wattk or %total attk is better. Looks like %attk wins overall. Best potential stats. - Cyanne - 2010-08-02 I personally think that some things like +2 seconds of invincibility would be better for a lot of classes especially classes like corsairs or +critical rate for critical-based classes. Best potential stats. - WingZero - 2010-08-02 Cyanne Wrote:I personally think that some things like +2 seconds of invincibility would be better for a lot of classes especially classes like corsairs or +critical rate for critical-based classes. I thought the +critical rate didn't stack with critical based classes? I had 4% crit on my xbow and I didn't notice any increased in critical. |