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New Exp Curve - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31) +--- Thread: New Exp Curve (/showthread.php?tid=27185) Pages:
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New Exp Curve - Adramelech - 2010-07-01 ![]() thats just... sexy. I though a 50% reduction would be insane. this is MADNESS! imagine family 2x + 2x card. I could do 1-70 in like a day with this exp . however I'm not sure if low level mobs still give the same exp as their newly buffed counterparts. but if mobs after balancing have current hp/exp ratios. getting to 120 will be painless. what are your thoughts on this? also , if anyones playing kmst. could you tell us what mobs are now appropriate for lvls 1-50 and hows their exp/hp ratio compared to current mobs? New Exp Curve - Alloy - 2010-07-01 Family buffs got reduced. Like, x2 now does x1.2, and family bonding, x1.5 New Exp Curve - Hazzy - 2010-07-01 Not sure who did it (on SP), but: Quote:96.74*1.2^level Sauce New Exp Curve - Cyadd - 2010-07-01 I love this. I never had it in me to go past 55 on any of my characters. Perfect...though, I probably won't return. New Exp Curve - Adramelech - 2010-07-01 Cyadd Wrote:I love this. I never had it in me to go past 55 on any of my characters. Perfect...though, I probably won't return. Yeah, if mobs have the same or similar ratios to current then I'll finaly have it in me to make a page and a sniper and a i/l and I'll be able to make a holy symbol mule and a battle mage mule . yay buffs
New Exp Curve - Hanabira.Kage - 2010-07-01 Adramelech Wrote:thats just... sexy. No! THIS. IS. SPARTA!!
![]() I agree that that's one insane decrease. Assuming all World Tour maps remain unchanged, everyone will be levelling up every 5 minutes or so at MP3 or Gallos with the Family Buff + Holy Symbol + Welcome Back Ring... New Exp Curve - Dusk - 2010-07-01 Hanabira.Kage Wrote: I assume World Tour will be temporarily removed. New Exp Curve - Solarboy - 2010-07-01 Dusk Wrote:I assume World Tour will be temporarily removed. Or nexon will finally do something and change it to fit these changes .... neh.
New Exp Curve - LiquidSwing - 2010-07-01 Hanabira.Kage Wrote: The family exp is being reduced drastically and all welcome back rings will have expired by the time this patch hits. It's not so bad. New Exp Curve - sinisterboy9 - 2010-07-01 Wait a sec. If the EXP curve decreases the amount of EXP you need to level, what's going to happen to current users? Will they remain the same, with the EXP just reduced to fit their level and %? I would lol if 10000 new 200s were made because of this. As well, it seems kind of demotivational to level right now because it'll all be a waste later.. lol. New Exp Curve - Dusk - 2010-07-01 sinisterboy9 Wrote:Wait a sec. Monster HPs tripled in some cases and you can't spam ultis anymore. Edit: Or beat the hell out of high level monsters when you're 30 levels below them. New Exp Curve - Adramelech - 2010-07-01 sinisterboy9 Wrote:Wait a sec. well most likley you'll stay the level you are ( if nexon changes peoples levels then they're completely incompetent ) but yeah it is demotivating. I'm just getting my dit/new main to 50 to get a ring and made a lvl 10 warrior on standby. after I get the dit to 50 I'm just going to merchant but If I keep training i'll leave him at 70 in nath. New Exp Curve - Will - 2010-07-01 sinisterboy9 Wrote:Wait a sec. Exp is adjusted. If youre ahead, you'll level. But you cant go past a level and 99% New Exp Curve - IllegallySane - 2010-07-01 Making it much easier to get to 200 will be sweet. It'll also make bossing a viable method of leveling again. Of course this may mean people will camp bosses 24/7 now to level faster.
New Exp Curve - Duelman - 2010-07-01 I would expect a nerf to most if not all bosses' exp. New Exp Curve - Adramelech - 2010-07-01 IllegallySane Wrote:Making it much easier to get to 200 will be sweet. It'll also make bossing a viable method of leveling again. Of course this may mean people will camp bosses 24/7 now to level faster. I doubt they'll keep bosses with the same EXP. it would make bossing more then viable. also I just hope it makes it easier to get to 15x where you can have ALOT of fun imo . New Exp Curve - ChaosCorpse - 2010-07-02 Will Wrote:Exp is adjusted. With the last curve adjustment, I was at 99.98% after the patch. You do not level as a result of this, if your exp was over what it takes to level you are automatically put at 1 exp below the needed amount to level. They aren't going to compensate for all the exp that you ever had to adjust to this new curve just as they didn't for the last one. New Exp Curve - Alex123123 - 2010-07-02 Ugh. So it's sort of a waste to train until this change comes if your going to lose all the exp gained anyway. -_-; Sexy curve though. Also, whatever happened to the quests? Have they been adjusted or something? With this new curve, doing the old quests might not be so useless. New Exp Curve - Random_Overlord - 2010-07-02 Maplestory is becoming more and more spoiled like private servers~ ![]() Wait... Thats a bad thing right?
New Exp Curve - Avenge - 2010-07-02 Adramelech Wrote:but if mobs after balancing have current hp/exp ratios. getting to 120 will be painless. getting to 120 is already painless. getting to almost any level is painless now. these charts may look sweet with MS in its' current state, but i'm sure the game will be re-balanced in way to not make this even matter. i will probably consider returning to this game when these changes are made, seems like nexon finally got their heads out of their asses and made some real changes. |