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Happiness - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Arts & Entertainment (https://www.southperry.net/forumdisplay.php?fid=12) +--- Forum: General Entertainment (https://www.southperry.net/forumdisplay.php?fid=71) +---- Forum: Pokemon (https://www.southperry.net/forumdisplay.php?fid=72) +---- Thread: Happiness (/showthread.php?tid=23988) |
Happiness - Hazzy - 2010-03-28 Math behind it? I know "having it in your party" boost happyness. But how? Is it by steps? Every x steps happiness goes up by y? Every time it faints, it goes down by z? Anyone know the exact numbers? Knowing what to do doesn't help unless I know how influential it is. <_< Happiness - Dusk - 2010-03-28 http://bulbapedia.bulbagarden.net/wiki/Happiness Yeah, it's by steps. Happiness - Daku - 2010-03-28 i think its around like 250 steps per happiness, i had this setup in the factory in diamond with the arrows that push you to a side and i glued the keys and went away and evolved my (pre-evo of lucario). Happiness - Berzerk - 2010-03-28 Raising Happiness: - Walk 256 steps with the Pokemon in your active Party. (+1 for all happiness values) - Give the Pokemon Vitamins [HP Up, Carbos, Iron, Protein, Calcium, Zinc, PP Up] (+5 0-99, +3 100-199, +2 200-254) - Usage in Important Battle [Gym Leaders, Elites, Champion] (+3 0-99, +2 100-199, +1 200-254) - Level Up the Pokemon (+5 0-99, +3 100-199, +2 200-254 per level) Decreasing Happiness: - The Pokemon faints in battle. (-1 for all happiness values) - Use of Energypowder (-5 for values 0-199, -10 for values 200-249) - Use of Heal Powder (-5 for values 0-199, -10 for values 200-249) - Use of Energy Root (-10 for values 0-199, -15 for values 200-249) - Use of Revival Herb (-15 for values 0-199, -20 for values 200-249) - As mentioned before, trading your Pokemon will reset its happiness to its base value, so be warned. Myths of Happiness - Putting a Pokemon in the PC (Come on, would that really be fair? You can only have 6 Pokemon with you at a time.) - Healing the Pokemon when weak and injured. - Giving a Pokemon a hold item (Other than Soothe Bell). - Using a Pokemon in battles (save level ups). - Winning battles with a Pokemon (again, save for when it gains a level). - Letting a Pokemon's HP fall to critical status (when the annoying beeper starts warbling). - Letting your Pokemon get a status effect like Paralysis. - Walking when your Pokemon has a status effect. Happiness - Ryanide - 2010-03-28 Ceddybear Wrote:i think its around like 250 steps per happiness, i had this setup in the factory in diamond with the arrows that push you to a side and i glued the keys and went away and evolved my (pre-evo of lucario). Riolu is cuteeee! Happiness is such a betch without cherish balls Happiness - HighOnMushrooms - 2010-03-28 If you're looking to raise happiness of something, Pokewalker makes it easy. |