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[0.83] Neo City - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: [0.83] Neo City (/showthread.php?tid=22750) |
[0.83] Neo City - Fiel - 2010-02-18
Other Changes
-- Evan Delay classes added. There are currently no Evan skill strings or skill data. -- The updated Cygnus skill icons in first job were backported to adventurers (just the icons, not the animations) -- Obviously Neo City, Tera Forest, and Kerning Square are all there. -- Neo City and Kerning Square BGMs -- Data is also present for the Ghost Ship PQ -- Something about bucc's third job transform changed (prone positiong imaging changed) -- New smegas: -- Ghost Ship stuff added to the login screen (???) (There are two login screens present) -- Something changed about MTS item restrictions -- Added a few images to deal with the online login: ![]() ![]() ![]() ![]()
Character
Accessory
Earrings
![]() Free Spirit Piercing Earrings - All classes Required Level: 45 STR: +1 DEX: +1 INT: +1 LUK: +1 4 Slots Tradeblock Cannot resell to merchants
Eye Accessory
![]() Alphabet Glasses Eye Accessory - All classes Cash Item ![]() LED Sunglasses Eye Accessory - All classes Cash Item ![]() Archeologist Glasses Eye Accessory - All classes Required Level: 13 STR: +2 DEX: +2 INT: +2 LUK: +2 3 Slots Tradeblock Time Limited Cannot resell to merchants ![]() 3D Glasses Eye Accessory - All classes Cash Item
Face Accessory
![]() Chocolate Heart Face Accessory - All classes Cash Item
Medal
![]() NULL Medal - All classes Required Level: 20 HP: +70 MP: +70 Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Medal - All classes STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +20 MP: +20 Tradeblock ![]() NULL Medal - All classes Weapon Attack: +2 Magic Attack: +2 Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Medal - All classes Required Level: 30 HP: +100 MP: +100 Accuracy: +10 Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Medal - All classes Required Level: 40 HP: +120 MP: +120 Accuracy: +10 Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Medal - All classes Required Level: 50 Weapon Attack: +1 Magic Attack: +1 STR: +1 DEX: +1 INT: +1 LUK: +1 HP: +120 MP: +120 Accuracy: +1 Avoid: +1 Speed: +1 Jump: +1 Hands: +1 Tradeblock One-of-a-kind Cannot resell to merchants
Cap ![]() Tomato Hat Cap - All classes Cash Item ![]() Orange Mushroom Scholar Cap - All classes Cash Item ![]() Pink Bow Cap - All classes Cash Item ![]() Wild Wolf Bandana Cap - All classes Required Level: 70 STR: +18 DEX: +18 INT: +18 LUK: +18 MDEF: +180 WDEF: +180 Accuracy: +25 Avoid: +25 Hands: +10 10 Slots Tradeblock Epic ![]() Dolfie Hat Cap - All classes Cash Item ![]() Time Traveler's Circlet Cap - All classes Required Level: 93 STR: +5 DEX: +5 INT: +5 LUK: +5 MDEF: +120 WDEF: +120 HP: +120 MP: +120 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() Bunny Ears Cap - All classes Cash Item ![]() Desert Fox Cap - All classes Cash Item ![]() Tilted Fedora Cap - All classes Cash Item ![]() Mini Crown Cap - All classes Cash Item ![]() Archeologist Hat Cap - All classes Required Level: 13 STR: +2 DEX: +2 INT: +2 LUK: +2 7 Slots Tradeblock Time Limited Cannot resell to merchants
Cape ![]() 해군 장교의 망토 Cape - All classes Required Level: 60 MDEF: +20 WDEF: +20 6 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() 해군 장교의 망토 Cape - All classes Required Level: 70 MDEF: +20 WDEF: +20 HP: +20 MP: +20 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
Coat ![]() 퍼피 레글런티 Coat - All classes Cash Item ![]() Pink Argyle Plaid Coat - All classes Cash Item ![]() Fur Vest Coat - All classes Cash Item ![]() Pink Sweater Coat - All classes Cash Item
Dragon ![]() NULL Dragon - Magicians only Required Level: 20 INT: +2 MDEF: +8 WDEF: +5 3 Slots ![]() NULL Dragon - Magicians only Required Level: 50 INT: +4 MDEF: +15 WDEF: +10 3 Slots ![]() NULL Dragon - Magicians only Required Level: 120 INT: +6 MDEF: +30 WDEF: +20 3 Slots ![]() NULL Dragon - Magicians only Required Level: 20 LUK: +2 MDEF: +8 WDEF: +5 3 Slots ![]() NULL Dragon - Magicians only Required Level: 50 LUK: +4 MDEF: +15 WDEF: +10 3 Slots ![]() NULL Dragon - Magicians only Required Level: 120 LUK: +6 MDEF: +30 WDEF: +20 3 Slots ![]() NULL Dragon - Magicians only Required Level: 20 MDEF: +8 WDEF: +5 Speed: +2 3 Slots ![]() NULL Dragon - Magicians only Required Level: 50 MDEF: +15 WDEF: +10 Speed: +4 3 Slots ![]() NULL Dragon - Magicians only Required Level: 120 MDEF: +30 WDEF: +20 Speed: +6 3 Slots ![]() NULL Dragon - Magicians only Required Level: 20 MDEF: +8 WDEF: +5 Jump: +2 3 Slots ![]() NULL Dragon - Magicians only Required Level: 50 MDEF: +15 WDEF: +10 Jump: +4 3 Slots ![]() NULL Dragon - Magicians only Required Level: 120 MDEF: +30 WDEF: +20 Jump: +6 3 Slots
Face ![]() Male Face 21 Face - All classes Cash Item ![]() Male Face 22 Face - All classes Cash Item ![]() Male Face 21 Face - All classes Cash Item ![]() Male Face 22 Face - All classes Cash Item ![]() Male Face 21 Face - All classes Cash Item ![]() Male Face 22 Face - All classes Cash Item ![]() Male Face 21 Face - All classes Cash Item ![]() Male Face 22 Face - All classes Cash Item ![]() Male Face 21 Face - All classes Cash Item ![]() Male Face 22 Face - All classes Cash Item ![]() Male Face 21 Face - All classes Cash Item ![]() Male Face 22 Face - All classes Cash Item ![]() Male Face 21 Face - All classes Cash Item ![]() Male Face 22 Face - All classes Cash Item ![]() Male Face 21 Face - All classes Cash Item ![]() Male Face 22 Face - All classes Cash Item ![]() Female Face 21 Face - All classes Cash Item ![]() Female Face 22 Face - All classes Cash Item ![]() Female Face 21 Face - All classes Cash Item ![]() Female Face 22 Face - All classes Cash Item ![]() Female Face 21 Face - All classes Cash Item ![]() Female Face 22 Face - All classes Cash Item ![]() Female Face 21 Face - All classes Cash Item ![]() Female Face 22 Face - All classes Cash Item ![]() Female Face 21 Face - All classes Cash Item ![]() Female Face 22 Face - All classes Cash Item ![]() Female Face 21 Face - All classes Cash Item ![]() Female Face 22 Face - All classes Cash Item ![]() Female Face 21 Face - All classes Cash Item ![]() Female Face 22 Face - All classes Cash Item ![]() Female Face 21 Face - All classes Cash Item ![]() Female Face 22 Face - All classes Cash Item
Glove ![]() NULL Glove - All classes
Hair ![]() Black Aran Cut Hair - All classes Cash Item ![]() Red Aran Cut Hair - All classes Cash Item ![]() Orange Aran Cut Hair - All classes Cash Item ![]() Blond Aran Cut Hair - All classes Cash Item ![]() Green Aran Cut Hair - All classes Cash Item ![]() Blue Aran Cut Hair - All classes Cash Item ![]() Purple Aran Cut Hair - All classes Cash Item ![]() Brown Aran Cut Hair - All classes Cash Item ![]() Black The Coco Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() Orange The Coco Hair - All classes Cash Item ![]() Blond The Coco Hair - All classes Cash Item ![]() Green The Coco Hair - All classes Cash Item ![]() Blue The Coco Hair - All classes Cash Item ![]() Purple The CoCo Hair - All classes Cash Item ![]() Brown The Coco Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item ![]() NULL Hair - All classes Cash Item
Longcoat ![]() Tomato Suit Longcoat - All classes Cash Item ![]() NULL Longcoat - All classes Required Level: 37 MDEF: +17 WDEF: +42 HP: +10 MP: +10 Accuracy: +5 Avoid: +5 10 Slots Tradeblock Cannot resell to merchants ![]() NULL Longcoat - All classes Cash Item ![]() NULL Longcoat - All classes Cash Item ![]() Stylish Layered Plaid Longcoat - All classes Cash Item
PetEquip
Pet Equip
![]() NULL Pet Equip - All classes 7 Slots Cash Item ![]() Baby Tiger Wings Pet Equip - All classes 7 Slots Cash Item
Ring ![]() Shared Umbrella Ring Ring - All classes Cash Item ![]() Solo Ring Ring - All classes Cash Item
Shield ![]() NULL Shield - All classes Cash Item
Shoes ![]() Pink Bean Shoes Shoes - All classes Cash Item
TamingMob
Battleship
![]() NULL Battleship - All classes Required Level: 13 Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Battleship - All classes Required Level: 13 Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Battleship - All classes Required Level: 13 Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Battleship - All classes Required Level: 13 Tradeblock One-of-a-kind Cannot resell to merchants
Mount Cover
![]() NULL Mount Cover - All classes Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Mount Cover - All classes Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Mount Cover - All classes Tradeblock One-of-a-kind Cannot resell to merchants
Mount
![]() NULL Mount - All classes Required Level: 50 Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Mount - All classes Required Level: 100 Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Mount - All classes Required Level: 200 Tradeblock One-of-a-kind Cannot resell to merchants
Weapon
1H Axe
![]() NULL 1H Axe - Warriors only Required Level: 59 Weapon Attack: +81 STR: +1 Accuracy: +35 Normal(6) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
1H BW
![]() NULL 1H BW - Warriors only Required Level: 59 Weapon Attack: +81 STR: +1 Accuracy: +35 Normal(6) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
1H Sword
![]() NULL 1H Sword - All classes Required Level: 30 Weapon Attack: +48 Accuracy: +20 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL 1H Sword - All classes Required Level: 38 Weapon Attack: +60 Accuracy: +30 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL 1H Sword - All classes Required Level: 59 Weapon Attack: +81 STR: +1 Accuracy: +35 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
2H Axe
![]() NULL 2H Axe - Warriors only Required Level: 38 Weapon Attack: +68 STR: +3 Accuracy: +30 Normal(6) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL 2H Axe - Warriors only Required Level: 59 Weapon Attack: +85 STR: +4 Accuracy: +35 Normal(6) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
2H BW
![]() NULL 2H BW - Warriors only Required Level: 38 Weapon Attack: +68 STR: +5 Accuracy: +30 Slow(7) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL 2H BW - Warriors only Required Level: 59 Weapon Attack: +85 STR: +6 Accuracy: +35 Slow(7) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
2H Sword
![]() NULL 2H Sword - Warriors only Required Level: 59 Weapon Attack: +83 STR: +4 Accuracy: +35 Normal(6) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
Bow
![]() NULL Bow - Bowmen only Required Level: 30 Weapon Attack: +48 Speed: +7 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Bow - Bowmen only Required Level: 38 Weapon Attack: +58 Speed: +7 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Bow - Bowmen only Required Level: 59 Weapon Attack: +78 HP: +100 Speed: +10 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
Claw
![]() NULL Claw - Thieves only Required Level: 30 Weapon Attack: +20 Avoid: +10 Faster(3) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Claw - Thieves only Required Level: 38 Weapon Attack: +23 Avoid: +20 Faster(3) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Claw - Thieves only Required Level: 59 Weapon Attack: +33 LUK: +3 Avoid: +25 Faster(3) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
Crossbow
![]() NULL Crossbow - Bowmen only Required Level: 30 Weapon Attack: +52 Speed: +7 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Crossbow - Bowmen only Required Level: 38 Weapon Attack: +60 Speed: +7 Normal(6) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Crossbow - Bowmen only Required Level: 59 Weapon Attack: +81 HP: +100 Speed: +10 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
Dagger
![]() NULL Dagger - Thieves only Required Level: 38 Weapon Attack: +58 Accuracy: +10 Avoid: +15 Fast(4) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Dagger - Thieves only Required Level: 59 Weapon Attack: +75 LUK: +1 Accuracy: +15 Avoid: +20 Faster(3) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Dagger - Thieves only Required Level: 59 Weapon Attack: +77 STR: +2 Accuracy: +15 Avoid: +20 Fast(4) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
Gun
![]() NULL Gun - Pirates only Required Level: 30 Weapon Attack: +36 Avoid: +10 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Gun - Pirates only Required Level: 38 Weapon Attack: +44 DEX: +3 Avoid: +20 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Gun - Pirates only Required Level: 59 Weapon Attack: +60 DEX: +5 HP: +100 Avoid: +25 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
Knuckler
![]() NULL Knuckler - Pirates only Required Level: 30 Weapon Attack: +38 Accuracy: +10 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Knuckler - Pirates only Required Level: 38 Weapon Attack: +46 STR: +3 Accuracy: +20 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Knuckler - Pirates only Required Level: 59 Weapon Attack: +60 STR: +5 HP: +100 Accuracy: +30 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
Polearm
![]() NULL Polearm - Warriors only Required Level: 38 Weapon Attack: +68 STR: +2 Accuracy: +30 Normal(6) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Polearm - Warriors only Required Level: 59 Weapon Attack: +85 STR: +3 Accuracy: +35 Normal(6) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() Astaroth Polearm Polearm - Warriors only Required Level: 25 Weapon Attack: +46 STR: +10 Accuracy: +5 Fast(5) 10 Slots Tradeblock One-of-a-kind
Spear
![]() NULL Spear - Warriors only Required Level: 38 Weapon Attack: +65 STR: +1 Accuracy: +30 Fast(5) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Spear - Warriors only Required Level: 59 Weapon Attack: +85 STR: +2 Accuracy: +35 Normal(6) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
Staff
![]() NULL Staff - Magicians only Required Level: 30 Weapon Attack: +35 Magic Attack: +48 HP: +100 Normal(6) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Staff - Magicians only Required Level: 38 Weapon Attack: +39 Magic Attack: +58 HP: +100 MP: +50 Normal(6) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants ![]() NULL Staff - Magicians only Required Level: 59 Weapon Attack: +50 Magic Attack: +80 INT: +1 HP: +150 MP: +50 Normal(6) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
Wand
![]() NULL Wand - Magicians only Required Level: 59 Weapon Attack: +49 Magic Attack: +80 INT: +1 HP: +100 MP: +100 Normal(6) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants
Item
Cash ![]() Miss Popular Well, lookie here. SomeoneÂ’s certainly become popular with the guys. Turn this effect on and off by assigning it to a shortcut key from the keyboard settings menu. Cash item --------------- ![]() Mr. Popular Well, lookie here. SomeoneÂ’s certainly become popular with the girls. Turn this effect on and off by assigning it to a shortcut key from the keyboard settings menu. Cash item --------------- ![]() NULL NULL Cash item Tradeblock --------------- ![]() Cloudy Meatballs Meatballs will drop from the sky in the map your character is in for 30 seconds. Cash item Tradeblock --------------- ![]() Golden Drumstick A drumstick that can be consumed only by #cBaby Tiger#. It recovers hunger and #cincreases Closeness by 100.# Items per slot: 200 Cash item --------------- ![]() Cute Tiger Messenger Shout to everyone in the world your character is on with this megaphone. Now available with your avatar on the top of everyone's screen! Comes with a tiger background for your avatar. Cash item --------------- ![]() Roaring Tiger Messenger Shout to everyone in the world your character is on with this megaphone. Now available with your avatar on the top of everyone's screen! Comes with a screen shaked. Cash item --------------- ![]() NULL NULL Cash item --------------- ![]() NULL NULL Cash item --------------- ![]() NULL NULL Cash item Reward: NULL - 100.00% --------------- ![]() NULL NULL Cash item Reward: Golden Compass (5) - 100.00% --------------- ![]() NULL NULL Cash item Reward: Gaga Transformation Potion (10) - 100.00% --------------- ![]() NULL NULL Cash item Reward: Elixir (100) - 100.00% --------------- ![]() NULL NULL Cash item Reward: Elixir (200) - 100.00% --------------- ![]() NULL NULL Cash item Reward: Power Elixir (100) - 100.00% --------------- ![]() NULL NULL Cash item Reward: Power Elixir (150) - 100.00% --------------- ![]() NULL NULL Cash item Reward: Power Elixir (200) - 100.00%
Consume ![]() Unripe Onyx Apple A mysterious and unripe Onyx Apple. When consumed, it grants the following: ATT +60, Magic ATT +70, DEF +10 for 1 minute. Items per slot: 10 Weapon Attack: +60 Magic Attack: +70 WDEF: +10 Time: 60000 --------------- ![]() Handmade Sandwich A sandwich made personally by Anna. Eat it in the morning to guarantee a sense of satisfaction all throughout the day. HP: +100 Tradeblock Cannot resell to merchants --------------- ![]() Tasty Milk Fresh milk produced at the farm. \nRecovers around 100 HP. HP: +100 Tradeblock Cannot resell to merchants --------------- ![]() Squeezed Juice Fresh juice produced at the farm. \nRecovers around 50 MP. MP: +50 Tradeblock Cannot resell to merchants --------------- ![]() Rose Scent As you are surrounded by the fragrant scent of Roses, you get a strange headache and your feet start to feel heavy. Go see Lana before the scent disappears. Items per slot: 1 Time: 40000 Time Limited --------------- ![]() Freesia Scent As you are surrounded by the refreshing scent of Freesias, you get a strange headache and your feet start to feel heavy. Go see Lana before the scent disappears. Items per slot: 1 Time: 40000 Time Limited --------------- ![]() Lavender Scent As you are surrounded by the sweet scent of Lavenders, you get a strange headache and your feet start to feel heavy. Go see Lana before the scent disappears. Items per slot: 1 Time: 40000 Time Limited --------------- ![]() Scroll for Helmet for DEX 65% Improves DEX on Helmets.\nSuccess Rate 65%, DEX+2 DEX: +2 Success rate: 65% Tradeblock --------------- ![]() Scroll for Helmet for DEX 15% Improves DEX on Helmets.\nSuccess Rate 15%, DEX+3 DEX: +3 Success rate: 15% Tradeblock --------------- ![]() Scroll for Earring for DEX 65% Improves DEX on Earrings.\nSuccess Rate: 65%, DEX+2 Success rate: 65% DEX: +2 Tradeblock --------------- ![]() Scroll for Earring for DEX 15% Improves DEX on Earrings.\nSuccess Rate: 15%, DEX+3 Success rate: 15% DEX: +3 Tradeblock --------------- ![]() Scroll for Earring for LUK 65% Improves LUK on Earrings.\nSuccess Rate: 65%, LUK+2 LUK: +2 Success rate: 65% Tradeblock --------------- ![]() Scroll for Earring for LUK 15% Improves LUK on Earrings.\nSuccess Rate: 15%, LUK+3 LUK: +3 Success rate: 15% Tradeblock --------------- ![]() Scroll for Earring for HP 65% Improves HP on Earrings.\nSuccess Rate: 65%, MaxHP+15 HP: +15 Success rate: 65% Tradeblock --------------- ![]() Scroll for Earring for HP 15% Improves HP on Earrings.\nSuccess Rate: 15%, MaxHP+30 HP: +30 Success rate: 15% Tradeblock --------------- ![]() Scroll for Topwear for STR 65% Improves STR on Topwear.\nSuccess Rate 65%, STR+2 Success rate: 65% STR: +2 Tradeblock --------------- ![]() Scroll for Topwear for STR 15% Improves STR on Topwear.\nSuccess Rate 15%, STR+3 Success rate: 15% STR: +3 Tradeblock --------------- ![]() Scroll for Topwear for HP 65% Improves HP on Topwear.\nSuccess Rate 65%, MaxHP + 15 Success rate: 65% HP: +15 Tradeblock --------------- ![]() Scroll for Topwear for HP 15% Improves HP on Topwear.\nSuccess Rate 15%, MaxHP + 30 Success rate: 15% HP: +30 Tradeblock --------------- ![]() Scroll for Topwear for LUK 65% Improves LUK on Topwear.\nSuccess Rate: 65%, LUK+2 LUK: +2 Success rate: 65% Tradeblock --------------- ![]() Scroll for Topwear for LUK 15% Improves LUK on Topwear.\nSuccess Rate: 15%, LUK+3 LUK: +3 Success rate: 15% Tradeblock --------------- ![]() Scroll for Overall Armor for STR 65% Improves STR on Overall Armor.\nSuccess Rate: 65%, STR+2, Weapon Attack+1 STR: +2 WDEF: +1 Success rate: 65% Tradeblock --------------- ![]() Scroll for Overall Armor for STR 15% Improves STR on Overall Armor.\nSuccess Rate: 15%, STR+5, Weapon Attack+3, MaxHP+5 STR: +5 WDEF: +3 HP: +5 Success rate: 15% Tradeblock --------------- ![]() Scroll for Bottomwear for Jump 65% Improves Jump on Bottomwear.\nSuccess Rate: 65%, Jump+2, Avoidability+1 Success rate: 65% Jump: +2 Avoid: +1 Tradeblock --------------- ![]() Scroll for Bottomwear for Jump 15% Improves Jump on Bottomwear.\nSuccess Rate: 15%, Jump+4, Avoidability+2 Success rate: 15% Jump: +4 Avoid: +2 Tradeblock --------------- ![]() Scroll for Bottomwear for HP 65% Improves HP on Bottomwear.\nSuccess Rate: 65%, MaxHP+15 Success rate: 65% HP: +15 Tradeblock --------------- ![]() Scroll for Bottomwear for HP 15% Improves HP on Bottomwear.\nSuccess Rate: 15%, MaxHP+30 Success rate: 15% HP: +30 Tradeblock --------------- ![]() Scroll for Bottomwear for DEX 65% Improves DEX on Bottomwear.\nSuccess Rate: 65%, DEX+2, Accuracy+1 DEX: +2 Accuracy: +1 Success rate: 65% Tradeblock --------------- ![]() Scroll for Bottomwear for DEX 15% Improves DEX on Bottomwear.\nSuccess Rate: 15%, DEX+3, Accuracy+2, Speed+1 DEX: +3 Accuracy: +2 Speed: 1 Success rate: 15% Tradeblock --------------- ![]() Scroll for Gloves for HP 65% Improves HP on Gloves.\nSuccess Rate: 65%, MaxHP+15 Success rate: 65% HP: +15 Tradeblock --------------- ![]() Scroll for Gloves for HP 15% Improves HP on Gloves.\nSuccess Rate: 15%, MaxHP+30 Success rate: 15% HP: +30 Tradeblock --------------- ![]() Scroll for Shield for LUK 65% Improves LUK on Shields.\nSuccess Rate: 65%, LUK+2 Success rate: 65% LUK: +2 Tradeblock --------------- ![]() Scroll for Shield for LUK 15% Improves LUK on Shields.\nSuccess Rate: 15%, LUK+3 Success rate: 15% LUK: +3 Tradeblock --------------- ![]() Scroll for Shield for HP 65% Improves HP on Shields.\nSuccess Rate: 65%, MaxHP+15 Success rate: 65% HP: +15 Tradeblock --------------- ![]() Scroll for Shield for HP 15% Improves HP on Shields.\nSuccess Rate: 15%, MaxHP+30 Success rate: 15% HP: +30 Tradeblock --------------- ![]() Scroll for Shield for STR 65% Improves STR on Shields.\nSuccess Rate: 65%, STR+2 STR: +2 Success rate: 65% Tradeblock --------------- ![]() Scroll for Shield for STR 15% Improves STR on Shields.\nSuccess Rate: 15%, STR+3 STR: +3 Success rate: 15% Tradeblock --------------- ![]() Scroll for One-Handed Sword for Accuracy 65% Improves Accuracy on One-Handed Swords.\nSuccess Rate: 65%, Accuracy+3, DEX+2, Weapon Attack+1 Accuracy: +3 DEX: +2 Weapon Attack: +1 Success rate: 65% Tradeblock --------------- ![]() Scroll for One-Handed Sword for Accuracy 15% Improves Accuracy on One-Handed Swords.\nSuccess Rate: 15%, Accuracy+5, DEX+3, Weapon Attack+3 Accuracy: +5 DEX: +3 Weapon Attack: +3 Success rate: 15% Tradeblock --------------- ![]() Scroll for One-Handed Axe for Accuracy 65% Improves Accuracy on One-Handed Axe.\nSuccess Rate: 65%, Accuracy+3, DEX+2, Weapon Attack+1 Accuracy: +3 DEX: +2 Weapon Attack: +1 Success rate: 65% Tradeblock --------------- ![]() Scroll for One-Handed Axe for Accuracy 15% Improves Accuracy on One-Handed Axe.\nSuccess Rate: 15%, Accuracy+5, DEX+3, Weapon Attack+3 Accuracy: +5 DEX: +3 Weapon Attack: +3 Success rate: 15% Tradeblock --------------- ![]() Scroll for One-Handed BW for Accuracy 65% Improves Accuracy on One-Handed Blunt Weapons.\nSuccess Rate: 65%, Accuracy+3, DEX+2, Weapon Attack+1 Accuracy: +3 DEX: +2 Weapon Attack: +1 Success rate: 65% --------------- ![]() Scroll for One-Handed BW for Accuracy 15% Improves Accuracy on One-Handed Blunt Weapons.\nSuccess Rate: 15%, Accuracy+5, DEX+3, Weapon Attack+3 Accuracy: +5 DEX: +3 Weapon Attack: +3 Success rate: 15% --------------- ![]() Scroll for Two-Handed Sword for Accuracy 65% Improves Accuracy on Two-Handed Swords.\nSuccess Rate: 65%, Accuracy+3, DEX+2, Weapon Attack+1 Accuracy: +3 DEX: +2 Weapon Attack: +1 Success rate: 65% Tradeblock --------------- ![]() Scroll for Two-Handed Sword for Accuracy 15% Improves Accuracy on Two-Handed Swords.\nSuccess Rate: 15%, Accuracy+5, DEX+3, Weapon Attack+3 Accuracy: +5 DEX: +3 Weapon Attack: +3 Success rate: 15% Tradeblock --------------- ![]() Scroll for Two-Handed Axe for Accuracy 65% Improves Accuracy on Two-Handed Axe.\nSuccess Rate: 65%, Accuracy+3, DEX+2, Weapon Attack+1 Accuracy: +3 DEX: +2 Weapon Attack: +1 Success rate: 65% Tradeblock --------------- ![]() Scroll for Two-Handed Axe for Accuracy 15% Improves Accuracy on Two-Handed Axe.\nSuccess Rate: 15%, Accuracy+5, DEX+3, Weapon Attack+3 Accuracy: +5 DEX: +3 Weapon Attack: +3 Success rate: 15% Tradeblock --------------- ![]() Scroll for Two-Handed BW for Accuracy 65% Improves Accuracy on Two-Handed Blunt Weapons.\nSuccess Rate: 65%, Accuracy+3, DEX+2, Weapon Attack+1 Accuracy: +3 DEX: +2 Weapon Attack: +1 Success rate: 65% Tradeblock --------------- ![]() Scroll for Two-Handed BW for Accuracy 15% Improves Accuracy on Two-Handed Blunt Weapons.\nSuccess Rate: 15%, Accuracy+5, DEX+3, Weapon Attack+3 Accuracy: +5 DEX: +3 Weapon Attack: +3 Success rate: 15% Tradeblock --------------- ![]() Scroll for Spears for Accuracy 65% Improves Accuracy on Spears.\nSuccess Rate: 65%, Accuracy+3, DEX+2, Weapon Attack+1 Accuracy: +3 DEX: +2 Weapon Attack: +1 Success rate: 65% --------------- ![]() Scroll for Spears for Accuracy 15% Improves Accuracy on Spears.\nSuccess Rate: 15%, Accuracy+5, DEX+3, Weapon Attack+3 Accuracy: +5 DEX: +3 Weapon Attack: +3 Success rate: 15% Tradeblock --------------- ![]() Scroll for Polearm for Accuracy 65% Improves Accuracy on Polearms.\nSuccess Rate: 65%, Accuracy+3, DEX+2, Weapon Attack+1 Accuracy: +3 DEX: +2 Weapon Attack: +1 Success rate: 65% Tradeblock --------------- ![]() Scroll for Polearm for Accuracy 15% Improves Accuracy on Polearms.\nSuccess Rate: 15%, Accuracy+5, DEX+3, Weapon Attack+3 Accuracy: +5 DEX: +3 Weapon Attack: +3 Success rate: 15% Tradeblock --------------- ![]() King Pepe's 100% Scroll for Weapons Improves or decreases the effectiveness of King Pepe weapons.\nSuccess Rate: 100% Success rate: 100% Cursed rate: 100% Random Stats Tradeblock --------------- ![]() Dark Scroll for Accessory for STR 70% Improves STR on Accessories (Pendants, Belts, Rings).\nSuccess Rate: 70%, STR+2\nIf failed, the item will be destroyed at a 50% rate. STR: +2 Success rate: 70% Cursed rate: 50% --------------- ![]() Dark Scroll for Accessory for STR 30% Improves STR on Accessories (Pendants, Belts, Rings).\nSuccess Rate: 30%, STR+3\nIf failed, the item will be destroyed at a 50% rate. STR: +3 Success rate: 30% Cursed rate: 50% --------------- ![]() Dark Scroll for Accessory for DEX 70% Improves DEX on Accessories (Pendants, Belts, Rings).\nSuccess Rate: 70%, DEX+2\nIf failed, the item will be destroyed at a 50% rate. DEX: +2 Success rate: 70% Cursed rate: 50% --------------- ![]() Dark Scroll for Accessory for DEX 30% Improves DEX on Accessories (Pendants, Belts, Rings).\nSuccess Rate: 30%, DEX+3\nIf failed, the item will be destroyed at a 50% rate. DEX: +3 Success rate: 30% Cursed rate: 50% --------------- ![]() Dark Scroll for Accessory for INT 70% Improves INT on Accessories (Pendants, Belts, Rings).\nSuccess Rate: 70%. INT+2\nIf failed, the item will be destroyed at a 50% rate. INT: +2 Success rate: 70% Cursed rate: 50% --------------- ![]() Dark Scroll for Accessory for INT 30% Improves INT on Accessories (Pendants, Belts, Rings).\nSuccess Rate: 30%. INT+3\nIf failed, the item will be destroyed at a 50% rate. INT: +3 Success rate: 30% Cursed rate: 50% --------------- ![]() Dark Scroll for Accessory for LUK 70% Improves LUK on Accessories (Pendants, Belts, Rings).\nSuccess Rate: 70%, LUK+2\nIf failed, the item will be destroyed at a 50% rate. LUK: +2 Success rate: 70% Cursed rate: 50% --------------- ![]() Dark Scroll for Accessory for LUK 30% Improves LUK on Accessories (Pendants, Belts, Rings).\nSuccess Rate: 30%, LUK+3\nIf failed, the item will be destroyed at a 50% rate. LUK: +3 Success rate: 30% Cursed rate: 50% --------------- ![]() Dark Scroll for Accessory for HP 70% Improves MaxHP on Accessories (Pendants, Belts, Rings).\nSuccess Rate: 70%, MaxHP+10\nIf failed, the item will be destroyed at a 50% rate. HP: +10 Success rate: 70% Cursed rate: 50% --------------- ![]() Dark Scroll for Accessory for HP 30% Improves MaxHP on Accessories (Pendants, Belts, Rings).\nSuccess Rate: 30%, MaxHP+30\nIf failed, the item will be destroyed at a 50% rate. HP: +30 Success rate: 30% Cursed rate: 50% --------------- ![]() Dark Scroll for Accessory for MP 70% Improves MaxMP on Accessories (Pendants, Belts, Rings).\nSuccess Rate: 70%, MaxMP+10\nIf failed, the item will be destroyed at a 50% rate. MP: +10 Success rate: 70% Cursed rate: 50% --------------- ![]() Dark Scroll for Accessory for MP 30% Improves MaxMP on Accessories (Pendants, Belts, Rings).\nSuccess Rate: 30%, MaxMP+30\nIf failed, the item will be destroyed at a 50% rate. MP: +30 Success rate: 30% Cursed rate: 50% --------------- ![]() Black Wing Henchman Summoning Sack Summons the Black Wing's Henchman Items per slot: 100 Tradeblock --------------- ![]() Hiver Summoning Sack Summons Hiver Items per slot: 100 Tradeblock --------------- ![]() NULL NULL Items per slot: 100 Tradeblock --------------- ![]() Mystery Box A box whose contents are unknown, though a Yellow Butterfly might just be hidden inside. It will be empty if opened by a character higher than Lv. 41. NPC: Cassandra Tradeblock --------------- ![]() Mystery Box A box whose contents are unknown, though a Yellow Butterfly might just be hidden inside. It will be empty if opened by a character higher than Lv. 71. NPC: Cassandra Tradeblock --------------- ![]() Mystery Box A box whose contents are unknown, though a Yellow Butterfly might just be hidden inside. It will be empty if opened by a character higher than Lv. 101. NPC: Cassandra Tradeblock --------------- ![]() Mystery Box A box whose contents are unknown, though a Yellow Butterfly might just be hidden inside. NPC: Cassandra Tradeblock --------------- ![]() Golden Compass A golden compass that will lead you to Goldrich's Treasure Island. \n#cDouble-click it to# be transported to the Treasure Island. NPC: Gold Richie Tradeblock --------------- ![]() Instant Camera An instant camera that can be used to take a picture of the moon. To take a picture of the moon, double-click on the moon that can be seen from town. If you fail to capture the picture, return to the Moon Bunny for another instant camera. Items per slot: 1 NPC: Full Moon Tradeblock Time Limited --------------- ![]() Black Bag A black bag you received from Hiver, a member of the Black Wings. Release it in front of the Safe... Items per slot: 1 NPC: 이베흐 Tradeblock
Etc ![]() Kid Mannequin's Bunny Suit A bunny suit that the Kid Mannequin was wearing. Items per slot: 200 Level: 43 --------------- ![]() Female Mannequin's Wig A blonde wig that the Female Mannequin was wearing. Items per slot: 200 Level: 44 --------------- ![]() Male Mannequin's Fedora A black fedora that the Male Mannequin was wearing. Items per slot: 200 Level: 45 --------------- ![]() Latest Hits Compilation A CD of latest hits. Items per slot: 200 Level: 46 --------------- ![]() Greatest Oldies A CD of the greatest oldies. Items per slot: 200 Level: 47 --------------- ![]() Blue Perfume A lavender-scented perfume. Musky and rich. Items per slot: 200 Level: 40 --------------- ![]() Yellow Perfume A freesia-scented perfume. Fresh and smooth. Items per slot: 200 Level: 41 --------------- ![]() Pink Perfume A rose-scented perfume. Light and airy. Items per slot: 200 Level: 42 --------------- ![]() Cheap Speakers Low-quality speakers. Items per slot: 200 Level: 48 --------------- ![]() Fancy Amplifier Cables Fancy cables that connect to fancy amplifiers. Items per slot: 200 Level: 49 --------------- ![]() Spirit of Rock's Music Score A music score that Spirit of Rock treasures. Items per slot: 200 Level: 49 Quest Item --------------- ![]() Cherry Bubble Refreshing cherry-flavored bubble from a cherry bubble tea. Items per slot: 200 Level: 35 --------------- ![]() Melon Bubble Sweet melon-flavored bubble from a melon bubble tea. Items per slot: 200 Level: 37 --------------- ![]() Mango Bubble Sweet mango-flavored bubble from a mango bubble tea. Items per slot: 200 Level: 36 --------------- ![]() Yeti Keychain A cute keychain with a dangling Yeti doll. Items per slot: 200 Level: 35 --------------- ![]() Jr. Pepe Keychain A cute keychain with a dangling Jr. Pepe doll. Items per slot: 200 Level: 35 --------------- ![]() Orange Mushroom Doll A pretty Orange Mushroom doll from the claw vending machine. Items per slot: 200 Level: 39 --------------- ![]() Red Squishy Liquid Cherry-scented jelly from a Red Slime. Items per slot: 200 Level: 70 --------------- ![]() Silver Squishy Liquid Jelly from a Silver Slime. It looks pretty heavy. Items per slot: 200 Level: 71 --------------- ![]() Gold Squishy Liquid Jelly from a Gold Slime. It looks expensive. Items per slot: 200 Level: 72 --------------- ![]() Overlord A Radar Device A radar that detects anything within a 10m radius. Items per slot: 200 Level: 73 --------------- ![]() Overlord B Radar Device A radar that detects anything within a 30m radius. Items per slot: 200 Level: 75 --------------- ![]() Robby's Electronic Induction Device A device that communicates using the nearest inductive material. Items per slot: 200 Level: 77 --------------- ![]() Iruvata Laser Sword Iruvata's laser sword, which can be used as a weapon. Items per slot: 200 Level: 79 --------------- ![]() Afterlord Chained Tire Appears durable enough to maneuver through the wilderness. Items per slot: 200 Level: 82 --------------- ![]() Prototype Lord Propulsion System This propulsion system uses nitrogen energy as its propellant. Items per slot: 200 Level: 84 --------------- ![]() Maverick Type A Component A component of Maverick Type A that is abrasion-resistant due to its ergonomic design. Items per slot: 200 Level: 86 --------------- ![]() Maverick Type S Laser Gun A high-tech laser gun that consumes minimal energy yet ejects maximum power. Items per slot: 200 Level: 88 --------------- ![]() Maverick Type D Booster A booster that provides a temporary increase in thrust for flight. Items per slot: 200 Level: 89 --------------- ![]() Imperial Guard Vacuum Tube A vacuum tube that uses air pressure to maintain an output of at least 5 tons. Items per slot: 200 Level: 91 --------------- ![]() Royal Guard Armor Special armor that features a special alloy for maximum durability. Items per slot: 200 Level: 93 --------------- ![]() 빨간색 크레파스 빨간색 크레파스다. 무지개 그림을 색칠할 때 사용한다. Items per slot: 100 EXP: 10 Tradeblock Cannot resell to merchants --------------- ![]() 주황색 크레파스 주황색 크레파스다. 무지개 그림을 색칠할 때 사용한다. Items per slot: 100 EXP: 10 Tradeblock Cannot resell to merchants --------------- ![]() 노란색 크레파스 노란색 크레파스다. 무지개 그림을 색칠할 때 사용한다. Items per slot: 100 EXP: 10 Tradeblock Cannot resell to merchants --------------- ![]() 초록색 크레파스 초록색 크레파스다. 무지개 그림을 색칠할 때 사용한다. Items per slot: 100 EXP: 10 Tradeblock Cannot resell to merchants --------------- ![]() 파란색 크레파스 파란색 크레파스다. 무지개 그림을 색칠할 때 사용한다. Items per slot: 100 EXP: 10 Tradeblock Cannot resell to merchants --------------- ![]() 남색 크레파스 남색 크레파스다. 무지개 그림을 색칠할 때 사용한다. Items per slot: 100 EXP: 10 Tradeblock Cannot resell to merchants --------------- ![]() 보라색 크레파스 보라색 크레파스다. 무지개 그림을 색칠할 때 사용한다. Items per slot: 100 EXP: 10 Tradeblock Cannot resell to merchants --------------- ![]() Pot A small pot with a flower bud in it. Watch it for 30 minutes to see a flower bloom. Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited Expires on logout --------------- ![]() Yellow Flower Pot A small pot that contains a yellow flower. Take it to Gaga to trade it for a crayon. Items per slot: 100 Tradeblock Cannot resell to merchants --------------- ![]() Treacherous Fox Tail The tail of a Treacherous Fox. It seems pretty useless, especially since it is covered in coarse fur. Items per slot: 100 Tradeblock Cannot resell to merchants --------------- ![]() Time Traveler's Pocket Watch An object that signifies authorized use of the Time Gate in Tera Forest. It looks like an average pocket watch but has something engraved on the back. It reads, 'Time is Golden.' Tradeblock Cannot resell to merchants --------------- ![]() Time Traveler's Free Pass An object that signifies authorized use of the Time Gate in Tera Forest for a limited time. Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited --------------- ![]() Gachapon Food Coupon Use this coupon on a Gachapon machine to het a veriety of food. Items per slot: 100 Cannot resell to merchants --------------- ![]() Photo of the Moon A photo of the moon that hasn't developed yet. The image should become more vivid in 30 minutes. The photo will disappear if you log out! Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited One-of-a-kind Expires on logout --------------- ![]() Photo of the Moon A faint photo of the moon that hasn't been fully developed yet. The image should become more vivid in 30 minutes. The photo will disappear if you log out! Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited One-of-a-kind Expires on logout --------------- ![]() Photo of the Moon A blurry photo of the moon that hasn't been fully developed yet. The image should become more vivid in 30 minutes. The photo will disappear if you log out! Items per slot: 1 Tradeblock Cannot resell to merchants Time Limited One-of-a-kind Expires on logout --------------- ![]() Photo of the Moon A clear photo of the moon. This will certainly make the Baby Moon Bunny happy. One-of-a-kind Tradeblock Cannot resell to merchants --------------- ![]() Yellow Butterfly A cute little yellow butterfly. It might fly away if you don't keep your eye on it. Tradeblock Cannot resell to merchants --------------- ![]() Dog Food A small bag of dog food. Bulldogs go crazy for this stuff. Quest Item --------------- ![]() Lunch Made with Love A special lunch Anna made for Gustav. It's packed with tender loving care. Quest Item --------------- ![]() Piglet A piglet that escaped from the farm. Return it to the farm. Quest Item --------------- ![]() Empty Lunch Box Someone has devoured everything that was inside the lunch box. Quest Item --------------- ![]() Egg Eggs from the hen house in the back yard. Quest Item --------------- ![]() Bundle of Hay A bundle of hay used to feed livestock. Baby dragons might like it too. Quest Item --------------- ![]() Pork Juicy pork. Baby dragons might like it. Quest Item --------------- ![]() Milk for Baby Dragon Cow milk. Baby dragons might like it. Quest Item --------------- ![]() Letter from Gustav A letter Gustav wrote to Chief Stan in Henesys. The letter mentions something about pork delivery. Quest Item --------------- ![]() Recommendation Letter - Chief Stan A recommendation letter from Stan. Take it to Power B. Fore and he might let you use the training center. Quest Item --------------- ![]() Power B. Fore's Certificate of Training A certificate that states the recipient has completed Power B. Fore's training. It also appears to be a free pass to use Power B. Fore's training center. Quest Item --------------- ![]() Rina's Blue Mushroom Porridge Some Blue Mushroom porridge Rina made. It's packed nicely and ready for delivery. Quest Item --------------- ![]() Blue Mushroom Doll A cute doll that resembles a Blue Mushroom. Quest Item --------------- ![]() Refreshing Stump Sap Tree sap from a Stump. It is surprisingly refreshing. Quest Item --------------- ![]() Zombie Mushroom Doll A doll that resembles a Zombie Mushroom, though something isn't quite right with the face. Quest Item --------------- ![]() Wild Boar Doll A cute doll that resembles a Wild Boar. Quest Item --------------- ![]() Document with Clue A document that has a clue about the thief that stole Sabitrama's herb written on it. It looks like an ordinary letter, though. Quest Item --------------- ![]() Sabitrama's Herb A pouch with a pleasant herbal scent that obviously contains Sabitrama's herb. Quest Item --------------- ![]() Nella's Letter of Introduction A letter of introduction from Nella. It states that the recipient is a capable adventurer. Quest Item --------------- ![]() Golem Doll A cute doll that resembles a Golem. Quest Item --------------- ![]() Dragon Scales A few scales from dragon. Quest Item --------------- ![]() Rapid Growth Accelerant A rapid growth accelerant that was created by a secret organization. It appears to accelerate the growth of plants. Quest Item --------------- ![]() John's Map John's map, which contains information about some island. That island is said to be the place where the dragon lies asleep. Quest Item --------------- ![]() Tropical Fruit Punch Specially ordered tropical fruit punch that can only be made in Florina Beach. Quest Item --------------- ![]() Black Key A key you received from Shammos on a mission for a secret organization. What is this key used for? Quest Item --------------- ![]() Map of Turtle Island The map of Turtle Island you received from Captain Hwang. It has the location of an island but not much else is known. Quest Item --------------- ![]() Gruesome Bone Bone that exudes a gruesome energy. Quest Item --------------- ![]() Seruf Pearl A shiny pearl acquired from Seruf. Based on its shade, it appears to be of the highest quality. Quest Item --------------- ![]() Lycanthrope Leather A tough piece of Lycanthrope leather. Quest Item --------------- ![]() Captain Alpha's Buckle Captain Alpha's buckle, which was discovered deep inside the ocean in a treasure chest near the shipwreck. It looks extremely fancy. Quest Item --------------- ![]() Unbreakable Porcelain Unbreakable Porcelain that Herb Town is known for. Quest Item --------------- ![]() Potter A master craftsman in Herb Town. He is as light as a feather. Quest Item --------------- ![]() Thick Branch A tree branch from a Stump. You can use it to repair the fence. Quest Item --------------- ![]() Dragon Scale Scale left behind after the Onyx Dragon's ecdysis. It stores the force of the dragon. Something remarkable could be created using the Maker skill. Quest Item --------------- ![]() Shiny Dragon Scale Scale left behind after the Onyx Dragon's ecdysis. The force of the dragon is stored inside the golden emblem. Something remarkable could be created using the Maker skill. Quest Item --------------- ![]() Lycanthrope Leather A tough piece of Lycanthrope leather. Quest Item --------------- ![]() Captain Alpha's Buckle Captain Alpha's buckle, which was discovered deep inside the ocean in a treasure chest near the shipwreck. It looks extremely fancy. Quest Item --------------- ![]() Locker Key Key to a locker at the Kerning Square Station. Quest Item --------------- ![]() Composition Notes Lost composition notes that belong to Maestro Rho, a genius composer. Quest Item One-of-a-kind Cannot resell to merchants --------------- ![]() Secret Recipe The seven star chef Robby Fray's secret recipe. Quest Item --------------- ![]() Latest Model MP3 Latest model MP3 with a sophisticated design and increased memory capacity. Quest Item --------------- ![]() Legendary Scissors Marshall the hair stylist's legendary scissors. Quest Item One-of-a-kind Cannot resell to merchants --------------- ![]() Andy's Pocket Watch An item that activates the Time Gate. It has Andy the Time Traveler's name engraved on it, so only he can use it. Quest Item --------------- ![]() Primary Clue to the Case A piece of paper that contains a clue to the case Andy is working on. It's hard to read what it says. The paper has been severely damaged. Quest Item --------------- ![]() Wrinkled Sketchbook Loose-Leaf A sheet of paper that appears to be from a sketchbook. Quest Item --------------- ![]() Shelter Key A key to the shelter at the harbor. Quest Item --------------- ![]() Bergamot's Time Sand Time Sand that belonged to Bergamot. Quest Item --------------- ![]() Dunas's Time Sand Time Sand that belonged to Dunas. Quest Item --------------- ![]() Aufheben's Time Sand Time Sand that belonged to Aufheben. Quest Item --------------- ![]() Oberon's Time Sand Time Sand that belonged to Oberon. Quest Item --------------- ![]() Nibelung's Time Sand Time Sand that belonged to Nibelung. Quest Item --------------- ![]() Maid Apron An apron Bao is giving May as a present. An apron? That's a strange gift, but take it over to May anyway. Quest Item --------------- ![]() VIP Invitation An invitation that grants admission to the VIP Zone. Quest Item --------------- ![]() Pet Command Guide : Gold Pig A guide that has all the commands for the Gold Pig.\n#cDouble-click on the item to open the guide.# Items per slot: 1 Cash item --------------- ![]() Pet Command Guide : Baby Tiger A guide that contains commands for Baby Tiger. \n#cYou can open the book by double-clicking on it.# Items per slot: 1 Cash item --------------- ![]() NULL NULL One-of-a-kind Tradeblock Cannot resell to merchants --------------- ![]() NULL NULL One-of-a-kind Tradeblock Cannot resell to merchants --------------- ![]() NULL NULL One-of-a-kind Tradeblock Cannot resell to merchants --------------- ![]() Rainbow Drawing A sheet of sketch paper that has a rainbow drawing. \r\n#cYou can open it with your mouse by double-clicking.# Items per slot: 1 Quest Item One-of-a-kind Time Limited --------------- ![]() Perfect Pitch This Music Note gives Inkwell the perfect pitch he's been dying to find. You can trade it for a rare item if you go to the Free Market Entrance or talk to Inkwell in Henesys before March 30th. Items per slot: 1000 Cannot resell to merchants Tradeblock
Install
![]() Yellow Robot Chair Perch yourself on the hand of this powerful yellow robot to recover 50 HP and 30 MP every 10 seconds. Recovery HP: 50 Recovery MP: 30 Items per slot: 1 --------------- ![]() Swing on the Persimmon Tree There is a swing on the Persimmon Tree with ripe persimmons. Items per slot: 1 Recovery HP: 60 Req Level: 0 Tradeblock Cannot resell to merchants --------------- ![]() 홍상모 월묘 방석 방석에 앉으면 빨간 상모를 쓴 귀여운 월묘의 재주를 볼 수 있다. Items per slot: 1 Recovery HP: 60 Req Level: 0 Tradeblock Cannot resell to merchants --------------- ![]() 청상모 월묘 방석 방석에 앉으면 파란 상모를 쓴 귀여운 월묘의 재주를 볼 수 있다. Items per slot: 1 Recovery HP: 60 Req Level: 0 Tradeblock Cannot resell to merchants --------------- ![]() 부채춤 월묘 방석 방석에 앉으면 부채를 들고 줄타기를 하는 월묘의 재주를 볼 수 있다. Items per slot: 1 Recovery HP: 60 Req Level: 0 Tradeblock Cannot resell to merchants --------------- ![]() 태평소 월묘 방석 방석에 앉으면 혼신의 힘을 다해 연주하는 월묘를 볼 수 있다. Items per slot: 1 Recovery HP: 60 Req Level: 0 Tradeblock Cannot resell to merchants --------------- ![]() Witch's Broomstick Hold onto the Broomstick so you don't fall off. Items per slot: 1 Recovery MP: 50 Tradeblock Cannot resell to merchants --------------- ![]() The Spirit of Rock Chair A new chair that makes you feel like a Rock Star.\nRecovers 60 HP and 30 MP every 10 seconds. Items per slot: 1 Recovery HP: 60 Recovery MP: 30 Tradeblock Cannot resell to merchants --------------- ![]() Half-Heart Chocolate Cake Chair Sink yourself into this heavenly cake chair next to someone else who owns it as well, and watch it create a scrumptious effect! Mmm, this chair is so delicious you'll recover 50 HP every 10 seconds. Items per slot: 1 Recovery HP: 50 --------------- ![]() Chocolate Fondue Chair Yummy! Use this chair next to someone else who's also using it, and a mouth-watering chocolate fondue appears. Smack your lips and dream about treats as you recover 50 HP every 10 seconds. Items per slot: 1 Recovery HP: 50 --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 Tradeblock --------------- ![]() NULL NULL Items per slot: 1 One-of-a-kind Expires on logout Time Limited --------------- ![]() NULL NULL Items per slot: 1 Tradeblock Cannot resell to merchants One-of-a-kind Expires on logout
Map
![]() Subway Train --------------- ![]() Kerning Square Station NPC: Lockers, Blake --------------- ![]() Kerning Square Lobby NPC: Thompson, Tina, Lana, Lala, Marshall, Robby Fray, Maestro Rho --------------- ![]() 1st Floor 2nd Floor Area A Mob: 20 x Cherry Bubble Tea --------------- ![]() 1st Floor 2nd Floor Area B Mob: 13 x Cherry Bubble Tea, 18 x Mango Bubble Tea --------------- ![]() 1st Floor 2nd Floor Area C Mob: 10 x Mango Bubble Tea, 21 x Melon Bubble Tea --------------- ![]() 1st Floor 2nd Floor Area D Mob: 13 x Cherry Bubble Tea, 18 x Mango Bubble Tea --------------- ![]() 3rd Floor 4th Floor Area A Mob: 16 x Yeti Doll Claw Game, 11 x Blue Perfume --------------- ![]() 3rd Floor 4th Floor Area B Mob: 16 x Jr. Pepe Doll Claw Game, 11 x Yellow Perfume --------------- ![]() 3rd Floor 4th Floor Area C Mob: 16 x Transformed Doll Claw Game, 11 x Pink Perfume --------------- ![]() 3rd Floor 4th Floor Area D Mob: 14 x Transformed Doll Claw Game, 11 x Pink Perfume --------------- ![]() 5th Floor 6th Floor Area A Mob: 24 x Kid Mannequin --------------- ![]() 5th Floor 6th Floor Area B Mob: 19 x Female Mannequin, 9 x Kid Mannequin --------------- ![]() 5th Floor 6th Floor Area C Mob: 19 x Male Mannequin, 9 x Female Mannequin --------------- ![]() 5th Floor 6th Floor Area D Mob: 18 x Male Mannequin, 10 x Kid Mannequin --------------- ![]() 7th Floor 8th Floor Area A Mob: 14 x Latest Hits Compilation, 9 x Greatest Oldies NPC: June --------------- ![]() 7th Floor 8th Floor Area B Mob: 10 x Greatest Oldies, 19 x Cheap Amplifier --------------- ![]() 7th Floor 8th Floor Area C Mob: 8 x Greatest Oldies, 4 x Cheap Amplifier, 20 x Fancy Amplifier --------------- ![]() 7th Floor 8th Floor Area D Mob: Spirit of Rock --------------- ![]() VIP Zone Area A Mob: 10 x Greatest Oldies, 19 x Cheap Amplifier --------------- ![]() VIP Zone Area B Mob: 8 x Greatest Oldies, 4 x Cheap Amplifier, 20 x Fancy Amplifier --------------- ![]() VIP Zone Area C Mob: Spirit of Rock --------------- ![]() Tera Forest Time Gate NPC: Time Gate, Andy --------------- ![]() Old Tree in Tera Forest Mob: Gatekeeper Nex --------------- ![]() Old Tree in Tera Forest Mob: Gatekeeper Nex --------------- ![]() Old Tree in Tera Forest Mob: Gatekeeper Nex --------------- ![]() Old Tree in Tera Forest Mob: Gatekeeper Nex --------------- ![]() Old Tree in Tera Forest Mob: Gatekeeper Nex --------------- ![]() Old Tree in Tera Forest Mob: Gatekeeper Nex --------------- ![]() (Year 2021) Average Town Entrance Mob: 18 x Red Slime NPC: Brainy Boy, Crying Girl --------------- ![]() (Year 2021) Average Town Playground Mob: 20 x Silver Slime --------------- ![]() (Year 2021) Average Town Outskirt Mob: 24 x Gold Slime --------------- ![]() (Year 2099) Midnight Harbor Entrance Mob: 13 x Overlord A NPC: Policeman --------------- ![]() (Year 2099) Midnight Harbor Loading Dock Mob: 8 x Overlord A, 8 x Overlord B --------------- ![]() (Year 2099) Midnight Harbor Warehouse Mob: 14 x Overlord B NPC: Captain Edmond --------------- ![]() (Year 2215) Bombed City Center Retail District Mob: 15 x Robby NPC: May --------------- ![]() (Year 2215) Bombed City Center Overpass Mob: 14 x Iruvata, 4 x Robby --------------- ![]() (Year 2215) Bombed City Center Shopping District Mob: 14 x Iruvata NPC: Bao --------------- ![]() (Year 2216) Ruined City Intersection Mob: 6 x Afterlord NPC: Ken --------------- ![]() (Year 2216) Ruined City Center Mob: 6 x Afterlord, 6 x Prototype Lord --------------- ![]() (Year 2216) Ruined City Construction Site Mob: 14 x Prototype Lord NPC: Isabella --------------- ![]() (Year 2216) Ruined City Land Mark Mob: Aufheben --------------- ![]() (Year 2230) Dangerous Tower Lobby Mob: 4 x Maverick Type A NPC: Hoya --------------- ![]() (Year 2230) Dangerous Tower Ventilator Mob: 11 x Maverick Type A, 5 x Maverick Type S --------------- ![]() (Year 2230) Dangerous Tower Emergency Exit Mob: 7 x Maverick Type S, 6 x Maverick Type D NPC: Nalo --------------- ![]() (Year 2503) Air Battleship Bow Mob: 16 x Imperial Guard NPC: Asia --------------- ![]() (Year 2503) Air Battleship Area A Mob: 10 x Imperial Guard, 8 x Royal Guard --------------- ![]() (Year 2503) Air Battleship Area B Mob: 16 x Royal Guard NPC: Ashura
Mob
0 - 9 ![]() 나무 상자 Level: 1 HP: 1 Knockback: 999,999 Physical Attack: 12 Boss
30 - 39 ![]() Cherry Bubble Tea Level: 35 HP: 1400 MP: 100 EXP: 80 Avoid: 16 Knockback: 200 Magic Attack: 115 Magic Defense: 115 Physical Attack: 110 Physical Defense: 100 --------------- ![]() Mango Bubble Tea Level: 36 HP: 1500 MP: 100 EXP: 85 Avoid: 16 Knockback: 200 Magic Attack: 118 Magic Defense: 118 Physical Attack: 112 Physical Defense: 105 --------------- ![]() Melon Bubble Tea Level: 37 HP: 1600 MP: 100 EXP: 88 Avoid: 17 Knockback: 200 Magic Attack: 120 Magic Defense: 100 Physical Attack: 115 Physical Defense: 110 --------------- ![]() Yeti Doll Claw Game Level: 38 HP: 1600 MP: 100 EXP: 95 Avoid: 18 Knockback: 220 Magic Attack: 125 Magic Defense: 105 Physical Attack: 120 Physical Defense: 115 --------------- ![]() Yeti Doll Level: 35 HP: 200 EXP: 5 Avoid: 15 Speed: 20 Knockback: 100 Magic Defense: 50 Physical Attack: 50 Physical Defense: 50 --------------- ![]() Jr. Pepe Doll Claw Game Level: 38 HP: 1700 MP: 100 EXP: 100 Avoid: 18 Knockback: 250 Magic Attack: 130 Magic Defense: 110 Physical Attack: 125 Physical Defense: 120 --------------- ![]() Jr. Pepe Doll Level: 35 HP: 200 EXP: 5 Avoid: 15 Speed: 20 Knockback: 100 Magic Defense: 50 Physical Attack: 50 Physical Defense: 50 --------------- ![]() Transformed Doll Claw Game Level: 39 HP: 200 MP: 100 EXP: 5 Avoid: 15 Knockback: 100 Magic Attack: 50 Magic Defense: 100 Physical Attack: 50 Physical Defense: 100 --------------- ![]() Transformed Doll Claw Game Level: 39 HP: 1800 MP: 100 EXP: 110 Avoid: 19 Knockback: 250 Magic Attack: 135 Magic Defense: 115 Physical Attack: 130 Physical Defense: 125
40 - 49 ![]() Blue Perfume Level: 40 HP: 1 MP: 100 Avoid: 18 Knockback: 300 Magic Defense: 150 Physical Attack: 130 Physical Defense: 150 --------------- ![]() Blue Perfume Level: 40 HP: 1800 MP: 200 EXP: 110 Avoid: 18 Knockback: 300 Magic Attack: 140 Magic Defense: 160 Physical Attack: 130 Physical Defense: 150 --------------- ![]() Yellow Perfume Level: 41 HP: 1 MP: 210 Avoid: 19 Knockback: 300 Magic Attack: 145 Magic Defense: 165 Physical Attack: 135 Physical Defense: 155 --------------- ![]() Yellow Perfume Level: 41 HP: 1900 MP: 210 EXP: 115 Avoid: 19 Knockback: 300 Magic Attack: 145 Magic Defense: 165 Physical Attack: 135 Physical Defense: 155 --------------- ![]() Pink Perfume Level: 42 HP: 1 MP: 220 Avoid: 20 Knockback: 300 Magic Attack: 150 Magic Defense: 170 Physical Attack: 140 Physical Defense: 160 --------------- ![]() Pink Perfume Level: 42 HP: 2000 MP: 220 EXP: 120 Avoid: 20 Knockback: 300 Magic Attack: 150 Magic Defense: 170 Physical Attack: 140 Physical Defense: 160 --------------- ![]() Kid Mannequin Level: 43 HP: 2300 EXP: 122 Avoid: 20 Speed: 10 Knockback: 330 Magic Defense: 170 Physical Attack: 140 Physical Defense: 160 --------------- ![]() Female Mannequin Level: 44 HP: 2400 MP: 250 EXP: 125 Avoid: 21 Knockback: 350 Magic Attack: 155 Magic Defense: 180 Physical Attack: 145 Physical Defense: 165 --------------- ![]() Male Mannequin Level: 45 HP: 2500 MP: 250 EXP: 128 Avoid: 21 Knockback: 300 Magic Attack: 160 Magic Defense: 185 Physical Attack: 150 Physical Defense: 170 --------------- ![]() Latest Hits Compilation Level: 46 HP: 2600 EXP: 130 Avoid: 21 Knockback: 400 Magic Defense: 185 Physical Attack: 150 Physical Defense: 170 --------------- ![]() Greatest Oldies Level: 47 HP: 2700 MP: 250 EXP: 133 Avoid: 21 Knockback: 400 Magic Attack: 165 Magic Defense: 190 Physical Attack: 155 Physical Defense: 175 --------------- ![]() Cheap Amplifier Level: 48 HP: 2800 MP: 250 EXP: 138 Avoid: 22 Knockback: 450 Magic Attack: 170 Magic Defense: 195 Physical Attack: 160 Physical Defense: 180 --------------- ![]() Fancy Amplifier Level: 49 HP: 3000 MP: 250 EXP: 143 Avoid: 23 Knockback: 450 Magic Attack: 175 Magic Defense: 200 Physical Attack: 165 Physical Defense: 185 --------------- ![]() Spirit of Rock Level: 49 HP: 250,000 MP: 50000 EXP: 1700 Avoid: 22 Speed: 20 Knockback: 1000 Magic Attack: 230 Magic Defense: 280 Physical Attack: 200 Physical Defense: 250 Boss --------------- ![]() Greatest Oldies Level: 47 HP: 2700 MP: 250 EXP: 150 Avoid: 21 Knockback: 400 Magic Attack: 165 Magic Defense: 190 Physical Attack: 155 Physical Defense: 175 --------------- ![]() Cheap Amplifier Level: 48 HP: 2800 MP: 250 EXP: 180 Avoid: 22 Knockback: 450 Magic Attack: 170 Magic Defense: 195 Physical Attack: 160 Physical Defense: 180 --------------- ![]() Fancy Amplifier Level: 49 HP: 3000 MP: 250 EXP: 190 Avoid: 23 Knockback: 450 Magic Attack: 175 Magic Defense: 200 Physical Attack: 165 Physical Defense: 185 --------------- ![]() Spirit of Rock's Soul Level: 40 HP: 1 MP: 100 Avoid: 500 Knockback: 100 Magic Defense: 30 Physical Attack: 20 Physical Defense: 20 Boss --------------- ![]() 유령선 함장의 영혼 Level: 40 HP: 1 MP: 100 Avoid: 500 Knockback: 100 Magic Defense: 30 Physical Attack: 20 Physical Defense: 20 Boss
60 - 69 ![]() 해군 이등병 유령 Level: 60 HP: 60000 MP: 10000 Avoid: 25 Knockback: 1500 Magic Attack: 300 Magic Defense: 80 Physical Attack: 200 Physical Defense: 400 Elements: Holy resist Undead Boss --------------- ![]() 해군 일등병 유령 Level: 61 HP: 80000 MP: 10000 Avoid: 25 Knockback: 20000 Magic Attack: 300 Magic Defense: 80 Physical Attack: 225 Physical Defense: 400 Elements: Holy resist Undead Boss --------------- ![]() 해군 상병 유령 Level: 61 HP: 100,000 MP: 10000 Avoid: 25 Knockback: 2500 Magic Attack: 300 Magic Defense: 80 Physical Attack: 250 Physical Defense: 400 Elements: Holy resist Undead Boss --------------- ![]() 해군 병장 유령 Level: 61 HP: 130,000 MP: 10000 Avoid: 25 Knockback: 3000 Magic Attack: 300 Magic Defense: 80 Physical Attack: 275 Physical Defense: 400 Elements: Holy resist Undead Boss --------------- ![]() 해군 하사 유령 Level: 61 HP: 150,000 MP: 10000 Avoid: 25 Knockback: 3500 Magic Attack: 300 Magic Defense: 80 Physical Attack: 300 Physical Defense: 400 Elements: Holy resist Undead Boss --------------- ![]() 일등 항해사 Level: 62 HP: 700,000 MP: 10000 Avoid: 25 Knockback: 10000 Magic Attack: 350 Magic Defense: 80 Physical Attack: 325 Physical Defense: 400 Elements: Holy resist Undead Boss --------------- ![]() 유령선 함장 Level: 62 HP: 4,000,000 MP: 10000 Avoid: 27 Knockback: 99,999,999 Magic Attack: 330 Magic Defense: 500 Physical Attack: 350 Physical Defense: 480 Elements: Holy resist Undead Boss
70 - 79 ![]() Gatekeeper Nex Level: 70 HP: 15000 MP: 150 EXP: 330 Avoid: 30 Knockback: 1500 Magic Attack: 350 Magic Defense: 250 Physical Attack: 250 Physical Defense: 250 Boss --------------- ![]() Gatekeeper Nex Level: 73 HP: 15000 MP: 150 EXP: 330 Avoid: 30 Knockback: 1500 Magic Attack: 350 Magic Defense: 250 Physical Attack: 250 Physical Defense: 250 Boss --------------- ![]() Gatekeeper Nex Level: 77 HP: 15000 MP: 150 EXP: 330 Avoid: 30 Knockback: 1500 Magic Attack: 350 Magic Defense: 250 Physical Attack: 250 Physical Defense: 250 Boss --------------- ![]() Red Slime Level: 70 HP: 15000 MP: 100 EXP: 338 Avoid: 26 Knockback: 1500 Magic Attack: 320 Magic Defense: 260 Physical Attack: 210 Physical Defense: 250 --------------- ![]() Silver Slime Level: 71 HP: 15100 MP: 100 EXP: 346 Avoid: 30 Knockback: 1500 Magic Attack: 320 Magic Defense: 263 Physical Attack: 260 Physical Defense: 260 --------------- ![]() Gold Slime Level: 72 HP: 15200 MP: 100 EXP: 354 Avoid: 30 Knockback: 1500 Magic Attack: 320 Magic Defense: 265 Physical Attack: 272 Physical Defense: 320 --------------- ![]() Overlord A Level: 75 HP: 15000 MP: 150 EXP: 330 Avoid: 30 Knockback: 1500 Magic Attack: 350 Magic Defense: 250 Physical Attack: 250 Physical Defense: 250 --------------- ![]() Overlord B Level: 75 HP: 15000 MP: 150 EXP: 330 Avoid: 30 Knockback: 1500 Magic Attack: 350 Magic Defense: 250 Physical Attack: 250 Physical Defense: 250 --------------- ![]() Robby Level: 77 HP: 19000 MP: 160 EXP: 462 Avoid: 22 Knockback: 1520 Magic Attack: 375 Magic Defense: 400 Physical Attack: 325 Physical Defense: 318 --------------- ![]() Iruvata Level: 79 HP: 23500 MP: 200 EXP: 750 Avoid: 30 Speed: 50 Knockback: 2500 Magic Attack: 385 Magic Defense: 450 Physical Attack: 340 Physical Defense: 625 Elements: Poison immume --------------- ![]() Bergamot Level: 77 HP: 40000 MP: 700 Avoid: 28 Knockback: 99999 Magic Attack: 370 Magic Defense: 440 Physical Attack: 340 Physical Defense: 600 Elements: Fire resist, Lightning weak, Ice weak, Poison immume Boss --------------- ![]() Bergamot Level: 77 HP: 65000 MP: 700 Avoid: 28 Knockback: 99999 Magic Attack: 370 Magic Defense: 440 Physical Attack: 340 Physical Defense: 600 Elements: Fire resist, Lightning weak, Ice weak, Poison immume Boss --------------- ![]() Bergamot Level: 77 HP: 40000 MP: 700 EXP: 3000 Avoid: 28 Knockback: 99999 Magic Attack: 370 Magic Defense: 440 Physical Attack: 340 Physical Defense: 600 Elements: Fire resist, Lightning weak, Ice weak, Poison immume Boss
80 - 89 ![]() Gatekeeper Nex Level: 81 HP: 15000 MP: 150 EXP: 330 Avoid: 30 Knockback: 1500 Magic Attack: 350 Magic Defense: 250 Physical Attack: 250 Physical Defense: 250 Boss --------------- ![]() Gatekeeper Nex Level: 85 HP: 15000 MP: 150 EXP: 330 Avoid: 30 Knockback: 1500 Magic Attack: 350 Magic Defense: 250 Physical Attack: 250 Physical Defense: 250 Boss --------------- ![]() Afterlord Level: 82 HP: 29000 MP: 100 EXP: 1220 Avoid: 22 Knockback: 2320 Magic Attack: 390 Magic Defense: 455 Physical Attack: 360 Physical Defense: 690 Elements: Ice resist, Poison immume, Holy resist --------------- ![]() Prototype Lord Level: 84 HP: 31000 MP: 170 EXP: 1440 Avoid: 25 Knockback: 2480 Magic Attack: 415 Magic Defense: 460 Physical Attack: 370 Physical Defense: 700 Elements: Poison immume, Holy resist --------------- ![]() Maverick Type A Level: 86 HP: 32000 MP: 180 EXP: 1560 Avoid: 27 Speed: 40 Knockback: 2560 Magic Attack: 430 Magic Defense: 465 Physical Attack: 375 Physical Defense: 700 --------------- ![]() Maverick Type S Level: 88 HP: 37000 MP: 200 EXP: 1920 Avoid: 28 Speed: 400 Knockback: 2960 Magic Attack: 430 Magic Defense: 495 Physical Attack: 390 Physical Defense: 800 --------------- ![]() Maverick Type D Level: 89 HP: 40000 MP: 190 EXP: 2064 Avoid: 28 Knockback: 3200 Magic Attack: 450 Magic Defense: 480 Physical Attack: 400 Physical Defense: 750 --------------- ![]() Maverick Type D Level: 89 HP: 25000 MP: 190 EXP: 2064 Avoid: 28 Knockback: 3200 Magic Attack: 450 Magic Defense: 480 Physical Attack: 400 Physical Defense: 750 --------------- ![]() Dunas Level: 81 HP: 300,000 MP: 350 EXP: 3800 Avoid: 30 Knockback: 5000 Magic Attack: 400 Magic Defense: 440 Physical Attack: 410 Physical Defense: 700 Elements: Poison immume Boss --------------- ![]() Aufheben Level: 85 HP: 410,000 MP: 1500 EXP: 4300 Avoid: 32 Knockback: 5500 Magic Attack: 670 Magic Defense: 200 Physical Attack: 530 Physical Defense: 700 Elements: Ice weak, Poison weak Boss
90 - 99
![]() Gatekeeper Nex Level: 90 HP: 15000 MP: 150 EXP: 330 Avoid: 30 Knockback: 1500 Magic Attack: 350 Magic Defense: 250 Physical Attack: 250 Physical Defense: 250 Boss --------------- ![]() Imperial Guard Level: 91 HP: 43000 MP: 170 EXP: 2280 Avoid: 37 Speed: 30 Knockback: 3280 Magic Attack: 460 Magic Defense: 670 Physical Attack: 430 Physical Defense: 650 Elements: Poison resist, Holy resist --------------- ![]() Royal Guard Level: 93 HP: 50000 MP: 250 EXP: 2520 Avoid: 37 Knockback: 5000 Magic Attack: 500 Magic Defense: 530 Physical Attack: 450 Physical Defense: 830 Elements: Poison resist --------------- ![]() Oberon Level: 90 HP: 450,000 MP: 300 EXP: 5500 Avoid: 37 Knockback: 6000 Magic Attack: 550 Magic Defense: 700 Physical Attack: 550 Physical Defense: 800 Elements: Fire resist, Poison resist Boss --------------- ![]() Nibelung Level: 95 HP: 240,000 MP: 600 Avoid: 37 Knockback: 999,999 Magic Attack: 560 Magic Defense: 820 Physical Attack: 565 Physical Defense: 850 Elements: Fire resist, Lightning weak, Ice weak, Poison immume Boss --------------- ![]() Nibelung Level: 95 HP: 240,000 MP: 600 Avoid: 37 Knockback: 999,999 Magic Attack: 560 Magic Defense: 820 Physical Attack: 565 Physical Defense: 850 Elements: Fire resist, Lightning weak, Ice weak, Poison immume Boss --------------- ![]() Nibelung Level: 95 HP: 240,000 MP: 600 EXP: 6340 Avoid: 37 Knockback: 24000 Magic Attack: 560 Magic Defense: 820 Physical Attack: 565 Physical Defense: 850 Elements: Fire resist, Lightning weak, Ice weak, Poison immume Boss
NPC
![]() Name: 미르 --------------- ![]() Name: Thompson Function: General Merchant "I'm going to become a certified barista soon..." "How about a cold drink, hm?" --------------- ![]() Name: Blake Function: Public Service Worker "Wanna hear me sing?" "Did you leave something on the train?" "Practice, practice. That is the only way!" "Ah, I want to become a singer so badly." --------------- ![]() Name: Lockers "(They are tightly shut.)" "(Anyone can use these lockers.)" --------------- ![]() Name: Lala "Have you seen Blake?" "Blake is the best singer in town." "I can't wait for him to make his debut as a singer!" --------------- ![]() Name: Maestro Rho Function: Genius Composer "Dum dum de dum..." "It's not easy to kill two birds with one stone." "Isn't it marvelous?" "Do you want to hear my masterpiece?" --------------- ![]() Name: Lana Function: CEO of Big Hit Records "Everything must be perfect for a successful performance. The stage, lighting, sound, audience..." "Not everyone can be a star. You know that, don't you?" "I've produced countless hit albums." "Gimme a call if you want to be a celebrity!" --------------- ![]() Name: Tina Function: Makeup Artist "Want to minimize your flaws and bring out your natural beauty?" "You simply must let a professional handle your makeup, especially before a huge show." "What do you think? Pretty good, huh?" "Smoky makeup is in these days. It accentuates your eyes." --------------- ![]() Name: Robby Fray Function: Seven Star Chef "The key to a delectable dish is fresh ingredients...and passion! Passion is everything!" "Would you like to sample my gourmet delicacies?" "Hey, hey, I don't cook for just anyone!" "I'm the head chef at a seven star hotel, that's true." --------------- ![]() Name: Marshall Function: Hair Stylist "How precious you are! Delightful!" "What do you think? Magnificent, no?" "Bonjour, I'm Marshall, the hair stylist." "Just a bit more volume here and a snip there and..." --------------- ![]() Name: June Function: Public Service Worker Script: Depart_topFloorIn "Move out of the way. You can't go in there." "Caution! Authorized personnel only." "Safety! Safety! Safety first!" "What's it like inside?" --------------- ![]() Name: Dolphin Script: aqua_taxi3 "This place is creepy. Shouldn't we go back now?" --------------- ![]() Name: Norrington Script: PRaid_enter "Their spirits must still be lingering here." "I feel a mysterious current of air blowing." --------------- ![]() Name: Andy Script: TD_neo_Andy "I'm sure the answer is in past..." "You must find the answer and bring it to me...!" --------------- ![]() Name: Brainy Boy "Who are you? I don't trust anyone." "Don't come any closer!" --------------- ![]() Name: Crying Girl "Mommy... Daddy... Where are you?" "I want my sketchbook back!" --------------- ![]() Name: Policeman "Why isn't there an easy answer?" "We have an emergency and we need you!" --------------- ![]() Name: Captain Edmond "There isn't a right way. It's a double-edged sword. Do you understand what I'm saying?" "Can you vouch that that is the truth?" --------------- ![]() Name: May "Hello. Would you like a cup of tea?" "Red tea, green tea, coffee...? A hot drink or a cold drink? Which do you prefer?" --------------- ![]() Name: Bao "May is polite, but she can be pretty cold." "You can't get information like this just anywhere." --------------- ![]() Name: Hoya "I'm bound to become a hero!" "I'm not afraid of anything!" --------------- ![]() Name: Nalo "You must act with prudence." "You never know what future has in store for you." --------------- ![]() Name: Ashura "What if it's too late?" "Everything is still up in the air." --------------- ![]() Name: Asia "The future is filled with despair." "I can't predict anything. It's up to fate." --------------- ![]() Name: Electronic Induction Device "Bee-beep bee-beep" --------------- ![]() Name: Isabella "He...Help." "Ahhhh..." --------------- ![]() Name: Ken "Please go someplace safe!" "It's dangerous here." --------------- ![]() Name: Time Gate Script: TD_neoCity_enter --------------- ![]() Name: Full Moon Script: fullmoon --------------- ![]() Name: Wolf Spirit Ryko Script: RyuhoRank --------------- ![]() Name: Dimensional Mirror Function: Multi-Functional Portal Script: unityPortal --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200." --------------- ![]() Name: NULL Script: rank_user "I am /name, who has reached Lv. 200."
NXWatch
New Chocolate Heart - [2400 NX] Miss Popular - [3300 NX] Mr. Popular - [3300 NX] 3D Glasses - [3300 NX] Baby Tiger Package - [16900 NX] Bunny Ears - [2500 NX] LED Sunglasses - [3200 NX] Orange Mushroom Scholar - [2700 NX] Roaring Tiger Messenger - [2000 NX] Roaring Tiger Messenger (11) - [20000 NX] Pink Bow - [3100 NX] Tilted Fedora - [3300 NX] Tomato Package - [7000 NX] Cute Tiger Messenger - [1700 NX] Cute Tiger Messenger (5) - [7500 NX] Stylish Layered Plaid - [3700 NX] Desert Fox - [2900 NX] Fur Vest - [3000 NX] Mini Crown - [3100 NX] Pink Argyle Plaid - [3700 NX] Pink Sweater - [3100 NX] Pink Bean Shoes - [2000 NX] Shared Umbrella Ring - [4500 NX] Solo Ring - [4500 NX] Alphabet Glasses - [3500 NX] Event Gachapon Ticket - [900 NX] Gachapon Ticket (11) - [9000 NX] Gachapon Ticket (35) - [27000 NX] Mu Lung VIP Package - [11400 NX] Henesys VIP Package - [11000 NX] Orbis VIP Package - [11400 NX] Ludibrium VIP Package - [11000 NX] Amoria VIP Package - [11400 NX] NLC VIP Package - [11000 NX] Black Pig Package - [11400 NX] Panda Special Pacakge - [11700 NX] Special Husky Package - [10300 NX] Dino Girl Package - [11400 NX] Dino Boy Package - [11400 NX] Monkey Package - [11400 NX] White Tiger Package - [11800 NX] Penguin Package - [11300 NX] Golden Pig Package - [10800 NX] Robot Package - [12000 NX] Mini Yeti Package - [11800 NX] Balrog Package - [11800 NX] Aura Ring - [3000 NX] Venus Fireworks - [3600 NX] Friendship Ring : Star - [3600 NX] Crush Ring - [4800 NX] Friendship Ring : Flower Petal - [3600 NX] Rose Crush Ring - [3600 NX] Crossed Hearts - [4800 NX] Cupid Ring - [4800 NX] White Label Ring - [3200 NX] Friendship Ring : Clover - [3600 NX] Hat Bunny Ears - [2500 NX] Orange Mushroom Scholar - [2700 NX] Pink Bow - [3100 NX] Tilted Fedora - [3300 NX] Desert Fox - [2900 NX] Mini Crown - [3100 NX] Face Chocolate Heart - [2400 NX] Eye 3D Glasses - [3300 NX] LED Sunglasses - [3200 NX] Alphabet Glasses - [3500 NX] Overall Stylish Layered Plaid - [3700 NX] Top Fur Vest - [3000 NX] Pink Sweater - [3100 NX] Pink Argyle Plaid - [3700 NX] Ring Shared Umbrella Ring - [4500 NX] Solo Ring - [4500 NX] Aura Ring - [3000 NX] Venus Fireworks - [3600 NX] Friendship Ring : Star - [3600 NX] Crush Ring - [4800 NX] Friendship Ring : Flower Petal - [3600 NX] Rose Crush Ring - [3600 NX] Crossed Hearts - [4800 NX] Cupid Ring - [4800 NX] White Label Ring - [3200 NX] Friendship Ring : Clover - [3600 NX] Messenger Roaring Tiger Messenger - [2000 NX] Roaring Tiger Messenger (11) - [20000 NX] Cute Tiger Messenger - [1700 NX] Cute Tiger Messenger (5) - [7500 NX] Game Gachapon Ticket - [900 NX] Gachapon Ticket (11) - [9000 NX] Gachapon Ticket (35) - [27000 NX] Effect Miss Popular - [3300 NX] Mr. Popular - [3300 NX] Pet Baby Tiger - [5800 NX] Pet Equip Baby Tiger Wings - [3000 NX] Pet "Use" Golden Drumstick (11) - [10000 NX] Golden Drumstick - [1000 NX] Package Mu Lung VIP Package Mu Lung Cosmetic Lens Coupon (VIP) Mu Lung Plastic Surgery Coupon (VIP) Mu Lung Hair Color Coupon (VIP) Total Price - [11400 NX] Henesys VIP Package Henesys Cosmetic Lens Coupon (VIP) Henesys Face Coupon (VIP) Henesys Hair Color Coupon (VIP) Total Price - [11000 NX] Orbis VIP Package Orbis Cosmetic Lens Coupon (VIP) Orbis Face Coupon (VIP) Orbis Hair Color Coupon (VIP) Total Price - [11400 NX] Ludibrium VIP Package NLC Cosmetic Lens Coupon (VIP) NLC Face Coupon (VIP) NLC Hair Color Coupon (VIP) Total Price - [11000 NX] Amoria VIP Package Amoria Cosmetic Lens Coupon (VIP) Amoria Face Coupon (VIP) Amoria Hair Color Coupon (VIP) Total Price - [11400 NX] NLC VIP Package NLC Cosmetic Lens Coupon (VIP) NLC Face Coupon (VIP) NLC Hair Color Coupon (VIP) Total Price - [11000 NX] Tomato Package Tomato Suit Tomato Hat Total Price - [7000 NX]
Quest
Perfect Pitch - Level Up Event NOT COMPLETED: Music is enjoyed by all people of all ages! Receive a Perfect Pitch by leveling up during the event. IN PROGRESS: Music is enjoyed by all people of all ages! Receive a Perfect Pitch by leveling up during the event. COMPLETED: You can take a Perfect Pitch to Inkwell in Henesys and trade it for a rare item.
My dream is to... NOT COMPLETED: Blake has a dream...but he wants you to talk to him about it in a little bit, since he's in the middle of something. IN PROGRESS: Blake wants to be a singer! Will his dream come true? Talk to Lana the CEO of Big Hit Records. She's shopping in Kerning Square. COMPLETED: Will Blake's dream ever come true?
Lana's Decision NOT COMPLETED: Lana the CEO of Big Hit Records says she needs a few moments to decide whether Blake has what it takes to make a big debut. Talk to her in a minute to see what she decides. IN PROGRESS: Finally! Blake will be able to make his debut! But first, you must convince the seven star chef Robby Fray to cater Blake's afterparty. COMPLETED: What? Robby Fray needs a favor? Well, you gotta do what you gotta do to help Blake make his debut. Talk to Robby Fray again.
Convince Robby Fray NOT COMPLETED: Robby Fray needs a favor? If that's what it takes to convince a seven star chef to cater Blake's party, then that's what it takes. Get to it! IN PROGRESS: Robby Fray needs Bubbles to make his specialty cocktails. Head over to the 1st-2nd floor of Kerning Square and collect Bubbles from the Bubble Teas. COMPLETED: Robby Fray needs a favor? Well, you gotta do what you gotta do to help Blake make his debut. Talk to Robby Fray again.
The Secret Recipe NOT COMPLETED: You perform a favor for #Robby Fray#k so he would agree to cater the party, but when you go to turn it in, he screams in dismay. It seems like you'll have to do him another favor... IN PROGRESS: Uh oh. Without his Secret Recipe, Robby Fray can't bear to keep living, let alone cater a party. Hopefully you can find his Secret Recipe before somebody else nabs it.\r It should be with the Doll Claw Games on the 3rd-4th floor of the Shopping Center, right?\r COMPLETED: Whew! Finally, you convinced Robby Fray, the seven star chef, to cater the party. Report the good news to Lana.
Reception Party Preparation, Done! NOT COMPLETED: After all that, you were finally able to convince Robby Fray, the seven star chef, to help. Report the good news to Lana. IN PROGRESS: Next on the list is getting a makeup artist. Head over to Tina and see if she'll help. COMPLETED: You met and talked with Tina, but it seemed like she wanted you to do something for her first.
Tina's Proposition NOT COMPLETED: Help Tina with her request, then ask her to help with Blake's debut. IN PROGRESS: Tina needs key chains to give out to her clients. Collect the key chains and dolls from the Doll Claw Games. COMPLETED: You were able to get a makeup artist for the job. Deliver the good news to Lana.
Makeup Artist, Booked! NOT COMPLETED: You booked a makeup artist. Report the good news to Lana. IN PROGRESS: This time, you must book a hair stylist. Go over to Marshall and ask for help. COMPLETED: Marshall says he can't design Blake's hair. Why not? This can't be good. Discuss it with Lana.
Marshall's Refusal NOT COMPLETED: Marshall refuses to help. What is stopping him? Report the bad news to Lana. IN PROGRESS: Find the Locker Key Marshall lost and open the Locker at the subway station. He supposedly lost his Locker Key on the 5th-6th floor of the Shopping Center. COMPLETED: You found the Locker Key Marshall lost, but the locker closed shortly after you opened it. Try opening the locker one more time.
Legendary Scissors NOT COMPLETED: Open the Locker again. IN PROGRESS: When you open the Locker, you find the Legendary Scissors. Hurry and deliver the scissors to Marshall. COMPLETED: Marshall was ecstatic when you delivered the Legendary Scissors and agreed to style Blake's hair in a heartbeat. Give Lana the good news.
Hair Stylist, Booked! NOT COMPLETED: Thanks to your hard work, Marshall agreed to take the gig. Give Lana the good news. IN PROGRESS: Lana suggested that you ask Lala, Blake's number one fan, for help with the costumes. COMPLETED: Lala was thrilled to hear that Blake was finally make a debut, and asked you to give her some time to brainstorm.
Costume Preparation NOT COMPLETED: Lala is thrilled to hear that Blake is finally making his debut and happily agrees to help with the costumes. Assist Lala to prepare the costumes. IN PROGRESS: Collect the costumes and props for Blake's debut performance and take them over to Lala. COMPLETED: Lala was thrilled to hear about Blake's debut and asked you to give her some time to think about which costumes would be best for the performance.
Costume Preparation, Done! NOT COMPLETED: You've completed the costume preparation, but she says something is still missing. What could possibly be missing? Ask Lala what else she needs. IN PROGRESS: Lala says she needs more than just costumes and wants you to bring perfume that would complete each costume. COMPLETED: Lala wasn't sure which scent would go best with which costume, so she gave you some time to think about it. \r Hm, you don't seem too sure either. Why don't you leave it up to Lala?\r
Rose Scent NOT COMPLETED: You aren't sure which scent would go best with which costume. Why don't you leave it up to Lala? IN PROGRESS: Rush to Lana before the scent fades and ask her which costume this rose scent would best complement. COMPLETED: Lana said the rose scent would go best with the Kid Mannequin's Bunny Suit. Time to tell Lala.
Freesia Scent NOT COMPLETED: Lana says the rose scent is perfect for the Kid Mannequin's Bunny Suit. Time to let Lala know. IN PROGRESS: Rush to Lana before the scent fades and ask her which costume this freesia scent would best complement. COMPLETED: Lana said the freesia scent would go best with the Female Mannequin's Wig. Go tell Lala.
Lavender Scent NOT COMPLETED: Lana says the freesia scent is perfect for the Female Mannequin's Wig. Better tell Lala. IN PROGRESS: Rush to Lana before the scent fades and ask her which costume this lavender scent would best complement. COMPLETED: Lana said the lavender scent wasn't exactly perfect for the Fedora, but that it would work. \r Ask Lana what other tasks are left on her to-do list.
Music Preparation NOT COMPLETED: Lana says she needs to pick out a song for Blake. Talk to Lana for more details on what she needs. IN PROGRESS: Blake needs a song to perform. Find the CDs at the music shop on the 7th-8th floor and deliver them to Lana. COMPLETED: Lana said the existing hits weren't good enough and asked you to get a new song from Maestro Rho.
Request for a New Song NOT COMPLETED: Lana wants you to request a new song from a genius composer? Maestro Rho is not only known for his talents but is also infamous for his arrogance. Oh well, gotta do what you gotta do. Go talk to Maestro Rho and request a new song. IN PROGRESS: Destroy the Cheap Amplifiers and find Maestro Rho's lost MP3 player. Follow the sound coming from the 7th-8th floor to where June is on duty. COMPLETED: When you found the MP3 player and returned it to Maestro Rho, he said he wanted to listen to some music before helping you. How rude! But this is for Blake, so you should ask him again... And try to be nice.
Composition Fee [spoiler="Say "NO" to Plagiarism"]NOT COMPLETED: You found and returned Maestro Rho's MP3 player. That ought to be enough to get a new song, right? Ask Maestro Rho for a new song Blake can perform during his debut concert. IN PROGRESS: A composition fee? Well, that's somewhat understandable since he's a brilliant composer. Find the Fancy Amplifier Cables on the 7th-8th floor and deliver them to Maestro Rho. COMPLETED: You have paid the fee, but he still seems reluctant to give you the song. What's up with that? Talk to Maestro Rho again. NOT COMPLETED: Master Rho doesn't seem like he's ready to hand over the new song even though you've already paid the fee. Why is he so hesitant? Ask Maestro Rho if everything is okay. IN PROGRESS: Spirit of Rock is playing Maestro Rho's music without proper approval. Defeat Spirit of Rock and listen to the last song he plays.\r \r It is highly recommended that you turn up the volume a bit in the system options so you don't miss any important parts of the song while you're listening. COMPLETED: You have destroyed Spirit of Rock as Maestro Rho requested. But he's still reluctant to let go of his Composition Notes. You don't have much time left. Ask Maestro Rho for the new song.
The New Song NOT COMPLETED: He must have found his Composition Notes by now. Go and get the Composition Notes from Maestro Rho. IN PROGRESS: Deliver the Composition Notes to Lana, the CEO of Big Hit Records. COMPLETED: All preparations for Blake's debut performance are now complete. Go over to Blake and give him the good news.
Debut Preparations Completed NOT COMPLETED: Everything seems to be in order. Confirm one more time with Lana. IN PROGRESS: Lana says everything for Blake's debut performance is good to go and wants you to give Blake the good news. COMPLETED: Blake was beyond happy and gave you a special gift. He then said you should go see June at Kerning Square.
Admission to the VIP Zone NOT COMPLETED: Could it be...? Is it really the VIP Zone in Kerning Square? Rush over to June! IN PROGRESS: He says he'll let you enter the VIP Zone if you bring him VIP Tickets. He says you can get them from any monster in Kerning Square. COMPLETED: He says the VIP Zone can be entered once every 30 minutes. Go see June when the 30 minutes are up.
Blake's Dream NOT COMPLETED: Jake, who works at the subway station at the center of Kerning City has something on his mind.\r Head over to Jake and see what's going on.\r IN PROGRESS: Jake says he wants nothing more than to see Blake achieve his dream. Who's Blake anyway?\r Pass through the turnstile and go over to Kerning Square Station.\r COMPLETED: Blake has asked you to wait, as he was in the middle of something.
The Last Song NOT COMPLETED: Try to remember the last song Spirit of Rock performed.\r If you can't remember, the only thing left to do is to destroy Spirit of Rock again. IN PROGRESS: Try to remember the last song Spirit of Rock performed.\r If you can't remember, the only thing left to do is to destroy Spirit of Rock again. COMPLETED: You told Maestro Rho the last song Spirit of Rock performed.
Hunter's Luck - Week 6 NOT COMPLETED: The time between February and March is what many call the prime hunting season! Receive some hunting pointers from Scadur and become the best hunter on the block!#b <Event Period> March 22, 2010 - March 28, 2010 <How to Join the Event> 1. Receive the 2x EXP item that Scadur hands out once a week. 2. Use the item when in need of an extra boost of Luck. 3. Hunt away! <Notes> 1. 2x EXP item will expire at midnight on Sunday. 2. New 2x item will become available the following Monday. IN PROGRESS: The time between February and March is what many call the prime hunting season! Receive some hunting pointers from Scadur and become the best hunter on the block!#b <Event Period> March 22, 2010 - March 28, 2010 <How to Join the Event> 1. Receive the 2x EXP item that Scadur hands out once a week. 2. Use the item when in need of an extra boost of Luck. 3. Hunt away! <Notes> 1. 2x EXP item will expire at midnight on Sunday. 2. New 2x item will become available the following Monday. COMPLETED: The time between February and March is what many call the prime hunting season! Receive some hunting pointers from Scadur and become the best hunter on the block!#b <Event Period> March 22, 2010 - March 28, 2010 <How to Join the Event> 1. Receive the 2x EXP item that Scadur hands out once a week. 2. Use the item when in need of an extra boost of Luck. 3. Hunt away! <Notes> 1. 2x EXP item will expire at midnight on Sunday. 2. New 2x item will become available the following Monday.
The Suspicious Wanderer NOT COMPLETED: There is a rumor that Han the Broker of Magatia has acquired a new piece of information. Sounds excitingÂ… IN PROGRESS: Han the Broker says a suspicious wanderer was staying in Magatia until just a few days ago, but then disappeared without a trace. Han the Broker thinks you might be able to find the wanderer if you follow the traces he left and suggests you first go to Ariant to find him. COMPLETED: You met Syras at Ariant Station to ask about the suspicious wanderer that Han the Broker has told you about. Syras at the ticket box desk said a strange man bought a ticket to Orbis.
The Wanderer's Whereabouts 1 NOT COMPLETED: [No text] IN PROGRESS: Syras the ticket agent at Ariant Station claims the suspicious wanderer headed to Orbis and that you should talk to Isa at Orbis Station. COMPLETED: You meet Isa the station guide as Syras instructed. Isa says an absent-minded man asked her directions to Leafre. She added that he was rather strange.
The Wanderer's Whereabouts 2 NOT COMPLETED: [No text] IN PROGRESS: Isa the station guide at Orbis Station informs you that the strange man was heading to Tera Forest, located east of Minar Forest. Will you be able to find this foreign place called Tera Forest? COMPLETED: You found the entrance to Tera Forest by searching the outskirts of east Minar Forest. There, you met the strange man you were searching for, Andy.
Andy the Time Traveler NOT COMPLETED: [No text] IN PROGRESS: Andy the Time Traveler has asked you to help him find the Pocket Watch, the key to the Time Gate, which he's lost in Minar Forest. COMPLETED: The Pocket Watch has chosen you as the new Time Traveler. You begin to wonder what you've got yourself into.
Nex the Time Guard NOT COMPLETED: Andy the Time Traveler says he has something to tell you before your first time travel. IN PROGRESS: Andy the Time Traveler informs you that you must pass the test Nex the Gatekeeper of Time, who lives in the Old Tree of Tera, gives you before you can travel through time. Enter the Old Tree of Tera and pass Nex's test. COMPLETED: You have passed the first test given by Nex the Gatekeeper of Time and have earned the right to travel to another time. You can now teleport to Average Town in the year 2021. Go to the Time Gate with the Time Traveler's Pocket Watch.
The First Clue NOT COMPLETED: Andy has a request. IN PROGRESS: Year 2021. You must go through trash cans, find the clue that Andy needs, and bring it to him. COMPLETED: You teleported to the year 2021, found a piece of paper that appeared to be the clue, and took it to Andy. Unfortunately, that was not what Andy was looking for. Will your time travel end in failure? Go back to year 2021.
Dangerous Slimes NOT COMPLETED: [No text] IN PROGRESS: The year is 2021. Eliminate 50 Slimes that are threatening the boy and another 50 Slimes that are threatening the girl. Then collect 30 dropped items from each group of Slimes to prevent the Slimes from reviving and report back to the Brainy Boy. COMPLETED: You worked hard to eliminate so many Slimes, but the population of the Slimes has not gotten any smaller. Where are these monsters coming from?
The Crying Girl's Sketchbook NOT COMPLETED: [No text] IN PROGRESS: Find Loose-Leaf Pages from the Sketchbook the Slimes ate and return it to the Crying Girl.\r COMPLETED: You have collected the Loose-Leaf Pages from the Sketchbook and returned them to the Girl. However, the girl seemed to be even more saddened by the pages that were chewed up by the Slimes.
The Boy and the Girl NOT COMPLETED: [No text] IN PROGRESS: The Brainy Boy swore that he would find more Loose-Leaf Pages from the Crying Girl's Sketchbook, including her drawing of a Robot. This sounds like something Andy mentioned. Perhaps you should tell him about this. COMPLETED: When Andy heard the story about the kids, said it was a useful piece of information and that you should prepare yourself for your next time travel.
Nex the Time Guard NOT COMPLETED: Andy the Time Traveler says he has something to tell you before your second time travel. IN PROGRESS: Andy the Time Traveler has informed you that you must pass the test Next the Gatekeeper of Time, who lives in the Old Tree of Tera, gives you before embarking on your second time travel. Enter the Old Tree of Tera and pass Nex's test. COMPLETED: You have passed the second test given by Nex the Gatekeeper of Time and earned the right to travel to another time. You can now teleport to Midnight Harbor in the year 2099. Go to the Time Gate with the Time Traveler's Pocket Watch.
The Hidden Truth about the Past NOT COMPLETED: [No text] IN PROGRESS: Andy the Time Traveler has requested that you travel to Midnight Harbor in the year 2099 to investigate and if possible, destroy the giant robot, if it exists. COMPLETED: You traveled to Midnight Harbor in the year 2099 as Andy the Time Traveler has requested, during which time you spotted a giant robot and destroyed it as instructed.
Policeman in Danger NOT COMPLETED: [No text] IN PROGRESS: The Policeman you met at Midnight Harbor in the year 2099 wants you to help him eliminate some monsters that have been taking over the harbor. Specifically, 50 Overlord A and 40 Overlord B monsters. COMPLETED: The Policeman you met at Midnight Harbor in the year 2099 asked you to help him eliminate some monsters, so you eliminated Overlord A and Overlord B monsters.
The Shelter Key NOT COMPLETED: [No text] IN PROGRESS: The Policeman you met at Midnight Harbor in the year 2099 wants you to find the Shelter Key and deliver it to Captain Edmond, who is somewhere at the harbor. COMPLETED: The Policeman you met at Midnight Harbor in the year 2099 asked you to find the Shelter Key and deliver it to Captain Edmond. You retrieved the key from the monsters and gave it to Captain Edmond at the quayside.
Temporary Relief NOT COMPLETED: [No text] IN PROGRESS: When you meet Captain Edmond in 2099, he asks you bring him 20 Overlord A Radar Devices and 40 Overlord B Radar Devices to temporarily stop the monsters at the harbor. COMPLETED: When you met Captain Edmond in 2099, he complained that he didn't approve of the monsters that overtook the harbor. He then asked that you bring him their radar devices, which you did.
Nex the Time Guard NOT COMPLETED: Andy the Time Traveler says he has something to tell you before your third time travel. IN PROGRESS: Andy the Time Traveler has informed you that you must pass the test Nex the Gatekeeper of Time, who lives in the Old Tree of Tera, gives you before embarking on your third time travel. Enter the Old Tree of Tera and pass Nex's test. COMPLETED: You have passed the third test given by Nex the Gatekeeper of Time and earned the right to travel to another time. You can now teleport to the Bombed City Center in the year 2099. Go to the Time Gate with the Time Traveler's Pocket Watch.
Identity of the Missile NOT COMPLETED: [No text] IN PROGRESS: Andy the Time Traveler has asked you to travel to the year 2215 to investigate the Bombed City Center and destroy the A.I. missile known as Dunas. COMPLETED: Andy the Time Traveler asked you to travel to the year 2215 to investigate the Bombed City Center and destroy the A.I. missile known as Dunas. To your surprised, you discovered that Dunas was an android missile that closely resembled a human. You may have succeeded in destroying Dunas, but the Bombed City Center doesn't appear to be restorable.
Rambunctious Robots NOT COMPLETED: [No text] IN PROGRESS: You meet May in the middle of the Bombed City Center in the year 2215. What's she doing in the destroyed City Center? In any case, she asks you to defeat the Robbies that appeared after the bombing. She says they're so loud and rambunctious that she's about to have a nervous breakdown. COMPLETED: You met May in the middle of the Bombed City Center in the year 2215. She asked you to defeat the Robbies that appeared after the bombing. She said they were so loud and rambunctious that she was about to have a nervous breakdown. Well, that worked out since you were thinking about getting rid of those noisy robots anyway.
Survivor Search NOT COMPLETED: [No text] IN PROGRESS: May was happy that you were able to reduce the population of the noisy Robbies, but was also concerned that she may be the only survivor left. She asks you to investigate the area where the missile landed and search for survivors. COMPLETED: You have searched the area all the way to the location where the missile landed, as May requested. Fortunately, you were able to find a male survivor named Bao. How is it that he doesn't even have a tiny scratch on him?
The Dangerous Android NOT COMPLETED: [No text] IN PROGRESS: May was right. When you went into the City Center, you found another survivor, Bao. Bao could not move an inch because he was so afraid of Iruvatas and asked that you help him. He appears to be a big guy, but really, he's just a softie inside. COMPLETED: You defeated Iruvatas that were scaring Bao. Bao thanked you for your help. What a softie.
The Wreckage of the Missile NOT COMPLETED: [No text] IN PROGRESS: Bao says that the Iruvatas and Robbies seem to come from the place the missile landed and suggests you search around there. How did he know you were looking for something? He seemed a little dull and slow, but perhaps he actually has a perceptive side. Anyway, investigate and report your findings to Andy. COMPLETED: Bao said that the Iruvatas and Robbies seemed to come from the area the missile landed and suggested you search there. You then defeated Dunas the missile android in the bombed City Center and delivered the Time Sand you acquired to Andy.
Nex the Time Guard NOT COMPLETED: Andy the Time Traveler says he has something to tell you before your fourth time travel. IN PROGRESS: Andy the Time Traveler has informed you that you must pass the test Next the Gatekeeper of Time, who lives in the Old Tree of Tera, gives you before embarking on your fourth time travel. Enter the Old Tree of Tera and pass Nex's test. COMPLETED: You have passed the fourth test given by Nex the Gatekeeper of Time and earned the right to travel to another time. You can now teleport to the ruins of the city in year 2216. Go to the Time Gate with the Time Traveler's Pocket Watch.
Central Robot Aufheben NOT COMPLETED: [No text] IN PROGRESS: Andy has requested that you travel to the ruins of the city in the year 2216 and defeat Aufheben, the central robot that controls all electronic devices in the city. Andy says if Dunas was an android, it is very likely that Aufheben is also an android. COMPLETED: Andy requested that you travel to the ruins of the city in the year 2216 and defeat Aufheben, the central robot that controlled all electronic devices in the city. As suspected, Aufheben was an android. The battle between humans and robots seems interminable.
Disturbing the Army of Robots NOT COMPLETED: [No text] IN PROGRESS: You have traveled to the year 2216 on your fourth time travel. Thanks to Ken, who assumes you are from the support unit, you must eliminate monsters. Things keep coming up and hindering you from doing what you're here to do. Keep in mind that you are here for a reason. COMPLETED: You traveled to the year 2216 on your fourth time travel. Thanks to Ken, who just assumed that you were from the support unit, you had to eliminate monsters. Conditions in the city appear to be deteriorating.
Isabella's Search NOT COMPLETED: [No text] IN PROGRESS: Ken, who you met in the ruins of the city in the year 2216, requests that you investigate the eastern regions where he received a rescue signal. You must hurry and find the person who he suspects to be a teenage female. Begin your search right away. COMPLETED: Ken, whom you met in the ruins of the city in year 2216, requested that you investigate the eastern regions where he received a rescue signal. You found a teenage female who appeared to be passed out from exhaustion. Fortunately, she was conscious when you talked to her.
What Was That I Saw? NOT COMPLETED: [No text] IN PROGRESS: When she regained consciousness, Isabella kept rambling nonsense about how she saw an angel to the east, where the high rise collapsed. An angel? Is she insane? The only way to confirm that is to go over and see for yourself. You may even find a Time Sand. COMPLETED: When she regained consciousness, Isabella kept rambling nonsense about how she saw an angel. The only way to confirm that was to go over and see for yourself. You did, and even found a Time Sand.
Nex the Time Guard NOT COMPLETED: Andy the Time Traveler says he has something to tell you before your fifth time travel. IN PROGRESS: Andy the Time Traveler has informed you that you must pass the test Nex the Gatekeeper of Time, who lives in the Old Tree of Tera, gives you before embarking on your fifth time travel. Enter the Old Tree of Tera and pass Nex's test. COMPLETED: You have passed the fifth test given by Nex the Gatekeeper of Time and earned the right to travel to another time. You can now teleport to the dangerous towers of the year 2230. Go to the Time Gate with the Time Traveler's Pocket Watch.
The New and Improved, Oberon NOT COMPLETED: [No text] IN PROGRESS: Andy says, based on the findings from the previous time travels, it is likely that the Fifth Time Sand is in the year 2230. He wants you to defeat Oberon, an android even more advanced than Aufheben, and bring back the Time Sand. COMPLETED: As Andy suspected, Oberon had the Fifth Time Sand. You have successfully defeated Oberon and found the Fifth Time Sand in the dangerous tower in the year 2230.
Defeat the Mavericks NOT COMPLETED: [No text] IN PROGRESS: Hoya, the boy you met at the lobby of the dangerous tower in the year 2230, has asked you to eliminate the pesky Mavericks and report it to Nalo. COMPLETED: Hoya, the boy you met at the lobby of the dangerous tower in the year 2230, asked you to eliminate some pesky Mavericks. You did so and reported it to Nalo at the top of the tower. Nalo seemed concerned about Hoya's immature and irresponsible actions.
Nex the Time Guard NOT COMPLETED: Andy the Time Traveler says he has something to tell you before your sixth time travel. IN PROGRESS: Andy the Time Traveler has informed you that you must pass the test Nex the Gatekeeper of Time, who lives in the Old Tree of Tera, gives you before embarking on your sixth time travel. Enter the Old Tree of Tera and pass Nex's test. COMPLETED: You have passed the sixth test given by Nex the Gatekeeper of Time and earned the right to travel to another time. You can now teleport to the Air Battleship of the year 2503. Go to the Time Gate with the Time Traveler's Pocket Watch.
Nibelung's Song NOT COMPLETED: [No text] IN PROGRESS: In the end, Andy says the answer is in the year 2503, where he's from. He wants you to travel to the year 2503 to destroy Nibelung and report it to Ashura. Will this solve the problem? COMPLETED: You destroyed Nibelung and reported that to Ashura. She showed her gratitude and wished for peaceful days in the future.
The Rumor in the Sea of Fog NOT COMPLETED: Captain Hwang from Herb Town wants to tell you a creepy rumor about the Sea of Fog, located east of Herb Town. His story could be interesting. How about it, huh? IN PROGRESS: Captain Hwang from Herb Town tells you about the eastern route that connects Herb Town and Aqua Road. As the longest waterway in Maple World, this route passes through what is known as the "Sea of Fog", located east of Mu Lung Garden. He says there is a rumor that a ghost ship sails around this Sea of Fog.\r Captain Hwang then suggests that you look for the ghost ship. He hints that you might be able to get some information from the Dolphin Taxi. COMPLETED: Captain Hwang from Herb Town told you about the eastern route that connects Herb Town and Aqua Road. As the longest waterway in Maple World, this route passes through what is known as the "Sea of Fog", located east of Mu Lung Garden. He says there is a rumor that a ghost ship sails around this Sea of Fog. You were instantly drawn to Captain Hwang's story and arrived in an unknown island in the Sea of Fog. You discovered the ghost ship with the help of the Dolphin Taxi, which brought you to that mysterious place.
Dr. Winston's Research NOT COMPLETED: Cassandra seems to have something urgent to tell you. IN PROGRESS: You must eliminate the monsters that are getting in the way of Dr. Winston's research and report back. Stump XX / XX Dark Stump XX / XX COMPLETED: You were a great help in Dr. Winston's research.
Violent Monkeys NOT COMPLETED: Cassandra seems to have something urgent to tell you. IN PROGRESS: Teach those violent monkeys and Malady a lesson and report back to Estelle. Lupin XX / XX Zombie Lupin XX / XX Malady XX / XX COMPLETED: You eliminated the monkeys that were pestering Estelle.
Icarus's Mushroom Bites NOT COMPLETED: Cassandra seems to have something urgent to tell you. IN PROGRESS: Icarus is craving Mushroom Bites. Collect the ingredients and take them over to Icarus. Blue Mushroom XX / XX Octopus XX / XX Blue Mushroom Cap 0/20 Octopus Leg 0/20 COMPLETED: You helped Icarus make delicious Mushroom Bites.
Garden of Three Shades NOT COMPLETED: Cassandra seems to have something urgent to tell you. IN PROGRESS: Cassandra seems to have something urgent to tell you. COMPLETED: It appeared to have been enchanted by Cassandra's magic.
Regulate the Star Pixies NOT COMPLETED: Cassandra seems to have something urgent to tell you. IN PROGRESS: Hunt the Star Pixies that are casting magic on anyone and everyone, and report to Alfonse Green. Star Pixie XX / XX COMPLETED: You regulated the Star Pixies that were out of control.
The Wailing White Fang NOT COMPLETED: Sergeant Bravo seems to have something to tell you. IN PROGRESS: Eliminate the White Fang and report to Cassandra. White Fang XX / XX COMPLETED: You defeated the White Fang that was wailing loudly.
The Clocktower NOT COMPLETED: Cassandra seems to have something urgent to tell you. IN PROGRESS: Take care of the problem at the Clocktower and report to Grandpa Clock. Tick-Tock XX / XX Platoon Chronos XX / XX COMPLETED: You took care of the problem at the Clocktower.
Guard the Omega Sector NOT COMPLETED: Cassandra seems to have something urgent to tell you. IN PROGRESS: Eliminate the aliens that are threatening the safety of Omega Sector and then rush over to Agent M to report your progress. Ultra Gray XX / XX COMPLETED: There are a lot of aliens remaining, so don't let your guard down yet.
A Small Pond NOT COMPLETED: Cassandra seems to have something urgent to tell you. IN PROGRESS: Cassandra seems to have something urgent to tell you. COMPLETED: It appeared to have been enchanted by Cassandra's magic.
No Gong's Test NOT COMPLETED: Did you hear No Gong, the physical trainer of Mu Lung, might need help? IN PROGRESS: No Gong says your test is to defeat Grizzly and Panda. They may just be bears, but they are training to become masters, so defeating them won't be as easy as you think. Grizzly XX / XX Panda XX / XX COMPLETED: You have returned after defeating Grizzly and Panda. However, No Gong says you still have a long way to go until you can become a master. What? Why does he keep doing this? Is he even planning on making you into a master?
Do Gong's Test NOT COMPLETED: Did you hear Do Gong, the mental strength trainer of Mu Lung, might need help? IN PROGRESS: Do Gong says he wants to test your progress and has asked that you defeat the Book Ghost and Sage Cat. He says the Book Ghost and the Sage Cat have mastered magic, so defeating them won't be as easy as you think. Sage Cat XX / XX The Book Ghost XX / XX COMPLETED: You have returned after defeating the Book Ghost and the Sage Cat, but he said you needed to continue training, as that's the only way for you to become a master.
Snake Pit in the Swamp NOT COMPLETED: Alex in Kerning City is being called Alex the coward. Why is he being teased for being a coward? Talk to Alex. IN PROGRESS: Alex saw a snake pit and told his friends, but no one believed him and accused him of being a coward. Well, it is a bit hard to believe... A snake pit? Really? When Alex sensed your skepticism, he instantly teleported you to the snake pit in the swamp, saying you should see it for yourself and hunt 50 Jr. Neckis! Jr. Necki XX / XX COMPLETED: Alex was telling the truth. In the swamp, there was a snake pit filled with slithering Jr. Neckis. Eeeeeek! No wonder Alex was so frightened.
Cassandra's Magic NOT COMPLETED: Cassandra says she's working on mastering new magic. IN PROGRESS: Cassandra's magic can earn you bonus EXP when you hunt monsters. \r #r#M9860# Additional EXP #r#x9860# #bacquired when hunting. COMPLETED: You earned bonus EXP by hunting monsters with Cassandra's magic.
Growing a Sprout NOT COMPLETED: Cassandra is handing out a pretty Pot. Head over to Cassandra. IN PROGRESS: The sprout in the Pot grows every time you hunt, but she says it'll grow even faster if you double-click the Pot and let it receive sunlight. COMPLETED: You have delivered a Pot to Cassandra.
Magatia, the City of Alchemy
[/spoiler]
NOT COMPLETED: A new region has been discovered recently. If you wish to find out about the city of alchemy, talk to Cassandra, who claims to know everything about Maple World. IN PROGRESS: Cassandra says she can use her magic to send you over to Magatia. If you are determined to go to Magatia, talk to Cassandra. COMPLETED: You have arrived in Magatia, the city of alchemy. [0.83] Neo City - Sarah - 2010-02-18 FIRST UNNECESSARY POST THAT PEOPLE ALWAYS MAKE REGARDLESS OF THERE BEING NOTHING TO COMMENT ON c [0.83] Neo City - Kabanaw - 2010-02-18 For some reason I always check right when you post it. And wow, 152 megs :o [0.83] Neo City - Solarboy - 2010-02-18 152 megs? OMG thats gona take at least 15 minutes for me ._. oh well, if its for 2 new areas, then count me in
[0.83] Neo City - y0y0y0y0shi0 - 2010-02-18 lol@Dual Blade data in this patch. [0.83] Neo City - Solarboy - 2010-02-18 y0y0y0y0shi0 Wrote:lol@Dual Blade data in this patch. wait...what!!? [0.83] Neo City - Alilatias - 2010-02-18 solarboy Wrote:wait...what!!? I think he's trolling us, but holy crap if true. [0.83] Neo City - Kabanaw - 2010-02-18 solarboy Wrote:wait...what!!? That's the joke. [0.83] Neo City - Corn - 2010-02-18 They have it up early :f6:. [0.83] Neo City - Sn1perJohnE - 2010-02-18 Lets just see what Nexon NA has in store for us. [0.83] Neo City - Hazzy - 2010-02-18 y0y0y0y0shi0 Wrote:lol@Dual Blade data in this patch. You and/or Nexon are both excellent Trolls. [0.83] Neo City - y0y0y0y0shi0 - 2010-02-18 [21:28] <fiel><fiel>Fiel: lol @ DB being in GMS [21:28] </fiel><fiel> <fiel> <fiel> </fiel></fiel></fiel></fiel>Fiel: <fiel><fiel><fiel><fiel> ![]() [21:29] <erich> <erich> </erich></erich></fiel></fiel></fiel></fiel>Erich: <fiel><fiel><fiel><fiel><erich><erich>they already added [21:29]</erich></erich></fiel> <erich> <fiel><fiel><erich> <erich> </erich></erich></fiel></fiel></erich></fiel></fiel></fiel>Erich: <fiel><fiel><fiel><erich><fiel><fiel><erich><erich>dual blade in GMS? [21:29] </erich></erich></fiel></fiel></erich></fiel></fiel></fiel>Erich: <fiel><fiel><fiel><erich><fiel><fiel><erich><erich></erich></erich></fiel></fiel><erich> <fiel><fiel><erich><erich> <erich> like [21:29] </erich></erich></erich></fiel></fiel><erich> <fiel><fiel><erich><erich><erich> <erich> Erich: some data fragments [21:29] <fiel> </fiel></erich></erich></erich></erich></fiel></fiel><fiel> <fiel><fiel><erich><erich><erich><erich><fiel></fiel></erich></erich></erich></erich></fiel></fiel></fiel></erich></erich></erich></fiel></fiel></fiel>Fiel: <fiel><fiel><fiel><erich><erich><erich><fiel><fiel><fiel><erich><erich><erich><erich><fiel>yes Erich [21:29] </fiel></erich></erich></erich></erich></fiel></fiel><fiel> <fiel><fiel><erich><erich><erich><erich><fiel> <fiel> </fiel></fiel></erich></erich></erich></erich></fiel></fiel></fiel></fiel></erich></erich></erich></fiel></fiel></fiel>Fiel: <fiel><fiel><fiel><erich><erich><erich><fiel><fiel><fiel><fiel><erich><erich><erich><erich><fiel><fiel>Dual Blade is in this patch [21:29] </fiel></fiel></erich></erich></erich></erich></fiel></fiel><fiel> <fiel><fiel><erich><erich><erich><erich><fiel><fiel><fiel> </fiel></fiel></fiel></erich></erich></erich></erich></fiel></fiel></fiel></fiel></fiel></erich></erich></erich></fiel></fiel></fiel>Fiel: <fiel><fiel><fiel><erich><erich><erich><fiel><fiel><fiel><fiel><fiel><erich><erich><erich><erich><fiel><fiel><fiel>I'm looking at it right now [21:40] Fiel: done patching [21:41] Fiel: unpacking... >Obviously real.</fiel></fiel></fiel></erich></erich></erich></erich></fiel></fiel></fiel></fiel></fiel></erich></erich></erich></fiel></fiel></fiel> [0.83] Neo City - Sn1perJohnE - 2010-02-18 y0y0y0y0shi0 Wrote:[21:28] <fiel> <Fiel> lol @ DB being in GMSTofu Flavored troll? a-@ [0.83] Neo City - Yuel - 2010-02-18 Sigh Neo City* -silent rage- -wants Neo Tokyo- [0.83] Neo City - Solarboy - 2010-02-18 y0y0y0y0shi0 Wrote:[21:28] <fiel><fiel>Fiel: lol @ DB being in GMS Hmmm, if its not true, then Someone here will die [0.83] Neo City - y0y0y0y0shi0 - 2010-02-18 solarboy Wrote:Hmmm, if its not true, then Someone here will die.....Check the edit. >.> [0.83] Neo City - Sarah - 2010-02-18 Why would it matter if it was? We're still not getting it until late 2010. [0.83] Neo City - Corn - 2010-02-18 Prepost data: Fiel: unpacking... [21:41:34] Fiel: yeti mount, witch's broomstick... [21:41:58] GameMX: Your a yeti mount [21:42:17] PinkyAndThe: A yeti mounted you. [21:42:17] Mitch: dont we all ready have yeti mount? [21:42:24] PinkyAndThe: ...yes? [21:42:49] Mira: RYAN YOU FAILED ME [21:43:00] Chrome has quit (Ping timeout: 121 seconds). [21:43:02] PinkyAndThe: pheeeee [21:43:32] Fiel: a lot of new scrolls [21:43:43] Mitch: new as in????? [21:43:51] Fiel: 65/15 [21:43:57] Mitch: cape for attack? and other crazy scrolls [21:44:04] Fiel: they may have changed stuff with Maple Life [21:44:11] Mitch: o well thats nothing that special [21:44:31] ClawofBeta: The scrolls are for that bingo event. [21:44:31] Mitch: we've seen 65 and 15s for other severs [21:44:59] rawr: Are they putting in pirate scrolls? [21:45:24] Mitch: watch them not [21:45:25] ClawofBeta: Yeah. [21:45:27] ClawofBeta: For the event [21:45:28] ClawofBeta: .THey're there. [21:45:35] ClawofBeta: I think hazzy posted the list. [21:45:36] Fiel: I spy evan data [21:45:44] Mitch: 0.0 [21:46:17] Lumancer: HUZZAH!!!!!!!!! [21:46:22] Lumancer dances [21:46:42] Fiel: new kinds of smegas [21:46:43] Lumancer: It's official, I need to sell of the rest of those apples and buy that ewand 1 before the price skyrockets [21:46:52] ClawofBeta: Please be evan prequest data. [21:46:53] Fiel: magic hourglass [21:46:56] ClawofBeta: Oh wow. [21:47:05] ClawofBeta: Just in time if those mounts are expirable lol. [0.83] Neo City - Solarboy - 2010-02-18 ClawofBeta Wrote:Prepost data: Wait... so let me get this straight. We are geting Evan AND Dual blade data? o.o... wow nexon... maybe you are doing things right for the first time [0.83] Neo City - Sn1perJohnE - 2010-02-18 solarboy Wrote:Wait... so let me get this straight. We are geting Evan AND Dual blade data? o.o... Only if we get Dual Blade before MSEA. That will make it right. |

