![]() |
|
[0.81] Aran/Neo Tokyo - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: [0.81] Aran/Neo Tokyo (/showthread.php?tid=17241) |
[0.81] Aran/Neo Tokyo - Fiel - 2009-10-05 The special maker'd items from the original Neo Tokyo in JMS are also included in the data. The "Elemental Pierce" earrings still cost 300m. Everything else is in the 3/5/7m range.
Character
Accessory ![]() GD Shades (CS) Eye Accessory - All classes --------------- ![]() Element Pierce Earrings - All classes Required Level: 110 Magic Attack: +2 STR: +1 DEX: +1 INT: +1 LUK: +1 MDEF: +100 7 Slots --------------- ![]() Maple Fan Medal Medal - All classes STR: +4 DEX: +4 INT: +4 LUK: +4 Tradeblock Time Limited One-of-a-kind Cannot resell to merchants --------------- ![]() Maple Fan Medal Medal - All classes Tradeblock One-of-a-kind Cannot resell to merchants --------------- ![]() SEA Honor Medal Medal - All classes STR: +3 DEX: +3 INT: +3 LUK: +3 Tradeblock One-of-a-kind Cannot resell to merchants --------------- ![]() SEA Honor Kiasu Medal Medal - All classes STR: +3 DEX: +3 INT: +3 LUK: +3 Tradeblock One-of-a-kind Cannot resell to merchants
Cap ![]() Amarantia Cap - All classes Required Level: 40 MDEF: +40 WDEF: +40 7 Slots --------------- ![]() Moon Bunny on Top (CS) Cap - All classes --------------- ![]() Pink Star Beanie (CS) Cap - All classes --------------- ![]() Color-striped Beanie (CS) Cap - All classes --------------- ![]() 6th Anniversary Hat (CS) Cap - All classes --------------- ![]() Sailor Hat (CS) Cap - All classes --------------- ![]() Heart Headband (CS) Cap - All classes --------------- ![]() Aran Armor (CS) Cap - All classes --------------- ![]() Armor of Courageous Swordsman (CS) Cap - All classes --------------- ![]() Moon Bunny on Top (CS) Cap - All classes --------------- ![]() Pink Bean Hat Cap - All classes Required Level: 13 STR: +1 DEX: +1 INT: +1 LUK: +1 10 Slots Tradeblock Time Limited --------------- ![]() Auf Haven Circlet Cap - All classes Required Level: 130 STR: +1 DEX: +1 INT: +1 LUK: +1 MDEF: +95 WDEF: +125 Accuracy: +15 Avoid: +15 20 Slots Tradeblock --------------- ![]() Cute Mousey Ears (CS) Cap - All classes --------------- ![]() Crazy Biker Helmet (CS) Cap - All classes
Cape ![]() Marionette Cape (CS) Cape - All classes --------------- ![]() Aran Cape (CS) Cape - All classes --------------- ![]() Lost Kid (CS) Cape - All classes --------------- ![]() Star Tail (CS) Cape - All classes
Coat ![]() Aroha Pink Heart Shirt (CS) Coat - All classes --------------- ![]() Green Tie Shirt (CS) Coat - All classes --------------- ![]() Pink Bowtie Shirt (CS) Coat - All classes --------------- ![]() Simple Warrior Outfit Coat - All classes WDEF: +3 7 Slots Tradeblock --------------- ![]() Lightning T-Shirt (CS) Coat - All classes --------------- ![]() Rainbow Tie-Dye Shirt (CS) Coat - All classes
Glove ![]() Maple Ganesha Glove - All classes Required Level: 13 WDEF: +10 5 Slots Tradeblock Can use Karma Scissors
Hair ![]() Black Wavy Do (M) --------------- ![]() Red Wavy Do (M) --------------- ![]() Orange Wavy Do (M) --------------- ![]() Yellow Wavy Do (M) --------------- ![]() Green Wavy Do (M) --------------- ![]() Blue Wavy Do (M) --------------- ![]() Purple Wavy Do (M) --------------- ![]() Brown Wavy Do (M) --------------- ![]() Sweet Candy --------------- ![]() Red Princess Warrior --------------- ![]() Orange Princess Warrior --------------- ![]() Blonde Princess Warrior --------------- ![]() Green Princess Warrior --------------- ![]() Blue Princess Warrior --------------- ![]() Purple Princess Warrior --------------- ![]() Brown Princess Warrior --------------- ![]() Black Wavy Do (F) --------------- ![]() Red Wavy Do (F) --------------- ![]() Orange Wavy Do (F) --------------- ![]() Yellow Wavy Do (F) --------------- ![]() Green Wavy Do (F) --------------- ![]() Blue Wavy Do (F) --------------- ![]() Purple Wavy Do (F) --------------- ![]() Brown Wavy Do (F) --------------- ![]() Black Short Twin-tail --------------- ![]() Red Short Twin-tail --------------- ![]() Orange Short Twin-tail --------------- ![]() Yellow Short Twin-tail --------------- ![]() Green Short Twin-tail --------------- ![]() Blue Short Twin-tail --------------- ![]() Purple Short Twin-tail --------------- ![]() Brown Short Twin-tail --------------- ![]() Black Curly Bob --------------- ![]() Red Curly Bob --------------- ![]() Orange Curly Bob --------------- ![]() Yellow Curly Bob --------------- ![]() Green Curly Bob --------------- ![]() Blue Curly Bob --------------- ![]() Purple Curly Bob --------------- ![]() Brown Curly Bob --------------- ![]() Black Stylish Bangs --------------- ![]() Red Stylish Bangs --------------- ![]() Orange Stylish Bangs --------------- ![]() Yellow Stylish Bangs --------------- ![]() Green Stylish Bangs --------------- ![]() Blue Stylish Bangs --------------- ![]() Purple Stylish Bangs --------------- ![]() Brown Stylish Bangs
Longcoat ![]() Sailor Uniform (CS) Longcoat - All classes --------------- ![]() Sailor Uniform (CS) Longcoat - All classes --------------- ![]() Saturday Night (CS) Longcoat - All classes --------------- ![]() Blue Daisy (CS) Longcoat - All classes --------------- ![]() Aran Armor (CS) Longcoat - All classes --------------- ![]() Aran Armor (CS) Longcoat - All classes --------------- ![]() Courageous Knight Armor (CS) Longcoat - All classes --------------- ![]() Lolli Pink Suit (CS) Longcoat - All classes --------------- ![]() Pink Bean Suit Longcoat - All classes Required Level: 13 STR: +1 DEX: +1 INT: +1 LUK: +1 WDEF: +30 Avoid: +10 12 Slots Tradeblock Time Limited --------------- ![]() One Summer Night (CS) Longcoat - All classes
Pants ![]() Shiny Star Jeans (CS) Pants - All classes --------------- ![]() Crayon Pants (CS) Pants - All classes --------------- ![]() Pink Heart Pants (CS) Pants - All classes --------------- ![]() Simple Warrior Bottom Pants - All classes WDEF: +2 7 Slots Tradeblock --------------- ![]() Star Beach Pants (CS) Pants - All classes --------------- ![]() Technicolour Funky Pants (CS) Pants - All classes
Shoes ![]() Aran Battle Shoes (CS) Shoes - All classes --------------- ![]() Courageous Knight Shoes (CS) Shoes - All classes --------------- ![]() Simple Warrior Shoes Shoes - All classes WDEF: +2 5 Slots Tradeblock --------------- ![]() Bling Bling Shoes (CS) Shoes - All classes --------------- ![]() Pink Rain Boots (CS) Shoes - All classes --------------- ![]() Quirky Ankle Sneakers (CS) Shoes - All classes --------------- ![]() Kawaii Kitty Shoes (CS) Shoes - All classes
TamingMob ![]() NULL Battleship - All classes Required Level: 13 Tradeblock One-of-a-kind Cannot resell to merchants --------------- ![]() NULL Battleship - All classes Required Level: 13 Tradeblock One-of-a-kind Cannot resell to merchants
Weapon
![]() Speargrave 1H Sword - Warriors only Required Level: 115 Required STR: 325 Weapon Attack: +105 STR: +2 Fast(4) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave 1H Sword - Warriors only Required Level: 115 Required STR: 325 Weapon Attack: +105 STR: +2 Fast(4) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Speargrave 1H Axe - Warriors only Required Level: 115 Required STR: 335 Weapon Attack: +105 STR: +2 Fast(5) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave 1H Axe - Warriors only Required Level: 115 Required STR: 335 Weapon Attack: +105 STR: +2 Fast(5) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Speargrave 1H BW - Warriors only Required Level: 115 Required STR: 283 Weapon Attack: +105 STR: +2 Fast(4) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave 1H BW - Warriors only Required Level: 115 Required STR: 283 Weapon Attack: +105 STR: +2 Fast(4) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Speargrave Dagger - Thieves only Required Level: 115 Required DEX: 155 Required LUK: 280 Weapon Attack: +105 LUK: +8 Fast(4) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave Dagger - Thieves only Required Level: 115 Required STR: 75 Required DEX: 155 Weapon Attack: +103 LUK: +8 Fast(4) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Speargrave Wand - Magicians only Required Level: 113 Required INT: 450 Weapon Attack: +75 Magic Attack: +115 INT: +2 HP: +250 Normal(6) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave Wand - Magicians only Required Level: 113 Required INT: 450 Weapon Attack: +75 Magic Attack: +115 INT: +2 HP: +250 Normal(6) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Speargrave Staff - Magicians only Required Level: 115 Required INT: 344 Required LUK: 80 Weapon Attack: +78 Magic Attack: +123 LUK: +2 HP: +50 Fast(4) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave Staff - Magicians only Required Level: 115 Required INT: 344 Required LUK: 80 Weapon Attack: +78 Magic Attack: +123 LUK: +2 HP: +50 Fast(4) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Speargrave 2H Sword - Warriors only Required Level: 115 Required STR: 355 Weapon Attack: +108 STR: +2 Normal(6) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave 2H Sword - Warriors only Required Level: 115 Required STR: 355 Weapon Attack: +108 STR: +2 Normal(6) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Speargrave 2H Axe - Warriors only Required Level: 115 Required STR: 355 Weapon Attack: +110 STR: +2 Normal(6) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave 2H Axe - Warriors only Required Level: 115 Required STR: 355 Weapon Attack: +110 STR: +2 Normal(6) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Speargrave 2H BW - Warriors only Required Level: 115 Required STR: 355 Weapon Attack: +110 STR: +2 Slow(7) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave 2H BW - Warriors only Required Level: 115 Required STR: 355 Weapon Attack: +110 STR: +2 Slow(7) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Speargrave Spear - Warriors only Required Level: 115 Required STR: 355 Weapon Attack: +110 STR: +2 Slow(7) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave Spear - Warriors only Required Level: 115 Required STR: 355 Weapon Attack: +110 STR: +2 Slow(7) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Speargrave Polearm - Warriors only Required Level: 115 Required STR: 355 Weapon Attack: +110 STR: +2 Slower(8) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave Polearm - Warriors only Required Level: 115 Required STR: 355 Weapon Attack: +110 STR: +2 Slower(8) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Aran Pole Arm Macha (CS) Polearm - All classes --------------- ![]() Practice Pole Arm Polearm - Warriors only Required Level: 10 Weapon Attack: +30 Slower(8) 7 Slots Tradeblock One-of-a-kind Cannot resell to merchants --------------- ![]() Bane Pole Arm Polearm - Warriors only Required Level: 58 Weapon Attack: +86 Normal(6) 7 Slots Epic --------------- ![]() Speargrave Bow - Bowmen only Required Level: 115 Required STR: 120 Required DEX: 295 Weapon Attack: +103 Speed: +12 Normal(6) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave Bow - Bowmen only Required Level: 115 Required STR: 120 Required DEX: 295 Weapon Attack: +103 Speed: +12 Normal(6) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Bane Long Bow Bow - Bowmen only Required Level: 58 Weapon Attack: +77 Speed: +10 Normal(6) 7 Slots Epic --------------- ![]() Speargrave Crossbow - Bowmen only Required Level: 115 Required STR: 115 Required DEX: 315 Weapon Attack: +105 Speed: +12 Normal(6) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave Crossbow - Bowmen only Required Level: 115 Required STR: 115 Required DEX: 315 Weapon Attack: +105 Speed: +12 Normal(6) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Speargrave Claw - Thieves only Required Level: 115 Required DEX: 115 Required LUK: 335 Weapon Attack: +52 LUK: +8 Avoid: +7 Fast(4) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave Claw - Thieves only Required Level: 115 Required DEX: 115 Required LUK: 335 Weapon Attack: +52 LUK: +8 Avoid: +7 Fast(4) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Flairgrave Knuckler - Pirates only Required Level: 115 Required STR: 315 Required DEX: 115 Weapon Attack: +80 STR: +2 Fast(5) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Speargrave Knuckler - Pirates only Required Level: 115 Required STR: 315 Required DEX: 115 Weapon Attack: +80 STR: +2 Fast(5) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Judgement Gun - Pirates only Required Level: 115 Required STR: 115 Required DEX: 325 Weapon Attack: +80 DEX: +2 Fast(5) 7 Slots Level Up: 1 time(s) Weapon Attack: +(0~2) STR: +(1~2) DEX: +(0~1) --------------- ![]() Bane Shooter Gun - Pirates only Required Level: 58 Weapon Attack: +61 DEX: +6 Fast(4) 7 Slots Epic --------------- ![]() Magic Heart Stick (CS) Cash Shop Equip - All classes --------------- ![]() Ducky Tube (CS) Cash Shop Equip - All classes --------------- ![]() Soft Plush Dolphin (CS) Cash Shop Equip - All classes
Map
![]() Drake's Blue Cave Mob: 18 x Dark Drake --------------- ![]() Balrog's Tomb NPC: Mu Young --------------- ![]() Where Balrog Was --------------- ![]() Pillaging the Treasure Island Mob: 15 x Captain --------------- ![]() Forest of Oblivion --------------- ![]() Kamuna NPC: Crystal, Asia --------------- ![]() Kamuna --------------- ![]() Kamuna NPC: Asia --------------- ![]() Kamuna Mob: Crystal NPC: Asia --------------- ![]() Kamuna --------------- ![]() 2100 Odaiba Mob: 7 x Overload, 6 x Afterroad NPC: Ponicher --------------- ![]() 2100 Odaiba --------------- ![]() 2100 Odaiba NPC: Ponicher --------------- ![]() 2100 Odaiba --------------- ![]() 2095 Park Mob: 5 x Protoroad, 7 x Overload NPC: Marr, Dida, Police Officer --------------- ![]() 2095 Park --------------- ![]() 2095 Park NPC: Marr, Dida --------------- ![]() 2095 Park Mob: 3 x Maverick A, 3 x Maverick Y, 4 x Maverick B, Maverick S NPC: Marr --------------- ![]() 2095 Park --------------- ![]() 2095 Park NPC: Crystal --------------- ![]() 2102 Akihabara Mob: 7 x Eruwater, 3 x Overload --------------- ![]() 2102 Akihabara - Rooftop Mob: 14 x Eruwater --------------- ![]() 2102 Akihabara --------------- ![]() 2102 Akihabara NPC: Commander Garuda --------------- ![]() 2102 Akihabara Mob: Old Fox Flagship AI NPC: Commander Garuda --------------- ![]() 2102 Akihabara --------------- ![]() 2102 Akihabara - Command Room NPC: Commander Garuda, Captain Maricias, Noran, Ponicher --------------- ![]() 2102 Old Fox Flagship Deck Mob: 2 x Maverick V, 2 x Maverick A, 6 x Maverick Y NPC: Dida, Old Fox Flagship AI --------------- ![]() 2102 Shibuya NPC: Dida --------------- ![]() 2102 Shibuya --------------- ![]() 2102 Shibuya NPC: Dida --------------- ![]() 2102 Shibuya Mob: Dunas Unit, Dunas, 5 x Imperial Guard NPC: Dida --------------- ![]() 2102 Shibuya --------------- ![]() 2102 Roppongi Mall - Entrance Mob: Chandellier, Royal Guard, 3 x Imperial Guard NPC: Entrance Lock --------------- ![]() 2102 Roppongi Mall - Elevator Shaft Mob: 4 x Electric Pulse - Weak 1, 4 x Electric Pulse - Weak 2, 4 x Electric Pulse - Strong 1, 4 x Electric Pulse - Strong 2, 4 x Electric Pulse - Weak 1, 4 x Electric Pulse - Weak 2, 3 x Electric Pulse - Vertical Strong 1 NPC: Entrance Lock --------------- ![]() 2102 Roppongi Mall - Off Limits Mob: Core Blaze, 3 x Maverick V NPC: Entrance Lock --------------- ![]() 2102 Roppongi Mall - Path to Top Floor --------------- ![]() 2102 Roppongi Mall - Top Floor --------------- ![]() 2102 Roppongi Mall - Top Floor NPC: Entrance Lock --------------- ![]() 2102 Roppongi Mall - Top Floor --------------- ![]() 2102 Roppongi Mall - Top Floor NPC: Ashray --------------- ![]() Cool Watermelon Farm Mob: 6 x Watermelon Guard Hogul , 9 x Watermelon Guard Hogul --------------- ![]() Delicious Watermelon Farm Mob: 11 x Watermelon Guard Hogul --------------- ![]() Sweet Watermelon Farm Mob: 8 x Watermelon Guard Hogul , 4 x Watermelon Guard Hogul --------------- ![]() Cool Watermelon Farm Mob: 6 x Watermelon Guard Hogul , 9 x Watermelon Guard Hogul --------------- ![]() Delicious Watermelon Farm Mob: 11 x Watermelon Guard Hogul --------------- ![]() Sweet Watermelon Farm Mob: 8 x Watermelon Guard Hogul , 4 x Watermelon Guard Hogul --------------- ![]() Cool Watermelon Farm Mob: 6 x Watermelon Guard Hogul , 9 x Watermelon Guard Hogul --------------- ![]() Delicious Watermelon Farm Mob: 11 x Watermelon Guard Hogul --------------- ![]() Sweet Watermelon Farm Mob: 8 x Watermelon Guard Hogul , 4 x Watermelon Guard Hogul --------------- ![]() Cool Watermelon Farm Mob: 6 x Watermelon Guard Hogul , 9 x Watermelon Guard Hogul --------------- ![]() Delicious Watermelon Farm Mob: 11 x Watermelon Guard Hogul --------------- ![]() Sweet Watermelon Farm Mob: 8 x Watermelon Guard Hogul , 4 x Watermelon Guard Hogul --------------- ![]() Cool Watermelon Farm Mob: 6 x Watermelon Guard Hogul , 9 x Watermelon Guard Hogul --------------- ![]() Delicious Watermelon Farm Mob: 11 x Watermelon Guard Hogul --------------- ![]() Sweet Watermelon Farm Mob: 8 x Watermelon Guard Hogul , 4 x Watermelon Guard Hogul --------------- ![]() Cool Watermelon Farm Mob: 6 x Watermelon Guard Hogul , 9 x Watermelon Guard Hogul --------------- ![]() Delicious Watermelon Farm Mob: 11 x Watermelon Guard Hogul --------------- ![]() Sweet Watermelon Farm Mob: 8 x Watermelon Guard Hogul , 4 x Watermelon Guard Hogul --------------- ![]() Cool Watermelon Farm Mob: 6 x Watermelon Guard Hogul , 9 x Watermelon Guard Hogul --------------- ![]() Delicious Watermelon Farm Mob: 11 x Watermelon Guard Hogul --------------- ![]() Sweet Watermelon Farm Mob: 8 x Watermelon Guard Hogul , 4 x Watermelon Guard Hogul --------------- ![]() Witch Tower Entrance NPC: Fairy Tale Fairy Crackers --------------- ![]() Witch Tower - 1st Fl --------------- ![]() Witch Tower - 2nd Fl --------------- ![]() Witch Tower - 1st Fl --------------- ![]() Witch Tower - 2nd Fl --------------- ![]() Witch Tower - 1st Fl --------------- ![]() Witch Tower - 2nd Fl --------------- ![]() Witch Tower - 1st Fl --------------- ![]() Witch Tower - 2nd Fl
Mob
![]() Dejected Green Mushroom Level: 15 HP: 250 MP: 25 EXP: 26 Avoid: 5 Speed: -20 Knockback: 1 Magic Defense: 40 Physical Attack: 82 Physical Defense: 12 Elements: Immune to Poison --------------- ![]() Smirking Ghost Stump Level: 19 HP: 330 MP: 35 EXP: 33 Avoid: 10 Speed: -45 Knockback: 1 Magic Defense: 15 Physical Attack: 90 Physical Defense: 40 --------------- ![]() Annoyed Zombie Mushroom Level: 24 HP: 500 MP: 50 EXP: 42 Avoid: 8 Knockback: 1 Magic Defense: 30 Physical Attack: 95 Physical Defense: 20 Elements: Weak to Holy --------------- ![]() Jr. Balrog (Boss) Level: 55 HP: 30000 MP: 500 EXP: 10 Avoid: 30 Speed: -20 Knockback: 3000 Magic Attack: 240 Magic Defense: 450 Physical Attack: 160 Physical Defense: 420 Elements: Immune to Poison, Weak to Holy --------------- ![]() Crimson Balrog (Boss) Level: 55 HP: 28000 MP: 500 EXP: 10 Avoid: 30 Speed: -20 Knockback: 3000 Magic Attack: 240 Magic Defense: 450 Physical Attack: 180 Physical Defense: 420 Elements: Immune to Poison, Weak to Holy --------------- ![]() Balrog (Boss) Level: 84 HP: 3,210,000 MP: 30000 Avoid: 12 Knockback: 50000 Magic Attack: 230 Magic Defense: 320 Physical Attack: 336 Physical Defense: 200 --------------- ![]() Balrog (Boss) Level: 60 HP: 2,059,200 MP: 3000 Avoid: 12 Knockback: 50000 Magic Attack: 288 Magic Defense: 250 Physical Attack: 220 Physical Defense: 500 --------------- ![]() Balrog (Boss) Level: 56 HP: 2,233,800 MP: 30000 Avoid: 12 Knockback: 50000 Magic Attack: 250 Magic Defense: 150 Physical Attack: 220 Physical Defense: 250 --------------- ![]() Balrog Level: 80 HP: 7,503,000 Knockback: 1 --------------- ![]() Balrog Level: 1 HP: 600,000,000 Knockback: 1 --------------- ![]() Balrog Level: 1 HP: 600,000,000 Knockback: 1 --------------- ![]() Balrog (Boss) Level: 1 HP: 1 Knockback: 1 --------------- ![]() Scarred Bear Level: 35 HP: 800 MP: 100 Avoid: 10 Speed: -30 Knockback: 1 Magic Defense: 20 Physical Attack: 110 Physical Defense: 30 --------------- ![]() Black Crow (Boss) Level: 80 HP: 150,000 MP: 345 Avoid: 15 Speed: -20 Knockback: 1500 Magic Defense: 115 Physical Attack: 350 Physical Defense: 550 --------------- ![]() Uncontrollable Macha (Boss) Level: 140 HP: 3,000,000 MP: 3000 Avoid: 35 Speed: -10 Knockback: 4500 Magic Attack: 600 Magic Defense: 750 Physical Attack: 500 Physical Defense: 800 --------------- ![]() Gaga (Boss) Level: 10 HP: 10 MP: 10 EXP: 10 Avoid: 10 Knockback: 10 Magic Attack: 10 Magic Defense: 10 Physical Attack: 10 Physical Defense: 10 --------------- ![]() Barnard Gray Level: 40 HP: 1930 MP: 130 EXP: 95 Avoid: 18 Speed: -10 Magic Attack: 140 Magic Defense: 160 Physical Attack: 120 Physical Defense: 140 --------------- ![]() Chief Gray Level: 49 HP: 9000 MP: 220 EXP: 580 Avoid: 25 Speed: -60 Magic Attack: 180 Magic Defense: 250 Physical Attack: 140 Physical Defense: 140 Elements: Resistant to Ice, Resistant to Lightning, Resistant to Fire, Resistant to Holy --------------- ![]() Mateon Level: 41 HP: 2080 MP: 150 EXP: 99 Avoid: 16 Speed: -40 Magic Attack: 135 Magic Defense: 120 Physical Attack: 130 Physical Defense: 120 --------------- ![]() Mecateon Level: 46 HP: 2600 MP: 170 EXP: 110 Avoid: 20 Speed: -50 Knockback: 300 Magic Attack: 158 Magic Defense: 210 Physical Attack: 135 Physical Defense: 160 --------------- ![]() Mecateon Level: 46 HP: 2600 MP: 170 EXP: 110 Avoid: 20 Speed: -50 Knockback: 300 Magic Attack: 158 Magic Defense: 210 Physical Attack: 135 Physical Defense: 160 --------------- ![]() Rescued Gaga (Boss) Level: 1 HP: 2,090,000,000 Avoid: 999 Knockback: 1 --------------- ![]() Space Mateon (Boss) Level: 15 HP: 200,000 MP: 10000 EXP: 5 Speed: -40 Magic Attack: 1 Magic Defense: 99999 Physical Attack: 1 Physical Defense: 99999 --------------- ![]() Maple Bday Cake Level: 15 HP: 100 MP: 100 EXP: 6 Magic Attack: 1 Magic Defense: 10 Physical Attack: 1 Physical Defense: 10 --------------- ![]() Slime for Training Level: 6 HP: 50 MP: 35 EXP: 10 Avoid: 1 Speed: -20 Knockback: 1 Magic Defense: 10 Physical Attack: 32 Physical Defense: 5 Elements: Weak to Lightning --------------- ![]() Orange Mushroom for Training Level: 8 HP: 80 MP: 45 EXP: 15 Avoid: 1 Knockback: 1 Magic Defense: 10 Physical Attack: 42 --------------- ![]() Pig for Training Level: 7 HP: 75 MP: 40 EXP: 15 Knockback: 1 Magic Defense: 20 Physical Attack: 37 Physical Defense: 5 --------------- ![]() Puppeteer (Boss) Level: 28 HP: 8000 MP: 80 Avoid: 9 Speed: -30 Knockback: 1 Magic Attack: 105 Magic Defense: 45 Physical Attack: 115 Physical Defense: 45 --------------- ![]() Puppeteer (Boss) Level: 31 HP: 12000 MP: 120 Avoid: 11 Speed: -30 Knockback: 1 Magic Attack: 115 Magic Defense: 65 Physical Attack: 125 Physical Defense: 55 --------------- ![]() Puppeteer (Boss) Level: 37 HP: 20000 MP: 200 Avoid: 15 Speed: -30 Knockback: 1 Magic Attack: 125 Magic Defense: 40 Physical Attack: 135 Physical Defense: 70 --------------- ![]() Giant (Boss) Level: 45 HP: 25000 MP: 200 Avoid: 16 Speed: -30 Knockback: 800 Magic Attack: 165 Magic Defense: 120 Physical Attack: 165 Physical Defense: 180 --------------- ![]() Gentleman Level: 999 HP: 99999 MP: 99999 Avoid: 99 Knockback: 99999 Magic Attack: 99999 Magic Defense: 99999 Physical Attack: 99999 Physical Defense: 99999 --------------- ![]() Shadow Swordman (Boss) Level: 54 HP: 44000 MP: 200 Avoid: 18 Knockback: 400 Magic Attack: 190 Magic Defense: 220 Physical Attack: 200 Physical Defense: 160 --------------- ![]() Gentleman Level: 999 HP: 99999 MP: 99999 Avoid: 99 Knockback: 99999 Magic Attack: 99999 Magic Defense: 99999 Physical Attack: 99999 Physical Defense: 99999 --------------- ![]() Gentleman Level: 999 HP: 99999 MP: 99999 Avoid: 99 Knockback: 99999 Magic Attack: 99999 Magic Defense: 99999 Physical Attack: 99999 Physical Defense: 99999 --------------- ![]() Shapeshifter (Boss) Level: 63 HP: 75000 MP: 140 Avoid: 22 Speed: -30 Knockback: 1200 Magic Attack: 250 Magic Defense: 250 Physical Attack: 220 Physical Defense: 205 --------------- ![]() Gingerman - Sma (Boss) Level: 1 HP: 30 EXP: 1 Avoid: 2 Speed: 3 Knockback: 50000 Magic Defense: 20 Physical Defense: 5 --------------- ![]() Gingerman - Grii (Boss) Level: 1 HP: 10 EXP: 1 Avoid: 4 Speed: 3 Magic Defense: 30 Physical Defense: 10 --------------- ![]() Gingerman - Grii (Boss) Level: 1 HP: 10 EXP: 1 Avoid: 8 Speed: 3 Knockback: 50000 Magic Defense: 40 Physical Defense: 30 --------------- ![]() Gingerman - Sma (Boss) Level: 1 HP: 10 EXP: 1 Avoid: 10 Speed: 3 Knockback: 50000 Magic Defense: 70 Physical Defense: 40 --------------- ![]() Gingerman - Grii (Boss) Level: 1 HP: 10 EXP: 1 Avoid: 12 Speed: 3 Knockback: 50000 Magic Defense: 70 Physical Defense: 50 --------------- ![]() Gingerman - Grii (Boss) Level: 1 HP: 10 EXP: 1 Avoid: 14 Speed: 3 Knockback: 50000 Magic Defense: 120 Physical Defense: 70 --------------- ![]() Gingerman - Grii (Boss) Level: 1 HP: 10 EXP: 1 Avoid: 18 Speed: 3 Knockback: 50000 Magic Defense: 160 Physical Defense: 130 --------------- ![]() Gingerman - Grii (Boss) Level: 1 HP: 10 EXP: 1 Avoid: 20 Speed: 3 Knockback: 50000 Magic Defense: 300 Physical Defense: 220 --------------- ![]() Gingerman - Sma (Boss) Level: 1 HP: 10 EXP: 1 Avoid: 21 Speed: 3 Knockback: 50000 Magic Defense: 570 Physical Defense: 640 --------------- ![]() Gingerman - Grii (Boss) Level: 1 HP: 10 EXP: 1 Avoid: 22 Speed: 3 Knockback: 50000 Magic Defense: 690 Physical Defense: 750 --------------- ![]() Gingerman - Grii (Boss) Level: 1 HP: 10 EXP: 1 Avoid: 23 Speed: 3 Knockback: 50000 Magic Defense: 1450 Physical Defense: 980 --------------- ![]() Witch Bear (Boss) Level: 10 HP: 1000 MP: 30 Avoid: 2 Speed: -80 Knockback: 1 Magic Attack: 20 Magic Defense: 50 Physical Attack: 40 --------------- ![]() Witch Bear (Boss) Level: 20 HP: 2000 MP: 30 Avoid: 8 Speed: -80 Knockback: 1 Magic Defense: 30 Physical Attack: 65 Physical Defense: 20 --------------- ![]() Witch Bear (Boss) Level: 30 HP: 7000 MP: 30 Avoid: 25 Speed: -80 Knockback: 1 Magic Defense: 90 Physical Attack: 80 Physical Defense: 85 --------------- ![]() Witch Bear (Boss) Level: 40 HP: 7700 MP: 200 EXP: 445 Avoid: 18 Speed: -80 Knockback: 1 Magic Defense: 120 Physical Attack: 110 Physical Defense: 100 --------------- ![]() Witch Bear (Boss) Level: 50 HP: 9800 MP: 100 EXP: 410 Avoid: 20 Speed: -80 Knockback: 1 Magic Defense: 150 Physical Attack: 120 Physical Defense: 110 --------------- ![]() Witch Bear (Boss) Level: 60 HP: 25000 MP: 200 Avoid: 20 Speed: -80 Knockback: 1000 Magic Attack: 175 Magic Defense: 120 Physical Attack: 130 Physical Defense: 120 --------------- ![]() Witch Bear (Boss) Level: 70 HP: 31000 MP: 200 EXP: 810 Avoid: 30 Speed: -80 Knockback: 1500 Magic Attack: 200 Magic Defense: 220 Physical Attack: 160 Physical Defense: 190 --------------- ![]() Witch Bear (Boss) Level: 80 HP: 50000 MP: 500 Avoid: 30 Speed: -80 Knockback: 3000 Magic Attack: 605 Magic Defense: 450 Physical Attack: 380 Physical Defense: 420 --------------- ![]() Witch Bear (Boss) Level: 90 HP: 96000 MP: 350 EXP: 3000 Avoid: 27 Speed: -80 Knockback: 3000 Magic Attack: 430 Magic Defense: 465 Physical Attack: 400 Physical Defense: 700 --------------- ![]() Witch Bear (Boss) Level: 90 HP: 96000 MP: 350 EXP: 3000 Avoid: 27 Speed: -80 Knockback: 3000 Magic Attack: 430 Magic Defense: 465 Physical Attack: 430 Physical Defense: 700 --------------- ![]() Witch Bear (Boss) Level: 110 HP: 200,000 MP: 500 EXP: 3000 Avoid: 40 Speed: -80 Knockback: 5000 Magic Attack: 720 Magic Defense: 850 Physical Attack: 480 Physical Defense: 900 --------------- ![]() Black Wizard Wyvern Level: 1 HP: 60000 Speed: -20 Knockback: 1 Physical Attack: 12 --------------- ![]() Black Wizard Cornian Level: 1 HP: 67000 Speed: -10 Knockback: 1 Physical Attack: 12 Elements: Resistant to Poison --------------- ![]() Black Wizard Skelegon Level: 1 HP: 80000 Speed: -20 Knockback: 1 Physical Attack: 12 Elements: Weak to Holy --------------- ![]() Afterroad Level: 135 HP: 260,000 MP: 280 EXP: 10200 Avoid: 20 Speed: -20 Knockback: 12000 Magic Attack: 650 Magic Defense: 1020 Physical Attack: 610 Physical Defense: 1110 Elements: Resistant to Ice, Immune to Poison, Resistant to Holy --------------- ![]() Overload Level: 137 HP: 150,000 MP: 450 EXP: 6560 Avoid: 42 Knockback: 50000 Magic Attack: 420 Magic Defense: 750 Physical Attack: 320 Physical Defense: 920 Elements: Resistant to Fire, Resistant to Lightning, Resistant to Ice, Immune to Poison, Resistant to Holy --------------- ![]() Protoroad Level: 115 HP: 190,000 MP: 450 EXP: 10300 Avoid: 20 Speed: -40 Knockback: 12000 Magic Attack: 300 Magic Defense: 950 Physical Attack: 600 Physical Defense: 850 Elements: Immune to Poison, Resistant to Holy --------------- ![]() Maverick A Level: 141 HP: 270,000 MP: 450 EXP: 10300 Avoid: 41 Speed: 40 Knockback: 12000 Magic Attack: 640 Magic Defense: 890 Physical Attack: 620 Physical Defense: 1100 Elements: Resistant to Fire, Resistant to Ice, Immune to Poison, Resistant to Holy --------------- ![]() Maverick Y Level: 143 HP: 270,000 MP: 550 EXP: 10400 Avoid: 43 Speed: 40 Knockback: 50000 Magic Attack: 640 Magic Defense: 850 Physical Attack: 640 Physical Defense: 1110 Elements: Immune to Poison, Resistant to Holy --------------- ![]() Maverick B Level: 143 HP: 820,000 MP: 550 EXP: 10500 Avoid: 43 Knockback: 50000 Magic Attack: 640 Magic Defense: 850 Physical Attack: 640 Physical Defense: 1110 Elements: Immune to Poison, Resistant to Holy --------------- ![]() Maverick V Level: 143 HP: 200,000 MP: 550 EXP: 9400 Avoid: 43 Knockback: 50000 Magic Attack: 640 Magic Defense: 850 Physical Attack: 640 Physical Defense: 1110 Elements: Immune to Poison, Resistant to Holy --------------- ![]() Eruwater Level: 143 HP: 280,000 MP: 1500 EXP: 11000 Avoid: 45 Speed: 50 Knockback: 50000 Magic Attack: 700 Magic Defense: 910 Physical Attack: 700 Physical Defense: 1210 Elements: Immune to Poison, Resistant to Holy --------------- ![]() Dida Level: 140 HP: 3,750,000 MP: 200 --------------- ![]() Summoned Overload Level: 137 HP: 150,000 MP: 450 EXP: 6560 Avoid: 42 Knockback: 50000 Magic Attack: 350 Magic Defense: 750 Physical Attack: 320 Physical Defense: 920 Elements: Resistant to Fire, Resistant to Lightning, Resistant to Ice, Immune to Poison, Resistant to Holy --------------- ![]() Vergamot (Boss) Level: 168 HP: 145,000,000 MP: 80000 EXP: 3,100,000 Avoid: 35 Knockback: 120,000 Magic Attack: 1020 Magic Defense: 1350 Physical Attack: 1150 Physical Defense: 2200 Elements: Resistant to Fire, Weak to Lightning, Weak to Ice, Immune to Poison --------------- ![]() Vergamot (Boss) Level: 168 HP: 85,000,000 MP: 60000 EXP: 4,200,000 Avoid: 32 Knockback: 120,000 Magic Attack: 960 Magic Defense: 1100 Physical Attack: 1030 Physical Defense: 1450 Elements: Weak to Fire, Resistant to Lightning, Resistant to Ice, Immune to Poison --------------- ![]() Vergamot (Boss) Level: 168 HP: 70,000,000 MP: 40000 EXP: 5,300,000 Avoid: 28 Knockback: 120,000 Magic Attack: 1280 Magic Defense: 800 Physical Attack: 1250 Physical Defense: 1000 Elements: Immune to Poison --------------- ![]() Nameless Magic Monster (Boss) Level: 174 HP: 430,000,000 MP: 80000 EXP: 10,300,000 Avoid: 40 Knockback: 50000 Magic Attack: 980 Magic Defense: 1050 Physical Attack: 920 Physical Defense: 950 Elements: Resistant to Ice, Weak to Lightning --------------- ![]() Nameless Magic Monster (Boss) Level: 131 HP: 30000 MP: 2500 EXP: 26850 Avoid: 47 Speed: -20 Knockback: 13000 Magic Attack: 735 Magic Defense: 1110 Physical Attack: 665 Physical Defense: 1020 Elements: Resistant to Ice, Weak to Lightning --------------- ![]() Nameless Magic Monster (Boss) Level: 131 HP: 30000 MP: 2500 EXP: 26850 Avoid: 47 Speed: -20 Knockback: 13000 Magic Attack: 735 Magic Defense: 1110 Physical Attack: 665 Physical Defense: 1020 Elements: Resistant to Ice, Weak to Lightning --------------- ![]() Nameless Magic Monster (Boss) Level: 131 HP: 30000 MP: 2500 EXP: 26850 Avoid: 47 Speed: -20 Knockback: 13000 Magic Attack: 735 Magic Defense: 1110 Physical Attack: 665 Physical Defense: 1020 Elements: Resistant to Ice, Weak to Lightning --------------- ![]() Dunas (Boss) Level: 174 HP: 230,000,000 MP: 80000 EXP: 1,110,000 Avoid: 21 Knockback: 50000 Magic Attack: 1000 Magic Defense: 1450 Physical Attack: 450 Physical Defense: 520 Elements: Immune to Poison --------------- ![]() Nibergen (Boss) Level: 168 HP: 172,000,000 MP: 80000 EXP: 3,100,000 Avoid: 33 Knockback: 50000 Magic Attack: 1000 Magic Defense: 1100 Physical Attack: 800 Physical Defense: 1430 Elements: Resistant to Fire, Weak to Lightning, Weak to Ice, Immune to Poison --------------- ![]() Nibergen (Boss) Level: 168 HP: 95,000,000 MP: 60000 EXP: 4,200,000 Avoid: 30 Knockback: 50000 Magic Attack: 1000 Magic Defense: 1080 Physical Attack: 800 Physical Defense: 1230 Elements: Resistant to Fire, Weak to Lightning, Weak to Ice, Immune to Poison --------------- ![]() Nibergen (Boss) Level: 168 HP: 82,000,000 MP: 40000 EXP: 5,300,000 Avoid: 28 Knockback: 50000 Magic Attack: 1280 Magic Defense: 910 Physical Attack: 1180 Physical Defense: 1010 Elements: Resistant to Fire, Weak to Lightning, Weak to Ice, Immune to Poison --------------- ![]() Maverick S Level: 143 HP: 820,000 MP: 550 EXP: 8320 Avoid: 43 Knockback: 50000 Magic Attack: 640 Magic Defense: 850 Physical Attack: 640 Physical Defense: 1110 Elements: Immune to Poison, Resistant to Holy --------------- ![]() 珠蟲姫 Level: 100 HP: 68000 MP: 350 EXP: 3200 Avoid: 34 Speed: 35 Knockback: 300 Magic Attack: 540 Magic Defense: 580 Physical Attack: 480 Physical Defense: 810 Elements: Immune to Poison, Weak to Holy --------------- ![]() Overload Level: 137 HP: 150,000 MP: 450 Avoid: 42 Knockback: 50000 Magic Attack: 420 Magic Defense: 750 Physical Attack: 320 Physical Defense: 920 Elements: Resistant to Fire, Resistant to Lightning, Resistant to Ice, Immune to Poison, Resistant to Holy --------------- ![]() Old Fox Flagship AI (Boss) Level: 100 HP: 3000 MP: 3000 --------------- ![]() Maverick Form B Level: 143 HP: 820,000 MP: 550 Avoid: 43 Knockback: 50000 Magic Attack: 640 Magic Defense: 850 Physical Attack: 640 Physical Defense: 1110 Elements: Immune to Poison, Resistant to Holy --------------- ![]() Crystal (Boss) Level: 100 HP: 3000 MP: 3000 --------------- ![]() Attack (Boss) Level: 160 HP: 9,999,999 Avoid: 50 Knockback: 99999 Magic Attack: 500 Magic Defense: 500 Physical Attack: 500 Physical Defense: 500 --------------- ![]() Imperial Guard Level: 143 HP: 9,430,000 MP: 1300 EXP: 11500 Avoid: 47 Speed: 30 Knockback: 55000 Magic Attack: 640 Magic Defense: 1000 Physical Attack: 640 Physical Defense: 1500 Elements: Immune to Poison, Resistant to Holy --------------- ![]() Royal Guard (Boss) Level: 160 HP: 200,000,000 MP: 50000 EXP: 15,500,000 Avoid: 100 Knockback: 55000 Magic Attack: 1000 Magic Defense: 1999 Physical Attack: 1500 Physical Defense: 1999 Elements: Immune to Poison, Immune to Holy --------------- ![]() Auf Haven (Boss) Level: 180 HP: 430,000,000 MP: 100,000 EXP: 10,300,000 Avoid: 55 Knockback: 140,000 Magic Attack: 1200 Magic Defense: 1930 Physical Attack: 1700 Physical Defense: 1700 Elements: Weak to Ice, Weak to Poison, Immune to Holy --------------- ![]() Summoned Auf Haven (Boss) Level: 170 HP: 10,000,000 MP: 50000 EXP: 200,000 Avoid: 20 Knockback: 30000 Magic Attack: 1000 Magic Defense: 900 Physical Attack: 1000 Physical Defense: 900 Elements: Resistant to Fire, Resistant to Poison, Weak to Holy --------------- ![]() Summoned Auf Haven (Boss) Level: 150 HP: 10,000,000 MP: 50000 EXP: 200,000 Avoid: 20 Knockback: 30000 Magic Attack: 1000 Magic Defense: 900 Physical Attack: 1000 Physical Defense: 900 Elements: Resistant to Fire, Resistant to Poison, Weak to Holy --------------- ![]() Summoned Auf Haven (Boss) Level: 150 HP: 10,000,000 MP: 50000 EXP: 200,000 Avoid: 20 Knockback: 30000 Magic Attack: 1000 Magic Defense: 900 Physical Attack: 1000 Physical Defense: 900 Elements: Resistant to Fire, Resistant to Poison, Weak to Holy --------------- ![]() Dunas Unit (Boss) Level: 174 HP: 100,000,000 MP: 70000 EXP: 2,000,000 Avoid: 35 Knockback: 55000 Magic Attack: 700 Magic Defense: 700 Physical Attack: 1000 Physical Defense: 1999 Elements: Immune to Poison, Weak to Lightning, Immune to Holy --------------- ![]() Dunas (Boss) Level: 176 HP: 250,000,000 MP: 100,000 EXP: 1,500,000 Avoid: 23 Knockback: 50000 Magic Attack: 1200 Magic Defense: 1500 Physical Attack: 1200 Physical Defense: 1200 Elements: Immune to Poison --------------- ![]() Dunas (Boss) Level: 174 HP: 50,000,000 MP: 100,000 EXP: 1,200,000 Avoid: 22 Knockback: 50000 Magic Attack: 1050 Magic Defense: 1500 Physical Attack: 1000 Physical Defense: 1000 Elements: Immune to Poison --------------- ![]() Core Blaze (Boss) Level: 178 HP: 300,000,000 MP: 150,000 EXP: 18,000,000 Avoid: 20 Knockback: 55000 Magic Attack: 1450 Magic Defense: 1999 Physical Attack: 1700 Physical Defense: 1999 Elements: Immune to Poison, Immune to Holy, Weak to Fire, Weak to Lightning --------------- ![]() Chandellier Level: 165 HP: 100,000 MP: 1000 Avoid: 200 Knockback: 55000 Magic Attack: 500 Magic Defense: 700 Physical Attack: 1999 Physical Defense: 700 Elements: Immune to Fire, Immune to Lightning, Immune to Ice, Immune to Poison, Immune to Holy --------------- ![]() Electric Pulse - Weak 1 Level: 180 HP: 300,000 MP: 5000 Avoid: 10 Knockback: 55000 Magic Attack: 1000 Magic Defense: 1000 Physical Attack: 1000 Physical Defense: 900 --------------- ![]() Electric Pulse - Weak 2 Level: 180 HP: 300,000 MP: 5000 Avoid: 10 Knockback: 55000 Magic Attack: 1000 Magic Defense: 1000 Physical Attack: 1000 Physical Defense: 900 --------------- ![]() Electric Pulse - Strong 1 Level: 190 HP: 500,000 MP: 7000 Avoid: 20 Knockback: 55000 Magic Attack: 1200 Magic Defense: 1000 Physical Attack: 1200 Physical Defense: 900 --------------- ![]() Electric Pulse - Strong 2 Level: 190 HP: 500,000 MP: 7000 Avoid: 20 Knockback: 55000 Magic Attack: 1200 Magic Defense: 1000 Physical Attack: 1200 Physical Defense: 900 --------------- ![]() Cursed Auf Haven (Boss) Level: 175 HP: 180,000,000 MP: 68000 EXP: 1,500,000 Avoid: 25 Speed: 10 Knockback: 40000 Magic Attack: 900 Magic Defense: 1200 Physical Attack: 400 Physical Defense: 600 Elements: Weak to Ice, Weak to Poison, Immune to Holy --------------- ![]() Auf Haven (Boss) Level: 100 HP: 43,000,000 MP: 100,000 EXP: 10,300,000 Avoid: 40 Knockback: 60000 Magic Attack: 1500 Magic Defense: 1999 Physical Attack: 920 Physical Defense: 950 Elements: Weak to Ice, Weak to Poison, Immune to Holy --------------- ![]() Electric Pulse - Vertical Strong 1 Level: 190 HP: 500,000 MP: 7000 Avoid: 40 Knockback: 55000 Magic Attack: 1500 Magic Defense: 1000 Physical Attack: 1500 Physical Defense: 900 --------------- ![]() Electric Pulse - Weak 1 Level: 180 HP: 300,000 MP: 5000 Avoid: 10 Knockback: 55000 Magic Attack: 1000 Magic Defense: 1000 Physical Attack: 1000 Physical Defense: 900 --------------- ![]() Electric Pulse - Weak 2 Level: 180 HP: 300,000 MP: 5000 Avoid: 10 Knockback: 55000 Magic Attack: 1000 Magic Defense: 1000 Physical Attack: 1000 Physical Defense: 900 --------------- ![]() Stat Change Test Level: 10 HP: 300,000 MP: 1000 Speed: -30 Magic Attack: 30 Magic Defense: 30 Physical Attack: 30 Physical Defense: 30
NPC
![]() Name: Tru Function: Info Merchant "A good information merchant handles hundreds of informations at once." "What kind of information are you looking for? Don't be shy!" "Are you in search of a valuable information?" --------------- ![]() Name: Big Hedward Function: Prince Script: hair_royal "We do not charge extra for customers with big heads!" "I… am actually the prince of Big Head Society." --------------- ![]() Name: Talking Tree "......" "Yes, I can talk, but don't talk to me every other second. I don't like answering questions out of curiosity." --------------- ![]() Name: Eji "Evil Eye… Curse Eye.. Cold Eye… I hate them all!" "I hate monsters that look scary!" "Sniff sniff… how am I going to finish training like this?" --------------- ![]() Name: Pusla Function: Storage Owner "No one can penetrate my safe storage!" "Are you in need of a place to store your items?" --------------- ![]() Name: Punon Function: Weapon Merchant "Are you asking me if I can see in front of me? Of course I can!" "Haha.. Do you have any item you have in mind? I have plenty of Pole Arms." --------------- ![]() Name: Puri Puri Function: Merchant "Potions that look good taste good as well." "I have EVERYTHING you need here. Just take a look around, and you'll know what I mean!" --------------- ![]() Name: Puro Function: To Victoria Island Script: contimoveLieLit "If you are heading towards Victoria Island, let me know." "Ahhh… I'm so tired." --------------- ![]() Name: Puro Function: To Rien Script: contimoveLitLie "If you are headed towards Rien, then let me know." "Nothing to do… lalala." --------------- ![]() Name: Puro Function: Crewmember Script: PurotalkVic "I hate cruising past the glaciers." "Just take a seat and enjoy the ride. I can't let anyone use skills here. You just might destroy the ship." "No skills allowed on board!" --------------- ![]() Name: Puro Function: Crewmember Script: PurotalkLie "Rien should show up soon…" "Please make sure not to destroy the ship." "If you move around recklessly and wind up dropping from the ship, you'll be sent back to the place of origin. You wouldn't want that to happen." --------------- ![]() Name: Lirin "I'm never alone…" "Now that the hero's back, there's nothing to worry about." --------------- ![]() Name: Giant Pole Arm Script: map_Maha --------------- ![]() Name: Macha Function: Spirit of Pole Arm --------------- ![]() Name: Tutorial Lirin Script: tutor_Lilin "Do you have any questions? Then please ask!" --------------- ![]() Name: Puka "You are back, which means Lirin's wishes are coming true!" "Good thing I brought my potions with me." "Lirin steps out of town? Since when did that happen?" "Rien island is hardly ever visited by humans. Lirin is the only resident on the island." --------------- ![]() Name: Puen "Thanks to you, this island will finally have signs of life!" "It's a beautiful island for us, but it's terrible for humans to live here in Rien." "Ahhh, the cool breeze." "I wonder what Puir is doing." --------------- ![]() Name: Puir "Good thing I have the weapon with me." "Hopefully the weapon will provide you with some power." "The hero is back…" "I've always wanted to meet you." --------------- ![]() Name: Purun "My level of knowledge should help you on your journey." "I sincerely hope you recover your memory." "I've been conducting studies on amnesia." "Who said penguins aren't intelligent?" --------------- ![]() Name: Putzki "Please think of me whenever you take a seat on that chair." "Penguins do not need chairs. Our whole body is feathery soft." "I want to make something useful for you." "Hmmm… what should I make? I have a lot to work with…" --------------- ![]() Name: Puo Function: Instructor Penguin "Ohhh hello there, I've been waiting for you!" "Your skills are so complex, it'll take forever for me to understand it!" "Blizzards are not a valid reason to skip training." --------------- ![]() Name: Puni "Hah… what should I do to raise this wolf? No no, I shouldn't be worried about this." "…Eh? It feels like the number of eggs have increased, or is it just me?" "Ahhhh, what should I do? I've been raising something that wasn't an egg!" "I love raising eggs. It's fun!" --------------- ![]() Name: Sir Blacksmith Function: Old Blacksmith "A fine weapon always recognizes a fine owner..." "Haha, when will I ever get to find the rightful owner of Macha?" "Please take care of Macha for me." "Hahaha…" --------------- ![]() Name: Tititi Function: Master Jewelist Yeti "Yeti thanks you." "Yeti is sad. Yeti hates thieves." "Yeti… Yeti.. Wait, what was Yeti going to say?" "Yeti loves jewelry." --------------- ![]() Name: Shadow --------------- ![]() Name: Francis Function: Puppeteer --------------- ![]() Name: Francis Function: Puppeteer --------------- ![]() Name: Francis Function: Puppeteer --------------- ![]() Name: ??? --------------- ![]() Name: Tru Function: Info Merchant "Oooop!" "Wap wap! Oop oop!" --------------- ![]() Name: Francis Function: Puppeteer --------------- ![]() Name: Dagos Function: Giant --------------- ![]() Name: Mr. Unknown Function: Shadow Warrior --------------- ![]() Name: ??? --------------- ![]() Name: Helena "......" --------------- ![]() Name: Helena --------------- ![]() Name: Lost Kid --------------- ![]() Name: Mu Gong --------------- ![]() Name: Jin Jin Function: Artist "What is it? If you're asking for drawings, no thanks. I'm too busy." "Don't talk to me. I'm busy." "It's all about the beauty of space." --------------- ![]() Name: Armi Script: armi "Why is it that the maple tree is not growing?" "I miss this time last year. There were so many maple trees." --------------- ![]() Name: Small Gift Box Script: witchRewordS --------------- ![]() Name: Candy Gift Box Script: witchRewordM --------------- ![]() Name: Cake Gift Box Script: witchRewordH --------------- ![]() Name: Gingerman Script: PB_bossOut "Treasure chests always contain valuable items." --------------- ![]() Name: Gingerman Script: PB_bossOut "Don’t treasure chests contain valuable items?" "Treasure chests do contain invaluable items." --------------- ![]() Name: Witch Graveyard --------------- ![]() Name: Asia "You're at Kamuna, where the time" "My name's Asia, the one responsible for protecting Zipangu til the very end." "Your heroic efforts have protected Zipangu once more. Thank you." "Please protect Zipangu any way you can!" --------------- ![]() Name: Crystal Script: tell_Tokyo "(It's a giant crystal.)" "…" --------------- ![]() Name: Ponicher "My name is Ponicher, and I'm directly related to Fornice, who saved Zipangu from imminant danger way back in the past." "My name is Ponicher." "If we can't stop the Army of Blaze, then…" "Thanks, you saved my life." --------------- ![]() Name: Police Officer "I'm a rookie police officer, in charge of this district!" "Hmm, this is the rookie speaking." "Mayday mayday, answer me!" --------------- ![]() Name: Dida "Hey I'm Dida. Nice to meet you." "Thanks for your help." "Marr… are you alright?" "I'll be taking care of Marr." --------------- ![]() Name: Marr Script: Go_boss2_out "Thanks for helping me!" "Dida!" "Waaaahhhhh~" --------------- ![]() Name: Commander Garuda "Eruwater… they are tough." "If we can only destroy BWZ." "My name is Garuda, and I'm here formulating a plan with Zipangu Army to finish this war once and for all." "I can't thank you enough for your work last time. On behalf of Zipangu, I salute you." --------------- ![]() Name: Captain Maricias "My name is Maricias." "There's a reason I look like this right now." "Great work there." "My name's Maricias. Nice to meet you." --------------- ![]() Name: Dida "……" --------------- ![]() Name: Noran Script: Make_Stone "If it's a lock involving the sealed-up rock, then I'll work on it." "With the level of technology from Army of Blaze, I'll be able to produce a powerful item of my own." "I'm Noran, and I'm in charge of technology for the command room." --------------- ![]() Name: Old Fox Flagship AI "(A support AI for Old Fox Flagship)" "…" --------------- ![]() Name: Asia Script: Go_boss5 "You're at Kamuna, where the time" "My name's Asia, the one responsible for protecting Zipangu til the very end." "Your heroic efforts have protected Zipangu once more. Thank you." "Please protect Zipangu any way you can!" --------------- ![]() Name: Commander Garuda Script: Go_boss3 "Eruwater… they are tough." "If we can only destroy BWZ." "My name is Garuda, and I'm here formulating a plan with Zipangu Army to finish this war once and for all." "I can't thank you enough for your work last time. On behalf of Zipangu, I salute you." --------------- ![]() Name: Dida Script: Go_boss2 "Marr… you'll be alright" "I'll be taking care of Marr." --------------- ![]() Name: Old Fox Flagship AI Script: Go_boss4 "(A support AI for Old Fox Flagship)" "…" --------------- ![]() Name: Ponicher Script: Go_boss1 "My name is Ponicher, and I'm directly related to Fornice, who saved Zipangu from imminant danger way back in the past." "My name is Ponicher." "If we can't stop the Army of Blaze, then…" "Thanks, you saved my life." --------------- ![]() Name: Ponicher "My name is Ponicher, and I'm directly related to Fornice, who saved Zipangu from imminant danger way back in the past." "My name is Ponicher." "If we can't stop the Army of Blaze, then…" "Thanks, you saved my life." --------------- ![]() Name: Ashray "……" --------------- ![]() Name: Dida "This may be the end…" "The enemy is already right in front of us. We can't wait any longer." "No…" --------------- ![]() Name: Faint Beam of Light Script: giveIgnitionUnit --------------- ![]() Name: Fallen Girl "……" --------------- ![]() Name: Entrance Lock Script: Go_boss7 "We are currently blocking the entrance of anyone trying to enter this area." --------------- ![]() Name: A Voice from Somewhere "……" --------------- ![]() Name: Dida Script: Go_boss6 "This may be the end…" "The enemy is already right in front of us. We can't wait any longer." "No…" --------------- ![]() Name: Entrance Lock Script: TokyoPQ "……"
Quest
우리는 메이플 패밀리 NOT COMPLETED: 메이플스토리 6번째 생일을 맞이하여 지금 운영자에게 찾아가면 패밀리 스튜디오 촬영티켓을 준다. 친구들과 함께 사진촬영을 해보자. IN PROGRESS: 친구들과 패밀리 스튜디오로 이동할 수 있는 촬영티켓을 얻어보도록 하자. COMPLETED: 친구들과 6주년 기념사진 촬영을 할 수 있는 패밀리 스튜디오 촬영티켓을 얻었다.
메이플 6주년 파티준비 NOT COMPLETED: Cassandra가 메이플스토리 6주년을 맞아 거창한 파티를 준비 중인데 필요한 재료가 만만치 않다고 한다. IN PROGRESS: 파티용 풍선을 모아 카산드라에게 가져다 주자. COMPLETED: Cassandra에게 파티용품을 전달했다.
메이플 6주년 파티준비! NOT COMPLETED: Cassandra가 메이플스토리 6주년을 맞아 거창한 파티를 준비 중인데 필요한 재료가 만만치 않다고 한다. IN PROGRESS: 파티용 폭죽을 모아 카산드라에게 가져다 주자. COMPLETED: Cassandra에게 파티용품을 전달했다.
메이플 6주년 파티준비!! NOT COMPLETED: Cassandra가 메이플스토리 6주년을 맞아 거창한 파티를 준비 중인데 필요한 재료가 만만치 않다고 한다. IN PROGRESS: 파티용 초을 모아 카산드라에게 가져다 주자. COMPLETED: Cassandra에게 파티용품을 전달했다.
메이플 6주년 파티준비!!! NOT COMPLETED: Cassandra가 메이플스토리 6주년을 맞아 거창한 파티를 준비 중인데 필요한 재료가 만만치 않다고 한다. IN PROGRESS: 파티용 고깔모자을 모아 카산드라에게 가져다 주자. COMPLETED: Cassandra에게 파티용품을 전달했다.
메이플 6주년 축하해 NOT COMPLETED: 메이플스토리의 6번째 생일을 맞아 Cassandra를 통해 축하의 메시지를 전해 보자. IN PROGRESS: 진심으로 메이플스토리의 6번째 생일을 진심으로 축하해 줄 마음이 생겼다면 Cassandra를 찾아가 축하 메시지를 전하도록 하자. COMPLETED: 메이플스토리 6주년을 진심으로 축하했다.
메이플 6주년 축하해! NOT COMPLETED: 메이플스토리의 6번째 생일을 맞아 Cassandra를 통해 축하의 메시지를 전해 보자. IN PROGRESS: 진심으로 메이플스토리의 6번째 생일을 진심으로 축하해 줄 마음이 생겼다면 Cassandra를 찾아가 축하 메시지를 전하도록 하자. COMPLETED: 메이플스토리 6주년을 진심으로 축하했다.
메이플 6주년 축하해!! NOT COMPLETED: 메이플스토리의 6번째 생일을 맞아 Cassandra를 통해 축하의 메시지를 전해 보자. IN PROGRESS: 진심으로 메이플스토리의 6번째 생일을 진심으로 축하해 줄 마음이 생겼다면 Cassandra를 찾아가 축하 메시지를 전하도록 하자. COMPLETED: 메이플스토리 6주년을 진심으로 축하했다.
메이플 6주년 축하해!!! NOT COMPLETED: 메이플스토리의 6번째 생일을 맞아 Cassandra를 통해 축하의 메시지를 전해 보자. IN PROGRESS: 진심으로 메이플스토리의 6번째 생일을 진심으로 축하해 줄 마음이 생겼다면 Cassandra를 찾아가 축하 메시지를 전하도록 하자. COMPLETED: 메이플스토리 6주년을 진심으로 축하했다.
인기 몬스터의 초상화 : 주황버섯 NOT COMPLETED: 매일 매일 인기 몬스터의 초상화를 그려 Cassandra에게 가져다 주면 푸짐한 선물을 준다고 한다. IN PROGRESS: Interesting Dye를 모아 주황버섯의 초상화를 완성 시키자. COMPLETED: Cassandra를 위해 인기 몬스터의 초상을 그려 가져다 주었다.
인기 몬스터의 초상화 : 옥토퍼스 NOT COMPLETED: 매일 매일 인기 몬스터의 초상화를 그려 Cassandra에게 가져다 주면 푸짐한 선물을 준다고 한다. IN PROGRESS: Mysterious Dye를 모아 옥토퍼스의 초상화를 완성 시키자. COMPLETED: Cassandra를 위해 인기 몬스터의 초상을 그려 가져다 주었다.
인기 몬스터의 초상화 : 예티 NOT COMPLETED: 매일 매일 인기 몬스터의 초상화를 그려 Cassandra에게 가져다 주면 푸짐한 선물을 준다고 한다. IN PROGRESS: Magical Dye를 모아 예티의 초상화를 완성 시키자. COMPLETED: Cassandra를 위해 인기 몬스터의 초상을 그려 가져다 주었다.
당신은 진정한 메이플 러버~♥ NOT COMPLETED: 15일 꿈의 훈장을 소중하게 간직하고 있었더니 메이플 운영자가 나를 찾아왔다. IN PROGRESS: 메이플 운영자가 메이플을 사랑하는 나의 마음에 감동받았다면서 15일 꿈의 훈장을 메이플러버의 훈장으로 바꾸어 주었다. COMPLETED: 메이플 운영자가 메이플을 사랑하는 나의 마음에 감동받았다면서 15일 꿈의 훈장을 메이플러버의 훈장으로 바꾸어 주었다.
카산드라의 장갑 선물 NOT COMPLETED: 카산드라가 6주년 기념 장갑을 준다고 한다. 카산드라에게 가서 자세한 이야기를 들어보자. IN PROGRESS: 단풍잎만 있으면 카산드라가 장갑을 만들 수 있다고 한다. 단풍잎을 모아볼까? COMPLETED: 메이플 가네샤를 장비하고 있거나 인벤토리에 있으면 다시 받을 수 없다고 하던데..실패한 장비는 과감하게 버려주자!
아르미의 황금 단풍잎 NOT COMPLETED: 다 자란 단풍나무에서 황금색으로 빛나는 황금 단풍잎이 떨어졌다. 단풍나무를 관리하는 Armi에게 가져가보자. IN PROGRESS: 황금단풍잎을 단풍나무를 관리하는 Armi에게 가져가자. COMPLETED: 다 자란 단풍나무에서 떨어진 황금단풍잎을 단풍나무 관리인인 Armi에게 가져가자. 황금단풍잎은 새로운 단풍나무의 묘목이 된다면서 보답으로 선물을 주었다.
Making the Sturdy Broom for the Witch NOT COMPLETED: When I used Pink Bean Hat, a special treasure of witches, I faintly heard the voice of a witch from afar. IN PROGRESS: The witch told me that she'll need to build a broom that'll allow her to break out of the spell and fly away. COMPLETED: Hopefully the witch will use the broom I made for her to fly away where she wanted to go...\r\nMust help the witch build brooms 5 times by June 24th, or this all becomes nothing.
Making the Hard Broom for the Witch NOT COMPLETED: When I used Pink Bean Hat, a special treasure of witches, I faintly heard the voice of a witch from afar. IN PROGRESS: The witch told me that she'll need to build a broom that'll allow her to break out of the spell and fly away. COMPLETED: Hopefully the witch will use the broom I made for her to fly away where she wanted to go...\r\nMust help the witch build brooms 5 times by June 24th, or this all becomes nothing.
Making the Solid Broom for the Witch NOT COMPLETED: When I used Pink Bean Hat, a special treasure of witches, I faintly heard the voice of a witch from afar. IN PROGRESS: The witch told me that she'll need to build a broom that'll allow her to break out of the spell and fly away. COMPLETED: Hopefully the witch will use the broom I made for her to fly away where she wanted to go...\r\nMust help the witch build brooms 5 times by June 24th, or this all becomes nothing.
Witch's Special Box NOT COMPLETED: Gingerman told me she had something important to share with me regarding witches. IN PROGRESS: She made a proposition to teach me how to open the special treasure box for the witches. COMPLETED: So what I'm supposed to do is place one Granada that the witch likes in front of the sealed box, once a day right?\r\nShe also said that I'll need to break all 5 seals by June 24th, or this all becomes nothing.
The Door to the Future NOT COMPLETED: I hear a voice that's calling my name, and it's coming from the Mushroom Shrine. IN PROGRESS: What? Zipangu will one day expire for good? That was unfathomable, but it was something I could actually see coming. In the end, I agreed to help Asia out. First, he wanted me to prove that I am powerful enough to handle tough missions, and asked me to defeat Head Ninja as proof. I better head over to the Ninja Castle right now. \n\nHead Ninja Scrollb0#k/300 COMPLETED: I wound up successfully completing Asia's mission. Now let's hear more about the future of Zipangu through him.
The End of the Future NOT COMPLETED: I wound up successfully completing Asia's mission. Now let's hear more about the future of Zipangu through him. IN PROGRESS: According to Asia, Zipangu would disappear thanks to a ball of high levels of concentrated energy that the army of robots summoned. The only way to avoid this is one thing, and that is to help expedite the creation of the ultimate robot that Zipangu Army was developing, and set up an army of robots of our own. The thing is, Operational Unit seemed to have been stolen by the army of robots, so I have to time warp to a land called Odaiba and retrieve the unit. Or else... COMPLETED: According to Asia, Zipangu would disappear thanks to a ball of high levels of concentrated energy that the army of robots summoned. The only way to avoid this is one thing, and that is to help expedite the creation of the ultimate robot that Zipangu Army was developing, and set up an army of robots of our own. The thing is, Operational Unit seemed to have been stolen by the army of robots, so I have to time warp to a land called Odaiba and retrieve the unit. Or else...
Entering Enemy Territory NOT COMPLETED: According to Asia, Zipangu would disappear thanks to a ball of high levels of concentrated energy that the army of robots summoned. The only way to avoid this is one thing, and that is to help expedite the creation of the ultimate robot that Zipangu Army was developing, and set up an army of robots of our own. The thing is, Operational Unit seemed to have been stolen by the army of robots, so I have to time warp to a land called Odaiba and retrieve the unit. Or else... IN PROGRESS: Operational Unit, the ultimate robot for Zipangu Army, must have been stolen by a Crosswall. It is imperative that I retrieve the unit before the carrier that carries Crosswall hands it over to their headquarters, but Overloads are floating around in the sky, ready to attack any minute. I better take care of those pesky Overloads first.\n\nOverload Lens:0/100 COMPLETED: I was able to eliminate a number of Overloads. Next up, retrieving Operational Unit.
Find the Operational Unit NOT COMPLETED: I was able to eliminate a number of Overloads. Next up, retrieving Operational Unit. IN PROGRESS: Since I was able to eliminate a number of Overloads, the next order of business for me is to find Operational Unit from a number of Afterroads. Since a significant number of Afterroads are spread out all over Odaiba, the only way I can find it is by destroying each and every one of them I see. COMPLETED: I was able to find Operational Unit, but something's not right…
The Beginning, and an End NOT COMPLETED: I was able to find Operational Unit, but something's not right… IN PROGRESS: The mobile fortress that controls all ground robots of the Army of Blaze, Vergamot, finally made its appearance. I have a feeling that if I continue like this, then Operational Unit is sure to be stolen. Fortunately, the control program Vergamot uses has yet to be fully loaded. My task now is to create a dummy for Operational Unit and bring confusion to Vergamot. In order to create the dummy unit, I'll need to gather up Calculating Domino through Afterroad, and Conductive Polymer Gain and Macromolecule Actualater through Overload. COMPLETED: I completed creating the dummy unit that heavily resembles the real Operational Unit used for the ultimate weapon. With this, the search program for Vergamot would be thrown in for chaos. If I use myself as a bait, then the Zipangu soldier that carries the actual unit will be able to run away untouched.
A Battle Against Vergamot NOT COMPLETED: I completed creating the dummy unit that heavily resembles the real Operational Unit used for the ultimate weapon. With this, the search program for Vergamot would be thrown in for chaos. If I use myself as a bait, then the Zipangu soldier that carries the actual unit will be able to run away untouched. I better use the power I gained in the world of Maple here. IN PROGRESS: Vergamot is the robot that controls all robots of Army of Blaze on the ground, kind of like their general. I can't underestimate their ability to battle, by any means. COMPLETED: After much difficulty, I was able to eliminate Vergamot. I better return to Asia.
The Beginning of Destruction NOT COMPLETED: After much difficulty, I was able to eliminate Vergamot. I better return to Asia. IN PROGRESS: What's going on here? I was able to retrieve Operational Unit for the ultimate robot, but the pilot of the robot went missing. Apparently his whole existence is now completely wiped out...! I better time-warp to Tokyo on year 2095 to save the pilot in his younger days. COMPLETED: What's going on here? I was able to retrieve Operational Unit for the ultimate robot, but the pilot of the robot went missing. Apparently his whole existence is now completely wiped out...! I better time-warp to Tokyo on year 2095 to save the pilot in his younger days.
Peace and Chaos NOT COMPLETED: It looks like the pilot of the ultimate robot for Zipangu Army in the future got totally wiped out at the year 2095 without a trace. This was back in the days of peace, with no army of robots to speak of. What exactly happened to him then? I better time-warp and help him. IN PROGRESS: The future pilot was being ambushed by the army of robots. No, these are not the soldier robots. These are just factory robots for assembly. There's no way to find out why the factory robots were attacking the boy, but there's no time for me to think. The park was already surrounded by an army of factory robots. In order for us to break through their wall, I better find a spot where there aren't as many robots. If I can find a heat sensor radar that the boy claimed to have dropped, then we may be able to escape this place. COMPLETED: Once I started running Twisted Radar, I was able to detect a source of heat rapidly marching towards here. What does that beam of laser mean… the ray of revenge?
Attack! Maverick Platoon of Robots NOT COMPLETED: Once I started running Twisted Radar, I was able to detect a source of heat rapidly marching towards here. What does that beam of laser mean… the ray of revenge? IN PROGRESS: What I saw unfold in front of my eyes was an army of robots unlike any of the factory robots I faced. Based on how the robots are shaped, I bet they are army of robots. If they all rush at me, then what about Dida...? COMPLETED: I was somehow able to save the pilot of the future. It's just that the robot I saw at the end seemed unlike any of the factory robots here. I better report results to Asia.
Against Kamuna NOT COMPLETED: I was somehow able to save the pilot of the future. It's just that the robot I saw at the end seemed unlike any of the factory robots here. I better report results to Asia. IN PROGRESS: At Akihabara, there's a secret command room set up to battle the army of robots. Basing from this command room, this was where the plan to eliminate the army of robots through our ultimate robot was suposed to take place. Too bad a snitch reported on the development of the general room, and thus some shooting from the Army of Robots. I better time warp to Akihabara in year 2102, and head directly to the general room. COMPLETED: At Akihabara, there's a secret command room set up to battle the army of robots. Basing from this command room, this was where the plan to eliminate the army of robots through our ultimate robot was suposed to take place. Too bad a snitch reported on the development of the general room, and thus some shooting from the Army of Robots. I better time warp to Akihabara in year 2102, and head directly to the general room.
Happiness Lasts Little NOT COMPLETED: At Akihabara, there's a secret command room set up to battle the army of robots. Basing from this command room, this was where the plan to eliminate the army of robots through our ultimate robot was suposed to take place. Too bad a snitch reported on the development of the general room, and thus some shooting from the Army of Robots. I better time warp to Akihabara in year 2102, and head directly to the general room. IN PROGRESS: With the enemy forces continuing to attack, Ponicher and I decided to protect the command room. We'll need to report the results to the head of the command room, Commander Garuda. COMPLETED: Before communicating with Eruwater of the Task Force, I better gather up some information of the opposing Task Force through Captain Maricias at the command room.
A Silent Black Shadow NOT COMPLETED: I better gather up some valuable information on Eruwater of the Task Force through Captain Maricias at the command room. IN PROGRESS: Eruwater of the Task Force is the most powerful force of Army of Blaze, one that is not necessarly bound by Vergamot's support. According to Captain Maricias, there may be Eruwater who controls their every move. If I remove the transmitter, all Eruwaters may be ordered by the general to self-destruct, which will destroy the base. For the sake of Zipangu, I will have to do this!\n\nEruwater Laser Gun:0/300\nEruwater Transmitter:0/1 COMPLETED: Eruwater's Task Force may be eliminated, but the command room suggests that an another form of threat is on its way. The male that was featured on the screen seemed to really destroy everything in his path with his hands. It looks like I wouldn't be able to avoid the battle. I'm ready.
Eliminate Dunas Squad NOT COMPLETED: Eruwater's Task Force may be eliminated, but the command room suggests that an another form of threat is on its way. The male that was featured on the screen seemed to really destroy everything in his path with his hands. It looks like I wouldn't be able to avoid the battle. I'm ready. IN PROGRESS: Even in the world of Maple, I feel a strong sense of power emerging somewhere. I don't think I felt anyone like this even in the world of Maple… COMPLETED: The man who paid an unannounced visit to the general room of Akihabara possessed an amazing amount of magic power, which destroyed everything in its path. Fortunately, I was able to defeat him at the last second. This is a bonafide power of the world of Maple. Does Asia know? I Better head over to Kamuna and check the results.
Protector of Zipangu NOT COMPLETED: The man who paid an unannounced visit to the general room of Akihabara possessed an amazing amount of magic power, which destroyed everything in its path. Fortunately, I was able to defeat him at the last second. This is a bonafide power of the world of Maple. Does Asia know? I Better head over to Kamuna and check the results. IN PROGRESS: The man who unexpectedly visited the general room of Akihabara was Dunas, and apparently, he was one of the three protectors of ancient Zipangu. I wonder where the other member of the holy trinity, Ashray, is. The problem is, even before our story was about to reach the climax, the restoration process of history kicked in. In the clear skies of Tokyo in 2102, the big plan Zipangu Army conceived to eliminate the army of robots failed because of outside interferrence. I'm going to head straight to the command room and locate the exact source of plan. COMPLETED: To change the dynamics of the war, the Zipangu Army planned on brought its spacecraft high up the barrier to break through BWZ, and touch down to Tokyo and release the ultimate robot. To protect Old Fox Flagship, I better return to Kamuna and use the crystal to warp directly into the flagship.
Mission: Tokyo Fleet Ambush NOT COMPLETED: To change the dynamics of the war, the Zipangu Army planned on brought its spacecraft high up the barrier to break through BWZ, and touch down to Tokyo and release the ultimate robot. To protect Old Fox Flagship, I better return to Kamuna and use the crystal to warp directly into the flagship. IN PROGRESS: The skies of Tokyo was a warzone. The aircrafts of the Army kept being struck down by Mavericks of the Army of Blaze. Even Old Fox Flagship was saddled with Mavericks, which meant I have to destroy as many Mavericks as possible before the flagship touches down. According to the Support AI, Nibergen, which controls all aircrafts, might make an appearance as well. COMPLETED: I was able to destroy the Mechanized Unit of Maverick on Old Fox Flagship, but right in front of me appeared Nibergen, which controls all aircrafts. I'll need to destroy that in order for the ship to safely land on the ground.
Battling Nibergen NOT COMPLETED: I was able to destroy the Mechanized Unit of Maverick on Old Fox Flagship, but right in front of me appeared Nibergen, which controls all aircrafts. I'll need to destroy that in order for the ship to safely land on the ground. IN PROGRESS: Nibergen appeared on the deck of the flagship. Although it was smaller in size compared to Old Fox Flagship, it seemed plenty powerful enough to be the leader of all aircrafts of the Army of Blaze. COMPLETED: After a bloody battle, I was able to destroy Nibergen. Now that I eliminated Vergamot and that, the army has lost their leaders on the ground and in the air. Next up, the appearance of the ultimate robot. Too bad Dunas did not make an appearance. I better report the results to Asia.
Missing You NOT COMPLETED: After a bloody battle, I was able to destroy Nibergen. Now that I eliminated Vergamot and that, the army has lost their leaders on the ground and in the air. Next up, the appearance of the ultimate robot. Too bad Dunas did not make an appearance. I better report the results to Asia. IN PROGRESS: Ashray, one of the three protectors of Zipangu, sacrificed herself by keeping the high levels of concentrated energy in her body in the world of nothing, the world that was created after Zipangu was destroyed. Asia has been remembering Ashray's desires and wishes to protect Zipangu by altering its history to prevent the total destruction. Ashray's boyfriend, Dunas, however, wanted her as a regular human being in love with a girl, even if it meant turning his back on Asia or Zipangu, so long as he doesn't lose her. His thoughts almost cost Zipangu its very existence, but Ashray managed to seal up Dunas's spirit in Kamuna, where the time stands still, therefore also containing Dunas's powers. COMPLETED: Ashray, one of the three protectors of Zipangu, sacrificed herself by keeping the high levels of concentrated energy in her body in the world of nothing, the world that was created after Zipangu was destroyed. Asia has been remembering Ashray's desires and wishes to protect Zipangu by altering its history to prevent the total destruction. Ashray's boyfriend, Dunas, however, wanted her as a regular human being in love with a girl, even if it meant turning his back on Asia or Zipangu, so long as he doesn't lose her. His thoughts almost cost Zipangu its very existence, but Ashray managed to seal up Dunas's spirit in Kamuna, where the time stands still, therefore also containing Dunas's powers.
Asia NOT COMPLETED: Dunas is trying to resurrect from the seal. Once the spell escapes Kamuna, he'll use the power of resurrection to destroy Zipangu. I'll need to do everything I can to prevent this from taking place. IN PROGRESS: My opponent is one of the three protectors of ancient Zipangu. I'll have to use every single one of the skills in my arsenal to even have a chance against him. COMPLETED: Ashray, one of the three protectors of Zipangu, sacrificed herself by keeping the high levels of concentrated energy in her body in the world of nothing, the world that was created after Zipangu was destroyed. Asia has been remembering Ashray's desires and wishes to protect Zipangu by altering its history to prevent the total destruction. Ashray's boyfriend, Dunas, however, wanted her as a regular human being in love with a girl, even if it meant turning his back on Asia or Zipangu, so long as he doesn't lose her. His thoughts almost cost Zipangu its very existence, but Ashray managed to seal up Dunas's spirit in Kamuna, where the time stands still, therefore also containing Dunas's powers.
Worrying About Apocalypse NOT COMPLETED: I hear a voice that's calling my name once more. Is this Asia…? What must have happened in the future of Zipangu? I better head over to Kamuna immediately. IN PROGRESS: I was successful in my effort to re-bound Dunas, only to find out that his mind has reappeared at the future Zipangu. In order to defeat him and bind him with spells that are more powerful than the last one, I'll have to enlist the help of Gritto. I better go pay a visit to Gritto first. COMPLETED: I was successful in my effort to re-bound Dunas, only to find out that his mind has reappeared at the future Zipangu. In order to defeat him and bind him with spells that are more powerful than the last one, I'll have to enlist the help of Gritto. I wound up explaining to Gritto the situation I was in.
Magic Power of Dark Green NOT COMPLETED: I was successful in my effort to re-bound Dunas, only to find out that his mind has reappeared at the future Zipangu. In order to defeat him and bind him with spells that are more powerful than the last one, I'll have to enlist the help of Gritto. I wound up explaining to Gritto the situation I was in. IN PROGRESS: Gritto stated that she remembered Asia's deeds, but she felt bad that she couldn't leave the place to help her. She then stored a significant amount of her magic power into this magic crystal, and handed it to me. This should be enough to re-contain NULL, this time for good! I better hand this over to Dunas immediately. COMPLETED: I handed Asia the magic crystal Gritto used to store her significant power of magic. Asia then told me to go ahead and defeat Dunas while she prepares for the spell. I better quickly defeat it and return to Asia on time, or else...! It's time for me to head over to Shibuya year 2012 and find Dida, who's probably battling Dunas
Dida, the Center of Controversy NOT COMPLETED: While Asia prepares for the binding spell, I better quickly defeat Dunas and return to Asia on time, or else...! It's time for me to head over to Shibuya year 2012 and find Dida, who's probably battling Dunas IN PROGRESS: Shibuya in year 2102 is already plagued with war. Zipangu Army, which was frantically chasing the Army of Blaze, wound up completely defeated with the appearance of Dunas. Even the ultimate robot, Graviton Flame, received significant damage, and the future looked bleak. I met the pilot of Graviton Flame, Dida, the kid I rescued at the park back in 2095, and he requested that I defeat Dunas. COMPLETED: I met the pilot of Graviton Flame, Dida, the kid I rescued at the park back in 2095, and he requested that I defeat Dunas. According to him, the same type of operational unit used on Graviton Flame was floating around Dunas, and the unit seems to be the reason for Dunas's amazing strength.
I'm Going to Stop It! NOT COMPLETED: I met the pilot of Graviton Flame, Dida, the kid I rescued at the park back in 2095, and he requested that I defeat Dunas. According to him, the same type of operational unit used on Graviton Flame was floating around Dunas, and the unit seems to be the reason for Dunas's amazing strength, but I don't have much time. If I don't defeat it immediately, then..!않으면…! IN PROGRESS: I was unable to spot Dunas, but I did see the units that were floating around him. Was that really providing that much strength to Dunas? COMPLETED: After a fierce battle, I managed to defeat Dunas. I better return to Asia immediately.
Activating Core Blaze NOT COMPLETED: After a fierce battle, I managed to defeat Dunas and returned to Asia. IN PROGRESS: I notified Asia that I successfully defeated Dunas and that he also had his hands on the operational unit. Although Asia seemed pleased that I defeated Dunas, she wondered why he wanted his hands on those units. Meanwhile, Kamuna goes through another round of earthquake. This time, it must be Core Blaze. The binding spell of Dunas will have to do with just Asia, as I make my way down to Shibuya of 2102. COMPLETED: Although Asia seemed pleased that I defeated Dunas, she wondered why he wanted his hands on those units. Meanwhile, Kamuna goes through another round of earthquake. This time, it must be Core Blaze. The binding spell of Dunas will have to do with just Asia, as I make my way down to Shibuya of 2102.
A Rush of Core Blaze NOT COMPLETED: After a fierce battle, I managed to defeat Dunas and returned to Asia. IN PROGRESS: I notified Asia that I successfully defeated Dunas and that he also had his hands on the operational unit. Although Asia seemed pleased that I defeated Dunas, she wondered why he wanted his hands on those units. As she tried to jumpstart the binding spell, the spirit of Dunas escaped Kamuna as a whole. I am guessing I was late in returning to Asia after defeating Dunas.\n Meanwhile, Kamuna goes through another round of earthquake. This time, it must be Core Blaze. The whereabouts of Dunas is concerning, but I must stop Core Blaze first, or else... I better make my way down to Shibuya of 2102 right now! COMPLETED: Even though Asia seemed relieved that I had successfully defeated Dunas, she wondered why he wanted his hands on those units. As she tried to jumpstart the binding spell, the spirit of Dunas escaped Kamuna as a whole. I am guessing I was late in returning to Asia after defeating Dunas.\n Meanwhile, Kamuna goes through another round of earthquake. This time, it must be Core Blaze. The whereabouts of Dunas is concerning, but I must stop Core Blaze first, or else... I better make my way down to Shibuya of 2102 right now!
The Secrets of the Unit NOT COMPLETED: During the battle between Dunas and myself, a leftover of the operational unit was found on the ground. If someone investigates this evidence, maybe we'll find out why Dunas had his hands on the operational unit. IN PROGRESS: After showing Ponicher the leftover of operational unit, he immediately took it to Noran for investigation. According to him, it was a duplicate of the operational unit that Ponicher retrieved from Core Blaze two years ago. The only time I can think of when they could have made duplicates was when Core Blaze was underwater. Anyway, I better parlay this information to Asia. COMPLETED: According to Noran, the leftover of operational unit, was a duplicate of the operational unit that Ponicher retrieved from Core Blaze two years ago. The only time I can think of when they could have made duplicates was when Core Blaze was underwater. Anyway, I parlayed this information to Asia.
Controlling [spoiler="The Father of "Symbol of Peace""]NOT COMPLETED: The only time I can think of when the enemies made duplicates of the operational unit retrieved by Ponicher 2 years ago was when Core Blaze was underwater. Anyway, I parlayed this information to Asia. IN PROGRESS: According to Asia, we can make a duplicate unit of our own if we can somehow either steal or controll Core Blaze. He may possess the power to resurrect, but Dunas can't directly steal an object like Core Blaze. Since the robot possesses AI, however, there may be a way to control its behavior from afar. I better acquire more information on Core Blaze, starting by visiting Ponicher once more. COMPLETED: According to Asia, we can make a duplicate unit of our own if we can somehow either steal or controll Core Blaze. He may possess the power to resurrect, but Dunas can't directly steal an object like Core Blaze. Since the robot possesses AI, however, there may be a way to control its behavior from afar. I better acquire more information on Core Blaze, and I started by visiting Ponicher once more. NOT COMPLETED: I need more information on Core Blaze, so I revisited Ponicher and asked if there's a way I could remotely control Core Blaze. IN PROGRESS: According to Noran, Core Blaze has access to control every mechanical device in Zipangu, but does not have access to itself. He then revealed that if I want more information, then I should ask the person that's actually responsible for developing Core Blaze, Dida's father. \nI didn't know Dida's father was the main developer of Core Blaze! I better talk to Dida for more information on this. COMPLETED: According to Noran, Core Blaze has access to control every mechanical device in Zipangu, but does not have access to itself. He then revealed that if I want more information, then I should ask the person that's actually responsible for developing Core Blaze, Dida's father. \nI didn't know Dida's father was the main developer of Core Blaze! I wound up talking to Dida for more information on this.
AI and Love NOT COMPLETED: I didn't know Dida's father was the main developer of Core Blaze! I wound up talking to Dida for more information on the robot. IN PROGRESS: When I presented to Dida that Core Blaze might be controlled by someone from outside, he seemed resigned to reveal what has happened since. What I didn't realize was that Dida's sister Marr, who helped me back in 2095, has fallen into coma! What was more surprising is that the robot volunteered to become her life support. After finding out the cause of her illness in Zipangu, maybe Core Blaze started doing all these deeds in hopes of wiping out Zipangu, and maybe save her. At least, that's Dida's theory on this. I guess I'll need to return to Asia first. COMPLETED: Core Blaze volunteered to become the life support for the comatose Marr, and after finding out the cause of her illness in Zipangu, maybe Core Blaze started doing all these deeds in hopes of wiping out Zipangu, and maybe save her. At least, that's Dida's theory on this. I returned to Asia and gave her the details on this.
Knowledge of the Spirit NOT COMPLETED: Dida suspects that Core Blaze may be moving these days to eliminate Zipangu as a whole, after finding out that the cause of Marr's illness is due to Zipangu. At least, that's Dida's theory on this. I returned to Asia and gave her the details on this. IN PROGRESS: Asia stated that it may be a possibility that Marr is used to control Core Blaze, but we can't prove on that yet. Maybe Alcaster of El Nath knows more about this. Let's visit Alcaster to back up that theory. COMPLETED: Asia stated that it may be a possibility that Marr is used to control Core Blaze, but we can't prove on that yet. Maybe Alcaster of El Nath knows more about this. To back up that theory, I paid a visit to Alcaster.
The Distortion of Will NOT COMPLETED: To prove the possibility that Marr may be used to control Core Blaze, I paid a visit to Alcaster and heard his opinion on this. IN PROGRESS: According to Alcaster, anyone that mastered the art of resurrection can assume control of either a body devoid of spirit, or a body with a significantly weakened spirit with his/her own spirit. That meant that Dunas had infiltrated the body of comatose Marr, and controlled Core Blaze by pretending to be the desire of Marr! I better report this to Asia right now! COMPLETED: According to Alcaster, anyone that mastered the art of resurrection can assume control of either a body devoid of spirit, or a body with a significantly weakened spirit with his/her own spirit. That meant that Dunas had infiltrated the body of comatose Marr, and controlled Core Blaze by pretending to be the desire of Marr! I hurriedly reported this to Asia!
Magic, Science, and Space NOT COMPLETED: Dunas had in fact infiltrated the body of comatose Marr, and controlled Core Blaze by pretending to be the desire of Marr! I hurriedly reported this to Asia! IN PROGRESS: Dunas had entered the body of Marr to control Core Blaze all this time. A combination of his knowledge of magic, with the robot's knowledge on technology, and Nano Plants that were collected from space caused the creation of Time Warp of their own. I suspect that the time warp was used to bring Maverick into the park back in 2085. \nThis means Dunas is still alive and well! I'll need to head over to Shibuya year 2102 to stop him once and for all. COMPLETED: Dunas is still alive and well! When I headed over to Shibuya year 2102 to stop him once and for all, I wound up running into Dida, who was also headed towards Roppongi Mall. Dida promised to follow me later.
Break of Blaze NOT COMPLETED: Dunas is still alive and well! When I headed over to Shibuya year 2102 to stop him once and for all, I wound up running into Dida, who was also headed towards Roppongi Mall. He wound up teaching me how to get to the mall. I anticipate a bloodbath on this encounter. IN PROGRESS: I was able to infiltrate the enemy's headquarters, Roppongi Mall. Inside is infested with army of Core Blaze…! If I don't reach Core Blaze alive, then…! COMPLETED: Finally, after a long journey, I was able to finally defeat Core Blaze. I better report this to Asia immediately!
Angel of Destruction NOT COMPLETED: Finally, after a long journey, I was able to finally defeat Core Blaze. I triumphantly returned to Asia afterwards. IN PROGRESS: It wasn't long before relief turned to agony, as I heard a loud, booming noise in Kamuna. According to Acacia Chronicle, Asia said the final enemy will make its appearance, Auf Haven. A final enemy? That shook me up a little, but I had to return to the enemy headquarters immediately to face the monster. COMPLETED: It wasn't long before relief turned to agony, as I heard a loud, booming noise in Kamuna. According to Acacia Chronicle, Asia said the final enemy will make its appearance, Auf Haven. A final enemy? That shook me up a little, but I had to return to the enemy headquarters immediately to face the monster.
The Scattered Feather NOT COMPLETED: The final enemy, Auf Haven, has appeared, much to my surprise, but then I immediately headed back to the enemy headquarters, Roppongi Mall. IN PROGRESS: The origin of The Distortion that brought destruction to Zipangu… was in fact Auf Haven the Angel! The battle against Core Blaze really tok its toll on me, but I have one more battle to fight! COMPLETED: After a long, arduous battle, I managed to eliminate Auf Haven the Angel, which was summoned from the 2nd dimension.
World Crumbles NOT COMPLETED: This… was the end! With my one last blow, Auf Haven was eliminated for good, but the merge between the 2nd dimension and Zipangu had already started! This means Zipangu will soon be destroyed, as evidenced by the Spell of Acacia! IN PROGRESS: With my one last blow, Auf Haven was eliminated for good, but the merge between the 2nd dimension and Zipangu had already started! This means Zipangu will soon be destroyed, as evidenced by the Spell of Acacia! While this was going on, I heard Dunas calling for Ashray, but I didn't get to see it with my eyes. Where is he? Unable to find out the whereabouts of Dunas, and the future of Zipangu afterwards, I had to leave the crumbling building to save my own life. COMPLETED: Unable to find out the whereabouts of Dunas, and the future of Zipangu afterwards, I had to leave the crumbling building to save my own life.
Reunion and Rebirth NOT COMPLETED: This… was the end! With my one last blow, Auf Haven was eliminated for good, but the merge between the 2nd dimension and Zipangu had already started! This means Zipangu will soon be destroyed, as evidenced by the Spell of Acacia! IN PROGRESS: With my one last blow, Auf Haven was eliminated for good, but the merge between the 2nd dimension and Zipangu had already started! This means Zipangu will soon be destroyed, as evidenced by the Spell of Acacia! While this was going on, I heard Dunas calling for Ashray, and what I saw from the edge of 2nd dimension was... COMPLETED: I heard Dunas call Ashray out, and the lady I saw at the edge of 2nd dimension was… Ashray.
Each One's Thoughts NOT COMPLETED: Now that the injuries I sustained from the last battle has healed, I was worried sick about what happened to Zipangu. I better head over to Asia. IN PROGRESS: Now that the injuries I sustained from the last battle has healed, I revisited Asia. She slowly closed her eyes, and began telling me the aftermath of the battle. COMPLETED: By contributing mightily to the changing of Zipangu's future as a resident of Maple World, Acacia Chronicle disintegrated and Zipangu finally rid itself of the Spell of Acacia. This also meant the end of Asia's duties as the protector of Zipangu.\nAshray, the world after the destruction of Zipangu, is where Ashray is, together again at least in spirits with Dunas. I wonder how those two would feel now that they are back together... and what happens to the future of Zipangu? There's no way to find out, now that future has become unpredictable again, but \nAsia and I will be just fine, knowing that tomorrow will be a beautiful, unpredictable day worth waiting for.\n\n#eFin...#n
Zipangu - For a Better Tomorrow NOT COMPLETED: Now that the injuries I sustained from the last battle has healed, I was worried sick about what happened to Zipangu. I better head over to Asia. IN PROGRESS: Now that the injuries I sustained from the last battle has healed, I revisited Asia. She slowly closed her eyes, and began telling me the aftermath of the battle. COMPLETED: By contributing mightily to the changing of Zipangu's future as a resident of Maple World, Acacia Chronicle disintegrated and Zipangu finally rid itself of the Spell of Acacia. This also meant the end of Asia's duties as the protector of Zipangu.\nAshray, the world after the destruction of Zipangu, is where Ashray is, together again at least in spirits with Dunas. I wonder how those two would feel now that they are back together... and what happens to the future of Zipangu? There's no way to find out, now that future has become unpredictable again, but \nAsia and I will be just fine, knowing that tomorrow will be a beautiful, unpredictable day worth waiting for.\n\n#eFin...#n
Zipangu Overcoming Time NOT COMPLETED: Now that the injuries I sustained from the last battle has healed, I was worried sick about what happened to Zipangu. I better head over to Asia. IN PROGRESS: Now that the injuries I sustained from the last battle has healed, I revisited Asia. She slowly closed her eyes, and began telling me the aftermath of the battle. COMPLETED: By contributing mightily to the changing of Zipangu's future as a resident of Maple World, Acacia Chronicle disintegrated and Zipangu finally rid itself of the Spell of Acacia. This also meant the end of Asia's duties as the protector of Zipangu.\nAshray, the world after the destruction of Zipangu, is where Ashray is, together again at least in spirits with Dunas. I wonder how those two would feel now that they are back together... and what happens to the future of Zipangu? There's no way to find out, now that future has become unpredictable again, but \nAsia and I will be just fine, knowing that tomorrow will be a beautiful, unpredictable day worth waiting for.\n\n#eFin...#n
Lullaby of Destruction NOT COMPLETED: The lady I saw on the edge of 2nd dimension was Ashray. I had to make sure to listen and clarify the truth that she knew, along with her wishes. IN PROGRESS: The words that were coming out of Ashray's mouth, from spilling the truth to declaring her wishes, and that amazing power of hers. \n It was finally over. It was now time for us to return, where Asia awaits. COMPLETED: After barely escaping the crumbling building, I managed to return to Asia.
Special Reward of Fishing 1 NOT COMPLETED: Have you caught Golden Fish when you were fishing? Then, go see Kedrick. He seems to have something special for you. IN PROGRESS: Kedrick will give you something special as an exchange of Golden Fish. COMPLETED: Kedrick has traded Golden Fish with special item.
Special Reward of Fishing 2 NOT COMPLETED: Have you caught Golden Fish when you were fishing? Then, go see Kedrick. He seems to have something special for you. IN PROGRESS: Kedrick will give you something special as an exchange of Golden Fish. COMPLETED: Kedrick has traded Golden Fish with special item.
Special Reward of Fishing 3 NOT COMPLETED: Have you caught Golden Fish when you were fishing? Then, go see Kedrick. He seems to have something special for you. IN PROGRESS: Kedrick will give you something special as an exchange of Golden Fish. COMPLETED: Kedrick has traded Golden Fish with special item.
Special Reward of Fishing 4 NOT COMPLETED: Have you caught Golden Fish when you were fishing? Then, go see Kedrick. He seems to have something special for you. IN PROGRESS: Kedrick will give you something special as an exchange of Golden Fish. COMPLETED: Kedrick has traded Golden Fish with special item.
Special Reward of Fishing 5
[/spoiler]NOT COMPLETED: Have you caught Golden Fish when you were fishing? Then, go see Kedrick. He seems to have something special for you. IN PROGRESS: Kedrick will give you something special as an exchange of Golden Fish. COMPLETED: Kedrick has traded Golden Fish with special item.
NXWatch
New Glowing Pattern Cap - [3000 A-Cash] Saturday Night - [3300 A-Cash] Aroha Pink Heart Shirt - [2100 A-Cash] Baby Pink Pants - [3000 A-Cash] Pink Rain Boots - [2800 A-Cash] Snow Windy Muffler - [6000 A-Cash] Magic Hourglass [7 days] - [2400 A-Cash] Magic Hourglass [20 days] - [7200 A-Cash] Ginger Man Nametag Ring - [5000 A-Cash] Ginger Man Bubble Ring - [5000 A-Cash] Soft Plush Dolphin - [6500 A-Cash] Fairy of Flowers. - [4000 A-Cash] Neon Sign Amulet - [3800 A-Cash] Color-striped Beanie - [4500 A-Cash] Rainbow Tie-Dye Shirt - [3000 A-Cash] Crayon Pants - [3500 A-Cash] Kawaii Kitty Shoes - [4800 A-Cash] Star Tail - [6800 A-Cash] Cute Mousey Ears - [4800 A-Cash] GD Shades - [4000 A-Cash] Lolli Pink Suit - [7000 A-Cash] Blanc Rose Top - [3500 A-Cash] Blue Ribbon Pants - [2500 A-Cash] Bling Bling Shoes - [3500 A-Cash] Starry Starry Ring - [9000 A-Cash] White Monkey Balloon - [6500 A-Cash] Return of Angel - [7800 A-Cash] Halloween Teddy - [6500 A-Cash] Hodori's Hood - [5000 A-Cash] Star hairpin - [2000 A-Cash] Hodori Doll's Outfit - [7000 A-Cash] Cutesy Girl - [4600 A-Cash] Denim Skirt & Striped Sox - [4500 A-Cash] Shiny Star Jeans - [3500 A-Cash] Yellow Rainbow Shoes - [3000 A-Cash] Singing Violin - [5800 A-Cash] Blue Color Pencil Nametag Ring - [9000 A-Cash] Blue Notebook Bubble Ring - [9000 A-Cash] Checkered Blue Hoodie Cap - [4500 A-Cash] One Summer Night - [5800 A-Cash] Checkered Blue Hoodie - [4300 A-Cash] Black Target T-shirt - [2000 A-Cash] Star Beach Pants - [3600 A-Cash] Dark Purple Jeans - [3000 A-Cash] Green Check Canvas - [3500 A-Cash] Baby Lupin Cape - [7000 A-Cash] Ducky Tube - [6200 A-Cash] Crazy Biker Helmet - [6600 A-Cash] Heart Violet Beanie - [4200 A-Cash] Blue Mini Hat - [6000 A-Cash] Blue Daisy - [7200 A-Cash] Lightning T-Shirt - [5000 A-Cash] Technicolour Funky Pants - [3000 A-Cash] Quirky Ankle Sneakers - [4500 A-Cash] Hat Pancake Hat (45 days) - [1800 A-Cash] Rabbit ear - [5000 A-Cash] Honey Bee Hat - [2500 A-Cash] Nest of Snipe - [6000 A-Cash] Speigelmann Hat - [3100 A-Cash] Overall Luxury Camel Half Court - [5500 A-Cash] Suit of Darkness - [6500 A-Cash] Samurai Darkness Uniform - [8500 A-Cash] Marine Girl Dress - [4200 A-Cash] Top Multi-color Knit - [3000 A-Cash] Orion T-Shirt - [2000 A-Cash] Bottom Hip-Hop Jeans (45 days) - [2000 A-Cash] Pink Hawaiian Pants (45 days) - [2000 A-Cash] Oblique Stripe Pants - [3500 A-Cash] Shoes Black Geda - [2000 A-Cash] Pink Geda - [2000 A-Cash] Glove Hard Rock Wrist Band - [4600 A-Cash] Weapon Alligator Tube - [4500 A-Cash] Vengence Claw - [6000 A-Cash] Plate Throwing Star - [4500 A-Cash] Ring Rainbow Star Ring - [9000 A-Cash] Scroll NPC Teleport Rock (10) - [10000 A-Cash] Game Pendant Slot Expansion Coupon : 30 days (30 days) - [12900 A-Cash] Bronze Sack of Mesos - [500 A-Cash] Silver Sack of Mesos - [2400 A-Cash] Gold Sack of Mesos - [4500 A-Cash] Wedding Wanna get married (30 days) - [2500 A-Cash] iTCG Brown Work Gloves - [0 A-Cash] Event NPC Teleport Rock (10) - [10000 A-Cash]
Skill
- All Aran Skills added - Bowman's Arrow Blow is changed to 253% at level 19 - Energy Charge for Thunder Breaker fixed - level 14 now has a 140% charge rate, not 14%
UI
![]() ![]()
Maple Life
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
MapleTV
![]() [0.81] Aran/Neo Tokyo - MetaSeraphim - 2009-10-05 Aran and Neo Tokyo both in the same patch. MSEA sure is making a habit of having huge patches lately, eh? Googure-kasu え?あなたわだれですか? [0.81] Aran/Neo Tokyo - IsaacGS - 2009-10-05 is Aran really out? like, really? [0.81] Aran/Neo Tokyo - Tikey - 2009-10-05 Lol, MSEA copypasta'd all the level data for all the -grave weapons. But I agree, Aran + Neo Tokyo is a bit much for one patch. [0.81] Aran/Neo Tokyo - Fiel - 2009-10-05 All of the Aran data is here. Doesn't mean it will be in the game, but it's all here. Combos, equips, skills, text, NPCs, everything. [0.81] Aran/Neo Tokyo - IllegallySane - 2009-10-05 Ooooooo! at the Maplefan medal. The -grave weapons look interesting, but far too generic. (They all look the saaame). *Also, I will never understand Neo Tokyo HP/EXP ratios. So bloody imbalanced in the bad way. 270k HP for 10k EXP = wtp? [0.81] Aran/Neo Tokyo - Jedward - 2009-10-05 I see Chumji's Watermelon field and a Pink Beam outfit. Hm. [0.81] Aran/Neo Tokyo - K!yO - 2009-10-05 Pirates got jew'd out again on the new sword... Oh wait, just us slinger =w= (correct me if I'm wrong) Fiel Wrote: Just when you think we've faught it all.... [0.81] Aran/Neo Tokyo - MetaSeraphim - 2009-10-05 Fiel Wrote: inb4 rage. [0.81] Aran/Neo Tokyo - Chompy - 2009-10-05 Alot of info. What struck me as awkward was the Maple Gloves. At least give us SOME reason to wear them. Extra slots or stats or w/e.
[0.81] Aran/Neo Tokyo - FaithJumperX - 2009-10-05 Auf Haven Circlet Cap - All classes Required Level: 130 STR: +1 DEX: +1 INT: +1 LUK: +1 MDEF: +95 WDEF: +125 Accuracy: +15 Avoid: +15 [SIZE="5"]20 Slots[/SIZE] Tradeblock Want!! [0.81] Aran/Neo Tokyo - CourageLess - 2009-10-05 SEA Honor Kiasu Medal , for real?! [0.81] Aran/Neo Tokyo - Tikey - 2009-10-05 Fiel Wrote:The special maker'd items from the original Neo Tokyo in JMS is also included in the data here. All costs are the same. Mmm, do you mean the xxx,000,000 or x,000,000 price tag? [0.81] Aran/Neo Tokyo - Phoenix - 2009-10-05 K!yO Wrote:Pirates got jew'd out again on the new sword... Oh wait, just us slinger =w= (correct me if I'm wrong) You get the Judgement gun. Which looks pretty cool IMO. I too am wondering on the cost that got copy pasted for the weapons. [0.81] Aran/Neo Tokyo - byakugan - 2009-10-05 As i said in the other thread... Damn, SEA gets Neo Tokyo and half of Aran while for all we know we may get only events in our next patch
[0.81] Aran/Neo Tokyo - IllegallySane - 2009-10-05 Phoenix Wrote:You get the Judgement gun. Which looks pretty cool IMO. Sorry, but what costs? Instead of making the -grave weapons you just pay an absurd amount of mesos? [0.81] Aran/Neo Tokyo - Saint - 2009-10-05 The 2 mini-dungeons, Witch Event and Neo Tokyo expansions are inside too.. Hmm. [0.81] Aran/Neo Tokyo - Phoenix - 2009-10-05 IllegallySane Wrote:Sorry, but what costs? Instead of making the -grave weapons you just pay an absurd amount of mesos? There's a meso cost in the Maker in addition to all the items. I know for a certain time this was 700mil in JMS to combat inflation. And then reduced to 7mil. So which one is it )= AND OMG EDIT: CS trading UI??? [0.81] Aran/Neo Tokyo - MetaSeraphim - 2009-10-05 MSEA is getting Maple Life? lol [0.81] Aran/Neo Tokyo - Phoenix - 2009-10-05 Oh and I spy the pendant expansion...with 30 days again. Didn't they just change it to 1 day
|

![[Image: 01442078.png]](http://img.photobucket.com/albums/v132/Paulos2005/Southperry/02081/01442078.png)