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Balancing old areas? - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Arts & Entertainment (https://www.southperry.net/forumdisplay.php?fid=12) +--- Forum: Expressive Arts (https://www.southperry.net/forumdisplay.php?fid=70) +---- Forum: MapleAdditions (https://www.southperry.net/forumdisplay.php?fid=86) +---- Thread: Balancing old areas? (/showthread.php?tid=16870) |
Balancing old areas? - Saar331 - 2009-09-27 Don't you think it should be a great idea... take for example,nautilus,its the home land of pirates,and its nothing like other job towns! people go more to rien and ereve than gonig to nautilus! how about florina beach too,this area stands out there untouched for years! i suggest a lot of changes! 1.please please please change the background music for ludibrium to something normal. 2.exapnding nautilus and making it closer to victoria island itself 3.making a small dungeon at florina beach ranging from the levels of 60 to 105. 4.NPC at last map right of nautilus taking you to florina beach with a smaller fee than other NPCs but if you go back you cant come back to nautilus(must take the normal npc) 5.make the island near kerning city AMORIA and move it a bit north and enlarge it! this is a map of my victoria island:
Balanced Victoria Island
nautilus: 1.the area near henesys second map of the right,you will see a new portal on a platform up with a statue(something like an octupus with an eagle)thats the portal (in the second way to enter nautilus one is Victoria Road:On the way to the harbour as first and monsters are ribbon and normal pigs and second one is Victoria Road:Sea with sea creatures and fish) Pink | =Victoria Road:Trees On The Way[Monsters=ribbon pig and pig and green mushrooms] Pink ||=Victoria Road:Near The Sea[Monsters=octopus and ribbon pigs] Pink |||=Victoria Road:Entrance to The Sea[Monsters=octopus and sea creature] Pink IV=Victoria Road:Safety Spot[Monsters=sea creature] Pink V=Victoria Road:Off The Ground[Monsters=Aqua Slime] Green |=Victoria Road:Up and Down[Monsters=Aqua Slime and Slime] Green ||=Victoria Road:Relax On The Beach[Monsters=Pigs and Sea Creature and Fish] Green |||=Victoria Road:Near The Nautilus[Monsters=Fish and sea creature and Aqua Slime] from this map you have three portals: one leading || one leading |||| and one leading to the red dot,which is the town. Green ||||=Victoria Road:Small Island[Monsters=Fish and sea creature and aqua slime and White Black Whale] Yellow |=Victoria Road:Birds' Island 1[Monsters=Fish and Eagle and Swallow] Yellow ||=Victoria Road:Birds' Island 2[Monsters=Eagle and Swallow] Yellow |||=Victoria Road:Birds' Island 3[Monsters=Swallow and Aqua Slime] Yellow ||||=Victoria Island:Eagle's hunting area[Monsters=Eagle] [NPCs=Chief Crane] Chief Crane:I'll take you to Florina Beach if you want,just for 500 mesos,It's a great deal but if you take this deal you can't come back to nautilus. (you'll have to go lith harbour instead of nautilus with the normal way to go back from florina) Blue |||=Florina Road:Near the beach of Florina[No monsters of NPCs here,you just land here if you come from nautilus,the portal leads florina beach] Blue :=Florina Road:A Look-Out Shed Around the Beach Blue ...=Florina Road:Lorang Lorang Blue .=Florina Road:Lorang and Clang Blue .|=Florina Road:hot Sand Blue :|=Florina Beach:Far From the Sea[Monsters=tortie and Big Turtle] Blue ...:=Florina Beach angerous Dust Storms[Monsters=Big Turtle and Zombie Lupin and Deadly Snake]Blue square and dot=Florina Beach:Away from Safety[Monsters=Deadly Snake and Black wolf] Blue two squares=Florina Beach ieces of Sand[Monsters=Black wolf and Monster who lost its shellBlue Three Squares=Florina Beach ieces of Shells[Monsters=Monster who lost its shell]Pink Square=Florina Beach ieces of Lost Skulls[Monsters=caveman and Mad caveman]Pink .=Florina Beach:Near the cave[Monsters=Mad caveman] Yellow .=Florina Beach:Entrance to the Cave[Monsters=Mad caveman and caveman the red Square is the cave,the dungeon,it should have a mini world map like all other dungeons. in the cave the monsters are: mad caveman Black wolf human's ancient soul zombie mushroom zombie lupin old bones lost old man total new monsters stats: Sea Creature>lv.20 -both water and ground Aqua Slime>lv.25 - both water and ground Fish>lv.32 -can be found in the water only White Black Whale>Is a boss like mushmom and others>lv.40 Swallow>lv.35 Eagle>lv.45 Big Turtle>lv.47 Deadly Snake>lv.56 Black Wolf>lv.68 Monster who lost its shell>lv.75 Caveman>lv.80 Mad Caveman>lv.85 Old Bones>lv.92 Lost Old Man>lv.98 Human's Ancient Soul>lv.105 other areas need a lot of improvement especially omega sector KFT ariant herb town and mu lung. COMMENTS PLEASE UNLIKE OTHER POSTS DON'T BE LAZY!! Balancing old areas? - Saar331 - 2009-09-29 OMFG F5 F5 COMMENTS PLEASE F5 you never like my posts f7 Balancing old areas? - Rob - 2009-09-29 Saar331 Wrote:OMFG F5 F5 COMMENTS PLEASE F5 Don't need to go all post-whore you know. I think balancing Victoria Island is a good idea.... Hell, balancing maple to make it more challenging training-wise would be perfect, but this is a game with an easy modo play style, so I don't think this'd happen. Damn, now I started thinking... It's better for Nexon to isolate high leveled players in a couple of areas. Balancing old areas? - Saar331 - 2009-09-29 we better make all noobs get everything easy instead of asking high lvls OMGAH WHAT THE F IZ MONSTER BEWK? and things new players dont know. besides,u cant find a guide for monster book mini dungeons and etc... so this should satisfy a lot of high levels and noobs and save us the hard work explaining them on the entire GUI |