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Need help with skill statistics. - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +--- Thread: Need help with skill statistics. (/showthread.php?tid=1639) |
Need help with skill statistics. - Kalovale - 2008-07-26 I'm currently making some guides for the brand new vMS (Viet MS) and I noticed that many in-game skill descriptions are unreliable due to recent changes (Like Berserk, Savage Blow..etc) or just mere messed-up mistakes (like Combo Attack). I need your help to collect all the mis-informative Skill descriptions so I can go look for the correct ones. Any help linking to the corrected version of the descriptions would be greatly appreciated. =) So far I'm aware of: - Combo Attack (wrong %) - Panic (stated 'weapon attack' instead of 'dmg') - Berserk (updated) - a few 2nd job skills (updated) --> much appreciated if specifically mentioned individually. Thank you for your kind help and Happy Mapling. ^^ Need help with skill statistics. - Acim - 2008-07-26 Savage Blow was improved, as well as Double Stab, apparently. DS's percentage was increased to 140% and Savage Blow goes from 4 hits to 5 to 6 (4 hits = 1 - 10, 5 hits = 11 - 20, 6 hits = 21 - 30) but I believe the percentage is the same. Need help with skill statistics. - Kalovale - 2008-07-26 Acim Wrote:Savage Blow was improved, as well as Double Stab, apparently. Thank you, so I got: - Savage Blow - Double Stab confirmed. Need help with skill statistics. - JoeTang - 2008-07-26
Beginner
Arrow Blow
Double Shot
Iron Arrow
Power Knock-Back
Mortal Blow
Sniping
Savage Blow
Chakra
Band of Thieves
Hex of the Beholder
Berserk
[spoiler=Heaven's Hammer] Heaven's HammerElemental Attribute: Holy Max Level: 30 Level 01: 680 second cooldown Level 02: 660 second cooldown Level 03: 640 second cooldown Level 04: 620 second cooldown Level 05: 600 second cooldown Level 06: 580 second cooldown Level 07: 560 second cooldown Level 08: 540 second cooldown Level 09: 520 second cooldown Level 10: 500 second cooldown Level 11: 480 second cooldown Level 12: 460 second cooldown Level 13: 440 second cooldown Level 14: 420 second cooldown Level 15: 400 second cooldown Level 16: 380 second cooldown Level 17: 360 second cooldown Level 18: 340 second cooldown Level 19: 320 second cooldown Level 20: 300 second cooldown Level 21: 280 second cooldown Level 22: 260 second cooldown Level 23: 240 second cooldown Level 24: 220 second cooldown Level 25: 200 second cooldown Level 26: 180 second cooldown Level 27: 160 second cooldown Level 28: 140 second cooldown Level 29: 120 second cooldown Level 30: 100 second cooldown Heaven's Hammer Elemental Attribute: Holy Max Level: 30 Level 01: 550 second cooldown Level 02: 530 second cooldown Level 03: 510 second cooldown Level 04: 490 second cooldown Level 05: 470 second cooldown Level 06: 450 second cooldown Level 07: 430 second cooldown Level 08: 410 second cooldown Level 09: 390 second cooldown Level 10: 370 second cooldown Level 11: 350 second cooldown Level 12: 330 second cooldown Level 13: 310 second cooldown Level 14: 290 second cooldown Level 15: 270 second cooldown Level 16: 250 second cooldown Level 17: 230 second cooldown Level 18: 210 second cooldown Level 19: 190 second cooldown Level 20: 170 second cooldown Level 21: 160 second cooldown Level 22: 150 second cooldown Level 23: 140 second cooldown Level 24: 130 second cooldown Level 25: 120 second cooldown Level 26: 110 second cooldown Level 27: 100 second cooldown Level 28: 90 second cooldown Level 29: 80 second cooldown Level 30: 70 second cooldown [/spoiler] Fiel posted these somewhere a long time ago. Need help with skill statistics. - Kalovale - 2008-07-26 JoeTang Wrote: Didn't what key words to search with. =/ And did I tell you I love you and Fiel? <3 Need help with skill statistics. - Blankout - 2008-07-26 Acim Wrote:Savage Blow was improved, as well as Double Stab, apparently. So....according to JoeTang's post, double stab wasn't changed at all? Need help with skill statistics. - JoeTang - 2008-07-27 Oh whoops... That's odd... I could have sworn I had that in there. I have the tables somewhere, just might not be formatted like... that. Odd indeed... I'll have to browse around for it... But at max, it's 140%... Double Stab Level 01: MP - 8 / 98% Damage Level 02: MP - 8 / 100% Damage Level 03: MP - 8 / 102% Damage Level 04: MP - 8 / 104% Damage Level 05: MP - 9 / 106% Damage Level 06: MP - 9 / 108% Damage Level 07: MP - 9 / 110% Damage Level 08: MP - 10 / 112% Damage Level 09: MP - 10 / 114% Damage Level 10: MP - 10 / 116% Damage Level 11: MP - 11 / 118% Damage Level 12: MP - 11 / 120% Damage Level 13: MP - 11 / 122% Damage Level 14: MP - 12 / 124% Damage Level 15: MP - 12 / 126% Damage Level 16: MP - 12 / 128% Damage Level 17: MP - 13 / 130% Damage Level 18: MP - 13 / 132% Damage Level 19: MP - 13 / 134% Damage Level 20: MP - 14 / 140% Damage Need help with skill statistics. - Russt - 2008-07-27 Wait. Wait. So now you take less damage when you get hit while using Chakra? That seems odd. Need help with skill statistics. - Dusk - 2008-07-27 Russt Wrote:Wait. Wait. Not really. Using Chakra is already enough of a handicap (you can't move for 3 seconds or so) that taking more damage is just unfair. I like how level 19 Arrow Blow does 283% instead of 253% damage. It's almost as good as Double Shot
Need help with skill statistics. - Blankout - 2008-07-27 So arrow blow gets weaker at level 20? I hope that's a typo. Need help with skill statistics. - Russt - 2008-07-28 It's a typo in the data, not the text. So yes, it really does do 283% damage at level 19, but it probably wasn't meant to. And, then you could use Chakra as a weak extra guard. Like, hit the button right before something with high damage owns you. It'd be really impractical though... I seem to be good at coming up with impractical ideas XD Need help with skill statistics. - JoeTang - 2008-07-28 It's a big waste of time to hit Chakra just to take a little less damage. Need help with skill statistics. - Loose - 2008-07-28 Depending on what monster you're at, it's really not a good idea to get hit using Chakra. I'm killing Wolf Spiders, my Chakra is level 20, I usually take 740 ~ 780 damage from them. While in Chakra, I only take 420 ~ 450 damage. However, to use Chakra my HP has to be below 50% (which is 1395 HP for me). I'd really be risking death if I use Chakra in a mob and it doesn't help much because they can hit you twice before you can move, because of Chakra. I think I made no sense or if this was really necessary. I use Chakra when my HP is from 900 ~ 1395 HP and there are no Wolf Spiders near, or I just stun the one that's near me and use Chakra. If I'm lucky, I completely recover my HP. Also, I love Band of Thieves costing 25 MP now, I'm actually making money! Need help with skill statistics. - Russt - 2008-07-28 ...I did say it was really impractical. No need to debate over the use of Chakra because of what I said, except in the context of skill changes. The below 50% HP thing didn't even occur to me... mainly because I'm no CB. |