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KMST 1.2.508 - Skill Changes and General Enhancements - Printable Version

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KMST 1.2.508 - Skill Changes and General Enhancements - Eyon - 2014-07-11

ShinkuDragon Wrote:70 star force map?

....holy crap time to get enhancing.

Better wait with enhancing Big Grin
With the new system it is very easy to get at least 10-15 stars if I see the video of @HighOnMushrooms .
With that I think it is fairly easy to enter those maps Smile


KMST 1.2.508 - Skill Changes and General Enhancements - ShinkuDragon - 2014-07-11

Eyon Wrote:Better wait with enhancing Big Grin
With the new system it is very easy to get at least 10-15 stars if I see the video of @HighOnMushrooms .
With that I think it is fairly easy to enter those maps Smile

yea, what i didn't quite get thhough is how do the actual enhancements change. they still blow up your item it seems, or at least your item can de-rank, are the bonuses specific to gear? will overalls and stuff get attk, etc


KMST 1.2.508 - Skill Changes and General Enhancements - HighOnMushrooms - 2014-07-11

Eyon Wrote:Better wait with enhancing Big Grin
With the new system it is very easy to get at least 10-15 stars if I see the video of @HighOnMushrooms .
With that I think it is fairly easy to enter those maps Smile

ShinkuDragon Wrote:yea, what i didn't quite get thhough is how do the actual enhancements change. they still blow up your item it seems, or at least your item can de-rank, are the bonuses specific to gear? will overalls and stuff get attk, etc

The new enhancement system is great, I love it Big Grin Basically, now if you fail an enhancement, it will not destroy your item, it will just take away 1 star. The destruction rate doesn't even appear until after the 10th star, and it starts off pretty low as well. Also, once you hit 10/15 stars, your item can't go lower than that many stars anymore (still can boom though). The only thing I'm worried about is the massive meso cost, might get very expensive if you want to star a lot of your equipment.

[Image: gR2UymD.png]
I'm not sure if the bonuses have changed but here you can see the glove will gain attack (although its at the 24th star haha).


KMST 1.2.508 - Skill Changes and General Enhancements - Phoenix Wright - 2014-07-11

That would be great for GMS. What happens with existing enhancement scrolls? Do they still work/are they even worth using?


KMST 1.2.508 - Skill Changes and General Enhancements - HighOnMushrooms - 2014-07-11

Phoenix Wright Wrote:That would be great for GMS. What happens with existing enhancement scrolls? Do they still work/are they even worth using?

You can still use your (Advanced) Enhancement Scrolls up to the 15th star (which will work in the old way, failure = destruction), but if you want any more than that you’ll have to use the new system.


KMST 1.2.508 - Skill Changes and General Enhancements - Kubi - 2014-07-11

I still like playing my MM... But knowing Nexon, they might just remove the cooldown cutter on snipe or something else in the next Tespia patch... I'll still continue playing it though, but I'm pretty much expecting more balances and whatnot.

Also, would you guys like it if they made getting most of your 5th job skills through quests like when 4th job first came out? It'd be pretty nostalgic but I wouldn't mind putting in effort to getting them.


KMST 1.2.508 - Skill Changes and General Enhancements - Arrol - 2014-07-11

Phoenix Wright Wrote:That would be great for GMS. What happens with existing enhancement scrolls? Do they still work/are they even worth using?

It'd be a massive meso sink, not sure what unfunded players would think about this.


KMST 1.2.508 - Skill Changes and General Enhancements - Dudewitbow - 2014-07-11

Arrol Wrote:It'd be a massive meso sink, not sure what unfunded players would think about this.

the ones who hear the news and dont really do much will complain. It's healthy for the game in the long run


KMST 1.2.508 - Skill Changes and General Enhancements - Phoenix Wright - 2014-07-11

It being a massive meso sink is the reason I like it. Even if I can't afford the more expensive enhancements myself, having large amounts of meso leaving the system will be healthy for the GMS economy in the long run.


KMST 1.2.508 - Skill Changes and General Enhancements - ShinkuDragon - 2014-07-11

HighOnMushrooms Wrote:The new enhancement system is great, I love it Big Grin Basically, now if you fail an enhancement, it will not destroy your item, it will just take away 1 star. The destruction rate doesn't even appear until after the 10th star, and it starts off pretty low as well. Also, once you hit 10/15 stars, your item can't go lower than that many stars anymore (still can boom though). The only thing I'm worried about is the massive meso cost, might get very expensive if you want to star a lot of your equipment.

[Image: gR2UymD.png]
I'm not sure if the bonuses have changed but here you can see the glove will gain attack (although its at the 24th star haha).

ok i'm really liking this, what are those chances though? certainly hope the 2.0% isn't the success chance @_@

but it's really good, low levels can just enhance everything for cheap, which i HOPE allows them to boss for stuff worth something


KMST 1.2.508 - Skill Changes and General Enhancements - RedRaven16 - 2014-07-11

Hmmm This enhancing system should lower the meso:nx ratio as it makes meso a lot more useful


KMST 1.2.508 - Skill Changes and General Enhancements - Chicocl - 2014-07-11

ShinkuDragon Wrote:ok i'm really liking this, what are those chances though? certainly hope the 2.0% isn't the success chance @_@

but it's really good, low levels can just enhance everything for cheap, which i HOPE allows them to boss for stuff worth something

I have bad news for you, it's the success chance.

Success chance
lowering one star chance
Booming chance.

It'd be logical to have events increasing the success rate or eliminating the boom rate.


KMST 1.2.508 - Skill Changes and General Enhancements - ChosenFruit - 2014-07-11

Arrol Wrote:It'd be a massive meso sink, not sure what unfunded players would think about this.

As an relatively-unfunded player, I'm down for it. The first few enhancements aren't THAT costly. And it's not like you really need to enchant every single piece of equipment you ever get. I would save that for whatever the highest thing I feel like I could obtain is.

Another thing to mention is that it's less of a risk from how it works currently. I never equipment enhance anything I currently own, because of how risky it is; I'd rather not have my best piece of equipment blow up on me. This at least ensures you can aim at 10 stars on everything, at least, which is much better than being afraid to go past 1 star lol.

EDIT: Oh, another thing for me personally, is that I never buy equipment from another player. It's just a thing I have, I can't use something that I didn't find/make myself, it bugs me too much. Because of that, I've never really had much need for mesos, I made enough to fund my potions - and even then I craft my own potions anyways so~ This would give me something worth spending mesos on.


KMST 1.2.508 - Skill Changes and General Enhancements - Phoenix Wright - 2014-07-11

Chicocl Wrote:I have bad news for you, it's the success chance.

Success chance
lowering one star chance
Booming chance.

It'd be logical to have events increasing the success rate or eliminating the boom rate.

I'm not surprised that it's that low. From what I can tell from the screenshot, that glove is at 23 stars. That's a lot of stars.


KMST 1.2.508 - Skill Changes and General Enhancements - Dark Link - 2014-07-11

Phoenix Wright Wrote:I dunno what's with these defense ignoring %HP attacks on bosses. All forms of defense are useless against them unless you have some method of self healing. Seems silly.

How else is Nexon going to create "pseudo" difficult bosses in Maple?


KMST 1.2.508 - Skill Changes and General Enhancements - Chicocl - 2014-07-11

Are the prices for Tyrants any different? and do they get the 10 stars lower cap too?.


KMST 1.2.508 - Skill Changes and General Enhancements - fodjgngf - 2014-07-11

Are you able to use protection scrolls to prevent item explosions still?


KMST 1.2.508 - Skill Changes and General Enhancements - HighOnMushrooms - 2014-07-11

Chicocl Wrote:Are the prices for Tyrants any different? and do they get the 10 stars lower cap too?.
Not sure about prices (I don't think people have Tyrants in Tespia lol) but yes their cap is lower. For lvl 140+ equipment it's a max of 15 stars, compared to regular equipments' 25. And I think stars after 15 give higher stats.
fodjgngf Wrote:Are you able to use protection scrolls to prevent item explosions still?

I would assume so


KMST 1.2.508 - Skill Changes and General Enhancements - Hanabira.Kage - 2014-07-11

[MENTION=3186]HighOnMushrooms[/MENTION]; Come to think of it, did they implement the Equipment Trace system or scrap it entirely?

And the videos don't seem to be working. Maybe it's a problem with my computer. Guess I'll wait for someone to upload it to Youtube.



KMST 1.2.508 - Skill Changes and General Enhancements - HighOnMushrooms - 2014-07-11

Hanabira.Kage Wrote:
HighOnMushrooms; Come to think of it, did they implement the Equipment Trace system or scrap it entirely?

And the videos don't seem to be working. Maybe it's a problem with my computer. Guess I'll wait for someone to upload it to Youtube.
I'm pretty sure it's still there, they didn't mention removing it in any patch notes.