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Patch Available - KMST 1.2.406 - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Main (https://www.southperry.net/forumdisplay.php?fid=11) +--- Forum: Nexon Announcements (https://www.southperry.net/forumdisplay.php?fid=20) +--- Thread: Patch Available - KMST 1.2.406 (/showthread.php?tid=48094) |
Patch Available - KMST 1.2.406 - ChronosXIII - 2011-10-21 L> better video of Aran changes. I might be wrong but...I'm pretty sure Ellin Forest monsters didn't have special attacks except for the ones implanted into Monster Park. Evans just look downright ridiculous now. Mir should be suffering from motion sickness and concussions. Patch Available - KMST 1.2.406 - SwordStaker - 2011-10-21 ChronosXIII Wrote:L> better video of Aran changes.Early on should maybe be a little slower, but later in the game nuh uh. Full grown full power, full speed. Patch Available - KMST 1.2.406 - Baklava - 2011-10-21 ChronosXIII Wrote:L> better video of Aran changes. Onyx Dragons at full strength supposedly have magic power that rivals the Black Magician's. I see no problem here. Patch Available - KMST 1.2.406 - Jerry-Boyle - 2011-10-21 Baklava Wrote:Onyx Dragons at full strength supposedly have magic power that rivals the Black Magician's. I see no problem here.I do, Black Magician is gonna be much stronger then Evans dragon when/if it releases. We should have been that strong from the start F3 haha Patch Available - KMST 1.2.406 - Baklava - 2011-10-21 Jerry-Boyle Wrote:I do, Black Magician is gonna be much stronger then Evans dragon when/if it releases. We should have been that strong from the start F3 haha Took this long for Mir to attain full power. logic.jpg Patch Available - KMST 1.2.406 - SwordStaker - 2011-10-21 Jerry-Boyle Wrote:I do, Black Magician is gonna be much stronger then Evans dragon when/if it releases. We should have been that strong from the start F3 hahaOf course he is. Even if an Onyx dragon could be as powerful it doesn't mean that the Black Mage wouldn't have a trick or two up his sleeve to always have that advantage. Patch Available - KMST 1.2.406 - Imitazion - 2011-10-21 >>>>stance moved to 3rd job >>>>>>>>>>>>>>>>>>same is gonna happen for warriors >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>CANT FUCKING WAIT I need more power. Patch Available - KMST 1.2.406 - Jerry-Boyle - 2011-10-21 Baklava Wrote:Took this long for Mir to attain full power.Logic in a anime game full of bobble-heads? I'll be surprised haha Suppose it is a game though, so no need to make sense. Patch Available - KMST 1.2.406 - ShinkuDragon - 2011-10-21 Baklava Wrote:Onyx Dragons at full strength supposedly have magic power that rivals the Black Magician's. I see no problem here. that's why we defeated the black magician years ago, after they paired with OPcedez. wait a minute... Patch Available - KMST 1.2.406 - AkaSora - 2011-10-21 Nice that the classes are getting interesting revamps though isn't the dragons speed a bit too fast...Then again dragons are supposed to be one if not the strongest creature in mythology..or something haven't read much lately. Kind of like not knowing everything so quickly really the extractions can be next week and I wouldn't mind. Weird I am. What's logic? Patch Available - KMST 1.2.406 - Abysseon - 2011-10-21 ChronosXIII Wrote:Mir should be suffering from motion sickness and concussions. Yes, yes he should: [video=youtube;gQyE0El4-4Q]http://www.youtube.com/watch?v=gQyE0El4-4Q[/video] Patch Available - KMST 1.2.406 - PeePeeAyeDeeKay - 2011-10-21 Battle Mage's Twister Spin seems to have increased by 2x attack speed. Based on the video, it's 17/18 hits in those 10 seconds. [video=youtube;WT-Q0FDdE0E]http://www.youtube.com/watch?v=WT-Q0FDdE0E[/video] Patch Available - KMST 1.2.406 - Baklava - 2011-10-21 Imitazion Wrote:>>>>stance moved to 3rd job WHERE DO YOU PUT STANCE IN 3RD JOB PALADINS. 2ND JOB FOR WARRIORS GO. Patch Available - KMST 1.2.406 - ShinkuDragon - 2011-10-21 Baklava Wrote:WHERE DO YOU PUT STANCE IN 3RD JOB PALADINS. no, third, and it gets added, SACRIFICE SOMETHING! Patch Available - KMST 1.2.406 - MuscleWizard - 2011-10-21 Baklava Wrote:WHERE DO YOU PUT STANCE IN 3RD JOB PALADINS.lower the max for the charges down to 15 Patch Available - KMST 1.2.406 - Baklava - 2011-10-21 ShinkuDragon Wrote:no, third, and it gets added, SACRIFICE SOMETHING! SACRIFICE NOTHING. PALADINS SUCK ALREADY. 2ND JOB GO. Patch Available - KMST 1.2.406 - Bribery - 2011-10-21 Arans still have Freeze Standing in 4th job so Warriors will probably keep Stance in 4th. Patch Available - KMST 1.2.406 - Baklava - 2011-10-21 Bribery Wrote:Arans still have Freeze Standing in 4th job so Warriors will probably keep Stance in 4th.But warriors have 0 mobility that negates not needing stance until 4th job. Patch Available - KMST 1.2.406 - Alilatias - 2011-10-21 MuscleWizard Wrote:lower the max for the charges down to 15 No, lower the max for the charges down to 10 and then move them to 2nd job! And then move Final Attack to 1st job and lower the max for both Final Attack and Iron Body to 10! Patch Available - KMST 1.2.406 - Viaje - 2011-10-21 PeePeeAyeDeeKay Wrote:[SIZE=1]Battle Mage's Twister Spin seems to have increased by 2x attack speed.Thank you, Nexon! It never made sense to me how slowly Twister put out damage. ShinkuDragon Wrote:no, third, and it gets added, SACRIFICE SOMETHING!There's nothing we can comfortably sacrifice. Even now, we use CO to make sure everything is 'maxed' in Third Job. Baklava Wrote:SACRIFICE NOTHING. PALADINS SUCK ALREADY.I pray you're joking. Alilatias Wrote:No, lower the max for the charges down to 10 and then move them to 2nd job! And then move Final Attack to 1st job and lower the max for both Final Attack and Iron Body to 10! MuscleWizard Wrote:lower the max for the charges down to 15Or, make the more obvious move and reduce Charged Blow to 20... It and Dragon's Roar are the only two Third Job Warrior skills that require so many damn points. Frankly, I believe that no skill before 4th Job should take more than 20, and even some there should require less. I'm also going to be rather anal here and point out that MuscleWizard's idea would leave White Knights with 5 extra points that would only really serve to allow a couple more things to be maxed without CO. Alilatias' idea, however, completely boggles the mind as it would leave a whopping 60 points worth of skills out from the Third Job listing. Not sure what purpose that serves. |