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Battle mage guide - Twilight - 2011-01-01

To be more specific, are you guys DCing or Crashing when you CC with auras?


Battle mage guide - hadriel - 2011-01-01

My observation of auras: There's some kind of 3-second check for all your auras (reminds me of Diablo 2...), so when you CC, the aura disappears for 3 seconds and reappears after that. Noted this because you will almost always have your aura as the lastest "buff" on your screen.

But no if you add more points to your Aura you have to recast it... the refresh doesn't update the damage change for e.g. DA.

Hadriel


Battle mage guide - Kevin645 - 2011-01-01

@above
I have also noticed this with yellow aura. When I raise it the speed won't update until i recasted it


Battle mage guide - Secun - 2011-01-01

Twilight Wrote:To be more specific, are you guys DCing or Crashing when you CC with auras?

I crash. But it only happens if I CC with an Aura on, and even then it's a rare occurance.


Battle mage guide - Twilight - 2011-01-02

Hoping Bain Garage will be good exp at 134.

Dat (buffed) range:
 Spoiler



Battle mage guide - TLeviathan - 2011-01-02

JoeTang Wrote:What the pineapple type of single party bossing situation do you need survivability on that you would want a third Battle Mage for Blue? Are there seriously no other DPS solutions to your party? Are there seriously a high enough Battle Mage ratio to rationalise putting 3 per party? If you need Blue to survive, you could either get a Dark Knight or you're not ready for bossing. It's as simple as that. This game isn't complex enough where you need an explicit support class to keep you alive at all times. As long as you can survive a hit, you can pot afterward to full health and survive the next hit. It's not hard. Adv. Blue should not reduce the amount of potting you need to do either.


You should be getting Advanced Blue because Reaper and Drain suck and you get passive resist, but not because you're gonna be the hot pomegranate for partying.

I only said you might find yourself with 3 battle mages, I didn't argue for using Adv. Blue Aura as anything other than a passive skill. The only time I'd ever find myself with Adv. Blue on is to keep some kind of looter alive before they're capable of surviving on their own.

For 4th job BMages in general... anyone else having some difficulty finding their skillbooks? 9 levels and no Dark Aura 20 drop, haven't managed to find one in FM either (only seen very expensive lv30 books...). Also, never crashed from cc'ing either.


Battle mage guide - loANGELol - 2011-01-02

TLeviathan Wrote:I only said you might find yourself with 3 battle mages, I didn't argue for using Adv. Blue Aura as anything other than a passive skill. The only time I'd ever find myself with Adv. Blue on is to keep some kind of looter alive before they're capable of surviving on their own.

For 4th job BMages in general... anyone else having some difficulty finding their skillbooks? 9 levels and no Dark Aura 20 drop, haven't managed to find one in FM either (only seen very expensive lv30 books...). Also, never crashed from cc'ing either.

All I found in FM are expensive Adv Dark 20 and relatively cheap Yellow Aura 20 books and nothing else.
Just out of interest, are you raising Adv Dark Aura or Finishing Blow first ?


Battle mage guide - LordZet - 2011-01-02

Takebacker Wrote:It isn't REQUIRED but it f'ucking HELPS more than anything else you could do with the points.

Drain sucks d"ick and so does reaper for bossig or even training for that matter.

Drain sucks? How. I'm not using any HP pots with level 3 drain. It sure is helpful.


Battle mage guide - CrimsonJohnny - 2011-01-02

I think he means it's a waste of points past 3 (or maybe 5) because it's so easy to cap Drain with only 1%.


Battle mage guide - Takebacker - 2011-01-02

LordZet Wrote:Drain sucks? How. I'm not using any HP pots with level 3 drain. It sure is helpful.

It sucks d'ick past 10. I'm unfunded so 10 doesn't do what level 3 is doing for all you f'uckers.


Battle mage guide - loANGELol - 2011-01-02

LordZet Wrote:Drain sucks? How. I'm not using any HP pots with level 3 drain. It sure is helpful.

If you don't appreciate the extra duration (= less cast) then anything above lvl 1 is a waste.


Battle mage guide - octopusprime - 2011-01-02

JoeTang Wrote:What the pineapple type of single party bossing situation do you need survivability on that you would want a third Battle Mage for Blue? Are there seriously no other DPS solutions to your party? Are there seriously a high enough Battle Mage ratio to rationalise putting 3 per party? If you need Blue to survive, you could either get a Dark Knight or you're not ready for bossing. It's as simple as that. This game isn't complex enough where you need an explicit support class to keep you alive at all times. As long as you can survive a hit, you can pot afterward to full health and survive the next hit. It's not hard. Adv. Blue should not reduce the amount of potting you need to do either.


You should be getting Advanced Blue because Reaper and Drain suck and you get passive resist, but not because you're gonna be the hot pomegranate for partying.


Lol'ing at this statement being made untrue by high end bosses.

Turns out surviving is getting harder.


Battle mage guide - 66alex66 - 2011-01-02

ADA should decrease the amount of potting needed, you take less damage=more time before you need to pot again, stretching the amount of pots you have over a longer period of time


Battle mage guide - ultimax21 - 2011-01-02

LordZet Wrote:Drain sucks? How. I'm not using any HP pots with level 3 drain. It sure is helpful.
Everyone is saying it sucks because even though drain lvl 3 is only 1%, that 1% is more than enough to gain 10% of your base hp, which is the limit to how much you can gain from it. If I do a 200k finisher it doesn't matter if I had a lvl 3 drain or a lvl 17 drain, its only going to give me a 500 hp drain (because thats my base hp) but, 1% and 5% is way higher than 500.

edit: woops, I apparently left this thread open for too long and forgot to refresh thinking I was the only one that replied.


Battle mage guide - TLeviathan - 2011-01-03

loANGELol Wrote:All I found in FM are expensive Adv Dark 20 and relatively cheap Yellow Aura 20 books and nothing else.
Just out of interest, are you raising Adv Dark Aura or Finishing Blow first ?

I won't be touching FB for quite some time actually. I got tired of having only a 10 point capped skill so I went and maxed endurance. Mixed feelings about that (I was hoping the def would be more significant, though I suppose it would be if I actually had some potential'd gear) but I can't say I regret it. Plan is to max Adv.Dark then maybe a little finishing, but I'll probably end up doing 20 stance before I get around to finishing FB. Oddly enough, the cheapest Adv. Yellow book I've seen is 80mil.

Edit: Not really too sure about the stance/fb thing honestly, depends on how far I plan on leveling my guy I suppose. Would also be influenced by whether or not I can actually find an Ele Staff for sale (if my damage is already sufficient for training I might opt for putting FB off for stance).

Edit again: Just got an Ele Staff in FM, completely made my day. Now I'm even less certain.


Battle mage guide - loANGELol - 2011-01-03

I am getting ADA and FB both to lvl 10 at the moment since both add dmg. Hopfully I will find ADA books while grinding.

I won't touch defensive skills as Conversion is good enough at the moment.


Battle mage guide - SolicShooter - 2011-01-03

You're all forgetting that drain doeesn't only work for your bl0w attack but also for other attacks like teleport and dark chains. These attacks actually could use the boost for a nice amount of levels if you're not awsomely potentialed. Not to mention that you can 'synchronize' the timers more or less with 9 drain and 14 booster. Can anyone confirm if drain works with the DoT effect from advanced dark aura? I already know it sadly doens't work with reaper ( a shame Frown).


Battle mage guide - ultimax21 - 2011-01-03

No the DoT effect does not work with drain however, whats funny is once your DoT drain mobs hp around you to 1 hp, they become aggro'd at you and will start attacking.


Battle mage guide - Hanabira.Kage - 2011-01-03

ultimax21 Wrote:No the DoT effect does not work with drain however, whats funny is once your DoT drain mobs hp around you to 1 hp, they become aggro'd at you and will start attacking.

So Advanced Dark Aura makes monsters suicidal?



Battle mage guide - Secun - 2011-01-03

Hanabira.Kage Wrote:
So Advanced Dark Aura makes monsters suicidal?

Like Heaven's Hammer is any different? :f6: