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Original Dragon Nest Thread - Printable Version

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Original Dragon Nest Thread - ShinkuDragon - 2011-10-20

raizoo Wrote:5.1k magic attack np

[video=youtube;QC7pWWY_1Co]http://www.youtube.com/watch?v=QC7pWWY_1Co[/video]

218k crit np

2:05~2:10
it's so... beautiful...


Original Dragon Nest Thread - DrRusty - 2011-10-20

Quote:Our teams are working tirelessly on resolving the current issue (some of our engineers have been up for the past 2 days). Unfortunately, we still do not have an ETA at this time.


Once all is resolved, we will be running increased EXP and Drop rate events to make up for the lost playtime as well as extend the expiration date of items obtained through the Dragon Vault. Again, thank you for your patience.

cool more exp
tryna get 2 lvl 32's before oct 25th =(


Original Dragon Nest Thread - ShinkuDragon - 2011-10-20

DrRusty Wrote:cool more exp

tryna get 2 lvl 32's before oct 25th =(

screw the exp, this is a chance to farm average onyx and such, do want very much :O


Original Dragon Nest Thread - 案山子 - 2011-10-20

I'm going to assume only Velskud and Elena servers will receive compensation because those are the only servers being affected.


Original Dragon Nest Thread - DrRusty - 2011-10-20

If we don't get our 10 bag slots today I'm gonna cry =(.


Original Dragon Nest Thread - ShinkuDragon - 2011-10-20

案山子 Wrote:I'm going to assume only Velskud and Elena servers will receive compensation because those are the only servers being affected.

what about argenta? <.<


Original Dragon Nest Thread - raizoo - 2011-10-20

ShinkuDragon Wrote:what about argenta? <.<
We're fine, what are you talking about.

Nexon just called Argenta/Gerrant West servers because they're Nexon.


Original Dragon Nest Thread - DrRusty - 2011-10-20

Just solo'd River Ruins Abyss LIKE A BOSS!! no deaths =D
Average Diamond, Average Obsidian, and Germy Mud dropped for me


Original Dragon Nest Thread - Hana - 2011-10-20

DrRusty Wrote:Just solo'd River Ruins Abyss LIKE A BOSS!! no deaths =D
Average Diamond, Average Obsidian, and Germy Mud dropped for me
Kudos to you.... Cookie for every future abyss runs you do?

Anyways:
(Note that West coast worlds Gerrant and Argenta are currently available to play.)

Since when did Gerrant became a "west" server....?


Original Dragon Nest Thread - DrRusty - 2011-10-20

gonna solo mino next after the reset!!! oh YEAHHHH


Original Dragon Nest Thread - TheTempest - 2011-10-20

Does the server you play on matter in terms of lag and stuff?

Also how's this Inquisitor build http://dnarmory.com/skill-calc?c=4&sc=22&tc=44&ll=50#ewNWGFu_V.Nmz2uy.8G .
What would you guys recommend I should take from and give to something else?


Original Dragon Nest Thread - Hana - 2011-10-20

TheTempest Wrote:Does the server you play on matter in terms of lag and stuff?

Also how's this Inquisitor build http://dnarmory.com/skill-calc?c=4&sc=22&tc=44&ll=50#ewNWGFu_V.Nmz2uy.8G .
What would you guys recommend I should take from and give to something else?

Recomendations:
- Leave Block at 2 or 3
- Max AoH
- Max Sliding Step
- Leave Protection Shell at 2 (let the Saints buff us with Shell)
- Take a point off First Aid till we confirm what it actually does
- Max Holy Burst


Original Dragon Nest Thread - raizoo - 2011-10-20

http://dragonnest.nexon.com/community/page/nx.aspx?url=ucc/index&maskPageType=2&n4ArticleSN=4344
^ look at this in IE guys. n_n;
Hana Wrote:Recomendations:
- Leave Block at 2 or 3
- Max AoH
- Max Sliding Step
- Leave Protection Shell at 2 (let the Saints buff us with Shell)
- Take a point off First Aid till we confirm what it actually does
- Max Holy Burst
Not every Inquisitor needs to max Holy Burst. It depends on if you want full DPS or half-support/half-DPS. Looking at his build, he wants to be half and half.

So my suggestions for a PvE half/half build are:
- Max AoH.
- Max Sliding Step.
- Max Detonate.
- Try to get Chain Lightning to lvl 7. You can reach up to 8 enemies.
- Yeah, leave Protection Shell at lvl 2. Forgot if you're going half/half you'll want lvl 4/5.
- Take out the point from First Aid because this is for the most support of support characters.
- Lvl 5 is a good stop point for Blessing of Light, but I'd leave it at lvl 2/3 and the extra points into Protection Shell?
- Extra points go into the HP or MP boosting skills. You might have to take some points from Block to leave at lvl 2 or 3.


Original Dragon Nest Thread - Hana - 2011-10-20

raizoo Wrote:Not every Inquisitor needs to max Holy Burst. It depends on if you want full DPS or half-support/half-DPS

And this is why I put the word, "Recommendation". You don't have to follow it.


Original Dragon Nest Thread - raizoo - 2011-10-20

http://nxcache.nexon.net/spotlight/243/00D5b-cde14612-a5bd-48f4-834c-7a2b3f3450a3.png

MY AVERAGE DIAMOND SPARKS HAVE A REASON TO EXIST BEFORE CERB NEST/LVL40 CAP maybe.
Hana Wrote:And this is why I put the word, "Recommendation". You don't have to follow it.
Well no, but there's a subtle difference between recommending and suggesting. Clerics have the most complicated builds of all classes to boot, but that's the fun thing with DD. Everyone can have a different build depending on how they play. Hell, I might go EFF EVERYONE if I switch to Artillery and pump points into Walking Target. ;>


Original Dragon Nest Thread - 案山子 - 2011-10-20

raizoo Wrote:Hell, I might go EFF EVERYONE if I switch to Artillery and pump points into Walking Target. ;>

I stack Stun on my Paladin because I enjoy stunning everything constantly. The Sacred Hammer skill naturally Stuns at a very good rate, so I decided to take it further by using stun crests, trying to get stun accessories, and use a Mace (Maces have much more Stun than Flails)

When I'm on my Paladin all I hear is a ton of ''breaking'' noises and birds chirping when I attack things, it's pretty funny.

Meanwhile, everyone else goes for critical.


Original Dragon Nest Thread - TheTempest - 2011-10-20

Is this a good revision for my build: http://dnarmory.com/skill-calc?c=4&sc=22&tc=44&ll=50#ewNWGFOxcNIyEeJJSFq

Is detonate worth maxing? If yes, what should I removed to max it?

EDIT: What's not to get on First Aid?


Original Dragon Nest Thread - raizoo - 2011-10-20

案山子 Wrote:Meanwhile, everyone else goes for critical.
Stacking stun on a merc/pally seems more worthwhile than doing it on another class. And it's cheaper than trying to get crests with Crit, too.

I still love my archer. I can't imagine playing anything else. ;-;
TheTempest Wrote:Is this a good revision for my build: http://dnarmory.com/skill-calc?c=4&sc=22&tc=44&ll=50#ewNWGFOxcNIyEeJJSFq

Is detonate worth maxing? If yes, what should I removed to max it?

EDIT: What's not to get on First Aid?
1) Are you going PvE or PvP or what now. e_e;

2) If you like Detonate, max it. If you prefer the Holy Burst thing, then max it. Just remember that Detonate requires enemies to be electrified yet has a 20s cooldown. Holy Burst requires the enemy to be inside the circle thing and has a 60s cooldown. imho, Detonate is better overall.

3) First Aid is good and bad. If you're getting smacked a lot, you'll be healed, but you shouldn't really be getting smacked that much in the first place.

http://dnarmory.com/skill-calc?c=4&sc=22&tc=44&ll=50#ewNMX8Mq4c9mNCtCQCa
- A friend who knows more about Clerics than me suggested this build. He thinks the HP boost skill is useless if you're skilled. Clerics are already tanks as it is.


Original Dragon Nest Thread - TheTempest - 2011-10-20

raizoo Wrote:1) Are you going PvE or PvP or what now. e_e;

2) If you like Detonate, max it. If you prefer the Holy Burst thing, then max it. Just remember that Detonate requires enemies to be electrified yet has a 20s cooldown. Holy Burst requires the enemy to be inside the circle thing and has a 60s cooldown. imho, Detonate is better overall.

3) First Aid is good and bad. If you're getting smacked a lot, you'll be healed, but you shouldn't really be getting smacked that much in the first place.

http://dnarmory.com/skill-calc?c=4&sc=22&tc=44&ll=50#ewNMX8Mq4c9mNCtCQCa
- A friend who knows more about Clerics than me suggested this build. He thinks the HP boost skill is useless if you're skilled. Clerics are already tanks as it is.

1. I'd like to do both, but not 1vs1 PvP.

2. I think I'll max it.

3. OK

4. I like this build, I'm a do this.


Original Dragon Nest Thread - 案山子 - 2011-10-20

raizoo Wrote:http://dnarmory.com/skill-calc?c=4&sc=22&tc=44&ll=50#ewNMX8Mq4c9mNCtCQCa
- A friend who knows more about Clerics than me suggested this build. He thinks the HP boost skill is useless if you're skilled. Clerics are already tanks as it is.

Strongly disagree with that mentality.

For Clerics, especially Priests, HP isn't about your own survivability, it's also about how much you heal your party members. The more HP you have the more you heal yourself and your team.

That mentality is like the one person I found who said they don't learn Parry Stance for Swordsmen because ''if you're skilled you don't need it'', when they obviously don't understand that Parry Stance is not only a strong defensive skill, but also an incredible offensive skill.