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[Updated] v.142 - Dawnveil: Demons of Tynerum Update Highlights - Printable Version

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[Updated] v.142 - Dawnveil: Demons of Tynerum Update Highlights - SaptaZapta - 2013-11-08

Arrol Wrote:No, just be level 10 to equip the totems.

Here is the data.

[Image: Hyper.80001264.png]
Warring States Manifesto
Description: Summon the Sengoku generals to attack.
Info: type = 1, areaAttack = 1, trembling = 1
Info2: type = 1, areaAttack = 1, trembling = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, hit.0, hit.1, hit.2
Maximum Level: 1


1Max Enemies Hit: 15, Damage: 500%, Cooldown: 180 sec
2Max Enemies Hit: 15, Damage: 500%, Cooldown: 180 sec
3Max Enemies Hit: 15, Damage: 500%, Cooldown: 180 sec
4Max Enemies Hit: 15, Damage: 500%, Cooldown: 180 sec


Data shows it does 500%*3.

That's a really strange range... it hits the half-screen below you?


[Updated] v.142 - Dawnveil: Demons of Tynerum Update Highlights - Dodoch - 2013-11-08

SaptaZapta Wrote:That's a really strange range... it hits the half-screen below you?

The skill is the only thing able to hit vellum when he goes under...not


[Updated] v.142 - Dawnveil: Demons of Tynerum Update Highlights - Grey - 2013-11-08

SaptaZapta Wrote:That's a really strange range... it hits the half-screen below you?

No, there's something wrong with the range link.

This is the correct range:
http://www.southperry.net/maplerange.php?ltx=-400&lty=-350&rbx=400&rby=250&size=1366

The second '&' and the 'lt' in the 'lty' variable was converted into a less than sign, which, I guess caused the vertical (left top vertical coordinate?) coordinate to be ignored by the parser and default to zero.