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KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Printable Version

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KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Green4Ever - 2012-09-13

After looking at Max's blog I must say I'm quite content with F/P's Hyper Skills. Fire Aura looks amazing and the buffs to Paralyze and Mist Eruption are very nice as well.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Question - 2012-09-13

Green4Ever Wrote:After looking at Max's blog I must say I'm quite content with F/P's Hyper Skills. Fire Aura looks amazing and the buffs to Paralyze and Mist Eruption are very nice as well.

Yes Fire Aura is Great .... but i wanna know does it work like Battlemage old Dark Aura when you deal dmg till they got 1HP?

is that it? does anyone know? <3 please answer cuz i dont know

i dont know how does it work? 500% dmg per sec? around u? hmm to be dot ... it doesnt make senes either cuz dot has no dmg cap limit
and yet it has limit of 3mil dmg.... constant take 500%? i think this must be a Final Attack Skill like
Max Wrote:Fire Aura: Burn up to 15 enemies around you for 500% damage continuously, while ignoring super defense up and damage reflection buffs on monsters. Toggle skill. The maximum damage for this skill is 3,000,000.

F/p Can attack any def no need to worry about DR or Super magic def up... this is one crazy buff and it toggle skill.....


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Jamesie - 2012-09-13

Question Wrote:Yes Fire Aura is Great .... but i wanna know does it work like Battlemage old Dark Aura when you deal dmg till they got 1HP?

is that it? does anyone know? <3 please answer cuz i dont know
>Aura
>Continuous damage
>Toggle

Can you please use your pineappleing brain? I'll give you a hint: it doesn't work like Final Attack.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Question - 2012-09-13

Jamesie Wrote:>Aura
>Continuous damage
>Toggle

Can you please use your pineappleing brain? I'll give you a hint: it doesn't work like Final Attack.

Then how does it deal dmg? if it not a dot and not a final attack?
it just a REG attack skill? u mean a one time dmg every time u turn the toggle on?


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Jamesie - 2012-09-13

Question Wrote:Then how does it deal dmg? if it not a dot and not a final attack?
it just a REG attack skill? u mean a one time dmg every time u turn the toggle on?
"Fire Aura: Burn up to 15 enemies around you for 500% damage continuously, while ignoring super defense up and damage reflection buffs on monsters. Toggle skill. The maximum damage for this skill is 3,000,000."


If you still don't get it, look up "continuously" in a dictionary. If you still don't get it, you are beyond helping.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Question - 2012-09-13

Jamesie Wrote:"Fire Aura: Burn up to 15 enemies around you for 500% damage continuously, while ignoring super defense up and damage reflection buffs on monsters. Toggle skill. The maximum damage for this skill is 3,000,000."


If you still don't get it, look up "continuously" in a dictionary. If you still don't get it, you are beyond helping.

continuously = PERM DOT that what it said

u dont explain anything .... you just keep saying the same thing over and over again when does this 500% take effect? 500% dmg Every one Sec? around you in what Range does it effect?
also is it First Sec Effect like the moment you turn it off it does 500% dmg around and after that is only apply the ignore def monster stuff till u re turn it on and off again?


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - MrFry - 2012-09-13

Basically any 15 monsters within range get hit until you toggle the skill off apparently so as any attacks as you want until its off not one til recast. Without being rude as the fellow above.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Bladester - 2012-09-13

Mario Wrote:Not sure if anyone touched this yet.....this was added also.




And.....evolving system login screen.
http://patchxtract.x10.mx/Map.wz.Obj.login.img.WorldSelect.20120920.0.png

and mercedes being cute.
http://patchxtract.x10.mx/Map.wz.Obj.login.img.WorldSelect.20120920.1.png

I wonder how Pink Bean feels about all these changes and additions.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Dark Link - 2012-09-13

Evolving System login reminds me of Mario Bros 2 credits.

Also, I guess paladins now officially have the powers of a god, considering the description of Smite and Sacrosanctity.

Quote:Soul Endure – Imbue Body: Soul Endure’s resistance to states and elements boosts are increased by 10%.

So Mikhail, and assuming DS later on, will be able to have 98% Status Resistance at max (Skill + Passive + Max Willpower + two level 200 DS cards). MIGHT AS WELL JUST MAKE THEM HAVE 100% ALL OVER AGAIN!


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Question - 2012-09-13

MrFry Wrote:Basically any 15 monsters within range get hit until you toggle the skill off apparently so as any attacks as you want until its off not one til recast. Without being rude as the fellow above.

so what u saying it work like this
Battlemage old Aura but it not like dmg over time leaving you with 1 hp
Is This how it work?
Every 1 sec it deal 500% dmg within the range of 300% like a Pulse Dmg around u

but is there a limit on it?
I mean i can afk on the map and leave this toggle on perm? and deal dmg and afk leech? LOL?
or i must atttack for it to work?


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Chilly - 2012-09-13

Bladester Wrote:I wonder how Pink Bean feels about all these changes and additions.

Unless you were referring to [MENTION=9606]Pink Bean[/MENTION]; (who is also not in that kawaiitastic photo), I see no Pink Bean there. What I do see is a Kirby that inhaled and copied an Angelic Buster.

Question Wrote:so what u saying it work like this Battlemage old Aura but it not like dot leaving you with 1 hp but every 1 sec it deal 500% around the range of 300$ like a Pulse around u but is there a limit on it?
i mean i can afk on the map and leave this toggle on perm? and deal dmg and afk leech? LOL?
or i must atttack for it to work?

Just consider it ADA with fire. Tongue I'm sure if someone knew the exact mechanics and how you could best abuse them someone would answer.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Haseo - 2012-09-13

Fiel, the evolving world soundtrack link isn't working. ):


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - MrFry - 2012-09-13

Question Wrote:so what u saying it work like this Battlemage old Aura but it not like dot leaving you with 1 hp but every 1 sec it deal 500% around the range of 300% like a Pulse around u but is there a limit on it?
i mean i can afk on the map and leave this toggle on perm? and deal dmg and afk leech? LOL?
or i must atttack for it to work?
Id think they would make it so you need to finish them off atleast. Otherwise it'd be pretty crazy. Nothing to stop a familiar or summon from doing the job in that case though.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Kalemora - 2012-09-13

I'm not all that impressed with the I/L skills.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Question - 2012-09-13

Chilly Wrote:Just consider it ADA with fire. Tongue I'm sure if someone knew the exact mechanics someone would answer.

But ADA leave monster with 1 HP..... but this skill doenst said anythign about leaving then 1 hp that mean i can afk and kill monster?


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Jamesie - 2012-09-13

Question Wrote:But ADA leave monster with 1 HP..... but this skill doenst said anythign about leaving then 1 hp that mean i can afk and kill monster?
DoTs don't say anything about leaving a monster at 1 HP either. The range is also too small to effectively do that unless you have enough potions with an auto-pot to last you. Nor would anyone be interested in leeching outside of LHC.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - emailbox - 2012-09-13

Question: Can you still equip shields with the secondary weapons? Sad I have a 28% LUK DKhanjar that I'm not willing to part with.


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Worthyness - 2012-09-13

Kalemora Wrote:I'm not all that impressed with the I/L skills.

BUT LOOK AT THE AMAZING WALL OF LIGHTNING!


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - Question - 2012-09-13

Jamesie Wrote:DoTs don't say anything about leaving a monster at 1 HP either. The range is also too small to effectively do that unless you have enough potions with an auto-pot to last you. Nor would anyone be interested in leeching outside of LHC.

I got it ... i know how it work now...

Fire Aura

it like this It a Perm old BattleMage Twister Spin BUFF deal 1 x per sec without the invincible effect at 300% range

If you dont move or attack by using teleport mastery while in Twister Spin Buff for 20 sec or more you will deal no dmg at all

so that mean mean you must move or attack every 20 sec for this buff to deal dmg

So Afk doenst work on this way... And thank everyone i finally got it

dam it a very powerful skill 500% AOE dmg per sec .......


KMST 1.2.450 - Evolving System, Adventurer Hyper Skills, Citadel of Tyrant - ShinkuDragon - 2012-09-13

Ok guys, so...

Someone remind me, how much sp did we have for use?