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GMS:CrimsonWood keep 2,Magatia coming soon - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31) +--- Thread: GMS:CrimsonWood keep 2,Magatia coming soon (/showthread.php?tid=5657) |
GMS:CrimsonWood keep 2,Magatia coming soon - Icedfire - 2008-11-26 Russt Wrote:But there are compromises to be made. Projectiles ftw! a flying boss like geist, with map warps, without geist's warp! (cause that just irks me to no end f7) An Iron arrow type skill would be extremely helpful - warriors taking the brunt of it, with the damage scaling down towards the end (not the -18% that IA gets, more like a -5~7% per character) an option to keep all classes in check, as mentioned, is a weapon specific forced dispel / lock (cant use skills of a specific weapon type - NL's would get reduced to double stab and disorder, archers to... double shot and snipe?, mages to one element / no element, etc etc. or a weapon specific halver - halves the atk on all weapons of that type in the map for X amount of time. a NL with a 32 atk claw just sucks, a BM with a 55 atk bow is terrible (that's a v2k, iirc), etc etc. leave the mages out of this one. GMS:CrimsonWood keep 2,Magatia coming soon - Russt - 2008-11-26 Icedfire Wrote:not the -18% that IA gets10% Alex. Not 18%. 10%. Or if you're talking pre-v.56, then it'd be 20%. GMS:CrimsonWood keep 2,Magatia coming soon - Hendrix - 2008-11-26 IsaacGS Wrote:oh, and off the topic of bosses, Maker more than likely will NOT be out with Magatia. KMS had Magatia for about 8 months before they got Maker, don't count on it so soon for us. now you killed me ![]() i was searching and i believe in JMS they just got maker last month (Oct 1 2008), and magatia was released at Dec 19 2007 >_<, i am not excited anymore
GMS:CrimsonWood keep 2,Magatia coming soon - lord farkuad - 2008-11-26 For magatia, what are the benefits of each faction? GMS:CrimsonWood keep 2,Magatia coming soon - Combattente - 2008-11-26 IsaacGS Wrote:You clearly didn't realize that I said that specifically as a retaliatory comment against the mindset that "MAKE IT DO A LOT OF DAMAGE SO ARCHERS AND SINS CAN'T COME". I don't really want it to be impossible for warriors, but if they're gonna be running around saying pomegranate like that, then I'm gonna say things like this. That's true, but remember we are the first version that got Leafre part 1 + Leafre part 2 + 4th Job + Mounts and everything else in one patch.. at least I think we are. So yeah, there's still an hope. If the NEXON's worker didn't mean Maker skill, what did he mean with "new crafting recipes"? :f6: GMS:CrimsonWood keep 2,Magatia coming soon - Avenge - 2008-11-26 Combattente Wrote:So yeah, there's still an hope. If the NEXON's worker didn't mean Maker skill, what did he mean with "new crafting recipes"? :f6: Quote:-Crimsonwood keep 2 is scheduled for first quarter of 2009 Probably making the rest of the items (swords, axes, knuckles, guns) in CWK. GMS:CrimsonWood keep 2,Magatia coming soon - Combattente - 2008-11-26 Avenge Wrote:Probably making the rest of the items (swords, axes, knuckles, guns) in CWK. Oh.. alright. But we can still hope for the Maker skill, can we? Maybe not.. :f6: GMS:CrimsonWood keep 2,Magatia coming soon - Avenge - 2008-11-26 Combattente Wrote:Oh.. alright. But we can still hope for the Maker skill, can we? We can hope it will come, but if it doesn't, oh well! GMS:CrimsonWood keep 2,Magatia coming soon - Alloy - 2008-11-26 1. The forging stuff must be what Fiona says about "Come back to check for more stuff to forge" 2. A boss with different parts can be the best option. Example: Part 1: Stationary, low avoid, hugeass damage. Safe spot far away, impossible to attack from there. Warriors win here. Part 2: HIGH avoid, movile, flying, normal damage. Ranged win here. "Mini" parts 3: 5 different forms, which added make a normal form, and changing weaknesses (only 1 weakness on each, each being a different one) and strenghts. Also resistant to phisical attacks. Maybe make a form or two IMMUNE to physical. Last part: Something original, for everyone, like the geist balrog, with stuff like mortal attacks for ranged that can be easily avoided (marks on floor, ground marks...), and hard to be reached, but low avoid... Stuff like that can work out nicely, and everyone's useful. GMS:CrimsonWood keep 2,Magatia coming soon - Darkfaith - 2008-11-26 So is that means that we will get in december Magatia? GMS:CrimsonWood keep 2,Magatia coming soon - Acim - 2008-11-26 White duck? :O Need... picture... this may replace my skunk/Kino obsession if it isn't an iTCG pet. GMS:CrimsonWood keep 2,Magatia coming soon - rualyn - 2008-11-26 Wow, finally some good news for once. That gives me a reason to start training harder again to prepare.
GMS:CrimsonWood keep 2,Magatia coming soon - Icedfire - 2008-11-26 Russt Wrote:10% Alex. Not 18%. 10%. i dont think i ever knew the exact number. i just remember a .82 multiplier before, which is an 18% loss o.0 GMS:CrimsonWood keep 2,Magatia coming soon - Tamekii - 2008-11-26 Acim Wrote:White duck? :O Need... picture... this may replace my skunk/Kino obsession if it isn't an iTCG pet. This is how the pet is supposed to looks like: ![]() ![]() Source:http://maplestory.nexon.net/Modules/Forums/Board.aspx?mode=view&bbsidx=1388&uid=153&cat=9&reqpage=1&type=1 GMS:CrimsonWood keep 2,Magatia coming soon - IsaacGS - 2008-11-26 lord farkuad Wrote:For magatia, what are the benefits of each faction?there aren't really any benefits. As I said, you can join both groups, and you have to play both groups throughout the entirety of the storyline. At the end, you're given a choice between handing over the data to the Jenumists, or the Alchadeno, or a neutral group (The scientist's family). Giving it to either faction will upgrade your cape from the standard level 35 version to the level 70 one. The level 70 one is nothing special... Giving it to the neutral party just grants experience. (the other two give experience also) Combattente Wrote:That's true, but remember we are the first version that got Leafre part 1 + Leafre part 2 + 4th Job + Mounts and everything else in one patch.. at least I think we are.Undoubtedly more Crimsonwood forging options. I mean right now there aren't weapons for a lot of classes. The sword's still (apparently) completely unobtainable. Acim Wrote:White duck? :O Need... picture... this may replace my skunk/Kino obsession if it isn't an iTCG pet.It hasn't been released in any version yet. GMS:CrimsonWood keep 2,Magatia coming soon - MasPan - 2008-11-26 IsaacGS Wrote:You already have Horntail, Tonosama, Pink Bean... OH WAIT THOSE ARE ALL THE ACTUALLY HARD BOSSES. Being able to survive a hit =/= being able to effectively / efficiently fight. Archers can solo pap in about 15 minutes at a respectable level, crow in 25-30, etc - an equivalent warrior will generally take twice as long. As PA DrK, like me, 4x as long at the least. Beyond that, it is a simple matter to add HP - simply add some instead of Dex when you level, or even HP wash (note that it is impossible to ACC wash). Adding Dex for acc is an option as well, but as warriors are already at a damage disadvantage, this only further increases the problem of being slow/inefficient at bosses. GMS:CrimsonWood keep 2,Magatia coming soon - Alloy - 2008-11-26 MasPan Wrote:Being able to survive a hit =/= being able to effectively / efficiently fight. Archers can solo pap in about 15 minutes at a respectable level, crow in 25-30, etc - an equivalent warrior will generally take twice as long. As PA DrK, like me, 4x as long at the least. However, as warriors are better at mobbing, this was going to be expected. The problem is: Fighting worse =/= not being able to fight at all. Sure, you can't acc wash, but acc comes fast from equips, while hp doesn't. Also, we don't have hp potions either, and HP washing is EXPENSIVE enough to say "Not spending that much for a game". Also, about adding points into hp: When you add on DEX, your acc grows more (appart from the equips) than if we add hp. If we get hp, we get around 10-20 hp... You need to use 1 level to raise 100 hp (being possitive), when we would need 1k - 2k more to decently survive... That means 10-20 levels wasted, while warriors don't even need that. GMS:CrimsonWood keep 2,Magatia coming soon - Kirov - 2008-11-26 Tamekii Wrote:This is how the pet is supposed to looks like: The Duck looks quite good, i like it. GMS:CrimsonWood keep 2,Magatia coming soon - Itachi54647 - 2008-11-26 For this who wanted proof of the article, (pictures), he you go. Ill be glad to get some more pictures...just tell me how you want me to take it. Ill add this to the first post right after this. Ill also try to get a pic for you can actually read the article...
Spoiler
GMS:CrimsonWood keep 2,Magatia coming soon - Deviant - 2008-11-26 Those are really burry, but they're proof enough =O cant wait, I hope monster book comes too >.< |