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KMST 1.2.410 - Skill Changes - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: KMST 1.2.410 - Skill Changes (/showthread.php?tid=49423) |
KMST 1.2.410 - Skill Changes - Hanabira.Kage - 2011-12-10 byakugan Wrote:So Corsairs are OK except they could use a few tweaks For Corsairs, I personally think they're fine as they are. I mean, look at all those crazy mobbing skills. Rapid Fire + Dignity makes them decent at bossing too.
Shadowers...I think the Killing Points charge up a little too quickly at the moment. Maybe they should make each attack charge up half a point instead of a full point. And yeah, Band of Thieves. Shade Split is crappy on NLs, so they really should pass it to Shads and give NLs a better mobbing skill. Come to think of it, how about making Shadowers a skill chaining class like DBs, Mercedes and Phantom? |