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[1.2.326] Combat Orders/Final Attack list - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: [1.2.326] Combat Orders/Final Attack list (/showthread.php?tid=27459) |
[1.2.326] Combat Orders/Final Attack list - SolicShooter - 2010-07-16 Fiel Wrote:Here's the dealio on that. This is wrong. You still put Double Fire on your quickslot. The point you're making seems correct though. [1.2.326] Combat Orders/Final Attack list - Stereo - 2010-07-16 Dusk Wrote:16% MW is about a 6-7% increase in overall damage for a well funded character...unless +% gear is applied after MW? I guess that makes sense. Yeah, application order is (base*mw%+stat)*stat% = total stat. It'll end up a little less than the percent it lists cause it doesn't affect your +stats but it's not a huge amount. [1.2.326] Combat Orders/Final Attack list - Matryoshka - 2010-07-18 Hanabira.Kage Wrote:Correct me if i am wrong. Isn't combat orders a 3rd job skill. Why would a 3rd job skill not work with 3rd job skills? [1.2.326] Combat Orders/Final Attack list - Arrg - 2010-07-20 Okay peaches, here's how combat orders works: It raises 1st-3rd job skills, and 4th job skills, but 4th job skills are the only ones that get raised past max. It does not add SP into skills you do not have. If you ask me for proof you can go suck a plantain, because I have no reason to lie about this. We just tested it with a WK an hour ago. [1.2.326] Combat Orders/Final Attack list - Kalovale - 2010-07-20 Arrg Wrote:Okay peaches, here's how combat orders works: Wow, way to pineapple a Drk. Who the pineapple doesn't have their 1st/2nd/3rd job skills maxed? Even so, what's the fucking point. |