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[1.2.270] New Weapon Types - New PQ - stronger Evan - Printable Version

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[1.2.270] New Weapon Types - New PQ - stronger Evan - Lumancer - 2009-12-02

Bomber Wrote:No sh'it lummy. Rolleyes

Edit: I got Infraction from this post? :f6: I was just playing with him 0__0
Alright I'll change it to:
"Seems so lummy Rolleyes"

=P

Mostly I was just commenting on the way the developers seem to be going out of their way to make their versions incompatible with one another- things like KMS' world tour, or JMS' treatment of CWK make it unlikely at best that the versions will ever be properly unified. At this point, to make the versions uniform would require that some significant amount of content in one or more versions be completely blown away.

True, there's no particular reason they NEED to be identical; it's just a change from the more conservative approach we've seen in the past.


[1.2.270] New Weapon Types - New PQ - stronger Evan - PirateIzzy - 2009-12-02

Fiel Wrote:[Image: 9990014.png]
홀리
Level: 10
HP: 1,000,000
Avoid: 10
Knockback: 300
Magic Attack: 100
Magic Defense: 100
Physical Attack: 100
Physical Defense: 100
Elements: Holy resist, Dark weak


---------------

[Image: 9990015.png]
다크니스
Level: 10
HP: 1,000,000
Avoid: 10
Knockback: 300
Magic Attack: 100
Magic Defense: 100
Physical Attack: 100
Physical Defense: 100
Elements: Dark resist, Holy weak

What is this I don't even...


[1.2.270] New Weapon Types - New PQ - stronger Evan - Lumancer - 2009-12-02

Chuey Wrote:I'm really curious about that Yeti-like boss... seems somewhat random and all.

Actually, I think it's a Halfling / Hafring / whatever you want to call those critters up in Leafre. Or maybe a Hankie, who knows. Certainly an oddity, in any case...


[1.2.270] New Weapon Types - New PQ - stronger Evan - HighOnMushrooms - 2009-12-02

It looks Erev related though.


[1.2.270] New Weapon Types - New PQ - stronger Evan - Bomber - 2009-12-02

PirateIzzy Wrote:What is this I don't even...

Dark fog and the ghost lettering?
And @ lummy, yeah they seem to be wanting to stand out more. Too bad jms thing doesn't have MoNs :/


[1.2.270] New Weapon Types - New PQ - stronger Evan - Bomber - 2009-12-02

Lumancer Wrote:Actually, I think it's a Halfling / Hafring / whatever you want to call those critters up in Leafre. Or maybe a Hankie, who knows. Certainly an oddity, in any case...

I don't see that anywhere 0-0


[1.2.270] New Weapon Types - New PQ - stronger Evan - Tay - 2009-12-02

Lumancer Wrote:Is it just me, or are the different versions of MS giong out of their way to be different from one another now? In certain regards, KMS, GMS, and JMS are increasingly unrecognizable from one another...

EDIT;
DERP'
ignore this


[1.2.270] New Weapon Types - New PQ - stronger Evan - IllegallySane - 2009-12-02

HNNNG Evans are now looking SEXY! Boosting their attack speed was exactly what Evans needed. They are not looking far more impressive.

Takebacker Wrote:Looking at the weapons again:

1) WHY THE F'UCK DOES THE KNUCKLE REQUIRE 400 HANDS? THAT'S RIDICULOUS.
2) If that arcglaive is the same speed as it normally is, arans will eat that s'hit up.

I'm sure they borked the number for the knuckles. It's probably 400 STR, or that it's supposed to be 200 hands. Even for me with hax DEX, I only have 275 hands. Frown I still hope that there will be at least a change to Buccaneer's Stun Mastery because what's the point of stunning a mob if you can one shot it anyways. I'd gladly take a 20%/30% crit chance.


[1.2.270] New Weapon Types - New PQ - stronger Evan - Lumancer - 2009-12-02

Bomber Wrote:I don't see that anywhere 0-0

Under Mob -> 120-129

It's the second one, after the dragon riding boss. White fuzzy thing with a (Dragon skull?) mask, a Kunckle-like weapon, and a very, very tiny kilt >.>


[1.2.270] New Weapon Types - New PQ - stronger Evan - Bomber - 2009-12-02

IllegallySane Wrote:HNNNG Evans are now looking SEXY! Boosting their attack speed was exactly what Evans needed. They are not looking far more impressive.



I'm sure they borked the number for the knuckles. It's probably 400 STR, or that it's supposed to be 200 hands. Even for me with hax DEX, I only have 275 hands. Frown I still hope that there will be at least a change to Buccaneer's Stun Mastery because what's the point of stunning a mob if you can one shot it anyways. I'd gladly take a 20%/30% crit chance.
Nope, that's definately correct, no reason for it not to be, they already gave stat req.


[1.2.270] New Weapon Types - New PQ - stronger Evan - Bomber - 2009-12-02

Lumancer Wrote:Under Mob -> 120-129

It's the second one, after the dragon riding boss. White fuzzy thing with a (Dragon skull?) mask, a Kunckle-like weapon, and a very, very tiny kilt >.>
That's what rides the dragon when the dragon dies, or vise-versa: he gets killed and jumps on the dragon(not likely since the rider has more power, def, hp, etc.)

Edit: the pq implementaion is random, but guessing this pq is inside leafre, I'd say the pq fits with what's going on kms.


[1.2.270] New Weapon Types - New PQ - stronger Evan - IllegallySane - 2009-12-02

Bomber Wrote:Nope, that's definately correct, no reason for it not to be, they already gave stat req.

No normal Buccaneer would have 400 hands, ever. Corsairs, yes. Buccaneers? No way.





*Can someone please tell me those weapons can be repaired? Last thing I need are weapons that can't be repaired but still slowly be destroyed *Thinks back to D2 days with Ethereal weapons*


[1.2.270] New Weapon Types - New PQ - stronger Evan - Bomber - 2009-12-02

IllegallySane Wrote:No normal Buccaneer would have 400 hands, ever. Corsairs, yes. Buccaneers? No way.





*Can someone please tell me those weapons can be repaired? Last thing I need are weapons that can't be repaired but still slowly be destroyed *Thinks back to D2 days with Ethereal weapons*
I know that, I'm saying the hands thing is correct while the 400 is for a different stat is not, in general. 400 hands things the correct stat, but 400 hands is extremely hard for warriors and buccs, and so that's really dumb that they did that.


[1.2.270] New Weapon Types - New PQ - stronger Evan - HighOnMushrooms - 2009-12-02

By the way, why do those Monster Cards have stats with them?


[1.2.270] New Weapon Types - New PQ - stronger Evan - Fiel - 2009-12-02

Because apparently you get stats for a duration after obtaining the card. I'd say that's much more useful than getting a +20% droprate on green snail shells from green snails that are in the general area of Lith Harbor.


[1.2.270] New Weapon Types - New PQ - stronger Evan - HighOnMushrooms - 2009-12-02

Sounds cool. Too bad all the Kerning Square mobs are only open to level 20~50's.


[1.2.270] New Weapon Types - New PQ - stronger Evan - Bomber - 2009-12-02

Fiel Wrote:Because apparently you get stats for a duration after obtaining the card. I'd say that's much more useful than getting a +20% droprate on green snail shells from green snails that are in the general area of Lith Harbor.
Ehhhhhh, I'd say for something like aqua or pap, drop rate crap would be worthwhile.(I.E. A 2nd pap/pianus or area boss, or just plain looking for another card)


[1.2.270] New Weapon Types - New PQ - stronger Evan - Sarah - 2009-12-02

Takebacker Wrote:I only have ~230 hands (don't remember exact number) at level 149. They're going to make a bonus on a 105 weapon require a stat that i won't have unless i put all my AP into dex for the next 35 levels?

New equips and requirements like this will encourage playing your class the way they're meant to be played (+4 dex, +1 str every level) rather than going LOWSTAT or STATLESS which I am totally in favour of. All it will take is some really nice equips to make people start going high stats again.


[1.2.270] New Weapon Types - New PQ - stronger Evan - Takebacker - 2009-12-02

BombsAway Wrote:New equips and requirements like this will encourage playing your class the way they're meant to be played (+4 dex, +1 str every level) rather than going LOWSTAT or STATLESS which I am totally in favour of. All it will take is some really nice equips to make people start going high stats again.

While this is true and i somewhat agree, i hope you know a hands requirement of 400 will never be reached by a level 105 buccaneer even with a normal dex build. Not sure if it would be reached even around 19x.


[1.2.270] New Weapon Types - New PQ - stronger Evan - Kirov - 2009-12-02

Chuey Wrote:I'm really curious about that Yeti-like boss... seems somewhat random and all. Hopefully there will be more to come. Interesting new weapon bonuses.

Well if it is for the PQ thatÂ’s set in Leafre it makes sense. It's not a yeti it's one of race of people that live in Leafre, just a lot bigger.