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[KMS]Inkwell Diary # 72 - Night Walker skill preview - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31) +--- Thread: [KMS]Inkwell Diary # 72 - Night Walker skill preview (/showthread.php?tid=55486) Pages:
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[KMS]Inkwell Diary # 72 - Night Walker skill preview - Darkfaith - 2013-01-04 iAmFear Wrote:The mirror is very Guwaru-esque. Maybe new PQ like the new one in Edelstein, just you can create combinations of monsters? :f6: [KMS]Inkwell Diary # 72 - Night Walker skill preview - TugboatWilly - 2013-01-04 iAmFear Wrote:The mirror is very Guwaru-esque.Maybe someone combined him with a mirror. Poor guy.
[KMS]Inkwell Diary # 72 - Night Walker skill preview - Killmeplsok - 2013-01-04 Mirror connected to the "Monster Life" world? /end [KMS]Inkwell Diary # 72 - Night Walker skill preview - Satellite - 2013-01-04 Can't think of anything about monster combinations. I only keep thinking of something like this:
[KMS]Inkwell Diary # 72 - Night Walker skill preview - Kirov - 2013-01-04 Where is the rest of Guwaru? Maybe a nice table and chair set? The guy looks a bit like jay, especially with all the books and that. [KMS]Inkwell Diary # 72 - Night Walker skill preview - Ninjaman43 - 2013-01-04 ![]() Harry potter anyone?(Exclude the hair color) [KMS]Inkwell Diary # 72 - Night Walker skill preview - Celan - 2013-01-04 ![]() DOES THIS LOOK LIKE THE FACE OF MERCY? (Seriously, first thought. That Mustache.) [KMS]Inkwell Diary # 72 - Night Walker skill preview - Spadow - 2013-01-04 [video=youtube;gQ2r4HV2GzQ]http://www.youtube.com/watch?v=gQ2r4HV2GzQ[/video] It is a work in progress. Some features are coming soon. I played a bit with it. I'm familiar with most of what it does since I play the mobile version. There are benefits you can get from Monster Life. Passive skills e.g: increase in w./m.atk, allstats, str, dex, int, luk, boss damage etc. [KMS]Inkwell Diary # 72 - Night Walker skill preview - Yugidude - 2013-01-04 Spadow Wrote:It is a work in progress. Some features are coming soon. I played a bit with it. I'm familiar with most of what it does since I play the mobile version. where does it pull that picture from? (The one in the upper left corner). Do you connect your Maple account with a Facebook/Youtube acount? [KMS]Inkwell Diary # 72 - Night Walker skill preview - Endgame - 2013-01-04 Spadow Wrote:There are benefits you can get from Monster Life. Passive skills e.g: increase in w./m.atk, allstats, str, dex, int, luk, boss damage etc.Are they significant? Or are they something we people who don't spend money on the game can safely ignore? [KMS]Inkwell Diary # 72 - Night Walker skill preview - Dark Zero - 2013-01-04 I am thinking... why Nexon is giving us Monster Life??? to show the life of the mobs before they got pwned by the players or captured by Spiegelmann???? [KMS]Inkwell Diary # 72 - Night Walker skill preview - Arrol - 2013-01-04 Dark Zero Wrote:I am thinking... why Nexon is giving us Monster Life??? to show the life of the mobs before they got pwned by the players or captured by Spiegelmann???? It's like that Maya's quest for us to raise her sick Cellion, then killing more of it's own kind, including that Cellion. What sadistic fuks. [KMS]Inkwell Diary # 72 - Night Walker skill preview - Curtiss - 2013-01-04 Arrol Wrote:It's like that Maya's quest for us to raise her sick Cellion, then killing more of it's own kind, including that Cellion. What sadistic fuks. Suddenly, what looked to be just a generic mini-game takes on a more sinister meaning! I don't know though, I don't think I even know what was up with the game other than that you keep monsters and it does something. [KMS]Inkwell Diary # 72 - Night Walker skill preview - Raul - 2013-01-04 Dark Zero Wrote:I am thinking... why Nexon is giving us Monster Life??? to show the life of the mobs before they got pwned by the players or captured by Spiegelmann???? Did you ever watch Spy Kids? The original one? We're actually raising our fellow players after they've been captured by Spieglemann and turned into monsters. They're then released into the wild for more players to kill, and those players too will eventually be captured and transformed by Spieglemann. The ultimate pyramid scheme. I'm on to you, Nexon. [KMS]Inkwell Diary # 72 - Night Walker skill preview - Spadow - 2013-01-04 Yugidude Wrote:where does it pull that picture from? (The one in the upper left corner). Do you connect your Maple account with a Facebook/Youtube acount? Nope. You can choose your own picture. [KMS]Inkwell Diary # 72 - Night Walker skill preview - Moonlapse - 2013-01-04 Spadow Wrote:Nope. You can choose your own picture. Good. My friends don't need to see my ugly mug. [KMS]Inkwell Diary # 72 - Night Walker skill preview - HighOnMushrooms - 2013-01-04 iAmFear Wrote:The mirror is very Guwaru-esque. ![]() Interesting~ [KMS]Inkwell Diary # 72 - Night Walker skill preview - maplefreak26 - 2013-01-04 I thought of something while watching the video. Familiars should no longer drop from monsters but come from Monster Life. You can keep it in that little place and make the monsters happy, increasing vitality and gain the possibility of adding/buying from shop passive boosts to the familiar. Of course KMS doesn't have Familiars but when adding it to JMS/GMS, this should be considered. [KMS]Inkwell Diary # 72 - Night Walker skill preview - aznbluejay - 2013-01-04 Celan Wrote: Pringles?! [KMS]Inkwell Diary # 72 - Night Walker skill preview - Seanny - 2013-01-04 aznbluejay Wrote:Pringles?! You can't make chips that good from VEGETABLES ya know. |