Southperry.net
[KMS]Inkwell Diary # 72 - Night Walker skill preview - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15)
+--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31)
+--- Thread: [KMS]Inkwell Diary # 72 - Night Walker skill preview (/showthread.php?tid=55486)



[KMS]Inkwell Diary # 72 - Night Walker skill preview - Curtiss - 2012-12-31

PirateIzzy Wrote:Which is exactly why I'm quitting once it comes to GMS.

I'm quitting way before it lands to save myself the disappointment and probably come back just to explore Root Abyss.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - PirateIzzy - 2012-12-31

Curtiss Wrote:I'm quitting way before it lands to save myself the disappointment and probably come back just to explore Root Abyss.

I have a few more personal achievements I plan to accomplish before it comes. As for Root Abyss, I don't really have much of an opinion on it yet. If it stays level limited, then it's a stupid idea.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Curtiss - 2012-12-31

PirateIzzy Wrote:I have a few more personal achievements I plan to accomplish before it comes. As for Root Abyss, I don't really have much of an opinion on it yet. If it stays level limited, then it's a stupid idea.

The only one I plan to achieve is to have a level 200 character. Anything else would involve money, so no thanks.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Endgame - 2012-12-31

Mario Wrote:New diary is up.

[Image: GeeFT.jpg]



Most useless inkwell diary ever. ~
I don't know, that one that was just of Magnus was pretty useless since he was already up on KMST at the time if I recall correctly, not to mention Luminous and Kaiser were already out so we already knew who the hell Magnus was.

And what about Inkwell's Angelic Buster obsession? Did we really need to see her in three different outfits and her secret room?


[KMS]Inkwell Diary # 72 - Night Walker skill preview - ResistGreen - 2012-12-31

Endgame Wrote:I don't know, that one that was just of Magnus was pretty useless since he was already up on KMST at the time if I recall correctly, not to mention Luminous and Kaiser were already out so we already knew who the hell Magnus was.

And what about Inkwell's Angelic Buster obsession? Did we really need to see her in three different outfits and her secret room?

Yes because Angelic Buster is so kawaii and fabulous.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - SwordStaker - 2012-12-31

PirateIzzy Wrote:I have a few more personal achievements I plan to accomplish before it comes. As for Root Abyss, I don't really have much of an opinion on it yet. If it stays level limited, then it's a stupid idea.
I don't remember it being level limited.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - PirateIzzy - 2012-12-31

Curtiss Wrote:The only one I plan to achieve is to have a level 200 character. Anything else would involve money, so no thanks.

Well, that's up to you. I'm mostly aiming for 3 honor lines.

SwordStaker Wrote:.

I'm pretty sure they announced it had a max level of 160 at some point, unless they changed it.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - SwordStaker - 2012-12-31

PirateIzzy Wrote:I'm pretty sure they announced it had a max level of 160 at some point, unless they changed it.
That would piss me off so much. Especially since the hard versions seem pretty hard..


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Curtiss - 2012-12-31

PirateIzzy Wrote:Well, that's up to you. I'm mostly aiming for 3 honor lines.

I'm pretty sure they announced it had a max level of 160 at some point, unless they changed it.

I'm aiming for that too but it's hardly worth mentioning since I'm already at level 60 Honour; if I wanted to I could wait until Tempest. As for Root Abyss I highly doubt that's the case, only that it's the recommended level.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Dark Zero - 2013-01-01

Arrol Wrote:In my opinion, even though Unlimited was another big dissappointment, I still think it had more to give than Tempest, at least it changed our stats.

Xenon saved the day, but the last part destroyed the patch from being ok to mediocre.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Arrol - 2013-01-01

Dark Zero Wrote:Xenon saved the day, but the last part destroyed the patch from being ok to mediocre.

Yea, who'd want to play a Farmville clone?


[KMS]Inkwell Diary # 72 - Night Walker skill preview - MorbidMagus - 2013-01-01

You can tell Nexon is getting desperate when they make a Farmville look-a-like. Probably going to be used to milk what money they can at a more reasonable price now that they've screwed over 90% of the population out of higher end boss content.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Chameleonic - 2013-01-01

Arrol Wrote:Yea, who'd want to play a Farmville clone?

I'm sure there's millions on facebook who'd play it and spend money on it.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Curtiss - 2013-01-01

MorbidMagus Wrote:You can tell Nexon is getting desperate when they make a Farmville look-a-like. Probably going to be used to milk what money they can at a more reasonable price now that they've screwed over 90% of the population out of higher end boss content.

Yo, Nexon, I'm happy for you and Imma let you finish, but Harvest Moon was the best farming game of all time.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - MorbidMagus - 2013-01-01

Curtiss Wrote:Yo, Nexon, I'm happy for you and Imma let you finish, but Harvest Moon was the best farming game of all time.

Let's not insult Harvest Moon by actually comparing the two now Rolleyes


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Curtiss - 2013-01-01

MorbidMagus Wrote:Let's not insult Harvest Moon by actually comparing the two now Rolleyes

There's no comparison needed when one's not even on the radar to speak of. Rolleyes


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Endgame - 2013-01-01

MorbidMagus Wrote:You can tell Nexon is getting desperate when they make a Farmville look-a-like. Probably going to be used to milk what money they can at a more reasonable price now that they've screwed over 90% of the population out of higher end boss content.
Because that same 90% was totally beating Cygnus and Magnus Hard Mode beforehand, right?


[KMS]Inkwell Diary # 72 - Night Walker skill preview - Curtiss - 2013-01-01

Endgame Wrote:Because that same 90% was totally beating Cygnus and Magnus Hard Mode beforehand, right?

I'm pretty sure he's referring to people who could actually beat it with some effort/solo Cygnus. With this change pretty much everyone even within that range would have to boost their gear still further as Cygnus expeditions no longer exist and the timer was cut down to 30 minutes along with the bosses becoming more difficult.

One of the few times when you're hoping for a revamp, eh? This sucks.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - PirateIzzy - 2013-01-01

Endgame Wrote:Because that same 90% was totally beating Cygnus and Magnus Hard Mode beforehand, right?

No, but now that 90% can barely take on bosses such as Chaos Zakum, Von Leon, Hilla, and maybe Arkarium. I know that I won't be able to do any of them after the patch. And Zakum + HT, bosses I would do for experience, have their experience decreased tenfold, taking away my motivation to do those bosses.


[KMS]Inkwell Diary # 72 - Night Walker skill preview - MorbidMagus - 2013-01-01

Endgame Wrote:Because that same 90% was totally beating Cygnus and Magnus Hard Mode beforehand, right?

Because Cygnus and Magnus are the only bosses in the game and obviously the only ones I was referring to, right?

People also exaggerate Cygnus' difficulty. A full-squad of average-to above average(See, the funding available to anyone who reaches that level in the first place) players are completely capable of downing her with effort and organization.

Now said squad is hoping and praying they'll be able to get through Chaos Zakum, let alone V2. Not to mention this sets a precedent; Nexon is going to have to release bigger and badder content eventually. If you're practically locked out from beating Chaos Zakum unless you throw a pretty penny, how much are you going to have to spend to play through newer content? At this point I just log on to crash Empress for my squad because I'm disgusted at how things have went with this patch, and have no intention of wasting anymore money or time on a game where my favorite activity is now locked out to me because my friends made the decision not to charge NX.

It's utterly ridiculous.