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RED update thoughts and feedback - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31) +--- Thread: RED update thoughts and feedback (/showthread.php?tid=68290) |
RED update thoughts and feedback - Tigeon - 2014-01-03 MuscleWizard Wrote:If it's ever not working, relog or change channels, the quest coupons are a bit wonky with how they activate Gonna make me paranoid about my zero training man. I don't want to cc everytime I have to turn in a quest xD RED update thoughts and feedback - MuscleWizard - 2014-01-03 Tigeon Wrote:Gonna make me paranoid about my zero training man. I don't want to cc everytime I have to turn in a quest xDbasically it activates the card on login meaning it won't initially work when you take it out of the CS unless you relog RED update thoughts and feedback - Tigeon - 2014-01-03 MuscleWizard Wrote:basically it activates the card on login Aw fucking hell you telling me my card didint work yesterday? 3 Hours wasted F4 No wonder it felt a lot slower than the first zero. RED update thoughts and feedback - hadriel - 2014-01-03 I am half-awake but trying to be hard at work at the translations. Might borrow a little bit from holycow if I'm out of suitable vocabulary. I'll post again later. Also, DAT 30% BOSS LINK. Translations below! 感谢冒险测试群的“好人22个”在韩语和英语翻译上的协助。 Thank you to the "22 good men" in the Maplestory testing team for their assistance in the Korean and English translations. 本帖1月3日前请保持在工作区内,最高阅读权限,1月3日后移到综合区,测试区开放后,所有内 容解禁。 Prior to 3rd Jan, this post shall be kept in the (work area/discussion), with a limit on the total view count, and after 3rd Jan it will be moved to the (general area/discussion), when the testing area is released all the content will be unlocked. [This is basically about a forum post function, which either limits the total view count of the content, or it enforces people of specific rank (e.g. moderators, VIPs) to view the content only.] 林之灵为4模式选择职业,分别为: 巨熊波波、雪豹拉伊、猛鹰伊卡、喵咪阿尔 同一时间只能选择一个模式进行使用。 战斗中随时可以使用如下技能变更模式: 守护模式变更 使用技能时,可以改变守护模式 Spirit Tamer [in Mandarin it reads as "Forest Spirit" or equivalent] has 4 modes to choose their job/class, namely: Bobo the (giant) bear, Rye the snow leopard, Ika the eagle, and ("Ayer") the cat. [The cat's name directly reads as "ah er"]. Only one mode can be used at any time. While in combat, you may change modes anytime using the following skill such as the following: Guardian/Defensive Mode (Change) When this skill is used, you can change to Guardian/Defensive Mode 该职业没有转职,客户端中的四个转职分别对应4个模式的技能。 每个模式有一系列主动技能及被动技能,技能获取等级不同,分别位于10级到120级区间,类似于神之子的技 能。 This job has no job/class change [c.f. Adventurer job changes]. The client's 4 job/class changes refer to the (skills of) the 4 modes. Every mode has its set of active and passive skills, and the levels at which the skills are obtained are different, ranging between level 10 and level 120, similar to the skills for Zero. Link 技能如下,获取等级分别为70级,120级,210级。 精灵集中 最大等级3 攻击BOSS怪时,精灵之力会更强。 BOSS怪攻击力增加30%。 It's link skill is as follows, obtained at level 70, 120 and 210. Spirit focus Max level 3 When attacking bosses, the spirit energy will become stronger. Boss damage increased by 30%. 冒险岛守护者勇士及林之灵之意志均位于新手技能内,效果与其他职业相同,最高等级分别为30级 和5级。 Maple Warrior and Spirit Tamer's Will are located at the Beginner's skill section. The effects of the skills are identical to other jobs, and max levels are 30 and 5 respectively. [i.e. MW and Hero's Will will be in Beginner's skill book]. 林之灵的出生地位于达恩维尔,位于凯梅尔兹下方,属于冒险岛海外版本共享内容,100%确定是韩国人做的, 画风上来看,应该是国际服画风,此为国际服的大地图。因此不是之前所谓的日服原创职业,某些日服优越帝又要 失望了,哈哈。 该地图叫做亚伯兰,灯笼树村是这里的主城,也是林之灵出生地,林之灵可以用技能回城。亚伯兰大地图暂时是英 文的,暂时不释出,测试开放后你们就能看到中文的了。 Beast Tamer's birthplace is in Arbren, located below Commerci. [The following is based on my understanding.] This is classified as Maplestory (overseas edition/version) shared content, 100% sure that it was made by Koreans. The drawing style should be from GMS, and this is the GMS World Map, hence it is not what was previously thought to be a JMS original class/content. Some JMS (loyallists/thinks that JMS is superior) are going to be disappointed, haha. [I note that it sounds contradictory, but it's not a mistake in translation.] This map is called Arbren, and the main town is the Lantern Tree Village, and is where the Spirit Tamer was born. Spirit Tamer can use a skill to return to town. Currently Arbren's map is in English, and currently will not be translated. When testing is released you can see the Mandarin version then. 技能:回到亚伯兰 回到故乡亚伯兰港口 Skill: Return to Arbren Returns you to hometown, Arbren Port. 林之灵使用魔法棒作为武器,英文名是Tamer Stick,韩语官方译名是테이머 스틱,没有日文名。 Spirit Tamer uses a magic/magical rod/stick as weapon. The English name is Tamer Stick, and the Korean official translation is 테이머 스틱. There is no Japanese name for it. [Note what language was translated to what language]. (由于测试服暂未开放,为避免不必要的麻烦,以下内容暂时隐藏,明日测试服开放后释出,版主不要 解了 ![]() As the (testing service/server/Tespia/whatever) is not released and to avoid unnecessary issues, the following content will be hidden, and tomorrow when the (testing server) is released it will be revealed. The content owner does not want to (explain/extract) anymore. [Last part is not good Mandarin, so not my fault...] Hadriel RED update thoughts and feedback - Link - 2014-01-03 So... It was intended as a GMS-original class? I'm confused by this new information. If there are no JP translations for it, how is this supposed to be released in Japan first - coming out in the official servers on January 16th? It just seems to me like Nexon doesn't know what they're doing. All evidence points to this class being designed for GMS. RED update thoughts and feedback - Spadow - 2014-01-03 Link Wrote:So... It was intended as a GMS-original class? I'm confused by this new information. If there are no JP translations for it, how is this supposed to be released in Japan first - coming out in the official servers on January 16th? It just seems to me like Nexon doesn't know what they're doing. All evidence points to this class being designed for GMS. I don't think so. Keep in mind that this is an interpretation of the OP who posted that. It is a new class available for all the regions who have the shared Dawnveil content. It is possible that the localization team of NA is in the progress of localizing this content and it maybe ended up in the early CMST client. Note that everything originates in Korean first and gets ported to other regions, who localize it in their version. A few examples: untranslated Korean text for the Sengoku classes, when Root Abyss first came out in CMST as well as Commerci. And now it mentions the Tamer Stick weapon. The CMST patch isn't even out yet AFAIK, so I don't even know how this information was retrieved. RED update thoughts and feedback - Arrol - 2014-01-03 Spadow Wrote:I don't think so. Keep in mind that this is an interpretation of the OP who posted that. It is a new class available for all the regions who have the shared Dawnveil content. It is possible that the localization team of NA is in the progress of localizing this content and it maybe ended up in the early CMST client. Note that everything originates in Korean first and gets ported to other regions, who localize it in their version. Wait, there is Korean information on Hayato? RED update thoughts and feedback - Evolite - 2014-01-03 Endgame Wrote:Nice Link Skill. You can drop Mihile link if you have your own stance, AB link is pretty lame, Merc link if you don't grind much, Jett/Hayato/Cannon link are sort of weak damage boosters, Kaiser link if you don't need extra hp. RED update thoughts and feedback - Pythagoras - 2014-01-03 So what CMS is rushing for? They don't even get their Zero in their official server yet.
RED update thoughts and feedback - Jamesie - 2014-01-04 Pythagoras Wrote:So what CMS is rushing for? They don't even get their Zero in their official server yet.This is Tespia. RED update thoughts and feedback - Luxeraph - 2014-01-04 Um, so I get a few glowing ghost bells from DI and use them on the beetle map and not one of them drop anything(I summoned it before in future henesys and it drop a sack each time) was it just bad luck or is the "level" of the glowing ghost based on the map thus being affected by drop penalty? RED update thoughts and feedback - CakesXD - 2014-01-04 Luxeraph Wrote:Um, so I get a few glowing ghost bells from DI and use them on the beetle map and not one of them drop anything(I summoned it before in future henesys and it drop a sack each time) was it just bad luck or is the "level" of the glowing ghost based on the map thus being affected by drop penalty? Yup, drop penalty. I used the bells a couple of times in Commerci, and got nothing. Moved to Future Henesys and the ghosts dropped 4/4 times. RED update thoughts and feedback - maplefreak26 - 2014-01-04 JMS, CMS, TWMS and GMS are what I call "BT" servers. (Since that's what the data constantly refers this new quad-exclusive thing, it started from the Unleashed patch) These four servers all get the same thing that isn't from KMS at (roughly) the same time and share content with one another. I'm not sure who designs it but Commerci and Tynerum's map IDs start with an 8, which is generally reserved for JMS stuff (GMS is 6, CMS/TWMS is 7, MSEA/EMS is 5) but my mind is gearing towards that there is a dev team in NxK that produces and rolls out the content for these BT MapleStories and gives them to these four servers without these four having to ask for exclusive content and these four just accept it without hesitation. Seeing as how GMS is getting a patch on the 15th and JMS is getting a patch on the 16th. I'm willing to believe that our next patch and the next D patch for these BT versions are going to be the Beast Tamer and Kritias (since it's coming in Jan. according to A Better Maple). RED update thoughts and feedback - huehuehue - 2014-01-04 Luxeraph Wrote:Um, so I get a few glowing ghost bells from DI and use them on the beetle map and not one of them drop anything(I summoned it before in future henesys and it drop a sack each time) was it just bad luck or is the "level" of the glowing ghost based on the map thus being affected by drop penalty? They only drop sacks if summoned in a map with mobs around your level. I don't think it's affected by the drop penalty since the drop seems to be either 100% or 0%. RED update thoughts and feedback - ItachiPower - 2014-01-04 New Year Coin Shop has been disabled. Huh. RED update thoughts and feedback - TugboatWilly - 2014-01-04 ItachiPower Wrote:New Year Coin Shop has been disabled. Huh.Guess that's how they'll solve the exploit for now. RED update thoughts and feedback - john8388 - 2014-01-04 Spadow Wrote:I can't copy the original text because it is not allowing me to do. But I'll bypass it. Give me a sec. Hi all, I am the guy who post this thread in the Chinese forum. I am working on translating Beast Tamer's skills into English. Wonder anyone here willing to help me proofread the text. Send e-mail to 457810352@qq.com if interested. Thank you
RED update thoughts and feedback - Takebacker - 2014-01-04 I lol'd at the stick weapon. "S> faf stick" RED update thoughts and feedback - Kubi - 2014-01-04 Well, I unlocked Lith Harbor this time, and did a run. Here's the stuff I encountered: -You get to fight 2 brown Gross Polpo/kraken. I didn't run into any green ones. -In addition to fighting the regular Livyatan, there's a blue one with it. This one seems to have as much HP as a brown kraken. It still has the invincibility frames as the regular Livy and has an attack that does twice as much the regular one as well as its super KB attack. Timer goes very slow and it can cast 'seal', so bring all cures or something if you're running Lith. -Killed around 340 monsters, and got about 140 mil of exp with 4x (daily 2x + event) -Nothing too notable about the drop rate. I only had enough energy for one lith run and all I've gotten was a chain sword from it while on 4x drop. I guess the most efficient way of spending 100 energy is doing One Lith Harbor run and 2 Rien in one day? Or two liths and a scrap run? RED update thoughts and feedback - Green4Ever - 2014-01-04 Kubi Wrote:I guess the most efficient way of spending 100 energy is doing One Lith Harbor run and 2 Rien in one day? Or two liths and a scrap run? 2 Lith + 1 Rosa = 9 bosses. 1 Lith and 2 Rein = 10 bosses. The drop rate should be about the same for all the bosses, right? So I would go with the latter if you're going for Sweetwater drops. I'm not sure which would be the best in terms of exp/denaro, though. |