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[1.2.157] The new boss(es) - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: [1.2.157] The new boss(es) (/showthread.php?tid=853) |
[1.2.157] The new boss(es) - Conciente - 2008-07-11 Apart from the fact that Ranged characters will need over 9000 HP(without HB) to survive... this boss and music look awesome! [1.2.157] The new boss(es) - Hazzy - 2008-07-11 Conciente Wrote:Apart from the fact that Ranged characters will need over 9000 HP(without HB) to survive... this boss and music look awesome! 9k base? :f6: Are you serious? ![]() Screw it, I might make an Infighter now. XD [1.2.157] The new boss(es) - poorbabyj - 2008-07-12 LOL @ the KB and poor Mages. This is going to be an epic battle!!!
[1.2.157] The new boss(es) - MasPan - 2008-07-12 I wonder what all those forging items will be... 3 slots each, so necklaces probably, or maybe facegear? [1.2.157] The new boss(es) - bubbles - 2008-07-12 MasPan Wrote:I wonder what all those forging items will be... Those forging items allow you to forge the timeless and reverse equipments and weapons. [1.2.157] The new boss(es) - MasPan - 2008-07-12 bubbles Wrote:Those forging items allow you to forge the timeless and reverse equipments and weapons. Ah, nice ![]() And what would reverse weapons be? I haven't heard much about them... [1.2.157] The new boss(es) - Saver - 2008-07-12 [COLOR="Blue"] Sinnuendo Wrote:What are the 1xx skills, debuffs? I'm curious about this too, since (I think) it hasn't been answered. So far, we have these 1xx skills Pink Bean Skills: 145, 133 Ariel Skills: 133 Wise Man Rex Skills: 132 Hugin Skills: 143, 144, 145 Munin (FR) Skills: 129 Any details on them? Also: TKWizard Wrote:From What I heard, Element "P" means Physical. WHICH MEANS, THIS BOSS CANNOT BE HURT BY ANY PHYSICAL MEANS!?!If Element "P" is Physical, then Pink Bean would be resistant to physical damage, not immune. So everyone besides elemental damagers would do 50% damage. Do Want! However, I don't understand why the special Thanatos would have that element "P" with them. From what I understand, only arch mages can enter that room, making physical attacks meaningless to begin with.[/COLOR] [1.2.157] The new boss(es) - Fiel - 2008-07-12 Saver Wrote: I haven't been able to test what they are, and some of them are completely new. I'll make a topic in the general section asking for help soon enough to figure these out. [1.2.157] The new boss(es) - wobbufet - 2008-07-12 Saver Wrote:[COLOR="Blue"] It seems like a good idea to make paladins/mages more useful for bossing, DO WANT!
[1.2.157] The new boss(es) - Taiketo - 2008-07-12 Um, half physical'd damage AND elemental resistance would hurt Paladins more then any other class. Yay for hitting 25% of your normal damage. I personally don't think the P stands for physical though. <_< [1.2.157] The new boss(es) - Cactuar - 2008-07-12 Fiel Wrote:I haven't been able to test what they are, and some of them are completely new. I'll make a topic in the general section asking for help soon enough to figure these out. 145 is the same as the Horse Knight. I'm assuming it's a sneeze that sends you flying. [1.2.157] The new boss(es) - Hazzy - 2008-07-12 Saver Wrote:[COLOR="Blue"]If Element "P" is Physical, then Pink Bean would be resistant to physical damage, not immune. So everyone besides elemental damagers would do 50% damage. Do Want! Well, the mage could wack it? Pink Been is strong to: Holy, Fire, Ice, and "P" Assuming it's resistant to Poison, and that "P" is physical, Lightning would be the most powerful attack. :/ Now how is physical define? Is it neutral damage, or anything but a spell? If it's non-spell attacks, Paladins got owned with this. 25%* damage from three of the four charges? ._. *Well, 31.25% of their damage range. 25% isn't adding in the Charge's bonus damage [1.2.157] The new boss(es) - MasPan - 2008-07-12 Hazzy Wrote:Well, the mage could wack it? It actually is not resistant to poison in any of the extractions that I have seen. Although it is still a boss mob, so cannot be poisoned more than likely. If it is resistant to physical, then everyone is screwed - warriors can barely hit it to begin with (55 avoid is quite high, meaning even at lv 180+ you would need 202acc to 100% hit it (about 30-50 more than most warriors have. Even as an 80 base DEX I only have 191 using my Karstan with no DEX gear or pendant). Shadowers already do low individual damage with savage blow, and b-step has a cooldown...Maybe the only real strategy for Been will be Smoke Bomb, Meso Explosion...6 shadowers at once could prob take it down with a few hundred mil, and then have a clean-up crew take care of the statues after... [1.2.157] The new boss(es) - Hazzy - 2008-07-12 MasPan Wrote:It actually is not resistant to poison in any of the extractions that I have seen. Although it is still a boss mob, so cannot be poisoned more than likely. If it is resistant to physical, then everyone is screwed - warriors can barely hit it to begin with (55 avoid is quite high, meaning even at lv 180+ you would need 202acc to 100% hit it (about 30-50 more than most warriors have. Even as an 80 base DEX I only have 191 using my Karstan with no DEX gear or pendant). Shadowers already do low individual damage with savage blow, and b-step has a cooldown...Maybe the only real strategy for Been will be Smoke Bomb, Meso Explosion...6 shadowers at once could prob take it down with a few hundred mil, and then have a clean-up crew take care of the statues after... Well, Bosses are resistant to Poison just by being a Boss, no? :f6: 202 Accuracy is insane. If we could scroll HT Pendants past one slot, warriors could take it on. <_< Also, it's strong to "P", and the other elements (except for Lighting ) so warriors, thieves and Archers could all fight it, just with a massive damage reduction.
[1.2.157] The new boss(es) - Stereo - 2008-07-12 Hazzy Wrote:Well, Bosses are resistant to Poison just by being a Boss, no? :f6: No, they're neutral to poison element, but they cannot be poisoned. [1.2.157] The new boss(es) - Hazzy - 2008-07-12 Stereo Wrote:No, they're neutral to poison element, but they cannot be poisoned. Oh. Always thought they were resistant. xP So Poison and Lightning can damage Pikachu without loosing damage. Yay?
[1.2.157] The new boss(es) - MasPan - 2008-07-12 Hazzy Wrote:Well, Bosses are resistant to Poison just by being a Boss, no? :f6: They cannot have the status poison inflicted on them, but the poison element (damage from f/p composition for example) is seperate. [1.2.157] The new boss(es) - Hazzy - 2008-07-12 MasPan Wrote:They cannot have the status poison inflicted on them, but the poison element (damage from f/p composition for example) is seperate. Stereo beat you.
[1.2.157] The new boss(es) - IsaacGS - 2008-07-12 Someone on Strategywiki said that Element P is "Neutral" Magic - Magic Claw, Big Bang. Don't know if this is true. [1.2.157] The new boss(es) - Afrobean - 2008-07-12 IsaacGS Wrote:Someone on Strategywiki said that Element P is "Neutral" Magic - Magic Claw, Big Bang. Don't know if this is true.If the Mage quest Thanatos are immune/strong to it, it should be easy to test/prove. I didn't think neutral counted as an element at all though. |