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[Module] The Restructuring | Adventurer skills - Printable Version

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[Module] The Restructuring | Adventurer skills - octopusprime - 2010-11-18

IllegallySane Wrote:Can't believe I missed this one. You're questioning the physics of arrows firing up, in a fantasy game? I think I hear a dozen cat girls just die.

FANTASY GAME!? THIS IS MAPLESTORY! IT IS MY LIFE.

I can't even express how unbothered i was that the MM skill basically did exactly the opposite of the Bowmaster one. Personally i think they both look much better.


[Module] The Restructuring | Adventurer skills - rowenaxmarie - 2010-11-18

I kinda wished that ulti. strafe and hurricane were at the same %, but I can't complain too much, an increase is an increase.
As for the AE animation, I'm going to miss my pink arrows :l first they take away my pink strafe hits, now my pink AE arrows? -sigh-
I personally LOVE the drk changes. My retired drk is looking a bit more appealing now. :p


[Module] The Restructuring | Adventurer skills - Daimean - 2010-11-18

Bubu Wrote:and only do 60% base dmg, not do 60%l dmg!
That changed in BB iirc o_o


[Module] The Restructuring | Adventurer skills - Devil - 2010-11-18

Boomerang Step increases SBlow, Steal and Assaulter damage by +30% now (instead of +25% that comes with BB patch).

Shadower - Additional Skill Tables (The Restructuring):

[Image: 4201004.png]Steal - 4th Job (Maxed Boomerang Step)
Description: Quickly attacks multiple enemies, with a chance to steal enemy items. Only works once per monster. You can keep trying until you succeed.
Required Skill: Haste Lv. 5
Animations: Effect, Effect0, Mob, Hit0
Max Level: 20


1MP Cost: 12, Steal/Stun Chance: 2%, Damage: 266%, Max Monsters Hit: 2 enemies, Stuns Duration: 2 sec
2MP Cost: 12, Steal/Stun Chance: 4%, Damage: 273%, Max Monsters Hit: 2 enemies, Stuns Duration: 2 sec
3MP Cost: 12, Steal/Stun Chance: 6%, Damage: 279%, Max Monsters Hit: 2 enemies, Stuns Duration: 2 sec
4MP Cost: 12, Steal/Stun Chance: 8%, Damage: 286%, Max Monsters Hit: 2 enemies, Stuns Duration: 2 sec
5MP Cost: 12, Steal/Stun Chance: 10%, Damage: 292%, Max Monsters Hit: 2 enemies, Stuns Duration: 2 sec
6MP Cost: 12, Steal/Stun Chance: 12%, Damage: 299%, Max Monsters Hit: 2 enemies, Stuns Duration: 2 sec
7MP Cost: 12, Steal/Stun Chance: 14%, Damage: 305%, Max Monsters Hit: 3 enemies, Stuns Duration: 3 sec
8MP Cost: 12, Steal/Stun Chance: 16%, Damage: 312%, Max Monsters Hit: 3 enemies, Stuns Duration: 3 sec
9MP Cost: 12, Steal/Stun Chance: 18%, Damage: 318%, Max Monsters Hit: 3 enemies, Stuns Duration: 3 sec
10MP Cost: 12, Steal/Stun Chance: 20%, Damage: 325%, Max Monsters Hit: 3 enemies, Stuns Duration: 3 sec
11MP Cost: 24, Steal/Stun Chance: 22%, Damage: 331%, Max Monsters Hit: 3 enemies, Stuns Duration: 3 sec
12MP Cost: 24, Steal/Stun Chance: 24%, Damage: 338%, Max Monsters Hit: 3 enemies, Stuns Duration: 3 sec
13MP Cost: 24, Steal/Stun Chance: 26%, Damage: 344%, Max Monsters Hit: 3 enemies, Stuns Duration: 3 sec
14MP Cost: 24, Steal/Stun Chance: 28%, Damage: 351%, Max Monsters Hit: 4 enemies, Stuns Duration: 4 sec
15MP Cost: 24, Steal/Stun Chance: 30%, Damage: 357%, Max Monsters Hit: 4 enemies, Stuns Duration: 4 sec
16MP Cost: 24, Steal/Stun Chance: 32%, Damage: 364%, Max Monsters Hit: 4 enemies, Stuns Duration: 4 sec
17MP Cost: 24, Steal/Stun Chance: 34%, Damage: 370%, Max Monsters Hit: 4 enemies, Stuns Duration: 4 sec
18MP Cost: 24, Steal/Stun Chance: 36%, Damage: 377%, Max Monsters Hit: 4 enemies, Stuns Duration: 4 sec
19MP Cost: 24, Steal/Stun Chance: 38%, Damage: 383%, Max Monsters Hit: 4 enemies, Stuns Duration: 4 sec
20MP Cost: 24, Steal/Stun Chance: 40%, Damage: 390%, Max Monsters Hit: 4 enemies, Stuns Duration: 4 sec


[Image: 4201005.png]Savage Blow - 4th Job (Maxed Boomerang Step)
Description Deals very quick consecutive attacks to a monster.
Animations: Hit2, Hit0, Hit1, Effect
Max Level: 30


1MP Cost: 14, Number of Attacks: 6, Damage: 79%
2MP Cost: 14, Number of Attacks: 6, Damage: 80%
3MP Cost: 14, Number of Attacks: 6, Damage: 81%
4MP Cost: 14, Number of Attacks: 6, Damage: 83%
5MP Cost: 16, Number of Attacks: 6, Damage: 84%
6MP Cost: 16, Number of Attacks: 6, Damage: 85%
7MP Cost: 16, Number of Attacks: 6, Damage: 87%
8MP Cost: 16, Number of Attacks: 6, Damage: 88%
9MP Cost: 16, Number of Attacks: 6, Damage: 89%
10MP Cost: 18, Number of Attacks: 6, Damage: 91%
11MP Cost: 18, Number of Attacks: 6, Damage: 92%
12MP Cost: 18, Number of Attacks: 6, Damage: 93%
13MP Cost: 18, Number of Attacks: 6, Damage: 94%
14MP Cost: 18, Number of Attacks: 6, Damage: 96%
15MP Cost: 20, Number of Attacks: 6, Damage: 97%
16MP Cost: 20, Number of Attacks: 6, Damage: 98%
17MP Cost: 20, Number of Attacks: 6, Damage: 100%
18MP Cost: 20, Number of Attacks: 6, Damage: 101%
19MP Cost: 20, Number of Attacks: 6, Damage: 102%
20MP Cost: 22, Number of Attacks: 6, Damage: 104%
21MP Cost: 22, Number of Attacks: 6, Damage: 105%
22MP Cost: 22, Number of Attacks: 6, Damage: 106%
23MP Cost: 22, Number of Attacks: 6, Damage: 107%
24MP Cost: 22, Number of Attacks: 6, Damage: 109%
25MP Cost: 24, Number of Attacks: 6, Damage: 110%
26MP Cost: 24, Number of Attacks: 6, Damage: 111%
27MP Cost: 24, Number of Attacks: 6, Damage: 113%
28MP Cost: 24, Number of Attacks: 6, Damage: 114%
29MP Cost: 24, Number of Attacks: 6, Damage: 115%
30MP Cost: 26, Number of Attacks: 6, Damage: 117%


[Image: 4211002.png]Assaulter - 4th Job (Maxed Boomerang Step)
Description Attacks a single monster with incredible power and speed, possibly Stunning the monster.
Animations: Hit0, Mob
Max Level: 20


1MP Cost: 14, Damage: 302%, Number of Attacks: 3 times, Stun Chance: 23%, Stun Duration: 2 sec
2MP Cost: 14, Damage: 306%, Number of Attacks: 3 times, Stun Chance: 26%, Stun Duration: 2 sec
3MP Cost: 14, Damage: 310%, Number of Attacks: 3 times, Stun Chance: 29%, Stun Duration: 2 sec
4MP Cost: 16, Damage: 314%, Number of Attacks: 3 times, Stun Chance: 32%, Stun Duration: 2 sec
5MP Cost: 16, Damage: 318%, Number of Attacks: 3 times, Stun Chance: 35%, Stun Duration: 2 sec
6MP Cost: 16, Damage: 322%, Number of Attacks: 3 times, Stun Chance: 38%, Stun Duration: 2 sec
7MP Cost: 16, Damage: 326%, Number of Attacks: 3 times, Stun Chance: 41%, Stun Duration: 2 sec
8MP Cost: 18, Damage: 330%, Number of Attacks: 3 times, Stun Chance: 44%, Stun Duration: 2 sec
9MP Cost: 18, Damage: 334%, Number of Attacks: 3 times, Stun Chance: 47%, Stun Duration: 2 sec
10MP Cost: 18, Damage: 338%, Number of Attacks: 3 times, Stun Chance: 50%, Stun Duration: 3 sec
11MP Cost: 18, Damage: 341%, Number of Attacks: 3 times, Stun Chance: 53%, Stun Duration: 3 sec
12MP Cost: 20, Damage: 345%, Number of Attacks: 3 times, Stun Chance: 56%, Stun Duration: 3 sec
13MP Cost: 20, Damage: 349%, Number of Attacks: 3 times, Stun Chance: 59%, Stun Duration: 3 sec
14MP Cost: 20, Damage: 353%, Number of Attacks: 3 times, Stun Chance: 62%, Stun Duration: 3 sec
15MP Cost: 20, Damage: 357%, Number of Attacks: 3 times, Stun Chance: 65%, Stun Duration: 3 sec
16MP Cost: 22, Damage: 361%, Number of Attacks: 3 times, Stun Chance: 68%, Stun Duration: 3 sec
17MP Cost: 22, Damage: 365%, Number of Attacks: 3 times, Stun Chance: 71%, Stun Duration: 3 sec
18MP Cost: 22, Damage: 369%, Number of Attacks: 3 times, Stun Chance: 74%, Stun Duration: 3 sec
19MP Cost: 22, Damage: 373%, Number of Attacks: 3 times, Stun Chance: 77%, Stun Duration: 3 sec
20MP Cost: 24, Damage: 377%, Number of Attacks: 3 times, Stun Chance: 80%, Stun Duration: 4 sec


Edit:
Tables updated, Bstep upgrades (+30%) are multiplicative, not additive. Smile


[Module] The Restructuring | Adventurer skills - Dusk - 2010-11-18

BoT has a larger range than Steal in both directions.


[Module] The Restructuring | Adventurer skills - Devil - 2010-11-18

Dusk Wrote:BoT has a larger range than Steal in both directions.
But only a shietty 150% range to trigger that AoE splash damage, which sux balls if you combine it with Bstep which has a 300% range. You'll have to experience it for yourself (play a shadower) to know what I mean. Smile


[Module] The Restructuring | Adventurer skills - Dusk - 2010-11-18

Devil Wrote:But only a shietty 150% range to trigger that AoE splash damage, which sux balls if you combine it with Bstep which has a 300% range. You'll have to experience it for yourself (play a shadower) to know what I mean. Smile

Oops, BoT has a 220% (initial hit) range. You'll have to experience it for yourself (play a post-BB shadower) to know what I mean.

Or watch this video: http://www.youtube.com/watch?v=yjDGskE1Bcc&feature=related

Steal sucks.

Not sure what the total AoE range is but it beats the hell out of Steal.


[Module] The Restructuring | Adventurer skills - Devil - 2010-11-18

Dusk Wrote:Oops, BoT has a 220% (initial hit) range. You'll have to experience it for yourself (play a post-BB shadower) to know what I mean.

Or watch this video: http://www.youtube.com/watch?v=yjDGskE1Bcc&feature=related

Steal sucks.

Not sure what the total AoE range is but it beats the hell out of Steal.
Hmmm... first time that number got posted on southperry.net, it seems indeed they made BoT a total AoE skill, instead of an Arrow Bomb like sucky skill. Trigger range = Attack range now, about time they finally fixed that... but it's only 220% range forward... o.0

Hmmm... Well it still sux (30% less range) in area's with large mobs (Time Temple / Lionheart Castle) that attack you from far away, besides that, BoT unstuns, rendering Bstep's stun useless, which sux now you have FJump (after BB), so you don't need to gather monsters anymore (with BoT destunner) to finish when they're closer together).

BoT still sux!!! Steal FTW!!! Hehe Tongue

Edit: Bstep+Steal (keep them stunned) with ME finisher seems best attack for me. ME is really usefull now (does high damage with PP drops).


[Module] The Restructuring | Adventurer skills - ultimax21 - 2010-11-18

From what talked about in page 5, it looks like mirror image changed a bit but theres no details about this happening. In BB itself, it looks like mirror image changed to using your skill dmg with your base range probably in there but it never does criticals. From the restructuring, mirror image finally does criticals but I'm not exactly sure how the dmg % works it looks like 70% of your initial hit instead.

Compare these vids
http://www.youtube.com/watch?v=3oz_GtyFST4 (big bang)
http://channel.pandora.tv/channel/video.ptv?ref=em_nom&ch_userid=kdh_001&prgid=40098872 (restructured version)

For the big bang video at 1:52, you see a mirrored 532k dmg final cut so it changed already the first time, don't really know how the restructured one works yet. If we look at pre-bb I can dish out a 199k final cut but, my mirrored dmg only does 10k.


[Module] The Restructuring | Adventurer skills - Dusk - 2010-11-18

Devil Wrote:Hmmm... first time that number got posted on southperry.net, it seems indeed they made BoT a total AoE skill, instead of an Arrow Bomb like sucky skill. Trigger range = Attack range now, about time they finally fixed that... but it's only 220% range forward... o.0

Hmmm... Well it still sux (30% less range) in area's with large mobs (Time Temple / Lionheart Castle) that attack you from far away, besides that, BoT unstuns, rendering Bstep's stun useless, which sux now you have FJump (after BB), so you don't need to gather monsters anymore (with BoT destunner) to finish when they're closer together).

BoT still sux!!! Steal FTW!!! Hehe Tongue

Edit: Bstep+Steal (keep them stunned) with ME finisher seems best attack for me. ME is really usefull now (does high damage with PP drops).

Dude, you can spam Step now. Steal does nothing Step can't do. I don't think this is going anywhere because you're either misinformed or confusing pre-BB information with post-BB information.


[Module] The Restructuring | Adventurer skills - Devil - 2010-11-18

Dusk Wrote:Dude, you can spam Step now. Steal does nothing Step can't do. I don't think this is going anywhere because you're either misinformed or confusing pre-BB information with post-BB information.
Afaik, Bstep got a speed boost, but it's still not totally spammable yet (no delay like) like Brandish / Blast / etc.

There's a difference between misinformed and not-informed, because noone posted the post BB skill delays yet... If you know them, can you please post them? Smile


[Module] The Restructuring | Adventurer skills - Dusk - 2010-11-18

Fiel posted them a while back and I copied them to my skill tables. I guess there is a delay to Boomerang Step but it's almost nothing, and considering Step does over twice the damage of both BoT and Steal, there's no reason to use Steal if you're interested in keeping monsters stunned (which really doesn't matter with the godly avoid Shadowers have).


[Module] The Restructuring | Adventurer skills - Devil - 2010-11-18

Dusk Wrote:Fiel posted them a while back and I copied them to my skill tables. I guess there is a delay to Boomerang Step but it's almost nothing, and considering Step does over twice the damage of both BoT and Steal, there's no reason to use Steal if you're interested in keeping monsters stunned (which really doesn't matter with the godly avoid Shadowers have).
Hmmmm so it's 900ms delay now, with 690ms for Bstep itself...

Ok did some quick calcs:
Bstep only - 2125% / sec - 4.44444 hits / sec / monster
Bstep+BoT - 1997% / sec - 4.65116 hits / sec / monster
Bstep+Steal - 1875% / sec - 4.65116 hits / sec / monster

Well... ok maybe Bstep alone does more DPM, but training is all about xx times hitting a target till it dies:
- If you need 4 Bsteps to kill a monster = 4x900ms = 3600ms
- If you need 3 Bsteps + 2 Steals to kill a monster = 2x 1290 + 690 = 3270ms

Also, more hits/sec = More Venom triggers (even if it only stacks once) + More coins for ME pwnage Bonus Round (Lionheart Castle).

Meso Explosion + Greed = 6000% / sec @ 10 monsters = EPIC!!! Tongue

Hehe, I still prefer Steal! Especially in area's like Lionheart Castle... Tongue

P.S. All calcs with Explorer 10% Crit Ring


[Module] The Restructuring | Adventurer skills - Manu - 2010-11-18

I love the new animations for Arrow rain/eruption... even if one is just a flip and recolor of the other.
They'd be awesome if they had animations for the characters aiming up/down though.


[Module] The Restructuring | Adventurer skills - Sorien - 2010-11-18

Man, why haven't they changed blast to show three hits yet!? I can deal with a slightly longer animation if they can just make blast look like those extra two actually appear. And yeah, I'm all for them changing the elemental charges look.


[Module] The Restructuring | Adventurer skills - Death - 2010-11-18

does anyone know if there are more videos of db´s after this patch? i want to see more since he barely used phantom blow


[Module] The Restructuring | Adventurer skills - JoeTang - 2010-11-18

Once again, another thread where Devil does math wrong.

First of all, the passive bonus from Boomerang Step to Steal, Assaulter, and Savage Blow is a multiplier. Maxed Steal with maxed Boomerang Step does 390% damage.
Second, Steal is terribly pomegranatety. The only possible use it has is if you want to Steal something. The Stun rate is the same as the Steal Rate, I swear to God. It's horribly unreliable, and it will unstun monsters if it does not proc its own stun.
Third, Band of Thieves' activation range is perfectly fine. If you have trouble activating it on monsters, you're doing it wrong.
Presonally, I think the most efficient way to use ME is to lure with Band of Thieves, and the Savage Blow once or twice. Steal is pretty garbage. It does have its uses, but DPS is not one of them.

I have no idea where you got that new 900ms delay from, but at the speed cap, Boomerang Step still has about 1110ms Delay. I'm fairly sure weapon speed doesn't even reduce this delay, because I recall testing it two days ago without Booster, and retesting it now yields the same result.

Meso Explosion is retardedly hard to use. Its range for picking mesos to blow up is retardedly huge, and it chooses them in the order they drop, so if you kill a monster behind you and it leaves some coins, and you want to ME monsters in front of you with new coins, you'll have to blow the old ones up first. It takes a lot more strategic planning, and memory as to what dropped first, and it's well not worth the time to lure slow monsters into old piles of coins.

Also, where the fuck did you get 6000% per second from Meso Explosion from? It does 240% per coin with maxed Greed, that's only 2400% per explosion.


[Module] The Restructuring | Adventurer skills - Devil - 2010-11-18

JoeTang Wrote:Once again, another thread where Devil does math wrong.

First of all, the passive bonus from Boomerang Step to Steal, Assaulter, and Savage Blow is a multiplier. Maxed Steal with maxed Boomerang Step does 390% damage.
Second, Steal is terribly pomegranatety. The only possible use it has is if you want to Steal something. The Stun rate is the same as the Steal Rate, I swear to God. It's horribly unreliable, and it will unstun monsters if it does not proc its own stun.
Third, Band of Thieves' activation range is perfectly fine. If you have trouble activating it on monsters, you're doing it wrong.
Presonally, I think the most efficient way to use ME is to lure with Band of Thieves, and the Savage Blow once or twice. Steal is pretty garbage. It does have its uses, but DPS is not one of them.

I have no idea where you got that new 900ms delay from, but at the speed cap, Boomerang Step still has about 1110ms Delay. I'm fairly sure weapon speed doesn't even reduce this delay, because I recall testing it two days ago without Booster, and retesting it now yields the same result.

Meso Explosion is retardedly hard to use. Its range for picking mesos to blow up is retardedly huge, and it chooses them in the order they drop, so if you kill a monster behind you and it leaves some coins, and you want to ME monsters in front of you with new coins, you'll have to blow the old ones up first. It takes a lot more strategic planning, and memory as to what dropped first, and it's well not worth the time to lure slow monsters into old piles of coins.

Also, where the fuck did you get 6000% per second from Meso Explosion from? It does 240% per coin with maxed Greed, that's only 2400% per explosion.
- Oh yes, indeed you're right, the Bstep bonus is not an additive... Well it would only make the difference between Bstep only and Bstep combo's smaller! Smile

- The 900ms Bstep came from Dusk thread... The other number I could find was the old ultra slow Bstep from ages ago. Where do you get the 1110ms from? :o

- Yes, Meso Explosion Detonates in two directions now, that's why Steal is even better now, you concentrate PP drops in front of you, not from all sorts of monsters around you (with BoT)! Smile

- And about the stun ratio, well 40% is better then nothing! Smile

- About Meso Explosion damage, I used your very own post... o.0

JoeTang Wrote:Meso Explosion does 1 Hit per coin. You can only explode 15 coins (hence 15 max hits). It does its damage based on your damage range. My max damage is 3871. Maxed Greed gives 60% more damage to Meso Explosion, which apparently makes it do 1.6x more damage. Therefore, I can do up to 11148 before defense. I've seen some 10ks. If it were only +60%, I'd only do 240%, which my max is just barely under 9.3k, which the above contradicts. There appears to be some other factor contributing to the lower minimum damage. Likely, Mastery does not affect it is all.

- ME base: 180% per hit (coin)
- 15 explodes per ME use
- 10 monsters (can) get hit per ME use
- Greed multiplies damage by 1.6x
- Big Bang Criticals = 5% chance with 50% dmg
- Explorer 10% Critical Ring
- Meso explosion 750ms

My quick calcs:
- Critical: 15% chance with 50% damage each hit = 7.5% damage each hit on average

- 180% + 7.5% = 187.5%

- 187.5 * 1.6 (Greed) = 300%

- 300 * 15 (Hits) = 4500% each ME

- 4500 / 0.75 (750ms) = 6000% Meso Explosion DPS (Not per Explosion, that's 4500%)

The math is not wrong... the only thing that -can- be wrong, is the data about the ME formula / attack speed... Smile


[Module] The Restructuring | Adventurer skills - JoeTang - 2010-11-18

Devil Wrote:- ME base: 180% per hit (coin)
- 15 explodes per ME use
- 10 monsters (can) get hit per ME use
- Greed multiplies damage by 1.6x
- Big Bang Criticals = 5% chance with 50% dmg
- Explorer 10% Critical Ring
- Meso explosion 750ms

Well hell. I can explode 15 Coins. The skill says 15 hits. But I can only ever see 10 hits. I have no idea what the truth is behind this.

As far as I can tell, it only does 10 hits despite using up to 15 coins.


[Module] The Restructuring | Adventurer skills - Devil - 2010-11-18

JoeTang Wrote:Well hell. I can explode 15 Coins. The skill says 15 hits. But I can only ever see 10 hits. I have no idea what the truth is behind this.
Quick thought: Greed is additive afterall, it blows up 15 coins for the lower damage, spreading out the damage over 10 numbers (damage number becomes higher with that)... dunno otherwise too... xD

Current ME (pre BB) explodes 20 coins, where only the value of the first 15 count, and the last 5 are only for the "number of bags bonus damage multiplier".... and it only shows 5 numbers per explosion... lol

Welcome to the mystery world of Meso Explosion... Hmmm what about... Mystery Explosion? xD

[SPOILER=Edit: Maybe it's something like][video=youtube;H91rPIq2mN4]http://www.youtube.com/watch?v=H91rPIq2mN4[/video]