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[1.2.340] Full Lionheart Castle - Printable Version

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[1.2.340] Full Lionheart Castle - Polka - 2010-09-08

Takebacker Wrote:You make it sound like getting the new skill only applies for the UA, not the characters on the account. If that were true, why in the animation does it summon the instructor? That if anything is proof that non-UA characters can get the skill because a UA summoning their own instructor for a skill they already had/have is retarded.

no it does make sense for the instructors to appear because they're becoming ultimate ADVENTURERS. so instead of cygnus instructors it would be adventurer instructors.


[1.2.340] Full Lionheart Castle - Takebacker - 2010-09-08

Polka Wrote:no it does make sense for the instructors to appear because they're becoming ultimate ADVENTURERS. so instead of cygnus instructors it would be adventurer instructors.

I got a good idea lets make assumptions off a system based on names translated from another language.

Just because they're called UA doesn't mean it makes sense for them to summon instructors that instructed them in a past life.


[1.2.340] Full Lionheart Castle - IsaacGS - 2010-09-08

So... They made blessing of the Sprites, a link between your cygnus and your adventurer so that when you leveled the Cygnus up, the adventurer got stronger, and vice versa.

Then, they made it so that Sprite's blessing was any character and any character. This removed Cygnus from the equation altogether and so no one played Cygnus any more.

So what's their solution to make people play Cygnus? Another blessing skill that only works for Cygnus!


I'll be taking bets on how long before this new blessing is distorted and twisted into an unidentifiable form, current odds are favoring three months!


[1.2.340] Full Lionheart Castle - Polka - 2010-09-08

Takebacker Wrote:I got a good idea lets make assumptions off a system based on names translated from another language.

Just because they're called UA doesn't mean it makes sense for them to summon instructors that instructed them in a past life.

??? what? past life? they're cygnus not legendaries. it's logical for cygnus to search elsewhere for strength once their training as a cygnus knight is complete, hence they would meet their adventurer counterpart to become an ultimate adventurer.

it makes less sense for them to add 40 extra level to adventurers than it does to add 40 levels to a cygnus.


[1.2.340] Full Lionheart Castle - kirby756 - 2010-09-08

I sort of love where Nexon Korea is taking this game.


[1.2.340] Full Lionheart Castle - Takebacker - 2010-09-08

Polka Wrote:??? what? past life? they're cygnus not legendaries. it's logical for cygnus to search elsewhere for strength once their training as a cygnus knight is complete, hence they would meet their adventurer counterpart to become an ultimate adventurer.

it makes less sense for them to add 40 extra level to adventurers than it does to add 40 levels to a cygnus.

What the hell are you talking about? The way i see it, you hit 120 on a cygnus, then you're reborn into a UA with a 160 level cap. Every 10 levels you get +1 in the skill adjacent to what cygnus you were rebirthed from and that skill is available for the whole account. (thus the reason to rebirth) If you look at the animations for the skill, the cygnus instructor for that job is summoned and they cast the attack. (which justifies the reasoning for other jobs being able to use the skill, BECAUSE IT DOESN'T MAKE SENSE AND IS COMPLETELY WORTHLESS IF IT'S UA ONLY)


[1.2.340] Full Lionheart Castle - Random_Overlord - 2010-09-08

IsaacGS Wrote:So... They made blessing of the Sprites, a link between your cygnus and your adventurer so that when you leveled the Cygnus up, the adventurer got stronger, and vice versa.

Then, they made it so that Sprite's blessing was any character and any character. This removed Cygnus from the equation altogether and so no one played Cygnus any more.

So what's their solution to make people play Cygnus? Another blessing skill that only works for Cygnus!


I'll be taking bets on how long before this new blessing is distorted and twisted into an unidentifiable form, current odds are favoring three months!


What's even worse is that these new "ultimate adventurers" don't even have any new skills yet, and if they were Cygnus knights, then they'd need only 4th book skills. Since almost everyone is under the assumption that the cygnus knights get rebirthed into UA's then that means nexon's just adding another layer of pomegranate onto pre-exsisting pomegranate.


[1.2.340] Full Lionheart Castle - Takebacker - 2010-09-08

Random_Overlord Wrote:What's even worse is that these new "ultimate adventurers" don't even have any new skills yet, and if they were Cygnus knights, then they'd need only 4th book skills. Since almost everyone is under the assumption that the cygnus knights get rebirthed into UA's then that means nexon's just adding another layer of pomegranate onto pre-exsisting pomegranate.

Giving purpose to a currently purposeless system is not in any way s'hit.

Monster book can be seen as worthless because we have data extraction for most of the things monster book is used for, except drops which nexon doesn't give a s'hit about. Would you say monster book is s'hit then?


[1.2.340] Full Lionheart Castle - Random_Overlord - 2010-09-08

Takebacker Wrote:Giving purpose to a currently purposeless system is not in any way s'hit.

Monster book can be seen as worthless because we have data extraction for most of the things monster book is used for, except drops which nexon doesn't give a s'hit about. Would you say monster book is s'hit then?

Every RPG has a bestairy.

And Cygnus knights already sucked enough to the point where people didn't even want to bother with them anymore.


[1.2.340] Full Lionheart Castle - Takebacker - 2010-09-08

Random_Overlord Wrote:And Cygnus knights already sucked enough to the point where people didn't even want to bother with them anymore.

Good god why do i even bother.


[1.2.340] Full Lionheart Castle - Polka - 2010-09-08

Takebacker Wrote:What the hell are you talking about? The way i see it, you hit 120 on a cygnus, then you're reborn into a UA with a 160 level cap. Every 10 levels you get +1 in the skill adjacent to what cygnus you were rebirthed from and that skill is available for the whole account. (thus the reason to rebirth) If you look at the animations for the skill, the cygnus instructor for that job is summoned and they cast the attack. (which justifies the reasoning for other jobs being able to use the skill, BECAUSE IT DOESN'T MAKE SENSE AND IS COMPLETELY WORTHLESS IF IT'S UA ONLY)

your problem is you're not clear about what you say and then you post 50 more times because you continue to be unclear and you don't understand why no one understands what you're saying and you think they're arguing with you. for example you dropped the term "past life" which makes no sense even in the context of rebirthing.

anyway, i think i understand what you're saying now but to some extent it's either a really bad system or i hope we've mistaken it because allowing cygnus characters to become ultimate adventurers and then still screw them over by keeping them at 160 is awful. just to be clear the thought process here is...

new players to maple will be encouraged to start by playing a cygnus. they're easier to play, have a... somewhat complete story, and have lots of direction. then once they hit 120 and are ready to move on to bigger things, they'll have the choice of rebirthing their cygnus knight into an adventurer (or ultimate adventurer) and will be allowed to keep some of their cygnus skills to make the transition a little less daunting. unfortunately, if what's being assumed is right -- that their level cap is only 160, they'll still be as useless as ever. they should be given the ability to rebirth with those skills and hit 200 as a real adventurer. all of this other stuff would be more of a bonus for taking the time to hit 120 + whatever level they get on an adventurer.


[1.2.340] Full Lionheart Castle - aku_hitsuji - 2010-09-08

Alilatias Wrote:Looks like we were all wrong about the level cap possibly being raised. Spadow is denying anything about the level cap being raised to 240, and said this about the blessing skill:

All characters will have the Blessing of the Spirit available but also the Blessing of the Empress. For the Blessing of the Empress skill, you gain 1 SP for every 5 levels on your Cygnus character.

Ha! look at me being right about this. Rolleyes
This supports my assumption that they're making a reverse parent system!!
I'll explain once again.. Get a Cygnus to 120 --> talk to someone in Ereve --> make Ultimate adventurer (normal adventurer but with the extra skill of the cygnus you got to 120 and an extra belssing)


[1.2.340] Full Lionheart Castle - Takebacker - 2010-09-08

Polka Wrote:your problem is you're not clear about what you say and then you post 50 more times because you continue to be unclear and you don't understand why no one understands what you're saying and you think they're arguing with you. for example you dropped the term "past life" which makes no sense even in the context of rebirthing.

Rebirth -> born again. Using the term "past life" makes complete sense. >_> You would say past life to tie the concept in logically with the game world, rather than how the game appears to it's players. If you're born again, you would refer to the events from before the rebirth as your past life.

As for me being unclear, that's more your problem than mine. If you think i'm unclear tell me rather than trying to disprove what i said (which gives me the appearance of you trying to argue with me, so i get defensive) so i don't lash out for no reason.

Polka Wrote:anyway, i think i understand what you're saying now but to some extent it's either a really bad system or i hope we've mistaken it because allowing cygnus characters to become ultimate adventurers and then still screw them over by keeping them at 160 is awful. just to be clear the thought process here is...

I don't really think it's screwing them over. It's allowing them to continue and become stronger, without becoming strong enough to invalidate the work that the real classes have done. I mean, if UAs end up getting a 4th job book (if that doesn't happen i'd say that's what's going to screw them over more than anything) then they could still fight against major bosses. They would be useful, but at the same time not as strong as the originals. The 120 cap for cygnus was more than reasonable so that they wouldn't overpower everyone, but now maple is a much stronger game. Players no longer are stuck in the low 4th job levels, and can easily reach much higher. (thus the 240 lv cap) This is only compensating for that added potential by allowing cygnus to become useful, while yet again buffing the adventurer class that raised a UA as a reward. If these skills are UA only, then it makes making a UA useless. There isn't any reward for making one, and since the UA still isn't as strong as the original, it's again useless. That's why it makes sense that these skills are account shared, just like blessing.

Polka Wrote:new players to maple will be encouraged to start by playing a cygnus. they're easier to play, have a... somewhat complete story, and have lots of direction. then once they hit 120 and are ready to move on to bigger things, they'll have the choice of rebirthing their cygnus knight into an adventurer (or ultimate adventurer) and will be allowed to keep some of their cygnus skills to make the transition a little less daunting. unfortunately, if what's being assumed is right -- that their level cap is only 160, they'll still be as useless as ever. they should be given the ability to rebirth with those skills and hit 200 as a real adventurer. all of this other stuff would be more of a bonus for taking the time to hit 120 + whatever level they get on an adventurer.

Allowing them to rebirth and hit 200 would again make regular characters useless. Everyone would ditch their adventurers and make cygnuses/UAs because they don't have as much potential.


[1.2.340] Full Lionheart Castle - y0y0y0y0shi0 - 2010-09-08

Random_Overlord Wrote:Every RPG has a bestairy.

And Cygnus knights already sucked enough to the point where people didn't even want to bother with them anymore.
Because Cygnus totally don't get 6 SP per level or anything, making them superior to almost all of the classes of their level and even higher. amirite?
Cygnus just got thrown into the pomegranate piles when Blessing worked on all characters. There ended up being no point to a character that ended at level 120.

Oh, and in case anyone hasn't noticed:
160 x 6 = 960
200 x 5 = 1000
ohi SP values that are nearly the same.


[1.2.340] Full Lionheart Castle - Abysseon - 2010-09-08

aku_hitsuji Wrote:Ha! look at me being right about this. Rolleyes
This supports my assumption that they're making a reverse parent system!!
I'll explain once again.. Get a Cygnus to 120 --> talk to someone in Ereve --> make Ultimate adventurer (normal adventurer but with the extra skill of the cygnus you got to 120 and an extra belssing)

So...you can make an I/L or a Bishop as an Ultimate Adventurer and get an improved Flame Gear?


[1.2.340] Full Lionheart Castle - Corn - 2010-09-08

....damnit guys, you know all of this is pure speculation right now?

Where are the Korean speakers? D=


[1.2.340] Full Lionheart Castle - Coogi - 2010-09-08

TøbiasBlack Wrote:oh wow...
that boss looks epic, and the music matches. o-o

oh, inb4 pissed off Eos @ level cap at 240

Nothing to mad about considering it's been in the database the Exp table for higher then level 200 ( either 255 or 250 I forget ) has been in the database for ages...I been saying cap level will re raised for quite a while...It's common knowledge if you have seen the exp table. =/


[1.2.340] Full Lionheart Castle - Polka - 2010-09-08

Takebacker Wrote:Rebirth -> born again. Using the term "past life" makes complete sense. >_> You would say past life to tie the concept in logically with the game world, rather than how the game appears to it's players. If you're born again, you would refer to the events from before the rebirth as your past life.

As for me being unclear, that's more your problem than mine. If you think i'm unclear tell me rather than trying to disprove what i said (which gives me the appearance of you trying to argue with me, so i get defensive) so i don't lash out for no reason.
it's not my problem that you're being unclear, and that i think you're saying something that apparently you're not so i then respond to that instead of what you're actually saying. i've seen you go on in dozens of topics like this, we shouldn't have to decipher what you're trying to say or go "what please explain that" every time you post just to make sure we understand exactly what you say in order to prevent a rampage of angry posts.

Quote:I don't really think it's screwing them over. It's allowing them to continue and become stronger, without becoming strong enough to invalidate the work that the real classes have done. I mean, if UAs end up getting a 4th job book (if that doesn't happen i'd say that's what's going to screw them over more than anything) then they could still fight against major bosses. They would be useful, but at the same time not as strong as the originals. The 120 cap for cygnus was more than reasonable so that they wouldn't overpower everyone, but now maple is a much stronger game. Players no longer are stuck in the low 4th job levels, and can easily reach much higher. (thus the 240 lv cap) This is only compensating for that added potential by allowing cygnus to become useful, while yet again buffing the adventurer class that raised a UA as a reward. If these skills are UA only, then it makes making a UA useless. There isn't any reward for making one, and since the UA still isn't as strong as the original, it's again useless. That's why it makes sense that these skills are account shared, just like blessing.
if you can't get to 200 then you're useless. there are some exceptions with people who go crazy with potential but really that can be beaten with a well potentialed 200 so yeah. they're replacing a useless system with a slightly less useless system but anyone who has their eyes on the prize will still make an adventurer/legendary/resistance because 160 doesn't cut it, and the amount of effort it takes to just stop at 160 is astonishing.



Quote:Allowing them to rebirth and hit 200 would again make regular characters useless. Everyone would ditch their adventurers and make cygnuses/UAs because they don't have as much potential.
really? you'd delete your 163 bucc just to get 2 new barely useful skills?


[1.2.340] Full Lionheart Castle - Fiel - 2010-09-08

Coogi Wrote:Nothing to mad about considering it's been in the database the Exp table for higher then level 200 ( either 255 or 250 I forget ) has been in the database for ages...I been saying cap level will re raised for quite a while...It's common knowledge if you have seen the exp table. =/

Really? I'd love to see this database.


[1.2.340] Full Lionheart Castle - Corn - 2010-09-08

Coogi Wrote:Nothing to mad about considering it's been in the database the Exp table for higher then level 200 ( either 255 or 250 I forget ) has been in the database for ages...I been saying cap level will re raised for quite a while...It's common knowledge if you have seen the exp table. =/

Eos is still gonna if the level cap increases, you know, even with pure speculation that the level cap would increase.

lol @ Fiel.