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[1.2.329] Everything Harder - Printable Version

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[1.2.329] Everything Harder - ChiefBann - 2010-07-20

wtp? no paladin updates? wtp? now im mad -.-" D'


[1.2.329] Everything Harder - Hazzy - 2010-07-20

ChiefBann Wrote:wtp? no paladin updates? wtp? now im mad -.-" D'

At what? Insta-kill Blast? 40% crit-rate Blast? +2 to every skill level Combat Orders? Improved Dual Charging? At Charged Blow not using your charges ever? At never having to worry about accuracy ever again? Yea, you have it tough.


[1.2.329] Everything Harder - Zacairga - 2010-07-20

ChiefBann Wrote:wtp? no paladin updates? wtp? now im mad -.-" D'

Lol. It seems like KMS forgot that Pallys and Shads exist again. I'm still pulling for an update to the fj animation.


[1.2.329] Everything Harder - Abysseon - 2010-07-20

Lol, I knew they would change big bang to elemental properties.

But if Fire/Poison's big bang is Fire, Ice/Ligntning's big bang should be Ice! D:
*looking for a new freezing move*


[1.2.329] Everything Harder - ChiefBann - 2010-07-20

Hazzy Wrote:At what? Insta-kill Blast? 40% crit-rate Blast? +2 to every skill level Combat Orders? Improved Dual Charging? At Charged Blow not using your charges ever? At never having to worry about accuracy ever again? Yea, you have it tough.

lol look at heroes and drks compared to pallies... they get a 3rd job 1v1 and mob attk + more support skills while we get a good 4th job skill... that the description doesnt even fit the animation... as for the CB... CB isnt rly maxed til all charges r maxed...combat orders is our ONLY party skill... and they made HH reduce monsters to 10k hp -.-"....... they didnt give anything new to pallies cept for combat orders while heroes got brandish in 3rd job and more useful skills in 3rd job....drks got a huge support skill boost... pallies rly got nothing compared to others.....so yeah i do have it tough kid


[1.2.329] Everything Harder - Hazzy - 2010-07-20

Fire and Lightning are explosive, ergo Big Bang. Ice is more of a slow, defensive element.

ChiefBann Wrote:lol look at heroes and drks compared to pallies... they get a 3rd job 1v1 and mob attk + more support skills while we get a good 4th job skill... that the description doesnt even fit the animation... as for the CB... CB isnt rly maxed til all charges r maxed...combat orders is our ONLY party skill... and they made HH reduce monsters to 10k hp -.-"....... they didnt give anything new to pallies cept for combat orders while heroes got brandish in 3rd job and more useful skills in 3rd job....drks got a huge support skill boost... pallies rly got nothing compared to others.....so yeah i do have it tough kid

CB wasn't maxed before other charges. Now expect it maxed after Lighting and Fire. Only Party skill? Threaten says hi. 10k HP? Even beginners will have no trouble hitting that in one hit. Let's not forget about Paladin's godly tanking abilities. They take so little damage it's not even funny.

Heroes really aren't that different. Brandish in 3rd job is about it.

lolKnights have gotten nerfed almost every single patch, what the hell are you talking about "huge support skill boost"?


[1.2.329] Everything Harder - mamaloki - 2010-07-20

Zacairga Wrote:Lol. It seems like KMS forgot that Pallys and Shads exist again. I'm still pulling for an update to the fj animation.

welcome to the loladin and lolshadower society!!! hahaa


[1.2.329] Everything Harder - Takebacker - 2010-07-20

I and i'm sure many others would rather classes be ignored, than nexon noticing that they're overpowered.


[1.2.329] Everything Harder - Abysseon - 2010-07-20

Hazzy Wrote:Fire and Lightning are explosive, ergo Big Bang. Ice is more of a slow, defensive element.

True, but I'm looking for ele wand 7 to be in high demand after the revamp. ):

Not to mention having a new ice skill in 4th job to replace blizz.

Also, holy big bang at skeles? >.>
*waits for bishop vids*


[1.2.329] Everything Harder - Takebacker - 2010-07-20

[video=youtube;oZwO7LWsc58]http://www.youtube.com/watch?v=oZwO7LWsc58[/video].


[1.2.329] Everything Harder - HighOnMushrooms - 2010-07-20

TKWizard Wrote:Now I'm useless at Core Blaze. Thanks Nexon, thanks...

Yeah, it really sucks for all of those bishops in kMS that want to Core Blaze... oh wait..


[1.2.329] Everything Harder - ChiefBann - 2010-07-20

Hazzy Wrote:Fire and Lightning are explosive, ergo Big Bang. Ice is more of a slow, defensive element.



CB wasn't maxed before other charges. Now expect it maxed after Lighting and Fire. Only Party skill? Threaten says hi. 10k HP? Even beginners will have no trouble hitting that in one hit. Let's not forget about Paladin's godly tanking abilities. They take so little damage it's not even funny.

Heroes really aren't that different. Brandish in 3rd job is about it.

lolKnights have gotten nerfed almost every single patch, what the hell are you talking about "huge support skill boost"?

ok i take my comments back =o
gimme my spammable CB in GMS NOW NEXON! =O


[1.2.329] Everything Harder - Bribery - 2010-07-20

Takebacker Wrote:[video=youtube;oZwO7LWsc58]http://www.youtube.com/watch?v=oZwO7LWsc58[/video].

Holy Pineapple

Adv Dark Chains is amazing and Finish Blow is so much better now.

Teleport Mastery and Cyclone wasn't as awesome as I thought it would be, but still cool nonetheless xD. Reaper sure looks crappy now though. It barely got summoned.

PS - is that a CS outfit? It looks like the one from the promo picture.


[1.2.329] Everything Harder - Takebacker - 2010-07-20

Bribery Wrote:Holy Pineapple

Adv Dark Chains is amazing and Finish Blow is so much better now.

Teleport Mastery and Cyclone wasn't as awesome as I thought it would be, but still cool nonetheless xD. Reaper sure looks crappy now though. It barely got summoned.

PS - is that a CS outfit? It looks like the one from the promo picture.

Cyclone is still meh because it's only level 1. Reaper is merely a dump skill now.

The CS outfit just came out this patch. There's 2 outfits, actually.


[1.2.329] Everything Harder - Teppi - 2010-07-20

just wondering since they add elements to big bang does it get different animations? it'd be cool to see even recolored big bang XD


[1.2.329] Everything Harder - Sorien - 2010-07-20

Hazzy Wrote:At what? Insta-kill Blast? 40% crit-rate Blast? +2 to every skill level Combat Orders? Improved Dual Charging? At Charged Blow not using your charges ever? At never having to worry about accuracy ever again? Yea, you have it tough.

Hazzy's right, actually. I think paladins are actually getting a bit too much from the BB patch. I mean, blast is good enough without the instant kill rate, and with threaten being buffed to -30% weapon att and weapon deff we'll be able to tank pretty much anything without having to worry about pots. On top of threaten making our tanking powers godly, stance works at a 100% rate, meaning we can attack from on top of monsters without fear of being knocked away from them.

Long and short, paladins need to be nerfed a bit (they could at least get rid of the instant kill rate on blast).


[1.2.329] Everything Harder - Phoenix - 2010-07-20

Sorien Wrote:Hazzy's right, actually. I think paladins are actually getting a bit too much from the BB patch. I mean, blast is good enough without the instant kill rate, and with threaten being buffed to -30% weapon att and weapon deff we'll be able to tank pretty much anything without having to worry about pots. On top of threaten making our tanking powers godly, stance works at a 100% rate, meaning we can attack from on top of monsters without fear of being knocked away from them.

Long and short, paladins need to be nerfed a bit (they could at least get rid of the instant kill rate on blast).

Isn't that only possible with level 35 Stance?


[1.2.329] Everything Harder - Schrono - 2010-07-20

Phoenix Wrote:Isn't that only possible with level 35 Stance?

if the person gets +1-2 to all skills on several pieces of equipment from potential system they can have 100% stance. That'd be pretty nice actually, they'd be the ultimate SED mule at horntail.


[1.2.329] Everything Harder - Hazzy - 2010-07-20

I have yet to see an image of anyone getting more than +1 past max level, let alone +5. Even if there is no cap, the amount of time and resources needed to get +5 is ridiculous, and will be by no means a standard practice.


[1.2.329] Everything Harder - Sorien - 2010-07-20

Sorry if my information about stance had turned out to be false. I thought that it had been buffed to work at a 100% rate in one of the earlier updates. My opinion about paladins and their new found power, however, remains the same.