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[1.2.314] Battlemage Job - Printable Version

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[1.2.314] Battlemage Job - Solarboy - 2010-05-26

Cactuar Wrote:Any news on how damage distribution works? Sounds like it'll be awful.

I am thinking something like this

Party of 3 ppl

BattleMage: hp:2000
Dark knight hp: 5000
Evan hp: 1500

(Its just random hp numbers)

And lets say the BattleMage recieves 1000 damage

then he would recieve 30% of the damage

-300 hp

then the other member recieve the rest of the damage equaly

-350 hp
and
-350 hp

Soooooo I dont think its really "good" to have it in a party, its like unfair if it works the way I think it does.


[1.2.314] Battlemage Job - Link - 2010-05-26

I don't understand Blue Aura. I personally don't see it being useful for an MMO like MapleStory where the monsters and bosses hit EVERY person in the range of the attack. In a different type of game where the monster or boss targets a specific person and can only attack them (which is where the real tanks come in), I could see that being useful for when the monster or boss targets a non-tank player.


[1.2.314] Battlemage Job - Cactuar - 2010-05-26

Takebacker Wrote:Distribution for blue aura?

Yeah. 30% of 15k is an extra 4.5k that they'll be taking.


[1.2.314] Battlemage Job - Solarboy - 2010-05-26

ShiKage Wrote:I don't understand Blue Aura. I personally don't see it being useful for an MMO like MapleStory where the monsters and bosses hit EVERY person in the range of the attack. In a different type of game where the monster or boss targets a specific person and can only attack them (which is where the real tanks come in), I could see that being useful for when the monster or boss targets a non-tank player.

Now that you mention it...

Lets see...

all 3 members recieve 1000 damage

then it happens

Battle Mage recieves
300+350+350
Evan recieves
300+350+350
Same for the dark knight

However since they get hit difrerently Im guessing that blue aura is one of the most useless skills in maple unless you are in a party wioth a max hp dark knight with hyperbody.


[1.2.314] Battlemage Job - Zeanion - 2010-05-26

solarboy Wrote:Now that you mention it...

Lets see...

all 3 members recieve 1000 damage

then it happens

Battle Mage recieves
300+350+350
Evan recieves
300+350+350
Same for the dark knight

However since they get hit difrerently Im guessing that blue aura is one of the most useless skills in maple unless you are in a party wioth a max hp dark knight with hyperbody.

They have something like this in silkroad called pain quota however it is cast on certain people. If that guy gets hit it spreads the dmg out to everyone else. However, in that game if that guy gets hit by a ton of dmg it can potentially kill everyone else in the party. I just hope maple's version won't allow that Tongue (say if the guy walks into ht body for example)


[1.2.314] Battlemage Job - Link - 2010-05-26

Zeanion Wrote:They have something like this in silkroad called pain quota however it is cast on certain people. If that guy gets hit it spreads the dmg out to everyone else. However, in that game if that guy gets hit by a ton of dmg it can potentially kill everyone else in the party. I just hope maple's version won't allow that Tongue (say if the guy walks into ht body for example)

Yeah, I was thinking about that, too. If 1/1 happens, then the Battle Mage gets hit with an attack, it would kill everyone else if they haven't healed fast enough.


[1.2.314] Battlemage Job - Takebacker - 2010-05-26

I just hit 3rd job. Death blow animation looks insane. Conversion is RIDICULOUS. It consumes the MP in the skill and increases your max HP by the % of the MP you just used. It doesn't decrease your max MP, it only raises your max HP.

Super body is weird. It doesn't let you use all 3 auras at once. I think what it does is it enhances the aura you have on before you cast super body. If you're using the blue one, you get invincibility for a short time. If dark, a higher damage boost. If yellow...i dunno.


[1.2.314] Battlemage Job - Solarboy - 2010-05-26

Takebacker Wrote:I just hit 3rd job. Death blow animation looks insane. Conversion is RIDICULOUS. It consumes the MP in the skill and increases your max HP by the % of the MP you just used. It doesn't decrease your max MP, it only raises your max HP. I haven't tried super body yet.

Did the overall damage increase for death blow? and what do you mean with conversion?


[1.2.314] Battlemage Job - JoeTang - 2010-05-26

solarboy Wrote:Did the overall damage increase for death blow? and what do you mean with conversion?

Use X MP. Y% of that MP is added to your max HP.


[1.2.314] Battlemage Job - Takebacker - 2010-05-26

Wait a second. Conversion is actually much different. It's not a % of the MP you used to cast the skill...it's actually increasing your HP by the % listed. At level one for the cost of 1k MP you get 1.62x HP...at max it doubles your HP! O_O


[1.2.314] Battlemage Job - Solarboy - 2010-05-26

Takebacker Wrote:Wait a second. Conversion is actually much different. It's not a % of the MP you used to cast the skill...it's actually increasing your HP by the % listed. At level one for the cost of 1k MP you get 1.62x HP...at max it doubles your HP! O_O

wait wait

So at max lets say you have

5000 hp and 10000mp

you use it -2000mp
then its +100% hp = 10k hp???

HOLY GREAT MUSTARD! THATS AWESOME


[1.2.314] Battlemage Job - Takebacker - 2010-05-26

You won't ever have those kind of HP/MP values without having tons of int for washing (because MP gain is the same as HP gain), but yeah that's how i see this skill working.


[1.2.314] Battlemage Job - Solarboy - 2010-05-26

Takebacker Wrote:You won't ever have those kind of HP/MP values without washing a ton (because MP gain is the same as HP gain), but yeah that's how i see this skill working.

It was just an example, as for the hp and mp values, someone said it was +40 hp per lv, then oes that mean you would have around the same hp and mp? or would the mp be slightly higher?

and to stop my questions (sorryyy) how much hp/mp do you have without any buff?


[1.2.314] Battlemage Job - Bribery - 2010-05-26

L>Video of Death Blow. Rolleyes

That's really good news about Conversion, though I hope it's not a glitch.


[1.2.314] Battlemage Job - Takebacker - 2010-05-26

EDIT: Just hit 71. The summon reaper skill is WEIRD. At first it's a buff and eventually, a reaper appears and attacks things randomly. O_O

solarboy Wrote:It was just an example, as for the hp and mp values, someone said it was +40 hp per lv, then oes that mean you would have around the same hp and mp? or would the mp be slightly higher?

and to stop my questions (sorryyy) how much hp/mp do you have without any buff?

On average your HP and MP won't differ by more than a few hundred points. My HP at lv 70 is 2.6k and MP is 2.8k. With conversion my HP is 4.3k.

Bribery Wrote:L>Video of Death Blow. Rolleyes

That's really good news about Conversion, though I hope it's not a glitch.

I'll make a video when i hit 71 and have at least 1 point in (almost) everything.


[1.2.314] Battlemage Job - Cactuar - 2010-05-26

Takebacker Wrote:EDIT:
I'll make a video when i hit 71 and have at least 1 point in (almost) everything.

Will you try using Blue Aura while partied? I wanna see how distribution works.


[1.2.314] Battlemage Job - Takebacker - 2010-05-26

Cactuar Wrote:Will you try using Blue Aura while partied? I wanna see how distribution works.

I used blue aura in the video, but i still haven't tried it while partied. There isn't anyone on and willing to test it at the moment. :/


[1.2.314] Battlemage Job - Takebacker - 2010-05-26

Video just finished uploading.

[video=youtube;PcyGzD4q-zo]http://www.youtube.com/watch?v=PcyGzD4q-zo[/video]

Fiel, can you do me a favor and post the damage per hits for death and finish blow? Death blow looks very confusing damage wise (the 4th and 5th hits hit at almost the exact same time so it's hard to tell what's going on).


[1.2.314] Battlemage Job - Hanabira.Kage - 2010-05-27

After thinking it through, I think Blue Aura will work this way:

Let's say you take 6000 damage (using same values again ._.) per hit, are in a 6-person party and have maxed Blue Aura.

If only one person (P1) is hit by the attack:
P1 - Takes 4200 damage.
Other party members - Take 360 damage each when P1 gets hit.

If everyone is hit by the attack:
All - Take 4200 damage, plus 360 damage from everyone else. Total damage taken per player = 4560.

As for Advanced Blue Aura,

If only one person is hit by the attack:
P1 - Takes 3000 damage.
Other party members - Take 360 damage each when P1 gets hit.

If everyone is hit by the attack:
All - Take 3000 damage, plus 360 damage from everyone else. Total damage taken per player = 3360.

I stated 2 possible cases in one of my previous posts, however when I thought about it I realised that if the % damage transferred was based on the guarded value, the damage transferred by Advanced Blue Aura would be greater than for Blue Aura...

Anyhow, this also means that it will not work if you're not in a party. This means that Battlemages are "party animals" (lol), and much likelier to die when not in a party. Battlemages have lots of skills that help a party, so whatever.



[1.2.314] Battlemage Job - Jon - 2010-05-27

Takebacker Wrote:Video just finished uploading.

-snip-

Fiel, can you do me a favor and post the damage per hits for death and finish blow? Death blow looks very confusing damage wise (the 4th and 5th hits hit at almost the exact same time so it's hard to tell what's going on).
Hot damn, those skills are sexy.