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Original League of Legends (LoL) Thread - KajitiSouls - 2011-12-13

SolicShooter Wrote:The Lux changes are dissapointing to say the least. She has extremely high mana costs compared to some other champions and her shield isn't where she needed huge buffs. I guess I might have expected too much, although this does warrant a shield second kinda build or even first as support.

With high CDs come high mana costs. Let's not get started on a couple other champions o.O


Original League of Legends (LoL) Thread - lorx - 2011-12-13

All Skins

Thoughts:
>I'm not sure if Fizz will honestly be in a worse place, while his numbers were shot up a little bit, that is a lot of useful bug fixes in comparison.
>Boomerang Blade change was kind of silly I think, I guess people really missed AP Sivir, and Riot felt like putting her back in the game?
>Dunno how 15 range is supposed to help TF give & take good enough to match lolcait, graves, vayne, etc.
>Warmogs nerf won't change the atmogs hilarity.

Dark Link Wrote:Basically you tell TF when to attack when he has PaC activated.
It's to prevent premature Gold Card attacks on minions.

Better "quality of life" change than their last one that was immediately reverted (on kat), should be pretty useful.


Original League of Legends (LoL) Thread - Dark Link - 2011-12-13

Looks like this might be the Ninja Tabi change in the near future. Currently the description is as follows on the PBE.

[Image: attachmentus.jpg]


Original League of Legends (LoL) Thread - Phoenix Wright - 2011-12-13

Dark Link Wrote:Have no idea why she's even being nerfed as Vayne and Graves pomegranate all over her if she even gets within AA range.

I think your mistake is with the use of the term "nerfed". She loses 10 base damage and gains an AP ratio. It's not like her AD ratio is going anywhere. W is stronger, too - less damage falloff with multiple targets. Instead of doing 100%/75%/56%/42%/32%/24% it'll deal 100%/80%/64%/51%/41%/33%. She'll be able to split push more effectively and she'll have more AoE presence in teamfights.

I figure the AP ratio is to get more out of Trinity Force/Baron buff/WotA.

Rayquaza2233 Wrote:Whatever it was designed to do. In this case it'll probably be some bonus armour.

wait what's going to happen to NINJA TABI

http://na.leagueoflegends.com/board/showthread.php?p=18385786#post18385786


Original League of Legends (LoL) Thread - Remoir - 2011-12-13

SolicShooter Wrote:The Lux changes are dissapointing to say the least. She has extremely high mana costs compared to some other champions and her shield isn't where she needed huge buffs. I guess I might have expected too much, although this does warrant a shield second kinda build or even first as support.

They weren't what i was expecting, but the shield buff is good enough for me since the only lux i play right now is support.

Its a shame they didnt change her mana costs though, because the only difference the cd change will make is later in games cos spamming it early is just gonna make you oom even faster lol.

and maybe im dumb but did they not post the champion spotlight? in the patch thread they seems to have posted Ahri Reveal twice..

 E:

Just take my money riot.


Original League of Legends (LoL) Thread - Dark Link - 2011-12-13

Apparently there's a future champion in the data files of the latest patch and people on Reddit already datamined them.
http://www.reddit.com/r/leagueoflegends/comments/naug2/unreleased_champion_viktor/

He's supposedly going to be a manaless AP champion :f6:

Also the lore is pretty interesting.
Quote:He attended Zaun's prestigious College of Techmaturgy and led the team that constructed Blitzcrank



Original League of Legends (LoL) Thread - Five Second Pose - 2011-12-13

Dark Link Wrote:He's supposedly going to be a manaless AP champion :f6:

W: Gravity Field - Viktor conjures a heavy gravitational field, slowing all enemies and stacking a debuff every 0.5 seconds. At 3 stacks enemies inside are stunned for 1.5 seconds.
Augment: +3 Ability Power per level, +200 Mana, +10% Cooldown Reduction, +5 Mana Regen per 5 seconds
Ability Augment: Gravity Field has an additional 30% cast range.

yep def. manaless, someone fucked up.


Original League of Legends (LoL) Thread - KajitiSouls - 2011-12-13

Rayquaza2233 Wrote:W: Gravity Field - Viktor conjures a heavy gravitational field, slowing all enemies and stacking a debuff every 0.5 seconds. At 3 stacks enemies inside are stunned for 1.5 seconds.
Augment: +3 Ability Power per level, +200 Mana, +10% Cooldown Reduction, +5 Mana Regen per 5 seconds
Ability Augment: Gravity Field has an additional 30% cast range.

yep def. manaless, someone pineappleed up.

Because things are finalized at this time and age.

There's also an MP5 component with that augmentation, and the champion itself appears to have MP5 stats. If this is going live, I'd have to guess that R costs mana, as the other two ability augmentations look absurdly powerful.


Original League of Legends (LoL) Thread - FenixR - 2011-12-13

Wait wasnt ahri supposed to be released today?

Not exactly clear on this but... apparently the Warmog doesnt Cap at the First 350 but when you reach 450 the warmogs caps and go back to 350... once again not exactly clear only peeked at the warmog tooltip once in all the game.

WTH!!! Was draft pick removed from classic and dominion games or its something im just seeing on my smurf?


Original League of Legends (LoL) Thread - WillDaSnail - 2011-12-13

FenixR Wrote:Wait wasnt ahri supposed to be released today?

Not exactly clear on this but... apparently the Warmog doesnt Cap at the First 350 but when you reach 450 the warmogs caps and go back to 350... once again not exactly clear only peeked at the warmog tooltip once in all the game.

WTH!!! Was draft pick removed from classic and dominion games or its something im just seeing on my smurf?

Riot has said that Ahri will be released a day later - simultaneously - in NA, EU, and Korea

And there were a few bugs in normal draft picks, so Riot disabled the mode while they're fixing it. (Lern2readstickiedthreads pls)


Original League of Legends (LoL) Thread - Aynia - 2011-12-13

Not to mention you can't do ranked until you own... 3+3+4+4 or 14 champions.


Original League of Legends (LoL) Thread - FenixR - 2011-12-13

Aynia Wrote:Not to mention you can't do ranked until you own... 3+3+4+4 or 14 champions.

Ehhh what? Im talking about NORMAL draft mode.

And no, i barely bother reading the Riot Forums in the first place.


Original League of Legends (LoL) Thread - WillDaSnail - 2011-12-13

Riot has said on the forums that "removing" dodge from Udyr's passive is a "minor" nerf to him. Morello even went on the record and said that they were considering giving him some armor to compensate, but decided he was fine the way he is.

Though if he had gotten armor on his passive, maybe give him 4(level 1)/7(level 7)/10(level 13) armor per stack? In other words, give Udyr enough free stats from his passive that it'll benefit him and not completely make him broken (if you know what I mean).


Original League of Legends (LoL) Thread - FenixR - 2011-12-13

Make it broken... How can you break something that is already broken lul.

Anyway Ninja Tabi Dodge being removed its just making me happier by the minute, the AD melee champ in my is jumping and screaming like a girl in a "(S)He who shall not be named" concert.


Original League of Legends (LoL) Thread - Corn - 2011-12-13

I might actually instabuy Ahri with the refund from the dodge runes just because she's hot >_>. Not like her play-style is interesting or anything.


Original League of Legends (LoL) Thread - WillDaSnail - 2011-12-13

Corn Wrote:I might actually instabuy Ahri with the refund from the dodge runes just because she's hot >_>. Not like her play-style is interesting or anything.

Too bad dodge rune refunds ain't coming till this Friday

Ahri is set to be released tomorrow

trollface.jpg

Guardsman Bob as Riot's featured streamer! Awww yeahhhhh


Original League of Legends (LoL) Thread - Corn - 2011-12-13

Not like I can play during the week Rolleyes.


Original League of Legends (LoL) Thread - Dark Link - 2011-12-13

Rayquaza2233 Wrote:yep def. manaless, someone fucked up.

Just posting what I'm reading. Sue me.


Original League of Legends (LoL) Thread - FenixR - 2011-12-13

Reason why Fizz is op, his Q proc on hits effect WHILE ALSO getting an AP ratio, Result, Fizz endgame with 714 AP doing almost double damage with his Q alone *facepalm*, and no buying def only makes him buy a void staff.

And im saying 714 AP because thats how much AP the enemy fizz had Endgame in this last match (Not that it helped much in the end since i became sick of it and commited myself to perma stun him with my Q and R, i was playing amumu btw)

Bad Theory Math incoming!: (Assuming 714AP)

714 AP on the 0.6 Ratio of his Q gives him 428.4 + 10 / 40 / 70 / 100 / 130 + The full 714 from the Lich Bane Proc = 1272.4 assuming LvL 5 Q.

Then the Chum the Waters with his similar disgusting 1.0 AP ratio + 200 / 325 / 450 gives him almost the Same damage as his Q. Thats 2k+ Damage using only 2 skills and he can still auto attack with his W to finish whatever is left of you.


Original League of Legends (LoL) Thread - KajitiSouls - 2011-12-13

Aynia Wrote:Not to mention you can't do ranked until you own... 3+3+4+4 or 14 champions.

Nice line of logic, coming from you. It's 16 champions now. 6 for being banned, 10 for one unique champion per player.

Dark Link Wrote:Just posting what I'm reading. Sue me.

The Reddit OP(?) said it looked manaless as well. lol.