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Ask a Warrior Thread. - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Training Center (https://www.southperry.net/forumdisplay.php?fid=32) +---- Forum: Warrior (https://www.southperry.net/forumdisplay.php?fid=46) +---- Thread: Ask a Warrior Thread. (/showthread.php?tid=389) |
Ask a Warrior Thread. - holycow - 2013-11-26 [COLOR="#0000FF"]I would rather go with buff duration for IA since it affects the duration that meta ignores DR lol edit : and also infinite force.. though that isn't much used these days :x[/COLOR] Ask a Warrior Thread. - Divinum Bellator - 2013-11-26 Even Wrote:15 w.att and 5% boss. Note that the w.att is simply just 15 w.att, it will not be multiplied by % w.att at all. now i kno why every ds i know has legendary boss innerholycow Wrote:I would rather go with buff duration for IA since it affects the duration that meta ignores DR lol The duration of DR ignore is enough as is, the problem is the CD on recasting, so unless you can get DR ignore boosted enough to cover CD..its..well kinda pointless Ask a Warrior Thread. - Divinum Bellator - 2013-11-26 holycow Wrote:[COLOR="#0000FF"]yep, infinite force is useless the moment u get cerberus(unless your fury gets glitched )
Ask a Warrior Thread. - lulzace - 2013-12-04 MountLag Wrote:Some delays are just weird. It's probably toss. Before this update I think I could get off about 5-6 a second. Or something close to that using evo as the timer. Now I need a green pot to do it as fast as I used to but i can still do it a few times and let go of the keys and it'll keep going so it might be the negative. Especially considering you can Final blow>Toss>Beyonder>Toss>Blow without most people being able to even see the tosses. ALso since I dont see a Zero thread what info do we have about it in terms of multipliers and such? Ask a Warrior Thread. - Justin - 2013-12-06 I'm also curious about whether Zero's weapons are considered 1handed or 2handed, and what the multiplier for them is. Haven't been able to find this information anywhere. Ask a Warrior Thread. - Thunder - 2013-12-06 Justin Wrote:I'm also curious about whether Zero's weapons are considered 1handed or 2handed, and what the multiplier for them is. Haven't been able to find this information anywhere. You can scroll them with any scroll so 1h and 2h works. Also, I don't think people have even worked out the multiplier. If I was comfortable with my math skills I would log on to my Zero and test myself but alas, I am not. Ask a Warrior Thread. - sufian - 2013-12-07 Haven't been on my Pally pretty much since Demon Slayers. What are the best Hypers to take on it? Ask a Warrior Thread. - Stereo - 2013-12-07 As far as I know HH is still useless so I went with the Blast hypers & the third Threaten one (Enhance - 20% extra att/def) Of the other 2 Threaten hypers, dunno which you prefer. What it comes down to is HH does 900%*4 and takes 3 seconds to cast, Charges do ~450%*5 and take under a second. Even if there was no cooldown it's just about half as powerful. The hypers don't compensate. Ask a Warrior Thread. - Collofit - 2013-12-07 Stereo Wrote:As far as I know HH is still useless so I went with the Blast hypers & the third Threaten one (Enhance - 20% extra att/def) Of the other 2 Threaten hypers, dunno which you prefer. Did exactly the same ![]() Of the other two I guess it's about which one lets you cast it less, I'm inclined toward more duration 'cause I tend to spam threaten until I see the icon anyway Ask a Warrior Thread. - TagerBustah - 2013-12-07 Stereo Wrote:As far as I know HH is still useless so I went with the Blast hypers & the third Threaten one (Enhance - 20% extra att/def) Of the other 2 Threaten hypers, dunno which you prefer. Thats Not true. You havnt been following pallys RED skill updates. Heaven's Hammer Description: Slam a large hammer into the ground, dealing fatal damage to multiple enemies. Leaves non-boss monsters with 1 HP. Info: type = 1, areaAttack = 1, deadlyAttack = 1 Delays: sanctuaryNew - 2760 ms Range: 400% 1 MP Cost: 31, Damage to Boss: 914%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 180 sec 32 MP Cost: 62, Damage to Boss: 1348%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 20 sec With just cooldown cutter alone its 1348%*4 every 10sec. Add extra hit its 1348%*5 every 10sec Its great for training at multi tiered party play zone maps because it actualy kills party play zone boss mobs like at Stronghold and Ancient Golems I picked Blast hyper crit because i thought it would boost my total crit to 100% but sadly it only effected blast alone and not its buff. So if you already have a very high crit rate with blast buff already (with blast buff i have 82%) i would take HH extra hit instead of blast hyper crit and take HH cooldown cutter. Ask a Warrior Thread. - airbase43 - 2013-12-08 Which warrior would level fastest to 130? Judging from the achievement thread it looks like spearmen are the fastest, but would funding change any of this or make spearmen much superior? Ask a Warrior Thread. - KillerZero - 2013-12-08 TagerBustah Wrote:Thats Not true. You havnt been following pallys RED skill updates. I 2nd this opinion, er sorta, heaven hammer is disgustingly good now, I can hit up to 12 mil a line at TP with it, wish I had more points to get 20% power and extra hit, but I most def got the cd rd at the cost of threaten persist. Just up to 48 mil on a mob of 15 every 10 second map attack Ty it's awesome at TP and HoH Ask a Warrior Thread. - fakeNoob - 2013-12-18 Since pally's shield mastery works with rosary now, is it better to be a 2h user+rosary or a 1h user + shield? Ask a Warrior Thread. - tecul1 - 2013-12-18 2H + rosary Ask a Warrior Thread. - fakeNoob - 2013-12-20 tecul1 Wrote:2H + rosary Can you explain why? Since 1h weapons are usually faster attacking speed and shield's are "secondary weapons" so they can get weapon like potential, right? Ask a Warrior Thread. - SaptaZapta - 2013-12-20 fakeNoob Wrote:Can you explain why? Since 1h weapons are usually faster attacking speed and shield's are "secondary weapons" so they can get weapon like potential, right? Rosaries get weapon potential, too, and 2h weapon multiplier is higher than 1h. The speed difference is supposed to make up for that (1h are generally faster than 2h), but if you have enough attack-speed modifiers you can get to faster(2) and beyond even with a 2h weapon. Ask a Warrior Thread. - fakeNoob - 2013-12-20 SaptaZapta Wrote:Rosaries get weapon potential, too, and 2h weapon multiplier is higher than 1h. The speed difference is supposed to make up for that (1h are generally faster than 2h), but if you have enough attack-speed modifiers you can get to faster(2) and beyond even with a 2h weapon. What multipliers would increase speed? I haven't kept up with maple over the past few years and the only two i'm aware of are your own booster and speed infusion, so it's not like i'm going to have an SI mule around at all times? Ask a Warrior Thread. - SaptaZapta - 2013-12-20 fakeNoob Wrote:What multipliers would increase speed? I haven't kept up with maple over the past few years and the only two i'm aware of are your own booster and speed infusion, so it's not like i'm going to have an SI mule around at all times? You can have "decent SI" potential on a level 120+ glove, you can have attack speed Inner Ability ("potential" on your body, appears on the bottom right of your character stats window), and you can use Green Monster Park Extreme potions (account tradeable only, so you must farm them on a level 70-140 character on your own account). Ask a Warrior Thread. - fakeNoob - 2013-12-20 SaptaZapta Wrote:You can have "decent SI" potential on a level 120+ glove, you can have attack speed Inner Ability ("potential" on your body, appears on the bottom right of your character stats window), and you can use Green Monster Park Extreme potions (account tradeable only, so you must farm them on a level 70-140 character on your own account). but assuming you don't have decent SI or attack speed inner potential would 2h still be better than 1h? Ask a Warrior Thread. - SaptaZapta - 2013-12-20 fakeNoob Wrote:but assuming you don't have decent SI or attack speed inner potential would 2h still be better than 1h? In that case they are more or less the same. You get about 10% more hits per minute with 1h, but each hit is about 10% more damage with 2h. The choice is yours. |