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RED update thoughts and feedback - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31) +--- Thread: RED update thoughts and feedback (/showthread.php?tid=68290) |
RED update thoughts and feedback - FoolsLove - 2013-12-27 USC incoming in an hour, says for 3 hours. No notice up on the site yet, but they threw up an in-game notice. RED update thoughts and feedback - Evolite - 2013-12-27 A friend told me about a cheap tactic for fighting Livvy. Teleport to the bottom of ship(standing on water like Jesus). I can land hits on him and he doesn't do anything to fight back. I don't have to deal with his missing hitbox and knockback. When it's over, get back on the ship by moving to the left then tele up. RED update thoughts and feedback - MountLag - 2013-12-27 Evolite Wrote:A friend told me about a cheap tactic for fighting Livvy. Teleport to the bottom of ship(standing on water like Jesus). I can land hits on him and he doesn't do anything to fight back. I don't have to deal with his missing hitbox and knockback. When it's over, get back on the ship by moving to the left then tele up.
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RED update thoughts and feedback - Evolite - 2013-12-27 MountLag Wrote: Cheating ftw RED update thoughts and feedback - CakesXD - 2013-12-27 Evolite Wrote:Cheating ftw Stupid Magicians. -grumble grumble- RED update thoughts and feedback - tecul1 - 2013-12-27 Someone should check for Zero =P RED update thoughts and feedback - 0^2 - 2013-12-28 Evolite Wrote:Cheating ftw Well that boss itself is a cheating SoaB so it's fair game until they (never) fix it's hit boxes.
RED update thoughts and feedback - Luxeraph - 2013-12-28 Well thats just fabulous before if I got unlucky and started to get lag turret+blaster meant dc, now without lag it means the stupid piece of pomegranate GM you've been hacking crap and I bet they added it with the last USC. RED update thoughts and feedback - ChronosXIII - 2013-12-28 There's been some suspicious shenanigans going on in Broa's FM as of late. 25% Boss Nebulites and No Boom AEE's are hitting some really low prices... Just last night, a person was selling lots of boss nebulites for 500m each. That just seems a little too good to be true. RED update thoughts and feedback - Jedward - 2013-12-28 ChronosXIII Wrote:There's been some suspicious shenanigans going on in Broa's FM as of late. 25% Boss Nebulites and No Boom AEE's are hitting some really low prices... Urge to stop training, rising... RED update thoughts and feedback - Niernen - 2013-12-28 tecul1 Wrote:Someone should check for Zero =P works fir Zero too, you can tele to the bottom, found that out when messing around. RED update thoughts and feedback - Razmos - 2013-12-28 I thought teleport skills were blocked on the ship, with the exception of Zero? RED update thoughts and feedback - tecul1 - 2013-12-28 Razmos Wrote:I thought teleport skills were blocked on the ship, with the exception of Zero? And mages and Evan blink. RED update thoughts and feedback - IllegallySane - 2013-12-28 Where do all the Sweetwater gear drop? I heard it's only from the bosses? If so, can you fight them constantly and are there "easy modes" of the sea bosses? Also, the Zero storyline overall was a really cool idea. It was worth returning to Maple to experience it. THIS is how you allow quests to level you most of the way, rather than relying on nonstop grinding until you drop. It got me a high level character without that feel it was a heavy grind. Almost like........ WoW. For once in a long while I actually went full screen and played 90% of the Zero quest with nothing else. It was that engaging. RED update thoughts and feedback - Razmos - 2013-12-28 IllegallySane Wrote:Where do all the Sweetwater gear drop? I heard it's only from the bosses? If so, can you fight them constantly and are there "easy modes" of the sea bosses?They only drop from the bosses yeah. Grosso Polpo (the kraken) boss is very easy, it does nothing special and isn't very strong. people with 40k-50k range have been able to kill it fairly well. on the Rosa Trade Route (unlocked after about 2 or 3 days of doing trades) you can kill Grosso Polpo 6 times a day. the limit is only character bound though, so you can do it on more than one character. On my Kanna and Zero I have 12 attempts per day. For me, it wasn't until about 100 runs in that I finally got a sweetwater item, though I got 2 that day and another one today. I've heard of people getting one the first few tries though, so it's all luck. There aren't easy modes, but Grosso Polpo is easy enough. the sea dragon boss is a lot harder though, but farming Rosa is enough to get some loot, and you'll never run into the sea dragon there. RED update thoughts and feedback - 0^2 - 2013-12-28 ![]() If this means what I'm thinking it does then I'm filled with sadness. I knew the chance of their video's showing of the upgrading actually being true to reality was slim but dammit I wanted to know for sure. For SCIENCE!
RED update thoughts and feedback - Takebacker - 2013-12-28 0^2 Wrote:[IMG]http://imageshack.com/a/img69/232/9g5a.jpg[/IG] You're putting a blunt weapon onto a sword/katana. Of course it won't work. RED update thoughts and feedback - SoR0XaS - 2013-12-28 0^2 Wrote:-snippity- Hold on. Did you just tried to upgrade a mace to a sword? Edit: Ninja-ed RED update thoughts and feedback - Razmos - 2013-12-28 Takebacker Wrote:You're putting a blunt weapon onto a sword/katana. Of course it won't work.He knows that. he was testing to see if it worked because in the Commerci trailer, Nexon shows stats transposing from a Bow to a Dual Bowgun. basically, Nexon done pineappleed up as usual and he was showing that. [video=youtube_share;ioFMArZGKvU]http://youtu.be/ioFMArZGKvU[/video] 27 seconds in. RED update thoughts and feedback - Takebacker - 2013-12-28 Razmos Wrote:He knows that. he was testing to see if it worked because in the Commerci trailer, Nexon shows stats transposing from a Bow to a Dual Bowgun. ...I could understand if it were the actual UI the game uses and/or it was in game...but it wasn't...plus we already knew nexAM was confused about how it all worked in the first place... |